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Diffstat (limited to 'src/mmo/clif.t.hpp')
-rw-r--r-- | src/mmo/clif.t.hpp | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/src/mmo/clif.t.hpp b/src/mmo/clif.t.hpp new file mode 100644 index 0000000..0a51523 --- /dev/null +++ b/src/mmo/clif.t.hpp @@ -0,0 +1,717 @@ +#pragma once +// clif.t.hpp - Network interface to the client. +// +// Copyright © ????-2004 Athena Dev Teams +// Copyright © 2004-2011 The Mana World Development Team +// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com> +// +// This file is part of The Mana World (Athena server) +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. + +#include "fwd.hpp" + +#include <cstdint> + +#include "../ints/little.hpp" + +#include "../compat/iter.hpp" + +#include "../generic/enum.hpp" + +#include "consts.hpp" +#include "enums.hpp" + + +namespace tmwa +{ +namespace e +{ +// [Fate] status.option properties. These are persistent status changes. +// IDs that are not listed are not used in the code (to the best of my knowledge) +enum class Opt0 : uint16_t +{ + ZERO = 0x0000, + + // [Fate] This is the GM `@hide' flag + HIDE = 0x0040, + // [Fate] Complete invisibility to other clients + INVISIBILITY = 0x1000, + + // ? + REAL_ANY_HIDE = HIDE, +}; +enum class Opt1 : uint16_t +{ + ZERO = 0, + _stone1 = 1, + _freeze = 2, + _stan = 3, + _sleep = 4, + _stone6 = 6, +}; +enum class Opt2 : uint16_t +{ + ZERO = 0x0000, + _poison = 0x0001, + _curse = 0x0002, + _silence = 0x0004, + BLIND = 0x0010, + _speedpotion0 = 0x0020, + _signumcrucis = 0x0040, + _atkpot = 0x0080, + _heal = 0x0100, + _slowpoison = 0x0200, +}; +enum class Opt3 : uint16_t +{ + ZERO = 0x0000, + _concentration = 0x0001, + _overthrust = 0x0002, + _energycoat = 0x0004, + _explosionspirits = 0x0008, + _steelbody = 0x0010, + _berserk = 0x0080, + + _marionette = 0x0400, + _assumptio = 0x0800, +}; + +ENUM_BITWISE_OPERATORS(Opt0) +ENUM_BITWISE_OPERATORS(Opt2) +ENUM_BITWISE_OPERATORS(Opt3) +} +using e::Opt0; +using e::Opt1; +using e::Opt2; +using e::Opt3; + + +enum class ItemType : uint8_t +{ + USE = 0, // in eA, healing only + _1 = 1, // unused + _2 = 2, // in eA, other usable items + JUNK = 3, // "useless" items (e.g. quests) + WEAPON = 4, // all weapons + ARMOR = 5, // all other equipment + _6 = 6, // in eA, card + _7 = 7, // in eA, pet egg + _8 = 8, // in eA, pet equipment + _9 = 9, // unused + ARROW = 10, // ammo + _11 = 11, // in eA, delayed use (special script) +}; + +enum class BeingRemoveWhy : uint8_t +{ + // general disappearance + GONE = 0, + // only case handled specially in client + DEAD = 1, + QUIT = 2, + WARPED = 3, + // handled specially in clif_clearchar - sent as 0 over network + DISGUISE = 9, + + // handled speciall in mob_warp - not actually sent over network + NEGATIVE1 = 0xff, +}; + +enum class PickupFail : uint8_t +{ + OKAY = 0, + BAD_ITEM = 1, + TOO_HEAVY = 2, + TOO_FAR = 3, + INV_FULL = 4, + STACK_FULL = 5, + DROP_STEAL = 6, +}; + +// this is used for both input and output +// different values are valid in 0x0089 vs 0x008a +enum class DamageType : uint8_t +{ + NORMAL = 0x00, + TAKEITEM = 0x01, + SIT = 0x02, + STAND = 0x03, + RETURNED = 0x04, + CONTINUOUS = 0x07, + DOUBLED = 0x08, + CRITICAL = 0x0a, + FLEE2 = 0x0b, +}; + +enum class LOOK : uint8_t +{ + BASE = 0, + HAIR = 1, + WEAPON = 2, + HEAD_BOTTOM = 3, + HEAD_TOP = 4, + HEAD_MID = 5, + HAIR_COLOR = 6, + CLOTHES_COLOR = 7, + SHIELD = 8, + SHOES = 9, + GLOVES = 10, + CAPE = 11, + MISC1 = 12, + MISC2 = 13, + + COUNT, +}; + +// Note: there is also a typedef by this name in <dirent.h> +// but we should be fine since we never include it. +// (in the long term we should still rename this though) +enum class DIR : uint8_t +{ + S = 0, + SW = 1, + W = 2, + NW = 3, + N = 4, + NE = 5, + E = 6, + SE = 7, + + COUNT, +}; + +constexpr +earray<int, DIR, DIR::COUNT> dirx //= +{{ + 0, -1, -1, -1, 0, 1, 1, 1, +}}, diry //= +{{ + 1, 1, 0, -1, -1, -1, 0, 1, +}}; + +constexpr +bool dir_is_diagonal(DIR d) +{ + return static_cast<uint8_t>(d) & 1; +} + + +enum class SP : uint16_t +{ + // sent to client + SPEED = 0, + + // when used as "no stat" + ZERO = 0, + + // sent to client + BASEEXP = 1, + // sent to client + JOBEXP = 2, +#if 0 + KARMA = 3, +#endif + + // sent to client + HP = 5, + // sent to client + MAXHP = 6, + // sent to client + SP = 7, + // sent to client + MAXSP = 8, + // sent to client + STATUSPOINT = 9, + + // sent to client + BASELEVEL = 11, + // sent to client + SKILLPOINT = 12, + // sent to client + STR = 13, + // sent to client + AGI = 14, + // sent to client + VIT = 15, + // sent to client + INT = 16, + // sent to client + DEX = 17, + // sent to client + LUK = 18, + CLASS = 19, + // sent to client + ZENY = 20, + SEX = 21, + // sent to client + NEXTBASEEXP = 22, + // sent to client + NEXTJOBEXP = 23, + // sent to client + WEIGHT = 24, + // sent to client + MAXWEIGHT = 25, + + // sent to client + USTR = 32, + // sent to client + UAGI = 33, + // sent to client + UVIT = 34, + // sent to client + UINT = 35, + // sent to client + UDEX = 36, + // sent to client + ULUK = 37, + + // sent to client + ATK1 = 41, + // sent to client + ATK2 = 42, + // sent to client + MATK1 = 43, + // sent to client + MATK2 = 44, + // sent to client + DEF1 = 45, + // sent to client + DEF2 = 46, + // sent to client + MDEF1 = 47, + // sent to client + MDEF2 = 48, + // sent to client + HIT = 49, + // sent to client + FLEE1 = 50, + // sent to client + FLEE2 = 51, + // sent to client + CRITICAL = 52, + // sent to client + ASPD = 53, + + // sent to client + JOBLEVEL = 55, + +#if 0 + PARTNER = 57, + CART = 58, + FAME = 59, + UNBREAKABLE = 60, +#endif + + DEAF = 70, + + // sent to client + GM = 500, + + // sent to client + ATTACKRANGE = 1000, +#if 0 + ATKELE = 1001, +#endif +#if 0 + DEFELE = 1002, +#endif +#if 0 + CASTRATE = 1003, +#endif + MAXHPRATE = 1004, +#if 0 + MAXSPRATE = 1005, +#endif +#if 0 + SPRATE = 1006, +#endif + +#if 0 + ADDEFF = 1012, +#endif +#if 0 + RESEFF = 1013, +#endif + BASE_ATK = 1014, + ASPD_RATE = 1015, + HP_RECOV_RATE = 1016, +#if 0 + SP_RECOV_RATE = 1017, +#endif +#if 0 + SPEED_RATE = 1018, +#endif + CRITICAL_DEF = 1019, +#if 0 + NEAR_ATK_DEF = 1020, +#endif +#if 0 + LONG_ATK_DEF = 1021, +#endif +#if 0 + DOUBLE_RATE = 1022, +#endif + DOUBLE_ADD_RATE = 1023, +#if 0 + MATK = 1024, +#endif +#if 0 + MATK_RATE = 1025, +#endif +#if 0 + IGNORE_DEF_ELE = 1026, +#endif +#if 0 + IGNORE_DEF_RACE = 1027, +#endif +#if 0 + ATK_RATE = 1028, +#endif + SPEED_ADDRATE = 1029, +#if 0 + ASPD_ADDRATE = 1030, +#endif +#if 0 + MAGIC_ATK_DEF = 1031, +#endif +#if 0 + MISC_ATK_DEF = 1032, +#endif +#if 0 + IGNORE_MDEF_ELE = 1033, +#endif +#if 0 + IGNORE_MDEF_RACE = 1034, +#endif + +#if 0 + PERFECT_HIT_RATE = 1038, +#endif +#if 0 + PERFECT_HIT_ADD_RATE = 1039, +#endif +#if 0 + CRITICAL_RATE = 1040, +#endif +#if 0 + GET_ZENY_NUM = 1041, +#endif +#if 0 + ADD_GET_ZENY_NUM = 1042, +#endif + +#if 0 + ADD_MONSTER_DROP_ITEM = 1047, +#endif +#if 0 + DEF_RATIO_ATK_ELE = 1048, +#endif +#if 0 + DEF_RATIO_ATK_RACE = 1049, +#endif +#if 0 + ADD_SPEED = 1050, +#endif +#if 0 + HIT_RATE = 1051, +#endif +#if 0 + FLEE_RATE = 1052, +#endif +#if 0 + FLEE2_RATE = 1053, +#endif + DEF_RATE = 1054, + DEF2_RATE = 1055, +#if 0 + MDEF_RATE = 1056, +#endif +#if 0 + MDEF2_RATE = 1057, +#endif +#if 0 + SPLASH_RANGE = 1058, +#endif +#if 0 + SPLASH_ADD_RANGE = 1059, +#endif + + HP_DRAIN_RATE = 1061, +#if 0 + SP_DRAIN_RATE = 1062, +#endif +#if 0 + SHORT_WEAPON_DAMAGE_RETURN = 1063, +#endif +#if 0 + LONG_WEAPON_DAMAGE_RETURN = 1064, +#endif + +#if 0 + ADDEFF2 = 1067, +#endif + BREAK_WEAPON_RATE = 1068, + BREAK_ARMOR_RATE = 1069, + ADD_STEAL_RATE = 1070, + MAGIC_DAMAGE_RETURN = 1071, +#if 0 + RANDOM_ATTACK_INCREASE = 1072, +#endif +}; + +constexpr +SP attr_to_sp(ATTR attr) +{ + return static_cast<SP>(static_cast<uint16_t>(attr) + static_cast<uint16_t>(SP::STR)); +} + +constexpr +ATTR sp_to_attr(SP sp) +{ + return static_cast<ATTR>(static_cast<uint16_t>(sp) - static_cast<uint16_t>(SP::STR)); +} + +constexpr +SP attr_to_usp(ATTR attr) +{ + return static_cast<SP>(static_cast<uint16_t>(attr) + static_cast<uint16_t>(SP::USTR)); +} + +constexpr +ATTR usp_to_attr(SP sp) +{ + return static_cast<ATTR>(static_cast<uint16_t>(sp) - static_cast<uint16_t>(SP::USTR)); +} + +constexpr +SP sp_to_usp(SP sp) +{ + return attr_to_usp(sp_to_attr(sp)); +} + +constexpr +SP usp_to_sp(SP sp) +{ + return attr_to_sp(usp_to_attr(sp)); +} + + +// xxxx xxxx xxyy yyyy yyyy dddd +struct NetPosition1 +{ + Byte data[3]; +}; + +struct Position1 +{ + uint16_t x, y; + DIR dir; +}; + +inline +bool native_to_network(NetPosition1 *network, Position1 native) +{ + uint16_t x = native.x; + uint16_t y = native.y; + uint8_t d = static_cast<uint8_t>(native.dir); + + uint8_t *p = reinterpret_cast<uint8_t *>(network); + p[0] = x >> 2; + p[1] = (x << 6) | ((y >> 4) & 0x3f); + p[2] = y << 4 | d; + + return x < 1024 && y < 1024 && d < 16; +} + +inline +bool network_to_native(Position1 *native, NetPosition1 network) +{ + const uint8_t *p = reinterpret_cast<const uint8_t *>(&network); + native->x = (p[0] & (0x3ff >> 2)) << 2 | p[1] >> (8 - 2); + native->y = (p[1] & (0x3ff >> 4)) << 4 | p[2] >> (8 - 4); + uint8_t d = p[2] & 0x0f; + native->dir = static_cast<DIR>(d); + return d < 8; +} + +// x0xx xxxx xxy0 yyyy yyyy x1xx xxxx xxy1 yyyy yyyy +struct NetPosition2 +{ + Byte data[5]; +}; + +struct Position2 +{ + uint16_t x0, y0; + uint16_t x1, y1; +}; + +inline +bool native_to_network(NetPosition2 *network, Position2 native) +{ + uint16_t x0 = native.x0; + uint16_t y0 = native.y0; + uint16_t x1 = native.x1; + uint16_t y1 = native.y1; + + uint8_t *p = reinterpret_cast<uint8_t *>(network); + p[0] = x0 >> 2; + p[1] = (x0 << 6) | ((y0 >> 4) & 0x3f); + p[2] = (y0 << 4) | ((x1 >> 6) & 0x0f); + p[3] = (x1 << 2) | ((y1 >> 8) & 0x03); + p[4] = y1; + + return x0 < 1024 && y0 < 1024 && x1 < 1024 && y1 < 1024; +} + +inline +bool network_to_native(Position2 *native, NetPosition2 network) +{ + const uint8_t *p = reinterpret_cast<const uint8_t *>(&network); + native->x0 = (p[0] & (0x3ff >> 2)) << 2 | p[1] >> (8 - 2); + native->y0 = (p[1] & (0x3ff >> 4)) << 4 | p[2] >> (8 - 4); + native->x1 = (p[2] & (0x3ff >> 6)) << 6 | p[3] >> (8 - 6); + native->y1 = (p[3] & (0x3ff >> 8)) << 8 | p[4] >> (8 - 8); + return true; +} + +struct IOff2; +struct SOff1; + +struct IOff0 +{ + uint16_t index; + + bool ok() const + { return get0() < MAX_INVENTORY; } + uint16_t get0() const + { return index; } + static IOff0 from(uint16_t i) + { return IOff0{i}; } + static IteratorPair<ValueIterator<IOff0>> iter() + { return {IOff0::from(0), IOff0::from(MAX_INVENTORY)}; } + friend uint16_t convert_for_printf(IOff0 i0) { return i0.index; } + + IOff0& operator ++() { ++index; return *this; } + friend bool operator == (IOff0 l, IOff0 r) { return l.index == r.index; } + friend bool operator != (IOff0 l, IOff0 r) { return !(l == r); } + IOff2 shift() const; + + IOff0() : index(0) {} +private: + explicit IOff0(uint16_t i) : index(i) {} +}; + +struct SOff0 +{ + uint16_t index; + + bool ok() const + { return get0() < MAX_STORAGE; } + uint16_t get0() const + { return index; } + static SOff0 from(uint16_t i) + { return SOff0{i}; } + static IteratorPair<ValueIterator<SOff0>> iter() + { return {SOff0::from(0), SOff0::from(MAX_STORAGE)}; } + friend uint16_t convert_for_printf(SOff0 s0) { return s0.index; } + + SOff0& operator ++() { ++index; return *this; } + friend bool operator == (SOff0 l, SOff0 r) { return l.index == r.index; } + friend bool operator != (SOff0 l, SOff0 r) { return !(l == r); } + SOff1 shift() const; + + SOff0() : index(0) {} +private: + explicit SOff0(uint16_t i) : index(i) {} +}; + +struct IOff2 +{ + uint16_t index; + + bool ok() const + { return get2() < MAX_INVENTORY; } + uint16_t get2() const + { return index - 2; } + static IOff2 from(uint16_t i) + { return IOff2{static_cast<uint16_t>(i + 2)}; } + static IteratorPair<ValueIterator<IOff2>> iter() + { return {IOff2::from(0), IOff2::from(MAX_INVENTORY)}; } + + IOff2& operator ++() { ++index; return *this; } + friend bool operator == (IOff2 l, IOff2 r) { return l.index == r.index; } + friend bool operator != (IOff2 l, IOff2 r) { return !(l == r); } + IOff0 unshift() const + { return IOff0::from(get2()); } + + IOff2() : index(0) {} +private: + explicit IOff2(uint16_t i) : index(i) {} +}; + +struct SOff1 +{ + uint16_t index; + + bool ok() const + { return get1() < MAX_STORAGE; } + uint16_t get1() const + { return index - 1; } + static SOff1 from(uint16_t i) + { return SOff1{static_cast<uint16_t>(i + 1)}; } + static IteratorPair<ValueIterator<SOff1>> iter() + { return {SOff1::from(0), SOff1::from(MAX_STORAGE)}; } + + SOff1& operator ++() { ++index; return *this; } + friend bool operator == (SOff1 l, SOff1 r) { return l.index == r.index; } + friend bool operator != (SOff1 l, SOff1 r) { return !(l == r); } + SOff0 unshift() const + { return SOff0::from(get1()); } + + SOff1() : index(0) {} +private: + explicit SOff1(uint16_t i) : index(i) {} +}; + +inline IOff2 IOff0::shift() const +{ return IOff2::from(get0()); } +inline SOff1 SOff0::shift() const +{ return SOff1::from(get0()); } + +inline +bool native_to_network(Little16 *network, IOff2 native) +{ + return native_to_network(network, native.index); +} + +inline +bool network_to_native(IOff2 *native, Little16 network) +{ + return network_to_native(&native->index, network); +} + +inline +bool native_to_network(Little16 *network, SOff1 native) +{ + return native_to_network(network, native.index); +} + +inline +bool network_to_native(SOff1 *native, Little16 network) +{ + return network_to_native(&native->index, network); +} +} // namespace tmwa |