summaryrefslogtreecommitdiff
path: root/src/map
AgeCommit message (Collapse)AuthorFilesLines
2010-10-02Limit most guild actions to Guild Master position.Andrei Karas2-4/+71
Also allow change guild positions to guild owner even without Guild Master position. Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-09-29Prevent spoofing in guild chat messagesremoitnane1-4/+4
Thanks to 4144 for reporting.
2010-09-28Changed drop rate to once every 50ms. This should bring the "spice"MadCamel1-1/+1
back into drop parties, as the former rate of 200ms made them fairly lame.
2010-09-18Allow warping to coords >400MadCamel1-3/+3
Some of our maps are bigger.
2010-09-16Removed configuration vars for trade and sit spamMadCamel2-76/+0
Guess I forgot to remove them when the actual trade/sit spam code was removed.
2010-09-08Simplify party invitation logic and clean up commentsremoitnane2-29/+71
This eliminates part of the client's burden to manage the ID of the player sending the invitation. This also introduces a new response value (3) for the invitation acknowledgement packet (0x00fd) to indicate the party is full. Resolves: TMW Mantis #676
2010-09-05Clean up NPC string input and minor formattingremoitnane2-9/+19
2010-08-29Expand script function "misceffect" and clean up documentationremoitnane1-9/+35
2010-08-28Prevent players from bypassing a spell's cast timeremoitnane1-1/+16
2010-08-26Added ipcheck GM commandMadCamel2-0/+65
usage: ipcheck <char name> This new command defaults to level 60 and displays all characters currently online from the same IP address. It does not reveal the actual IP address.
2010-08-15Let players spam spells againremoitnane1-7/+37
Sorry for the inconvenience
2010-08-15Kludge-fix double-equipment issue to hopefully prevent new instancesremoitnane1-0/+4
2010-08-15Correct cosmetic issues and make use of message configurationremoitnane2-21/+27
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-15Remove unused code for obscuring spell invocationsremoitnane1-15/+0
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-15Centralize chat validation and simplify at-command processingremoitnane3-108/+269
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-14Eliminate a slow memory leak in the magic systemremoitnane2-0/+5
2010-08-08Add script support for retrieving seconds since Unix epochremoitnane1-6/+17
2010-08-04Account ID is now logged in the GM log next to character nameMadCamel1-2/+2
This is so nobody gets too confused if a GM is doing @commands as an alternate character. Since account ID is public to anyone on the server anyway, it shouldn't be a security risk.
2010-08-01Properly fixed disconnect problemMadCamel1-1/+1
2010-08-01Revert "Disable the packet flood prevention"MadCamel1-2/+0
This reverts commit 07ac029ab049cd8fdec5f271a814c2459edeefb8.
2010-08-01Disable the packet flood preventionChuck Miller1-0/+2
It is acting funny and being mean to innocent users
2010-07-27Temporarily removed ChangeDir flood checks until mana1.0 is officialMadCamel1-0/+3
.29.1 has a bug that spams ChangeDir packets like crazy and my checks had some problems with this, causing players to be disconnected while navigating through areas with large amounts of blocked tiles. Hopefully someone remembers to re-enable this code when 1.0 is the officially supported version.
2010-07-23Clean up some memory handlingremoitnane3-17/+22
2010-07-06Add new map flag and condition for mob skillsremoitnane4-1/+12
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-05-05map-server and char-server build again on a fresh checkoutMadCamel1-1/+1
Oops :(
2010-05-05Fixed up and slightly simplified the build systemMadCamel1-2/+1
It's now possible to run 'make' in any of the src/ subdirs and have it build properly. Moved some tools including eathena-monitor to src/tools - run 'make tools' to build. CFLAGS, etc are now in the 'make.defs' file. Requires GNU make.
2010-05-03Tweaked some rate limits for NPCsMadCamel1-4/+4
The limits were interfering with repetative NPCs such as Agostine
2010-05-02ChangeDir packets are now rate limitedMadCamel1-1/+11
Breakdancing is fun. Spinbotting isn't..
2010-05-01Do not relay duplicate direction change packetsMadCamel1-0/+3
Pre-mana clients spam this packet while walking into blocked tiles
2010-04-30Remove unused function declarations from tmw.hMadCamel1-2/+0
I had forgotten to do this when I removed the functions themselves.
2010-04-16Fixed entity_warp() in magic, as used by teleporting, to properly update the ↵Fate2-3/+8
map string using pc_setpos() Noted (and solution suggested) by Freeyorp
2010-04-11Quick fix for when a moved npc goes out of rangeFreeyorp1-2/+6
2010-04-11Remove script_rid2sd assignment on an otherwise unused variableFreeyorp1-3/+0
This is unused and gave false alarms about rid not being attached when it didn't need one.
2010-04-11Make injure() respect killer and killable statesFreeyorp1-1/+1
2010-04-11Add new function to the magic system, mob_idFreeyorp1-0/+10
This takes one parameter, an entity, and returns the id of the class associated with a mob if it is a mob, and fails otherwise.
2010-04-11Fix npcwarpFreeyorp1-0/+2
2010-04-04Merge commit 'refs/merge-requests/2' of git://gitorious.org/tmw-eathena/mainlineJared Adams8-217/+678
2010-04-04Allow modification of opt2 from scriptsFreeyorp1-239/+282
2010-04-04Add npcwarp script function to allow an NPC to warp to a new position on its ↵No Name1-0/+38
map. This patch models its behavior partly on that of movenpc and the atcommand npcmove.
2010-04-04Fixed some bad code that was generating compiler warningsMadCamel3-6/+8
2010-04-04Removed obsoleted trade and sit spam codeMadCamel4-82/+0
2010-04-04Added packet rate limiter and flood prevention system.MadCamel5-130/+671
The idea behind this is to keep abusive clients from flooding the server. Everything from over-voracious auto pick-up to exploitation of NPC vulnerabilities is mitigated by this. It will also eventually reduce server traffic, load, and possibly lag. Config options in battle_athena.conf: packet_spam_flood (default 30) packet_spam_threshold (default 2) packet_spam_kick (default 1) Each packet type has a specified allowed incoming rate in milliseconds, if this rate is exceeded the packet is ignored. If over 'flood' overruns in 'threshold' seconds are detected, a flood is logged and a kick may be triggered depending on the 'kick' config boolean. The packet rates and flood thresholds have been tested and tweaked on a live server, this should only affect abusive clients. Only extremely abusive clients will trigger a log/kick condition. This probably obsoletes the trade and kick spam code.
2010-03-24Revert "Add new death penalty type (3) which takes a percentage of the ↵Chuck Miller1-8/+0
player's zeny" This reverts commit bf400032e3e3699c71cf4dc73a22a230a27cf837.
2010-03-24Add new death penalty type (3) which takes a percentage of the player's zenyChuck Miller1-0/+8
2010-02-21Fix trades cancelling without proper reason.No Name1-2/+2
Addresses issue introduced by d6c7054 (by me).
2010-02-21Cancel active trade if an item is removed from inventory.No Name1-3/+3
Modifies the previous fix to now cancel if an item is deleted from a player's inventory, including items that are used/consumed.
2010-02-21Fixed sending player's name when in a guild.Chuck Miller1-51/+32
Also changed up packet 0x0195, the client can now understand this packet
2010-02-20Do not report another player's base level.No Name1-10/+3
Modifies three packets to no longer transmit another player's base level, instead reporting zero.
2010-02-11Re-calculate player stats when an equipped item is removed.MadCamel3-3/+3
This fixes the issue where a player could drop/trade/store an equipped item and still retain it's attack/def/etc buffs.
2010-02-06Cleaned up spamban code a little. Now logs location where ban was triggered.MadCamel2-91/+75
It still needs to be refactored more but this'll do for now.