Age | Commit message (Collapse) | Author | Files | Lines | |
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2009-06-16 | Removed unnecessary am-healing flag, incorporated healing packets with ↵ | Fate | 1 | -0/+2 | |
regular opt status flags. This, together with the clientdata update, should fix the stuck healing state. | |||||
2009-05-16 | Added sc_check command to determine whether a given status change is active | Fate | 1 | -0/+1 | |
2009-05-14 | Fine-tuned poison: lower HP further and slow down health item regeneration | Fate | 1 | -1/+1 | |
2009-03-09 | Add healing effect when under item healing | Jared Adams | 1 | -79/+68 | |
2009-01-10 | Reserved another status change for the new "hide" spell | Fate | 1 | -0/+1 | |
2008-12-28 | Remove some stuff that isn't needed anymore | Jared Adams | 1 | -10/+0 | |
2008-12-25 | Remove some unused skill stuff | Jared Adams | 1 | -27/+4 | |
This is in preperation of using passive skills | |||||
2008-12-07 | Report all status changes | Fate | 1 | -1/+1 | |
2008-11-10 | * Adjusted the GM @charbaselvl command to set base experience to zero when ↵ | Fate | 1 | -0/+3 | |
lowering a char level * Adjusted the GM @charreset command as follows: - All stats are reset to 5 instead of 1 - Available statpoints are recomputed as per Malivox reset - Quest skills are reset to zero but their skill points don't contribute to empty skillpoints - Two character variables bound to WIP quest skills are zeroed * Added @charwipe command (default level 60) to reset a character as if that character had newly started | |||||
2008-10-11 | Commit magic patch v13 | Jared Adams | 1 | -1/+19 | |
2008-04-02 | initial checkin | Dennis Friis | 1 | -0/+842 | |