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// $Id: npc.h,v 1.5 2004/09/25 11:39:17 MouseJstr Exp $
#ifndef _NPC_H_
#define _NPC_H_

#define START_NPC_NUM 110000000

#define WARP_CLASS 45
#define WARP_DEBUG_CLASS 722
#define INVISIBLE_CLASS 32767

int  npc_event_dequeue (struct map_session_data *sd);
void npc_event_timer (timer_id, tick_t, custom_id_t, custom_data_t);
int  npc_event (struct map_session_data *sd, const char *npcname, int);
int  npc_timer_event (const char *eventname);   // Added by RoVeRT
int  npc_command (struct map_session_data *sd, char *npcname, char *command);
int  npc_touch_areanpc (struct map_session_data *, int, int, int);
int  npc_click (struct map_session_data *, int);
int  npc_scriptcont (struct map_session_data *, int);
int  npc_checknear (struct map_session_data *, int);
int  npc_buysellsel (struct map_session_data *, int, int);
int  npc_buylist (struct map_session_data *, int, unsigned short *);
int  npc_selllist (struct map_session_data *, int, unsigned short *);
int  npc_parse_mob (char *w1, char *w2, char *w3, char *w4);
int  npc_parse_warp (char *w1, char *w2, char *w3, char *w4);

int  npc_enable (const char *name, int flag);
struct npc_data *npc_name2id (const char *name);

int  npc_get_new_npc_id (void);

/**
 * Spawns and installs a talk-only NPC
 *
 * \param message The message to speak.  If message is NULL, the NPC will not do anything at all.
 */
struct npc_data *npc_spawn_text (int m, int x, int y, int class, char *name, char *message);    // message is strdup'd within

/**
 * Uninstalls and frees an NPC
 */
void npc_free (struct npc_data *npc);

void npc_addsrcfile (char *);
void npc_delsrcfile (char *);
int  do_final_npc (void);
int  do_init_npc (void);
int  npc_event_do_oninit (void);
int  npc_do_ontimer (int, struct map_session_data *, int);

struct argrec;
int  npc_event_doall_l (const char *name, int rid, int argc,
                        struct argrec *argv);
int  npc_event_do_l (const char *name, int rid, int argc,
                     struct argrec *argv);
#define npc_event_doall(name) npc_event_doall_l(name, 0, 0, NULL)
#define npc_event_do(name) npc_event_do_l(name, 0, 0, NULL)

int  npc_timerevent_start (struct npc_data *nd);
int  npc_timerevent_stop (struct npc_data *nd);
int  npc_gettimerevent_tick (struct npc_data *nd);
int  npc_settimerevent_tick (struct npc_data *nd, int newtimer);
int  npc_delete (struct npc_data *nd);

#endif