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2008-11-23Magic: looping over spells, spell field access, is-equipped checkFate1-2/+12
2008-11-10* Adjusted the GM @charbaselvl command to set base experience to zero when ↵Fate1-7/+9
lowering a char level * Adjusted the GM @charreset command as follows: - All stats are reset to 5 instead of 1 - Available statpoints are recomputed as per Malivox reset - Quest skills are reset to zero but their skill points don't contribute to empty skillpoints - Two character variables bound to WIP quest skills are zeroed * Added @charwipe command (default level 60) to reset a character as if that character had newly started
2008-11-02* Minor cleanup in login serverJared Adams1-9/+18
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate)
2008-10-26Commit Mantis 509Jared Adams1-1/+6
2008-10-26Commit Mantis 513Jared Adams1-0/+1
2008-10-25Commit Mantis 504Jared Adams1-0/+2
2008-10-23Commit Mantis tasks 486 and 460Jared Adams1-33/+35
2008-10-12Fix drop logic inversionJared Adams1-20/+40
2008-10-12Commit latest patch from Mantis 430Jared Adams1-5/+9
2008-10-11Commit magic patch v13Jared Adams1-64/+260
2008-10-09Don't forget to check whether the item owner is still aroundBjørn Lindeijer1-0/+4
2008-10-06Accepted patch by Sanga that disables automatically moving charactersBjørn Lindeijer1-1/+3
2008-10-04relax dropstealing protection. Mantis #429, patch by fate.Dennis Friis1-39/+53
2008-08-19Apply patch from fate to fix drop stealing.Dennis Friis1-6/+3
2008-05-08make pc_useitem reject to use other than type 0, since this is what we use ↵Dennis Friis1-0/+2
in TMW. Fixes bug where index based item shortcut (0.0.24.1) will use your items if slot shifted.
2008-04-21balance statpoint distribution a tadDennis Friis1-2/+2
2008-04-10Add configurable anti spam system, with possible auto ban.Dennis Friis1-0/+3
2008-04-06Goodbye fast attack bug, now you can control speeds of weapons in ↵Dennis Friis1-0/+3
conf/job_db1.txt like it was meant to
2008-04-05Comment out packet 0x139 (out of reach for attack), since TMW client does ↵Dennis Friis1-2/+2
not process this but uses own target system. Also, this will save a ton of CPU and NET traffic because fast attack would make the server call the checks and spew this packet out at a big rate.
2008-04-02patch derived from stable ea, that fixes duping and zero stackingDennis Friis1-0/+6
2008-04-02initial checkinDennis Friis1-0/+7485