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path: root/src/map/clif.cpp
AgeCommit message (Expand)AuthorFilesLines
2014-03-31Check the equip index arrayBen Longbons1-24/+22
2014-03-31Be stricter about most arraysBen Longbons1-3/+3
2014-03-25Mapflag to override savepoint (ported from wushin)Ben Longbons1-3/+12
2014-03-16Clean up header organizationBen Longbons1-6/+11
2014-03-15Remove unused fields to shrink character structBen Longbons1-139/+48
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons1-18/+18
2014-02-22Make mapflags bitmask instead of bitfieldBen Longbons1-7/+7
2014-02-08Implement AStringBen Longbons1-14/+14
2014-02-06Wrap remaining FDs in a classBen Longbons1-15/+18
2014-02-04Convert fd to Session* where meaningfulBen Longbons1-844/+802
2014-01-25Implement unified config parsing (mostly)Ben Longbons1-7/+1
2013-11-15Another step towards proper header orderingBen Longbons1-1/+1
2013-11-15Fix fingering mapBen Longbons1-2/+3
2013-11-15Use new IO classesBen Longbons1-4/+5
2013-10-24Only show MOTD onceBen Longbons1-1/+2
2013-10-24Show MOTD after GUI is createdBen Longbons1-0/+2
2013-10-12Disallow unchecked being castsBen Longbons1-25/+25
2013-10-10Enumify sexBen Longbons1-5/+5
2013-10-05Remove direct packet buffer item assignments (not clones)Ben Longbons1-1/+2
2013-10-05Remove owning slicesBen Longbons1-1/+1
2013-10-05Split string header into piecesBen Longbons1-0/+4
2013-09-29Fix an old warning related to existing magic when a player logs inBen Longbons1-0/+6
2013-09-28Fix bug where you can turn any direction but rightBen Longbons1-4/+18
2013-09-09Use IP4 classes and rename conf variablesBen Longbons1-15/+12
2013-08-05Use attoconf and proper versionsv13.8.5Ben Longbons1-7/+1
2013-08-01Poison std::string and use the various string classesBen Longbons1-188/+121
2013-06-26Hopefully don't crashBen Longbons1-199/+40
2013-06-23add new stuff stuff (with tests!), poison memcmp and strncpyBen Longbons1-53/+40
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons1-169/+122
2013-06-11Allegedly remove all manual memory managementBen Longbons1-197/+99
2013-05-25Switch block_list and subclasses to dumb_ptrBen Longbons1-229/+243
2013-05-23Make block_list a base classBen Longbons1-133/+133
2013-05-23Rename fields of block_list in preparation for subclassingBen Longbons1-113/+113
2013-05-22RAII-ify some arrays of block_listBen Longbons1-1/+1
2013-05-18Tweak a little memory management in char-serverBen Longbons1-93/+58
2013-05-15Fix magic attack overridesBen Longbons1-2/+1
2013-04-27Enumize ItemLookBen Longbons1-1/+1
2013-04-27Force timers to be managedBen Longbons1-8/+11
2013-04-11Also implement x32 supportBen Longbons1-12/+12
2013-04-02Fail sooner when the impossible things happenBen Longbons1-3/+3
2013-03-01Convince skills to workBen Longbons1-20/+14
2013-02-12Replace mt_rand with <random>Ben Longbons1-1/+1
2013-02-12Strictify timersBen Longbons1-912/+840
2013-02-07Remove some macrosBen Longbons1-151/+149
2013-02-07Remove some more Skill-related stuffBen Longbons1-175/+27
2013-02-02Remove most of the unused StatusChange valuesBen Longbons1-86/+15
2013-02-01Remove most other unused mob skills.Ben Longbons1-1/+1
2013-02-01Remove unnecessary includes, speeding up recompilationBen Longbons1-30/+1
2013-01-17Clean up some things after declassizationBen Longbons1-0/+2
2013-01-17Remove PC/mob disguises and hard-coded classesBen Longbons1-183/+34