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2015-01-22Have I mentioned that I hate ADL?Ben Longbons26-85/+92
2015-01-22Remove unsupportable config settingsBen Longbons13-182/+77
2015-01-21I thought this went without sayingBen Longbons1-0/+14
2015-01-13Fix value_multiply shop itemsBen Longbons2-7/+15
2015-01-04Fix clang buildsBen Longbons1-0/+3
2015-01-03Switch MATCH to separate begin/end macrosBen Longbons27-461/+607
The for loop trick turned out to be very prone to infinite loops at runtime. It's better to force compiler errors even if it's ugly.
2015-01-03Merge remote-tracking branch 'origin/hotfix'Ben Longbons20-60/+135
Conflicts: src/map/chrif.cpp
2015-01-03Fix clang buildsBen Longbons1-1/+4
2015-01-03Document every network packet's pre, post, and descBen Longbons14-1130/+14
With pretty pictures (not a submodule because large images). Part of this commit was originally made by Rawng.
2014-11-19Magically allow "break" within WITH_VARBen Longbons21-61/+136
2014-11-19Script Builtin iscollisionwushin1-0/+19
- Checks map.gat, X, Y for collision
2014-11-19Script Builtin npcareawarpwushin1-0/+64
- Warps an Npc like npcwarp but uses an area argument - Can Check for collision - npcareawarp x0, y0, x1, y1, [0|1], "NPCNAME";
2014-11-19use manaplus url formatmekolat1-1/+1
2014-11-09Add explicit check for mapless eventsBen Longbons3-4/+7
2014-11-09Fix OOB on 128-element commandsBen Longbons1-2/+13
2014-11-09Make it easier to debug scripts, especially from coredumpsBen Longbons12-141/+584
2014-11-05Fix shops not loading and bad pricewushin1-1/+1
2014-11-04Remove sc_countBen Longbons6-36/+0
It was a negligible performance gain during death, but a lot of bugs.
2014-11-04Perform divorces asynchronously to avoid crashesBen Longbons4-19/+6
2014-11-04Clean up after that messBen Longbons1-0/+1
2014-11-04Use the new ASTsBen Longbons22-820/+1010
2014-10-29Item ASTBen Longbons21-243/+905
2014-10-26Fix header rankingBen Longbons142-760/+957
2014-10-26New ast module for for npc parsingBen Longbons22-16/+2025
Will eventually put most/all parsers there.
2014-10-18Fix bug where Option destroys too muchBen Longbons2-1/+39
2014-10-16Error instead of hang when parsing script with double semiBen Longbons1-0/+4
2014-10-16Tweak for travisBen Longbons2-2/+3
2014-10-16Fix crash on login due to invalid mapBen Longbons2-14/+20
2014-10-16Split tests a lotBen Longbons4-33/+8
This probably takes longer for a from-scratch compile, but saves big on incremental recompiles.
2014-10-15Split protocol generation headersBen Longbons8-1/+259
2014-10-15Remove the need for empty source files to check headersBen Longbons39-1027/+1
2014-10-15Always print symbols if known for pointersBen Longbons8-27/+104
2014-10-13Convert container lookups to use Option<Borrowed<T>>Ben Longbons57-911/+962
2014-10-13Add OPTION_IS_SOME branching macroBen Longbons5-6/+40
2014-10-13Restore missing check to let double-handed weapons workBen Longbons1-1/+3
2014-10-08Don't rebuild atcommand.cpp on version changesBen Longbons3-10/+14
2014-10-08Split npc parse functions in to their own fileBen Longbons10-857/+989
2014-10-08Split script.cppBen Longbons39-2311/+2809
2014-10-07Minimize script headerBen Longbons5-84/+118
2014-10-06Switch script indexing from 2-based to 0-basedBen Longbons3-226/+232
2014-10-06Remove vestigial support for offhanded weaponsBen Longbons11-403/+94
2014-10-05Stupid bug in mob summonsBen Longbons1-1/+1
2014-10-05Add pretty-printers for timeBen Longbons1-0/+117
2014-10-04Implement Option<T> and Borrowed<T>Ben Longbons6-0/+937
2014-09-30Rename enum Option to Opt0Ben Longbons19-65/+65
2014-09-29Fix a bunch of party corruptionBen Longbons2-4/+13
Very much thanks to Rawng for finding this bug and most of the solution.
2014-09-18Update for cross-compilationBen Longbons1-5/+5
2014-09-06Stupid hidden loops, I need another macro for thisBen Longbons1-1/+2
2014-09-05Fix a couple of bugs exposed by stricter server checksBen Longbons2-1/+2
2014-08-28Prevent skills from being set out of bounds by privileged usersBen Longbons2-0/+4