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Diffstat (limited to 'src/proto2/types.hpp')
-rw-r--r-- | src/proto2/types.hpp | 1421 |
1 files changed, 0 insertions, 1421 deletions
diff --git a/src/proto2/types.hpp b/src/proto2/types.hpp deleted file mode 100644 index 516889a..0000000 --- a/src/proto2/types.hpp +++ /dev/null @@ -1,1421 +0,0 @@ -#pragma once -// proto2/types.hpp - Forward declarations of packet component types -// -// Copyright © 2014 Ben Longbons <b.r.longbons@gmail.com> -// -// This file is part of The Mana World (Athena server) -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see <http://www.gnu.org/licenses/>. - -#include "fwd.hpp" - -#include "../generic/array.hpp" -#include "../mmo/consts.hpp" - -//TODO split the includes -#include <cstdint> -#include "../ints/little.hpp" -#include "../strings/vstring.hpp" -#include "../net/ip.hpp" -#include "../net/timer.t.hpp" -#include "../mmo/consts.hpp" -#include "../mmo/enums.hpp" -#include "../mmo/human_time_diff.hpp" -#include "../mmo/ids.hpp" -#include "../mmo/strs.hpp" -#include "../mmo/utils.hpp" -#include "../mmo/version.hpp" -#include "../login/login.t.hpp" -#include "../map/clif.t.hpp" -#include "../map/skill.t.hpp" - -namespace tmwa -{ -template<class T> -bool native_to_network(T *network, T native) -{ - *network = native; - return true; -} -template<class T> -bool network_to_native(T *native, T network) -{ - *native = network; - return true; -} -template<class T, size_t N> -struct NetArray -{ - T data[N]; -}; -template<class T, class U, class I> -bool native_to_network(NetArray<T, I::alloc_size> *network, GenericArray<U, I> native) -{ - for (size_t i = 0; i < I::alloc_size; ++i) - { - if (!native_to_network(&(*network).data[i], native[I::offset_to_index(i)])) - return false; - } - return true; -} -template<class T, class U, class I> -bool network_to_native(GenericArray<U, I> *native, NetArray<T, I::alloc_size> network) -{ - for (size_t i = 0; i < I::alloc_size; ++i) - { - if (!network_to_native(&(*native)[I::offset_to_index(i)], network.data[i])) - return false; - } - return true; -} - -template<size_t N> -struct NetString -{ - char data[N]; -}; -template<size_t N> -bool native_to_network(NetString<N> *network, VString<N-1> native) -{ - // basically WBUF_STRING - char *const begin = network->data; - char *const end = begin + N; - char *const mid = std::copy(native.begin(), native.end(), begin); - std::fill(mid, end, '\0'); - return true; -} -template<size_t N> -bool network_to_native(VString<N-1> *native, NetString<N> network) -{ - // basically RBUF_STRING - const char *const begin = network.data; - const char *const end = begin + N; - const char *const mid = std::find(begin, end, '\0'); - *native = XString(begin, mid, nullptr); - return true; -} - -inline -bool native_to_network(NetString<24> *network, CharName native) -{ - VString<23> tmp = native.to__actual(); - bool rv = native_to_network(network, tmp); - return rv; -} -inline -bool network_to_native(CharName *native, NetString<24> network) -{ - VString<23> tmp; - bool rv = network_to_native(&tmp, network); - *native = stringish<CharName>(tmp); - return rv; -} - -inline -bool native_to_network(NetString<16> *network, MapName native) -{ - XString tmp = native; - bool rv = native_to_network(network, VString<15>(tmp)); - return rv; -} -inline -bool network_to_native(MapName *native, NetString<16> network) -{ - VString<15> tmp; - bool rv = network_to_native(&tmp, network); - *native = stringish<MapName>(tmp); - return rv; -} - -template<class T, size_t N> -struct SkewedLength -{ - T data; -}; -template<class T, size_t N, class U> -bool native_to_network(SkewedLength<T, N> *network, U native) -{ - native -= N; - return native_to_network(&network->data, native); -} -template<class T, size_t N, class U> -bool network_to_native(U *native, SkewedLength<T, N> network) -{ - bool rv = network_to_native(native, network.data); - *native += N; - return rv; -} - -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, DIR native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(DIR *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<DIR>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, BeingRemoveWhy native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(BeingRemoveWhy *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<BeingRemoveWhy>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, Opt1 native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Opt1 *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<Opt1>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, Opt2 native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Opt2 *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<Opt2>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, Opt3 native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Opt3 *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<Opt3>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, ItemType native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(ItemType *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<ItemType>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, PickupFail native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(PickupFail *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<PickupFail>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, DamageType native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(DamageType *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<DamageType>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, SP native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SP *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<SP>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, LOOK native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(LOOK *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<LOOK>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, SkillID native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SkillID *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<SkillID>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, StatusChange native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(StatusChange *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<StatusChange>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, SkillFlags native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SkillFlags *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<SkillFlags>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, SEX native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SEX *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<SEX>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, Option native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Option *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<Option>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, EPOS native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(EPOS *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<EPOS>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, ItemLook native) -{ - bool rv = true; - uint16_t tmp = static_cast<uint16_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(ItemLook *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<ItemLook>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, Species native) -{ - bool rv = true; - uint16_t tmp = unwrap<Species>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Species *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<Species>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little32 *network, AccountId native) -{ - bool rv = true; - uint32_t tmp = unwrap<AccountId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(AccountId *native, Little32 network) -{ - bool rv = true; - uint32_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<AccountId>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little32 *network, CharId native) -{ - bool rv = true; - uint32_t tmp = unwrap<CharId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(CharId *native, Little32 network) -{ - bool rv = true; - uint32_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<CharId>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little32 *network, PartyId native) -{ - bool rv = true; - uint32_t tmp = unwrap<PartyId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(PartyId *native, Little32 network) -{ - bool rv = true; - uint32_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<PartyId>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little16 *network, ItemNameId native) -{ - bool rv = true; - uint16_t tmp = unwrap<ItemNameId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(ItemNameId *native, Little16 network) -{ - bool rv = true; - uint16_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<ItemNameId>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little32 *network, ItemNameId native) -{ - bool rv = true; - uint32_t tmp = unwrap<ItemNameId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(ItemNameId *native, Little32 network) -{ - bool rv = true; - uint32_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<ItemNameId>(tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool native_to_network(Little32 *network, BlockId native) -{ - bool rv = true; - uint32_t tmp = unwrap<BlockId>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(BlockId *native, Little32 network) -{ - bool rv = true; - uint32_t tmp; - rv &= network_to_native(&tmp, network); - *native = wrap<BlockId>(tmp); - return rv; -} -struct NetHumanTimeDiff -{ - Little16 year; - Little16 month; - Little16 day; - Little16 hour; - Little16 minute; - Little16 second; -}; -inline __attribute__((warn_unused_result)) -bool native_to_network(NetHumanTimeDiff *network, HumanTimeDiff native) -{ - bool rv = true; - int16_t year = native.year; rv &= native_to_network(&network->year, year); - int16_t month = native.month; rv &= native_to_network(&network->month, month); - int16_t day = native.day; rv &= native_to_network(&network->day, day); - int16_t hour = native.hour; rv &= native_to_network(&network->hour, hour); - int16_t minute = native.minute; rv &= native_to_network(&network->minute, minute); - int16_t second = native.second; rv &= native_to_network(&network->second, second); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(HumanTimeDiff *native, NetHumanTimeDiff network) -{ - bool rv = true; - int16_t year; rv &= network_to_native(&year, network.year); native->year = year; - int16_t month; rv &= network_to_native(&month, network.month); native->month = month; - int16_t day; rv &= network_to_native(&day, network.day); native->day = day; - int16_t hour; rv &= network_to_native(&hour, network.hour); native->hour = hour; - int16_t minute; rv &= network_to_native(&minute, network.minute); native->minute = minute; - int16_t second; rv &= network_to_native(&second, network.second); native->second = second; - return rv; -} - -struct NetVersion -{ - Byte major; - Byte minor; - Byte patch; - Byte devel; - Byte flags; - Byte which; - Little16 vend; -}; -inline __attribute__((warn_unused_result)) -bool native_to_network(NetVersion *network, Version native) -{ - bool rv = true; - uint8_t major = native.major; rv &= native_to_network(&network->major, major); - uint8_t minor = native.minor; rv &= native_to_network(&network->minor, minor); - uint8_t patch = native.patch; rv &= native_to_network(&network->patch, patch); - uint8_t devel = native.devel; rv &= native_to_network(&network->devel, devel); - uint8_t flags = native.flags; rv &= native_to_network(&network->flags, flags); - uint8_t which = native.which; rv &= native_to_network(&network->which, which); - uint16_t vend = native.vend; rv &= native_to_network(&network->vend, vend); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Version *native, NetVersion network) -{ - bool rv = true; - uint8_t major; rv &= network_to_native(&major, network.major); native->major = major; - uint8_t minor; rv &= network_to_native(&minor, network.minor); native->minor = minor; - uint8_t patch; rv &= network_to_native(&patch, network.patch); native->patch = patch; - uint8_t devel; rv &= network_to_native(&devel, network.devel); native->devel = devel; - uint8_t flags; rv &= network_to_native(&flags, network.flags); native->flags = flags; - uint8_t which; rv &= network_to_native(&which, network.which); native->which = which; - uint16_t vend; rv &= network_to_native(&vend, network.vend); native->vend = vend; - return rv; -} - -inline __attribute__((warn_unused_result)) -bool native_to_network(Byte *network, VERSION_2 native) -{ - bool rv = true; - uint8_t tmp = static_cast<uint8_t>(native); - rv &= native_to_network(network, tmp); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(VERSION_2 *native, Byte network) -{ - bool rv = true; - uint8_t tmp; - rv &= network_to_native(&tmp, network); - *native = static_cast<VERSION_2>(tmp); - // TODO this is what really should be doing a checked cast - return rv; -} -struct Stats6 -{ - uint8_t str = {}; - uint8_t agi = {}; - uint8_t vit = {}; - uint8_t int_ = {}; - uint8_t dex = {}; - uint8_t luk = {}; -}; -struct NetStats6 -{ - Byte str; - Byte agi; - Byte vit; - Byte int_; - Byte dex; - Byte luk; -}; -static_assert(offsetof(NetStats6, str) == 0, "offsetof(NetStats6, str) == 0"); -static_assert(offsetof(NetStats6, agi) == 1, "offsetof(NetStats6, agi) == 1"); -static_assert(offsetof(NetStats6, vit) == 2, "offsetof(NetStats6, vit) == 2"); -static_assert(offsetof(NetStats6, int_) == 3, "offsetof(NetStats6, int_) == 3"); -static_assert(offsetof(NetStats6, dex) == 4, "offsetof(NetStats6, dex) == 4"); -static_assert(offsetof(NetStats6, luk) == 5, "offsetof(NetStats6, luk) == 5"); -static_assert(sizeof(NetStats6) == 6, "sizeof(NetStats6) == 6"); -static_assert(alignof(NetStats6) == 1, "alignof(NetStats6) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetStats6 *network, Stats6 native) -{ - bool rv = true; - rv &= native_to_network(&network->str, native.str); - rv &= native_to_network(&network->agi, native.agi); - rv &= native_to_network(&network->vit, native.vit); - rv &= native_to_network(&network->int_, native.int_); - rv &= native_to_network(&network->dex, native.dex); - rv &= native_to_network(&network->luk, native.luk); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Stats6 *native, NetStats6 network) -{ - bool rv = true; - rv &= network_to_native(&native->str, network.str); - rv &= network_to_native(&native->agi, network.agi); - rv &= network_to_native(&native->vit, network.vit); - rv &= network_to_native(&native->int_, network.int_); - rv &= network_to_native(&native->dex, network.dex); - rv &= network_to_native(&native->luk, network.luk); - return rv; -} - -struct CharSelect -{ - CharId char_id = {}; - uint32_t base_exp = {}; - uint32_t zeny = {}; - uint32_t job_exp = {}; - uint32_t job_level = {}; - ItemNameId shoes = {}; - ItemNameId gloves = {}; - ItemNameId cape = {}; - ItemNameId misc1 = {}; - Option option = {}; - uint16_t unused = {}; - uint32_t karma = {}; - uint32_t manner = {}; - uint16_t status_point = {}; - uint16_t hp = {}; - uint16_t max_hp = {}; - uint16_t sp = {}; - uint16_t max_sp = {}; - uint16_t speed = {}; - Species species = {}; - uint16_t hair_style = {}; - uint16_t weapon = {}; - uint16_t base_level = {}; - uint16_t skill_point = {}; - ItemNameId head_bottom = {}; - ItemNameId shield = {}; - ItemNameId head_top = {}; - ItemNameId head_mid = {}; - uint16_t hair_color = {}; - ItemNameId misc2 = {}; - CharName char_name = {}; - Stats6 stats = {}; - uint8_t char_num = {}; - uint8_t unused2 = {}; -}; -struct NetCharSelect -{ - Little32 char_id; - Little32 base_exp; - Little32 zeny; - Little32 job_exp; - Little32 job_level; - Little16 shoes; - Little16 gloves; - Little16 cape; - Little16 misc1; - Little16 option; - Little16 unused; - Little32 karma; - Little32 manner; - Little16 status_point; - Little16 hp; - Little16 max_hp; - Little16 sp; - Little16 max_sp; - Little16 speed; - Little16 species; - Little16 hair_style; - Little16 weapon; - Little16 base_level; - Little16 skill_point; - Little16 head_bottom; - Little16 shield; - Little16 head_top; - Little16 head_mid; - Little16 hair_color; - Little16 misc2; - NetString<sizeof(CharName)> char_name; - NetStats6 stats; - Byte char_num; - Byte unused2; -}; -static_assert(offsetof(NetCharSelect, char_id) == 0, "offsetof(NetCharSelect, char_id) == 0"); -static_assert(offsetof(NetCharSelect, base_exp) == 4, "offsetof(NetCharSelect, base_exp) == 4"); -static_assert(offsetof(NetCharSelect, zeny) == 8, "offsetof(NetCharSelect, zeny) == 8"); -static_assert(offsetof(NetCharSelect, job_exp) == 12, "offsetof(NetCharSelect, job_exp) == 12"); -static_assert(offsetof(NetCharSelect, job_level) == 16, "offsetof(NetCharSelect, job_level) == 16"); -static_assert(offsetof(NetCharSelect, shoes) == 20, "offsetof(NetCharSelect, shoes) == 20"); -static_assert(offsetof(NetCharSelect, gloves) == 22, "offsetof(NetCharSelect, gloves) == 22"); -static_assert(offsetof(NetCharSelect, cape) == 24, "offsetof(NetCharSelect, cape) == 24"); -static_assert(offsetof(NetCharSelect, misc1) == 26, "offsetof(NetCharSelect, misc1) == 26"); -static_assert(offsetof(NetCharSelect, option) == 28, "offsetof(NetCharSelect, option) == 28"); -static_assert(offsetof(NetCharSelect, unused) == 30, "offsetof(NetCharSelect, unused) == 30"); -static_assert(offsetof(NetCharSelect, karma) == 32, "offsetof(NetCharSelect, karma) == 32"); -static_assert(offsetof(NetCharSelect, manner) == 36, "offsetof(NetCharSelect, manner) == 36"); -static_assert(offsetof(NetCharSelect, status_point) == 40, "offsetof(NetCharSelect, status_point) == 40"); -static_assert(offsetof(NetCharSelect, hp) == 42, "offsetof(NetCharSelect, hp) == 42"); -static_assert(offsetof(NetCharSelect, max_hp) == 44, "offsetof(NetCharSelect, max_hp) == 44"); -static_assert(offsetof(NetCharSelect, sp) == 46, "offsetof(NetCharSelect, sp) == 46"); -static_assert(offsetof(NetCharSelect, max_sp) == 48, "offsetof(NetCharSelect, max_sp) == 48"); -static_assert(offsetof(NetCharSelect, speed) == 50, "offsetof(NetCharSelect, speed) == 50"); -static_assert(offsetof(NetCharSelect, species) == 52, "offsetof(NetCharSelect, species) == 52"); -static_assert(offsetof(NetCharSelect, hair_style) == 54, "offsetof(NetCharSelect, hair_style) == 54"); -static_assert(offsetof(NetCharSelect, weapon) == 56, "offsetof(NetCharSelect, weapon) == 56"); -static_assert(offsetof(NetCharSelect, base_level) == 58, "offsetof(NetCharSelect, base_level) == 58"); -static_assert(offsetof(NetCharSelect, skill_point) == 60, "offsetof(NetCharSelect, skill_point) == 60"); -static_assert(offsetof(NetCharSelect, head_bottom) == 62, "offsetof(NetCharSelect, head_bottom) == 62"); -static_assert(offsetof(NetCharSelect, shield) == 64, "offsetof(NetCharSelect, shield) == 64"); -static_assert(offsetof(NetCharSelect, head_top) == 66, "offsetof(NetCharSelect, head_top) == 66"); -static_assert(offsetof(NetCharSelect, head_mid) == 68, "offsetof(NetCharSelect, head_mid) == 68"); -static_assert(offsetof(NetCharSelect, hair_color) == 70, "offsetof(NetCharSelect, hair_color) == 70"); -static_assert(offsetof(NetCharSelect, misc2) == 72, "offsetof(NetCharSelect, misc2) == 72"); -static_assert(offsetof(NetCharSelect, char_name) == 74, "offsetof(NetCharSelect, char_name) == 74"); -static_assert(offsetof(NetCharSelect, stats) == 98, "offsetof(NetCharSelect, stats) == 98"); -static_assert(offsetof(NetCharSelect, char_num) == 104, "offsetof(NetCharSelect, char_num) == 104"); -static_assert(offsetof(NetCharSelect, unused2) == 105, "offsetof(NetCharSelect, unused2) == 105"); -static_assert(sizeof(NetCharSelect) == 106, "sizeof(NetCharSelect) == 106"); -static_assert(alignof(NetCharSelect) == 1, "alignof(NetCharSelect) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetCharSelect *network, CharSelect native) -{ - bool rv = true; - rv &= native_to_network(&network->char_id, native.char_id); - rv &= native_to_network(&network->base_exp, native.base_exp); - rv &= native_to_network(&network->zeny, native.zeny); - rv &= native_to_network(&network->job_exp, native.job_exp); - rv &= native_to_network(&network->job_level, native.job_level); - rv &= native_to_network(&network->shoes, native.shoes); - rv &= native_to_network(&network->gloves, native.gloves); - rv &= native_to_network(&network->cape, native.cape); - rv &= native_to_network(&network->misc1, native.misc1); - rv &= native_to_network(&network->option, native.option); - rv &= native_to_network(&network->unused, native.unused); - rv &= native_to_network(&network->karma, native.karma); - rv &= native_to_network(&network->manner, native.manner); - rv &= native_to_network(&network->status_point, native.status_point); - rv &= native_to_network(&network->hp, native.hp); - rv &= native_to_network(&network->max_hp, native.max_hp); - rv &= native_to_network(&network->sp, native.sp); - rv &= native_to_network(&network->max_sp, native.max_sp); - rv &= native_to_network(&network->speed, native.speed); - rv &= native_to_network(&network->species, native.species); - rv &= native_to_network(&network->hair_style, native.hair_style); - rv &= native_to_network(&network->weapon, native.weapon); - rv &= native_to_network(&network->base_level, native.base_level); - rv &= native_to_network(&network->skill_point, native.skill_point); - rv &= native_to_network(&network->head_bottom, native.head_bottom); - rv &= native_to_network(&network->shield, native.shield); - rv &= native_to_network(&network->head_top, native.head_top); - rv &= native_to_network(&network->head_mid, native.head_mid); - rv &= native_to_network(&network->hair_color, native.hair_color); - rv &= native_to_network(&network->misc2, native.misc2); - rv &= native_to_network(&network->char_name, native.char_name); - rv &= native_to_network(&network->stats, native.stats); - rv &= native_to_network(&network->char_num, native.char_num); - rv &= native_to_network(&network->unused2, native.unused2); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(CharSelect *native, NetCharSelect network) -{ - bool rv = true; - rv &= network_to_native(&native->char_id, network.char_id); - rv &= network_to_native(&native->base_exp, network.base_exp); - rv &= network_to_native(&native->zeny, network.zeny); - rv &= network_to_native(&native->job_exp, network.job_exp); - rv &= network_to_native(&native->job_level, network.job_level); - rv &= network_to_native(&native->shoes, network.shoes); - rv &= network_to_native(&native->gloves, network.gloves); - rv &= network_to_native(&native->cape, network.cape); - rv &= network_to_native(&native->misc1, network.misc1); - rv &= network_to_native(&native->option, network.option); - rv &= network_to_native(&native->unused, network.unused); - rv &= network_to_native(&native->karma, network.karma); - rv &= network_to_native(&native->manner, network.manner); - rv &= network_to_native(&native->status_point, network.status_point); - rv &= network_to_native(&native->hp, network.hp); - rv &= network_to_native(&native->max_hp, network.max_hp); - rv &= network_to_native(&native->sp, network.sp); - rv &= network_to_native(&native->max_sp, network.max_sp); - rv &= network_to_native(&native->speed, network.speed); - rv &= network_to_native(&native->species, network.species); - rv &= network_to_native(&native->hair_style, network.hair_style); - rv &= network_to_native(&native->weapon, network.weapon); - rv &= network_to_native(&native->base_level, network.base_level); - rv &= network_to_native(&native->skill_point, network.skill_point); - rv &= network_to_native(&native->head_bottom, network.head_bottom); - rv &= network_to_native(&native->shield, network.shield); - rv &= network_to_native(&native->head_top, network.head_top); - rv &= network_to_native(&native->head_mid, network.head_mid); - rv &= network_to_native(&native->hair_color, network.hair_color); - rv &= network_to_native(&native->misc2, network.misc2); - rv &= network_to_native(&native->char_name, network.char_name); - rv &= network_to_native(&native->stats, network.stats); - rv &= network_to_native(&native->char_num, network.char_num); - rv &= network_to_native(&native->unused2, network.unused2); - return rv; -} - -struct SkillInfo -{ - SkillID skill_id = {}; - uint16_t type_or_inf = {}; - SkillFlags flags = {}; - uint16_t level = {}; - uint16_t sp = {}; - uint16_t range = {}; - VString<23> unused = {}; - uint8_t can_raise = {}; -}; -struct NetSkillInfo -{ - Little16 skill_id; - Little16 type_or_inf; - Little16 flags; - Little16 level; - Little16 sp; - Little16 range; - NetString<sizeof(VString<23>)> unused; - Byte can_raise; -}; -static_assert(offsetof(NetSkillInfo, skill_id) == 0, "offsetof(NetSkillInfo, skill_id) == 0"); -static_assert(offsetof(NetSkillInfo, type_or_inf) == 2, "offsetof(NetSkillInfo, type_or_inf) == 2"); -static_assert(offsetof(NetSkillInfo, flags) == 4, "offsetof(NetSkillInfo, flags) == 4"); -static_assert(offsetof(NetSkillInfo, level) == 6, "offsetof(NetSkillInfo, level) == 6"); -static_assert(offsetof(NetSkillInfo, sp) == 8, "offsetof(NetSkillInfo, sp) == 8"); -static_assert(offsetof(NetSkillInfo, range) == 10, "offsetof(NetSkillInfo, range) == 10"); -static_assert(offsetof(NetSkillInfo, unused) == 12, "offsetof(NetSkillInfo, unused) == 12"); -static_assert(offsetof(NetSkillInfo, can_raise) == 36, "offsetof(NetSkillInfo, can_raise) == 36"); -static_assert(sizeof(NetSkillInfo) == 37, "sizeof(NetSkillInfo) == 37"); -static_assert(alignof(NetSkillInfo) == 1, "alignof(NetSkillInfo) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetSkillInfo *network, SkillInfo native) -{ - bool rv = true; - rv &= native_to_network(&network->skill_id, native.skill_id); - rv &= native_to_network(&network->type_or_inf, native.type_or_inf); - rv &= native_to_network(&network->flags, native.flags); - rv &= native_to_network(&network->level, native.level); - rv &= native_to_network(&network->sp, native.sp); - rv &= native_to_network(&network->range, native.range); - rv &= native_to_network(&network->unused, native.unused); - rv &= native_to_network(&network->can_raise, native.can_raise); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SkillInfo *native, NetSkillInfo network) -{ - bool rv = true; - rv &= network_to_native(&native->skill_id, network.skill_id); - rv &= network_to_native(&native->type_or_inf, network.type_or_inf); - rv &= network_to_native(&native->flags, network.flags); - rv &= network_to_native(&native->level, network.level); - rv &= network_to_native(&native->sp, network.sp); - rv &= network_to_native(&native->range, network.range); - rv &= network_to_native(&native->unused, network.unused); - rv &= network_to_native(&native->can_raise, network.can_raise); - return rv; -} - -struct Item -{ - ItemNameId nameid = {}; - int16_t amount = {}; - EPOS equip = {}; -}; -struct NetItem -{ - Little16 nameid; - Little16 amount; - Little16 equip; -}; -static_assert(alignof(NetItem) == 1, "alignof(NetItem) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetItem *network, Item native) -{ - bool rv = true; - rv &= native_to_network(&network->nameid, native.nameid); - rv &= native_to_network(&network->amount, native.amount); - rv &= native_to_network(&network->equip, native.equip); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Item *native, NetItem network) -{ - bool rv = true; - rv &= network_to_native(&native->nameid, network.nameid); - rv &= network_to_native(&native->amount, network.amount); - rv &= network_to_native(&native->equip, network.equip); - return rv; -} - -struct Point -{ - MapName map_ = {}; - int16_t x = {}; - int16_t y = {}; - Point() = default; - Point(MapName _map_, int16_t _x, int16_t _y) : map_(_map_), x(_x), y(_y) {} -}; -struct NetPoint -{ - NetString<sizeof(MapName)> map_; - Little16 x; - Little16 y; -}; -static_assert(alignof(NetPoint) == 1, "alignof(NetPoint) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetPoint *network, Point native) -{ - bool rv = true; - rv &= native_to_network(&network->map_, native.map_); - rv &= native_to_network(&network->x, native.x); - rv &= native_to_network(&network->y, native.y); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Point *native, NetPoint network) -{ - bool rv = true; - rv &= network_to_native(&native->map_, network.map_); - rv &= network_to_native(&native->x, network.x); - rv &= network_to_native(&native->y, network.y); - return rv; -} - -struct SkillValue -{ - uint16_t lv = {}; - SkillFlags flags = {}; -}; -struct NetSkillValue -{ - Little16 lv; - Little16 flags; -}; -static_assert(alignof(NetSkillValue) == 1, "alignof(NetSkillValue) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetSkillValue *network, SkillValue native) -{ - bool rv = true; - rv &= native_to_network(&network->lv, native.lv); - rv &= native_to_network(&network->flags, native.flags); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(SkillValue *native, NetSkillValue network) -{ - bool rv = true; - rv &= network_to_native(&native->lv, network.lv); - rv &= network_to_native(&native->flags, network.flags); - return rv; -} - -struct GlobalReg -{ - VarName str = {}; - int32_t value = {}; -}; -struct NetGlobalReg -{ - NetString<sizeof(VarName)> str; - Little32 value; -}; -static_assert(alignof(NetGlobalReg) == 1, "alignof(NetGlobalReg) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetGlobalReg *network, GlobalReg native) -{ - bool rv = true; - rv &= native_to_network(&network->str, native.str); - rv &= native_to_network(&network->value, native.value); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(GlobalReg *native, NetGlobalReg network) -{ - bool rv = true; - rv &= network_to_native(&native->str, network.str); - rv &= network_to_native(&native->value, network.value); - return rv; -} - -struct CharKey -{ - CharName name = {}; - AccountId account_id = {}; - CharId char_id = {}; - uint8_t char_num = {}; -}; -struct NetCharKey -{ - NetString<sizeof(CharName)> name; - Little32 account_id; - Little32 char_id; - Byte char_num; -}; -static_assert(alignof(NetCharKey) == 1, "alignof(NetCharKey) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetCharKey *network, CharKey native) -{ - bool rv = true; - rv &= native_to_network(&network->name, native.name); - rv &= native_to_network(&network->account_id, native.account_id); - rv &= native_to_network(&network->char_id, native.char_id); - rv &= native_to_network(&network->char_num, native.char_num); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(CharKey *native, NetCharKey network) -{ - bool rv = true; - rv &= network_to_native(&native->name, network.name); - rv &= network_to_native(&native->account_id, network.account_id); - rv &= network_to_native(&native->char_id, network.char_id); - rv &= network_to_native(&native->char_num, network.char_num); - return rv; -} - -struct CharData -{ - CharId partner_id = {}; - int32_t base_exp = {}; - int32_t job_exp = {}; - int32_t zeny = {}; - Species species = {}; - int16_t status_point = {}; - int16_t skill_point = {}; - int32_t hp = {}; - int32_t max_hp = {}; - int32_t sp = {}; - int32_t max_sp = {}; - Option option = {}; - int16_t karma = {}; - int16_t manner = {}; - int16_t hair = {}; - int16_t hair_color = {}; - int16_t clothes_color = {}; - PartyId party_id = {}; - ItemLook weapon = {}; - ItemNameId shield = {}; - ItemNameId head_top = {}; - ItemNameId head_mid = {}; - ItemNameId head_bottom = {}; - uint8_t base_level = {}; - uint8_t job_level = {}; - earray<int16_t, ATTR, ATTR::COUNT> attrs = {}; - SEX sex = {}; - IP4Address mapip = {}; - uint16_t mapport = {}; - Point last_point = {}; - Point save_point = {}; - GenericArray<Item, InventoryIndexing<IOff0, MAX_INVENTORY>> inventory = {}; - earray<SkillValue, SkillID, MAX_SKILL> skill = {}; - int32_t global_reg_num = {}; - Array<GlobalReg, GLOBAL_REG_NUM> global_reg = {}; - int32_t account_reg_num = {}; - Array<GlobalReg, ACCOUNT_REG_NUM> account_reg = {}; - int32_t account_reg2_num = {}; - Array<GlobalReg, ACCOUNT_REG2_NUM> account_reg2 = {}; -}; -struct NetCharData -{ - Little32 partner_id; - Little32 base_exp; - Little32 job_exp; - Little32 zeny; - Little16 species; - Little16 status_point; - Little16 skill_point; - Little32 hp; - Little32 max_hp; - Little32 sp; - Little32 max_sp; - Little16 option; - Little16 karma; - Little16 manner; - Little16 hair; - Little16 hair_color; - Little16 clothes_color; - Little32 party_id; - Little16 weapon; - Little16 shield; - Little16 head_top; - Little16 head_mid; - Little16 head_bottom; - Byte base_level; - Byte job_level; - NetArray<Little16, static_cast<size_t>(ATTR::COUNT)> attrs; - Byte sex; - IP4Address mapip; - Little16 mapport; - NetPoint last_point; - NetPoint save_point; - NetArray<NetItem, MAX_INVENTORY> inventory; - NetArray<NetSkillValue, static_cast<size_t>(MAX_SKILL)> skill; - Little32 global_reg_num; - NetArray<NetGlobalReg, GLOBAL_REG_NUM> global_reg; - Little32 account_reg_num; - NetArray<NetGlobalReg, ACCOUNT_REG_NUM> account_reg; - Little32 account_reg2_num; - NetArray<NetGlobalReg, ACCOUNT_REG2_NUM> account_reg2; -}; -static_assert(alignof(NetCharData) == 1, "alignof(NetCharData) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetCharData *network, CharData native) -{ - bool rv = true; - rv &= native_to_network(&network->partner_id, native.partner_id); - rv &= native_to_network(&network->base_exp, native.base_exp); - rv &= native_to_network(&network->job_exp, native.job_exp); - rv &= native_to_network(&network->zeny, native.zeny); - rv &= native_to_network(&network->species, native.species); - rv &= native_to_network(&network->status_point, native.status_point); - rv &= native_to_network(&network->skill_point, native.skill_point); - rv &= native_to_network(&network->hp, native.hp); - rv &= native_to_network(&network->max_hp, native.max_hp); - rv &= native_to_network(&network->sp, native.sp); - rv &= native_to_network(&network->max_sp, native.max_sp); - rv &= native_to_network(&network->option, native.option); - rv &= native_to_network(&network->karma, native.karma); - rv &= native_to_network(&network->manner, native.manner); - rv &= native_to_network(&network->hair, native.hair); - rv &= native_to_network(&network->hair_color, native.hair_color); - rv &= native_to_network(&network->clothes_color, native.clothes_color); - rv &= native_to_network(&network->party_id, native.party_id); - rv &= native_to_network(&network->weapon, native.weapon); - rv &= native_to_network(&network->shield, native.shield); - rv &= native_to_network(&network->head_top, native.head_top); - rv &= native_to_network(&network->head_mid, native.head_mid); - rv &= native_to_network(&network->head_bottom, native.head_bottom); - rv &= native_to_network(&network->base_level, native.base_level); - rv &= native_to_network(&network->job_level, native.job_level); - rv &= native_to_network(&network->attrs, native.attrs); - rv &= native_to_network(&network->sex, native.sex); - rv &= native_to_network(&network->mapip, native.mapip); - rv &= native_to_network(&network->mapport, native.mapport); - rv &= native_to_network(&network->last_point, native.last_point); - rv &= native_to_network(&network->save_point, native.save_point); - rv &= native_to_network(&network->inventory, native.inventory); - rv &= native_to_network(&network->skill, native.skill); - rv &= native_to_network(&network->global_reg_num, native.global_reg_num); - rv &= native_to_network(&network->global_reg, native.global_reg); - rv &= native_to_network(&network->account_reg_num, native.account_reg_num); - rv &= native_to_network(&network->account_reg, native.account_reg); - rv &= native_to_network(&network->account_reg2_num, native.account_reg2_num); - rv &= native_to_network(&network->account_reg2, native.account_reg2); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(CharData *native, NetCharData network) -{ - bool rv = true; - rv &= network_to_native(&native->partner_id, network.partner_id); - rv &= network_to_native(&native->base_exp, network.base_exp); - rv &= network_to_native(&native->job_exp, network.job_exp); - rv &= network_to_native(&native->zeny, network.zeny); - rv &= network_to_native(&native->species, network.species); - rv &= network_to_native(&native->status_point, network.status_point); - rv &= network_to_native(&native->skill_point, network.skill_point); - rv &= network_to_native(&native->hp, network.hp); - rv &= network_to_native(&native->max_hp, network.max_hp); - rv &= network_to_native(&native->sp, network.sp); - rv &= network_to_native(&native->max_sp, network.max_sp); - rv &= network_to_native(&native->option, network.option); - rv &= network_to_native(&native->karma, network.karma); - rv &= network_to_native(&native->manner, network.manner); - rv &= network_to_native(&native->hair, network.hair); - rv &= network_to_native(&native->hair_color, network.hair_color); - rv &= network_to_native(&native->clothes_color, network.clothes_color); - rv &= network_to_native(&native->party_id, network.party_id); - rv &= network_to_native(&native->weapon, network.weapon); - rv &= network_to_native(&native->shield, network.shield); - rv &= network_to_native(&native->head_top, network.head_top); - rv &= network_to_native(&native->head_mid, network.head_mid); - rv &= network_to_native(&native->head_bottom, network.head_bottom); - rv &= network_to_native(&native->base_level, network.base_level); - rv &= network_to_native(&native->job_level, network.job_level); - rv &= network_to_native(&native->attrs, network.attrs); - rv &= network_to_native(&native->sex, network.sex); - rv &= network_to_native(&native->mapip, network.mapip); - rv &= network_to_native(&native->mapport, network.mapport); - rv &= network_to_native(&native->last_point, network.last_point); - rv &= network_to_native(&native->save_point, network.save_point); - rv &= network_to_native(&native->inventory, network.inventory); - rv &= network_to_native(&native->skill, network.skill); - rv &= network_to_native(&native->global_reg_num, network.global_reg_num); - rv &= network_to_native(&native->global_reg, network.global_reg); - rv &= network_to_native(&native->account_reg_num, network.account_reg_num); - rv &= network_to_native(&native->account_reg, network.account_reg); - rv &= network_to_native(&native->account_reg2_num, network.account_reg2_num); - rv &= network_to_native(&native->account_reg2, network.account_reg2); - return rv; -} - -struct NetPartyMember -{ - Little32 account_id; - NetString<sizeof(CharName)> name; - NetString<sizeof(MapName)> map; - Little32 leader; - Little32 online; - Little32 lv; -}; -inline __attribute__((warn_unused_result)) -bool native_to_network(NetPartyMember *network, PartyMember native) -{ - bool rv = true; - AccountId account_id = native.account_id; rv &= native_to_network(&network->account_id, account_id); - CharName name = native.name; rv &= native_to_network(&network->name, name); - MapName map = native.map; rv &= native_to_network(&network->map, map); - int32_t leader = native.leader; rv &= native_to_network(&network->leader, leader); - int32_t online = native.online; rv &= native_to_network(&network->online, online); - int32_t lv = native.lv; rv &= native_to_network(&network->lv, lv); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(PartyMember *native, NetPartyMember network) -{ - bool rv = true; - AccountId account_id; rv &= network_to_native(&account_id, network.account_id); native->account_id = account_id; - CharName name; rv &= network_to_native(&name, network.name); native->name = name; - MapName map; rv &= network_to_native(&map, network.map); native->map = map; - int32_t leader; rv &= network_to_native(&leader, network.leader); native->leader = leader; - int32_t online; rv &= network_to_native(&online, network.online); native->online = online; - int32_t lv; rv &= network_to_native(&lv, network.lv); native->lv = lv; - return rv; -} - -struct PartyMost -{ - PartyName name = {}; - int32_t exp = {}; - int32_t item = {}; - Array<PartyMember, MAX_PARTY> member = {}; -}; -struct NetPartyMost -{ - NetString<sizeof(PartyName)> name; - Little32 exp; - Little32 item; - NetArray<NetPartyMember, MAX_PARTY> member; -}; -static_assert(alignof(NetPartyMost) == 1, "alignof(NetPartyMost) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetPartyMost *network, PartyMost native) -{ - bool rv = true; - rv &= native_to_network(&network->name, native.name); - rv &= native_to_network(&network->exp, native.exp); - rv &= native_to_network(&network->item, native.item); - rv &= native_to_network(&network->member, native.member); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(PartyMost *native, NetPartyMost network) -{ - bool rv = true; - rv &= network_to_native(&native->name, network.name); - rv &= network_to_native(&native->exp, network.exp); - rv &= network_to_native(&native->item, network.item); - rv &= network_to_native(&native->member, network.member); - return rv; -} - -struct Storage -{ - bool dirty = {}; - AccountId account_id = {}; - int16_t storage_status = {}; - int16_t storage_amount = {}; - GenericArray<Item, InventoryIndexing<SOff0, MAX_STORAGE>> storage_ = {}; -}; -struct NetStorage -{ - bool dirty; - Little32 account_id; - Little16 storage_status; - Little16 storage_amount; - NetArray<NetItem, MAX_STORAGE> storage_; -}; -static_assert(alignof(NetStorage) == 1, "alignof(NetStorage) == 1"); -inline __attribute__((warn_unused_result)) -bool native_to_network(NetStorage *network, Storage native) -{ - bool rv = true; - rv &= native_to_network(&network->dirty, native.dirty); - rv &= native_to_network(&network->account_id, native.account_id); - rv &= native_to_network(&network->storage_status, native.storage_status); - rv &= native_to_network(&network->storage_amount, native.storage_amount); - rv &= native_to_network(&network->storage_, native.storage_); - return rv; -} -inline __attribute__((warn_unused_result)) -bool network_to_native(Storage *native, NetStorage network) -{ - bool rv = true; - rv &= network_to_native(&native->dirty, network.dirty); - rv &= network_to_native(&native->account_id, network.account_id); - rv &= network_to_native(&native->storage_status, network.storage_status); - rv &= network_to_native(&native->storage_amount, network.storage_amount); - rv &= network_to_native(&native->storage_, network.storage_); - return rv; -} - -} // namespace tmwa |