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2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons1-2215/+0
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
2012-07-19Hopefully make shutdown more clean.Ben Longbons1-8/+4
2011-09-20Fix a stupid bug caused by the C programming language.Ben Longbons1-1/+1
2011-04-03Fix some more compiler warningsBen Longbons1-59/+26
2011-03-24Fix timer bugs in previous versionBen Longbons1-1/+0
The most visible effect of this was that the map-server would never actually connect with the char-server
2011-03-24Optimize common objects, and adjust other objects accordingly.Ben Longbons1-81/+44
Major changes still need to be made to each of the servers.
2011-03-16Use makefiles correctly and expand include dirsBen Longbons1-7/+7
2011-03-02Recode from SHIFT-JIS to unicode, then undo the conversion of backslashs and ↵Ben Longbons1-129/+129
tildes.
2009-12-26Used the "indent" C formatting program from GNU to do some clean upsChuck Miller1-1368/+1681
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
2009-09-26Initial support for skill pools (available via at commands andFate1-10/+1
untested scripting commands.) These changes also affect the format of the skill_db.txt file.
2009-09-19When zipping server logs, zip with -f to overwriteFate1-1/+1
2009-09-15Logging fix and extension to include trade informaitonFate1-1/+1
2009-09-14Replace logging mechanism: write out text file every ~20 minutes and try to ↵Fate1-10/+60
gzip. If gzip fails, the old file still survives.
2009-09-13Use gzip --rsyncable to compress map server logs to update the log file more ↵Fate1-1/+1
frequently
2009-09-11Added mapserver config option log_file to specify gzipped player action log fileFate1-0/+24
2009-08-31Merge commit 'taw/master'Jared Adams1-4/+2
2009-08-29Converted to Mersenne Twister for random.MadCamel1-4/+2
Randomerer! Also: Fixed a security problem. Can you find it?
2009-08-29If a spell is continued via the NPC handler callback, double-check that it ↵Fate1-1/+1
is really waiting for a script. This fixes #755 and #733.
2009-07-07Fixes to socket system to make it cope better with fd depletion.Dennis Friis1-4/+4
Also added timeout for fullconnect, secured map server from stateless connections.
2009-06-25Improved storage saving, derived from ea stable.Dennis Friis1-0/+1
2009-06-25Some fixing on storage saving on map change. derived from ea stable.Dennis Friis1-7/+2
2009-06-25Redo storage, derived from ea stable.Dennis Friis1-5/+23
2009-06-17Added extra checks to ensure spell invocations aren't incorrectly deletedFate1-4/+12
2009-03-08Strip some more outJared Adams1-274/+0
2009-03-08Remove pet and vending systemsJared Adams1-20/+0
2008-12-12Added @hugo and @linus commands for iterating over logged-in playersFate1-0/+68
2008-12-03GM commands can now be logged (specify a filename as gm_log in ↵Fate1-0/+4
map_athena.conf). Added @log and @tee and @l and @t commands at level 60.
2008-10-26Commit Mantis 509Jared Adams1-25/+106
2008-10-11Commit magic patch v13Jared Adams1-2/+26
2008-04-02initial checkinDennis Friis1-0/+2009