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-rw-r--r--src/main-gdb-head.py9
-rw-r--r--src/map/atcommand.cpp80
-rw-r--r--src/map/battle.cpp4
-rw-r--r--src/map/clif.cpp14
-rw-r--r--src/map/magic-stmt.cpp4
-rw-r--r--src/map/map.cpp2
-rw-r--r--src/map/mapflag.cpp110
-rw-r--r--src/map/mapflag.hpp85
-rw-r--r--src/map/mapflag.py51
-rw-r--r--src/map/mob.cpp6
-rw-r--r--src/map/npc.cpp4
-rw-r--r--src/map/pc.cpp12
-rw-r--r--src/map/script.cpp26
13 files changed, 173 insertions, 234 deletions
diff --git a/src/main-gdb-head.py b/src/main-gdb-head.py
index 75e43bf..8c6fe08 100644
--- a/src/main-gdb-head.py
+++ b/src/main-gdb-head.py
@@ -5,7 +5,7 @@
# gdb sticks everything in one scope.
# This lets us enumerate what *we* added.
-initial_globals = set(globals())
+initial_globals = {id(v):v for v in globals().itervalues()}
import re
@@ -32,15 +32,16 @@ def get_basic_type(type_):
def finish():
global finish, initial_globals, FastPrinters
- diff = set(globals()) - initial_globals \
+ final_globals = {id(v):v for v in globals().itervalues()}
+ diff = final_globals.viewkeys() - initial_globals.viewkeys() \
- {'finish', 'initial_globals', 'FastPrinters'}
fp = FastPrinters()
# After this, don't access any more globals in this function.
del finish, initial_globals, FastPrinters
- for k in diff:
- v = globals()[k]
+ for i in diff:
+ v = final_globals[i]
if hasattr(v, 'children') or hasattr(v, 'to_string'):
fp.add_printer(v)
diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp
index ef94963..6cb1425 100644
--- a/src/map/atcommand.cpp
+++ b/src/map/atcommand.cpp
@@ -492,14 +492,14 @@ ATCE atcommand_charwarp(Session *s, dumb_ptr<map_session_data> sd,
if (x > 0 && x < 800 && y > 0 && y < 800)
{
map_local *m = map_mapname2mapid(map_name);
- if (m != nullptr && m->flag.nowarpto
+ if (m != nullptr && m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp someone to this map.");
return ATCE::PERM;
}
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -561,14 +561,14 @@ ATCE atcommand_warp(Session *s, dumb_ptr<map_session_data> sd,
if (x > 0 && x < 800 && y > 0 && y < 800)
{
map_local *m = map_mapname2mapid(map_name);
- if (m != nullptr && m->flag.nowarpto
+ if (m != nullptr && m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to this map.");
return ATCE::PERM;
}
- if (sd->bl_m && sd->bl_m->flag.nowarp
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -636,14 +636,14 @@ ATCE atcommand_goto(Session *s, dumb_ptr<map_session_data> sd,
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarpto
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to the map of this player.");
return ATCE::PERM;
}
- if (sd->bl_m && sd->bl_m->flag.nowarp
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -677,14 +677,14 @@ ATCE atcommand_jump(Session *s, dumb_ptr<map_session_data> sd,
y = random_::in(1, 399);
if (x > 0 && x < 800 && y > 0 && y < 800)
{
- if (sd->bl_m && sd->bl_m->flag.nowarpto
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to your actual map.");
return ATCE::PERM;
}
- if (sd->bl_m && sd->bl_m->flag.nowarp
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -1039,14 +1039,14 @@ ATCE atcommand_load(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
map_local *m = map_mapname2mapid(sd->status.save_point.map_);
- if (m != nullptr && m->flag.nowarpto
+ if (m != nullptr && m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to your save map.");
return ATCE::PERM;
}
- if (sd->bl_m && sd->bl_m->flag.nowarp
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -1519,9 +1519,9 @@ ATCE atcommand_pvpoff(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::EXIST;
}
- if (sd->bl_m->flag.pvp)
+ if (sd->bl_m->flag.get(MapFlag::PVP))
{
- sd->bl_m->flag.pvp = 0;
+ sd->bl_m->flag.set(MapFlag::PVP, 0);
for (io::FD i : iter_fds())
{
Session *s2 = get_session(i);
@@ -1558,9 +1558,9 @@ ATCE atcommand_pvpon(Session *s, dumb_ptr<map_session_data> sd,
return ATCE::EXIST;
}
- if (!sd->bl_m->flag.pvp && !sd->bl_m->flag.nopvp)
+ if (!sd->bl_m->flag.get(MapFlag::PVP) && !sd->bl_m->flag.get(MapFlag::NOPVP))
{
- sd->bl_m->flag.pvp = 1;
+ sd->bl_m->flag.set(MapFlag::PVP, 1);
for (io::FD i : iter_fds())
{
Session *s2 = get_session(i);
@@ -2034,14 +2034,14 @@ ATCE atcommand_recall(Session *s, dumb_ptr<map_session_data> sd,
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can recall only lower or same level
- if (sd->bl_m && sd->bl_m->flag.nowarpto
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp somenone to your actual map.");
return ATCE::PERM;
}
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -2365,7 +2365,7 @@ ATCE atcommand_character_save(Session *s, dumb_ptr<map_session_data> sd,
}
else
{
- if (m != nullptr && m->flag.nowarpto
+ if (m != nullptr && m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -3309,7 +3309,7 @@ ATCE atcommand_recallall(Session *s, dumb_ptr<map_session_data> sd,
{
int count;
- if (sd->bl_m && sd->bl_m->flag.nowarpto
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -3330,7 +3330,7 @@ ATCE atcommand_recallall(Session *s, dumb_ptr<map_session_data> sd,
&& pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can recall only lower or same level
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
@@ -3361,7 +3361,7 @@ ATCE atcommand_partyrecall(Session *s, dumb_ptr<map_session_data> sd,
if (!extract(message, &party_name) || !party_name)
return ATCE::USAGE;
- if (sd->bl_m && sd->bl_m->flag.nowarpto
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
@@ -3384,7 +3384,7 @@ ATCE atcommand_partyrecall(Session *s, dumb_ptr<map_session_data> sd,
&& sd->status.account_id != pl_sd->status.account_id
&& pl_sd->status.party_id == p->party_id)
{
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
@@ -3440,23 +3440,23 @@ ATCE atcommand_mapinfo(Session *s, dumb_ptr<map_session_data> sd,
clif_displaymessage(s, output);
clif_displaymessage(s, "------ Map Flags ------");
output = STRPRINTF("Player vs Player: %s | No Party: %s",
- (m_id->flag.pvp) ? "True" : "False",
- (m_id->flag.pvp_noparty) ? "True" : "False");
+ (m_id->flag.get(MapFlag::PVP)) ? "True" : "False",
+ (m_id->flag.get(MapFlag::PVP_NOPARTY)) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Penalty: %s",
- (m_id->flag.nopenalty) ? "True" : "False");
+ (m_id->flag.get(MapFlag::NOPENALTY)) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Return: %s",
- (m_id->flag.noreturn) ? "True" : "False");
+ (m_id->flag.get(MapFlag::NORETURN)) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Save: %s",
- (m_id->flag.nosave) ? "True" : "False");
+ (m_id->flag.get(MapFlag::NOSAVE)) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Teleport: %s",
- (m_id->flag.noteleport) ? "True" : "False");
+ (m_id->flag.get(MapFlag::NOTELEPORT)) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Monster Teleport: %s",
- (m_id->flag.monster_noteleport) ? "True" : "False");
+ (m_id->flag.get(MapFlag::MONSTER_NOTELEPORT)) ? "True" : "False");
clif_displaymessage(s, output);
switch (list)
@@ -4470,10 +4470,10 @@ ATCE atcommand_rain(Session *, dumb_ptr<map_session_data> sd,
{
int effno = 0;
effno = 161;
- if (effno < 0 || sd->bl_m->flag.rain)
+ if (effno < 0 || sd->bl_m->flag.get(MapFlag::RAIN))
return ATCE::EXIST;
- sd->bl_m->flag.rain = 1;
+ sd->bl_m->flag.set(MapFlag::RAIN, 1);
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
@@ -4484,10 +4484,10 @@ ATCE atcommand_snow(Session *, dumb_ptr<map_session_data> sd,
{
int effno = 0;
effno = 162;
- if (effno < 0 || sd->bl_m->flag.snow)
+ if (effno < 0 || sd->bl_m->flag.get(MapFlag::SNOW))
return ATCE::EXIST;
- sd->bl_m->flag.snow = 1;
+ sd->bl_m->flag.set(MapFlag::SNOW, 1);
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
@@ -4498,10 +4498,10 @@ ATCE atcommand_sakura(Session *, dumb_ptr<map_session_data> sd,
{
int effno = 0;
effno = 163;
- if (effno < 0 || sd->bl_m->flag.sakura)
+ if (effno < 0 || sd->bl_m->flag.get(MapFlag::SAKURA))
return ATCE::EXIST;
- sd->bl_m->flag.sakura = 1;
+ sd->bl_m->flag.set(MapFlag::SAKURA, 1);
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
@@ -4512,10 +4512,10 @@ ATCE atcommand_fog(Session *, dumb_ptr<map_session_data> sd,
{
int effno = 0;
effno = 233;
- if (effno < 0 || sd->bl_m->flag.fog)
+ if (effno < 0 || sd->bl_m->flag.get(MapFlag::FOG))
return ATCE::EXIST;
- sd->bl_m->flag.fog = 1;
+ sd->bl_m->flag.set(MapFlag::FOG, 1);
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
@@ -4527,10 +4527,10 @@ ATCE atcommand_leaves(Session *, dumb_ptr<map_session_data> sd,
{
int effno = 0;
effno = 333;
- if (effno < 0 || sd->bl_m->flag.leaves)
+ if (effno < 0 || sd->bl_m->flag.get(MapFlag::LEAVES))
return ATCE::EXIST;
- sd->bl_m->flag.leaves = 1;
+ sd->bl_m->flag.set(MapFlag::LEAVES, 1);
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
@@ -4821,14 +4821,14 @@ ATCE atcommand_jump_iterate(Session *s, dumb_ptr<map_session_data> sd,
pl_sd = get_start();
}
- if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarpto
+ if (pl_sd->bl_m && pl_sd->bl_m->flag.get(MapFlag::NOWARPTO)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to the map of this player.");
return ATCE::PERM;
}
- if (sd->bl_m && sd->bl_m->flag.nowarp
+ if (sd->bl_m && sd->bl_m->flag.get(MapFlag::NOWARP)
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
diff --git a/src/map/battle.cpp b/src/map/battle.cpp
index d1e79ef..3830c0f 100644
--- a/src/map/battle.cpp
+++ b/src/map/battle.cpp
@@ -2236,12 +2236,12 @@ int battle_check_target(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
if (ss->bl_type == BL::PC && target->bl_type == BL::PC)
{ // 両方PVPモードなら否定(敵)
- if (ss->bl_m->flag.pvp
+ if (ss->bl_m->flag.get(MapFlag::PVP)
|| pc_iskiller(ss->is_player(), target->is_player()))
{ // [MouseJstr]
if (battle_config.pk_mode)
return 1; // prevent novice engagement in pk_mode [Valaris]
- else if (ss->bl_m->flag.pvp_noparty && s_p > 0 && t_p > 0
+ else if (ss->bl_m->flag.get(MapFlag::PVP_NOPARTY) && s_p > 0 && t_p > 0
&& s_p == t_p)
return 1;
return 0;
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index 3fc716d..5355192 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -887,15 +887,15 @@ int clif_spawnpc(dumb_ptr<map_session_data> sd)
WBUFW(buf, 51) = 0;
clif_send(buf, clif_parse_func_table[0x1d9].len, sd, SendWho::AREA_WOS);
- if (sd->bl_m->flag.snow)
+ if (sd->bl_m->flag.get(MapFlag::SNOW))
clif_specialeffect(sd, 162, 1);
- if (sd->bl_m->flag.fog)
+ if (sd->bl_m->flag.get(MapFlag::FOG))
clif_specialeffect(sd, 233, 1);
- if (sd->bl_m->flag.sakura)
+ if (sd->bl_m->flag.get(MapFlag::SAKURA))
clif_specialeffect(sd, 163, 1);
- if (sd->bl_m->flag.leaves)
+ if (sd->bl_m->flag.get(MapFlag::LEAVES))
clif_specialeffect(sd, 333, 1);
- if (sd->bl_m->flag.rain)
+ if (sd->bl_m->flag.get(MapFlag::RAIN))
clif_specialeffect(sd, 161, 1);
// clif_changelook_accessories(sd, NULL);
@@ -3512,7 +3512,7 @@ void clif_parse_LoadEndAck(Session *, dumb_ptr<map_session_data> sd)
if (!battle_config.pk_mode)
sd->pvp_timer.cancel();
- if (sd->bl_m->flag.pvp)
+ if (sd->bl_m->flag.get(MapFlag::PVP))
{
if (!battle_config.pk_mode)
{
@@ -4122,7 +4122,7 @@ void clif_parse_DropItem(Session *s, dumb_ptr<map_session_data> sd)
clif_clearchar(sd, BeingRemoveWhy::DEAD);
return;
}
- if (sd->bl_m->flag.no_player_drops)
+ if (sd->bl_m->flag.get(MapFlag::NO_PLAYER_DROPS))
{
clif_displaymessage(sd->sess, "Can't drop items here.");
return;
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index 945faa9..1905871 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -772,7 +772,7 @@ int op_injure(dumb_ptr<env_t> env, const_array<val_t> args)
int mdef = battle_get_mdef(target);
if (target->bl_type == BL::PC
- && !target->bl_m->flag.pvp
+ && !target->bl_m->flag.get(MapFlag::PVP)
&& !target->is_player()->special_state.killable
&& (caster->bl_type != BL::PC || !caster->is_player()->special_state.killer))
return 0; /* Cannot damage other players outside of pvp */
@@ -1088,7 +1088,7 @@ void find_entities_in_area_c(dumb_ptr<block_list> target,
if (filter == FOREACH_FILTER::PC
|| filter == FOREACH_FILTER::ENTITY
|| (filter == FOREACH_FILTER::TARGET
- && target->bl_m->flag.pvp))
+ && target->bl_m->flag.get(MapFlag::PVP)))
break;
else if (filter == FOREACH_FILTER::SPELL)
{ /* Check all spells bound to the caster */
diff --git a/src/map/map.cpp b/src/map/map.cpp
index caab5b4..a063d2b 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -1258,7 +1258,7 @@ bool map_readmap(map_local *m, size_t num, MapName fn)
m->users = 0;
really_memzero_this(&m->flag);
if (battle_config.pk_mode)
- m->flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
+ m->flag.set(MapFlag::PVP, 1);
MapCell *gat_m = reinterpret_cast<MapCell *>(&gat_v[4]);
std::copy(gat_m, gat_m + s, &m->gat[0]);
diff --git a/src/map/mapflag.cpp b/src/map/mapflag.cpp
index 4b7b305..73d46f1 100644
--- a/src/map/mapflag.cpp
+++ b/src/map/mapflag.cpp
@@ -24,110 +24,15 @@
bool MapFlags::get(MapFlag mf) const
{
- switch (mf)
- {
- case MapFlag::NOTELEPORT:
- return noteleport;
- case MapFlag::NORETURN:
- return noreturn;
- case MapFlag::MONSTER_NOTELEPORT:
- return monster_noteleport;
- case MapFlag::NOSAVE:
- return nosave;
- case MapFlag::NOPENALTY:
- return nopenalty;
- case MapFlag::PVP:
- return pvp;
- case MapFlag::PVP_NOPARTY:
- return pvp_noparty;
- case MapFlag::PVP_NOCALCRANK:
- return pvp_nocalcrank;
- case MapFlag::NOWARP:
- return nowarp;
- case MapFlag::NOWARPTO:
- return nowarpto;
- case MapFlag::NOPVP:
- return nopvp;
- case MapFlag::SNOW:
- return snow;
- case MapFlag::FOG:
- return fog;
- case MapFlag::SAKURA:
- return sakura;
- case MapFlag::LEAVES:
- return leaves;
- case MapFlag::RAIN:
- return rain;
- case MapFlag::NO_PLAYER_DROPS:
- return no_player_drops;
- case MapFlag::TOWN:
- return town;
- default:
- return false;
- }
+ return flags & static_cast<unsigned>(mf);
}
void MapFlags::set(MapFlag mf, bool val)
{
- switch (mf)
- {
- case MapFlag::NOTELEPORT:
- noteleport = val;
- break;
- case MapFlag::NORETURN:
- noreturn = val;
- break;
- case MapFlag::MONSTER_NOTELEPORT:
- monster_noteleport = val;
- break;
- case MapFlag::NOSAVE:
- nosave = val;
- break;
- case MapFlag::NOPENALTY:
- nopenalty = val;
- break;
- case MapFlag::PVP:
- pvp = val;
- break;
- case MapFlag::PVP_NOPARTY:
- pvp_noparty = val;
- break;
- case MapFlag::PVP_NOCALCRANK:
- pvp_nocalcrank = val;
- break;
- case MapFlag::NOWARP:
- nowarp = val;
- break;
- case MapFlag::NOWARPTO:
- nowarpto = val;
- break;
- case MapFlag::NOPVP:
- nopvp = val;
- break;
- case MapFlag::SNOW:
- snow = val;
- break;
- case MapFlag::FOG:
- fog = val;
- break;
- case MapFlag::SAKURA:
- sakura = val;
- break;
- case MapFlag::LEAVES:
- leaves = val;
- break;
- case MapFlag::RAIN:
- rain = val;
- break;
- case MapFlag::NO_PLAYER_DROPS:
- no_player_drops = val;
- break;
- case MapFlag::TOWN:
- town = val;
- break;
- default:
- break;
- }
+ if (val)
+ flags |= static_cast<unsigned>(mf);
+ else
+ flags &=~ static_cast<unsigned>(mf);
}
template<>
@@ -177,3 +82,8 @@ bool extract<MapFlag, void, void>(XString str, MapFlag *mf)
}
return false;
}
+
+MapFlag map_flag_from_int(int shift)
+{
+ return static_cast<MapFlag>(1 << shift);
+}
diff --git a/src/map/mapflag.hpp b/src/map/mapflag.hpp
index 0905492..8e9749c 100644
--- a/src/map/mapflag.hpp
+++ b/src/map/mapflag.hpp
@@ -31,61 +31,45 @@
// Hm, I guess if I did them builtin instead of loading from const.txt ...
enum class MapFlag
{
- //ALIAS = 21,
- //NOMEMO = 0,
- NOTELEPORT = 1,
- NORETURN = 22,
- MONSTER_NOTELEPORT = 23,
- NOSAVE = 2,
- //NOBRANCH = 3,
- NOPENALTY = 4,
- PVP = 6,
- PVP_NOPARTY = 7,
- //PVP_NOGUILD = 8,
- //PVP_NIGHTMAREDROP = 24,
- PVP_NOCALCRANK = 25,
- //GVG = 9,
- //GVG_NOPARTY = 10,
- //NOZENYPENALTY = 5,
- //NOTRADE = 11,
- //NOSKILL = 12,
- NOWARP = 13,
- NOWARPTO = 26,
- NOPVP = 14,
- //NOICEWALL = 15,
- SNOW = 16,
- FOG = 17,
- SAKURA = 18,
- LEAVES = 19,
- RAIN = 20,
- NO_PLAYER_DROPS = 27,
- TOWN = 28,
+ //ALIAS = 1 << 21,
+ //NOMEMO = 1 << 0,
+ NOTELEPORT = 1 << 1,
+ NORETURN = 1 << 22,
+ MONSTER_NOTELEPORT = 1 << 23,
+ NOSAVE = 1 << 2,
+ //NOBRANCH = 1 << 3,
+ NOPENALTY = 1 << 4,
+ PVP = 1 << 6,
+ PVP_NOPARTY = 1 << 7,
+ //PVP_NOGUILD = 1 << 8,
+ //PVP_NIGHTMAREDROP = 1 << 24,
+ PVP_NOCALCRANK = 1 << 25,
+ //GVG = 1 << 9,
+ //GVG_NOPARTY = 1 << 10,
+ //NOZENYPENALTY = 1 << 5,
+ //NOTRADE = 1 << 11,
+ //NOSKILL = 1 << 12,
+ NOWARP = 1 << 13,
+ NOWARPTO = 1 << 26,
+ NOPVP = 1 << 14,
+ //NOICEWALL = 1 << 15,
+ SNOW = 1 << 16,
+ FOG = 1 << 17,
+ SAKURA = 1 << 18,
+ LEAVES = 1 << 19,
+ RAIN = 1 << 20,
+ NO_PLAYER_DROPS = 1 << 27,
+ TOWN = 1 << 28,
- COUNT = 29,
+ //UNUSED1 = 1 << 29,
+ //UNUSED2 = 1 << 30,
+ //UNUSED3 = 1 << 31,
};
class MapFlags
{
-public:
- unsigned noteleport:1;
- unsigned noreturn:1;
- unsigned monster_noteleport:1;
- unsigned nosave:1;
- unsigned nopenalty:1;
- unsigned pvp:1;
- unsigned pvp_noparty:1;
- unsigned pvp_nocalcrank:1;
- unsigned nowarp:1;
- unsigned nowarpto:1;
- unsigned nopvp:1; // [Valaris]
- unsigned snow:1; // [Valaris]
- unsigned fog:1; // [Valaris]
- unsigned sakura:1; // [Valaris]
- unsigned leaves:1; // [Valaris]
- unsigned rain:1; // [Valaris]
- unsigned no_player_drops:1; // [Jaxad0127]
- unsigned town:1; // [remoitnane]
+ uint32_t flags;
public:
bool get(MapFlag) const;
void set(MapFlag, bool);
@@ -94,5 +78,6 @@ public:
template<>
bool extract<MapFlag, void, void>(XString str, MapFlag *mf);
-#endif // TMWA_MAP_MAPFLAG_HPP
+MapFlag map_flag_from_int(int shift);
+#endif // TMWA_MAP_MAPFLAG_HPP
diff --git a/src/map/mapflag.py b/src/map/mapflag.py
new file mode 100644
index 0000000..181476c
--- /dev/null
+++ b/src/map/mapflag.py
@@ -0,0 +1,51 @@
+class MapFlags(object):
+ ''' print a set of map flags
+ '''
+ __slots__ = ('_value')
+ name = 'MapFlags'
+ enabled = True
+
+ def __init__(self, value):
+ self._value = value['flags']
+
+ def to_string(self):
+ i = int(self._value)
+ s = []
+ for n, v in [
+ ('ALIAS', 21),
+ ('NOMEMO', 0),
+ ('NOTELEPORT', 1),
+ ('NORETURN', 22),
+ ('MONSTER_NOTELEPORT', 23),
+ ('NOSAVE', 2),
+ ('NOBRANCH', 3),
+ ('NOPENALTY', 4),
+ ('PVP', 6),
+ ('PVP_NOPARTY', 7),
+ ('PVP_NOGUILD', 8),
+ ('PVP_NIGHTMAREDROP', 24),
+ ('PVP_NOCALCRANK', 25),
+ ('GVG', 9),
+ ('GVG_NOPARTY', 10),
+ ('NOZENYPENALTY', 5),
+ ('NOTRADE', 11),
+ ('NOSKILL', 12),
+ ('NOWARP', 13),
+ ('NOWARPTO', 26),
+ ('NOPVP', 14),
+ ('NOICEWALL', 15),
+ ('SNOW', 16),
+ ('FOG', 17),
+ ('SAKURA', 18),
+ ('LEAVES', 19),
+ ('RAIN', 20),
+ ('NO_PLAYER_DROPS', 27),
+ ('TOWN', 28),
+ ]:
+ v = 1 << v
+ if i & v:
+ i -= v
+ s.append(n)
+ if i or not s:
+ s.append('%#08x' % i)
+ return 'MapFlags(%s)' % (' | '.join(s))
diff --git a/src/map/mob.cpp b/src/map/mob.cpp
index 2a06cf7..c67dbc4 100644
--- a/src/map/mob.cpp
+++ b/src/map/mob.cpp
@@ -788,7 +788,7 @@ int mob_attack(dumb_ptr<mob_data> md, tick_t tick)
// If you are reading this, please note:
// it is highly platform-specific that this even works at all.
int radius = battle_config.mob_splash_radius;
- if (radius >= 0 && tbl->bl_type == BL::PC && !tbl->bl_m->flag.town)
+ if (radius >= 0 && tbl->bl_type == BL::PC && !tbl->bl_m->flag.get(MapFlag::TOWN))
map_foreachinarea(std::bind(mob_ancillary_attack, ph::_1, md, tbl, tick),
tbl->bl_m,
tbl->bl_x - radius, tbl->bl_y - radius,
@@ -2747,7 +2747,7 @@ int mob_warp(dumb_ptr<mob_data> md, map_local *m, int x, int y, BeingRemoveWhy t
if (type != BeingRemoveWhy::NEGATIVE1)
{
- if (md->bl_m->flag.monster_noteleport)
+ if (md->bl_m->flag.get(MapFlag::MONSTER_NOTELEPORT))
return 0;
clif_clearchar(md, type);
}
@@ -3272,7 +3272,7 @@ int mobskill_use(dumb_ptr<mob_data> md, tick_t tick,
flag = (md->hp < max_hp * msii.cond2i / 100);
break;
case MobSkillCondition::MSC_NOTINTOWN: // Only outside of towns.
- flag = !md->bl_m->flag.town;
+ flag = !md->bl_m->flag.get(MapFlag::TOWN);
break;
case MobSkillCondition::MSC_SLAVELT: // slave < num
flag = (mob_countslave(md) < msii.cond2i);
diff --git a/src/map/npc.cpp b/src/map/npc.cpp
index a939c74..43926e0 100644
--- a/src/map/npc.cpp
+++ b/src/map/npc.cpp
@@ -1532,8 +1532,8 @@ int npc_parse_mapflag(XString w1, XString, XString w3, ZString w4)
if (battle_config.pk_mode && mf == MapFlag::NOPVP)
{
- m->flag.nopvp = 1;
- m->flag.pvp = 0;
+ m->flag.set(MapFlag::NOPVP, 1);
+ m->flag.set(MapFlag::PVP, 0);
return 0;
}
diff --git a/src/map/pc.cpp b/src/map/pc.cpp
index c9588bb..f8f9dc8 100644
--- a/src/map/pc.cpp
+++ b/src/map/pc.cpp
@@ -422,7 +422,7 @@ void pc_makesavestatus(dumb_ptr<map_session_data> sd)
}
// セーブ禁止マップだったので指定位置に移動
- if (sd->bl_m->flag.nosave)
+ if (sd->bl_m->flag.get(MapFlag::NOSAVE))
{
map_local *m = sd->bl_m;
if (m->save.map_ == "SavePoint")
@@ -2402,7 +2402,7 @@ int pc_randomwarp(dumb_ptr<map_session_data> sd, BeingRemoveWhy type)
map_local *m = sd->bl_m;
- if (sd->bl_m->flag.noteleport) // テレポート禁止
+ if (sd->bl_m->flag.get(MapFlag::NOTELEPORT)) // テレポート禁止
return 0;
do
@@ -3503,7 +3503,7 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd,
if (battle_config.death_penalty_type > 0 && sd->status.base_level >= 20)
{
// changed penalty options, added death by player if pk_mode [Valaris]
- if (!sd->bl_m->flag.nopenalty)
+ if (!sd->bl_m->flag.get(MapFlag::NOPENALTY))
{
if (battle_config.death_penalty_type == 1
&& battle_config.death_penalty_base > 0)
@@ -3558,10 +3558,10 @@ int pc_damage(dumb_ptr<block_list> src, dumb_ptr<map_session_data> sd,
}
// pvp
- if (sd->bl_m->flag.pvp && !battle_config.pk_mode)
+ if (sd->bl_m->flag.get(MapFlag::PVP) && !battle_config.pk_mode)
{ // disable certain pvp functions on pk_mode [Valaris]
//ランキング計算
- if (!sd->bl_m->flag.pvp_nocalcrank)
+ if (!sd->bl_m->flag.get(MapFlag::PVP_NOCALCRANK))
{
sd->pvp_point -= 5;
if (src && src->bl_type == BL::PC)
@@ -4782,7 +4782,7 @@ int pc_calc_pvprank(dumb_ptr<map_session_data> sd)
map_local *m = sd->bl_m;
nullpo_ret(m);
- if (!(m->flag.pvp))
+ if (!(m->flag.get(MapFlag::PVP)))
return 0;
sd->pvp_rank = 1;
map_foreachinarea(std::bind(pc_calc_pvprank_sub, ph::_1, sd),
diff --git a/src/map/script.cpp b/src/map/script.cpp
index 74f437a..5889d22 100644
--- a/src/map/script.cpp
+++ b/src/map/script.cpp
@@ -1451,17 +1451,9 @@ void builtin_warp(ScriptState *st)
y = conv_num(st, &AARGO2(4));
if (str == "Random")
pc_randomwarp(sd, BeingRemoveWhy::WARPED);
- else if (str == "SavePoint")
+ else if (str == "SavePoint" or str == "Save")
{
- if (sd->bl_m->flag.noreturn) // 蝶禁止
- return;
-
- pc_setpos(sd, sd->status.save_point.map_, sd->status.save_point.x, sd->status.save_point.y,
- BeingRemoveWhy::WARPED);
- }
- else if (str == "Save")
- {
- if (sd->bl_m->flag.noreturn) // 蝶禁止
+ if (sd->bl_m->flag.get(MapFlag::NORETURN))
return;
pc_setpos(sd, sd->status.save_point.map_, sd->status.save_point.x, sd->status.save_point.y,
@@ -3150,7 +3142,7 @@ void builtin_setmapflag(ScriptState *st)
{
MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2))));
int i = conv_num(st, &AARGO2(3));
- MapFlag mf = static_cast<MapFlag>(i);
+ MapFlag mf = map_flag_from_int(i);
map_local *m = map_mapname2mapid(str);
if (m != nullptr)
{
@@ -3163,7 +3155,7 @@ void builtin_removemapflag(ScriptState *st)
{
MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2))));
int i = conv_num(st, &AARGO2(3));
- MapFlag mf = static_cast<MapFlag>(i);
+ MapFlag mf = map_flag_from_int(i);
map_local *m = map_mapname2mapid(str);
if (m != nullptr)
{
@@ -3178,7 +3170,7 @@ void builtin_getmapflag(ScriptState *st)
MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2))));
int i = conv_num(st, &AARGO2(3));
- MapFlag mf = static_cast<MapFlag>(i);
+ MapFlag mf = map_flag_from_int(i);
map_local *m = map_mapname2mapid(str);
if (m != nullptr)
{
@@ -3193,9 +3185,9 @@ void builtin_pvpon(ScriptState *st)
{
MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2))));
map_local *m = map_mapname2mapid(str);
- if (m != nullptr && !m->flag.pvp && !m->flag.nopvp)
+ if (m != nullptr && !m->flag.get(MapFlag::PVP) && !m->flag.get(MapFlag::NOPVP))
{
- m->flag.pvp = 1;
+ m->flag.set(MapFlag::PVP, 1);
if (battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris]
return;
@@ -3228,9 +3220,9 @@ void builtin_pvpoff(ScriptState *st)
{
MapName str = stringish<MapName>(ZString(conv_str(st, &AARGO2(2))));
map_local *m = map_mapname2mapid(str);
- if (m != nullptr && m->flag.pvp && m->flag.nopvp)
+ if (m != nullptr && m->flag.get(MapFlag::PVP) && m->flag.get(MapFlag::NOPVP))
{
- m->flag.pvp = 0;
+ m->flag.set(MapFlag::PVP, 0);
if (battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris]
return;