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2011-01-05adding the USE_ASTRAL_SOUL_SKILL defineStefan Beller1-3/+6
adding a define, so magic is done another way. I reviewed that stuff which is included by these changes, and it seems as if fate did a good job with that. trivial change.
2011-01-03adding the *getunactivatedpoolskilllist function to the serverStefan Beller1-9/+42
This function is a simple copy of getskillpoollist. It was extended, so it checks if that skill is activated. If so, it wont be returned. reviewed by: fate
2010-12-01Fixed off-by-one error in IP packet level calculation.MadCamel1-1/+1
2010-11-27Enabled IP metainformation packet.MadCamel2-10/+20
Now that mainline, pre-0.5, and 4144 clients support this packet it shouldn't really be a problem.
2010-11-27Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel4-58/+62
2010-11-12Hide char_id in guilds packets.Andrei Karas3-58/+44
2010-11-03Fix some crashes in cart system.Andrei Karas1-0/+18
Also limit using carts only to cartoon players.
2010-10-16Fixed silly bug in indent scriptMadCamel1-1/+1
2010-10-10Merge branch 'master' of git://gitorious.org/tmw-eathena/mainlineMadCamel2-17/+39
2010-10-10Added indent.sh script to help keep code formatted to standards.MadCamel1-0/+8
You should probably run indent.sh on any file you edit before committing to git.
2010-10-10Made item needed for guild creation configurable in battle.confMadCamel1-7/+13
Variable: guild_emperium_check We do not have the resources to support hundreds of guilds made from snake eggs. NPCs that will only give the guild creation item if certain conditions are met are needed.
2010-10-09Add "master" target for mob skill useremoitnane2-17/+39
2010-10-08Added IP address reply packet 0x20C (len 10)MadCamel7-5/+39
This is sent along with char name replies to GMs able to recieve hack notices. Unfortunately,it locks up clients that do not support this packet. Must coordinate to get this added to TMW 0.5 release and mana. Until then, code is commented out in clif.c(grep for MD5_ip) Packet structure: 0x20C (len 2) AccountID of character name was requested for (len 4) IP address of requested char in network byte order (len 4) Config option in battle_athena.conf: gm_mask_ips (boolean) - When set to 1(default) GMs will only see a hashed/masked IP address.
2010-10-08map-server now stores IP address in session_data when player connectsMadCamel2-0/+9
This is to be used for @ipcheck, sending GMs IP identifiers, and clone blocking.
2010-10-08Added MD5_ip() function to hash IP addressesMadCamel2-1/+32
2010-10-08Moved md5calc.c from login-server to the common libraryMadCamel4-7/+9
2010-10-03Do not allow empty/whitespace-only party/guild namesremoitnane5-25/+119
Also makes minor style adjustments and cleans up comments.
2010-10-02Limit most guild actions to Guild Master position.Andrei Karas2-4/+71
Also allow change guild positions to guild owner even without Guild Master position. Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-09-29Prevent spoofing in guild chat messagesremoitnane1-4/+4
Thanks to 4144 for reporting.
2010-09-29Increase default guild member limit from 16 to 100.Andrei Karas5-7/+7
2010-09-28Changed drop rate to once every 50ms. This should bring the "spice"MadCamel1-1/+1
back into drop parties, as the former rate of 200ms made them fairly lame.
2010-09-18Allow warping to coords >400MadCamel1-3/+3
Some of our maps are bigger.
2010-09-16Removed configuration vars for trade and sit spamMadCamel2-76/+0
Guess I forgot to remove them when the actual trade/sit spam code was removed.
2010-09-08Simplify party invitation logic and clean up commentsremoitnane2-29/+71
This eliminates part of the client's burden to manage the ID of the player sending the invitation. This also introduces a new response value (3) for the invitation acknowledgement packet (0x00fd) to indicate the party is full. Resolves: TMW Mantis #676
2010-09-05Clean up NPC string input and minor formattingremoitnane2-9/+19
2010-08-29Expand script function "misceffect" and clean up documentationremoitnane1-9/+35
2010-08-28Prevent players from bypassing a spell's cast timeremoitnane1-1/+16
2010-08-26Added ipcheck GM commandMadCamel2-0/+65
usage: ipcheck <char name> This new command defaults to level 60 and displays all characters currently online from the same IP address. It does not reveal the actual IP address.
2010-08-25Revert "Fixed leaking of file descriptors in login and map server when their ↵MadCamel2-2/+4
logfiles are too large." This reverts commit 819525a030a1e66c9de6fe67b15f4f57ff932651.
2010-08-22Fixed leaking of file descriptors in login and map server when their ↵MadCamel2-4/+2
logfiles are too large.
2010-08-15Let players spam spells againremoitnane1-7/+37
Sorry for the inconvenience
2010-08-15Kludge-fix double-equipment issue to hopefully prevent new instancesremoitnane1-0/+4
2010-08-15Correct cosmetic issues and make use of message configurationremoitnane2-21/+27
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-15Remove unused code for obscuring spell invocationsremoitnane1-15/+0
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-15Centralize chat validation and simplify at-command processingremoitnane3-108/+269
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-14Eliminate a slow memory leak in the magic systemremoitnane2-0/+5
2010-08-12Fix processing starting armor and weaponJared Adams1-37/+37
2010-08-08Add script support for retrieving seconds since Unix epochremoitnane1-6/+17
2010-08-07Tweak memory wrappers and add one for strdup()remoitnane2-22/+36
2010-08-04Fixed minor portability problemMadCamel1-1/+1
Should compile correctly on newer cygwin now
2010-08-04Account ID is now logged in the GM log next to character nameMadCamel1-2/+2
This is so nobody gets too confused if a GM is doing @commands as an alternate character. Since account ID is public to anyone on the server anyway, it shouldn't be a security risk.
2010-08-01Properly fixed disconnect problemMadCamel1-1/+1
2010-08-01Revert "Disable the packet flood prevention"MadCamel1-2/+0
This reverts commit 07ac029ab049cd8fdec5f271a814c2459edeefb8.
2010-08-01Disable the packet flood preventionChuck Miller1-0/+2
It is acting funny and being mean to innocent users
2010-07-27Temporarily removed ChangeDir flood checks until mana1.0 is officialMadCamel1-0/+3
.29.1 has a bug that spams ChangeDir packets like crazy and my checks had some problems with this, causing players to be disconnected while navigating through areas with large amounts of blocked tiles. Hopefully someone remembers to re-enable this code when 1.0 is the officially supported version.
2010-07-23Clean up some memory handlingremoitnane3-17/+22
2010-07-06Add new map flag and condition for mob skillsremoitnane4-1/+12
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-06-21Use the stlplus::inf class in the money count to avoid overflowChuck Miller7-15/+1941
Also changed the degree of freedom to 0
2010-06-21Improve the moneycount tool to give more Statistics about the money on the ↵Chuck Miller1-22/+87
server
2010-05-05map-server and char-server build again on a fresh checkoutMadCamel2-2/+2
Oops :(