summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/map/atcommand.cpp111
-rw-r--r--src/map/magic-stmt.cpp4
-rw-r--r--src/map/map.hpp3
-rw-r--r--src/map/mob.cpp50
-rw-r--r--src/map/pc.cpp125
-rw-r--r--src/map/pc.hpp3
-rw-r--r--src/map/script-call.cpp4
-rw-r--r--src/map/script-fun.cpp79
8 files changed, 170 insertions, 209 deletions
diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp
index ad810f5..cb5e2fb 100644
--- a/src/map/atcommand.cpp
+++ b/src/map/atcommand.cpp
@@ -1567,6 +1567,25 @@ ATCE atcommand_pvpoff(Session *s, dumb_ptr<map_session_data> sd,
}
static
+ATCE atcommand_exprate(Session *s, dumb_ptr<map_session_data>,
+ ZString message)
+{
+ int rate;
+
+ if (!extract(message, &rate) || !rate)
+ {
+ clif_displaymessage(s,
+ "Please, enter a rate adjustement (usage: @exprate <percent>)."_s);
+ return ATCE::USAGE;
+ }
+ battle_config.base_exp_rate = rate;
+ battle_config.job_exp_rate = rate;
+ AString output = STRPRINTF("All Xp at %d percent"_fmt, rate);
+ clif_displaymessage(s, output);
+ return ATCE::OKAY;
+}
+
+static
ATCE atcommand_pvpon(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
@@ -4011,81 +4030,40 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr<map_session_data> sd,
}
static
-ATCE atcommand_killer(Session *s, dumb_ptr<map_session_data> sd,
+ATCE atcommand_pvp(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
- sd->special_state.killer = !sd->special_state.killer;
-
- if (sd->special_state.killer)
- clif_displaymessage(s, "You be a killa..."_s);
- else
- clif_displaymessage(s, "You gonna be own3d..."_s);
-
- return ATCE::OKAY;
-}
-
-static
-ATCE atcommand_charkiller(Session *s, dumb_ptr<map_session_data>,
- ZString message)
-{
- CharName character;
-
- if (!asplit(message, &character))
- return ATCE::USAGE;
-
- dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
- if (pl_sd == nullptr)
- return ATCE::EXIST;
-
- pl_sd->special_state.killer = !pl_sd->special_state.killer;
+ int chan = sd->state.pvpchannel;
+ if (sd->pvp_timer || (chan > 1))
+ return ATCE::OKAY;
- if (pl_sd->special_state.killer)
- {
- clif_displaymessage(s, "The player is now a killer"_s);
- clif_displaymessage(pl_sd->sess, "You are now a killer"_s);
- }
- else
- {
- clif_displaymessage(s, "The player is no longer a killer"_s);
- clif_displaymessage(pl_sd->sess, "You are no longer a killer"_s);
+ if (chan < 1) {
+ sd->state.pvpchannel = 1;
+ clif_displaymessage(s, "##3PvP : ##BOn"_s);
+ } else {
+ sd->state.pvpchannel = 0;
+ clif_displaymessage(s, "##3PvP : ##BOff"_s);
}
+ pc_setpvptimer(sd, battle_config.player_pvp_time);
return ATCE::OKAY;
}
static
-ATCE atcommand_killable(Session *s, dumb_ptr<map_session_data> sd,
- ZString)
-{
- sd->special_state.killable = !sd->special_state.killable;
-
- if (sd->special_state.killable)
- clif_displaymessage(s, "You gonna be own3d..."_s);
- else
- clif_displaymessage(s, "You be a killa..."_s);
-
- return ATCE::OKAY;
-}
-
-static
-ATCE atcommand_charkillable(Session *s, dumb_ptr<map_session_data>,
+ATCE atcommand_charpvp(Session *, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
+ int channel;
- if (!asplit(message, &character))
+ if (!extract(message, record<' '>(&character, &channel)))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == nullptr)
return ATCE::EXIST;
- pl_sd->special_state.killable = !pl_sd->special_state.killable;
-
- if (pl_sd->special_state.killable)
- clif_displaymessage(s, "The player is now killable"_s);
- else
- clif_displaymessage(s, "The player is no longer killable"_s);
+ pl_sd->state.pvpchannel = channel;
return ATCE::OKAY;
}
@@ -5001,6 +4979,9 @@ Map<XString, AtCommandInfo> atcommand_info =
{"pvpoff"_s, {""_s,
60, atcommand_pvpoff,
"Enable PvP on your map"_s}},
+ {"exprate"_s, {"<percent>"_s,
+ 60, atcommand_exprate,
+ "Set base job/exp rate"_s}},
{"pvpon"_s, {""_s,
60, atcommand_pvpon,
"Disable PvP on your map"_s}},
@@ -5214,21 +5195,15 @@ Map<XString, AtCommandInfo> atcommand_info =
{"addwarp"_s, {"<mapname> <x> <y>"_s,
80, atcommand_addwarp,
"Create a new permanent warp"_s}},
- {"killer"_s, {""_s,
- 60, atcommand_killer,
- "Toggle whether you are a killer"_s}},
- {"charkiller"_s, {"<charname>"_s,
- 60, atcommand_charkiller,
- "Toggle whether a player is a killer"_s}},
+ {"pvp"_s, {""_s,
+ 0, atcommand_pvp,
+ "Toggle your pvp flag"_s}},
{"npcmove"_s, {"<x> <y> <npc-name>"_s,
80, atcommand_npcmove,
"Force an NPC to move on the map"_s}},
- {"killable"_s, {""_s,
- 60, atcommand_killable,
- "Toggle whether you are killable"_s}},
- {"charkillable"_s, {"<charname>"_s,
- 60, atcommand_charkillable,
- "Toggle whether a player is killable"_s}},
+ {"charpvp"_s, {"<charname> <channel>"_s,
+ 40, atcommand_charpvp,
+ "Set the pvp channel of another player"_s}},
{"chareffect"_s, {"<type> <target>"_s,
40, atcommand_chareffect,
"Apply effect type with arg 0 to a player"_s}},
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index c69dafa..4d8330a 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -773,8 +773,8 @@ int op_injure(dumb_ptr<env_t> env, Slice<val_t> args)
if (target->bl_type == BL::PC
&& !target->bl_m->flag.get(MapFlag::PVP)
- && !target->is_player()->special_state.killable
- && (caster->bl_type != BL::PC || !caster->is_player()->special_state.killer))
+ && (caster->bl_type == BL::PC)
+ && ((caster->is_player()->state.pvpchannel > 1) && (target->is_player()->state.pvpchannel != caster->is_player()->state.pvpchannel)))
return 0; /* Cannot damage other players outside of pvp */
if (target != caster)
diff --git a/src/map/map.hpp b/src/map/map.hpp
index 3dd03e7..f57dcee 100644
--- a/src/map/map.hpp
+++ b/src/map/map.hpp
@@ -142,11 +142,10 @@ struct map_session_data : block_list, SessionData
unsigned shroud_disappears_on_pickup:1;
unsigned shroud_disappears_on_talk:1;
unsigned seen_motd:1;
+ unsigned pvpchannel;
} state;
struct
{
- unsigned killer:1;
- unsigned killable:1;
unsigned unbreakable_weapon:1;
unsigned unbreakable_armor:1;
unsigned deaf:1;
diff --git a/src/map/mob.cpp b/src/map/mob.cpp
index cdb348c..539b547 100644
--- a/src/map/mob.cpp
+++ b/src/map/mob.cpp
@@ -333,8 +333,7 @@ int mob_gen_exp(mob_db_ *mob)
int xp = floor(effective_hp * pow(sqrt(attack_factor)
+ sqrt(dodge_factor)
+ sqrt(persuit_factor) + 55, 3)
- * aggression_factor / 2000000.0
- * static_cast<double>(battle_config.base_exp_rate) / 100.);
+ * aggression_factor / 2000000.0);
if (xp < 1)
xp = 1;
PRINTF("Exp for mob '%s' generated: %d\n"_fmt, mob->name, xp);
@@ -3531,30 +3530,33 @@ bool mob_readdb(ZString filename)
continue;
}
- // TODO move this lower
- get_mob_db(mob_class) = std::move(mdbv);
-
if (get_mob_db(mob_class).base_exp < 0)
- get_mob_db(mob_class).base_exp = 0;
- else if (get_mob_db(mob_class).base_exp > 0
- && (get_mob_db(mob_class).base_exp *
- battle_config.base_exp_rate / 100 > 1000000000
- || get_mob_db(mob_class).base_exp *
- battle_config.base_exp_rate / 100 < 0))
- get_mob_db(mob_class).base_exp = 1000000000;
- else
- get_mob_db(mob_class).base_exp = get_mob_db(mob_class).base_exp * battle_config.base_exp_rate / 100;
-
+ {
+ PRINTF("bad mob line: Xp needs to be greater than 0. %s\n"_fmt, line);
+ rv = false;
+ continue;
+ }
+ if (get_mob_db(mob_class).base_exp > 1000000000)
+ {
+ PRINTF("bad mob line: Xp needs to be less than 1000000000. %s\n"_fmt, line);
+ rv = false;
+ continue;
+ }
if (get_mob_db(mob_class).job_exp < 0)
- get_mob_db(mob_class).job_exp = 0;
- else if (get_mob_db(mob_class).job_exp > 0
- && (get_mob_db(mob_class).job_exp * battle_config.job_exp_rate /
- 100 > 1000000000
- || get_mob_db(mob_class).job_exp *
- battle_config.job_exp_rate / 100 < 0))
- get_mob_db(mob_class).job_exp = 1000000000;
- else
- get_mob_db(mob_class).job_exp = get_mob_db(mob_class).job_exp * battle_config.job_exp_rate / 100;
+ {
+ PRINTF("bad mob line: Job Xp needs to be greater than 0. %s\n"_fmt, line);
+ rv = false;
+ continue;
+ }
+ if (get_mob_db(mob_class).job_exp > 1000000000)
+ {
+ PRINTF("bad mob line: Job Xp needs to be less than 1000000000. %s\n"_fmt, line);
+ rv = false;
+ continue;
+ }
+
+ // TODO move this lower
+ get_mob_db(mob_class) = std::move(mdbv);
for (int i = 0; i < 8; i++)
{
diff --git a/src/map/pc.cpp b/src/map/pc.cpp
index 7d04785..1e840ea 100644
--- a/src/map/pc.cpp
+++ b/src/map/pc.cpp
@@ -288,16 +288,12 @@ int pc_iskiller(dumb_ptr<map_session_data> src,
{
nullpo_retz(src);
- if (src->bl_type != BL::PC)
+ if (src->bl_type != BL::PC || target->bl_type != BL::PC)
return 0;
- if (src->special_state.killer)
+ if ((src->state.pvpchannel == 1) && (target->state.pvpchannel == 1) && !src->bl_m->flag.get(MapFlag::NOPVP))
return 1;
-
- if (target->bl_type != BL::PC)
- return 0;
- if (target->special_state.killable)
+ if ((src->state.pvpchannel > 1) && (target->state.pvpchannel == src->state.pvpchannel)) // this one does not respect NOPVP
return 1;
-
return 0;
}
@@ -320,6 +316,33 @@ int distance(int x0, int y0, int x1, int y1)
}
static
+void pc_pvp_timer(TimerData *, tick_t, BlockId id)
+{
+ dumb_ptr<map_session_data> sd = map_id2sd(id);
+
+ assert (sd != nullptr);
+ assert (sd->bl_type == BL::PC);
+}
+
+int pc_setpvptimer(dumb_ptr<map_session_data> sd, interval_t val)
+{
+ nullpo_retz(sd);
+
+ sd->pvp_timer = Timer(gettick() + val,
+ std::bind(pc_pvp_timer, ph::_1, ph::_2,
+ sd->bl_id));
+ return 0;
+}
+
+int pc_delpvptimer(dumb_ptr<map_session_data> sd)
+{
+ nullpo_retz(sd);
+
+ sd->pvp_timer.cancel();
+ return 0;
+}
+
+static
void pc_invincible_timer(TimerData *, tick_t, BlockId id)
{
dumb_ptr<map_session_data> sd = map_id2sd(id);
@@ -378,7 +401,6 @@ int pc_setrestartvalue(dumb_ptr<map_session_data> sd, int type)
clif_updatestatus(sd, SP::SP);
sd->heal_xp = 0; // [Fate] Set gainable xp for healing this player to 0
-
return 0;
}
@@ -899,6 +921,7 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
int bl;
int aspd_rate, refinedef = 0;
int str, dstr, dex;
+ int b_pvpchannel = 0;
nullpo_retz(sd);
@@ -927,6 +950,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
b_mdef = sd->mdef;
b_mdef2 = sd->mdef2;
b_base_atk = sd->base_atk;
+ if (!pc_isdead(sd) && sd->state.pvpchannel == 1)
+ b_pvpchannel = sd->state.pvpchannel;
sd->max_weight = max_weight_base_0 + sd->status.attrs[ATTR::STR] * 300;
@@ -1399,6 +1424,8 @@ int pc_calcstatus(dumb_ptr<map_session_data> sd, int first)
clif_updatestatus(sd, SP::HP);
if (b_sp != sd->status.sp)
clif_updatestatus(sd, SP::SP);
+ if (b_pvpchannel != sd->state.pvpchannel)
+ sd->state.pvpchannel = b_pvpchannel;
return 0;
}
@@ -2856,6 +2883,12 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp,
}
}
+ // Double Xp Weekends
+ base_exp = (base_exp * static_cast<double>(battle_config.base_exp_rate) / 100.);
+ if (base_exp <= 0)
+ base_exp = 0;
+ else if (base_exp > 1000000000)
+ base_exp = 1000000000;
sd->status.base_exp += base_exp;
// [Fate] Adjust experience points that healers can extract from this character
@@ -2863,7 +2896,6 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp,
{
const int max_heal_xp =
20 + (sd->status.base_level * sd->status.base_level);
-
sd->heal_xp += base_exp;
if (sd->heal_xp > max_heal_xp)
sd->heal_xp = max_heal_xp;
@@ -2886,6 +2918,12 @@ int pc_gainexp_reason(dumb_ptr<map_session_data> sd, int base_exp, int job_exp,
}
}
+ // Double Xp Weekends
+ job_exp = (job_exp * static_cast<double>(battle_config.job_exp_rate) / 100.);
+ if (job_exp <= 0)
+ job_exp = 0;
+ else if (job_exp > 1000000000)
+ job_exp = 1000000000;
sd->status.job_exp += job_exp;
if (sd->status.job_exp < 0)
sd->status.job_exp = 0;
@@ -3690,75 +3728,6 @@ int pc_itemheal_effect(dumb_ptr<map_session_data> sd, int hp, int sp)
}
/*==========================================
- * HP/SP回復
- *------------------------------------------
- */
-int pc_percentheal(dumb_ptr<map_session_data> sd, int hp, int sp)
-{
- nullpo_retz(sd);
-
- if (pc_checkoverhp(sd))
- {
- if (hp > 0)
- hp = 0;
- }
- if (pc_checkoversp(sd))
- {
- if (sp > 0)
- sp = 0;
- }
- if (hp)
- {
- if (hp >= 100)
- {
- sd->status.hp = sd->status.max_hp;
- }
- else if (hp <= -100)
- {
- sd->status.hp = 0;
- pc_damage(nullptr, sd, 1);
- }
- else
- {
- sd->status.hp += sd->status.max_hp * hp / 100;
- if (sd->status.hp > sd->status.max_hp)
- sd->status.hp = sd->status.max_hp;
- if (sd->status.hp <= 0)
- {
- sd->status.hp = 0;
- pc_damage(nullptr, sd, 1);
- hp = 0;
- }
- }
- }
- if (sp)
- {
- if (sp >= 100)
- {
- sd->status.sp = sd->status.max_sp;
- }
- else if (sp <= -100)
- {
- sd->status.sp = 0;
- }
- else
- {
- sd->status.sp += sd->status.max_sp * sp / 100;
- if (sd->status.sp > sd->status.max_sp)
- sd->status.sp = sd->status.max_sp;
- if (sd->status.sp < 0)
- sd->status.sp = 0;
- }
- }
- if (hp)
- clif_updatestatus(sd, SP::HP);
- if (sp)
- clif_updatestatus(sd, SP::SP);
-
- return 0;
-}
-
-/*==========================================
* 見た目変更
*------------------------------------------
*/
diff --git a/src/map/pc.hpp b/src/map/pc.hpp
index ba0a46f..14829d1 100644
--- a/src/map/pc.hpp
+++ b/src/map/pc.hpp
@@ -138,7 +138,6 @@ int pc_useitem(dumb_ptr<map_session_data>, IOff0);
int pc_damage(dumb_ptr<block_list>, dumb_ptr<map_session_data>, int);
int pc_heal(dumb_ptr<map_session_data>, int, int);
int pc_itemheal(dumb_ptr<map_session_data> sd, int hp, int sp);
-int pc_percentheal(dumb_ptr<map_session_data> sd, int, int);
int pc_changelook(dumb_ptr<map_session_data>, LOOK, int);
int pc_readparam(dumb_ptr<map_session_data>, SP);
@@ -170,6 +169,8 @@ void pc_setstand(dumb_ptr<map_session_data> sd);
void pc_cleanup(dumb_ptr<map_session_data> sd); // [Fate] Clean up after a logged-out PC
int pc_read_gm_account(Session *, const std::vector<Packet_Repeat<0x2b15>>&);
+int pc_setpvptimer(dumb_ptr<map_session_data> sd, interval_t);
+int pc_delpvptimer(dumb_ptr<map_session_data> sd);
int pc_setinvincibletimer(dumb_ptr<map_session_data> sd, interval_t);
int pc_delinvincibletimer(dumb_ptr<map_session_data> sd);
int pc_logout(dumb_ptr<map_session_data> sd); // [fate] Player logs out
diff --git a/src/map/script-call.cpp b/src/map/script-call.cpp
index f412328..c3c6aa1 100644
--- a/src/map/script-call.cpp
+++ b/src/map/script-call.cpp
@@ -757,7 +757,7 @@ void run_script_main(ScriptState *st, Borrowed<const ScriptBuffer> rootscript)
{
rerun_pos = st->scriptp.pos;
st->state = ScriptEndState::ZERO;
- if (!st->freeloop && gotocount > 0 && (--gotocount) <= 0)
+ if (st->freeloop != 1 && gotocount > 0 && (--gotocount) <= 0)
{
PRINTF("run_script: infinity loop !\n"_fmt);
st->state = ScriptEndState::END;
@@ -806,7 +806,7 @@ void run_script_main(ScriptState *st, Borrowed<const ScriptBuffer> rootscript)
st->state = ScriptEndState::END;
break;
}
- if (!st->freeloop && cmdcount > 0 && (--cmdcount) <= 0)
+ if (st->freeloop != 1 && cmdcount > 0 && (--cmdcount) <= 0)
{
PRINTF("run_script: infinity loop !\n"_fmt);
st->state = ScriptEndState::END;
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp
index da26e2b..4cb4448 100644
--- a/src/map/script-fun.cpp
+++ b/src/map/script-fun.cpp
@@ -402,38 +402,22 @@ static
void builtin_heal(ScriptState *st)
{
int hp, sp;
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
hp = conv_num(st, &AARG(0));
sp = conv_num(st, &AARG(1));
- pc_heal(script_rid2sd(st), hp, sp);
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static
-void builtin_itemheal(ScriptState *st)
-{
- int hp, sp;
-
- hp = conv_num(st, &AARG(0));
- sp = conv_num(st, &AARG(1));
- pc_itemheal(script_rid2sd(st), hp, sp);
-}
-/*==========================================
- *
- *------------------------------------------
- */
-static
-void builtin_percentheal(ScriptState *st)
-{
- int hp, sp;
+ if(sd != nullptr && (sd->status.hp < 1 && hp > 0)){
+ pc_setstand(sd);
+ if (battle_config.player_invincible_time > interval_t::zero())
+ pc_setinvincibletimer(sd, battle_config.player_invincible_time);
+ clif_resurrection(sd, 1);
+ }
- hp = conv_num(st, &AARG(0));
- sp = conv_num(st, &AARG(1));
- pc_percentheal(script_rid2sd(st), hp, sp);
+ if(HARG(2) && bool(conv_num(st, &AARG(2))) && hp > 0)
+ pc_itemheal(sd, hp, sp);
+ else
+ pc_heal(sd, hp, sp);
}
/*==========================================
@@ -2156,6 +2140,37 @@ void builtin_pvpoff(ScriptState *st)
}
}
+static
+void builtin_setpvpchannel(ScriptState *st)
+{
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
+ int flag;
+ flag = conv_num(st, &AARG(0));
+ if (flag < 1)
+ flag = 0;
+
+ sd->state.pvpchannel = flag;
+}
+
+static
+void builtin_getpvpflag(ScriptState *st)
+{
+ dumb_ptr<map_session_data> sd = script_rid2sd(st);
+ int num = conv_num(st, &AARG(0));
+ int flag = 0;
+
+ switch (num){
+ case 0:
+ flag = sd->state.pvpchannel;
+ break;
+ case 1:
+ flag = bool(sd->status.option & Opt0::HIDE);
+ break;
+ }
+
+ push_int<ScriptDataInt>(st->stack, flag);
+}
+
/*==========================================
* NPCエモーション
*------------------------------------------
@@ -2296,11 +2311,11 @@ void builtin_getitemlink(ScriptState *st)
{
OMATCH_CASE_SOME (item_data)
{
- buf = STRPRINTF("[@@%d|%s@@]"_fmt, item_data->nameid, item_data->jname);
+ buf = STRPRINTF("@@%d|@@"_fmt, item_data->nameid);
}
OMATCH_CASE_NONE ()
{
- buf = STRPRINTF("Unknown Item: %s"_fmt, name);
+ buf = "Unknown Item"_s;
}
}
OMATCH_END ();
@@ -3095,9 +3110,7 @@ BuiltinFunction builtin_functions[] =
BUILTIN(isat, "Mxy"_s, 'i'),
BUILTIN(warp, "Mxy"_s, '\0'),
BUILTIN(areawarp, "MxyxyMxy"_s, '\0'),
- BUILTIN(heal, "ii"_s, '\0'),
- BUILTIN(itemheal, "ii"_s, '\0'),
- BUILTIN(percentheal, "ii"_s, '\0'),
+ BUILTIN(heal, "ii?"_s, '\0'),
BUILTIN(input, "N"_s, '\0'),
BUILTIN(if, "iF*"_s, '\0'),
BUILTIN(set, "Ne"_s, '\0'),
@@ -3163,6 +3176,8 @@ BuiltinFunction builtin_functions[] =
BUILTIN(getmapflag, "Mi"_s, 'i'),
BUILTIN(pvpon, "M"_s, '\0'),
BUILTIN(pvpoff, "M"_s, '\0'),
+ BUILTIN(setpvpchannel, "i"_s, '\0'),
+ BUILTIN(getpvpflag, "i"_s, 'i'),
BUILTIN(emotion, "i"_s, '\0'),
BUILTIN(mapwarp, "MMxy"_s, '\0'),
BUILTIN(mobcount, "ME"_s, 'i'),