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// $Id: login.h,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $
#ifndef _LOGIN_H_
#define _LOGIN_H_

#define MAX_SERVERS 30

#define LOGIN_CONF_NAME "conf/login_athena.conf"
#define LAN_CONF_NAME "conf/lan_support.conf"
// It seems we don't need to emulate RO's "password encryption" - MC/TMW
//#define PASSWORDENC 3           // A definition is given when making an encryption password correspond.
                        // It is 1 at the time of passwordencrypt.
                        // It is made into 2 at the time of passwordencrypt2.
                        // When it is made 3, it corresponds to both.
#define START_ACCOUNT_NUM 2000000
#define END_ACCOUNT_NUM 100000000

struct mmo_account
{
    char *userid;
    char *passwd;
    int  passwdenc;

    long account_id;
    long login_id1;
    long login_id2;
    long char_id;
    char lastlogin[24];
    int  sex;
};

struct mmo_char_server
{
    char name[20];
    long ip;
    short port;
    int  users;
    int  maintenance;
    int  is_new;
};

#endif