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2009-02-15Allow shop parsing to continue after bad item nameJared Adams2-15/+22
2009-02-11Fix infinite loop durring trade cancelJared Adams1-1/+1
2009-02-11Move zeny amount check earlier in trade commitJared Adams1-2/+6
2009-02-11Cancel trade when not enough GP is availableJared Adams1-2/+2
2009-02-07Add some code to prevent GP duplication with tradeJared Adams3-0/+21
2009-02-07Add ability to use multiples of item base pricesJared Adams1-0/+3
2009-02-06Add ability to specify item name when making shopsJared Adams1-3/+9
2009-02-01Fake NPCs created for spellcasting should no longer have aura effects nowFate1-0/+4
2009-01-31Removed some debug output from magicFate2-6/+0
2009-01-31Zap spell dependences of status changes when resetting character info (after ...Fate2-2/+17
2009-01-31When running out of spell charges, make sure to use spell attack delay for la...Fate4-7/+31
2009-01-31Change the icon parameter for installing attack spells to report status updatesFate1-12/+6
2009-01-31Add functionality for healer XP handlingFate6-1/+74
2009-01-31Fix to yesterday's fixFate1-2/+2
2009-01-31Fix some compile errorsJared Adams1-45/+45
2009-01-31Misc. fixes and attempted fixes to extant bugsFate1-3/+19
2009-01-26Add a new monster mode to the magic system: frozenJared Adams1-0/+5
2009-01-23Allow getitemname to take a stringJared Adams1-7/+17
2009-01-19Fix NPC string input to read the amount claimedJared Adams1-2/+5
2009-01-12Fixed support for the "hide" spellFate1-0/+1
2009-01-11Report misses if an injure operation has an effect of zeroFate1-6/+4
2009-01-11Added setskill script command to set skill levels permanently.Fate1-0/+22
2009-01-10Reserved another status change for the new "hide" spellFate3-0/+7
2009-01-10Added `isat' scripting commandFate1-0/+26
2009-01-05Adjust death penalty to not apply below level 20Jared Adams1-2/+2
2009-01-04Fix a type bug in exp formula and add modified expJared Adams1-1/+2
2009-01-03Add a function to calculate mob exp based on statsJared Adams1-0/+23
2009-01-01alter death penalties so novices are affectedJared Adams1-1/+1
2008-12-30Added OnPCDieEvent and OnPCKillEvent label supportFate4-12/+39
2008-12-28Add a fuction to add a timer to all PCs in an areaJared Adams1-2/+40
2008-12-28Remove some stuff that isn't needed anymoreJared Adams1-10/+0
2008-12-25Remove some unused skill stuffJared Adams5-567/+23
2008-12-12Added @hugo and @linus commands for iterating over logged-in playersFate5-2/+146
2008-12-11Merge branch 'master' of git@gitorious.org:tmw-eathena/mainlineFate1-6/+7
2008-12-11Added @invisible and @visible GM commandsFate4-1/+76
2008-12-11Fix ItemDB loading to use the correct buy/sellJared Adams1-6/+7
2008-12-07Report all status changesFate3-2/+13
2008-12-05Merge branch 'master' into expFate1-15/+35
2008-12-05Rotate logs by year and month, tag log messages by GM locationFate1-15/+35
2008-12-05Finished bounding XP boni by absolute valuesFate1-2/+19
2008-12-05Merge branch 'master' into expFate5-5/+85
2008-12-05Added table of absolute change to ensure that mob stat mutations are signific...Fate2-56/+27
2008-12-03Replaced use of rand()%range by peavey's MRAND() macro after complaints about...Fate2-3/+3
2008-12-03GM commands can now be logged (specify a filename as gm_log in map_athena.con...Fate4-2/+82
2008-12-03Award 200% / 250% ... / 300% for two to six combatants against the same monsterFate1-2/+11
2008-12-01Added mutations to mobs (must change mob_db.txt)Fate7-37/+210
2008-11-29Added SLang function `is_dead'Fate1-0/+9
2008-11-29Added SLang commands `map_level', `map_nr', `dir_towards'Fate1-3/+76
2008-11-29SLang: Added `sqrt' function, permit looping over NPCsFate8-668/+697
2008-11-29Added bitwise negation operator `neg'Fate1-0/+8