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2014-06-26Low hanging fruitBen Longbons29-1167/+1167
2014-06-26Add null pointer checks for disconnected internalsBen Longbons2-0/+66
2014-06-26specialize inventory/storage indicesBen Longbons17-277/+407
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons15-100/+96
2014-06-24Don't crash when giving invalid ID to @itemBen Longbons1-0/+2
2014-06-23SwatBen Longbons2-4/+5
2014-06-23Use the generated char server protocol in the map serverBen Longbons5-475/+581
2014-06-23Generate the map server protocolBen Longbons16-1913/+2208
Sigh, map server will have no smart filters yet
2014-05-27Generate the char server protocolBen Longbons13-141/+163
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ↵Ben Longbons15-98/+98
]\)\@! */\1 /
2014-05-19Convert login/char and login/admin server components to proto-v2Ben Longbons1-1/+1
2014-05-12split out the horrible unchecked buffer accessorsBen Longbons4-1/+4
2014-05-12Implement proto v2Ben Longbons1-1/+0
2014-05-12Split net/ from mmo/Ben Longbons36-52/+89
2014-04-26Stricter grep checksBen Longbons1-1/+1
2014-04-24Conform magic headers to the decl/def ruleBen Longbons19-208/+173
2014-04-24Header cleanupBen Longbons50-151/+188
2014-04-22Fix parsing of comments in const dbBen Longbons1-5/+9
2014-04-22Make travis happyBen Longbons19-19/+19
2014-04-22Use strict ID typesBen Longbons40-1249/+1284
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons11-69/+72
2014-04-18Merge tag 'v14.4.18' into masterBen Longbons4-42/+55
Conflicts: src/admin/ladmin.cpp src/char/char.cpp src/login/login.cpp src/map/chrif.cpp src/map/clif.cpp src/mmo/socket.cpp
2014-04-18Die sensibly, take 2Ben Longbons2-24/+25
2014-04-17Die sensibly, take 1Ben Longbons3-34/+45
2014-04-16Revert "Don't broadcast messages to players who are disconnecting"Ben Longbons1-3/+0
I discovered the *actual* source of the bug elsewhere.
2014-04-16Don't broadcast messages to players who are disconnectingBen Longbons1-0/+3
2014-04-16Fix array out-of-bounds in tradesBen Longbons1-1/+4
2014-04-16Fix memory violation in delayed closeBen Longbons1-4/+2
2014-04-14Ditch gcc 4.6 supportBen Longbons29-1836/+1811
2014-04-13"Fix" ItkaBen Longbons1-5/+1
2014-04-09Add all the missing copyright headersBen Longbons60-10/+1244
2014-04-09Add @source command to help modified verions satisfy the AGPLBen Longbons2-0/+29
2014-04-04Fix travisBen Longbons1-0/+1
2014-04-02Fix @tee duplicationBen Longbons1-5/+1
2014-04-01Add script warnings about labelsBen Longbons1-6/+25
2014-03-31Unbreak @npcmoveBen Longbons1-0/+2
2014-03-31Check the equip index arrayBen Longbons6-81/+94
2014-03-31Be stricter about most arraysBen Longbons26-292/+294
2014-03-25Add deprecation warnings for script syntax changesBen Longbons5-13/+47
2014-03-25Mapflag to override savepoint (ported from wushin)Ben Longbons8-7/+47
2014-03-25fix script/magic interactionBen Longbons1-2/+2
2014-03-24Hopefully fix the buildBen Longbons3-8/+3
2014-03-24Implement new magic frontend using sexprBen Longbons19-1619/+1566
2014-03-16Clean up header organizationBen Longbons56-225/+269
2014-03-15Remove unused fields to shrink character structBen Longbons16-529/+68
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons16-142/+147
2014-03-15Allow any script variable to be accessed from magic (mostly)Ben Longbons4-7/+90
2014-03-15Actually support the "outside" mapflag in initBen Longbons1-0/+1
2014-02-22Add mapflag for outsideBen Longbons2-1/+2
2014-02-22Make mapflags bitmask instead of bitfieldBen Longbons12-230/+168