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-rw-r--r--src/map/npc-parse.cpp5
-rw-r--r--src/map/npc.hpp1
2 files changed, 1 insertions, 5 deletions
diff --git a/src/map/npc-parse.cpp b/src/map/npc-parse.cpp
index bdb212c..443a1e7 100644
--- a/src/map/npc-parse.cpp
+++ b/src/map/npc-parse.cpp
@@ -154,10 +154,7 @@ bool npc_load_warp(ast::npc::Warp& warp)
nd->flag = 0;
nd->name = warp.name.data;
- if (!battle_config.warp_point_debug)
- nd->npc_class = WARP_CLASS;
- else
- nd->npc_class = WARP_DEBUG_CLASS;
+ nd->npc_class = WARP_CLASS;
nd->speed = 200_ms;
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
diff --git a/src/map/npc.hpp b/src/map/npc.hpp
index c856a8c..b9f32b9 100644
--- a/src/map/npc.hpp
+++ b/src/map/npc.hpp
@@ -41,7 +41,6 @@ constexpr BlockId START_NPC_NUM = wrap<BlockId>(110000000);
// TODO make these species, see npc_class in npc_data
constexpr Species WARP_CLASS = wrap<Species>(45);
constexpr Species FAKE_NPC_CLASS = wrap<Species>(127);
-constexpr Species WARP_DEBUG_CLASS = wrap<Species>(722);
constexpr Species INVISIBLE_CLASS = wrap<Species>(32767);
int npc_event_dequeue(dumb_ptr<map_session_data> sd);