Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-04 | Removed auto-generated source files | MadCamel | 3 | -6220/+0 | |
And added them to .gitignore. These three files are generated on the fly by flex and bison during the build process and should not be in the repository. | |||||
2010-01-19 | fixed a buffer overrun and use of uninitialized | Helmut Grohne | 2 | -2/+2 | |
The target buffer for the memcpy only takes like 24 chars. strcat on an uninitialized buffer is a bad idea. | |||||
2010-01-19 | fixed a few memory leaks | Helmut Grohne | 3 | -4/+6 | |
2010-01-19 | fixed a few buffer overruns | Helmut Grohne | 5 | -12/+19 | |
strncpy does not always terminate strings. Unterminated strings (without a length) are bad. So better terminate them. | |||||
2010-01-09 | charbaselvl now also performs charstreset to prevent stacking of points. ↵ | MadCamel | 1 | -2/+13 | |
@setup modified for new skill system | |||||
2010-01-02 | Temporarily enclose astral soul modifications with ifdefs | Freeyorp | 1 | -0/+6 | |
Until the quests for this skill are available, this needs to be disabled on the server | |||||
2010-01-02 | Remove conflict markers | Freeyorp | 1 | -36/+6 | |
2009-12-29 | Fixed "maximum skill points" computation | Fate | 1 | -5/+33 | |
2009-12-28 | Also pass a variable @itemId when running equip scripts | Freeyorp | 1 | -24/+36 | |
2009-12-28 | Remove extra check when logging atcommands. | Freeyorp | 1 | -2/+1 | |
This means that atcommands called in NPC scripts will be logged regardless of whether the invoking player has @ | |||||
2009-12-28 | Pass a variable @slotId when running equip scripts. | Freeyorp | 1 | -13/+34 | |
2009-12-26 | Used the "indent" C formatting program from GNU to do some clean ups | Chuck Miller | 49 | -57021/+68184 | |
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl | |||||
2009-12-13 | Merge commit 'tmw/master' | MadCamel | 2 | -4/+4 | |
2009-12-13 | Unequip items when adding to storage | MadCamel | 1 | -1/+3 | |
2009-12-02 | Fix map authentication response | Jared Adams | 1 | -3/+3 | |
This way,t he client will parse the duplicate login packet correctly when logging in. | |||||
2009-11-22 | Fix a segfault when the master of a summoned monster is not online | Freeyorp | 1 | -1/+1 | |
2009-10-29 | Allow players to switch characters while alive | Jared Adams | 1 | -2/+2 | |
2009-10-25 | Prevent auto bans from multiplying | Jared Adams | 3 | -3/+15 | |
2009-10-25 | Give level 99 character the GM hilight too | Jared Adams | 1 | -1/+1 | |
2009-10-15 | Merge remote branch 'taw/master' | Jared Adams | 4 | -22/+42 | |
2009-10-10 | report job level as zero | Fate | 1 | -2/+1 | |
2009-10-10 | Better logging, initial job experience gathering, naming fixes to the skill ↵ | Fate | 4 | -30/+66 | |
script commands | |||||
2009-10-08 | Merge branch 'master' of gitorious.org:tmw-eathena/mainline | Fate | 4 | -30/+31 | |
2009-10-06 | Merge branch 'master' of git://gitorious.org/tmw-eathena/mainline | MadCamel | 3 | -29/+30 | |
2009-10-03 | Make sure the announce packet includes the nick | Jared Adams | 2 | -3/+7 | |
Also remove @kamib, as it's difference doesn't affect our client. | |||||
2009-10-03 | Make failed skill ups respond with right value | Jared Adams | 1 | -26/+23 | |
2009-09-30 | Merge branch 'master' of git://gitorious.org/tmw-eathena/mainline | MadCamel | 19 | -182/+749 | |
2009-09-28 | Revert "Prevent trading with other players who are shoping" | Jared Adams | 1 | -1/+1 | |
This reverts commit b3939b91deda8081c5b144109829599b05e81272. | |||||
2009-09-27 | Added astral soul skill, affecting all magic users: without this skill, ↵ | Fate | 1 | -0/+13 | |
antimagic equipment carries a heavier penalty and spellpower beyond 200 is curved down. | |||||
2009-09-27 | Added resist-poison skill that reduces the amount of time spent poisoned | Fate | 1 | -0/+4 | |
2009-09-27 | Merge branch 'master' of gitorious.org:tmw-eathena/mainline | Fate | 1 | -1/+1 | |
2009-09-27 | Added "Mallard's Eye" skill (45) for ranged weapon users: increase | Fate | 3 | -12/+24 | |
to-hit, increase range, decrease the malus effect of distance. Also added an up to 31.25% damage bonus for hitting enemies that are farther away (only affects ranged weapons). Fixed a bug that would forget to recompute stats after changing skill focus. | |||||
2009-09-26 | Fix a bug in mob exp determination | Jared Adams | 1 | -1/+1 | |
2009-09-26 | Add a no player drop flag for maps | Jared Adams | 3 | -7/+11 | |
2009-09-26 | Initial support for skill pools (available via at commands and | Fate | 15 | -117/+433 | |
untested scripting commands.) These changes also affect the format of the skill_db.txt file. | |||||
2009-09-22 | Prevent attacking while hidden | Jared Adams | 1 | -1/+1 | |
2009-09-22 | Spellcasting disallowed while @hide is active | Fate | 1 | -0/+2 | |
2009-09-22 | @listnearby lists all nearby player names | Fate | 2 | -0/+34 | |
2009-09-20 | Initial support for skill pools | Fate | 8 | -21/+213 | |
2009-09-19 | When zipping server logs, zip with -f to overwrite | Fate | 1 | -1/+1 | |
2009-09-18 | Replace basic skill with three new skills | Jared Adams | 5 | -36/+39 | |
We want to handle skills differently that eAthena was made too. All new skills are leveled by NPCs instead of using the job sysetm. Also fixes some bugs. | |||||
2009-09-17 | Prevent trading with other players who are shoping | Jared Adams | 1 | -1/+1 | |
2009-09-16 | Modified AI so mob stop walking to their target's last location when the ↵ | MadCamel | 1 | -9/+30 | |
target is gone This should help stop pileups at doors and make battle a bit more interesting | |||||
2009-09-16 | Found and replaced more calls to rand() | MadCamel | 4 | -13/+12 | |
2009-09-15 | Logging fix and extension to include trade informaiton | Fate | 3 | -6/+15 | |
2009-09-14 | Only report characters as GMs to clients if their GM level is 60 | Fate | 1 | -2/+2 | |
2009-09-14 | Replace logging mechanism: write out text file every ~20 minutes and try to ↵ | Fate | 2 | -18/+62 | |
gzip. If gzip fails, the old file still survives. | |||||
2009-09-13 | When a player walks, make sure they stand up | Fate | 1 | -0/+3 | |
2009-09-13 | Use gzip --rsyncable to compress map server logs to update the log file more ↵ | Fate | 1 | -1/+1 | |
frequently | |||||
2009-09-12 | Implemented pDeaf property (70) which makes PCs ignore regular PC chat ↵ | Fate | 3 | -1/+47 | |
(except for GMs) |