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AgeCommit message (Collapse)AuthorFilesLines
2014-06-26Stick everything in a namespaceBen Longbons10-0/+41
2014-06-26Low hanging fruitBen Longbons3-9/+9
2014-06-26Add null pointer checks for disconnected internalsBen Longbons1-15/+6
2014-06-26specialize inventory/storage indicesBen Longbons2-7/+26
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons4-21/+21
2014-06-23Use the generated char server protocol in the map serverBen Longbons1-7/+7
2014-06-23Generate the map server protocolBen Longbons1-9/+6
Sigh, map server will have no smart filters yet
2014-05-27Generate the char server protocolBen Longbons8-1010/+1280
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ↵Ben Longbons1-50/+50
]\)\@! */\1 /
2014-05-12split out the horrible unchecked buffer accessorsBen Longbons4-3/+4
2014-05-12Split net/ from mmo/Ben Longbons8-7/+16
2014-04-24Header cleanupBen Longbons7-24/+20
2014-04-22Make travis happyBen Longbons2-3/+3
2014-04-22Use strict ID typesBen Longbons8-227/+283
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons1-17/+19
2014-04-18Merge tag 'v14.4.18' into masterBen Longbons1-37/+51
Conflicts: src/admin/ladmin.cpp src/char/char.cpp src/login/login.cpp src/map/chrif.cpp src/map/clif.cpp src/mmo/socket.cpp
2014-04-18Die sensibly, take 2Ben Longbons1-34/+29
2014-04-17Die sensibly, take 1Ben Longbons1-31/+50
2014-04-14Ditch gcc 4.6 supportBen Longbons4-214/+191
2014-04-09Add all the missing copyright headersBen Longbons9-1/+188
2014-03-31Be stricter about most arraysBen Longbons5-25/+34
2014-03-24Hopefully fix the buildBen Longbons4-4/+4
2014-03-16Clean up header organizationBen Longbons10-44/+46
2014-03-15Remove unused fields to shrink character structBen Longbons2-52/+26
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons4-168/+196
2014-02-28Lower process priority when saving login/char databasesMadCamel1-1/+8
In the event of CPU contention this will make forked database writes take a back-seat to the actual running server.
2014-02-08Implement AStringBen Longbons6-34/+34
2014-02-07Name the terminal escapesBen Longbons1-4/+5
2014-02-06Wrap remaining FDs in a classBen Longbons1-13/+12
2014-02-04Convert fd to Session* where meaningfulBen Longbons8-794/+781
2014-02-01Trim nonexistent party membersBen Longbons2-1/+24
2014-01-25Implement unified config parsing (mostly)Ben Longbons8-135/+90
2013-12-06Add basic source formatting toolsBen Longbons4-11/+11
2013-11-15Another step towards proper header orderingBen Longbons4-4/+4
2013-11-15Use new IO classesBen Longbons4-68/+48
2013-10-10Enumify sexBen Longbons1-7/+8
It's amazing some of this code ever worked ...
2013-10-05Remove direct packet buffer item assignments (not clones)Ben Longbons1-17/+32
2013-10-05Remove owning slicesBen Longbons2-10/+6
They were hardly ever used, hid errors, and were obsoleted by baseful x'es.
2013-10-05Split string header into piecesBen Longbons8-3/+27
2013-10-01Revert "Show different GM level types in the online list"v13.9.31Ben Longbons1-19/+17
Too many tools hard-coded "(GM)" instead of doing it the obvious way This reverts commit 49e5c4af12a9b276a72a9d04033d86a1c4d68601.
2013-09-30Show different GM level types in the online listBen Longbons1-17/+19
This removes the setting for the single control.
2013-09-27Make character loading less slowBen Longbons1-5/+13
This is not the best solution, but it is obvious, correct, and does indeed change the complexity from O(n²) to O(n lg n).
2013-09-21Use the One Makefile to build them allBen Longbons2-2/+4
This changes the names of the built binaries: login-server -> tmwa-login char-server -> tmwa-char map-server -> tmwa-map ladmin -> tmwa-admin eathena-monitor -> tmwa-monitor It also gets rid of the 'deps.make' file.
2013-09-09Use IP4 classes and rename conf variablesBen Longbons4-196/+81
2013-08-28Fix bug with mapnames being falsyBen Longbons1-6/+7
Fixes #7
2013-08-05Use attoconf and proper versionsv13.8.5Ben Longbons1-7/+1
2013-08-01Poison std::string and use the various string classesBen Longbons8-423/+338
2013-06-27Count the number of online players againBen Longbons1-0/+1
I refactored two adjacent loops into one, but forgot to merge this!
2013-06-23add new stuff stuff (with tests!), poison memcmp and strncpyBen Longbons4-162/+212
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons5-254/+208