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path: root/src/map/trade.c
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2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons1-432/+0
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
2011-03-16Use makefiles correctly and expand include dirsBen Longbons1-1/+1
2011-03-02Recode from SHIFT-JIS to unicode, then undo the conversion of backslashs and ↵Ben Longbons1-7/+7
tildes.
2010-02-21Fix trades cancelling without proper reason.No Name1-2/+2
Addresses issue introduced by d6c7054 (by me).
2010-02-11Re-calculate player stats when an equipped item is removed.MadCamel1-1/+1
This fixes the issue where a player could drop/trade/store an equipped item and still retain it's attack/def/etc buffs.
2009-12-26Used the "indent" C formatting program from GNU to do some clean upsChuck Miller1-267/+355
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
2009-09-28Revert "Prevent trading with other players who are shoping"Jared Adams1-1/+1
This reverts commit b3939b91deda8081c5b144109829599b05e81272.
2009-09-17Prevent trading with other players who are shopingJared Adams1-1/+1
2009-09-15Logging fix and extension to include trade informaitonFate1-0/+6
2009-08-12Fix adding equiped items to tradeJared Adams1-0/+1
2009-06-25More fixes to storage derived from ea stable.Dennis Friis1-9/+4
2009-06-25Fix possible spoof/dupe with storage. Fix from ea stable branch.Dennis Friis1-0/+11
2009-02-22Fix trade ug that caused money lossJared Adams1-6/+8
2009-02-15Allow shop parsing to continue after bad item nameJared Adams1-4/+8
2009-02-11Fix infinite loop durring trade cancelJared Adams1-1/+1
2009-02-11Move zeny amount check earlier in trade commitJared Adams1-2/+6
2009-02-11Cancel trade when not enough GP is availableJared Adams1-2/+2
2009-02-07Add some code to prevent GP duplication with tradeJared Adams1-0/+19
2008-10-30part 2 of fix for mantis #455; free slots takes into account that you can ↵Dennis Friis1-5/+30
stack onto existing items which are stackable.
2008-10-23oops, fix condition logic since I borrowed this from code that checks used ↵Dennis Friis1-1/+1
slots and not free ones.
2008-10-23Fix for mantis #455 - Make sure trades do not overflow inventory slots.Dennis Friis1-1/+17
2008-10-11Commit magic patch v13Jared Adams1-1/+1
2008-04-02patch derived from stable ea, that fixes duping and zero stackingDennis Friis1-0/+6
2008-04-02initial checkinDennis Friis1-0/+255