diff options
Diffstat (limited to 'src/map')
49 files changed, 2147 insertions, 2722 deletions
diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp index b01c801..67cc51d 100644 --- a/src/map/atcommand.cpp +++ b/src/map/atcommand.cpp @@ -1,45 +1,49 @@ -// $Id: atcommand.c 148 2004-09-30 14:05:37Z MouseJstr $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <math.h> -#include <sys/types.h> +#include "atcommand.hpp" + #include <sys/stat.h> +#include <sys/types.h> + #include <fcntl.h> -#include <time.h> #include <unistd.h> +#include <cctype> +#include <cmath> +#include <cstdarg> // exception to "no va_list" rule +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> + #include <array> +#include "../common/core.hpp" +#include "../common/mt_rand.hpp" +#include "../common/nullpo.hpp" #include "../common/socket.hpp" #include "../common/timer.hpp" -#include "../common/nullpo.hpp" -#include "../common/mt_rand.hpp" -#include "atcommand.hpp" #include "battle.hpp" -#include "clif.hpp" #include "chrif.hpp" +#include "clif.hpp" #include "intif.hpp" #include "itemdb.hpp" #include "map.hpp" #include "mob.hpp" #include "npc.hpp" -#include "pc.hpp" #include "party.hpp" +#include "pc.hpp" #include "script.hpp" #include "skill.hpp" -#include "trade.hpp" - -#include "../common/core.hpp" #include "tmw.hpp" +#include "trade.hpp" #define STATE_BLIND 0x10 -static char command_symbol = '@'; // first char of the commands (by [Yor]) +static +char command_symbol = '@'; // first char of the commands (by [Yor]) -#define ATCOMMAND_FUNC(x) int atcommand_ ## x(const int fd, struct map_session_data* sd, const char* command, const char* message) +#define ATCOMMAND_FUNC(x) static \ +int atcommand_##x(const int fd, struct map_session_data* sd, const char* command, const char* message) ATCOMMAND_FUNC(setup); ATCOMMAND_FUNC(broadcast); ATCOMMAND_FUNC(localbroadcast); @@ -78,7 +82,6 @@ ATCOMMAND_FUNC(go); //ATCOMMAND_FUNC (spawn); ATCOMMAND_FUNC(killmonster); ATCOMMAND_FUNC(killmonster2); -ATCOMMAND_FUNC(refine); ATCOMMAND_FUNC(produce); ATCOMMAND_FUNC(memo); ATCOMMAND_FUNC(gat); @@ -158,7 +161,6 @@ ATCOMMAND_FUNC(character_item_list); // by Yor ATCOMMAND_FUNC(character_storage_list); // by Yor ATCOMMAND_FUNC(character_cart_list); // by Yor ATCOMMAND_FUNC(addwarp); // by MouseJstr -ATCOMMAND_FUNC(follow); // by MouseJstr ATCOMMAND_FUNC(skillon); // by MouseJstr ATCOMMAND_FUNC(skilloff); // by MouseJstr ATCOMMAND_FUNC(killer); // by MouseJstr @@ -166,9 +168,6 @@ ATCOMMAND_FUNC(npcmove); // by MouseJstr ATCOMMAND_FUNC(killable); // by MouseJstr ATCOMMAND_FUNC(charkillable); // by MouseJstr ATCOMMAND_FUNC(chareffect); // by MouseJstr -ATCOMMAND_FUNC(chardye); // by MouseJstr -ATCOMMAND_FUNC(charhairstyle); // by MouseJstr -ATCOMMAND_FUNC(charhaircolor); // by MouseJstr ATCOMMAND_FUNC(dropall); // by MouseJstr ATCOMMAND_FUNC(chardropall); // by MouseJstr ATCOMMAND_FUNC(storeall); // by MouseJstr @@ -210,7 +209,8 @@ ATCOMMAND_FUNC(doomspot); // First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value. // to set default level, read atcommand_athena.conf first please. -static AtCommandInfo atcommand_info[] = { +static +AtCommandInfo atcommand_info[] = { {AtCommand_Setup, "@setup", 40, atcommand_setup}, {AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp}, {AtCommand_Warp, "@warp", 40, atcommand_warp}, @@ -341,7 +341,6 @@ static AtCommandInfo atcommand_info[] = { {AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list}, // by Yor {AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list}, // by Yor {AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list}, // by Yor - {AtCommand_Follow, "@follow", 10, atcommand_follow}, // by MouseJstr {AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp}, // by MouseJstr {AtCommand_SkillOn, "@skillon", 20, atcommand_skillon}, // by MouseJstr {AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff}, // by MouseJstr @@ -350,9 +349,6 @@ static AtCommandInfo atcommand_info[] = { {AtCommand_Killable, "@killable", 40, atcommand_killable}, // by MouseJstr {AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable}, // by MouseJstr {AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect}, // MouseJstr - //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr - //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr - //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr {AtCommand_Dropall, "@dropall", 40, atcommand_dropall}, // MouseJstr {AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall}, // MouseJstr {AtCommand_Storeall, "@storeall", 40, atcommand_storeall}, // MouseJstr @@ -561,6 +557,8 @@ int get_atcommand_level(const AtCommandType type) return 100; // 100: command can not be used } +// TODO: remove the hard limit of 512 + /*======================================== * At-command logging */ @@ -636,8 +634,7 @@ void gm_log(const char *fmt, ...) *is_atcommand @コマンドに存在するかどうか確認する *------------------------------------------ */ -AtCommandType -is_atcommand(const int fd, struct map_session_data *sd, const char *message, +AtCommandType is_atcommand(const int fd, struct map_session_data *sd, const char *message, int gmlvl) { AtCommandInfo info; @@ -754,10 +751,8 @@ AtCommandType atcommand(const int level, const char *message, *------------------------------------------ */ static -void atkillmonster_sub(struct block_list *bl, va_list ap) +void atkillmonster_sub(struct block_list *bl, int flag) { - int flag = va_arg(ap, int); - nullpo_retv(bl); if (flag) @@ -771,7 +766,8 @@ void atkillmonster_sub(struct block_list *bl, va_list ap) * *------------------------------------------ */ -static AtCommandInfo *get_atcommandinfo_byname(const char *name) +static +AtCommandInfo *get_atcommandinfo_byname(const char *name) { int i; @@ -837,7 +833,7 @@ int atcommand_config_read(const char *cfgName) *------------------------------------------ */ int atcommand_setup(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char buf[256]; char character[100]; @@ -883,7 +879,7 @@ int atcommand_setup(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_charwarp(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char map_name[100]; char character[100]; @@ -968,7 +964,7 @@ int atcommand_charwarp(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_warp(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char map_name[100]; int x = 0, y = 0; @@ -1031,7 +1027,7 @@ int atcommand_warp(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_where(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -1066,7 +1062,7 @@ int atcommand_where(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_goto(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -1116,7 +1112,7 @@ int atcommand_goto(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_jump(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; int x = 0, y = 0; @@ -1163,7 +1159,7 @@ int atcommand_jump(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_who(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; struct map_session_data *pl_sd; @@ -1233,7 +1229,7 @@ int atcommand_who(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_whogroup(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char temp0[100]; char temp1[100]; @@ -1312,7 +1308,7 @@ int atcommand_whogroup(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_whomap(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; struct map_session_data *pl_sd; @@ -1384,7 +1380,7 @@ int atcommand_whomap(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_whomapgroup(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char temp0[100]; char output[200]; @@ -1464,7 +1460,7 @@ int atcommand_whomapgroup(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_whogm(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char temp0[100]; char output[200]; @@ -1549,7 +1545,7 @@ int atcommand_whogm(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_save(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { nullpo_retr(-1, sd); @@ -1566,7 +1562,7 @@ int atcommand_save(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_load(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { int m; @@ -1598,7 +1594,7 @@ int atcommand_load(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_speed(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; int speed; @@ -1640,7 +1636,7 @@ int atcommand_speed(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_storage(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct storage *stor; //changes from Freya/Yor nullpo_retr(-1, sd); @@ -1668,7 +1664,7 @@ int atcommand_storage(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_option(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int param1 = 0, param2 = 0, param3 = 0; nullpo_retr(-1, sd); @@ -1743,7 +1739,7 @@ int atcommand_option(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_hide(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { if (sd->status.option & OPTION_HIDE) { @@ -1765,7 +1761,7 @@ int atcommand_hide(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_die(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { pc_damage(NULL, sd, sd->status.hp + 1); clif_displaymessage(fd, "A pity! You've died."); @@ -1778,7 +1774,7 @@ int atcommand_die(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_kill(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -1819,7 +1815,7 @@ int atcommand_kill(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_alive(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { sd->status.hp = sd->status.max_hp; sd->status.sp = sd->status.max_sp; @@ -1838,8 +1834,8 @@ int atcommand_alive(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_kami(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_kami(const int fd, struct map_session_data *, + const char *, const char *message) { char output[200]; @@ -1863,7 +1859,7 @@ int atcommand_kami(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_heal(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int hp = 0, sp = 0; // [Valaris] thanks to fov @@ -1915,7 +1911,7 @@ int atcommand_heal(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_item(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char item_name[100]; int number = 0, item_id, flag; @@ -1975,7 +1971,7 @@ int atcommand_item(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_itemreset(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { int i; @@ -1994,8 +1990,8 @@ int atcommand_itemreset(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_itemcheck(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_itemcheck(const int, struct map_session_data *sd, + const char *, const char *) { pc_checkitem(sd); @@ -2007,7 +2003,7 @@ int atcommand_itemcheck(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_baselevelup(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int level, i; @@ -2071,7 +2067,7 @@ int atcommand_baselevelup(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_joblevelup(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int up_level = 50, level; @@ -2137,7 +2133,7 @@ int atcommand_joblevelup(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_help(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { char buf[2048], w1[2048], w2[2048]; int i, gm_level; @@ -2182,7 +2178,7 @@ int atcommand_help(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_gm(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char password[100]; @@ -2212,7 +2208,7 @@ int atcommand_gm(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_pvpoff(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -2260,7 +2256,7 @@ int atcommand_pvpoff(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_pvpon(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -2307,7 +2303,7 @@ int atcommand_pvpon(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_model(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int hair_style = 0, hair_color = 0, cloth_color = 0; char output[200]; @@ -2360,7 +2356,7 @@ int atcommand_model(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_dye(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int cloth_color = 0; char output[200]; @@ -2400,22 +2396,11 @@ int atcommand_dye(const int fd, struct map_session_data *sd, } /*========================================== - * @chardye by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_chardye(const int fd, struct map_session_data *sd, - const char *command, const char *message) -{ - return 0; -} - -/*========================================== * @hairstyle && @hstyle *------------------------------------------ */ int atcommand_hair_style(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int hair_style = 0; char output[200]; @@ -2455,22 +2440,11 @@ int atcommand_hair_style(const int fd, struct map_session_data *sd, } /*========================================== - * @charhairstyle by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_charhairstyle(const int fd, struct map_session_data *sd, - const char *command, const char *message) -{ - return 0; -} - -/*========================================== * @haircolor && @hcolor *------------------------------------------ */ int atcommand_hair_color(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int hair_color = 0; char output[200]; @@ -2510,22 +2484,11 @@ int atcommand_hair_color(const int fd, struct map_session_data *sd, } /*========================================== - * @charhaircolor by [MouseJstr] - *------------------------------------------ - */ -int -atcommand_charhaircolor(const int fd, struct map_session_data *sd, - const char *command, const char *message) -{ - return 0; -} - -/*========================================== * @go [city_number/city_name]: improved by [yor] to add city names and help *------------------------------------------ */ int atcommand_go(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int i; int town; @@ -2884,8 +2847,8 @@ void atcommand_killmonster_sub(const int fd, struct map_session_data *sd, map_id = sd->bl.m; } - map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, - map[map_id].ys, BL_MOB, drop); + map_foreachinarea(std::bind(atkillmonster_sub, ph::_1, drop), map_id, 0, 0, map[map_id].xs, + map[map_id].ys, BL_MOB); clif_displaymessage(fd, "All monsters killed!"); @@ -2897,7 +2860,7 @@ void atcommand_killmonster_sub(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_killmonster(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { atcommand_killmonster_sub(fd, sd, message, 1); @@ -2909,10 +2872,9 @@ int atcommand_killmonster(const int fd, struct map_session_data *sd, *------------------------------------------ */ static -void atlist_nearby_sub(struct block_list *bl, va_list ap) +void atlist_nearby_sub(struct block_list *bl, int fd) { char buf[32]; - int fd = va_arg(ap, int); nullpo_retv(bl); sprintf(buf, " - \"%s\"", ((struct map_session_data *) bl)->status.name); @@ -2924,11 +2886,12 @@ void atlist_nearby_sub(struct block_list *bl, va_list ap) *------------------------------------------ */ int atcommand_list_nearby(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { clif_displaymessage(fd, "Nearby players:"); - map_foreachinarea(atlist_nearby_sub, sd->bl.m, sd->bl.x - 1, - sd->bl.y - 1, sd->bl.x + 1, sd->bl.x + 1, BL_PC, fd); + map_foreachinarea(std::bind(atlist_nearby_sub, ph::_1, fd), + sd->bl.m, sd->bl.x - 1, sd->bl.y - 1, + sd->bl.x + 1, sd->bl.x + 1, BL_PC); return 0; } @@ -2938,7 +2901,7 @@ int atcommand_list_nearby(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_killmonster2(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { atcommand_killmonster_sub(fd, sd, message, 0); @@ -2950,7 +2913,7 @@ int atcommand_killmonster2(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_produce(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char item_name[100]; int item_id, attribute = 0, star = 0; @@ -3044,7 +3007,7 @@ void atcommand_memo_sub(struct map_session_data *sd) *------------------------------------------ */ int atcommand_memo(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int position = 0; char output[200]; @@ -3097,7 +3060,7 @@ int atcommand_memo(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_gat(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { char output[200]; int y; @@ -3124,7 +3087,7 @@ int atcommand_gat(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_packet(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int type = 0, flag = 0; @@ -3145,7 +3108,7 @@ int atcommand_packet(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_statuspoint(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int point, new_status_point; @@ -3185,7 +3148,7 @@ int atcommand_statuspoint(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_skillpoint(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int point, new_skill_point; @@ -3225,7 +3188,7 @@ int atcommand_skillpoint(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_zeny(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int zeny, new_zeny; @@ -3336,7 +3299,7 @@ int atcommand_param(const int fd, struct map_session_data *sd, */ //** Stat all by fritz (rewritten by [Yor]) int atcommand_all_stats(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int index, count, value = 0, new_value; short *status[] = { @@ -3388,7 +3351,7 @@ int atcommand_all_stats(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_recall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -3446,7 +3409,7 @@ int atcommand_recall(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_revive(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -3484,17 +3447,14 @@ int atcommand_revive(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_character_stats(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_character_stats(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; - char job_jobname[100]; char output[200]; struct map_session_data *pl_sd; - int i; memset(character, '\0', sizeof(character)); - memset(job_jobname, '\0', sizeof(job_jobname)); memset(output, '\0', sizeof(output)); if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) @@ -3506,50 +3466,35 @@ int atcommand_character_stats(const int fd, struct map_session_data *sd, if ((pl_sd = map_nick2sd(character)) != NULL) { - struct - { - const char *format; - int value; - } output_table[] = - { - { - "Base Level - %d", pl_sd->status.base_level}, - { - job_jobname, pl_sd->status.job_level}, - { - "Hp - %d", pl_sd->status.hp}, - { - "MaxHp - %d", pl_sd->status.max_hp}, - { - "Sp - %d", pl_sd->status.sp}, - { - "MaxSp - %d", pl_sd->status.max_sp}, - { - "Str - %3d", pl_sd->status.str}, - { - "Agi - %3d", pl_sd->status.agi}, - { - "Vit - %3d", pl_sd->status.vit}, - { - "Int - %3d", pl_sd->status.int_}, - { - "Dex - %3d", pl_sd->status.dex}, - { - "Luk - %3d", pl_sd->status.luk}, - { - "Zeny - %d", pl_sd->status.zeny}, - { - NULL, 0} - }; - sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.pc_class), - "(level %d)"); sprintf(output, "'%s' stats:", pl_sd->status.name); clif_displaymessage(fd, output); - for (i = 0; output_table[i].format != NULL; i++) - { - sprintf(output, output_table[i].format, output_table[i].value); - clif_displaymessage(fd, output); - } + sprintf(output, "Base Level - %d", pl_sd->status.base_level), + clif_displaymessage(fd, output); + sprintf(output, "Job - %s (level %d)", + job_name(pl_sd->status.pc_class), pl_sd->status.job_level); + clif_displaymessage(fd, output); + sprintf(output, "Hp - %d", pl_sd->status.hp); + clif_displaymessage(fd, output); + sprintf(output, "MaxHp - %d", pl_sd->status.max_hp); + clif_displaymessage(fd, output); + sprintf(output, "Sp - %d", pl_sd->status.sp); + clif_displaymessage(fd, output); + sprintf(output, "MaxSp - %d", pl_sd->status.max_sp); + clif_displaymessage(fd, output); + sprintf(output, "Str - %3d", pl_sd->status.str); + clif_displaymessage(fd, output); + sprintf(output, "Agi - %3d", pl_sd->status.agi); + clif_displaymessage(fd, output); + sprintf(output, "Vit - %3d", pl_sd->status.vit); + clif_displaymessage(fd, output); + sprintf(output, "Int - %3d", pl_sd->status.int_); + clif_displaymessage(fd, output); + sprintf(output, "Dex - %3d", pl_sd->status.dex); + clif_displaymessage(fd, output); + sprintf(output, "Luk - %3d", pl_sd->status.luk); + clif_displaymessage(fd, output); + sprintf(output, "Zeny - %d", pl_sd->status.zeny); + clif_displaymessage(fd, output); } else { @@ -3565,8 +3510,8 @@ int atcommand_character_stats(const int fd, struct map_session_data *sd, *------------------------------------------ */ //** Character Stats All by fritz -int atcommand_character_stats_all(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_character_stats_all(const int fd, struct map_session_data *, + const char *, const char *) { char output[1024], gmlevel[1024]; int i; @@ -3624,7 +3569,7 @@ int atcommand_character_stats_all(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_character_option(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; int opt1 = 0, opt2 = 0, opt3 = 0; @@ -3711,7 +3656,7 @@ int atcommand_character_option(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_change_sex(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; @@ -3750,7 +3695,7 @@ int atcommand_char_change_sex(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_block(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; @@ -3800,7 +3745,7 @@ int atcommand_char_block(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_ban(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char modif[100], character[100]; char *modif_p; @@ -3901,7 +3846,7 @@ int atcommand_char_ban(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_unblock(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; @@ -3940,7 +3885,7 @@ int atcommand_char_unblock(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_unban(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; @@ -3979,7 +3924,7 @@ int atcommand_char_unban(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_character_save(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char map_name[100]; char character[100]; @@ -4044,8 +3989,8 @@ int atcommand_character_save(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_night(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_night(const int fd, struct map_session_data *, + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4077,8 +4022,8 @@ int atcommand_night(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_day(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_day(const int fd, struct map_session_data *, + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4111,7 +4056,7 @@ int atcommand_day(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_doom(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4136,7 +4081,7 @@ int atcommand_doom(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_doommap(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4160,7 +4105,8 @@ int atcommand_doommap(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -static void atcommand_raise_sub(struct map_session_data *sd) +static +void atcommand_raise_sub(struct map_session_data *sd) { if (sd && sd->state.auth && pc_isdead(sd)) { @@ -4178,8 +4124,8 @@ static void atcommand_raise_sub(struct map_session_data *sd) * *------------------------------------------ */ -int atcommand_raise(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_raise(const int fd, struct map_session_data *, + const char *, const char *) { int i; @@ -4198,7 +4144,7 @@ int atcommand_raise(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_raisemap(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4219,7 +4165,7 @@ int atcommand_raisemap(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_character_baselevel(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -4313,7 +4259,7 @@ int atcommand_character_baselevel(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_character_joblevel(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -4403,7 +4349,7 @@ int atcommand_character_joblevel(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_kick(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -4441,7 +4387,7 @@ int atcommand_kick(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_kickall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4466,7 +4412,7 @@ int atcommand_kickall(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_allskills(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { pc_allskillup(sd); // all skills sd->status.skill_point = 0; // 0 skill points @@ -4481,7 +4427,7 @@ int atcommand_allskills(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_questskill(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int skill_id_; @@ -4494,7 +4440,7 @@ int atcommand_questskill(const int fd, struct map_session_data *sd, SkillID skill_id = SkillID(skill_id_); - if (skill_id >= SkillID() && skill_id < MAX_SKILL_DB) + if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL_DB) { if (skill_get_inf2(skill_id) & 0x01) { @@ -4528,8 +4474,8 @@ int atcommand_questskill(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_charquestskill(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charquestskill(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -4548,7 +4494,7 @@ int atcommand_charquestskill(const int fd, struct map_session_data *sd, SkillID skill_id = SkillID(skill_id_); - if (skill_id >= SkillID() && skill_id < MAX_SKILL_DB) + if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL_DB) { if (skill_get_inf2(skill_id) & 0x01) { @@ -4591,7 +4537,7 @@ int atcommand_charquestskill(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_lostskill(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int skill_id_; @@ -4604,7 +4550,7 @@ int atcommand_lostskill(const int fd, struct map_session_data *sd, SkillID skill_id = SkillID(skill_id_); - if (skill_id >= SkillID() && skill_id < MAX_SKILL) + if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL) { if (skill_get_inf2(skill_id) & 0x01) { @@ -4640,8 +4586,8 @@ int atcommand_lostskill(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_charlostskill(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charlostskill(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -4660,7 +4606,7 @@ int atcommand_charlostskill(const int fd, struct map_session_data *sd, SkillID skill_id = SkillID(skill_id_); - if (skill_id >= SkillID() && skill_id < MAX_SKILL) + if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL) { if (skill_get_inf2(skill_id) & 0x01) { @@ -4705,7 +4651,7 @@ int atcommand_charlostskill(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_party(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char party[100]; @@ -4727,8 +4673,8 @@ int atcommand_party(const int fd, struct map_session_data *sd, * @mapexitでマップサーバーを終了させる *------------------------------------------ */ -int atcommand_mapexit(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_mapexit(const int, struct map_session_data *sd, + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -4753,8 +4699,8 @@ int atcommand_mapexit(const int fd, struct map_session_data *sd, * idsearch <part_of_name>: revrited by [Yor] *------------------------------------------ */ -int atcommand_idsearch(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_idsearch(const int fd, struct map_session_data *, + const char *, const char *message) { char item_name[100]; char output[200]; @@ -4795,7 +4741,7 @@ int atcommand_idsearch(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_charskreset(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -4839,7 +4785,7 @@ int atcommand_charskreset(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_charstreset(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -4883,7 +4829,7 @@ int atcommand_charstreset(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_charreset(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -4930,7 +4876,7 @@ int atcommand_charreset(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_char_wipe(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -5019,8 +4965,8 @@ int atcommand_char_wipe(const int fd, struct map_session_data *sd, * Character Model by chbrules *------------------------------------------ */ -int atcommand_charmodel(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charmodel(const int fd, struct map_session_data *, + const char *, const char *message) { int hair_style = 0, hair_color = 0, cloth_color = 0; struct map_session_data *pl_sd; @@ -5084,8 +5030,8 @@ int atcommand_charmodel(const int fd, struct map_session_data *sd, * Character Skill Point (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charskpoint(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charskpoint(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -5138,8 +5084,8 @@ int atcommand_charskpoint(const int fd, struct map_session_data *sd, * Character Status Point (rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charstpoint(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charstpoint(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -5192,8 +5138,8 @@ int atcommand_charstpoint(const int fd, struct map_session_data *sd, * Character Zeny Point (Rewritten by [Yor]) *------------------------------------------ */ -int atcommand_charzeny(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charzeny(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -5245,7 +5191,7 @@ int atcommand_charzeny(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_recallall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; @@ -5295,7 +5241,7 @@ int atcommand_recallall(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_partyrecall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int i; struct map_session_data *pl_sd; @@ -5363,8 +5309,8 @@ int atcommand_partyrecall(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_reloaditemdb(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_reloaditemdb(const int fd, struct map_session_data *, + const char *, const char *) { itemdb_reload(); clif_displaymessage(fd, "Item database reloaded."); @@ -5376,8 +5322,8 @@ int atcommand_reloaditemdb(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_reloadmobdb(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_reloadmobdb(const int fd, struct map_session_data *, + const char *, const char *) { mob_reload(); clif_displaymessage(fd, "Monster database reloaded."); @@ -5389,8 +5335,8 @@ int atcommand_reloadmobdb(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_reloadskilldb(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_reloadskilldb(const int fd, struct map_session_data *, + const char *, const char *) { skill_reload(); clif_displaymessage(fd, "Skill database reloaded."); @@ -5402,8 +5348,8 @@ int atcommand_reloadskilldb(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_reloadscript(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_reloadscript(const int fd, struct map_session_data *, + const char *, const char *) { do_init_npc(); do_init_script(); @@ -5419,9 +5365,8 @@ int atcommand_reloadscript(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_reloadgmdb( // by [Yor] - const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_reloadgmdb(const int fd, struct map_session_data *, + const char *, const char *) { chrif_reloadGMdb(); @@ -5440,7 +5385,7 @@ int atcommand_reloadgmdb( // by [Yor] *------------------------------------------ */ int atcommand_mapinfo(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; struct npc_data *nd = NULL; @@ -5625,7 +5570,7 @@ int atcommand_mapinfo(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_mount_peco(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] @@ -5676,8 +5621,8 @@ int atcommand_mount_peco(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_char_mount_peco(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_char_mount_peco(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -5749,7 +5694,7 @@ int atcommand_char_mount_peco(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_partyspy(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char party_name[100]; char output[200]; @@ -5794,8 +5739,8 @@ int atcommand_partyspy(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_enablenpc(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_enablenpc(const int fd, struct map_session_data *, + const char *, const char *message) { char NPCname[100]; @@ -5826,8 +5771,8 @@ int atcommand_enablenpc(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_disablenpc(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_disablenpc(const int fd, struct map_session_data *, + const char *, const char *message) { char NPCname[100]; @@ -5900,8 +5845,8 @@ const char *txt_time(unsigned int duration) * Calculation management of GM modification (@day/@night GM commands) is done *------------------------------------------ */ -int atcommand_servertime(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_servertime(const int fd, struct map_session_data *, + const char *, const char *) { struct TimerData *timer_data; struct TimerData *timer_data2; @@ -5987,7 +5932,7 @@ int atcommand_servertime(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_chardelitem(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; char character[100]; @@ -6071,7 +6016,7 @@ int atcommand_chardelitem(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_jail(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -6134,7 +6079,7 @@ int atcommand_jail(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_unjail(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -6189,7 +6134,7 @@ int atcommand_unjail(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_disguise(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int mob_id; @@ -6232,7 +6177,7 @@ int atcommand_disguise(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_undisguise(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { if (sd->disguise) { @@ -6255,7 +6200,7 @@ int atcommand_undisguise(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_broadcast(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; @@ -6279,7 +6224,7 @@ int atcommand_broadcast(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_localbroadcast(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char output[200]; @@ -6304,7 +6249,7 @@ int atcommand_localbroadcast(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_ignorelist(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { char output[200]; int count; @@ -6346,8 +6291,8 @@ int atcommand_ignorelist(const int fd, struct map_session_data *sd, * @charignorelist <player_name> by [Yor] *------------------------------------------ */ -int atcommand_charignorelist(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charignorelist(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -6419,7 +6364,7 @@ int atcommand_charignorelist(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_inall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -6478,7 +6423,7 @@ int atcommand_inall(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_exall(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; char output[200]; @@ -6537,7 +6482,7 @@ int atcommand_exall(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_chardisguise(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { int mob_id; char character[100]; @@ -6604,7 +6549,7 @@ int atcommand_chardisguise(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_charundisguise(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -6656,7 +6601,7 @@ int atcommand_charundisguise(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_email(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { char actual_email[100]; char new_email[100]; @@ -6706,7 +6651,7 @@ int atcommand_email(const int fd, struct map_session_data *sd, *------------------------------------------ */ int atcommand_effect(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { struct map_session_data *pl_sd; int type = 0, flag = 0, i; @@ -6742,9 +6687,8 @@ int atcommand_effect(const int fd, struct map_session_data *sd, * @charitemlist <character>: Displays the list of a player's items. *------------------------------------------ */ -int -atcommand_character_item_list(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_character_item_list(const int fd, struct map_session_data *sd, + const char *, const char *message) { struct map_session_data *pl_sd; struct item_data *item_data, *item_temp; @@ -6894,9 +6838,8 @@ atcommand_character_item_list(const int fd, struct map_session_data *sd, * @charstoragelist <character>: Displays the items list of a player's storage. *------------------------------------------ */ -int -atcommand_character_storage_list(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_character_storage_list(const int fd, struct map_session_data *sd, + const char *, const char *message) { struct storage *stor; struct map_session_data *pl_sd; @@ -7020,9 +6963,8 @@ atcommand_character_storage_list(const int fd, struct map_session_data *sd, * @charcartlist <character>: Displays the items list of a player's cart. *------------------------------------------ */ -int -atcommand_character_cart_list(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_character_cart_list(const int fd, struct map_session_data *sd, + const char *, const char *message) { struct map_session_data *pl_sd; struct item_data *item_data, *item_temp; @@ -7136,9 +7078,8 @@ atcommand_character_cart_list(const int fd, struct map_session_data *sd, * enable killing players even when not in pvp *------------------------------------------ */ -int -atcommand_killer(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_killer(const int fd, struct map_session_data *sd, + const char *, const char *) { sd->special_state.killer = !sd->special_state.killer; @@ -7155,9 +7096,8 @@ atcommand_killer(const int fd, struct map_session_data *sd, * enable other people killing you *------------------------------------------ */ -int -atcommand_killable(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_killable(const int fd, struct map_session_data *sd, + const char *, const char *) { sd->special_state.killable = !sd->special_state.killable; @@ -7174,9 +7114,8 @@ atcommand_killable(const int fd, struct map_session_data *sd, * enable another player to be killed *------------------------------------------ */ -int -atcommand_charkillable(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charkillable(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd = NULL; @@ -7201,9 +7140,8 @@ atcommand_charkillable(const int fd, struct map_session_data *sd, * turn skills on for the map *------------------------------------------ */ -int -atcommand_skillon(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skillon(const int fd, struct map_session_data *sd, + const char *, const char *) { map[sd->bl.m].flag.noskill = 0; clif_displaymessage(fd, "Map skills are on."); @@ -7215,9 +7153,8 @@ atcommand_skillon(const int fd, struct map_session_data *sd, * Turn skills off on the map *------------------------------------------ */ -int -atcommand_skilloff(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skilloff(const int fd, struct map_session_data *sd, + const char *, const char *) { map[sd->bl.m].flag.noskill = 1; clif_displaymessage(fd, "Map skills are off."); @@ -7230,9 +7167,8 @@ atcommand_skilloff(const int fd, struct map_session_data *sd, * move a npc *------------------------------------------ */ -int -atcommand_npcmove(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_npcmove(const int, struct map_session_data *sd, + const char *, const char *message) { char character[100]; int x = 0, y = 0; @@ -7267,23 +7203,22 @@ atcommand_npcmove(const int fd, struct map_session_data *sd, * Create a new static warp point. *------------------------------------------ */ -int -atcommand_addwarp(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_addwarp(const int fd, struct map_session_data *sd, + const char *, const char *message) { char w1[64], w3[64], w4[64]; - char map[30], output[200]; + char mapname[30], output[200]; int x, y, ret; if (!message || !*message) return -1; - if (sscanf(message, "%99s %d %d[^\n]", map, &x, &y) < 3) + if (sscanf(message, "%99s %d %d[^\n]", mapname, &x, &y) < 3) return -1; sprintf(w1, "%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y); - sprintf(w3, "%s%d%d%d%d", map, sd->bl.x, sd->bl.y, x, y); - sprintf(w4, "1,1,%s.gat,%d,%d", map, x, y); + sprintf(w3, "%s%d%d%d%d", mapname, sd->bl.x, sd->bl.y, x, y); + sprintf(w4, "1,1,%s.gat,%d,%d", mapname, x, y); ret = npc_parse_warp(w1, "warp", w3, w4); @@ -7295,45 +7230,13 @@ atcommand_addwarp(const int fd, struct map_session_data *sd, } /*========================================== - * @follow by [MouseJstr] - * - * Follow a player .. staying no more then 5 spaces away - *------------------------------------------ - */ -int -atcommand_follow(const int fd, struct map_session_data *sd, - const char *command, const char *message) -{ -#if 0 - struct map_session_data *pl_sd = NULL; - - if (!message || !*message) - return -1; - if ((pl_sd = map_nick2sd((char *) message)) != NULL) - pc_follow(sd, pl_sd->bl.id); - else - return 1; -#endif - - /* - * Command disabled - it's incompatible with the TMW - * client. - */ - clif_displaymessage(fd, "@follow command not available"); - - return 0; - -} - -/*========================================== * @chareffect by [MouseJstr] * * Create a effect localized on another character *------------------------------------------ */ -int -atcommand_chareffect(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_chareffect(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd = NULL; char target[255]; @@ -7361,9 +7264,8 @@ atcommand_chareffect(const int fd, struct map_session_data *sd, * Drop all your possession on the ground *------------------------------------------ */ -int -atcommand_dropall(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_dropall(const int, struct map_session_data *sd, + const char *, const char *) { int i; for (i = 0; i < MAX_INVENTORY; i++) @@ -7385,9 +7287,8 @@ atcommand_dropall(const int fd, struct map_session_data *sd, * done in response to them being disrespectful of a GM *------------------------------------------ */ -int -atcommand_chardropall(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_chardropall(const int fd, struct map_session_data *, + const char *, const char *message) { int i; struct map_session_data *pl_sd = NULL; @@ -7420,9 +7321,8 @@ atcommand_chardropall(const int fd, struct map_session_data *sd, * debugging easie *------------------------------------------ */ -int -atcommand_storeall(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_storeall(const int fd, struct map_session_data *sd, + const char *, const char *) { int i; nullpo_retr(-1, sd); @@ -7461,9 +7361,8 @@ atcommand_storeall(const int fd, struct map_session_data *sd, * A way to screw with players who piss you off *------------------------------------------ */ -int -atcommand_charstoreall(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_charstoreall(const int fd, struct map_session_data *sd, + const char *, const char *message) { int i; struct map_session_data *pl_sd = NULL; @@ -7508,9 +7407,8 @@ atcommand_charstoreall(const int fd, struct map_session_data *sd, * lookup a skill by name *------------------------------------------ */ -int -atcommand_skillid(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skillid(const int fd, struct map_session_data *, + const char *, const char *message) { int skillen = 0, idx = 0; if (!message || !*message) @@ -7537,9 +7435,8 @@ atcommand_skillid(const int fd, struct map_session_data *sd, * A way of using skills without having to find them in the skills menu *------------------------------------------ */ -int -atcommand_useskill(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_useskill(const int fd, struct map_session_data *sd, + const char *, const char *message) { struct map_session_data *pl_sd = NULL; int skillnum_; @@ -7575,9 +7472,8 @@ atcommand_useskill(const int fd, struct map_session_data *sd, * It is made to rain. *------------------------------------------ */ -int -atcommand_rain(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_rain(const int, struct map_session_data *sd, + const char *, const char *) { int effno = 0; effno = 161; @@ -7594,9 +7490,8 @@ atcommand_rain(const int fd, struct map_session_data *sd, * It is made to snow. *------------------------------------------ */ -int -atcommand_snow(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_snow(const int, struct map_session_data *sd, + const char *, const char *) { int effno = 0; effno = 162; @@ -7613,9 +7508,8 @@ atcommand_snow(const int fd, struct map_session_data *sd, * Cherry tree snowstorm is made to fall. (Sakura) *------------------------------------------ */ -int -atcommand_sakura(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_sakura(const int, struct map_session_data *sd, + const char *, const char *) { int effno = 0; effno = 163; @@ -7632,9 +7526,8 @@ atcommand_sakura(const int fd, struct map_session_data *sd, * Fog hangs over. *------------------------------------------ */ -int -atcommand_fog(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_fog(const int, struct map_session_data *sd, + const char *, const char *) { int effno = 0; effno = 233; @@ -7652,9 +7545,8 @@ atcommand_fog(const int fd, struct map_session_data *sd, * Fallen leaves fall. *------------------------------------------ */ -int -atcommand_leaves(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_leaves(const int, struct map_session_data *sd, + const char *, const char *) { int effno = 0; effno = 333; @@ -7671,8 +7563,8 @@ atcommand_leaves(const int fd, struct map_session_data *sd, * *------------------------------------------ */ -int atcommand_summon(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_summon(const int, struct map_session_data *sd, + const char *, const char *message) { char name[100]; int mob_id = 0; @@ -7720,9 +7612,8 @@ int atcommand_summon(const int fd, struct map_session_data *sd, * for short periods of time *------------------------------------------ */ -int -atcommand_adjcmdlvl(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_adjcmdlvl(const int fd, struct map_session_data *, + const char *, const char *message) { int i, newlev; char cmd[100]; @@ -7754,9 +7645,8 @@ atcommand_adjcmdlvl(const int fd, struct map_session_data *sd, * for short periods of time *------------------------------------------ */ -int -atcommand_adjgmlvl(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_adjgmlvl(const int fd, struct map_session_data *, + const char *, const char *message) { int newlev; char user[100]; @@ -7786,9 +7676,8 @@ atcommand_adjgmlvl(const int fd, struct map_session_data *sd, * gonna scream! *------------------------------------------ */ -int -atcommand_trade(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_trade(const int, struct map_session_data *sd, + const char *, const char *message) { struct map_session_data *pl_sd = NULL; @@ -7806,8 +7695,8 @@ atcommand_trade(const int fd, struct map_session_data *sd, * @unmute [Valaris] *=========================== */ -int atcommand_unmute(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_unmute(const int, struct map_session_data *sd, + const char *, const char *message) { struct map_session_data *pl_sd = NULL; if (!message || !*message) @@ -7829,7 +7718,8 @@ int atcommand_unmute(const int fd, struct map_session_data *sd, /* Magic atcommands by Fate */ -static SkillID magic_skills[] = +static +SkillID magic_skills[] = { TMW_MAGIC, TMW_MAGIC_LIFE, @@ -7842,7 +7732,8 @@ static SkillID magic_skills[] = constexpr size_t magic_skills_nr = sizeof(magic_skills) / sizeof(magic_skills[0]); -static const char *magic_skill_names[magic_skills_nr] = +static +const char *magic_skill_names[magic_skills_nr] = { "magic", "life", @@ -7852,9 +7743,8 @@ static const char *magic_skill_names[magic_skills_nr] = "astral" }; -int -atcommand_magic_info(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_magic_info(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; char buf[200]; @@ -7890,15 +7780,15 @@ atcommand_magic_info(const int fd, struct map_session_data *sd, return -1; } -static void set_skill(struct map_session_data *sd, SkillID i, int level) +static +void set_skill(struct map_session_data *sd, SkillID i, int level) { sd->status.skill[i].id = level ? i : SkillID(); sd->status.skill[i].lv = level; } -int -atcommand_set_magic(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_set_magic(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; char magic_type[20]; @@ -7955,16 +7845,15 @@ atcommand_set_magic(const int fd, struct map_session_data *sd, return -1; } -int -atcommand_log(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_log(const int, struct map_session_data *, + const char *, const char *) { - return 0; // only used for (implicit) logging + return 0; + // only used for (implicit) logging } -int -atcommand_tee(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_tee(const int, struct map_session_data *sd, + const char *, const char *message) { char *data = (char *)malloc(strlen(message) + 28); strcpy(data, sd->status.name); @@ -7974,17 +7863,15 @@ atcommand_tee(const int fd, struct map_session_data *sd, return 0; } -int -atcommand_invisible(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_invisible(const int, struct map_session_data *sd, + const char *, const char *) { pc_invisibility(sd, 1); return 0; } -int -atcommand_visible(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_visible(const int, struct map_session_data *sd, + const char *, const char *) { pc_invisibility(sd, 0); return 0; @@ -7992,11 +7879,9 @@ atcommand_visible(const int fd, struct map_session_data *sd, static int atcommand_jump_iterate(const int fd, struct map_session_data *sd, - const char *command, const char *message, - struct map_session_data *(*get_start)(void), - struct map_session_data *(*get_next)(struct - map_session_data - * current)) + const char *, const char *, + struct map_session_data *(*get_start)(void), + struct map_session_data *(*get_next)(struct map_session_data*)) { char output[200]; struct map_session_data *pl_sd; @@ -8041,8 +7926,7 @@ int atcommand_jump_iterate(const int fd, struct map_session_data *sd, return 0; } -int -atcommand_iterate_forward_over_players(const int fd, +int atcommand_iterate_forward_over_players(const int fd, struct map_session_data *sd, const char *command, const char *message) @@ -8052,8 +7936,7 @@ atcommand_iterate_forward_over_players(const int fd, map_get_next_session); } -int -atcommand_iterate_backwards_over_players(const int fd, +int atcommand_iterate_backwards_over_players(const int fd, struct map_session_data *sd, const char *command, const char *message) @@ -8064,7 +7947,7 @@ atcommand_iterate_backwards_over_players(const int fd, } int atcommand_wgm(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *message) { if (tmw_CheckChatSpam(sd, message)) return 0; @@ -8076,8 +7959,8 @@ int atcommand_wgm(const int fd, struct map_session_data *sd, } -int atcommand_skillpool_info(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skillpool_info(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; struct map_session_data *pl_sd; @@ -8131,8 +8014,8 @@ int atcommand_skillpool_info(const int fd, struct map_session_data *sd, return 0; } -int atcommand_skillpool_focus(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skillpool_focus(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; int skill_; @@ -8160,8 +8043,8 @@ int atcommand_skillpool_focus(const int fd, struct map_session_data *sd, return 0; } -int atcommand_skillpool_unfocus(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skillpool_unfocus(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; int skill_; @@ -8189,8 +8072,8 @@ int atcommand_skillpool_unfocus(const int fd, struct map_session_data *sd, return 0; } -int atcommand_skill_learn(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_skill_learn(const int fd, struct map_session_data *, + const char *, const char *message) { char character[100]; int skill_, level; @@ -8217,8 +8100,8 @@ int atcommand_skill_learn(const int fd, struct map_session_data *sd, return 0; } -int atcommand_ipcheck(const int fd, struct map_session_data *sd, - const char *command, const char *message) +int atcommand_ipcheck(const int fd, struct map_session_data *, + const char *, const char *message) { struct map_session_data *pl_sd; struct sockaddr_in sai; @@ -8279,7 +8162,7 @@ int atcommand_ipcheck(const int fd, struct map_session_data *sd, } int atcommand_doomspot(const int fd, struct map_session_data *sd, - const char *command, const char *message) + const char *, const char *) { struct map_session_data *pl_sd; int i; diff --git a/src/map/atcommand.hpp b/src/map/atcommand.hpp index d22b71a..86db2a5 100644 --- a/src/map/atcommand.hpp +++ b/src/map/atcommand.hpp @@ -1,4 +1,3 @@ -// $Id: atcommand.h 148 2004-09-30 14:05:37Z MouseJstr $ #ifndef ATCOMMAND_HPP #define ATCOMMAND_HPP @@ -139,7 +138,6 @@ enum AtCommandType AtCommand_Char_Storage_List, // by Yor AtCommand_Char_Cart_List, // by Yor AtCommand_AddWarp, // by MouseJstr - AtCommand_Follow, // by MouseJstr AtCommand_SkillOn, // by MouseJstr AtCommand_SkillOff, // by MouseJstr AtCommand_Killer, // by MouseJstr @@ -147,9 +145,6 @@ enum AtCommandType AtCommand_Killable, // by MouseJstr AtCommand_CharKillable, // by MouseJstr AtCommand_Chareffect, // by MouseJstr - AtCommand_Chardye, // by MouseJstr - AtCommand_Charhairstyle, // by MouseJstr - AtCommand_Charhaircolor, // by MouseJstr AtCommand_Dropall, // by MouseJstr AtCommand_Chardropall, // by MouseJstr AtCommand_Storeall, // by MouseJstr @@ -181,7 +176,7 @@ enum AtCommandType AtCommand_DoomSpot, // end AtCommand_Unknown, - AtCommand_MAX + AtCommand_MAX, }; typedef enum AtCommandType AtCommandType; @@ -215,4 +210,4 @@ void log_atcommand(struct map_session_data *sd, const char *fmt, ...); __attribute__((format(printf, 1, 2))) void gm_log(const char *fmt, ...); -#endif +#endif // ATCOMMAND_HPP diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 126b752..14ef933 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -1,13 +1,14 @@ -// $Id: battle.c,v 1.10 2004/09/29 21:08:17 Akitasha Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - #include "battle.hpp" -#include "../common/timer.hpp" +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> + +#include "../common/mt_rand.hpp" #include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "clif.hpp" #include "itemdb.hpp" @@ -15,12 +16,6 @@ #include "mob.hpp" #include "pc.hpp" #include "skill.hpp" -#include "../common/socket.hpp" -#include "../common/mt_rand.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif int attr_fix_table[4][10][10]; @@ -31,7 +26,8 @@ struct Battle_Config battle_config; * 戻りは整数で0以上 *------------------------------------------ */ -static int distance(int x0, int y0, int x1, int y1) +static +int distance(int x0, int y0, int x1, int y1) { int dx, dy; @@ -1005,7 +1001,7 @@ int battle_get_adelay(struct block_list *bl) else { eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(bl); - int adelay = 4000, aspd_rate = 100, i; + int adelay = 4000, aspd_rate = 100; if (bl->type == BL_MOB && (struct mob_data *) bl) adelay = ((struct mob_data *) bl)->stats[MOB_ADELAY]; @@ -1081,7 +1077,7 @@ int battle_get_amotion(struct block_list *bl) else { eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(bl); - int amotion = 2000, aspd_rate = 100, i; + int amotion = 2000, aspd_rate = 100; if (bl->type == BL_MOB && (struct mob_data *) bl) amotion = mob_db[((struct mob_data *) bl)->mob_class].amotion; @@ -1423,7 +1419,7 @@ struct battle_delay_damage_ int flag; }; static -void battle_delay_damage_sub(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void battle_delay_damage_sub(timer_id, tick_t, custom_id_t id, custom_data_t data) { struct battle_delay_damage_ *dat = (struct battle_delay_damage_ *) data; if (dat && map_id2bl(id) == dat->src && dat->target->prev != NULL) @@ -1452,7 +1448,6 @@ int battle_delay_damage(unsigned int tick, struct block_list *src, int battle_damage(struct block_list *bl, struct block_list *target, int damage, int flag) { - struct map_session_data *sd = NULL; eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(target); short *sc_count; int i; @@ -1469,9 +1464,6 @@ int battle_damage(struct block_list *bl, struct block_list *target, { if (bl->prev == NULL) return 0; - - if (bl->type == BL_PC) - sd = (struct map_session_data *) bl; } if (damage < 0) @@ -1608,17 +1600,15 @@ int battle_attr_fix(int damage, int atk_elem, int def_elem) */ int battle_calc_damage(struct block_list *src, struct block_list *bl, int damage, int div_, - SkillID skill_num, int skill_lv, int flag) + SkillID skill_num, int, int flag) { struct map_session_data *sd = NULL; struct mob_data *md = NULL; eptr<struct status_change, StatusChange> sc_data; short *sc_count; - int class_; nullpo_retr(0, bl); - class_ = battle_get_class(bl); if (bl->type == BL_MOB) md = (struct mob_data *) bl; else @@ -1961,7 +1951,8 @@ int battle_addmastery(struct map_session_data *sd, struct block_list *target, return (damage); } -static struct Damage battle_calc_mob_weapon_attack(struct block_list *src, +static +struct Damage battle_calc_mob_weapon_attack(struct block_list *src, struct block_list *target, SkillID skill_num, int skill_lv, int wflag) @@ -1969,7 +1960,7 @@ static struct Damage battle_calc_mob_weapon_attack(struct block_list *src, struct map_session_data *tsd = NULL; struct mob_data *md = (struct mob_data *) src, *tmd = NULL; int hitrate, flee, cri = 0, atkmin, atkmax; - int luk, target_count = 1; + int target_count = 1; int def1 = battle_get_def(target); int def2 = battle_get_def2(target); int t_vit = battle_get_vit(target); @@ -1977,10 +1968,8 @@ static struct Damage battle_calc_mob_weapon_attack(struct block_list *src, int damage, damage2 = 0, type, div_, blewcount = skill_get_blewcount(skill_num, skill_lv); int flag, skill, ac_flag = 0, dmg_lv = 0; - int t_mode = 0, t_race = 0, t_size = 1, s_race = 0, s_ele = 0; + int t_mode = 0, t_size = 1, s_race = 0, s_ele = 0; eptr<struct status_change, StatusChange> sc_data, t_sc_data; - short *sc_count; - short *option, *opt1, *opt2; //return前の処理があるので情報出力部のみ変更 if (src == NULL || target == NULL || md == NULL) @@ -1993,17 +1982,12 @@ static struct Damage battle_calc_mob_weapon_attack(struct block_list *src, s_race = battle_get_race(src); s_ele = battle_get_attack_element(src); sc_data = battle_get_sc_data(src); - sc_count = battle_get_sc_count(src); - option = battle_get_option(src); - opt1 = battle_get_opt1(src); - opt2 = battle_get_opt2(src); // ターゲット if (target->type == BL_PC) tsd = (struct map_session_data *) target; else if (target->type == BL_MOB) tmd = (struct mob_data *) target; - t_race = battle_get_race(target); t_size = battle_get_size(target); t_mode = battle_get_mode(target); t_sc_data = battle_get_sc_data(target); @@ -2075,8 +2059,6 @@ static struct Damage battle_calc_mob_weapon_attack(struct block_list *src, type = 0; // normal div_ = 1; // single attack - luk = battle_get_luk(src); - if (battle_config.enemy_str) damage = battle_get_baseatk(src); else @@ -2621,7 +2603,8 @@ int battle_is_unarmed(struct block_list *bl) * PCの武器による攻撃 *------------------------------------------------------------------------- */ -static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, +static +struct Damage battle_calc_pc_weapon_attack(struct block_list *src, struct block_list *target, SkillID skill_num, int skill_lv, int wflag) @@ -2630,21 +2613,19 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, NULL; struct mob_data *tmd = NULL; int hitrate, flee, cri = 0, atkmin, atkmax; - int dex, luk, target_count = 1; + int dex, target_count = 1; int def1 = battle_get_def(target); int def2 = battle_get_def2(target); int t_vit = battle_get_vit(target); struct Damage wd; - int damage, damage2, damage3 = 0, damage4 = 0, type, div_, blewcount = + int damage, damage2, damage4 = 0, type, div_, blewcount = skill_get_blewcount(skill_num, skill_lv); int flag, skill, dmg_lv = 0; int t_mode = 0, t_race = 0, t_size = 1, s_race = 7, s_ele = 0; eptr<struct status_change, StatusChange> sc_data, t_sc_data; - short *sc_count; - short *option, *opt1, *opt2; int atkmax_ = 0, atkmin_ = 0, s_ele_; //二刀流用 int watk, watk_, cardfix, t_ele; - int da = 0, i, t_class, ac_flag = 0; + int da = 0, t_class, ac_flag = 0; int idef_flag = 0, idef_flag_ = 0; int target_distance; @@ -2661,10 +2642,6 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, s_ele = battle_get_attack_element(src); //属性 s_ele_ = battle_get_attack_element2(src); //左手属性 sc_data = battle_get_sc_data(src); //ステータス異常 - sc_count = battle_get_sc_count(src); //ステータス異常の数 - option = battle_get_option(src); //鷹とかペコとかカートとか - opt1 = battle_get_opt1(src); //石化、凍結、スタン、睡眠、暗闇 - opt2 = battle_get_opt2(src); //毒、呪い、沈黙、暗闇? if (skill_num != CR_GRANDCROSS) //グランドクロスでないなら sd->state.attack_type = BF_WEAPON; //攻撃タイプは武器攻撃 @@ -2753,7 +2730,6 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, } dex = battle_get_dex(src); //DEX - luk = battle_get_luk(src); //LUK watk = battle_get_atk(src); //ATK watk_ = battle_get_atk_(src); //ATK左手 @@ -3127,19 +3103,22 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, case KN_BRANDISHSPEAR: // ブランディッシュスピア damage = damage * (100 + 20 * skill_lv) / 100; damage2 = damage2 * (100 + 20 * skill_lv) / 100; - if (skill_lv > 3 && wflag == 1) - damage3 += damage / 2; - if (skill_lv > 6 && wflag == 1) - damage3 += damage / 4; - if (skill_lv > 9 && wflag == 1) - damage3 += damage / 8; - if (skill_lv > 6 && wflag == 2) - damage3 += damage / 2; - if (skill_lv > 9 && wflag == 2) - damage3 += damage / 4; - if (skill_lv > 9 && wflag == 3) - damage3 += damage / 2; - damage += damage3; + { + int damage3 = 0; + if (skill_lv > 3 && wflag == 1) + damage3 += damage / 2; + if (skill_lv > 6 && wflag == 1) + damage3 += damage / 4; + if (skill_lv > 9 && wflag == 1) + damage3 += damage / 8; + if (skill_lv > 6 && wflag == 2) + damage3 += damage / 2; + if (skill_lv > 9 && wflag == 2) + damage3 += damage / 4; + if (skill_lv > 9 && wflag == 3) + damage3 += damage / 2; + damage += damage3; + } if (skill_lv > 3 && wflag == 1) damage4 += damage2 / 2; if (skill_lv > 6 && wflag == 1) @@ -3426,8 +3405,7 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, case PA_SACRIFICE: if (sd) { - int hp, mhp, damage3; - hp = battle_get_hp(src); + int mhp, damage3; mhp = battle_get_max_hp(src); damage3 = mhp * ((skill_lv / 2) + (50 / 100)) / 100; damage = @@ -3772,7 +3750,7 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, } //特定Class用補正処理(少女の日記→ボンゴン用?) t_class = battle_get_class(target); - for (i = 0; i < sd->add_damage_class_count; i++) + for (int i = 0; i < sd->add_damage_class_count; i++) { if (sd->add_damage_classid[i] == t_class) { @@ -3797,7 +3775,7 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, cardfix = cardfix * (100 + sd->addrace_[11]) / 100; //ボス以外モンスターに追加ダメージ左手 } //特定Class用補正処理左手(少女の日記→ボンゴン用?) - for (i = 0; i < sd->add_damage_class_count_; i++) + for (int i = 0; i < sd->add_damage_class_count_; i++) { if (sd->add_damage_classid_[i] == t_class) { @@ -3810,6 +3788,7 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, //カードによるダメージ増加処理(左手)ここまで // -- moonsoul (cardfix for magic damage portion of ASC_BREAKER) + int damage3 = 0; if (skill_num == ASC_BREAKER) damage3 = damage3 * cardfix / 100; @@ -3824,7 +3803,7 @@ static struct Damage battle_calc_pc_weapon_attack(struct block_list *src, else cardfix = cardfix * (100 - tsd->subrace[11]) / 100; //ボス以外からの攻撃はダメージ減少 //特定Class用補正処理左手(少女の日記→ボンゴン用?) - for (i = 0; i < tsd->add_def_class_count; i++) + for (int i = 0; i < tsd->add_def_class_count; i++) { if (tsd->add_def_classid[i] == sd->status.pc_class) { @@ -4144,7 +4123,6 @@ struct Damage battle_calc_magic_attack(struct block_list *bl, int ele = 0, race = 7, t_ele = 0, t_race = 7, t_mode = 0, cardfix, t_class, i; struct map_session_data *sd = NULL, *tsd = NULL; - struct mob_data *tmd = NULL; //return前の処理があるので情報出力部のみ変更 if (bl == NULL || target == NULL) @@ -4173,8 +4151,6 @@ struct Damage battle_calc_magic_attack(struct block_list *bl, } if (target->type == BL_PC) tsd = (struct map_session_data *) target; - else if (target->type == BL_MOB) - tmd = (struct mob_data *) target; aflag = BF_MAGIC | BF_LONG | BF_SKILL; diff --git a/src/map/battle.hpp b/src/map/battle.hpp index 50c3195..aa4dd91 100644 --- a/src/map/battle.hpp +++ b/src/map/battle.hpp @@ -1,8 +1,8 @@ -// $Id: battle.h,v 1.6 2004/09/29 21:08:17 Akitasha Exp $ #ifndef BATTLE_HPP #define BATTLE_HPP #include "../common/utils.hpp" + #include "skill.t.hpp" // ダメージ @@ -343,4 +343,4 @@ extern struct Battle_Config int battle_config_read(const char *cfgName); -#endif +#endif // BATTLE_HPP diff --git a/src/map/chat.cpp b/src/map/chat.cpp index 9078ea0..89ee992 100644 --- a/src/map/chat.cpp +++ b/src/map/chat.cpp @@ -1,19 +1,16 @@ -// $Id: chat.c,v 1.2 2004/09/22 02:59:47 Akitasha Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> +#include "chat.hpp" + +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/db.hpp" #include "../common/nullpo.hpp" -#include "map.hpp" + #include "clif.hpp" -#include "pc.hpp" -#include "chat.hpp" +#include "map.hpp" #include "npc.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +#include "pc.hpp" int chat_triggerevent(struct chat_data *cd); diff --git a/src/map/chat.hpp b/src/map/chat.hpp index 5ffff36..9768343 100644 --- a/src/map/chat.hpp +++ b/src/map/chat.hpp @@ -1,4 +1,3 @@ -// $Id: chat.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef CHAT_HPP #define CHAT_HPP @@ -22,4 +21,4 @@ int chat_npckickall(struct chat_data *cd); int do_final_chat(void); -#endif +#endif // CHAT_HPP diff --git a/src/map/chrif.cpp b/src/map/chrif.cpp index af5e1e1..6f5278e 100644 --- a/src/map/chrif.cpp +++ b/src/map/chrif.cpp @@ -1,35 +1,31 @@ -// $Id: chrif.c,v 1.6 2004/09/25 11:39:17 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#ifdef LCCWIN32 -#include <winsock.h> -#else -#include <unistd.h> -#include <sys/socket.h> -#include <netinet/in.h> +#include "chrif.hpp" + #include <arpa/inet.h> -#endif +#include <netinet/in.h> +#include <sys/socket.h> #include <sys/types.h> -#include <time.h> +#include <unistd.h> + +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> + +#include "../common/nullpo.hpp" #include "../common/socket.hpp" #include "../common/timer.hpp" -#include "map.hpp" + #include "battle.hpp" -#include "chrif.hpp" #include "clif.hpp" #include "intif.hpp" +#include "itemdb.hpp" +#include "map.hpp" #include "npc.hpp" #include "pc.hpp" -#include "../common/nullpo.hpp" -#include "itemdb.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif -static const int packet_len_table[0x20] = { +static +const int packet_len_table[0x20] = { 60, 3, 10, 27, 22, -1, 6, -1, // 2af8-2aff 6, -1, 18, 7, -1, 49, 44, 0, // 2b00-2b07 6, 30, -1, 10, 86, 7, 44, 34, // 2b08-2b0f @@ -38,11 +34,16 @@ static const int packet_len_table[0x20] = { int char_fd; int srvinfo; -static char char_ip_str[16]; -static int char_ip; -static int char_port = 6121; -static char userid[24], passwd[24]; -static int chrif_state; +static +char char_ip_str[16]; +static +int char_ip; +static +int char_port = 6121; +static +char userid[24], passwd[24]; +static +int chrif_state; // 設定ファイル読み込み関係 /*========================================== @@ -1024,7 +1025,8 @@ int chrif_char_offline(struct map_session_data *sd) *---------------------------------------- */ -static void ladmin_itemfrob_fix_item(int source, int dest, struct item *item) +static +void ladmin_itemfrob_fix_item(int source, int dest, struct item *item) { if (item && item->nameid == source) { @@ -1100,10 +1102,8 @@ void ladmin_itemfrob_c2(struct block_list *bl, int source_id, int dest_id) } static -void ladmin_itemfrob_c(struct block_list *bl, va_list va_args) +void ladmin_itemfrob_c(struct block_list *bl, int source_id, int dest_id) { - int source_id = va_arg(va_args, int); - int dest_id = va_arg(va_args, int); ladmin_itemfrob_c2(bl, source_id, dest_id); } @@ -1115,8 +1115,7 @@ void ladmin_itemfrob(int fd) struct block_list *bl = (struct block_list *) map_get_first_session(); // flooritems - map_foreachobject(ladmin_itemfrob_c, 0 /* any object */ , source_id, - dest_id); + map_foreachobject(std::bind(ladmin_itemfrob_c, ph::_1, source_id, dest_id), 0 /* any object */); // player characters (and, hopefully, mobs) while (bl->next) @@ -1256,7 +1255,7 @@ void chrif_parse(int fd) *------------------------------------------ */ static -void send_users_tochar(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void send_users_tochar(timer_id, tick_t, custom_id_t, custom_data_t) { int users = 0, i; struct map_session_data *sd; @@ -1287,7 +1286,7 @@ void send_users_tochar(timer_id tid, tick_t tick, custom_id_t id, custom_data_t *------------------------------------------ */ static -void check_connect_char_server(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void check_connect_char_server(timer_id, tick_t, custom_id_t, custom_data_t) { if (char_fd <= 0 || session[char_fd] == NULL) { diff --git a/src/map/chrif.hpp b/src/map/chrif.hpp index 93f3e00..97debb8 100644 --- a/src/map/chrif.hpp +++ b/src/map/chrif.hpp @@ -1,4 +1,3 @@ -// $Id: chrif.h,v 1.3 2004/09/25 11:39:17 MouseJstr Exp $ #ifndef CHRIF_HPP #define CHRIF_HPP @@ -33,4 +32,4 @@ int chrif_send_divorce(int char_id); int do_init_chrif (void); -#endif +#endif // CHRIF_HPP diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 0b95208..a5d756a 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -1,35 +1,30 @@ -// $Id: clif.c 164 2004-10-01 16:46:58Z $ - -#define DUMP_UNKNOWN_PACKET 1 +#include "clif.hpp" -#include <stdio.h> -#include <ctype.h> -#include <stdlib.h> -#include <string.h> -#include <stdarg.h> +#include <arpa/inet.h> +#include <netinet/in.h> +#include <sys/socket.h> #include <sys/types.h> -#ifdef LCCWIN32 -#include <winsock.h> -#else + #include <unistd.h> -#include <sys/socket.h> -#include <netinet/in.h> -#include <arpa/inet.h> -#endif -#include <time.h> +#include <cctype> +#include <stdarg.h> // needs justification for <cstdarg> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> + +#include "../common/md5calc.hpp" +#include "../common/mt_rand.hpp" +#include "../common/nullpo.hpp" #include "../common/socket.hpp" #include "../common/timer.hpp" #include "../common/version.hpp" -#include "../common/nullpo.hpp" -#include "../common/md5calc.hpp" -#include "../common/mt_rand.hpp" #include "atcommand.hpp" #include "battle.hpp" #include "chat.hpp" #include "chrif.hpp" -#include "clif.hpp" #include "intif.hpp" #include "itemdb.hpp" #include "magic.hpp" @@ -44,14 +39,13 @@ #include "tmw.hpp" #include "trade.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +#define DUMP_UNKNOWN_PACKET 1 #define STATE_BLIND 0x10 #define EMOTE_IGNORED 0x0e -static const int packet_len_table[0x220] = { +static +const int packet_len_table[0x220] = { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -115,7 +109,7 @@ enum PARTY_SAMEMAP_WOS, PARTY_AREA, PARTY_AREA_WOS, - SELF + SELF, }; #define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+= (pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; } @@ -124,9 +118,12 @@ enum #define WFIFOPOS(fd,pos,x,y) { WBUFPOS(WFIFOP(fd,pos),0,x,y); } #define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } -static char map_ip_str[16]; -static struct in_addr map_ip; -static int map_port = 5121; +static +char map_ip_str[16]; +static +struct in_addr map_ip; +static +int map_port = 5121; int map_fd; char talkie_mes[80]; @@ -190,24 +187,22 @@ int clif_countusers(void) * 全てのclientに対してfunc()実行 *------------------------------------------ */ -int clif_foreachclient(int(*func)(struct map_session_data *, va_list), ...) +int clif_foreachclient(std::function<void(struct map_session_data *)> func) { int i; - va_list ap; struct map_session_data *sd; - va_start(ap, func); for (i = 0; i < fd_max; i++) { if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) && sd && sd->state.auth) - func(sd, ap); + func(sd); } - va_end(ap); return 0; } -static int is_deaf(struct block_list *bl) +static +int is_deaf(struct block_list *bl) { struct map_session_data *sd = (struct map_session_data *) bl; if (!bl || bl->type != BL_PC) @@ -215,10 +210,12 @@ static int is_deaf(struct block_list *bl) return sd->special_state.deaf; } -static void clif_emotion_towards(struct block_list *bl, +static +void clif_emotion_towards(struct block_list *bl, struct block_list *target, int type); -static char *clif_validate_chat(struct map_session_data *sd, int type, +static +char *clif_validate_chat(struct map_session_data *sd, int type, char **message, size_t *message_len); /*========================================== @@ -226,22 +223,11 @@ static char *clif_validate_chat(struct map_session_data *sd, int type, *------------------------------------------ */ static -void clif_send_sub(struct block_list *bl, va_list ap) +void clif_send_sub(struct block_list *bl, const unsigned char *buf, int len, + struct block_list *src_bl, int type) { - unsigned char *buf; - int len; - struct block_list *src_bl; - int type; - struct map_session_data *sd; - nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = (struct map_session_data *) bl); - - buf = va_arg(ap, unsigned char *); - len = va_arg(ap, int); - nullpo_retv(src_bl = va_arg(ap, struct block_list *)); - type = va_arg(ap, int); + struct map_session_data *sd = (struct map_session_data *) bl; switch (type) { @@ -368,16 +354,14 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, int type) case AREA_WOS: case AREA_WOC: case AREA_WOSC: - map_foreachinarea(clif_send_sub, bl->m, bl->x - AREA_SIZE, - bl->y - AREA_SIZE, bl->x + AREA_SIZE, - bl->y + AREA_SIZE, BL_PC, buf, len, bl, type); + map_foreachinarea(std::bind(clif_send_sub, ph::_1, buf, len, bl, type), + bl->m, bl->x - AREA_SIZE, bl->y - AREA_SIZE, + bl->x + AREA_SIZE, bl->y + AREA_SIZE, BL_PC); break; case AREA_CHAT_WOC: - map_foreachinarea(clif_send_sub, bl->m, bl->x - (AREA_SIZE), - bl->y - (AREA_SIZE), - bl->x + (AREA_SIZE), - bl->y + (AREA_SIZE), BL_PC, buf, len, bl, - AREA_CHAT_WOC); + map_foreachinarea(std::bind(clif_send_sub, ph::_1, buf, len, bl, AREA_CHAT_WOC), + bl->m, bl->x - (AREA_SIZE), bl->y - (AREA_SIZE), + bl->x + (AREA_SIZE), bl->y + (AREA_SIZE), BL_PC); break; case CHAT: case CHAT_WOS: @@ -562,7 +546,8 @@ int clif_charselectok(int id) * *------------------------------------------ */ -static int clif_set009e(struct flooritem_data *fitem, uint8_t *buf) +static +int clif_set009e(struct flooritem_data *fitem, uint8_t *buf) { int view; @@ -656,7 +641,8 @@ int clif_clearchar(struct block_list *bl, int type) return 0; } -static void clif_clearchar_delay_sub(timer_id tid, tick_t tick, custom_id_t id, +static +void clif_clearchar_delay_sub(timer_id, tick_t, custom_id_t id, custom_data_t data) { struct block_list *bl = (struct block_list *) id; @@ -694,7 +680,8 @@ int clif_clearchar_id(int id, int type, int fd) } /* -static int current_weapon(struct map_session_data *sd) +static +int current_weapon(struct map_session_data *sd) { if (sd->attack_spell_override) return sd->attack_spell_look_override; @@ -708,7 +695,8 @@ static int current_weapon(struct map_session_data *sd) * *------------------------------------------ */ -static int clif_set0078(struct map_session_data *sd, unsigned char *buf) +static +int clif_set0078(struct map_session_data *sd, unsigned char *buf) { int level = 0; @@ -798,7 +786,8 @@ static int clif_set0078(struct map_session_data *sd, unsigned char *buf) * *------------------------------------------ */ -static int clif_set007b(struct map_session_data *sd, unsigned char *buf) +static +int clif_set007b(struct map_session_data *sd, unsigned char *buf) { int level = 0; nullpo_retr(0, sd); @@ -945,7 +934,8 @@ int clif_mob_equip(struct mob_data *md, int nameid) * MOB表示1 *------------------------------------------ */ -static int clif_mob0078(struct mob_data *md, unsigned char *buf) +static +int clif_mob0078(struct mob_data *md, unsigned char *buf) { int level; @@ -992,7 +982,8 @@ static int clif_mob0078(struct mob_data *md, unsigned char *buf) * MOB表示2 *------------------------------------------ */ -static int clif_mob007b(struct mob_data *md, unsigned char *buf) +static +int clif_mob007b(struct mob_data *md, unsigned char *buf) { int level; @@ -1040,7 +1031,8 @@ static int clif_mob007b(struct mob_data *md, unsigned char *buf) * *------------------------------------------ */ -static int clif_npc0078(struct npc_data *nd, unsigned char *buf) +static +int clif_npc0078(struct npc_data *nd, unsigned char *buf) { nullpo_retr(0, nd); @@ -1062,7 +1054,8 @@ static int clif_npc0078(struct npc_data *nd, unsigned char *buf) * *------------------------------------------ */ -static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) +static +int clif_set01e1(struct map_session_data *sd, unsigned char *buf) { nullpo_retr(0, sd); @@ -1077,7 +1070,8 @@ static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) * *------------------------------------------ */ -static int clif_set0192(int fd, int m, int x, int y, int type) +static +int clif_set0192(int fd, int m, int x, int y, int type) { WFIFOW(fd, 0) = 0x192; WFIFOW(fd, 2) = x; @@ -1090,7 +1084,8 @@ static int clif_set0192(int fd, int m, int x, int y, int type) } /* These indices are derived from equip_pos in pc.c and some guesswork */ -static int equip_points[LOOK_LAST + 1] = { +static +int equip_points[LOOK_LAST + 1] = { -1, /* 0: base */ -1, /* 1: hair */ 9, /* 2: weapon */ @@ -1209,8 +1204,7 @@ int clif_spawnnpc(struct npc_data *nd) return 0; } -int -clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id) +int clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id) { int fd; @@ -1327,14 +1321,11 @@ int clif_walkok(struct map_session_data *sd) */ int clif_movechar(struct map_session_data *sd) { - int fd; int len; unsigned char buf[256]; nullpo_retr(0, sd); - fd = sd->fd; - len = clif_set007b(sd, buf); if (sd->disguise > 23 && sd->disguise < 4001) @@ -1357,7 +1348,7 @@ int clif_movechar(struct map_session_data *sd) *------------------------------------------ */ static -void clif_quitsave(int fd, struct map_session_data *sd) +void clif_quitsave(int, struct map_session_data *sd) { map_quit(sd); } @@ -1366,7 +1357,8 @@ void clif_quitsave(int fd, struct map_session_data *sd) * *------------------------------------------ */ -static void clif_waitclose(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void clif_waitclose(timer_id, tick_t, custom_id_t id, custom_data_t) { if (session[id]) session[id]->eof = 1; @@ -3203,8 +3195,7 @@ int clif_storageclose(struct map_session_data *sd) return 0; } -void -clif_changelook_accessories(struct block_list *bl, +void clif_changelook_accessories(struct block_list *bl, struct map_session_data *dest) { int i; @@ -3572,14 +3563,9 @@ int clif_01ac(struct block_list *bl) *------------------------------------------ */ static -void clif_getareachar(struct block_list *bl, va_list ap) +void clif_getareachar(struct block_list *bl, struct map_session_data *sd) { - struct map_session_data *sd; - nullpo_retv(bl); - nullpo_retv(ap); - - sd = va_arg(ap, struct map_session_data *); switch (bl->type) { @@ -3611,13 +3597,12 @@ void clif_getareachar(struct block_list *bl, va_list ap) * *------------------------------------------ */ -void clif_pcoutsight(struct block_list *bl, va_list ap) +void clif_pcoutsight(struct block_list *bl, struct map_session_data *sd) { - struct map_session_data *sd, *dstsd; + struct map_session_data *dstsd; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = va_arg(ap, struct map_session_data *)); + nullpo_retv(sd); switch (bl->type) { @@ -3656,13 +3641,12 @@ void clif_pcoutsight(struct block_list *bl, va_list ap) * *------------------------------------------ */ -void clif_pcinsight(struct block_list *bl, va_list ap) +void clif_pcinsight(struct block_list *bl, struct map_session_data *sd) { - struct map_session_data *sd, *dstsd; + struct map_session_data *dstsd; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = va_arg(ap, struct map_session_data *)); + nullpo_retv(sd); switch (bl->type) { @@ -3693,14 +3677,12 @@ void clif_pcinsight(struct block_list *bl, va_list ap) * *------------------------------------------ */ -void clif_moboutsight(struct block_list *bl, va_list ap) +void clif_moboutsight(struct block_list *bl, struct mob_data *md) { struct map_session_data *sd; - struct mob_data *md; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = va_arg(ap, struct mob_data *)); + nullpo_retv(md); if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) { @@ -3712,15 +3694,13 @@ void clif_moboutsight(struct block_list *bl, va_list ap) * *------------------------------------------ */ -void clif_mobinsight(struct block_list *bl, va_list ap) +void clif_mobinsight(struct block_list *bl, struct mob_data *md) { struct map_session_data *sd; - struct mob_data *md; nullpo_retv(bl); - nullpo_retv(ap); + nullpo_retv(md); - md = va_arg(ap, struct mob_data *); if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) { clif_getareachar_mob(sd, md); @@ -4389,7 +4369,7 @@ int clif_send0199(int m, int type) * 精錬エフェクトを送信する *------------------------------------------ */ -int clif_refine(int fd, struct map_session_data *sd, int fail, int index, +int clif_refine(int fd, struct map_session_data *, int fail, int index, int val) { WFIFOW(fd, 0) = 0x188; @@ -4642,7 +4622,7 @@ int clif_item_skill(struct map_session_data *sd, SkillID skillid, int skilllv, *------------------------------------------ */ int clif_cart_additem(struct map_session_data *sd, int n, int amount, - int fail) + int) { int view, j, fd; unsigned char *buf; @@ -5073,7 +5053,7 @@ int clif_party_message(struct party *p, int account_id, const char *mes, int len * パーティ座標通知 *------------------------------------------ */ -int clif_party_xy(struct party *p, struct map_session_data *sd) +int clif_party_xy(struct party *, struct map_session_data *sd) { unsigned char buf[16]; @@ -5093,7 +5073,7 @@ int clif_party_xy(struct party *p, struct map_session_data *sd) * パーティHP通知 *------------------------------------------ */ -int clif_party_hp(struct party *p, struct map_session_data *sd) +int clif_party_hp(struct party *, struct map_session_data *sd) { unsigned char buf[16]; @@ -5233,7 +5213,7 @@ int clif_autospell(struct map_session_data *sd, int skilllv) * ディボーションの青い糸 *------------------------------------------ */ -int clif_devotion(struct map_session_data *sd, int target) +int clif_devotion(struct map_session_data *sd, int) { unsigned char buf[56]; int n; @@ -5403,7 +5383,8 @@ void clif_emotion(struct block_list *bl, int type) clif_send(buf, packet_len_table[0xc0], bl, AREA); } -static void clif_emotion_towards(struct block_list *bl, +static +void clif_emotion_towards(struct block_list *bl, struct block_list *target, int type) { unsigned char buf[8]; @@ -5485,7 +5466,7 @@ void clif_callpartner(struct map_session_data *sd) * 座る *------------------------------------------ */ -void clif_sitting(int fd, struct map_session_data *sd) +void clif_sitting(int, struct map_session_data *sd) { unsigned char buf[64]; @@ -5555,46 +5536,6 @@ int clif_GM_kick(struct map_session_data *sd, struct map_session_data *tsd, } /*========================================== - * Wis拒否許可応答 - *------------------------------------------ - */ -static -int clif_wisexin(struct map_session_data *sd, int type, int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOW(fd, 0) = 0xd1; - WFIFOB(fd, 2) = type; - WFIFOB(fd, 3) = flag; - WFIFOSET(fd, packet_len_table[0xd1]); - - return 0; -} - -/*========================================== - * Wis全拒否許可応答 - *------------------------------------------ - */ -static -int clif_wisall(struct map_session_data *sd, int type, int flag) -{ - int fd; - - nullpo_retr(0, sd); - - fd = sd->fd; - WFIFOW(fd, 0) = 0xd2; - WFIFOB(fd, 2) = type; - WFIFOB(fd, 3) = flag; - WFIFOSET(fd, packet_len_table[0xd2]); - - return 0; -} - -/*========================================== * サウンドエフェクト *------------------------------------------ */ @@ -5713,7 +5654,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) +void clif_parse_LoadEndAck(int, struct map_session_data *sd) { // struct item_data* item; int i; @@ -5838,9 +5779,9 @@ void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) // clif_changelook_accessories(sd, NULL); - map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x - AREA_SIZE, + map_foreachinarea(std::bind(clif_getareachar, ph::_1, sd), sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE, - sd->bl.y + AREA_SIZE, 0, sd); + sd->bl.y + AREA_SIZE, 0); } /*========================================== @@ -6224,7 +6165,7 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) +void clif_parse_HowManyConnections(int fd, struct map_session_data *) { WFIFOW(fd, 0) = 0xc2; WFIFOL(fd, 2) = map_getusers(); @@ -6764,7 +6705,7 @@ void clif_parse_KickFromChat(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_ChatLeave(int fd, struct map_session_data *sd) +void clif_parse_ChatLeave(int, struct map_session_data *sd) { chat_leavechat(sd); } @@ -6774,7 +6715,7 @@ void clif_parse_ChatLeave(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeRequest(int fd, struct map_session_data *sd) +void clif_parse_TradeRequest(int, struct map_session_data *sd) { nullpo_retv(sd); @@ -6792,7 +6733,7 @@ void clif_parse_TradeRequest(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeAck(int fd, struct map_session_data *sd) +void clif_parse_TradeAck(int, struct map_session_data *sd) { nullpo_retv(sd); @@ -6804,7 +6745,7 @@ void clif_parse_TradeAck(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeAddItem(int fd, struct map_session_data *sd) +void clif_parse_TradeAddItem(int, struct map_session_data *sd) { nullpo_retv(sd); @@ -6816,7 +6757,7 @@ void clif_parse_TradeAddItem(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeOk(int fd, struct map_session_data *sd) +void clif_parse_TradeOk(int, struct map_session_data *sd) { trade_tradeok(sd); } @@ -6826,7 +6767,7 @@ void clif_parse_TradeOk(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeCansel(int fd, struct map_session_data *sd) +void clif_parse_TradeCansel(int, struct map_session_data *sd) { trade_tradecancel(sd); } @@ -6836,7 +6777,7 @@ void clif_parse_TradeCansel(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_TradeCommit(int fd, struct map_session_data *sd) +void clif_parse_TradeCommit(int, struct map_session_data *sd) { trade_tradecommit(sd); } @@ -6846,7 +6787,7 @@ void clif_parse_TradeCommit(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_StopAttack(int fd, struct map_session_data *sd) +void clif_parse_StopAttack(int, struct map_session_data *sd) { pc_stopattack(sd); } @@ -6884,7 +6825,7 @@ void clif_parse_GetItemFromCart(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_RemoveOption(int fd, struct map_session_data *sd) +void clif_parse_RemoveOption(int, struct map_session_data *sd) { if (pc_isriding(sd)) { // jobchange when removing peco [Valaris] @@ -7119,7 +7060,7 @@ void clif_parse_UseSkillMap(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_RequestMemo(int fd, struct map_session_data *sd) +void clif_parse_RequestMemo(int, struct map_session_data *sd) { pc_memo(sd, -1); } @@ -7394,7 +7335,7 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_CloseKafra(int fd, struct map_session_data *sd) +void clif_parse_CloseKafra(int, struct map_session_data *sd) { nullpo_retv(sd); @@ -7485,7 +7426,7 @@ void clif_parse_ReplyPartyInvite(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_LeaveParty(int fd, struct map_session_data *sd) +void clif_parse_LeaveParty(int, struct map_session_data *sd) { party_leave(sd); } @@ -7756,7 +7697,7 @@ void clif_parse_GMReqNoChat(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd) +void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *) { int tid = RFIFOL(fd, 2); @@ -7950,44 +7891,12 @@ void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) return; } -static -void clif_parse_skillMessage(int fd, struct map_session_data *sd) -{ // Added by RoVeRT - int skillid, skilllv, x, y; - char *mes; - - skilllv = RFIFOW(fd, 2); - skillid = RFIFOW(fd, 4); - - y = RFIFOB(fd, 6); - x = RFIFOB(fd, 8); - - mes = (char *)RFIFOP(fd, 10); - - // skill 220 = graffiti -// printf("skill: %d %d location: %3d %3d message: %s\n", skillid, skilllv, x, y, (char*)mes); -} - -static -int monk(struct map_session_data *sd, struct block_list *target, int type) -{ -//R 01d1 <Monk id>L <Target monster id>L <Bool>L - int fd = sd->fd; - WFIFOW(fd, 0) = 0x1d1; - WFIFOL(fd, 2) = sd->bl.id; - WFIFOL(fd, 6) = target->id; - WFIFOL(fd, 10) = type; - WFIFOSET(fd, packet_len_table[0x1d1]); - - return 0; -} - /*========================================== * スパノビの/doridoriによるSPR2倍 *------------------------------------------ */ static -void clif_parse_sn_doridori(int fd, struct map_session_data *sd) +void clif_parse_sn_doridori(int, struct map_session_data *sd) { if (sd) sd->doridori_counter = 1; @@ -8000,7 +7909,7 @@ void clif_parse_sn_doridori(int fd, struct map_session_data *sd) *------------------------------------------ */ static -void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd) +void clif_parse_sn_explosionspirits(int, struct map_session_data *sd) { if (sd) { @@ -8023,10 +7932,9 @@ void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd) { clif_skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); skill_status_change_start(&sd->bl, - SkillStatusChangeTable - [MO_EXPLOSIONSPIRITS], 5, 0, 0, 0, - skill_get_time(MO_EXPLOSIONSPIRITS, - 5), 0); + SkillStatusChangeTable[MO_EXPLOSIONSPIRITS], + 5, 0, 0, 0, + skill_get_time(MO_EXPLOSIONSPIRITS, 5), 0); } } return; @@ -8686,7 +8594,8 @@ int clif_check_packet_flood(int fd, int cmd) * @param[out] message_len the length of the actual text, excluding NUL * @return a dynamically allocated copy of the message, or NULL upon failure */ -static char *clif_validate_chat(struct map_session_data *sd, int type, +static +char *clif_validate_chat(struct map_session_data *sd, int type, char **message, size_t *message_len) { int fd; @@ -8804,7 +8713,8 @@ static char *clif_validate_chat(struct map_session_data *sd, int type, * socket.cのdo_parsepacketから呼び出される *------------------------------------------ */ -static void clif_parse(int fd) +static +void clif_parse(int fd) { int packet_len = 0, cmd = 0; struct map_session_data *sd = (struct map_session_data *)session[fd]->session_data; diff --git a/src/map/clif.hpp b/src/map/clif.hpp index 2214e48..b072d3c 100644 --- a/src/map/clif.hpp +++ b/src/map/clif.hpp @@ -1,14 +1,13 @@ -// $Id: clif.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef CLIF_HPP #define CLIF_HPP -#include <sys/types.h> - -#include <sys/socket.h> -#include <netinet/in.h> #include <arpa/inet.h> +#include <netinet/in.h> +#include <sys/socket.h> +#include <sys/types.h> #include "map.hpp" +#include "storage.hpp" void clif_setip(const char *); void clif_setport(int); @@ -100,7 +99,6 @@ int clif_tradecancelled(struct map_session_data *sd); int clif_tradecompleted(struct map_session_data *sd, int fail); // storage -#include "storage.hpp" int clif_storageitemlist(struct map_session_data *sd, struct storage *stor); int clif_storageequiplist(struct map_session_data *sd, struct storage *stor); @@ -112,10 +110,11 @@ int clif_storageitemremoved(struct map_session_data *sd, int index, int amount); int clif_storageclose(struct map_session_data *sd); -void clif_pcinsight(struct block_list *, va_list); // map_forallinmovearea callback -void clif_pcoutsight(struct block_list *, va_list); // map_forallinmovearea callback -void clif_mobinsight(struct block_list *, va_list); // map_forallinmovearea callback -void clif_moboutsight(struct block_list *, va_list); // map_forallinmovearea callback +// map_forallinmovearea callbacks +void clif_pcinsight(struct block_list *, struct map_session_data *); +void clif_pcoutsight(struct block_list *, struct map_session_data *); +void clif_mobinsight(struct block_list *, struct mob_data *); +void clif_moboutsight(struct block_list *, struct mob_data *); int clif_npc_class_change(struct block_list *bl, int npc_class, int type); int clif_mob_class_change(struct mob_data *md, int mob_class); @@ -235,9 +234,9 @@ int clif_GM_kickack(struct map_session_data *sd, int id); int clif_GM_kick(struct map_session_data *sd, struct map_session_data *tsd, int type); -int clif_foreachclient(int(*)(struct map_session_data *, va_list), ...); +int clif_foreachclient(std::function<void(struct map_session_data *)>); int do_final_clif (void); int do_init_clif (void); -#endif +#endif // CLIF_HPP diff --git a/src/map/intif.cpp b/src/map/intif.cpp index b8d21f3..0107155 100644 --- a/src/map/intif.cpp +++ b/src/map/intif.cpp @@ -1,22 +1,19 @@ -// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $ -#include <sys/types.h> -#ifdef LCCWIN32 -#include <winsock.h> -#else -#include <sys/socket.h> +#include "intif.hpp" + +#include <arpa/inet.h> #include <netinet/in.h> -#endif -#include <stdio.h> -#include <stdlib.h> -#ifndef LCCWIN32 -#include <sys/time.h> #include <sys/ioctl.h> -#include <unistd.h> -#include <arpa/inet.h> -#endif -#include <signal.h> +#include <sys/socket.h> +#include <sys/time.h> +#include <sys/types.h> + #include <fcntl.h> -#include <string.h> +#include <unistd.h> + +#include <csignal> +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/nullpo.hpp" #include "../common/socket.hpp" @@ -25,17 +22,13 @@ #include "battle.hpp" #include "chrif.hpp" #include "clif.hpp" -#include "intif.hpp" #include "map.hpp" #include "party.hpp" #include "pc.hpp" #include "storage.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif - -static const int packet_len_table[] = { +static +const int packet_len_table[] = { -1, -1, 27, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 7, 0, 0, 0, 0, 0, 0, -1, 11, 0, 0, 0, 0, 0, 0, 35, -1, 11, 15, 34, 29, 7, -1, 0, 0, 0, 0, 0, 0, 0, 0, diff --git a/src/map/intif.hpp b/src/map/intif.hpp index 185ce73..c2a4d5f 100644 --- a/src/map/intif.hpp +++ b/src/map/intif.hpp @@ -1,4 +1,3 @@ -// $Id: intif.h,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef INTIF_HPP #define INTIF_HPP @@ -28,4 +27,4 @@ int intif_break_party(int party_id); int intif_party_message(int party_id, int account_id, const char *mes, int len); int intif_party_checkconflict(int party_id, int account_id, const char *nick); -#endif +#endif // INTIF_HPP diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp index 8d0eb3b..7861796 100644 --- a/src/map/itemdb.cpp +++ b/src/map/itemdb.cpp @@ -1,22 +1,19 @@ -// $Id: itemdb.c,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> +#include "itemdb.hpp" + +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/db.hpp" #include "../common/grfio.hpp" +#include "../common/mt_rand.hpp" #include "../common/nullpo.hpp" -#include "map.hpp" -#include "battle.hpp" -#include "itemdb.hpp" -#include "script.hpp" -#include "pc.hpp" #include "../common/socket.hpp" -#include "../common/mt_rand.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +#include "battle.hpp" +#include "map.hpp" +#include "pc.hpp" +#include "script.hpp" #define MAX_RANDITEM 2000 @@ -24,24 +21,34 @@ // 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します. //#define ITEMDB_OVERRIDE_NAME_VERBOSE 1 -static struct dbt *item_db; +static +struct dbt *item_db; -static struct random_item_data blue_box[MAX_RANDITEM], +static +struct random_item_data blue_box[MAX_RANDITEM], violet_box[MAX_RANDITEM], card_album[MAX_RANDITEM], gift_box[MAX_RANDITEM], scroll[MAX_RANDITEM]; -static int blue_box_count = 0, violet_box_count = 0, card_album_count = +static +int blue_box_count = 0, violet_box_count = 0, card_album_count = 0, gift_box_count = 0, scroll_count = 0; -static int blue_box_default = 0, violet_box_default = 0, card_album_default = +static +int blue_box_default = 0, violet_box_default = 0, card_album_default = 0, gift_box_default = 0, scroll_default = 0; // Function declarations -static void itemdb_read(void); -static int itemdb_readdb(void); -static int itemdb_read_randomitem(void); -static int itemdb_read_itemavail(void); -static int itemdb_read_itemnametable(void); -static int itemdb_read_noequip(void); +static +void itemdb_read(void); +static +int itemdb_readdb(void); +static +int itemdb_read_randomitem(void); +static +int itemdb_read_itemavail(void); +static +int itemdb_read_itemnametable(void); +static +int itemdb_read_noequip(void); /*========================================== * 名前で検索用 @@ -49,42 +56,21 @@ static int itemdb_read_noequip(void); */ // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) static -void itemdb_searchname_sub(db_key_t key, db_val_t data, va_list ap) +void itemdb_searchname_sub(db_key_t, db_val_t data, const char *str, struct item_data **dst) { - struct item_data *item = (struct item_data *) data, **dst; - char *str; - str = va_arg(ap, char *); - dst = va_arg(ap, struct item_data **); -// if( strcasecmp(item->name,str)==0 || strcmp(item->jname,str)==0 || -// memcmp(item->name,str,24)==0 || memcmp(item->jname,str,24)==0 ) + struct item_data *item = (struct item_data *) data; if (strcasecmp(item->name, str) == 0) //by lupus *dst = item; } /*========================================== - * 名前で検索用 - *------------------------------------------ - */ -static -int itemdb_searchjname_sub(void *key, void *data, va_list ap) -{ - struct item_data *item = (struct item_data *) data, **dst; - char *str; - str = va_arg(ap, char *); - dst = va_arg(ap, struct item_data **); - if (strcasecmp(item->jname, str) == 0) - *dst = item; - return 0; -} - -/*========================================== * 名前で検索 *------------------------------------------ */ struct item_data *itemdb_searchname(const char *str) { struct item_data *item = NULL; - numdb_foreach(item_db, itemdb_searchname_sub, str, &item); + numdb_foreach(item_db, std::bind(itemdb_searchname_sub, ph::_1, ph::_2, str, &item)); return item; } @@ -257,7 +243,8 @@ int itemdb_isdropable(int nameid) * *------------------------------------------ */ -static int itemdb_read_itemslottable(void) +static +int itemdb_read_itemslottable(void) { char *buf, *p; size_t s; @@ -289,7 +276,8 @@ static int itemdb_read_itemslottable(void) * アイテムデータベースの読み込み *------------------------------------------ */ -static int itemdb_readdb(void) +static +int itemdb_readdb(void) { FILE *fp; char line[1024]; @@ -396,7 +384,8 @@ static int itemdb_readdb(void) * ランダムアイテム出現データの読み込み *------------------------------------------ */ -static int itemdb_read_randomitem(void) +static +int itemdb_read_randomitem(void) { FILE *fp; char line[1024]; @@ -487,7 +476,8 @@ static int itemdb_read_randomitem(void) * アイテム使用可能フラグのオーバーライド *------------------------------------------ */ -static int itemdb_read_itemavail(void) +static +int itemdb_read_itemavail(void) { FILE *fp; char line[1024]; @@ -540,7 +530,8 @@ static int itemdb_read_itemavail(void) * アイテムの名前テーブルを読み込む *------------------------------------------ */ -static int itemdb_read_itemnametable(void) +static +int itemdb_read_itemnametable(void) { char *buf, *p; size_t s; @@ -586,7 +577,8 @@ static int itemdb_read_itemnametable(void) * カードイラストのリソース名前テーブルを読み込む *------------------------------------------ */ -static int itemdb_read_cardillustnametable(void) +static +int itemdb_read_cardillustnametable(void) { char *buf, *p; size_t s; @@ -624,7 +616,8 @@ static int itemdb_read_cardillustnametable(void) * 装備制限ファイル読み出し *------------------------------------------ */ -static int itemdb_read_noequip(void) +static +int itemdb_read_noequip(void) { FILE *fp; char line[1024]; @@ -671,7 +664,8 @@ static int itemdb_read_noequip(void) * *------------------------------------------ */ -static void itemdb_final(db_key_t key, db_val_t data, va_list ap) +static +void itemdb_final(db_key_t, db_val_t data) { struct item_data *id; @@ -710,8 +704,10 @@ void do_final_itemdb(void) } /* -static FILE *dfp; -static int itemdebug(void *key,void *data,va_list ap){ +static +FILE *dfp; +static +int itemdebug(void *key,void *data,_va_list ap){ // struct item_data *id=(struct item_data *)data; fprintf(dfp,"%6d", (int)key); return 0; @@ -728,7 +724,8 @@ void itemdebugtxt() * Removed item_value_db, don't re-add *------------------------------------ */ -static void itemdb_read(void) +static +void itemdb_read(void) { itemdb_read_itemslottable(); itemdb_readdb(); diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp index a132067..ffca4bd 100644 --- a/src/map/itemdb.hpp +++ b/src/map/itemdb.hpp @@ -1,4 +1,3 @@ -// $Id: itemdb.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef ITEMDB_HPP #define ITEMDB_HPP @@ -80,4 +79,4 @@ void itemdb_reload(void); void do_final_itemdb(void); int do_init_itemdb(void); -#endif +#endif // ITEMDB_HPP diff --git a/src/map/magic-expr-eval.hpp b/src/map/magic-expr-eval.hpp index 09e6f66..f5ca6af 100644 --- a/src/map/magic-expr-eval.hpp +++ b/src/map/magic-expr-eval.hpp @@ -1,17 +1,18 @@ -#ifndef MAGIC_EXPR_EVAL -#define MAGIC_EXPR_EVAL +#ifndef MAGIC_EXPR_EVAL_HPP +#define MAGIC_EXPR_EVAL_HPP /* Helper definitions for dealing with functions and operations */ -static int heading_x[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; -static int heading_y[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; +static +int heading_x[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; +static +int heading_y[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; int magic_signature_check(const char *opname, const char *funname, const char *signature, - int args_nr, val_t * args, int line, int column); + int args_nr, val_t *args, int line, int column); -void -magic_area_rect(int *m, int *x, int *y, int *width, int *height, - area_t * area); +void magic_area_rect(int *m, int *x, int *y, int *width, int *height, + area_t *area); #define ARGINT(x) args[x].v.v_int #define ARGDIR(x) args[x].v.v_int @@ -40,4 +41,4 @@ magic_area_rect(int *m, int *x, int *y, int *width, int *height, #define ARG_MAY_BE_AREA(x) (TY(x) == TY_AREA || TY(x) == TY_LOCATION) -#endif /* !defined(MAGIC_EXPR_EVAL) */ +#endif // MAGIC_EXPR_EVAL_HPP diff --git a/src/map/magic-expr.cpp b/src/map/magic-expr.cpp index a53f939..ef1ddb1 100644 --- a/src/map/magic-expr.cpp +++ b/src/map/magic-expr.cpp @@ -1,10 +1,12 @@ #include "magic-expr.hpp" -#include "magic-expr-eval.hpp" -#include "itemdb.hpp" -#include <math.h> + +#include <cmath> #include "../common/mt_rand.hpp" +#include "itemdb.hpp" +#include "magic-expr-eval.hpp" + #define IS_SOLID(c) ((c) == 1 || (c) == 5) int map_is_solid(int m, int x, int y) @@ -14,7 +16,8 @@ int map_is_solid(int m, int x, int y) #undef IS_SOLID -static void free_area(area_t * area) +static +void free_area(area_t *area) { if (!area) return; @@ -32,7 +35,8 @@ static void free_area(area_t * area) free(area); } -static area_t *dup_area(area_t * area) +static +area_t *dup_area(area_t *area) { area_t *retval = (area_t *)malloc(sizeof(area_t)); *retval = *area; @@ -50,7 +54,7 @@ static area_t *dup_area(area_t * area) return retval; } -void magic_copy_var(val_t * dest, val_t * src) +void magic_copy_var(val_t *dest, val_t *src) { *dest = *src; @@ -68,7 +72,7 @@ void magic_copy_var(val_t * dest, val_t * src) } -void magic_clear_var(val_t * v) +void magic_clear_var(val_t *v) { switch (v->ty) { @@ -84,7 +88,7 @@ void magic_clear_var(val_t * v) } static -const char *show_entity(entity_t * entity) +const char *show_entity(entity_t *entity) { switch (entity->type) { @@ -108,7 +112,8 @@ const char *show_entity(entity_t * entity) } } -static void stringify(val_t * v, int within_op) +static +void stringify(val_t *v, int within_op) { static const char *dirs[8] = { "south", "south-west", "west", "north-west", "north", "north-east", @@ -171,7 +176,8 @@ static void stringify(val_t * v, int within_op) v->ty = TY_STRING; } -static void intify(val_t * v) +static +void intify(val_t *v) { if (v->ty == TY_INT) return; @@ -191,7 +197,7 @@ area_t *area_new(int ty) } static -area_t *area_union(area_t * area, area_t * other_area) +area_t *area_union(area_t *area, area_t *other_area) { area_t *retval = area_new(AREA_UNION); retval->a.a_union[0] = area; @@ -203,7 +209,8 @@ area_t *area_union(area_t * area, area_t * other_area) /** * Turns location into area, leaves other types untouched */ -static void make_area(val_t * v) +static +void make_area(val_t *v) { if (v->ty == TY_LOCATION) { @@ -215,7 +222,8 @@ static void make_area(val_t * v) } } -static void make_location(val_t * v) +static +void make_location(val_t *v) { if (v->ty == TY_AREA && v->v.v_area->ty == AREA_LOCATION) { @@ -226,7 +234,8 @@ static void make_location(val_t * v) } } -static void make_spell(val_t * v) +static +void make_spell(val_t *v) { if (v->ty == TY_INVOCATION) { @@ -241,7 +250,8 @@ static void make_spell(val_t * v) } } -static int fun_add(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_add(env_t *, int, val_t *result, val_t *args) { if (TY(0) == TY_INT && TY(1) == TY_INT) { @@ -274,19 +284,22 @@ static int fun_add(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_sub(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_sub(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) - ARGINT(1); return 0; } -static int fun_mul(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_mul(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) * ARGINT(1); return 0; } -static int fun_div(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_div(env_t *, int, val_t *result, val_t *args) { if (!ARGINT(1)) return 1; /* division by zero */ @@ -294,7 +307,8 @@ static int fun_div(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_mod(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_mod(env_t *, int, val_t *result, val_t *args) { if (!ARGINT(1)) return 1; /* division by zero */ @@ -302,31 +316,36 @@ static int fun_mod(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_or(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_or(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) || ARGINT(1); return 0; } -static int fun_and(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_and(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) && ARGINT(1); return 0; } -static int fun_not(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_not(env_t *, int, val_t *result, val_t *args) { RESULTINT = !ARGINT(0); return 0; } -static int fun_neg(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_neg(env_t *, int, val_t *result, val_t *args) { RESULTINT = ~ARGINT(0); return 0; } -static int fun_gte(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_gte(env_t *, int, val_t *result, val_t *args) { if (TY(0) == TY_STRING || TY(1) == TY_STRING) { @@ -343,7 +362,8 @@ static int fun_gte(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_gt(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_gt(env_t *, int, val_t *result, val_t *args) { if (TY(0) == TY_STRING || TY(1) == TY_STRING) { @@ -360,7 +380,8 @@ static int fun_gt(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_eq(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_eq(env_t *, int, val_t *result, val_t *args) { if (TY(0) == TY_STRING || TY(1) == TY_STRING) { @@ -391,50 +412,57 @@ static int fun_eq(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_bitand(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_bitand(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) & ARGINT(1); return 0; } -static int fun_bitor(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_bitor(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) | ARGINT(1); return 0; } -static int fun_bitxor(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_bitxor(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) ^ ARGINT(1); return 0; } -static int fun_bitshl(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_bitshl(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) << ARGINT(1); return 0; } -static int fun_bitshr(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_bitshr(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGINT(0) >> ARGINT(1); return 0; } -static int fun_max(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_max(env_t *, int, val_t *result, val_t *args) { RESULTINT = MAX(ARGINT(0), ARGINT(1)); return 0; } -static int fun_min(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_min(env_t *, int, val_t *result, val_t *args) { RESULTINT = MIN(ARGINT(0), ARGINT(1)); return 0; } -static int -fun_if_then_else(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_if_then_else(env_t *, int, val_t *result, val_t *args) { if (ARGINT(0)) magic_copy_var(result, &args[1]); @@ -443,9 +471,8 @@ fun_if_then_else(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -void -magic_area_rect(int *m, int *x, int *y, int *width, int *height, - area_t * area) +void magic_area_rect(int *m, int *x, int *y, int *width, int *height, + area_t *area) { switch (area->ty) { @@ -518,7 +545,7 @@ magic_area_rect(int *m, int *x, int *y, int *width, int *height, } } -int magic_location_in_area(int m, int x, int y, area_t * area) +int magic_location_in_area(int m, int x, int y, area_t *area) { switch (area->ty) { @@ -542,7 +569,8 @@ int magic_location_in_area(int m, int x, int y, area_t * area) } } -static int fun_is_in(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_in(env_t *, int, val_t *result, val_t *args) { RESULTINT = magic_location_in_area(ARGLOCATION(0).m, ARGLOCATION(0).x, @@ -550,7 +578,8 @@ static int fun_is_in(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_skill(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_skill(env_t *, int, val_t *result, val_t *args) { if (ETY(0) != BL_PC // don't convert to enum until after the range check @@ -563,14 +592,20 @@ static int fun_skill(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_has_shroud(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_has_shroud(env_t *, int, val_t *result, val_t *args) { RESULTINT = (ETY(0) == BL_PC && ARGPC(0)->state.shroud_active); return 0; } -#define BATTLE_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { RESULTINT = battle_get_##name(ARGENTITY(0)); return 0; } +#define BATTLE_GETTER(name) \ +static \ +int fun_get_##name(env_t *, int, val_t *result, val_t *args) \ +{ \ + RESULTINT = battle_get_##name(ARGENTITY(0)); \ + return 0; \ +} BATTLE_GETTER(str); BATTLE_GETTER(agi); @@ -585,18 +620,22 @@ BATTLE_GETTER(def); BATTLE_GETTER(max_hp); BATTLE_GETTER(dir); -#define MMO_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { \ - if (ETY(0) == BL_PC) \ - RESULTINT = ARGPC(0)->status.name; \ - else \ - RESULTINT = 0; \ - return 0; } +#define MMO_GETTER(name) \ +static \ +int fun_get_##name(env_t *, int, val_t *result, val_t *args) \ +{ \ + if (ETY(0) == BL_PC) \ + RESULTINT = ARGPC(0)->status.name; \ + else \ + RESULTINT = 0; \ + return 0; \ +} MMO_GETTER(sp); MMO_GETTER(max_sp); -static int -fun_name_of(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_name_of(env_t *, int, val_t *result, val_t *args) { if (TY(0) == TY_ENTITY) { @@ -617,8 +656,8 @@ fun_name_of(env_t * env, int args_nr, val_t * result, val_t * args) } /* [Freeyorp] I'm putting this one in as name_of seems to have issues with summoned or spawned mobs. */ -static int -fun_mob_id(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_mob_id(env_t *, int, val_t *result, val_t *args) { if (ETY(0) != BL_MOB) return 1; RESULTINT = ((struct mob_data *)(ARGENTITY(0)))->mob_class; @@ -627,14 +666,15 @@ fun_mob_id(env_t * env, int args_nr, val_t * result, val_t * args) #define COPY_LOCATION(dest, src) (dest).x = (src).x;(dest).y = (src).y;(dest).m = (src).m; -static int -fun_location(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_location(env_t *, int, val_t *result, val_t *args) { COPY_LOCATION(RESULTLOCATION, *(ARGENTITY(0))); return 0; } -static int fun_random(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_random(env_t *, int, val_t *result, val_t *args) { int delta = ARGINT(0); if (delta < 0) @@ -651,8 +691,8 @@ static int fun_random(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_random_dir(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_random_dir(env_t *, int, val_t *result, val_t *args) { if (ARGINT(0)) RESULTDIR = mt_random() & 0x7; @@ -661,15 +701,15 @@ fun_random_dir(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_hash_entity(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_hash_entity(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGENTITY(0)->id; return 0; } int // ret -1: not a string, ret 1: no such item, ret 0: OK -magic_find_item(val_t * args, int index, struct item *item, int *stackable) +magic_find_item(val_t *args, int index, struct item *item, int *stackable) { struct item_data *item_data; int must_add_sequentially; @@ -696,8 +736,8 @@ magic_find_item(val_t * args, int index, struct item *item, int *stackable) return 0; } -static int -fun_count_item(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_count_item(env_t *, int, val_t *result, val_t *args) { character_t *chr = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; int stackable; @@ -712,8 +752,8 @@ fun_count_item(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_is_equipped(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_equipped(env_t *, int, val_t *result, val_t *args) { character_t *chr = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; int stackable; @@ -739,28 +779,29 @@ fun_is_equipped(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_is_married(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_married(env_t *, int, val_t *result, val_t *args) { RESULTINT = (ETY(0) == BL_PC && ARGPC(0)->status.partner_id); return 0; } -static int -fun_is_dead(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_dead(env_t *, int, val_t *result, val_t *args) { RESULTINT = (ETY(0) == BL_PC && pc_isdead(ARGPC(0))); return 0; } -static int fun_is_pc(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_pc(env_t *, int, val_t *result, val_t *args) { RESULTINT = (ETY(0) == BL_PC); return 0; } -static int -fun_partner(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_partner(env_t *, int, val_t *result, val_t *args) { if (ETY(0) == BL_PC && ARGPC(0)->status.partner_id) { @@ -773,8 +814,8 @@ fun_partner(env_t * env, int args_nr, val_t * result, val_t * args) return 1; } -static int -fun_awayfrom(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_awayfrom(env_t *, int, val_t *result, val_t *args) { location_t *loc = &ARGLOCATION(0); int dx = heading_x[ARGDIR(1)]; @@ -790,26 +831,29 @@ fun_awayfrom(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_failed(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_failed(env_t *, int, val_t *result, val_t *args) { RESULTINT = TY(0) == TY_FAIL; return 0; } -static int fun_npc(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_npc(env_t *, int, val_t *result, val_t *args) { RESULTENTITY = (entity_t *) npc_name2id(ARGSTR(0)); return RESULTENTITY == NULL; } -static int fun_pc(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_pc(env_t *, int, val_t *result, val_t *args) { RESULTENTITY = (entity_t *) map_nick2sd(ARGSTR(0)); return RESULTENTITY == NULL; } -static int -fun_distance(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_distance(env_t *, int, val_t *result, val_t *args) { if (ARGLOCATION(0).m != ARGLOCATION(1).m) RESULTINT = INT_MAX; @@ -819,8 +863,8 @@ fun_distance(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_rdistance(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_rdistance(env_t *, int, val_t *result, val_t *args) { if (ARGLOCATION(0).m != ARGLOCATION(1).m) RESULTINT = INT_MAX; @@ -833,7 +877,8 @@ fun_rdistance(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_anchor(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_anchor(env_t *env, int, val_t *result, val_t *args) { teleport_anchor_t *anchor = magic_find_anchor(ARGSTR(0)); @@ -852,8 +897,8 @@ static int fun_anchor(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_line_of_sight(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_line_of_sight(env_t *, int, val_t *result, val_t *args) { entity_t e1, e2; @@ -865,7 +910,7 @@ fun_line_of_sight(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -void magic_random_location(location_t * dest, area_t * area) +void magic_random_location(location_t *dest, area_t *area) { switch (area->ty) { @@ -933,15 +978,15 @@ void magic_random_location(location_t * dest, area_t * area) } } -static int -fun_pick_location(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_pick_location(env_t *, int, val_t *result, val_t *args) { magic_random_location(&result->v.v_location, ARGAREA(0)); return 0; } -static int -fun_read_script_int(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_read_script_int(env_t *, int, val_t *result, val_t *args) { entity_t *subject_p = ARGENTITY(0); char *var_name = ARGSTR(1); @@ -953,7 +998,8 @@ fun_read_script_int(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_rbox(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_rbox(env_t *, int, val_t *result, val_t *args) { location_t loc = ARGLOCATION(0); int radius = ARGINT(1); @@ -968,9 +1014,9 @@ static int fun_rbox(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_running_status_update(env_t * env, int args_nr, val_t * result, - val_t * args) +static +int fun_running_status_update(env_t *, int, val_t *result, + val_t *args) { if (ETY(0) != BL_PC && ETY(0) != BL_MOB) return 1; @@ -980,8 +1026,8 @@ fun_running_status_update(env_t * env, int args_nr, val_t * result, return 0; } -static int -fun_status_option(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_status_option(env_t *, int, val_t *result, val_t *args) { RESULTINT = ((((struct map_session_data *) ARGENTITY(0))-> @@ -989,54 +1035,58 @@ fun_status_option(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_element(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_element(env_t *, int, val_t *result, val_t *args) { RESULTINT = battle_get_element(ARGENTITY(0)) % 10; return 0; } -static int -fun_element_level(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_element_level(env_t *, int, val_t *result, val_t *args) { RESULTINT = battle_get_element(ARGENTITY(0)) / 10; return 0; } -static int fun_index(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_index(env_t *, int, val_t *result, val_t *args) { RESULTINT = ARGSPELL(0)->index; return 0; } -static int -fun_is_exterior(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_is_exterior(env_t *, int, val_t *result, val_t *args) { RESULTINT = map[ARGLOCATION(0).m].name[4] == '1'; return 0; } -static int -fun_contains_string(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_contains_string(env_t *, int, val_t *result, val_t *args) { RESULTINT = NULL != strstr(ARGSTR(0), ARGSTR(1)); return 0; } -static int fun_strstr(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_strstr(env_t *, int, val_t *result, val_t *args) { char *offset = strstr(ARGSTR(0), ARGSTR(1)); RESULTINT = offset - ARGSTR(0); return offset == NULL; } -static int fun_strlen(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_strlen(env_t *, int, val_t *result, val_t *args) { RESULTINT = strlen(ARGSTR(0)); return 0; } -static int fun_substr(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_substr(env_t *, int, val_t *result, val_t *args) { const char *src = ARGSTR(0); const int slen = strlen(src); @@ -1060,20 +1110,22 @@ static int fun_substr(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int fun_sqrt(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_sqrt(env_t *, int, val_t *result, val_t *args) { RESULTINT = (int) sqrt(ARGINT(0)); return 0; } -static int -fun_map_level(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_map_level(env_t *, int, val_t *result, val_t *args) { RESULTINT = map[ARGLOCATION(0).m].name[4] - '0'; return 0; } -static int fun_map_nr(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_map_nr(env_t *, int, val_t *result, val_t *args) { const char *mapname = map[ARGLOCATION(0).m].name; @@ -1082,8 +1134,8 @@ static int fun_map_nr(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_dir_towards(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_dir_towards(env_t *, int, val_t *result, val_t *args) { int dx; int dy; @@ -1148,8 +1200,8 @@ fun_dir_towards(env_t * env, int args_nr, val_t * result, val_t * args) return 0; } -static int -fun_extract_healer_xp(env_t * env, int args_nr, val_t * result, val_t * args) +static +int fun_extract_healer_xp(env_t *, int, val_t *result, val_t *args) { character_t *sd = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; @@ -1162,7 +1214,8 @@ fun_extract_healer_xp(env_t * env, int args_nr, val_t * result, val_t * args) #define BATTLE_RECORD2(sname, name) { sname, "e", 'i', fun_get_##name } #define BATTLE_RECORD(name) BATTLE_RECORD2(#name, name) -static fun_t functions[] = { +static +fun_t functions[] = { {"+", "..", '.', fun_add}, {"-", "ii", 'i', fun_sub}, {"*", "ii", 'i', fun_mul}, @@ -1241,7 +1294,8 @@ static fun_t functions[] = { {NULL, NULL, '.', NULL} }; -static int functions_are_sorted = 0; +static +int functions_are_sorted = 0; static int compare_fun(const void *lhs, const void *rhs) @@ -1251,7 +1305,8 @@ int compare_fun(const void *lhs, const void *rhs) fun_t *magic_get_fun(const char *name, int *index) { - static int functions_nr; + static +int functions_nr; fun_t *result; fun_t key; @@ -1277,8 +1332,9 @@ fun_t *magic_get_fun(const char *name, int *index) return result; } -static int // 1 on failure -eval_location(env_t * env, location_t * dest, e_location_t * expr) +static +int // 1 on failure +eval_location(env_t *env, location_t *dest, e_location_t *expr) { val_t m, x, y; magic_eval(env, &m, expr->m); @@ -1306,7 +1362,8 @@ eval_location(env_t * env, location_t * dest, e_location_t * expr) } } -static area_t *eval_area(env_t * env, e_area_t * expr) +static +area_t *eval_area(env_t *env, e_area_t *expr) { area_t *area = (area_t *)malloc(sizeof(area_t)); area->ty = expr->ty; @@ -1417,7 +1474,8 @@ static area_t *eval_area(env_t * env, e_area_t * expr) } } -static int type_key(char ty_key) +static +int type_key(char ty_key) { switch (ty_key) { @@ -1443,7 +1501,7 @@ static int type_key(char ty_key) } int magic_signature_check(const char *opname, const char *funname, const char *signature, - int args_nr, val_t * args, int line, int column) + int args_nr, val_t *args, int line, int column) { int i; for (i = 0; i < args_nr; i++) @@ -1527,7 +1585,7 @@ int magic_signature_check(const char *opname, const char *funname, const char *s #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wshadow" -void magic_eval(env_t * env, val_t * dest, expr_t * expr) +void magic_eval(env_t *env, val_t *dest, expr_t *expr) { #ifdef RECENT_GCC #pragma GCC diagnostic pop @@ -1640,7 +1698,7 @@ void magic_eval(env_t * env, val_t * dest, expr_t * expr) #pragma GCC diagnostic pop #endif -int magic_eval_int(env_t * env, expr_t * expr) +int magic_eval_int(env_t *env, expr_t *expr) { val_t result; magic_eval(env, &result, expr); @@ -1653,7 +1711,7 @@ int magic_eval_int(env_t * env, expr_t * expr) return result.v.v_int; } -char *magic_eval_str(env_t * env, expr_t * expr) +char *magic_eval_str(env_t *env, expr_t *expr) { val_t result; magic_eval(env, &result, expr); diff --git a/src/map/magic-expr.hpp b/src/map/magic-expr.hpp index bd38ea4..2e9c5ec 100644 --- a/src/map/magic-expr.hpp +++ b/src/map/magic-expr.hpp @@ -1,5 +1,6 @@ #ifndef MAGIC_EXPR_HPP #define MAGIC_EXPR_HPP + #include "magic-interpreter.hpp" #include "magic-interpreter-aux.hpp" @@ -32,14 +33,14 @@ typedef struct fun const char *name; const char *signature; char ret_ty; - int(*fun)(env_t * env, int args_nr, val_t * result, val_t * args); + int(*fun)(env_t *env, int args_nr, val_t *result, val_t *args); } fun_t; typedef struct op { const char *name; const char *signature; - int(*op)(env_t * env, int args_nr, val_t * args); + int(*op)(env_t *env, int args_nr, val_t *args); } op_t; /** @@ -59,37 +60,37 @@ op_t *magic_get_op(char *name, int *index); /** * Evaluates an expression and stores the result in `dest' */ -void magic_eval(env_t * env, val_t * dest, expr_t * expr); +void magic_eval(env_t *env, val_t *dest, expr_t *expr); /** * Evaluates an expression and coerces the result into an integer */ -int magic_eval_int(env_t * env, expr_t * expr); +int magic_eval_int(env_t *env, expr_t *expr); /** * Evaluates an expression and coerces the result into a string */ -char *magic_eval_str(env_t * env, expr_t * expr); +char *magic_eval_str(env_t *env, expr_t *expr); int map_is_solid(int m, int x, int y); expr_t *magic_new_expr(int ty); -void magic_clear_var(val_t * v); +void magic_clear_var(val_t *v); -void magic_copy_var(val_t * dest, val_t * src); +void magic_copy_var(val_t *dest, val_t *src); -void magic_random_location(location_t * dest, area_t * area); +void magic_random_location(location_t *dest, area_t *area); int // ret -1: not a string, ret 1: no such item, ret 0: OK - magic_find_item(val_t * args, int index, struct item *item, int *stackable); + magic_find_item(val_t *args, int index, struct item *item, int *stackable); #define GET_ARG_ITEM(index, dest, stackable) switch (magic_find_item(args, index, &dest, &stackable)) { case -1 : return 1; case 1 : return 0; } -int magic_location_in_area(int m, int x, int y, area_t * area); +int magic_location_in_area(int m, int x, int y, area_t *area); -#endif /* !defined(MAGIC_EXPR_H_) */ +#endif // MAGIC_EXPR_HPP diff --git a/src/map/magic-interpreter-aux.hpp b/src/map/magic-interpreter-aux.hpp index ea05b88..983d3d6 100644 --- a/src/map/magic-interpreter-aux.hpp +++ b/src/map/magic-interpreter-aux.hpp @@ -5,4 +5,4 @@ #define VAR(i) ((!env->vars || env->vars[i].ty == TY_UNDEF)? env->base_env->vars[i] : env->vars[i]) -#endif /* !defined(MAGIC_INTERPRETER_AUX_H_) */ +#endif // MAGIC_INTERPRETER_AUX_HPP diff --git a/src/map/magic-interpreter-base.cpp b/src/map/magic-interpreter-base.cpp index 94e0a18..229dadb 100644 --- a/src/map/magic-interpreter-base.cpp +++ b/src/map/magic-interpreter-base.cpp @@ -1,9 +1,10 @@ #include "magic.hpp" -#include "magic-interpreter.hpp" #include "magic-expr.hpp" +#include "magic-interpreter.hpp" #include "magic-interpreter-aux.hpp" -static void set_int_p(val_t * v, int i, int t) +static +void set_int_p(val_t *v, int i, int t) { v->ty = t; v->v.v_int = i; @@ -14,21 +15,25 @@ static void set_int_p(val_t * v, int i, int t) #define SETTER(tty, dyn_ty, field) (val_t *v, tty x) { v->ty = dyn_ty; v->v.field = x; } -static void set_string SETTER(char *, TY_STRING, v_string); +static +void set_string SETTER(char *, TY_STRING, v_string); -static void set_entity(val_t * v, entity_t * e) +static +void set_entity(val_t *v, entity_t *e) { v->ty = TY_ENTITY; v->v.v_int = e->id; } -static void set_invocation(val_t * v, invocation_t * i) +static +void set_invocation(val_t *v, invocation_t *i) { v->ty = TY_INVOCATION; v->v.v_int = i->bl.id; } -static void set_spell SETTER(spell_t *, TY_SPELL, v_spell); +static +void set_spell SETTER(spell_t *, TY_SPELL, v_spell); #define setenv(f, v, x) f(&(env->vars[v]), x) @@ -44,7 +49,8 @@ static void set_spell SETTER(spell_t *, TY_SPELL, v_spell); magic_conf_t magic_conf; /* Global magic conf */ env_t magic_default_env = { &magic_conf, NULL }; -static int spells_sorted = 0; +static +int spells_sorted = 0; const char *magic_find_invocation(const char *spellname) { @@ -57,7 +63,8 @@ const char *magic_find_invocation(const char *spellname) return NULL; } -static int spell_compare(const void *lhs, const void *rhs) +static +int spell_compare(const void *lhs, const void *rhs) { return strcmp((*((spell_t **) lhs))->invocation, (*((spell_t **) rhs))->invocation); @@ -93,7 +100,8 @@ spell_t *magic_find_spell(char *invocation) /* Spell anchors */ /* -------------------------------------------------------------------------------- */ -static int compare_teleport_anchor(const void *lhs, const void *rhs) +static +int compare_teleport_anchor(const void *lhs, const void *rhs) { return strcmp((*((teleport_anchor_t **) lhs))->invocation, (*((teleport_anchor_t **) rhs))->invocation); @@ -141,7 +149,8 @@ teleport_anchor_t *magic_find_anchor(char *name) /* Spell guard checks */ /* -------------------------------------------------------------------------------- */ -static env_t *alloc_env(magic_conf_t * conf) +static +env_t *alloc_env(magic_conf_t *conf) { env_t *env; CREATE(env, env_t, 1); @@ -150,7 +159,8 @@ static env_t *alloc_env(magic_conf_t * conf) return env; } -static env_t *clone_env(env_t * src) +static +env_t *clone_env(env_t *src) { env_t *retval = alloc_env(src->base_env); int i; @@ -161,7 +171,7 @@ static env_t *clone_env(env_t * src) return retval; } -void magic_free_env(env_t * env) +void magic_free_env(env_t *env) { int i; for (i = 0; i < env->base_env->vars_nr; i++) @@ -169,8 +179,8 @@ void magic_free_env(env_t * env) free(env); } -env_t *spell_create_env(magic_conf_t * conf, spell_t * spell, - character_t * caster, int spellpower, char *param) +env_t *spell_create_env(magic_conf_t *conf, spell_t *spell, + character_t *caster, int spellpower, char *param) { env_t *env = alloc_env(conf); @@ -208,7 +218,8 @@ env_t *spell_create_env(magic_conf_t * conf, spell_t * spell, return env; } -static void free_components(component_t ** component_holder) +static +void free_components(component_t ** component_holder) { if (*component_holder == NULL) return; @@ -245,8 +256,8 @@ void magic_add_component(component_t ** component_holder, int id, int count) } } -static void -copy_components(component_t ** component_holder, component_t * component) +static +void copy_components(component_t ** component_holder, component_t *component) { if (component == NULL) return; @@ -262,7 +273,8 @@ typedef struct spellguard_check int mana, casttime; } spellguard_check_t; -static int check_prerequisites(character_t * caster, component_t * component) +static +int check_prerequisites(character_t *caster, component_t *component) { while (component) { @@ -276,7 +288,8 @@ static int check_prerequisites(character_t * caster, component_t * component) return 1; } -static void consume_components(character_t * caster, component_t * component) +static +void consume_components(character_t *caster, component_t *component) { while (component) { @@ -285,9 +298,9 @@ static void consume_components(character_t * caster, component_t * component) } } -static int -spellguard_can_satisfy(spellguard_check_t * check, character_t * caster, - env_t * env, int *near_miss) +static +int spellguard_can_satisfy(spellguard_check_t *check, character_t *caster, + env_t *env, int *near_miss) { unsigned int tick = gettick(); @@ -326,9 +339,10 @@ spellguard_can_satisfy(spellguard_check_t * check, character_t * caster, return retval; } -static effect_set_t *spellguard_check_sub(spellguard_check_t * check, - spellguard_t * guard, - character_t * caster, env_t * env, +static +effect_set_t *spellguard_check_sub(spellguard_check_t *check, + spellguard_t *guard, + character_t *caster, env_t *env, int *near_miss) { if (guard == NULL) @@ -394,8 +408,9 @@ static effect_set_t *spellguard_check_sub(spellguard_check_t * check, return spellguard_check_sub(check, guard->next, caster, env, near_miss); } -static effect_set_t *check_spellguard(spellguard_t * guard, - character_t * caster, env_t * env, +static +effect_set_t *check_spellguard(spellguard_t *guard, + character_t *caster, env_t *env, int *near_miss) { spellguard_check_t check; @@ -416,8 +431,8 @@ static effect_set_t *check_spellguard(spellguard_t * guard, /* Public API */ /* -------------------------------------------------------------------------------- */ -effect_set_t *spell_trigger(spell_t * spell, character_t * caster, - env_t * env, int *near_miss) +effect_set_t *spell_trigger(spell_t *spell, character_t *caster, + env_t *env, int *near_miss) { int i; spellguard_t *guard = spell->spellguard; @@ -432,7 +447,8 @@ effect_set_t *spell_trigger(spell_t * spell, character_t * caster, return check_spellguard(guard, caster, env, near_miss); } -static void spell_set_location(invocation_t * invocation, entity_t * entity) +static +void spell_set_location(invocation_t *invocation, entity_t *entity) { magic_clear_var(&invocation->env->vars[VAR_LOCATION]); invocation->env->vars[VAR_LOCATION].ty = TY_LOCATION; @@ -441,7 +457,7 @@ static void spell_set_location(invocation_t * invocation, entity_t * entity) invocation->env->vars[VAR_LOCATION].v.v_location.y = entity->y; } -void spell_update_location(invocation_t * invocation) +void spell_update_location(invocation_t *invocation) { if (invocation->spell->flags & SPELL_FLAG_LOCAL) return; @@ -455,7 +471,7 @@ void spell_update_location(invocation_t * invocation) } } -invocation_t *spell_instantiate(effect_set_t * effect_set, env_t * env) +invocation_t *spell_instantiate(effect_set_t *effect_set, env_t *env) { invocation_t *retval; CREATE(retval, invocation_t, 1); @@ -483,7 +499,7 @@ invocation_t *spell_instantiate(effect_set_t * effect_set, env_t * env) return retval; } -invocation_t *spell_clone_effect(invocation_t * base) +invocation_t *spell_clone_effect(invocation_t *base) { invocation_t *retval = (invocation_t *) malloc(sizeof(invocation_t)); env_t *env; @@ -513,7 +529,7 @@ invocation_t *spell_clone_effect(invocation_t * base) return retval; } -void spell_bind(character_t * subject, invocation_t * invocation) +void spell_bind(character_t *subject, invocation_t *invocation) { /* Only bind nonlocal spells */ @@ -539,7 +555,7 @@ void spell_bind(character_t * subject, invocation_t * invocation) spell_set_location(invocation, (entity_t *) subject); } -int spell_unbind(character_t * subject, invocation_t * invocation) +int spell_unbind(character_t *subject, invocation_t *invocation) { invocation_t **seeker = &subject->active_spells; diff --git a/src/map/magic-interpreter-lexer.lpp b/src/map/magic-interpreter-lexer.lpp index 632dbab..0ae6494 100644 --- a/src/map/magic-interpreter-lexer.lpp +++ b/src/map/magic-interpreter-lexer.lpp @@ -10,6 +10,8 @@ #define HEADING(dir) { magic_frontend_lval.i = dir; FIXLOC; return DIR; } +// silence compiler warnings +#define YY_USER_INIT (void)yylval, (void)yylloc %} %option yylineno @@ -133,7 +135,7 @@ "#".*$ /* Ignore comments */ "//".*$ /* Ignore comments */ -[ \n\t\r] /* ignore whitespace */ +[ \n\t\r] /* ignore whitespace */ . fprintf(stderr, "%s: Unexpected character in line %d\n", MAGIC_CONFIG_FILE, magic_frontend_lineno); diff --git a/src/map/magic-interpreter-parser.ypp b/src/map/magic-interpreter-parser.ypp index 274819c..09dc67e 100644 --- a/src/map/magic-interpreter-parser.ypp +++ b/src/map/magic-interpreter-parser.ypp @@ -2,70 +2,72 @@ #include "magic-expr.hpp" } %code{ +#include <cstdarg> // exception to "no va_list" rule + #include "magic-interpreter-parser.hpp" #include "magic-interpreter.hpp" -#include <stdarg.h> #define YYLEX_PARAM 0, 0 -static int -intern_id(const char *id_name); +static +int intern_id(const char *id_name); -static expr_t * -fun_expr(const char *name, int args_nr, expr_t **args, int line, int column); +static +expr_t *fun_expr(const char *name, int args_nr, expr_t **args, int line, int column); -static expr_t * -dot_expr(expr_t *lhs, int id); +static +expr_t *dot_expr(expr_t *lhs, int id); #define BIN_EXPR(x, name, arg1, arg2, line, column) { expr_t *e[2]; e[0] = arg1; e[1] = arg2; x = fun_expr(name, 2, e, line, column); } -static int failed_flag = 0; +static +int failed_flag = 0; -static void -magic_frontend_error(const char *msg); +static +void magic_frontend_error(const char *msg); -static void -fail(int line, int column, const char *fmt, ...); +static +void fail(int line, int column, const char *fmt, ...); -static spell_t * -new_spell(spellguard_t *guard); +static +spell_t *new_spell(spellguard_t *guard); -static spellguard_t * -spellguard_implication(spellguard_t *a, spellguard_t *b); +static +spellguard_t *spellguard_implication(spellguard_t *a, spellguard_t *b); -static spellguard_t * -new_spellguard(int ty); +static +spellguard_t *new_spellguard(int ty); -static effect_t * -new_effect(int ty); +static +effect_t *new_effect(int ty); -static effect_t * -set_effect_continuation(effect_t *src, effect_t *continuation); +static +effect_t *set_effect_continuation(effect_t *src, effect_t *continuation); -static void -add_spell(spell_t *spell, int line_nr); +static +void add_spell(spell_t *spell, int line_nr); -static void -add_teleport_anchor(teleport_anchor_t *anchor, int line_nr); +static +void add_teleport_anchor(teleport_anchor_t *anchor, int line_nr); -static effect_t * -op_effect(char *name, int args_nr, expr_t **args, int line, int column); +static +effect_t *op_effect(char *name, int args_nr, expr_t **args, int line, int column); int magic_frontend_lex(YYSTYPE *, YYLTYPE *); -static void -install_proc(proc_t *proc); +static +void install_proc(proc_t *proc); -static effect_t * -call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column); +static +effect_t *call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column); -static void -bind_constant(char *name, val_t *val, int line_nr); +static +void bind_constant(char *name, val_t *val, int line_nr); -static val_t * -find_constant(char *name); +static +val_t *find_constant(char *name); } @@ -703,8 +705,8 @@ effect_list : /* empty */ /* We do incremental realloc here to store our results. Since this happens only once * during startup for a relatively manageable set of configs, it should be fine. */ -static int -intern_id(const char *id_name) +static +int intern_id(const char *id_name) { int i; @@ -724,8 +726,8 @@ intern_id(const char *id_name) return i; } -static void -add_spell(spell_t *spell, int line_nr) +static +void add_spell(spell_t *spell, int line_nr) { int index = magic_conf.spells_nr; int i; @@ -749,8 +751,8 @@ add_spell(spell_t *spell, int line_nr) } -static void -add_teleport_anchor(teleport_anchor_t *anchor, int line_nr) +static +void add_teleport_anchor(teleport_anchor_t *anchor, int line_nr) { int index = magic_conf.anchors_nr; int i; @@ -783,8 +785,8 @@ void fail(int line, int column, const char *fmt, ...) failed_flag = 1; } -static expr_t * -dot_expr(expr_t *expr, int id) +static +expr_t *dot_expr(expr_t *expr, int id) { expr_t *retval = magic_new_expr(EXPR_SPELLFIELD); retval->e.e_field.id = id; @@ -793,8 +795,8 @@ dot_expr(expr_t *expr, int id) return retval; } -static expr_t * -fun_expr(const char *name, int args_nr, expr_t **args, int line, int column) +static +expr_t *fun_expr(const char *name, int args_nr, expr_t **args, int line, int column) { int id; expr_t *expr; @@ -826,8 +828,8 @@ fun_expr(const char *name, int args_nr, expr_t **args, int line, int column) return expr; } -static spell_t * -new_spell(spellguard_t *guard) +static +spell_t *new_spell(spellguard_t *guard) { static int spell_counter = 0; @@ -837,16 +839,16 @@ new_spell(spellguard_t *guard) return retval; } -static spellguard_t * -new_spellguard(int ty) +static +spellguard_t *new_spellguard(int ty) { spellguard_t *retval = (spellguard_t *)calloc(1, sizeof(spellguard_t)); retval->ty = ty; return retval; } -static spellguard_t * -spellguard_implication(spellguard_t *a, spellguard_t *b) +static +spellguard_t *spellguard_implication(spellguard_t *a, spellguard_t *b) { spellguard_t *retval = a; @@ -875,16 +877,16 @@ spellguard_implication(spellguard_t *a, spellguard_t *b) return retval; } -static effect_t * -new_effect(int ty) +static +effect_t *new_effect(int ty) { effect_t *effect = (effect_t *) calloc(1, sizeof(effect_t)); effect->ty = ty; return effect; } -static effect_t * -set_effect_continuation(effect_t *src, effect_t *continuation) +static +effect_t *set_effect_continuation(effect_t *src, effect_t *continuation) { effect_t *retval = src; /* This function is completely analogous to `spellguard_implication' above; read the control flow implications above first before pondering it. */ @@ -906,8 +908,8 @@ set_effect_continuation(effect_t *src, effect_t *continuation) return retval; } -static effect_t * -op_effect(char *name, int args_nr, expr_t **args, int line, int column) +static +effect_t *op_effect(char *name, int args_nr, expr_t **args, int line, int column) { int id; effect_t *effect; @@ -942,8 +944,8 @@ proc_t *procs = NULL; int procs_nr = 0; // I think this is a memory leak, or undefined behavior -static void -install_proc(proc_t *proc) +static +void install_proc(proc_t *proc) { if (!procs) { procs = proc; @@ -954,8 +956,8 @@ install_proc(proc_t *proc) } } -static effect_t * -call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column) +static +effect_t *call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column) { proc_t *p = NULL; int i; @@ -992,8 +994,8 @@ struct const_def_rec { int const_defs_nr = 0; -static void -bind_constant(char *name, val_t *val, int line_nr) +static +void bind_constant(char *name, val_t *val, int line_nr) { if (find_constant(name)) { fail(line_nr, 0, "Redefinition of constant `%s'\n", name); @@ -1011,8 +1013,8 @@ bind_constant(char *name, val_t *val, int line_nr) ++const_defs_nr; } -static val_t * -find_constant(char *name) +static +val_t *find_constant(char *name) { int i; for (i = 0; i < const_defs_nr; i++) { @@ -1084,8 +1086,8 @@ int magic_init(const char *conffile) extern int magic_frontend_lineno; -static void -magic_frontend_error(const char *msg) +static +void magic_frontend_error(const char *msg) { fprintf(stderr, "[magic-conf] Parse error: %s at line %d\n", msg, magic_frontend_lineno); failed_flag = 1; diff --git a/src/map/magic-interpreter.hpp b/src/map/magic-interpreter.hpp index 2414a7a..664c818 100644 --- a/src/map/magic-interpreter.hpp +++ b/src/map/magic-interpreter.hpp @@ -1,14 +1,14 @@ -/* Magic interpreter */ - #ifndef MAGIC_INTERPRETER_HPP #define MAGIC_INTERPRETER_HPP -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "battle.hpp" #include "chat.hpp" @@ -20,16 +20,13 @@ #include "map.hpp" #include "mob.hpp" #include "npc.hpp" -#include "pc.hpp" #include "party.hpp" +#include "pc.hpp" #include "script.hpp" #include "skill.hpp" #include "storage.hpp" #include "trade.hpp" -#include "../common/timer.hpp" -#include "../common/socket.hpp" - #define SPELLARG_NONE 0 /* No spell parameter */ #define SPELLARG_PC 1 /* Spell parameter describes pc (defaults to self) */ #define SPELLARG_STRING 2 /* Spell parameter describes pc (defaults to self) */ @@ -454,31 +451,31 @@ teleport_anchor_t *magic_find_anchor(char *name); /** * The parameter `param' must have been dynamically allocated; ownership is transferred to the resultant env_t. */ -env_t *spell_create_env(magic_conf_t * conf, spell_t * spell, - character_t * caster, int spellpower, char *param); +env_t *spell_create_env(magic_conf_t *conf, spell_t *spell, + character_t *caster, int spellpower, char *param); -void magic_free_env(env_t * env); +void magic_free_env(env_t *env); /** * near_miss is set to nonzero iff the spell only failed due to ephemereal issues (spell delay in effect, out of mana, out of components) */ -effect_set_t *spell_trigger(spell_t * spell, character_t * caster, - env_t * env, int *near_miss); +effect_set_t *spell_trigger(spell_t *spell, character_t *caster, + env_t *env, int *near_miss); -invocation_t *spell_instantiate(effect_set_t * effect, env_t * env); +invocation_t *spell_instantiate(effect_set_t *effect, env_t *env); /** * Bind a spell to a subject (this is a no-op for `local' spells). */ -void spell_bind(character_t * subject, invocation_t * invocation); +void spell_bind(character_t *subject, invocation_t *invocation); int // 1 on failure - spell_unbind(character_t * subject, invocation_t * invocation); + spell_unbind(character_t *subject, invocation_t *invocation); /** * Clones a spell to run the at_effect field */ -invocation_t *spell_clone_effect(invocation_t * source); +invocation_t *spell_clone_effect(invocation_t *source); spell_t *magic_find_spell(char *invocation); @@ -499,6 +496,6 @@ typedef struct // must be called after itemdb initialisation int magic_init(const char *); -void spell_update_location(invocation_t * invocation); +void spell_update_location(invocation_t *invocation); -#endif /* !defined (MAGIC_INTERPRETER_H) */ +#endif // MAGIC_INTERPRETER_HPP diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp index 859d2cd..19d6636 100644 --- a/src/map/magic-stmt.cpp +++ b/src/map/magic-stmt.cpp @@ -1,6 +1,6 @@ -#include "magic-interpreter.hpp" #include "magic-expr.hpp" #include "magic-expr-eval.hpp" +#include "magic-interpreter.hpp" #include "magic-interpreter-aux.hpp" #define INVISIBLE_NPC 127 /* used for local spell effects */ @@ -8,7 +8,8 @@ //#define DEBUG #ifdef DEBUG -static void print_val(val_t * v) +static +void print_val(val_t *v) { switch (v->ty) { @@ -30,7 +31,8 @@ static void print_val(val_t * v) } } -static void dump_env(env_t * env) +static +void dump_env(env_t *env) { int i; for (i = 0; i < env->base_env->vars_nr; i++) @@ -47,7 +49,8 @@ static void dump_env(env_t * env) } #endif -static void clear_activation_record(cont_activation_record_t * ar) +static +void clear_activation_record(cont_activation_record_t *ar) { switch (ar->ty) { @@ -60,8 +63,8 @@ static void clear_activation_record(cont_activation_record_t * ar) } } -static void -invocation_timer_callback(timer_id UNUSED, tick_t UNUSED, custom_id_t id, custom_data_t data) +static +void invocation_timer_callback(timer_id, tick_t, custom_id_t id, custom_data_t) { invocation_t *invocation = (invocation_t *) map_id2bl(id); @@ -72,7 +75,8 @@ invocation_timer_callback(timer_id UNUSED, tick_t UNUSED, custom_id_t id, custom } } -static void clear_stack(invocation_t * invocation) +static +void clear_stack(invocation_t *invocation) { int i; @@ -82,7 +86,7 @@ static void clear_stack(invocation_t * invocation) invocation->stack_size = 0; } -void spell_free_invocation(invocation_t * invocation) +void spell_free_invocation(invocation_t *invocation) { if (invocation->status_change_refs) { @@ -111,8 +115,8 @@ void spell_free_invocation(invocation_t * invocation) // free(invocation); } -static void -char_set_weapon_icon(character_t * subject, int count, +static +void char_set_weapon_icon(character_t *subject, int count, StatusChange icon, int look) { const StatusChange old_icon = subject->attack_spell_icon_override; @@ -137,7 +141,8 @@ char_set_weapon_icon(character_t * subject, int count, } } -static void char_set_attack_info(character_t * subject, int speed, int range) +static +void char_set_attack_info(character_t *subject, int speed, int range) { subject->attack_spell_delay = speed; subject->attack_spell_range = range; @@ -156,7 +161,7 @@ static void char_set_attack_info(character_t * subject, int speed, int range) } } -void magic_stop_completely(character_t * c) +void magic_stop_completely(character_t *c) { // Zap all status change references to spells for (StatusChange i : erange(StatusChange(), MAX_STATUSCHANGE)) @@ -178,7 +183,8 @@ void magic_stop_completely(character_t * c) } /* Spell execution has finished normally or we have been notified by a finished skill timer */ -static void try_to_finish_invocation(invocation_t * invocation) +static +void try_to_finish_invocation(invocation_t *invocation) { if (invocation->status_change_refs_nr == 0 && !invocation->current_effect) { @@ -194,7 +200,8 @@ static void try_to_finish_invocation(invocation_t * invocation) } } -static int trigger_spell(int subject, int spell) +static +int trigger_spell(int subject, int spell) { invocation_t *invocation = (invocation_t *) map_id2bl(spell); @@ -211,28 +218,32 @@ static int trigger_spell(int subject, int spell) return invocation->bl.id; } -static void entity_warp(entity_t * target, int destm, int destx, int desty); +static +void entity_warp(entity_t *target, int destm, int destx, int desty); -static void char_update(character_t * character) +static +void char_update(character_t *character) { entity_warp((entity_t *) character, character->bl.m, character->bl.x, character->bl.y); } -static void timer_callback_effect(timer_id UNUSED, tick_t UNUSED, custom_id_t id, custom_data_t data) +static +void timer_callback_effect(timer_id, tick_t, custom_id_t id, custom_data_t data) { entity_t *target = map_id2bl(id); if (target) clif_misceffect(target, data); } -static void entity_effect(entity_t * entity, int effect_nr, int delay) +static +void entity_effect(entity_t *entity, int effect_nr, int delay) { add_timer(gettick() + delay, &timer_callback_effect, entity->id, effect_nr); } -void magic_unshroud(character_t * other_char) +void magic_unshroud(character_t *other_char) { other_char->state.shroud_active = 0; // Now warp the caster out of and back into here to refresh everyone's display @@ -241,15 +252,16 @@ void magic_unshroud(character_t * other_char) // entity_effect(&other_char->bl, MAGIC_EFFECT_REVEAL); } -static void -timer_callback_effect_npc_delete(timer_id UNUSED, tick_t odelay, - custom_id_t npc_id, custom_data_t UNUSED) +static +void timer_callback_effect_npc_delete(timer_id, tick_t, + custom_id_t npc_id, custom_data_t) { struct npc_data *effect_npc = (struct npc_data *) map_id2bl(npc_id); npc_free(effect_npc); } -static struct npc_data *local_spell_effect(int m, int x, int y, int effect, +static +struct npc_data *local_spell_effect(int m, int x, int y, int effect, int tdelay) { int delay = 30000; /* 1 minute should be enough for all interesting spell effects, I hope */ @@ -264,7 +276,8 @@ static struct npc_data *local_spell_effect(int m, int x, int y, int effect, return effect_npc; } -static int op_sfx(env_t * env, int args_nr, val_t * args) +static +int op_sfx(env_t *, int, val_t *args) { int delay = ARGINT(2); @@ -284,7 +297,8 @@ static int op_sfx(env_t * env, int args_nr, val_t * args) return 0; } -static int op_instaheal(env_t * env, int args_nr, val_t * args) +static +int op_instaheal(env_t *env, int, val_t *args) { entity_t *caster = (VAR(VAR_CASTER).ty == TY_ENTITY) ? map_id2bl(VAR(VAR_CASTER).v.v_int) : NULL; @@ -304,7 +318,8 @@ static int op_instaheal(env_t * env, int args_nr, val_t * args) return 0; } -static int op_itemheal(env_t * env, int args_nr, val_t * args) +static +int op_itemheal(env_t *env, int args_nr, val_t *args) { entity_t *subject = ARGENTITY(0); if (subject->type == BL_PC) @@ -324,7 +339,8 @@ static int op_itemheal(env_t * env, int args_nr, val_t * args) #define ARGCHAR(n) (ARGENTITY(n)->type == BL_PC) ? (character_t *)(ARGENTITY(n)) : NULL -static int op_shroud(env_t * env, int args_nr, val_t * args) +static +int op_shroud(env_t *, int, val_t *args) { character_t *subject = ARGCHAR(0); int arg = ARGINT(1); @@ -342,7 +358,8 @@ static int op_shroud(env_t * env, int args_nr, val_t * args) return 0; } -static int op_reveal(env_t * env, int args_nr, val_t * args) +static +int op_reveal(env_t *, int, val_t *args) { character_t *subject = ARGCHAR(0); @@ -352,7 +369,8 @@ static int op_reveal(env_t * env, int args_nr, val_t * args) return 0; } -static int op_message(env_t * env, int args_nr, val_t * args) +static +int op_message(env_t *, int, val_t *args) { character_t *subject = ARGCHAR(0); @@ -362,16 +380,17 @@ static int op_message(env_t * env, int args_nr, val_t * args) return 0; } -static void -timer_callback_kill_npc(timer_id UNUSED, tick_t odelay, custom_id_t npc_id, - custom_data_t data) +static +void timer_callback_kill_npc(timer_id, tick_t, custom_id_t npc_id, + custom_data_t) { struct npc_data *npc = (struct npc_data *) map_id2bl(npc_id); if (npc) npc_free(npc); } -static int op_messenger_npc(env_t * env, int args_nr, val_t * args) +static +int op_messenger_npc(env_t *, int, val_t *args) { struct npc_data *npc; location_t *loc = &ARGLOCATION(0); @@ -385,7 +404,8 @@ static int op_messenger_npc(env_t * env, int args_nr, val_t * args) return 0; } -static void entity_warp(entity_t * target, int destm, int destx, int desty) +static +void entity_warp(entity_t *target, int destm, int destx, int desty) { if (target->type == BL_PC || target->type == BL_MOB) { @@ -424,7 +444,8 @@ static void entity_warp(entity_t * target, int destm, int destx, int desty) } } -static int op_move(env_t * env, int args_nr, val_t * args) +static +int op_move(env_t *, int, val_t *args) { entity_t *subject = ARGENTITY(0); int dir = ARGDIR(1); @@ -438,7 +459,8 @@ static int op_move(env_t * env, int args_nr, val_t * args) return 0; } -static int op_warp(env_t * env, int args_nr, val_t * args) +static +int op_warp(env_t *, int, val_t *args) { entity_t *subject = ARGENTITY(0); location_t *loc = &ARGLOCATION(1); @@ -448,7 +470,8 @@ static int op_warp(env_t * env, int args_nr, val_t * args) return 0; } -static int op_banish(env_t * env, int args_nr, val_t * args) +static +int op_banish(env_t *, int, val_t *args) { entity_t *subject = ARGENTITY(0); @@ -463,8 +486,8 @@ static int op_banish(env_t * env, int args_nr, val_t * args) return 0; } -static void -record_status_change(invocation_t * invocation, int bl_id, +static +void record_status_change(invocation_t *invocation, int bl_id, StatusChange sc_id) { int index = invocation->status_change_refs_nr++; @@ -478,7 +501,8 @@ record_status_change(invocation_t * invocation, int bl_id, cr->bl_id = bl_id; } -static int op_status_change(env_t * env, int args_nr, val_t * args) +static +int op_status_change(env_t *env, int, val_t *args) { entity_t *subject = ARGENTITY(0); int invocation_id = VAR(VAR_INVOCATION).ty == TY_INVOCATION @@ -495,7 +519,8 @@ static int op_status_change(env_t * env, int args_nr, val_t * args) return 0; } -static int op_stop_status_change(env_t * env, int args_nr, val_t * args) +static +int op_stop_status_change(env_t *, int, val_t *args) { entity_t *subject = ARGENTITY(0); @@ -505,7 +530,8 @@ static int op_stop_status_change(env_t * env, int args_nr, val_t * args) return 0; } -static int op_override_attack(env_t * env, int args_nr, val_t * args) +static +int op_override_attack(env_t *env, int, val_t *args) { entity_t *psubject = ARGENTITY(0); int charges = ARGINT(1); @@ -547,7 +573,8 @@ static int op_override_attack(env_t * env, int args_nr, val_t * args) return 0; } -static int op_create_item(env_t * env, int args_nr, val_t * args) +static +int op_create_item(env_t *, int, val_t *args) { struct item item; entity_t *entity = ARGENTITY(0); @@ -576,7 +603,8 @@ static int op_create_item(env_t * env, int args_nr, val_t * args) #define AGGRAVATION_MODE_ATTACKS_CASTER(n) ((n) == 0 || (n) == 2) #define AGGRAVATION_MODE_MAKES_AGGRESSIVE(n) ((n) > 0) -static int op_aggravate(env_t * env, int args_nr, val_t * args) +static +int op_aggravate(env_t *, int, val_t *args) { entity_t *victim = ARGENTITY(2); int mode = ARGINT(1); @@ -607,7 +635,8 @@ static int op_aggravate(env_t * env, int args_nr, val_t * args) #define MONSTER_ATTITUDE_SERVANT 2 #define MONSTER_ATTITUDE_FROZEN 3 -static int op_spawn(env_t * env, int args_nr, val_t * args) +static +int op_spawn(env_t *, int, val_t *args) { area_t *area = ARGAREA(0); entity_t *owner_e = ARGENTITY(1); @@ -682,7 +711,7 @@ static int op_spawn(env_t * env, int args_nr, val_t * args) } static -const char *get_invocation_name(env_t * env) +const char *get_invocation_name(env_t *env) { invocation_t *invocation; @@ -696,7 +725,8 @@ const char *get_invocation_name(env_t * env) return "??"; } -static int op_injure(env_t * env, int args_nr, val_t * args) +static +int op_injure(env_t *env, int, val_t *args) { entity_t *caster = ARGENTITY(0); entity_t *target = ARGENTITY(1); @@ -740,7 +770,8 @@ static int op_injure(env_t * env, int args_nr, val_t * args) return 0; } -static int op_emote(env_t * env, int args_nr, val_t * args) +static +int op_emote(env_t *, int, val_t *args) { entity_t *victim = ARGENTITY(0); int emotion = ARGINT(1); @@ -749,7 +780,8 @@ static int op_emote(env_t * env, int args_nr, val_t * args) return 0; } -static int op_set_script_variable(env_t * env, int args_nr, val_t * args) +static +int op_set_script_variable(env_t *, int, val_t *args) { character_t *c = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; @@ -761,7 +793,8 @@ static int op_set_script_variable(env_t * env, int args_nr, val_t * args) return 0; } -static int op_set_hair_colour(env_t * env, int args_nr, val_t * args) +static +int op_set_hair_colour(env_t *, int, val_t *args) { character_t *c = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; @@ -773,7 +806,8 @@ static int op_set_hair_colour(env_t * env, int args_nr, val_t * args) return 0; } -static int op_set_hair_style(env_t * env, int args_nr, val_t * args) +static +int op_set_hair_style(env_t *, int, val_t *args) { character_t *c = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; @@ -785,7 +819,8 @@ static int op_set_hair_style(env_t * env, int args_nr, val_t * args) return 0; } -static int op_drop_item_for (env_t * env, int args_nr, val_t * args) +static +int op_drop_item_for (env_t *, int args_nr, val_t *args) { struct item item; int stackable; @@ -810,7 +845,8 @@ static int op_drop_item_for (env_t * env, int args_nr, val_t * args) return 0; } -static int op_gain_exp(env_t * env, int args_nr, val_t * args) +static +int op_gain_exp(env_t *, int, val_t *args) { character_t *c = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; @@ -821,7 +857,8 @@ static int op_gain_exp(env_t * env, int args_nr, val_t * args) return 0; } -static op_t operations[] = { +static +op_t operations[] = { {"sfx", ".ii", op_sfx}, {"instaheal", "eii", op_instaheal}, {"itemheal", "eii", op_itemheal}, @@ -849,8 +886,10 @@ static op_t operations[] = { {NULL, NULL, NULL} }; -static int operations_sorted = 0; -static int operation_count; +static +int operations_sorted = 0; +static +int operation_count; static int compare_operations(const void *lhs, const void *rhs) @@ -886,9 +925,8 @@ op_t *magic_get_op(char *name, int *index) return op; } -void -spell_effect_report_termination(int invocation_id, int bl_id, - StatusChange sc_id, int supplanted) +void spell_effect_report_termination(int invocation_id, int bl_id, + StatusChange sc_id, int) { int i; int index = -1; @@ -913,7 +951,7 @@ spell_effect_report_termination(int invocation_id, int bl_id, if (entity->type == BL_PC) fprintf(stderr, "[magic] INTERNAL ERROR: spell-effect-report-termination: tried to terminate on unexpected bl %d, sc %d\n", - bl_id, sc_id); + bl_id, uint16_t(sc_id)); return; } @@ -927,7 +965,8 @@ spell_effect_report_termination(int invocation_id, int bl_id, try_to_finish_invocation(invocation); } -static effect_t *return_to_stack(invocation_t * invocation) +static +effect_t *return_to_stack(invocation_t *invocation) { if (!invocation->stack_size) return NULL; @@ -1009,9 +1048,10 @@ static effect_t *return_to_stack(invocation_t * invocation) } } -static cont_activation_record_t *add_stack_entry(invocation_t * invocation, +static +cont_activation_record_t *add_stack_entry(invocation_t *invocation, int ty, - effect_t * return_location) + effect_t *return_location) { cont_activation_record_t *ar = invocation->stack + invocation->stack_size++; @@ -1030,13 +1070,12 @@ static cont_activation_record_t *add_stack_entry(invocation_t * invocation, } static -void find_entities_in_area_c(entity_t * target, va_list va) +void find_entities_in_area_c(entity_t *target, + int *entities_allocd_p, + int *entities_nr_p, + int **entities_p, + int filter) { - int *entities_allocd_p = va_arg(va, int *); - int *entities_nr_p = va_arg(va, int *); - int **entities_p = va_arg(va, int **); - int filter = va_arg(va, int); - /* The following macro adds an entity to the result list: */ #define ADD_ENTITY(e) \ if (*entities_nr_p == *entities_allocd_p) { \ @@ -1104,8 +1143,8 @@ void find_entities_in_area_c(entity_t * target, va_list va) #undef ADD_ENTITY } -static void -find_entities_in_area(area_t * area, int *entities_allocd_p, +static +void find_entities_in_area(area_t *area, int *entities_allocd_p, int *entities_nr_p, int **entities_p, int filter) { switch (area->ty) @@ -1121,17 +1160,16 @@ find_entities_in_area(area_t * area, int *entities_allocd_p, { int m, x, y, width, height; magic_area_rect(&m, &x, &y, &width, &height, area); - map_foreachinarea(find_entities_in_area_c, + map_foreachinarea(std::bind(find_entities_in_area_c, ph::_1, entities_allocd_p, entities_nr_p, entities_p, filter), m, x, y, x + width, y + height, - 0 /* filter elsewhere */ , - entities_allocd_p, entities_nr_p, entities_p, - filter); + 0 /* filter elsewhere */); } } } -static effect_t *run_foreach(invocation_t * invocation, effect_t * foreach, - effect_t * return_location) +static +effect_t *run_foreach(invocation_t *invocation, effect_t *foreach, + effect_t *return_location) { val_t area; int filter = foreach->e.e_foreach.filter; @@ -1198,8 +1236,9 @@ static effect_t *run_foreach(invocation_t * invocation, effect_t * foreach, } } -static effect_t *run_for (invocation_t * invocation, effect_t * for_, - effect_t * return_location) +static +effect_t *run_for (invocation_t *invocation, effect_t *for_, + effect_t *return_location) { cont_activation_record_t *ar; int id = for_->e.e_for.id; @@ -1232,8 +1271,9 @@ static effect_t *run_for (invocation_t * invocation, effect_t * for_, return return_to_stack(invocation); } -static effect_t *run_call(invocation_t * invocation, - effect_t * return_location) +static +effect_t *run_call(invocation_t *invocation, + effect_t *return_location) { effect_t *current = invocation->current_effect; cont_activation_record_t *ar; @@ -1260,7 +1300,8 @@ static effect_t *run_call(invocation_t * invocation, } #ifdef DEBUG -static void print_cfg(int i, effect_t * e) +static +void print_cfg(int i, effect_t *e) { int j; for (j = 0; j < i; j++) @@ -1333,7 +1374,8 @@ static void print_cfg(int i, effect_t * e) * >1 if we hit `sleep'; the result is the number of ticks we should sleep for. * -1 if we paused to wait for a user action (via script interaction) */ -static int spell_run(invocation_t * invocation, int allow_delete) +static +int spell_run(invocation_t *invocation, int allow_delete) { const int invocation_id = invocation->bl.id; #define REFRESH_INVOCATION invocation = (invocation_t *) map_id2bl(invocation_id); if (!invocation) return 0; @@ -1500,7 +1542,7 @@ static int spell_run(invocation_t * invocation, int allow_delete) } static -void spell_execute_d(invocation_t * invocation, int allow_deletion) +void spell_execute_d(invocation_t *invocation, int allow_deletion) { int delta; @@ -1524,12 +1566,12 @@ void spell_execute_d(invocation_t * invocation, int allow_deletion) /* If 0, the script cleaned itself. If -1(wait-for-script), we must wait for the user. */ } -void spell_execute(invocation_t * invocation) +void spell_execute(invocation_t *invocation) { spell_execute_d(invocation, 1); } -void spell_execute_script(invocation_t * invocation) +void spell_execute_script(invocation_t *invocation) { if (invocation->script_pos) spell_execute_d(invocation, 1); diff --git a/src/map/magic.cpp b/src/map/magic.cpp index 48010e6..a310273 100644 --- a/src/map/magic.cpp +++ b/src/map/magic.cpp @@ -1,13 +1,14 @@ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "magic-interpreter.hpp" #undef DEBUG -static char *magic_preprocess_message(character_t * character, char *start, +static +char *magic_preprocess_message(character_t *character, char *start, char *end) { if (character->state.shroud_active @@ -30,7 +31,8 @@ static char *magic_preprocess_message(character_t * character, char *start, /* Returns a dynamically allocated copy of `src'. * `*parameter' may point within that copy or be NULL. */ -static char *magic_tokenise(char *src, char **parameter) +static +char *magic_tokenise(char *src, char **parameter) { char *retval = strdup(src); char *seeker = retval; @@ -54,7 +56,7 @@ static char *magic_tokenise(char *src, char **parameter) return retval; } -int magic_message(character_t * caster, char *spell_, size_t spell_len) +int magic_message(character_t *caster, char *spell_, size_t) { if (pc_isdead(caster)) return 0; diff --git a/src/map/magic.hpp b/src/map/magic.hpp index fecb975..4cdce18 100644 --- a/src/map/magic.hpp +++ b/src/map/magic.hpp @@ -22,14 +22,14 @@ struct invocation; /* Spell invocation */ * \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the * message should not be repeated. */ -int magic_message(character_t * caster, char *spell, size_t spell_len); +int magic_message(character_t *caster, char *spell, size_t spell_len); /** * Removes the shroud from a character * * \param character The character to remove the shroud from */ -void magic_unshroud(character_t * character); +void magic_unshroud(character_t *character); /** * Notifies a running spell that a status_change timer triggered by the spell has expired @@ -39,8 +39,7 @@ void magic_unshroud(character_t * character); * \param type sc_id ID of the status change entry that finished * \param supplanted Whether the status_change finished normally (0) or was supplanted by a new status_change (1) */ -void -spell_effect_report_termination(int invocation, int bl_id, +void spell_effect_report_termination(int invocation, int bl_id, StatusChange sc_id, int supplanted); /** @@ -76,7 +75,7 @@ void spell_execute_script(struct invocation *invocation); * Stops all magic bound to the specified character * */ -void magic_stop_completely(character_t * c); +void magic_stop_completely(character_t *c); /** * Attacks with a magical spell charged to the character @@ -87,4 +86,4 @@ int spell_attack(int caster, int target); void spell_free_invocation(struct invocation *invocation); -#endif /* !defined(MAGIC_H_) */ +#endif // MAGIC_HPP diff --git a/src/map/map.cpp b/src/map/map.cpp index dbdafdc..3bbfa9f 100644 --- a/src/map/map.cpp +++ b/src/map/map.cpp @@ -1,60 +1,65 @@ -// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <stdarg.h> -#ifdef LCCWIN32 -#include <winsock.h> -#else +#include "map.hpp" + #include <netdb.h> -#endif + +#include <cstdarg> // exception to "no va_list" rule +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/core.hpp" -#include "../common/timer.hpp" #include "../common/db.hpp" #include "../common/grfio.hpp" #include "../common/mt_rand.hpp" -#include "map.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" + +#include "atcommand.hpp" +#include "battle.hpp" +#include "chat.hpp" #include "chrif.hpp" #include "clif.hpp" #include "intif.hpp" +#include "itemdb.hpp" +#include "magic.hpp" +#include "mob.hpp" #include "npc.hpp" +#include "party.hpp" #include "pc.hpp" -#include "mob.hpp" -#include "chat.hpp" -#include "itemdb.hpp" -#include "storage.hpp" +#include "script.hpp" #include "skill.hpp" +#include "storage.hpp" #include "trade.hpp" -#include "party.hpp" -#include "battle.hpp" -#include "script.hpp" -#include "atcommand.hpp" -#include "../common/nullpo.hpp" -#include "../common/socket.hpp" -#include "magic.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif // 極力 staticでローカルに収める -static struct dbt *id_db = NULL; -static struct dbt *map_db = NULL; -static struct dbt *nick_db = NULL; -static struct dbt *charid_db = NULL; +static +struct dbt *id_db = NULL; +static +struct dbt *map_db = NULL; +static +struct dbt *nick_db = NULL; +static +struct dbt *charid_db = NULL; -static int users = 0; -static struct block_list *object[MAX_FLOORITEM]; -static int first_free_object_id = 0, last_object_id = 0; +static +int users = 0; +static +struct block_list *object[MAX_FLOORITEM]; +static +int first_free_object_id = 0, last_object_id = 0; #define block_free_max 1048576 -static void *block_free[block_free_max]; -static int block_free_count = 0, block_free_lock = 0; +static +void *block_free[block_free_max]; +static +int block_free_count = 0, block_free_lock = 0; #define BL_LIST_MAX 1048576 -static struct block_list *bl_list[BL_LIST_MAX]; -static int bl_list_count = 0; +static +struct block_list *bl_list[BL_LIST_MAX]; +static +int bl_list_count = 0; struct map_data map[MAX_MAP_PER_SERVER]; int map_num = 0; @@ -172,7 +177,8 @@ int map_freeblock_unlock(void) * bl->prevにbl_headのアドレスを入れておく *------------------------------------------ */ -static struct block_list bl_head; +static +struct block_list bl_head; /*========================================== * map[]のblock_listに追加 @@ -356,17 +362,17 @@ int map_count_oncell(int m, int x, int y) * type!=0 ならその種類のみ *------------------------------------------ */ -void map_foreachinarea(void(*func)(struct block_list *, va_list), int m, - int x0, int y0, int x1, int y1, int type, ...) +void map_foreachinarea(std::function<void(struct block_list *)> func, + int m, + int x0, int y0, int x1, int y1, + int type) { int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; int blockcount = bl_list_count, i, c; if (m < 0) return; - va_start(ap, type); if (x0 < 0) x0 = 0; if (y0 < 0) @@ -418,11 +424,10 @@ void map_foreachinarea(void(*func)(struct block_list *, va_list), int m, for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func(bl_list[i], ap); + func(bl_list[i]); map_freeblock_unlock(); // 解放を許可する - va_end(ap); bl_list_count = blockcount; } @@ -434,16 +439,16 @@ void map_foreachinarea(void(*func)(struct block_list *, va_list), int m, * dx,dyは-1,0,1のみとする(どんな値でもいいっぽい?) *------------------------------------------ */ -void map_foreachinmovearea(void(*func)(struct block_list *, va_list), int m, - int x0, int y0, int x1, int y1, int dx, int dy, - int type, ...) +void map_foreachinmovearea(std::function<void(struct block_list *)> func, + int m, + int x0, int y0, int x1, int y1, + int dx, int dy, + int type) { int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; int blockcount = bl_list_count, i, c; - va_start(ap, type); if (dx == 0 || dy == 0) { // 矩形領域の場合 @@ -573,11 +578,10 @@ void map_foreachinmovearea(void(*func)(struct block_list *, va_list), int m, for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func(bl_list[i], ap); + func(bl_list[i]); map_freeblock_unlock(); // 解放を許可する - va_end(ap); bl_list_count = blockcount; } @@ -585,16 +589,15 @@ void map_foreachinmovearea(void(*func)(struct block_list *, va_list), int m, // which only checks the exact single x/y passed to it rather than an // area radius - may be more useful in some instances) // -void map_foreachincell(void(*func)(struct block_list *, va_list), int m, - int x, int y, int type, ...) +void map_foreachincell(std::function<void(struct block_list *)> func, + int m, + int x, int y, + int type) { int bx, by; struct block_list *bl = NULL; - va_list ap = NULL; int blockcount = bl_list_count, i, c; - va_start(ap, type); - by = y / BLOCK_SIZE; bx = x / BLOCK_SIZE; @@ -632,11 +635,10 @@ void map_foreachincell(void(*func)(struct block_list *, va_list), int m, for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev) // 有効かどうかチェック - func(bl_list[i], ap); + func(bl_list[i]); map_freeblock_unlock(); // 解放を許可する - va_end(ap); bl_list_count = blockcount; } @@ -734,14 +736,11 @@ int map_delobject(int id, int type) * *------------------------------------------ */ -void map_foreachobject(void(*func)(struct block_list *, va_list), int type, - ...) +void map_foreachobject(std::function<void(struct block_list *)> func, + int type) { int i; int blockcount = bl_list_count; - va_list ap = NULL; - - va_start(ap, type); for (i = 2; i <= last_object_id; i++) { @@ -763,11 +762,10 @@ void map_foreachobject(void(*func)(struct block_list *, va_list), int type, for (i = blockcount; i < bl_list_count; i++) if (bl_list[i]->prev || bl_list[i]->next) - func(bl_list[i], ap); + func(bl_list[i]); map_freeblock_unlock(); - va_end(ap); bl_list_count = blockcount; } @@ -781,7 +779,7 @@ void map_foreachobject(void(*func)(struct block_list *, va_list), int type, * map.h内で#defineしてある *------------------------------------------ */ -void map_clearflooritem_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void map_clearflooritem_timer(timer_id tid, tick_t, custom_id_t id, custom_data_t data) { struct flooritem_data *fitem = NULL; @@ -1202,7 +1200,8 @@ char *map_charid2nick(int id) /*========================================*/ /* [Fate] Operations to iterate over active map sessions */ -static struct map_session_data *map_get_session(int i) +static +struct map_session_data *map_get_session(int i) { struct map_session_data *d; @@ -1213,7 +1212,8 @@ static struct map_session_data *map_get_session(int i) return NULL; } -static struct map_session_data *map_get_session_forward(int start) +static +struct map_session_data *map_get_session_forward(int start) { int i; for (i = start; i < fd_max; i++) @@ -1226,7 +1226,8 @@ static struct map_session_data *map_get_session_forward(int start) return NULL; } -static struct map_session_data *map_get_session_backward(int start) +static +struct map_session_data *map_get_session_backward(int start) { int i; for (i = start; i >= 0; i--) @@ -1321,14 +1322,9 @@ struct block_list *map_id2bl(int id) * id_db内の全てにfuncを実行 *------------------------------------------ */ -int map_foreachiddb(db_func_t func, ...) +void map_foreachiddb(db_func_t func) { - va_list ap = NULL; - - va_start(ap, func); - numdb_foreach(id_db, func, ap); - va_end(ap); - return 0; + numdb_foreach(id_db, func); } /*========================================== @@ -1582,27 +1578,15 @@ int map_setipport(const char *name, struct in_addr ip, int port) * 水場高さ設定 *------------------------------------------ */ -static struct Waterlist +static +struct Waterlist { char mapname[24]; int waterheight; } *waterlist = NULL; -#define NO_WATER 1000000 - -static int map_waterheight(char *mapname) -{ - if (waterlist) - { - int i; - for (i = 0; waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER; i++) - if (strcmp(waterlist[i].mapname, mapname) == 0) - return waterlist[i].waterheight; - } - return NO_WATER; -} - -static void map_readwater(char *watertxt) +static +void map_readwater(char *watertxt) { char line[1024], w1[1024]; FILE *fp = NULL; @@ -1641,7 +1625,8 @@ static void map_readwater(char *watertxt) * マップ1枚読み込み *------------------------------------------ */ -static int map_readmap(int m, char *fn, char *alias) +static +int map_readmap(int m, char *fn, char *) { int s; int x, y, xs, ys; @@ -1649,7 +1634,6 @@ static int map_readmap(int m, char *fn, char *alias) { char type; } *p; - int wh; size_t size; // read & convert fn @@ -1676,7 +1660,6 @@ static int map_readmap(int m, char *fn, char *alias) memset(&map[m].flag, 0, sizeof(map[m].flag)); if (battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] - wh = map_waterheight(map[m].name); for (y = 0; y < ys; y++) { p = (struct gat_1cell *)(gat + y * xs + 4); @@ -1827,9 +1810,11 @@ extern char *gm_logfile_name; FILE *map_logfile = NULL; char *map_logfile_name = NULL; -static long map_logfile_index; +static +long map_logfile_index; -static void map_close_logfile(void) +static +void map_close_logfile(void) { if (map_logfile) { @@ -1846,7 +1831,8 @@ static void map_close_logfile(void) } } -static void map_start_logfile(long suffix) +static +void map_start_logfile(long suffix) { char *filename_buf = (char*)malloc(strlen(map_logfile_name) + 50); map_logfile_index = suffix >> LOGFILE_SECONDS_PER_CHUNK_SHIFT; @@ -1859,7 +1845,8 @@ static void map_start_logfile(long suffix) free(filename_buf); } -static void map_set_logfile(const char *filename) +static +void map_set_logfile(const char *filename) { struct timeval tv; @@ -2022,7 +2009,7 @@ int map_config_read(const char *cfgName) } static -void cleanup_sub(struct block_list *bl, va_list ap) +void cleanup_sub(struct block_list *bl) { nullpo_retv(bl); @@ -2063,7 +2050,7 @@ void term_func(void) { if (map[map_id].m) map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, - map[map_id].ys, 0, 0); + map[map_id].ys, 0); } for (i = 0; i < fd_max; i++) @@ -2096,6 +2083,7 @@ void term_func(void) /// --help was passed // FIXME this should produce output +static __attribute__((noreturn)) void map_helpscreen(void) { exit(1); @@ -2124,7 +2112,6 @@ int do_init(int argc, char *argv[]) const char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf"; const char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf"; const char *SCRIPT_CONF_NAME = "conf/script_athena.conf"; - const char *MSG_CONF_NAME = "conf/msg_athena.conf"; for (i = 1; i < argc; i++) { @@ -2140,8 +2127,6 @@ int do_init(int argc, char *argv[]) ATCOMMAND_CONF_FILENAME = argv[i + 1]; else if (strcmp(argv[i], "--script_config") == 0) SCRIPT_CONF_NAME = argv[i + 1]; - else if (strcmp(argv[i], "--msg_config") == 0) - MSG_CONF_NAME = argv[i + 1]; } map_config_read(MAP_CONF_NAME); diff --git a/src/map/map.hpp b/src/map/map.hpp index 18b1e8d..27e574a 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -1,18 +1,18 @@ -// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $ #ifndef MAP_HPP #define MAP_HPP -#include <stdio.h> -#include <stdarg.h> -#include <time.h> -#include <sys/time.h> #include <netinet/in.h> +#include <sys/time.h> +#include <cstdio> +#include <ctime> + +#include "../common/db.hpp" #include "../common/mmo.hpp" #include "../common/timer.hpp" -#include "../common/db.hpp" -#include "script.hpp" + #include "mob.t.hpp" +#include "script.hpp" // change to script.t.hpp #include "skill.t.hpp" #ifndef MAX @@ -481,7 +481,7 @@ enum mob_stat MOB_SPEED, // These must come last: MOB_XP_BONUS, /* [Fate] Encoded as base to 1024: 1024 means 100% */ - MOB_LAST + MOB_LAST, }; #define MOB_XP_BONUS_BASE 1024 @@ -687,7 +687,7 @@ enum LOOK_GLOVES, LOOK_CAPE, LOOK_MISC1, - LOOK_MISC2 + LOOK_MISC2, }; enum @@ -737,13 +737,20 @@ int map_freeblock_unlock(void); // block関連 int map_addblock(struct block_list *); int map_delblock(struct block_list *); -void map_foreachinarea(void(*)(struct block_list *, va_list), int, int, int, - int, int, int, ...); +void map_foreachinarea(std::function<void(struct block_list *)>, + int, + int, int, int, int, + int); // -- moonsoul (added map_foreachincell) -void map_foreachincell(void(*)(struct block_list *, va_list), int, int, int, - int, ...); -void map_foreachinmovearea(void(*)(struct block_list *, va_list), int, int, - int, int, int, int, int, int, ...); +void map_foreachincell(std::function<void(struct block_list *)>, + int, + int, int, + int); +void map_foreachinmovearea(std::function<void(struct block_list *)>, + int, + int, int, int, int, + int, int, + int); int map_countnearpc(int, int, int); //block関連に追加 int map_count_oncell(int m, int x, int y); @@ -751,7 +758,8 @@ int map_count_oncell(int m, int x, int y); int map_addobject(struct block_list *); int map_delobject(int, int type); int map_delobjectnofree(int id, int type); -void map_foreachobject(void(*)(struct block_list *, va_list), int, ...); +void map_foreachobject(std::function<void(struct block_list *)>, + int); // int map_quit(struct map_session_data *); // npc @@ -790,7 +798,7 @@ int map_setipport(const char *name, struct in_addr ip, int port); int map_eraseipport(const char *name, struct in_addr ip, int port); void map_addiddb(struct block_list *); void map_deliddb(struct block_list *bl); -int map_foreachiddb(db_func_t, ...); +void map_foreachiddb(db_func_t); void map_addnickdb(struct map_session_data *); int map_scriptcont(struct map_session_data *sd, int id); /* Continues a script either on a spell or on an NPC */ struct map_session_data *map_nick2sd(const char *); @@ -817,7 +825,6 @@ int path_blownpos(int m, int x0, int y0, int dx, int dy, int count); int map_who(int fd); -void map_helpscreen(void); // [Valaris] int map_delmap(char *mapname); -#endif +#endif // MAP_HPP diff --git a/src/map/mob.cpp b/src/map/mob.cpp index d1f431f..cb7ef89 100644 --- a/src/map/mob.cpp +++ b/src/map/mob.cpp @@ -1,29 +1,26 @@ -// $Id: mob.c,v 1.7 2004/09/25 05:32:18 MouseJstr Exp $ -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include <string.h> +#include "mob.hpp" + +#include <cmath> +#include <stdarg.h> // requires justification for <cstdarg> +#include <cstdio> +#include <cstdlib> +#include <cstring> -#include "../common/timer.hpp" -#include "../common/socket.hpp" #include "../common/db.hpp" -#include "../common/nullpo.hpp" #include "../common/mt_rand.hpp" -#include "map.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" + +#include "battle.hpp" #include "clif.hpp" #include "intif.hpp" -#include "pc.hpp" -#include "mob.hpp" #include "itemdb.hpp" -#include "skill.hpp" -#include "battle.hpp" -#include "party.hpp" +#include "map.hpp" #include "npc.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +#include "party.hpp" +#include "pc.hpp" +#include "skill.hpp" #ifndef max #define max( a, b ) (((a) > (b)) ? (a) : (b) ) @@ -47,8 +44,6 @@ int mob_makedummymobdb(int); static void mob_timer(timer_id, tick_t, custom_id_t, custom_data_t); static -int mobskill_deltimer(struct mob_data *md); -static int mob_skillid2skillidx(int mob_class, SkillID skillid); static int mobskill_use_id(struct mob_data *md, struct block_list *target, @@ -89,7 +84,8 @@ int mobdb_checkid(const int id) return id; } -static void mob_init(struct mob_data *md); +static +void mob_init(struct mob_data *md); /*========================================== * The minimum data set for MOB spawning @@ -126,7 +122,8 @@ int mob_spawn_dataset(struct mob_data *md, const char *mobname, int mob_class) // Mutation values indicate how `valuable' a change to each stat is, XP wise. // For one 256th of change, we give out that many 1024th fractions of XP change // (i.e., 1024 means a 100% XP increase for a single point of adjustment, 4 means 100% XP bonus for doubling the value) -static int mutation_value[MOB_XP_BONUS] = { +static +int mutation_value[MOB_XP_BONUS] = { 2, // MOB_LV 3, // MOB_MAX_HP 1, // MOB_STR @@ -145,7 +142,8 @@ static int mutation_value[MOB_XP_BONUS] = { // The mutation scale indicates how far `up' we can go, with 256 indicating 100% Note that this may stack with multiple // calls to `mutate'. -static int mutation_scale[MOB_XP_BONUS] = { +static +int mutation_scale[MOB_XP_BONUS] = { 16, // MOB_LV 256, // MOB_MAX_HP 32, // MOB_STR @@ -169,7 +167,8 @@ static int mutation_scale[MOB_XP_BONUS] = { // (2) second, determine the absolute stat change // (3) third, compute the percentage stat change relative to mutation_base (p1) // (4) fourth, compute the XP mofication based on the smaller of (p0, p1). -static int mutation_base[MOB_XP_BONUS] = { +static +int mutation_base[MOB_XP_BONUS] = { 30, // MOB_LV -1, // MOB_MAX_HP 20, // MOB_STR @@ -190,7 +189,8 @@ static int mutation_base[MOB_XP_BONUS] = { * Mutates a MOB. For large `direction' values, calling this multiple times will give bigger XP boni. *---------------------------------------- */ -static void mob_mutate(struct mob_data *md, int stat, int intensity) // intensity: positive: strengthen, negative: weaken. 256 = 100%. +static +void mob_mutate(struct mob_data *md, int stat, int intensity) // intensity: positive: strengthen, negative: weaken. 256 = 100%. { int old_stat; int new_stat; @@ -296,7 +296,8 @@ int mob_gen_exp(struct mob_db *mob) return xp; } -static void mob_init(struct mob_data *md) +static +void mob_init(struct mob_data *md) { int i; const int mob_class = md->mob_class; @@ -492,13 +493,10 @@ int mob_once_spawn_area(struct map_session_data *sd, const char *mapname, */ int mob_spawn_guardian(struct map_session_data *sd, const char *mapname, int x, int y, const char *mobname, int mob_class, - int amount, const char *event, int guardian) + int amount, const char *event, int) { struct mob_data *md = NULL; - int m, count = 1, lv = 255; - - if (sd) - lv = sd->status.base_level; + int m, count = 1; if (sd && strcmp(mapname, "this") == 0) m = sd->bl.m; @@ -634,7 +632,8 @@ int mob_can_move(struct mob_data *md) * Time calculation concerning one step next to mob *------------------------------------------ */ -static int calc_next_walk_step(struct mob_data *md) +static +int calc_next_walk_step(struct mob_data *md) { nullpo_retr(0, md); @@ -645,13 +644,15 @@ static int calc_next_walk_step(struct mob_data *md) return battle_get_speed(&md->bl); } -static int mob_walktoxy_sub(struct mob_data *md); +static +int mob_walktoxy_sub(struct mob_data *md); /*========================================== * Mob Walk processing *------------------------------------------ */ -static int mob_walk(struct mob_data *md, unsigned int tick, int data) +static +int mob_walk(struct mob_data *md, unsigned int tick, int data) { int moveblock; int i, ctype; @@ -704,9 +705,10 @@ static int mob_walk(struct mob_data *md, unsigned int tick, int data) || y / BLOCK_SIZE != (y + dy) / BLOCK_SIZE); md->state.state = MS_WALK; - map_foreachinmovearea(clif_moboutsight, md->bl.m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - dx, dy, BL_PC, md); + map_foreachinmovearea(std::bind(clif_moboutsight, ph::_1, md), + md->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + dx, dy, BL_PC); x += dx; y += dy; @@ -720,9 +722,10 @@ static int mob_walk(struct mob_data *md, unsigned int tick, int data) if (moveblock) map_addblock(&md->bl); - map_foreachinmovearea(clif_mobinsight, md->bl.m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - -dx, -dy, BL_PC, md); + map_foreachinmovearea(std::bind(clif_mobinsight, ph::_1, md), + md->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + -dx, -dy, BL_PC); md->state.state = MS_IDLE; if (md->option & 4) @@ -749,7 +752,8 @@ static int mob_walk(struct mob_data *md, unsigned int tick, int data) * Check if mob should be attempting to attack *------------------------------------------ */ -static int mob_check_attack(struct mob_data *md) +static +int mob_check_attack(struct mob_data *md) { struct block_list *tbl = NULL; struct map_session_data *tsd = NULL; @@ -843,11 +847,9 @@ static int mob_check_attack(struct mob_data *md) } static -void mob_ancillary_attack(struct block_list *bl, va_list ap) +void mob_ancillary_attack(struct block_list *bl, + struct block_list *mdbl, struct block_list *tbl, unsigned int tick) { - struct block_list *mdbl = va_arg(ap, struct block_list *); - struct block_list *tbl = va_arg(ap, struct block_list *); - unsigned int tick = va_arg(ap, unsigned int); if (bl != tbl) battle_weapon_attack(mdbl, bl, tick, 0); } @@ -856,7 +858,8 @@ void mob_ancillary_attack(struct block_list *bl, va_list ap) * Attack processing of mob *------------------------------------------ */ -static int mob_attack(struct mob_data *md, unsigned int tick, int data) +static +int mob_attack(struct mob_data *md, unsigned int tick, int) { struct block_list *tbl = NULL; @@ -882,10 +885,9 @@ static int mob_attack(struct mob_data *md, unsigned int tick, int data) // it is highly platform-specific that this even works at all. int radius = battle_config.mob_splash_radius; if (radius >= 0 && tbl->type == BL_PC && !map[tbl->m].flag.town) - map_foreachinarea(mob_ancillary_attack, - tbl->m, tbl->x - radius, tbl->y - radius, tbl->x + radius, tbl->y + radius, - BL_PC, - &md->bl, tbl, tick); + map_foreachinarea(std::bind(mob_ancillary_attack, ph::_1, &md->bl, tbl, tick), + tbl->m, tbl->x - radius, tbl->y - radius, + tbl->x + radius, tbl->y + radius, BL_PC); if (!(battle_config.monster_cloak_check_type & 2) && md->sc_data[SC_CLOAKING].timer != -1) @@ -905,17 +907,12 @@ static int mob_attack(struct mob_data *md, unsigned int tick, int data) *------------------------------------------ */ static -int mob_stopattacked(struct map_session_data *sd, va_list ap) +void mob_stopattacked(struct map_session_data *sd, int id) { - int id; + nullpo_retv(sd); - nullpo_retr(0, sd); - nullpo_retr(0, ap); - - id = va_arg(ap, int); if (sd->attacktarget == id) pc_stopattack(sd); - return 0; } /*========================================== @@ -975,7 +972,7 @@ int mob_changestate(struct mob_data *md, int state, int type) md->state.skillstate = MSS_DEAD; md->last_deadtime = gettick(); // Since it died, all aggressors' attack to this mob is stopped. - clif_foreachclient(mob_stopattacked, md->bl.id); + clif_foreachclient(std::bind(mob_stopattacked, ph::_1, md->bl.id)); skill_unit_out_all(&md->bl, gettick(), 1); skill_status_change_clear(&md->bl, 2); // The abnormalities in status are canceled. skill_clear_unitgroup(&md->bl); // All skill unit groups are deleted. @@ -996,7 +993,8 @@ int mob_changestate(struct mob_data *md, int state, int type) * It branches to a walk and an attack. *------------------------------------------ */ -static void mob_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void mob_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) { struct mob_data *md; struct block_list *bl; @@ -1050,7 +1048,8 @@ static void mob_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t d * *------------------------------------------ */ -static int mob_walktoxy_sub(struct mob_data *md) +static +int mob_walktoxy_sub(struct mob_data *md) { struct walkpath_data wpd; @@ -1101,7 +1100,8 @@ int mob_walktoxy(struct mob_data *md, int x, int y, int easy) * mob spawn with delay (timer function) *------------------------------------------ */ -static void mob_delayspawn(timer_id tid, tick_t tick, custom_id_t m, custom_data_t n) +static +void mob_delayspawn(timer_id, tick_t, custom_id_t m, custom_data_t) { mob_spawn(m); } @@ -1168,7 +1168,7 @@ int mob_setdelayspawn(int id) */ int mob_spawn(int id) { - int x = 0, y = 0, i = 0, c; + int x = 0, y = 0, c; unsigned int tick = gettick(); struct mob_data *md; struct block_list *bl; @@ -1194,28 +1194,31 @@ int mob_spawn(int id) md->mob_class = md->base_class; md->bl.m = md->m; - do { - if (md->x0 == 0 && md->y0 == 0) + int i = 0; + do { - x = MPRAND(1, (map[md->bl.m].xs - 2)); - y = MPRAND(1, (map[md->bl.m].ys - 2)); + if (md->x0 == 0 && md->y0 == 0) + { + x = MPRAND(1, (map[md->bl.m].xs - 2)); + y = MPRAND(1, (map[md->bl.m].ys - 2)); + } + else + { + x = MPRAND(md->x0, (md->xs + 1)) - md->xs / 2; + y = MPRAND(md->y0, (md->ys + 1)) - md->ys / 2; + } + i++; } - else + while (((c = map_getcell(md->bl.m, x, y)) == 1 || c == 5) && i < 50); + + if (i >= 50) { - x = MPRAND(md->x0, (md->xs + 1)) - md->xs / 2; - y = MPRAND(md->y0, (md->ys + 1)) - md->ys / 2; + // if(battle_config.error_log==1) + // printf("MOB spawn error %d @ %s\n",id,map[md->bl.m].name); + add_timer(tick + 5000, mob_delayspawn, id, 0); + return 1; } - i++; - } - while (((c = map_getcell(md->bl.m, x, y)) == 1 || c == 5) && i < 50); - - if (i >= 50) - { -// if(battle_config.error_log==1) -// printf("MOB spawn error %d @ %s\n",id,map[md->bl.m].name); - add_timer(tick + 5000, mob_delayspawn, id, 0); - return 1; } md->to_x = md->bl.x = x; @@ -1248,8 +1251,8 @@ int mob_spawn(int id) md->deletetimer = -1; md->skilltimer = -1; - for (i = 0, c = tick - 1000 * 3600 * 10; i < MAX_MOBSKILL; i++) - md->skilldelay[i] = c; + for (int i = 0; i < MAX_MOBSKILL; i++) + md->skilldelay[i] = tick - 1000 * 3600 * 10; md->skillid = SkillID(); md->skilllv = 0; @@ -1258,7 +1261,7 @@ int mob_spawn(int id) memset(md->lootitem, 0, sizeof(*md->lootitem)); md->lootitem_count = 0; - for (i = 0; i < MAX_MOBSKILLTIMERSKILL; i++) + for (int i = 0; i < MAX_MOBSKILLTIMERSKILL; i++) md->skilltimerskill[i].timer = -1; for (StatusChange i : erange(StatusChange(), MAX_STATUSCHANGE)) @@ -1289,7 +1292,8 @@ int mob_spawn(int id) * Distance calculation between two points *------------------------------------------ */ -static int distance(int x0, int y0, int x1, int y1) +static +int distance(int x0, int y0, int x1, int y1) { int dx, dy; @@ -1483,16 +1487,16 @@ int mob_target(struct mob_data *md, struct block_list *bl, int dist) *------------------------------------------ */ static -void mob_ai_sub_hard_activesearch(struct block_list *bl, va_list ap) +void mob_ai_sub_hard_activesearch(struct block_list *bl, + struct mob_data *smd, int *pcc) { struct map_session_data *tsd = NULL; - struct mob_data *smd, *tmd = NULL; - int mode, race, dist, *pcc; + struct mob_data *tmd = NULL; + int mode, race, dist; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(smd = va_arg(ap, struct mob_data *)); - nullpo_retv(pcc = va_arg(ap, int *)); + nullpo_retv(smd); + nullpo_retv(pcc); if (bl->type == BL_PC) tsd = (struct map_session_data *) bl; @@ -1559,15 +1563,11 @@ void mob_ai_sub_hard_activesearch(struct block_list *bl, va_list ap) *------------------------------------------ */ static -void mob_ai_sub_hard_lootsearch(struct block_list *bl, va_list ap) +void mob_ai_sub_hard_lootsearch(struct block_list *bl, struct mob_data *md, int *itc) { - struct mob_data *md; - int mode, dist, *itc; + int mode, dist; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = va_arg(ap, struct mob_data *)); - nullpo_retv(itc = va_arg(ap, int *)); if (!md->mode) { @@ -1603,17 +1603,14 @@ void mob_ai_sub_hard_lootsearch(struct block_list *bl, va_list ap) *------------------------------------------ */ static -void mob_ai_sub_hard_linksearch(struct block_list *bl, va_list ap) +void mob_ai_sub_hard_linksearch(struct block_list *bl, struct mob_data *md, struct block_list *target) { struct mob_data *tmd; - struct mob_data *md; - struct block_list *target; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(tmd = (struct mob_data *) bl); - nullpo_retv(md = va_arg(ap, struct mob_data *)); - nullpo_retv(target = va_arg(ap, struct block_list *)); + tmd = (struct mob_data *) bl; + nullpo_retv(md); + nullpo_retv(target); // same family free in a range at a link monster -- it will be made to lock if MOB is /* if ((md->target_id > 0 && md->state.targettype == ATTACKABLE) && mob_db[md->mob_class].mode&0x08){ @@ -1644,7 +1641,8 @@ void mob_ai_sub_hard_linksearch(struct block_list *bl, va_list ap) * Processing of slave monsters *------------------------------------------ */ -static int mob_ai_sub_hard_slavemob(struct mob_data *md, unsigned int tick) +static +int mob_ai_sub_hard_slavemob(struct mob_data *md, unsigned int tick) { struct mob_data *mmd = NULL; struct block_list *bl; @@ -1790,7 +1788,8 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md, unsigned int tick) * A lock of target is stopped and mob moves to a standby state. *------------------------------------------ */ -static int mob_unlocktarget(struct mob_data *md, int tick) +static +int mob_unlocktarget(struct mob_data *md, int tick) { nullpo_retr(0, md); @@ -1805,7 +1804,8 @@ static int mob_unlocktarget(struct mob_data *md, int tick) * Random walk *------------------------------------------ */ -static int mob_randomwalk(struct mob_data *md, int tick) +static +int mob_randomwalk(struct mob_data *md, int tick) { const int retrycount = 20; int speed; @@ -1861,22 +1861,18 @@ static int mob_randomwalk(struct mob_data *md, int tick) *------------------------------------------ */ static -void mob_ai_sub_hard(struct block_list *bl, va_list ap) +void mob_ai_sub_hard(struct block_list *bl, unsigned int tick) { struct mob_data *md, *tmd = NULL; struct map_session_data *tsd = NULL; struct block_list *tbl = NULL; struct flooritem_data *fitem; - unsigned int tick; int i, dx, dy, ret, dist; int attack_type = 0; int mode, race; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = (struct mob_data *) bl); - - tick = va_arg(ap, unsigned int); + md = (struct mob_data *) bl; if (DIFF_TICK(tick, md->last_thinktime) < MIN_MOBTHINKTIME) return; @@ -1911,10 +1907,9 @@ void mob_ai_sub_hard(struct block_list *bl, va_list ap) { if (asd->invincible_timer == -1 && !pc_isinvisible(asd)) { - map_foreachinarea(mob_ai_sub_hard_linksearch, md->bl.m, - md->bl.x - 13, md->bl.y - 13, - md->bl.x + 13, md->bl.y + 13, - BL_MOB, md, &asd->bl); + map_foreachinarea(std::bind(mob_ai_sub_hard_linksearch, ph::_1, md, &asd->bl), + md->bl.m, md->bl.x - 13, md->bl.y - 13, + md->bl.x + 13, md->bl.y + 13, BL_MOB); } } } @@ -1962,19 +1957,15 @@ void mob_ai_sub_hard(struct block_list *bl, va_list ap) i = 0; if (md->state.special_mob_ai) { - map_foreachinarea(mob_ai_sub_hard_activesearch, md->bl.m, - md->bl.x - AREA_SIZE * 2, - md->bl.y - AREA_SIZE * 2, - md->bl.x + AREA_SIZE * 2, - md->bl.y + AREA_SIZE * 2, 0, md, &i); + map_foreachinarea(std::bind(mob_ai_sub_hard_activesearch, ph::_1, md, &i), + md->bl.m, md->bl.x - AREA_SIZE * 2, md->bl.y - AREA_SIZE * 2, + md->bl.x + AREA_SIZE * 2, md->bl.y + AREA_SIZE * 2, 0); } else { - map_foreachinarea(mob_ai_sub_hard_activesearch, md->bl.m, - md->bl.x - AREA_SIZE * 2, - md->bl.y - AREA_SIZE * 2, - md->bl.x + AREA_SIZE * 2, - md->bl.y + AREA_SIZE * 2, BL_PC, md, &i); + map_foreachinarea(std::bind(mob_ai_sub_hard_activesearch, ph::_1, md, &i), + md->bl.m, md->bl.x - AREA_SIZE * 2, md->bl.y - AREA_SIZE * 2, + md->bl.x + AREA_SIZE * 2, md->bl.y + AREA_SIZE * 2, BL_PC); } } @@ -1982,10 +1973,9 @@ void mob_ai_sub_hard(struct block_list *bl, va_list ap) if (!md->target_id && mode & 0x02 && !md->state.master_check) { i = 0; - map_foreachinarea(mob_ai_sub_hard_lootsearch, md->bl.m, - md->bl.x - AREA_SIZE * 2, md->bl.y - AREA_SIZE * 2, - md->bl.x + AREA_SIZE * 2, md->bl.y + AREA_SIZE * 2, - BL_ITEM, md, &i); + map_foreachinarea(std::bind(mob_ai_sub_hard_lootsearch, ph::_1, md, &i), + md->bl.m, md->bl.x - AREA_SIZE * 2, md->bl.y - AREA_SIZE * 2, + md->bl.x + AREA_SIZE * 2, md->bl.y + AREA_SIZE * 2, BL_ITEM); } // It will attack, if the candidate for an attack is. @@ -2215,43 +2205,36 @@ void mob_ai_sub_hard(struct block_list *bl, va_list ap) * Serious processing for mob in PC field of view (foreachclient) *------------------------------------------ */ -static int mob_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) +static +void mob_ai_sub_foreachclient(struct map_session_data *sd, unsigned int tick) { - unsigned int tick; - nullpo_retr(0, sd); - nullpo_retr(0, ap); - - tick = va_arg(ap, unsigned int); - map_foreachinarea(mob_ai_sub_hard, sd->bl.m, - sd->bl.x - AREA_SIZE * 2, sd->bl.y - AREA_SIZE * 2, - sd->bl.x + AREA_SIZE * 2, sd->bl.y + AREA_SIZE * 2, - BL_MOB, tick); + nullpo_retv(sd); - return 0; + map_foreachinarea(std::bind(mob_ai_sub_hard, ph::_1, tick), + sd->bl.m, sd->bl.x - AREA_SIZE * 2, sd->bl.y - AREA_SIZE * 2, + sd->bl.x + AREA_SIZE * 2, sd->bl.y + AREA_SIZE * 2, BL_MOB); } /*========================================== * Serious processing for mob in PC field of view (interval timer function) *------------------------------------------ */ -static void mob_ai_hard(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void mob_ai_hard(timer_id, tick_t tick, custom_id_t, custom_data_t) { - clif_foreachclient(mob_ai_sub_foreachclient, tick); + clif_foreachclient(std::bind(mob_ai_sub_foreachclient, ph::_1, tick)); } /*========================================== * Negligent mode MOB AI (PC is not in near) *------------------------------------------ */ -static void mob_ai_sub_lazy(db_key_t key, db_val_t data, va_list app) +static +void mob_ai_sub_lazy(db_key_t, db_val_t data, unsigned int tick) { struct mob_data *md = (struct mob_data *)data; - unsigned int tick; - va_list ap; nullpo_retv(md); - nullpo_retv(app); - nullpo_retv(ap = va_arg(app, va_list)); if (md == NULL) return; @@ -2259,8 +2242,6 @@ static void mob_ai_sub_lazy(db_key_t key, db_val_t data, va_list app) if (!md->bl.type || md->bl.type != BL_MOB) return; - tick = va_arg(ap, unsigned int); - if (DIFF_TICK(tick, md->last_thinktime) < MIN_MOBTHINKTIME * 10) return; md->last_thinktime = tick; @@ -2310,9 +2291,10 @@ static void mob_ai_sub_lazy(db_key_t key, db_val_t data, va_list app) * Negligent processing for mob outside PC field of view (interval timer function) *------------------------------------------ */ -static void mob_ai_lazy(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void mob_ai_lazy(timer_id, tick_t tick, custom_id_t, custom_data_t) { - map_foreachiddb(mob_ai_sub_lazy, tick); + map_foreachiddb(std::bind(mob_ai_sub_lazy, ph::_1, ph::_2, tick)); } /*========================================== @@ -2339,7 +2321,8 @@ struct delay_item_drop2 * item drop with delay (timer function) *------------------------------------------ */ -static void mob_delay_item_drop(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void mob_delay_item_drop(timer_id, tick_t, custom_id_t id, custom_data_t) { struct delay_item_drop *ditem; struct item temp_item; @@ -2377,7 +2360,8 @@ static void mob_delay_item_drop(timer_id tid, tick_t tick, custom_id_t id, custo * item drop (timer function)-lootitem with delay *------------------------------------------ */ -static void mob_delay_item_drop2(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void mob_delay_item_drop2(timer_id, tick_t, custom_id_t id, custom_data_t) { struct delay_item_drop2 *ditem; int flag; @@ -2440,7 +2424,7 @@ int mob_catch_delete(struct mob_data *md, int type) return 0; } -void mob_timer_delete(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void mob_timer_delete(timer_id, tick_t, custom_id_t id, custom_data_t) { struct block_list *bl = map_id2bl(id); struct mob_data *md; @@ -2456,16 +2440,13 @@ void mob_timer_delete(timer_id tid, tick_t tick, custom_id_t id, custom_data_t d *------------------------------------------ */ static -void mob_deleteslave_sub(struct block_list *bl, va_list ap) +void mob_deleteslave_sub(struct block_list *bl, int id) { struct mob_data *md; - int id; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = (struct mob_data *) bl); + md = (struct mob_data *) bl; - id = va_arg(ap, int); if (md->master_id > 0 && md->master_id == id) mob_damage(NULL, md, md->hp, 1); } @@ -2478,9 +2459,9 @@ int mob_deleteslave(struct mob_data *md) { nullpo_retr(0, md); - map_foreachinarea(mob_deleteslave_sub, md->bl.m, - 0, 0, map[md->bl.m].xs, map[md->bl.m].ys, - BL_MOB, md->bl.id); + map_foreachinarea(std::bind(mob_deleteslave_sub, ph::_1, md->bl.id), + md->bl.m, 0, 0, + map[md->bl.m].xs, map[md->bl.m].ys, BL_MOB); return 0; } @@ -2508,7 +2489,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage, unsigned int tick = gettick(); struct map_session_data *mvp_sd = NULL, *second_sd = NULL, *third_sd = NULL; - double dmg_rate, tdmg, temp; + double tdmg, temp; struct item item; int ret; int skill, sp; @@ -2729,12 +2710,6 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage, // [MouseJstr] if ((map[md->bl.m].flag.pvp == 0) || (battle_config.pvp_exp == 1)) { - - if ((double) max_hp < tdmg) - dmg_rate = ((double) max_hp) / tdmg; - else - dmg_rate = 1; - // 経験値の分配 for (int i = 0; i < DAMAGELOG_SIZE; i++) { @@ -3107,13 +3082,10 @@ int mob_heal(struct mob_data *md, int heal) *------------------------------------------ */ static -void mob_warpslave_sub(struct block_list *bl, va_list ap) +void mob_warpslave_sub(struct block_list *bl, int id, int x, int y) { struct mob_data *md = (struct mob_data *) bl; - int id, x, y; - id = va_arg(ap, int); - x = va_arg(ap, int); - y = va_arg(ap, int); + if (md->master_id == id) { mob_warp(md, -1, x, y, 2); @@ -3128,10 +3100,9 @@ static int mob_warpslave(struct mob_data *md, int x, int y) { //printf("warp slave\n"); - map_foreachinarea(mob_warpslave_sub, md->bl.m, - x - AREA_SIZE, y - AREA_SIZE, - x + AREA_SIZE, y + AREA_SIZE, BL_MOB, - md->bl.id, md->bl.x, md->bl.y); + map_foreachinarea(std::bind(mob_warpslave_sub, ph::_1, md->bl.id, md->bl.x, md->bl.y), + md->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, BL_MOB); return 0; } @@ -3221,17 +3192,12 @@ int mob_warp(struct mob_data *md, int m, int x, int y, int type) *------------------------------------------ */ static -void mob_countslave_sub(struct block_list *bl, va_list ap) +void mob_countslave_sub(struct block_list *bl, int id, int *c) { - int id, *c; struct mob_data *md; - id = va_arg(ap, int); - nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(c = va_arg(ap, int *)); - nullpo_retv(md = (struct mob_data *) bl); + md = (struct mob_data *) bl; if (md->master_id == id) (*c)++; @@ -3248,9 +3214,9 @@ int mob_countslave(struct mob_data *md) nullpo_retr(0, md); - map_foreachinarea(mob_countslave_sub, md->bl.m, - 0, 0, map[md->bl.m].xs - 1, map[md->bl.m].ys - 1, - BL_MOB, md->bl.id, &c); + map_foreachinarea(std::bind(mob_countslave_sub, ph::_1, md->bl.id, &c), + md->bl.m, 0, 0, + map[md->bl.m].xs - 1, map[md->bl.m].ys - 1, BL_MOB); return c; } @@ -3341,18 +3307,11 @@ int mob_summonslave(struct mob_data *md2, int *value, int amount, int flag) *------------------------------------------ */ static -void mob_counttargeted_sub(struct block_list *bl, va_list ap) +void mob_counttargeted_sub(struct block_list *bl, int id, int *c, struct block_list *src, int target_lv) { - int id, *c, target_lv; - struct block_list *src; - - id = va_arg(ap, int); nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(c = va_arg(ap, int *)); + nullpo_retv(c); - src = va_arg(ap, struct block_list *); - target_lv = va_arg(ap, int); if (id == bl->id || (src && id == src->id)) return; if (bl->type == BL_PC) @@ -3382,10 +3341,9 @@ int mob_counttargeted(struct mob_data *md, struct block_list *src, nullpo_retr(0, md); - map_foreachinarea(mob_counttargeted_sub, md->bl.m, - md->bl.x - AREA_SIZE, md->bl.y - AREA_SIZE, - md->bl.x + AREA_SIZE, md->bl.y + AREA_SIZE, 0, - md->bl.id, &c, src, target_lv); + map_foreachinarea(std::bind(mob_counttargeted_sub, ph::_1, md->bl.id, &c, src, target_lv), + md->bl.m, md->bl.x - AREA_SIZE, md->bl.y - AREA_SIZE, + md->bl.x + AREA_SIZE, md->bl.y + AREA_SIZE, 0); return c; } @@ -3418,7 +3376,7 @@ int mob_skillid2skillidx(int mob_class, SkillID skillid) * スキル使用(詠唱完了、ID指定) *------------------------------------------ */ -void mobskill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void mobskill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct mob_data *md = NULL; struct block_list *bl; @@ -3522,7 +3480,7 @@ void mobskill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_ * スキル使用(詠唱完了、場所指定) *------------------------------------------ */ -void mobskill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void mobskill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct mob_data *md = NULL; struct block_list *bl; @@ -3870,21 +3828,18 @@ int mobskill_use_pos(struct mob_data *md, *------------------------------------------ */ static -void mob_getfriendhpltmaxrate_sub(struct block_list *bl, va_list ap) +void mob_getfriendhpltmaxrate_sub(struct block_list *bl, struct mob_data *mmd, int rate, struct mob_data **fr) { - int rate; - struct mob_data **fr, *md, *mmd; + struct mob_data *md; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(mmd = va_arg(ap, struct mob_data *)); + nullpo_retv(mmd); md = (struct mob_data *) bl; if (mmd->bl.id == bl->id) return; - rate = va_arg(ap, int); - fr = va_arg(ap, struct mob_data **); + if (md->hp < mob_db[md->mob_class].max_hp * rate / 100) (*fr) = md; } @@ -3897,9 +3852,9 @@ struct mob_data *mob_getfriendhpltmaxrate(struct mob_data *md, int rate) nullpo_retr(NULL, md); - map_foreachinarea(mob_getfriendhpltmaxrate_sub, md->bl.m, - md->bl.x - r, md->bl.y - r, md->bl.x + r, md->bl.y + r, - BL_MOB, md, rate, &fr); + map_foreachinarea(std::bind(mob_getfriendhpltmaxrate_sub, ph::_1, md, rate, &fr), + md->bl.m, md->bl.x - r, md->bl.y - r, + md->bl.x + r, md->bl.y + r, BL_MOB); return fr; } @@ -3908,21 +3863,17 @@ struct mob_data *mob_getfriendhpltmaxrate(struct mob_data *md, int rate) *------------------------------------------ */ static -void mob_getfriendstatus_sub(struct block_list *bl, va_list ap) +void mob_getfriendstatus_sub(struct block_list *bl, struct mob_data *mmd, MSC cond1, StatusChange cond2, struct mob_data **fr) { - struct mob_data **fr, *md, *mmd; + struct mob_data *md; int flag = 0; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = (struct mob_data *) bl); - nullpo_retv(mmd = va_arg(ap, struct mob_data *)); + md = (struct mob_data *) bl; if (mmd->bl.id == bl->id) return; - MSC cond1 = va_arg(ap, MSC); - StatusChange cond2 = va_arg(ap, StatusChange); - fr = va_arg(ap, struct mob_data **); + if (cond2 == StatusChange::ANY_BAD) { for (StatusChange j : MAJOR_STATUS_EFFECTS) @@ -3947,9 +3898,9 @@ struct mob_data *mob_getfriendstatus(struct mob_data *md, nullpo_retr(0, md); - map_foreachinarea(mob_getfriendstatus_sub, md->bl.m, - md->bl.x - r, md->bl.y - r, md->bl.x + r, md->bl.y + r, - BL_MOB, md, cond1, cond2, &fr); + map_foreachinarea(std::bind(mob_getfriendstatus_sub, ph::_1, md, cond1, cond2, &fr), + md->bl.m, md->bl.x - r, md->bl.y - r, + md->bl.x + r, md->bl.y + r, BL_MOB); return fr; } @@ -4187,25 +4138,6 @@ int mobskill_event(struct mob_data *md, int flag) return 0; } -/*========================================== - * スキル用タイマー削除 - *------------------------------------------ - */ -int mobskill_deltimer(struct mob_data *md) -{ - nullpo_retr(0, md); - - if (md->skilltimer != -1) - { - if (skill_get_inf(md->skillid) & 2) - delete_timer(md->skilltimer, mobskill_castend_pos); - else - delete_timer(md->skilltimer, mobskill_castend_id); - md->skilltimer = -1; - } - return 0; -} - // // 初期化 // @@ -4213,7 +4145,8 @@ int mobskill_deltimer(struct mob_data *md) * Since un-setting [ mob ] up was used, it is an initial provisional value setup. *------------------------------------------ */ -static int mob_makedummymobdb(int mob_class) +static +int mob_makedummymobdb(int mob_class) { int i; @@ -4269,7 +4202,8 @@ static int mob_makedummymobdb(int mob_class) * db/mob_db.txt reading *------------------------------------------ */ -static int mob_readdb(void) +static +int mob_readdb(void) { FILE *fp; char line[1024]; @@ -4449,7 +4383,8 @@ static int mob_readdb(void) * MOB display graphic change data reading *------------------------------------------ */ -static int mob_readdb_mobavail(void) +static +int mob_readdb_mobavail(void) { FILE *fp; char line[1024]; @@ -4521,7 +4456,8 @@ static int mob_readdb_mobavail(void) * Reading of random monster data *------------------------------------------ */ -static int mob_read_randommonster(void) +static +int mob_read_randommonster(void) { FILE *fp; char line[1024]; @@ -4575,7 +4511,8 @@ static int mob_read_randommonster(void) * db/mob_skill_db.txt reading *------------------------------------------ */ -static int mob_readskilldb(void) +static +int mob_readskilldb(void) { FILE *fp; char line[1024]; diff --git a/src/map/mob.hpp b/src/map/mob.hpp index 02197cf..e3bb0d6 100644 --- a/src/map/mob.hpp +++ b/src/map/mob.hpp @@ -1,9 +1,11 @@ -// $Id: mob.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef MOB_HPP #define MOB_HPP #include "mob.t.hpp" + #include "../common/timer.hpp" + +#include "map.hpp" #include "skill.t.hpp" #define MAX_RANDOMMONSTER 3 @@ -111,4 +113,4 @@ int mob_summonslave(struct mob_data *md2, int *value, int amount, int flag); void mob_reload(void); -#endif +#endif // MOB_HPP diff --git a/src/map/mob.t.hpp b/src/map/mob.t.hpp index edbbf40..3c20e07 100644 --- a/src/map/mob.t.hpp +++ b/src/map/mob.t.hpp @@ -1,6 +1,8 @@ #ifndef MOB_T_HPP #define MOB_T_HPP +#include <cstdint> + enum class MST { MST_TARGET = 0, @@ -90,4 +92,4 @@ enum class MSS : uint8_t #define MSS_CHASE MSS::MSS_CHASE }; -#endif +#endif // MOB_T_HPP diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 87d8aba..2f84951 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -1,30 +1,26 @@ -// $Id: npc.c,v 1.5 2004/09/25 05:32:18 MouseJstr Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <ctype.h> -#include <string.h> -#include <math.h> -#include <time.h> +#include "npc.hpp" + +#include <cctype> +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> +#include "../common/db.hpp" #include "../common/nullpo.hpp" +#include "../common/socket.hpp" #include "../common/timer.hpp" #include "battle.hpp" #include "clif.hpp" -#include "../common/db.hpp" #include "intif.hpp" #include "itemdb.hpp" #include "map.hpp" #include "mob.hpp" -#include "npc.hpp" #include "pc.hpp" #include "script.hpp" #include "skill.hpp" -#include "../common/socket.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif struct npc_src_list { @@ -33,24 +29,30 @@ struct npc_src_list char name[4]; }; -static struct npc_src_list *npc_src_first, *npc_src_last; -static int npc_id = START_NPC_NUM; -static int npc_warp, npc_shop, npc_script, npc_mob; +static +struct npc_src_list *npc_src_first, *npc_src_last; +static +int npc_id = START_NPC_NUM; +static +int npc_warp, npc_shop, npc_script, npc_mob; int npc_get_new_npc_id(void) { return npc_id++; } -static struct dbt *ev_db; -static struct dbt *npcname_db; +static +struct dbt *ev_db; +static +struct dbt *npcname_db; struct event_data { struct npc_data *nd; int pos; }; -static struct tm ev_tm_b; // 時計イベント用 +static +struct tm ev_tm_b; // 時計イベント用 /*========================================== * NPCの無効化/有効化 @@ -59,15 +61,13 @@ static struct tm ev_tm_b; // 時計イベント用 *------------------------------------------ */ static -void npc_enable_sub(struct block_list *bl, va_list ap) +void npc_enable_sub(struct block_list *bl, struct npc_data *nd) { struct map_session_data *sd; - struct npc_data *nd; char *name = (char *) calloc(50, sizeof(char)); nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(nd = va_arg(ap, struct npc_data *)); + if (bl->type == BL_PC && (sd = (struct map_session_data *) bl)) { @@ -112,9 +112,9 @@ int npc_enable(const char *name, int flag) clif_clearchar(&nd->bl, 0); } if (flag & 3 && (nd->u.scr.xs > 0 || nd->u.scr.ys > 0)) - map_foreachinarea(npc_enable_sub, nd->bl.m, nd->bl.x - nd->u.scr.xs, - nd->bl.y - nd->u.scr.ys, nd->bl.x + nd->u.scr.xs, - nd->bl.y + nd->u.scr.ys, BL_PC, nd); + map_foreachinarea(std::bind(npc_enable_sub, ph::_1, nd), + nd->bl.m, nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, + nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, BL_PC); return 0; } @@ -172,7 +172,7 @@ int npc_delete(struct npc_data *nd) * イベントの遅延実行 *------------------------------------------ */ -void npc_event_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void npc_event_timer(timer_id, tick_t, custom_id_t id, custom_data_t data) { struct map_session_data *sd = map_id2sd(id); if (sd == NULL) @@ -199,113 +199,18 @@ int npc_timer_event(const char *eventname) // Added by RoVeRT return 0; } -/* -int npc_timer_sub_sub(void *key,void *data,va_list ap) // Added by RoVeRT -{ - char *p= (char *)key; - struct event_data *ev= (struct event_data *)data; - int *c=va_arg(ap,int *); - int tick=0,ctick=gettick(); - char temp[10]; - char event[100]; - - if (ev->nd->bl.id== (int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){ - sscanf(&p[9],"%s",temp); - tick=atoi(temp); - - strcpy( event, ev->nd->name); - strcat( event, p); - - if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) { - npc_timer_event(event); - ev->nd->lastaction = ctick; - } - } - return 0; -} - -int npc_timer_sub(void *key,void *data,va_list ap) // Added by RoVeRT -{ - struct npc_data *nd= (struct npc_data*)data; - - if (nd->timer == -1) - return 0; - - strdb_foreach(ev_db,npc_timer_sub_sub,&nd->bl.id); - - return 0; -} - -int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT -{ - strdb_foreach(npcname_db,npc_timer_sub); - - free((void*)data); - return 0; -}*/ -/*========================================== - * イベント用ラベルのエクスポート - * npc_parse_script->strdb_foreachから呼ばれる - *------------------------------------------ - */ -static -int npc_event_export(void *key, void *data, va_list ap) -{ - char *lname = (char *) key; - int pos = (int) data; - struct npc_data *nd = va_arg(ap, struct npc_data *); - - if ((lname[0] == 'O' || lname[0] == 'o') - && (lname[1] == 'N' || lname[1] == 'n')) - { - struct event_data *ev; - char *buf; - char *p = strchr(lname, ':'); - // エクスポートされる - CREATE(ev, struct event_data, 1); - CREATE(buf, char, 50); - if (p == NULL || (p - lname) > 24) - { - printf("npc_event_export: label name error !\n"); - exit(1); - } - else - { - ev->nd = nd; - ev->pos = pos; - *p = '\0'; - sprintf(buf, "%s::%s", nd->exname, lname); - *p = ':'; - strdb_insert(ev_db, buf, ev); -// if (battle_config.etc_log) -// printf("npc_event_export: export [%s]\n",buf); - } - } - return 0; -} - /*========================================== * 全てのNPCのOn*イベント実行 *------------------------------------------ */ static -void npc_event_doall_sub(db_key_t key, db_val_t data, va_list ap) +void npc_event_doall_sub(db_key_t key, db_val_t data, + int *c, const char *name, int rid, int argc, argrec_t *argv) { const char *p = key.s; - int rid, argc; - argrec_t *argv; struct event_data *ev; - int *c; - const char *name; nullpo_retv(ev = (struct event_data *) data); - nullpo_retv(ap); - nullpo_retv(c = va_arg(ap, int *)); - - name = va_arg(ap, const char *); - rid = va_arg(ap, int); - argc = va_arg(ap, int); - argv = va_arg(ap, argrec_t *); if ((p = strchr(p, ':')) && p && strcasecmp(name, p) == 0) { @@ -315,35 +220,25 @@ void npc_event_doall_sub(db_key_t key, db_val_t data, va_list ap) } } -int npc_event_doall_l(const char *name, int rid, int argc, argrec_t * args) +int npc_event_doall_l(const char *name, int rid, int argc, argrec_t *args) { int c = 0; char buf[64] = "::"; strncpy(buf + 2, name, sizeof(buf)-3); buf[sizeof(buf)-1] = '\0'; - strdb_foreach(ev_db, npc_event_doall_sub, &c, buf, rid, argc, args); + strdb_foreach(ev_db, std::bind(npc_event_doall_sub, ph::_1, ph::_2, &c, buf, rid, argc, args)); return c; } static -void npc_event_do_sub(db_key_t key, db_val_t data, va_list ap) +void npc_event_do_sub(db_key_t key, db_val_t data, + int *c, const char *name, int rid, int argc, argrec_t *argv) { const char *p = key.s; struct event_data *ev; - int *c; - const char *name; - int rid, argc; - argrec_t *argv; nullpo_retv(ev = (struct event_data *) data); - nullpo_retv(ap); - nullpo_retv(c = va_arg(ap, int *)); - - name = va_arg(ap, const char *); - rid = va_arg(ap, int); - argc = va_arg(ap, int); - argv = va_arg(ap, argrec_t *); if (p && strcasecmp(name, p) == 0) { @@ -353,7 +248,7 @@ void npc_event_do_sub(db_key_t key, db_val_t data, va_list ap) } } -int npc_event_do_l(const char *name, int rid, int argc, argrec_t * args) +int npc_event_do_l(const char *name, int rid, int argc, argrec_t *args) { int c = 0; @@ -362,7 +257,7 @@ int npc_event_do_l(const char *name, int rid, int argc, argrec_t * args) return npc_event_doall_l(name + 2, rid, argc, args); } - strdb_foreach(ev_db, npc_event_do_sub, &c, name, rid, argc, args); + strdb_foreach(ev_db, std::bind(npc_event_do_sub, ph::_1, ph::_2, &c, name, rid, argc, args)); return c; } @@ -371,7 +266,7 @@ int npc_event_do_l(const char *name, int rid, int argc, argrec_t * args) *------------------------------------------ */ static -void npc_event_do_clock(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void npc_event_do_clock(timer_id, tick_t, custom_id_t, custom_data_t) { time_t timer; struct tm *t; @@ -459,28 +354,12 @@ int npc_deleventtimer(struct npc_data *nd, const char *name) return 0; } -static -int npc_cleareventtimer(struct npc_data *nd) -{ - int i; - for (i = 0; i < MAX_EVENTTIMER; i++) - if (nd->eventtimer[i] != -1) - { - delete_timer(nd->eventtimer[i], npc_event_timer); - nd->eventtimer[i] = -1; - } - - return 0; -} static -void npc_do_ontimer_sub(db_key_t key, db_val_t data, va_list ap) +void npc_do_ontimer_sub(db_key_t key, db_val_t data, int *c, int option) { const char *p = key.s; struct event_data *ev = (struct event_data *) data; - int *c = va_arg(ap, int *); -// struct map_session_data *sd=va_arg(ap,struct map_session_data *); - int option = va_arg(ap, int); int tick = 0; char temp[10]; char event[50]; @@ -505,55 +384,19 @@ void npc_do_ontimer_sub(db_key_t key, db_val_t data, va_list ap) } } -int npc_do_ontimer(int id, struct map_session_data *sd, int option) +int npc_do_ontimer(int id, struct map_session_data *, int option) { - strdb_foreach(ev_db, npc_do_ontimer_sub, &id, sd, option); + strdb_foreach(ev_db, std::bind(npc_do_ontimer_sub, ph::_1, ph::_2, &id, option)); return 0; } -/*========================================== - * タイマーイベント用ラベルの取り込み - * npc_parse_script->strdb_foreachから呼ばれる - *------------------------------------------ - */ -static -int npc_timerevent_import(void *key, void *data, va_list ap) -{ - char *lname = (char *) key; - int pos = (int) data; - struct npc_data *nd = va_arg(ap, struct npc_data *); - int t = 0, i = 0; - - if (sscanf(lname, "OnTimer%d%n", &t, &i) == 1 && lname[i] == ':') - { - // タイマーイベント - struct npc_timerevent_list *te = nd->u.scr.timer_event; - int j; - i = nd->u.scr.timeramount; - RECREATE(te, struct npc_timerevent_list, i+1); - for (j = 0; j < i; j++) - { - if (te[j].timer > t) - { - memmove(te + j + 1, te + j, - sizeof(struct npc_timerevent_list) * (i - j)); - break; - } - } - te[j].timer = t; - te[j].pos = pos; - nd->u.scr.timer_event = te; - nd->u.scr.timeramount = i + 1; - } - return 0; -} /*========================================== * タイマーイベント実行 *------------------------------------------ */ static -void npc_timerevent(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void npc_timerevent(timer_id, tick_t tick, custom_id_t id, custom_data_t data) { int next, t; struct npc_data *nd = (struct npc_data *) map_id2bl(id); @@ -756,12 +599,10 @@ int npc_event(struct map_session_data *sd, const char *eventname, } static -void npc_command_sub(db_key_t key, db_val_t data, va_list ap) +void npc_command_sub(db_key_t key, db_val_t data, const char *npcname, const char *command) { const char *p = key.s; struct event_data *ev = (struct event_data *) data; - char *npcname = va_arg(ap, char *); - char *command = va_arg(ap, char *); char temp[100]; if (strcmp(ev->nd->name, npcname) == 0 && (p = strchr(p, ':')) && p @@ -774,9 +615,9 @@ void npc_command_sub(db_key_t key, db_val_t data, va_list ap) } } -int npc_command(struct map_session_data *sd, const char *npcname, const char *command) +int npc_command(struct map_session_data *, const char *npcname, const char *command) { - strdb_foreach(ev_db, npc_command_sub, npcname, command); + strdb_foreach(ev_db, std::bind(npc_command_sub, ph::_1, ph::_2, npcname, command)); return 0; } @@ -1269,7 +1110,7 @@ void npc_delsrcfile(char *name) * warp行解析 *------------------------------------------ */ -int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w4) +int npc_parse_warp(const char *w1, const char *, const char *w3, const char *w4) { int x, y, xs, ys, to_x, to_y, m; int i, j; @@ -1345,7 +1186,8 @@ int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w * shop行解析 *------------------------------------------ */ -static int npc_parse_shop(char *w1, char *w2, char *w3, char *w4) +static +int npc_parse_shop(char *w1, char *, char *w3, char *w4) { char *p; int x, y, dir, m; @@ -1445,18 +1287,16 @@ static int npc_parse_shop(char *w1, char *w2, char *w3, char *w4) *------------------------------------------ */ static -void npc_convertlabel_db(db_key_t key, db_val_t data, va_list ap) +void npc_convertlabel_db(db_key_t key, db_val_t data, struct npc_data *nd) { const char *lname = key.s; int pos = (int) data; - struct npc_data *nd; struct npc_label_list *lst; int num; // this exists for evil purposes char *p = const_cast<char *>(strchr(lname, ':')); - nullpo_retv(ap); - nullpo_retv(nd = va_arg(ap, struct npc_data *)); + nullpo_retv(nd); lst = nd->u.scr.label_list; num = nd->u.scr.label_list_num; @@ -1704,7 +1544,7 @@ int npc_parse_script(char *w1, char *w2, char *w3, char *w4, // ラベルデータのコンバート label_db = script_get_label_db(); - strdb_foreach(label_db, npc_convertlabel_db, nd); + strdb_foreach(label_db, std::bind(npc_convertlabel_db, ph::_1, ph::_2, nd)); // もう使わないのでバッファ解放 free(srcbuf); @@ -1798,7 +1638,8 @@ int npc_parse_script(char *w1, char *w2, char *w3, char *w4, * function行解析 *------------------------------------------ */ -static int npc_parse_function(char *w1, char *w2, char *w3, char *w4, +static +int npc_parse_function(char *, char *, char *w3, char *, char *first_line, FILE * fp, int *lines) { char *srcbuf = NULL; @@ -1873,7 +1714,7 @@ static int npc_parse_function(char *w1, char *w2, char *w3, char *w4, * mob行解析 *------------------------------------------ */ -int npc_parse_mob(const char *w1, const char *w2, const char *w3, const char *w4) +int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4) { int m, x, y, xs, ys, mob_class, num, delay1, delay2; int i; @@ -1960,7 +1801,8 @@ int npc_parse_mob(const char *w1, const char *w2, const char *w3, const char *w4 * マップフラグ行の解析 *------------------------------------------ */ -static int npc_parse_mapflag(char *w1, char *w2, char *w3, char *w4) +static +int npc_parse_mapflag(char *w1, char *, char *w3, char *w4) { int m; char mapname[24], savemap[16]; @@ -2124,7 +1966,8 @@ static int npc_parse_mapflag(char *w1, char *w2, char *w3, char *w4) return 0; } -static void ev_db_final(db_key_t key, db_val_t data, va_list ap) +static +void ev_db_final(db_key_t key, db_val_t data) { free(data); if (strstr(key.s, "::") != NULL) @@ -2161,7 +2004,8 @@ struct npc_data *npc_spawn_text(int m, int x, int y, return retval; } -static void npc_free_internal(struct npc_data *nd) +static +void npc_free_internal(struct npc_data *nd) { struct chat_data *cd; @@ -2198,11 +2042,9 @@ static void npc_free_internal(struct npc_data *nd) static void npc_propagate_update(struct npc_data *nd) { - map_foreachinarea(npc_enable_sub, - nd->bl.m, - nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, - nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, - BL_PC, nd); + map_foreachinarea(std::bind(npc_enable_sub, ph::_1, nd), + nd->bl.m, nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, + nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, BL_PC); } void npc_free(struct npc_data *nd) diff --git a/src/map/npc.hpp b/src/map/npc.hpp index cea585b..f6d0adc 100644 --- a/src/map/npc.hpp +++ b/src/map/npc.hpp @@ -1,7 +1,8 @@ -// $Id: npc.h,v 1.5 2004/09/25 11:39:17 MouseJstr Exp $ #ifndef NPC_HPP #define NPC_HPP +#include "../common/timer.hpp" + #define START_NPC_NUM 110000000 #define WARP_CLASS 45 @@ -61,4 +62,4 @@ int npc_gettimerevent_tick(struct npc_data *nd); int npc_settimerevent_tick(struct npc_data *nd, int newtimer); int npc_delete(struct npc_data *nd); -#endif +#endif // NPC_HPP diff --git a/src/map/party.cpp b/src/map/party.cpp index c08c9fc..0c6e20e 100644 --- a/src/map/party.cpp +++ b/src/map/party.cpp @@ -1,35 +1,34 @@ -// $Id: party.c,v 1.2 2004/09/22 02:59:47 Akitasha Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - #include "party.hpp" + +#include <cstdio> +#include <cstdlib> +#include <cstring> + #include "../common/db.hpp" -#include "../common/timer.hpp" -#include "../common/socket.hpp" #include "../common/nullpo.hpp" -#include "pc.hpp" -#include "map.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" + #include "battle.hpp" -#include "intif.hpp" #include "clif.hpp" +#include "intif.hpp" +#include "map.hpp" +#include "pc.hpp" #include "skill.hpp" #include "tmw.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif - #define PARTY_SEND_XYHP_INVERVAL 1000 // 座標やHP送信の間隔 -static struct dbt *party_db; +static +struct dbt *party_db; void party_send_xyhp_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data); /*========================================== * 終了 *------------------------------------------ */ -static void party_db_final(db_key_t key, db_val_t data, va_list ap) +static +void party_db_final(db_key_t, db_val_t data) { free(data); } @@ -56,12 +55,9 @@ struct party *party_search(int party_id) } static -void party_searchname_sub(db_key_t key, db_val_t data, va_list ap) +void party_searchname_sub(db_key_t, db_val_t data, const char *str, struct party **dst) { - struct party *p = (struct party *) data, **dst; - const char *str; - str = va_arg(ap, const char *); - dst = va_arg(ap, struct party **); + struct party *p = (struct party *) data; if (strcasecmp(p->name, str) == 0) *dst = p; } @@ -70,7 +66,7 @@ void party_searchname_sub(db_key_t key, db_val_t data, va_list ap) struct party *party_searchname(const char *str) { struct party *p = NULL; - numdb_foreach(party_db, party_searchname_sub, str, &p); + numdb_foreach(party_db, std::bind(party_searchname_sub, ph::_1, ph::_2, str, &p)); return p; } @@ -383,8 +379,7 @@ int party_member_added(int party_id, int account_id, int flag) } // パーティ除名要求 -int party_removemember(struct map_session_data *sd, int account_id, - const char *name) +int party_removemember(struct map_session_data *sd, int account_id, const char *) { struct party *p; int i; @@ -514,7 +509,7 @@ int party_optionchanged(int party_id, int account_id, int exp, int item, } // パーティメンバの移動通知 -int party_recv_movemap(int party_id, int account_id, const char *map, int online, +int party_recv_movemap(int party_id, int account_id, const char *mapname, int online, int lv) { struct party *p; @@ -531,7 +526,7 @@ int party_recv_movemap(int party_id, int account_id, const char *map, int online } if (m->account_id == account_id) { - memcpy(m->map, map, 16); + memcpy(m->map, mapname, 16); m->online = online; m->lv = lv; break; @@ -644,7 +639,7 @@ int party_check_conflict(struct map_session_data *sd) // 位置やHP通知用 static -void party_send_xyhp_timer_sub(db_key_t key, db_val_t data, va_list ap) +void party_send_xyhp_timer_sub(db_key_t, db_val_t data) { struct party *p = (struct party *) data; int i; @@ -675,9 +670,9 @@ void party_send_xyhp_timer_sub(db_key_t key, db_val_t data, va_list ap) } // 位置やHP通知 -void party_send_xyhp_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void party_send_xyhp_timer(timer_id, tick_t, custom_id_t, custom_data_t) { - numdb_foreach(party_db, party_send_xyhp_timer_sub, tick); + numdb_foreach(party_db, party_send_xyhp_timer_sub); } // 位置通知クリア @@ -701,18 +696,12 @@ int party_send_xy_clear(struct party *p) } // HP通知の必要性検査用(map_foreachinmoveareaから呼ばれる) -void party_send_hp_check(struct block_list *bl, va_list ap) +void party_send_hp_check(struct block_list *bl, int party_id, int *flag) { - int party_id; - int *flag; struct map_session_data *sd; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = (struct map_session_data *) bl); - - party_id = va_arg(ap, int); - flag = va_arg(ap, int *); + sd = (struct map_session_data *) bl; if (sd->status.party_id == party_id) { @@ -722,7 +711,7 @@ void party_send_hp_check(struct block_list *bl, va_list ap) } // 経験値公平分配 -int party_exp_share(struct party *p, int map, int base_exp, int job_exp) +int party_exp_share(struct party *p, int mapid, int base_exp, int job_exp) { struct map_session_data *sd; int i, c; @@ -730,12 +719,12 @@ int party_exp_share(struct party *p, int map, int base_exp, int job_exp) nullpo_retr(0, p); for (i = c = 0; i < MAX_PARTY; i++) - if ((sd = p->member[i].sd) != NULL && sd->bl.m == map) + if ((sd = p->member[i].sd) != NULL && sd->bl.m == mapid) c++; if (c == 0) return 0; for (i = 0; i < MAX_PARTY; i++) - if ((sd = p->member[i].sd) != NULL && sd->bl.m == map) + if ((sd = p->member[i].sd) != NULL && sd->bl.m == mapid) pc_gainexp(sd, base_exp / c + 1, job_exp / c + 1); return 0; } @@ -743,11 +732,10 @@ int party_exp_share(struct party *p, int map, int base_exp, int job_exp) // 同じマップのパーティメンバー全体に処理をかける // type==0 同じマップ // !=0 画面内 -void party_foreachsamemap(void(*func)(struct block_list *, va_list), - struct map_session_data *sd, int type, ...) +void party_foreachsamemap(std::function<void(struct block_list *)> func, + struct map_session_data *sd, int type) { struct party *p; - va_list ap; int i; int x0, y0, x1, y1; struct block_list *list[MAX_PARTY]; @@ -763,8 +751,6 @@ void party_foreachsamemap(void(*func)(struct block_list *, va_list), x1 = sd->bl.x + AREA_SIZE; y1 = sd->bl.y + AREA_SIZE; - va_start(ap, type); - for (i = 0; i < MAX_PARTY; i++) { struct party_member *m = &p->member[i]; @@ -784,9 +770,7 @@ void party_foreachsamemap(void(*func)(struct block_list *, va_list), for (i = 0; i < blockcount; i++) if (list[i]->prev) // 有効かどうかチェック - func(list[i], ap); + func(list[i]); map_freeblock_unlock(); // 解放を許可する - - va_end(ap); } diff --git a/src/map/party.hpp b/src/map/party.hpp index 6ab5979..853087e 100644 --- a/src/map/party.hpp +++ b/src/map/party.hpp @@ -1,8 +1,7 @@ -// $Id: party.h,v 1.3 2004/09/25 05:32:18 MouseJstr Exp $ #ifndef PARTY_HPP #define PARTY_HPP -#include <stdarg.h> +#include <functional> struct party; struct map_session_data; @@ -42,11 +41,11 @@ int party_recv_message(int party_id, int account_id, const char *mes, int len); int party_check_conflict(struct map_session_data *sd); int party_send_xy_clear(struct party *p); -void party_send_hp_check(struct block_list *bl, va_list ap); +void party_send_hp_check(struct block_list *bl, int party_id, int *flag); int party_exp_share(struct party *p, int map, int base_exp, int job_exp); -void party_foreachsamemap(void(*func)(struct block_list *, va_list), - struct map_session_data *sd, int type, ...); +void party_foreachsamemap(std::function<void(struct block_list *)> func, + struct map_session_data *sd, int type); -#endif +#endif // PARTY_HPP diff --git a/src/map/path.cpp b/src/map/path.cpp index a5662c6..fb5eedf 100644 --- a/src/map/path.cpp +++ b/src/map/path.cpp @@ -1,15 +1,11 @@ -// $Id: path.c,v 1.1.1.1 2004/09/10 17:27:00 MagicalTux Exp $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> +#include <cstdio> +#include <cstdlib> +#include <cstring> -#include "map.hpp" -#include "battle.hpp" #include "../common/nullpo.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +#include "battle.hpp" +#include "map.hpp" //#define PATH_STANDALONETEST @@ -25,7 +21,8 @@ struct tmp_path * 経路探索補助heap push *------------------------------------------ */ -static void push_heap_path(int *heap, struct tmp_path *tp, int index) +static +void push_heap_path(int *heap, struct tmp_path *tp, int index) { int i, h; @@ -48,7 +45,8 @@ static void push_heap_path(int *heap, struct tmp_path *tp, int index) * costが減ったので根の方へ移動 *------------------------------------------ */ -static void update_heap_path(int *heap, struct tmp_path *tp, int index) +static +void update_heap_path(int *heap, struct tmp_path *tp, int index) { int i, h; @@ -73,7 +71,8 @@ static void update_heap_path(int *heap, struct tmp_path *tp, int index) * 経路探索補助heap pop *------------------------------------------ */ -static int pop_heap_path(int *heap, struct tmp_path *tp) +static +int pop_heap_path(int *heap, struct tmp_path *tp) { int i, h, k; int ret, last; @@ -108,7 +107,8 @@ static int pop_heap_path(int *heap, struct tmp_path *tp) * 現在の点のcost計算 *------------------------------------------ */ -static int calc_cost(struct tmp_path *p, int x1, int y1) +static +int calc_cost(struct tmp_path *p, int x1, int y1) { int xd, yd; @@ -127,7 +127,8 @@ static int calc_cost(struct tmp_path *p, int x1, int y1) * 必要ならpathを追加/修正する *------------------------------------------ */ -static int add_path(int *heap, struct tmp_path *tp, int x, int y, int dist, +static +int add_path(int *heap, struct tmp_path *tp, int x, int y, int dist, int dir, int before, int x1, int y1) { int i; @@ -174,7 +175,8 @@ static int add_path(int *heap, struct tmp_path *tp, int x, int y, int dist, * flag 0x10000 遠距離攻撃判定 *------------------------------------------ */ -static int can_place(struct map_data *m, int x, int y, int flag) +static +int can_place(struct map_data *m, int x, int y, int flag) { int c; @@ -193,7 +195,8 @@ static int can_place(struct map_data *m, int x, int y, int flag) * (x0,y0)から(x1,y1)へ1歩で移動可能か計算 *------------------------------------------ */ -static int can_move(struct map_data *m, int x0, int y0, int x1, int y1, +static +int can_move(struct map_data *m, int x0, int y0, int x1, int y1, int flag) { nullpo_retr(0, m); @@ -341,7 +344,7 @@ int path_search(struct walkpath_data *wpd, int m, int x0, int y0, int x1, push_heap_path(heap, tp, calc_index(x0, y0)); while (1) { - int e = 0, fromdir; + int e = 0; if (heap[0] == 0) return -1; @@ -364,7 +367,6 @@ int path_search(struct walkpath_data *wpd, int m, int x0, int y0, int x1, return 0; } - fromdir = tp[rp].dir; if (can_move(md, x, y, x + 1, y - 1, flag)) e += add_path(heap, tp, x + 1, y - 1, tp[rp].dist + 14, 5, rp, x1, y1); diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 6446044..258af27 100644 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -1,16 +1,16 @@ -// $Id: pc.c 101 2004-09-25 17:57:22Z Valaris $ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <time.h> - -#include "../common/socket.hpp" // [Valaris] -#include "../common/timer.hpp" -#include "../common/db.hpp" +#include "pc.hpp" -#include "../common/nullpo.hpp" +#include <cctype> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> + +#include "../common/db.hpp" #include "../common/mt_rand.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "atcommand.hpp" #include "battle.hpp" @@ -23,16 +23,11 @@ #include "mob.hpp" #include "npc.hpp" #include "party.hpp" -#include "pc.hpp" #include "script.hpp" #include "skill.hpp" #include "storage.hpp" #include "trade.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif - #define PVP_CALCRANK_INTERVAL 1000 // PVP順位計算の間隔 //define it here, since the ifdef only occurs in this file @@ -66,16 +61,26 @@ timer_id day_timer_tid; timer_id night_timer_tid; -static int max_weight_base[MAX_PC_CLASS]; -static int hp_coefficient[MAX_PC_CLASS]; -static int hp_coefficient2[MAX_PC_CLASS]; -static int hp_sigma_val[MAX_PC_CLASS][MAX_LEVEL]; -static int sp_coefficient[MAX_PC_CLASS]; -static int aspd_base[MAX_PC_CLASS][20]; -static char job_bonus[3][MAX_PC_CLASS][MAX_LEVEL]; -static int exp_table[14][MAX_LEVEL]; -static char statp[255][7]; -static struct +static +int max_weight_base[MAX_PC_CLASS]; +static +int hp_coefficient[MAX_PC_CLASS]; +static +int hp_coefficient2[MAX_PC_CLASS]; +static +int hp_sigma_val[MAX_PC_CLASS][MAX_LEVEL]; +static +int sp_coefficient[MAX_PC_CLASS]; +static +int aspd_base[MAX_PC_CLASS][20]; +static +char job_bonus[3][MAX_PC_CLASS][MAX_LEVEL]; +static +int exp_table[14][MAX_LEVEL]; +static +char statp[255][7]; +static +struct { SkillID id; int max; @@ -86,21 +91,29 @@ static struct } need[6]; } skill_tree[3][MAX_PC_CLASS][100]; -static int atkmods[3][20]; // 武器ATKサイズ修正(size_fix.txt) -static int refinebonus[5][3]; // 精錬ボーナステーブル(refine_db.txt) -static int percentrefinery[5][10]; // 精錬成功率(refine_db.txt) +static +int atkmods[3][20]; // 武器ATKサイズ修正(size_fix.txt) +static +int refinebonus[5][3]; // 精錬ボーナステーブル(refine_db.txt) +static +int percentrefinery[5][10]; // 精錬成功率(refine_db.txt) -static int dirx[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; -static int diry[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; +static +int dirx[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; +static +int diry[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; -static unsigned int equip_pos[11] = +static +unsigned int equip_pos[11] = { 0x0080, 0x0008, 0x0040, 0x0004, 0x0001, 0x0200, 0x0100, 0x0010, 0x0020, 0x0002, 0x8000 }; //static struct dbt *gm_account_db; -static struct gm_account *gm_account = NULL; -static int GM_num = 0; +static +struct gm_account *gm_account = NULL; +static +int GM_num = 0; int pc_isGM(struct map_session_data *sd) { @@ -165,7 +178,8 @@ int pc_getrefinebonus(int lv, int type) return 0; } -static int distance(int x0, int y0, int x1, int y1) +static +int distance(int x0, int y0, int x1, int y1) { int dx, dy; @@ -174,7 +188,8 @@ static int distance(int x0, int y0, int x1, int y1) return dx > dy ? dx : dy; } -static void pc_invincible_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void pc_invincible_timer(timer_id tid, tick_t, custom_id_t id, custom_data_t) { struct map_session_data *sd; @@ -214,7 +229,8 @@ int pc_delinvincibletimer(struct map_session_data *sd) return 0; } -static void pc_spiritball_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void pc_spiritball_timer(timer_id tid, tick_t, custom_id_t id, custom_data_t) { struct map_session_data *sd; int i; @@ -384,20 +400,10 @@ int pc_setrestartvalue(struct map_session_data *sd, int type) *------------------------------------------ */ static -void pc_counttargeted_sub(struct block_list *bl, va_list ap) +void pc_counttargeted_sub(struct block_list *bl, int id, int *c, struct block_list *src, int target_lv) { - int id, *c, target_lv; - struct block_list *src; - nullpo_retv(bl); - nullpo_retv(ap); - - id = va_arg(ap, int); - - nullpo_retv(c = va_arg(ap, int *)); - src = va_arg(ap, struct block_list *); - target_lv = va_arg(ap, int); if (id == bl->id || (src && id == src->id)) return; if (bl->type == BL_PC) @@ -422,10 +428,9 @@ int pc_counttargeted(struct map_session_data *sd, struct block_list *src, int target_lv) { int c = 0; - map_foreachinarea(pc_counttargeted_sub, sd->bl.m, - sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, - sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, 0, - sd->bl.id, &c, src, target_lv); + map_foreachinarea(std::bind(pc_counttargeted_sub, ph::_1, sd->bl.id, &c, src, target_lv), + sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, + sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, 0); return c; } @@ -433,7 +438,8 @@ int pc_counttargeted(struct map_session_data *sd, struct block_list *src, * ローカルプロトタイプ宣言 (必要な物のみ) *------------------------------------------ */ -static int pc_walktoxy_sub(struct map_session_data *); +static +int pc_walktoxy_sub(struct map_session_data *); /*========================================== * saveに必要なステータス修正を行なう @@ -484,7 +490,7 @@ int pc_makesavestatus(struct map_session_data *sd) *------------------------------------------ */ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, - int login_id1, int client_tick, int sex, int fd) + int login_id1, int client_tick, int sex, int) { nullpo_retr(0, sd); @@ -992,7 +998,8 @@ int pc_authfail(int id) return 0; } -static int pc_calc_skillpoint(struct map_session_data *sd) +static +int pc_calc_skillpoint(struct map_session_data *sd) { int i, skill_points = 0; @@ -1014,7 +1021,7 @@ static int pc_calc_skillpoint(struct map_session_data *sd) static int pc_calc_skilltree(struct map_session_data *sd) { - int i, id = 0, flag; + int flag; int c = 0, s = 0; //転生や養子の場合の元の職業を算出する struct pc_base_job s_class; @@ -1158,7 +1165,7 @@ int pc_calc_skilltree(struct map_session_data *sd) { flag = 0; SkillID id; - for (i = 0; + for (int i = 0; (id = skill_tree[s][c][i].id) != SkillID::ZERO && id != SkillID::NEGATIVE; i++) @@ -1253,7 +1260,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) b_attackrange, b_matk1, b_matk2, b_mdef, b_mdef2, b_class; int b_base_atk; earray<struct skill, SkillID, MAX_SKILL> b_skill; - int i, bl, index; + int bl, index; int skill, aspd_rate, wele, wele_, def_ele, refinedef = 0; int str, dstr, dex; struct pc_base_job s_class; @@ -1298,7 +1305,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) if (first & 1) { sd->weight = 0; - for (i = 0; i < MAX_INVENTORY; i++) + for (int i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid == 0 || sd->inventory_data[i] == NULL) @@ -1311,7 +1318,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) sd->cart_weight = 0; sd->cart_max_num = MAX_CART; sd->cart_num = 0; - for (i = 0; i < MAX_CART; i++) + for (int i = 0; i < MAX_CART; i++) { if (sd->status.cart[i].nameid == 0) continue; @@ -1449,7 +1456,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) sd->spellpower_bonus_target = 0; - for (i = 0; i < 10; i++) + for (int i = 0; i < 10; i++) { index = sd->equip_index[i]; if (index < 0) @@ -1535,7 +1542,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) memcpy(sd->paramcard, sd->parame, sizeof(sd->paramcard)); // 装備品によるステータス変化はここで実行 - for (i = 0; i < 10; i++) + for (int i = 0; i < 10; i++) { index = sd->equip_index[i]; if (index < 0) @@ -1634,7 +1641,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) { //まだ属性が入っていない argrec_t arg[2]; arg[0].name = "@slotId"; - arg[0].v.i = i; + arg[0].v.i = 10; arg[1].name = "@itemId"; arg[1].v.i = sd->inventory_data[index]->nameid; sd->state.lr_flag = 2; @@ -1767,7 +1774,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) sd->paramc[3] = sd->status.int_ + sd->paramb[3] + sd->parame[3]; sd->paramc[4] = sd->status.dex + sd->paramb[4] + sd->parame[4]; sd->paramc[5] = sd->status.luk + sd->paramb[5] + sd->parame[5]; - for (i = 0; i < 6; i++) + for (int i = 0; i < 6; i++) if (sd->paramc[i] < 0) sd->paramc[i] = 0; @@ -2424,7 +2431,7 @@ int pc_calcstatus(struct map_session_data *sd, int first) clif_updatestatus(sd, SP_MAXWEIGHT); pc_checkweighticon(sd); } - for (i = 0; i < 6; i++) + for (int i = 0; i < 6; i++) if (b_paramb[i] + b_parame[i] != sd->paramb[i] + sd->parame[i]) clif_updatestatus(sd, SP_STR + i); if (b_hit != sd->hit) @@ -3569,7 +3576,8 @@ int pc_dropitem(struct map_session_data *sd, int n, int amount) *------------------------------------------ */ -static int can_pick_item_up_from(struct map_session_data *self, int other_id) +static +int can_pick_item_up_from(struct map_session_data *self, int other_id) { struct party *p = party_search(self->status.party_id); @@ -3705,13 +3713,12 @@ int pc_isUseitem(struct map_session_data *sd, int n) */ int pc_useitem(struct map_session_data *sd, int n) { - int nameid, amount; + int amount; nullpo_retr(1, sd); if (n >= 0 && n < MAX_INVENTORY && sd->inventory_data[n]) { - nameid = sd->status.inventory[n].nameid; amount = sd->status.inventory[n].amount; if (sd->status.inventory[n].nameid <= 0 || sd->status.inventory[n].amount <= 0 @@ -3927,21 +3934,14 @@ int pc_item_identify(struct map_session_data *sd, int idx) *------------------------------------------ */ static -void pc_show_steal(struct block_list *bl, va_list ap) +void pc_show_steal(struct block_list *bl, + struct map_session_data *sd, int itemid, int type) { - struct map_session_data *sd; - int itemid; - int type; - struct item_data *item = NULL; char output[100]; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = va_arg(ap, struct map_session_data *)); - - itemid = va_arg(ap, int); - type = va_arg(ap, int); + nullpo_retv(sd); if (!type) { @@ -4005,17 +4005,16 @@ int pc_steal_item(struct map_session_data *sd, struct block_list *bl) flag = pc_additem(sd, &tmp_item, 1); if (battle_config.show_steal_in_same_party) { - party_foreachsamemap(pc_show_steal, sd, 1, - sd, tmp_item.nameid, 0); + party_foreachsamemap( + std::bind(pc_show_steal, ph::_1, sd, tmp_item.nameid, 0), sd, 1); } if (flag) { if (battle_config.show_steal_in_same_party) { - party_foreachsamemap(pc_show_steal, sd, - 1, sd, - tmp_item.nameid, 1); + party_foreachsamemap( + std::bind(pc_show_steal, ph::_1, sd, tmp_item.nameid, 1), sd, 1); } clif_additem(sd, 0, 0, flag); @@ -4322,7 +4321,8 @@ int pc_can_reach(struct map_session_data *sd, int x, int y) * 次の1歩にかかる時間を計算 *------------------------------------------ */ -static int calc_next_walk_step(struct map_session_data *sd) +static +int calc_next_walk_step(struct map_session_data *sd) { nullpo_retr(0, sd); @@ -4338,7 +4338,8 @@ static int calc_next_walk_step(struct map_session_data *sd) * 半歩進む(timer関数) *------------------------------------------ */ -static void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) { struct map_session_data *sd; int i, ctype; @@ -4401,9 +4402,11 @@ static void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t dat || y / BLOCK_SIZE != (y + dy) / BLOCK_SIZE); sd->walktimer = 1; - map_foreachinmovearea(clif_pcoutsight, sd->bl.m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - dx, dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcoutsight, ph::_1, sd), + sd->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + dx, dy, + 0); x += dx; y += dy; @@ -4420,9 +4423,11 @@ static void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t dat sd->sc_data[SC_DANCING].val2, sd->bl.m, dx, dy); - map_foreachinmovearea(clif_pcinsight, sd->bl.m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - -dx, -dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcinsight, ph::_1, sd), + sd->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + -dx, -dy, + 0); sd->walktimer = -1; if (sd->status.party_id > 0) @@ -4431,10 +4436,11 @@ static void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t dat if (p != NULL) { int p_flag = 0; - map_foreachinmovearea(party_send_hp_check, sd->bl.m, - x - AREA_SIZE, y - AREA_SIZE, - x + AREA_SIZE, y + AREA_SIZE, -dx, -dy, - BL_PC, sd->status.party_id, &p_flag); + map_foreachinmovearea(std::bind(party_send_hp_check, ph::_1, sd->status.party_id, &p_flag), + sd->bl.m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + -dx, -dy, + BL_PC); if (p_flag) sd->party_hp = -1; } @@ -4475,7 +4481,8 @@ static void pc_walk(timer_id tid, tick_t tick, custom_id_t id, custom_data_t dat * 移動可能か確認して、可能なら歩行開始 *------------------------------------------ */ -static int pc_walktoxy_sub(struct map_session_data *sd) +static +int pc_walktoxy_sub(struct map_session_data *sd) { struct walkpath_data wpd; int i; @@ -4590,9 +4597,11 @@ int pc_movepos(struct map_session_data *sd, int dst_x, int dst_y) moveblock = (sd->bl.x / BLOCK_SIZE != dst_x / BLOCK_SIZE || sd->bl.y / BLOCK_SIZE != dst_y / BLOCK_SIZE); - map_foreachinmovearea(clif_pcoutsight, sd->bl.m, sd->bl.x - AREA_SIZE, - sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE, - sd->bl.y + AREA_SIZE, dx, dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcoutsight, ph::_1, sd), + sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, + sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, + dx, dy, + 0); if (moveblock) map_delblock(&sd->bl); @@ -4601,9 +4610,11 @@ int pc_movepos(struct map_session_data *sd, int dst_x, int dst_y) if (moveblock) map_addblock(&sd->bl); - map_foreachinmovearea(clif_pcinsight, sd->bl.m, sd->bl.x - AREA_SIZE, - sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE, - sd->bl.y + AREA_SIZE, -dx, -dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcinsight, ph::_1, sd), + sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, + sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, + -dx, -dy, + 0); if (sd->status.party_id > 0) { // パーティのHP情報通知検査 @@ -4611,11 +4622,11 @@ int pc_movepos(struct map_session_data *sd, int dst_x, int dst_y) if (p != NULL) { int flag = 0; - map_foreachinmovearea(party_send_hp_check, sd->bl.m, - sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, - sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, - -dx, -dy, BL_PC, sd->status.party_id, - &flag); + map_foreachinmovearea(std::bind(party_send_hp_check, ph::_1, sd->status.party_id, &flag), + sd->bl.m, sd->bl.x - AREA_SIZE, sd->bl.y - AREA_SIZE, + sd->bl.x + AREA_SIZE, sd->bl.y + AREA_SIZE, + -dx, -dy, + BL_PC); if (flag) sd->party_hp = -1; } @@ -4795,7 +4806,7 @@ struct pc_base_job pc_calc_base_job(int b_class) *------------------------------------------ */ static -void pc_attack_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_attack_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct map_session_data *sd; struct block_list *bl; @@ -5001,7 +5012,7 @@ int pc_stopattack(struct map_session_data *sd) } static -void pc_follow_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_follow_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct map_session_data *sd, *bl; @@ -5602,7 +5613,6 @@ int pc_skillup(struct map_session_data *sd, SkillID skill_num) */ int pc_allskillup(struct map_session_data *sd) { - int i, id; int c = 0, s = 0; //転生や養子の場合の元の職業を算出する struct pc_base_job s_class; @@ -5635,7 +5645,7 @@ int pc_allskillup(struct map_session_data *sd) else { SkillID id; - for (i = 0; + for (int i = 0; (id = skill_tree[s][c][i].id) != SkillID::ZERO && id != SkillID::NEGATIVE; i++) @@ -6393,9 +6403,11 @@ int pc_heal(struct map_session_data *sd, int hp, int sp) * HP/SP回復 *------------------------------------------ */ -static int pc_itemheal_effect(struct map_session_data *sd, int hp, int sp); +static +int pc_itemheal_effect(struct map_session_data *sd, int hp, int sp); -static int // Compute how quickly we regenerate (less is faster) for that amount +static +int // Compute how quickly we regenerate (less is faster) for that amount pc_heal_quick_speed(int amount) { if (amount >= 100) @@ -6416,8 +6428,8 @@ pc_heal_quick_speed(int amount) } } -static void -pc_heal_quick_accumulate(int new_amount, +static +void pc_heal_quick_accumulate(int new_amount, struct quick_regeneration *quick_regen, int max) { int current_amount = quick_regen->amount; @@ -6461,7 +6473,8 @@ int pc_itemheal(struct map_session_data *sd, int hp, int sp) /* pc_itemheal_effect is invoked once every 0.5s whenever the pc * has health recovery queued up (cf. pc_natural_heal_sub). */ -static int pc_itemheal_effect(struct map_session_data *sd, int hp, int sp) +static +int pc_itemheal_effect(struct map_session_data *sd, int hp, int sp) { int bonus; // if(battle_config.battle_log) @@ -7179,7 +7192,7 @@ int pc_percentrefinery(struct map_session_data *sd, struct item *item) *------------------------------------------ */ static -void pc_eventtimer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_eventtimer(timer_id tid, tick_t, custom_id_t id, custom_data_t data) { struct map_session_data *sd = map_id2sd(id); int i; @@ -7306,8 +7319,8 @@ int pc_cleareventtimer(struct map_session_data *sd) * アイテムを装備する *------------------------------------------ */ -static int -pc_signal_advanced_equipment_change(struct map_session_data *sd, int n) +static +int pc_signal_advanced_equipment_change(struct map_session_data *sd, int n) { if (sd->status.inventory[n].equip & 0x0040) clif_changelook(&sd->bl, LOOK_SHOES, 0); @@ -7728,14 +7741,13 @@ int pc_checkoversp(struct map_session_data *sd) *------------------------------------------ */ static -void pc_calc_pvprank_sub(struct block_list *bl, va_list ap) +void pc_calc_pvprank_sub(struct block_list *bl, struct map_session_data *sd2) { - struct map_session_data *sd1, *sd2 = NULL; + struct map_session_data *sd1; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd1 = (struct map_session_data *) bl); - nullpo_retv(sd2 = va_arg(ap, struct map_session_data *)); + sd1 = (struct map_session_data *) bl; + nullpo_retv(sd2); if (sd1->pvp_point > sd2->pvp_point) sd2->pvp_rank++; @@ -7758,8 +7770,9 @@ int pc_calc_pvprank(struct map_session_data *sd) if (!(m->flag.pvp)) return 0; sd->pvp_rank = 1; - map_foreachinarea(pc_calc_pvprank_sub, sd->bl.m, 0, 0, m->xs, m->ys, - BL_PC, sd); + map_foreachinarea(std::bind(pc_calc_pvprank_sub, ph::_1, sd), + sd->bl.m, 0, 0, m->xs, m->ys, + BL_PC); if (old != sd->pvp_rank || sd->pvp_lastusers != m->users) clif_pvpset(sd, sd->pvp_rank, sd->pvp_lastusers = m->users, 0); return sd->pvp_rank; @@ -7769,7 +7782,7 @@ int pc_calc_pvprank(struct map_session_data *sd) * PVP順位計算(timer) *------------------------------------------ */ -void pc_calc_pvprank_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_calc_pvprank_timer(timer_id, tick_t, custom_id_t id, custom_data_t data) { struct map_session_data *sd = NULL; if (battle_config.pk_mode) // disable pvp ranking if pk_mode on [Valaris] @@ -7877,8 +7890,10 @@ struct map_session_data *pc_get_partner(struct map_session_data *sd) * SP回復量計算 *------------------------------------------ */ -static int natural_heal_tick, natural_heal_prev_tick, natural_heal_diff_tick; -static int pc_spheal(struct map_session_data *sd) +static +int natural_heal_tick, natural_heal_prev_tick, natural_heal_diff_tick; +static +int pc_spheal(struct map_session_data *sd) { int a; @@ -7897,7 +7912,8 @@ static int pc_spheal(struct map_session_data *sd) * HP回復量計算 *------------------------------------------ */ -static int pc_hpheal(struct map_session_data *sd) +static +int pc_hpheal(struct map_session_data *sd) { int a; @@ -7912,7 +7928,8 @@ static int pc_hpheal(struct map_session_data *sd) return a; } -static int pc_natural_heal_hp(struct map_session_data *sd) +static +int pc_natural_heal_hp(struct map_session_data *sd) { int bhp; int inc_num, bonus, skill, hp_flag; @@ -8036,7 +8053,8 @@ static int pc_natural_heal_hp(struct map_session_data *sd) return 0; } -static int pc_natural_heal_sp(struct map_session_data *sd) +static +int pc_natural_heal_sp(struct map_session_data *sd) { int bsp; int inc_num, bonus; @@ -8115,7 +8133,8 @@ static int pc_natural_heal_sp(struct map_session_data *sd) return 0; } -static int pc_spirit_heal_hp(struct map_session_data *sd, int level) +static +int pc_spirit_heal_hp(struct map_session_data *sd, int) { int bonus_hp, interval = battle_config.natural_heal_skill_interval; eptr<struct status_change, StatusChange> sc_data = battle_get_sc_data(&sd->bl); @@ -8167,7 +8186,8 @@ static int pc_spirit_heal_hp(struct map_session_data *sd, int level) return 0; } -static int pc_spirit_heal_sp(struct map_session_data *sd, int level) +static +int pc_spirit_heal_sp(struct map_session_data *sd, int) { int bonus_sp, interval = battle_config.natural_heal_skill_interval; @@ -8222,8 +8242,8 @@ static int pc_spirit_heal_sp(struct map_session_data *sd, int level) *------------------------------------------ */ -static int -pc_quickregenerate_effect(struct quick_regeneration *quick_regen, +static +int pc_quickregenerate_effect(struct quick_regeneration *quick_regen, int heal_speed) { if (!(quick_regen->tickdelay--)) @@ -8242,11 +8262,12 @@ pc_quickregenerate_effect(struct quick_regeneration *quick_regen, return 0; } -static int pc_natural_heal_sub(struct map_session_data *sd, va_list ap) +static +void pc_natural_heal_sub(struct map_session_data *sd) { int skill; - nullpo_retr(0, sd); + nullpo_retv(sd); if (sd->heal_xp > 0) { @@ -8272,7 +8293,7 @@ static int pc_natural_heal_sub(struct map_session_data *sd, va_list ap) } if (sd->sc_data[SC_HALT_REGENERATE].timer != -1) - return 0; + return; if (sd->quick_regeneration_hp.amount || sd->quick_regeneration_sp.amount) { @@ -8316,7 +8337,6 @@ static int pc_natural_heal_sub(struct map_session_data *sd, va_list ap) sd->inchealspirithptick = 0; sd->inchealspiritsptick = 0; } - return 0; } /*========================================== @@ -8324,7 +8344,7 @@ static int pc_natural_heal_sub(struct map_session_data *sd, va_list ap) *------------------------------------------ */ static -void pc_natural_heal(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_natural_heal(timer_id, tick_t tick, custom_id_t, custom_data_t) { natural_heal_tick = tick; natural_heal_diff_tick = @@ -8354,23 +8374,21 @@ int pc_setsavepoint(struct map_session_data *sd, const char *mapname, int x, int * 自動セーブ 各クライアント *------------------------------------------ */ -static int last_save_fd, save_flag; -static int pc_autosave_sub(struct map_session_data *sd, va_list ap) +static +int last_save_fd, save_flag; +static +void pc_autosave_sub(struct map_session_data *sd) { - nullpo_retr(0, sd); + nullpo_retv(sd); if (save_flag == 0 && sd->fd > last_save_fd) { - int i; - pc_makesavestatus(sd); chrif_save(sd); save_flag = 1; last_save_fd = sd->fd; } - - return 0; } /*========================================== @@ -8378,7 +8396,7 @@ static int pc_autosave_sub(struct map_session_data *sd, va_list ap) *------------------------------------------ */ static -void pc_autosave(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void pc_autosave(timer_id, tick_t, custom_id_t, custom_data_t) { int interval; @@ -8415,8 +8433,9 @@ int pc_read_gm_account(int fd) * timer to do the day *------------------------------------------ */ -void map_day_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) -{ // by [yor] +void map_day_timer(timer_id, tick_t, custom_id_t, custom_data_t) +{ + // by [yor] struct map_session_data *pl_sd = NULL; int i; char tmpstr[1024]; @@ -8446,8 +8465,9 @@ void map_day_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data * timer to do the night *------------------------------------------ */ -void map_night_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) -{ // by [yor] +void map_night_timer(timer_id, tick_t, custom_id_t, custom_data_t) +{ + // by [yor] struct map_session_data *pl_sd = NULL; int i; char tmpstr[1024]; @@ -8810,7 +8830,8 @@ int pc_readdb(void) return 0; } -static int pc_calc_sigma(void) +static +int pc_calc_sigma(void) { int i, j, k; @@ -8827,7 +8848,8 @@ static int pc_calc_sigma(void) return 0; } -static void pc_statpointdb(void) +static +void pc_statpointdb(void) { char *buf_stat; int i = 0, j = 0, k = 0, l = 0, end = 0; @@ -8943,8 +8965,6 @@ void pc_invisibility(struct map_session_data *sd, int enabled) int pc_logout(struct map_session_data *sd) // [fate] Player logs out { - unsigned int tick = gettick(); - if (!sd) return 0; diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 2f53f8e..505cf78 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -1,5 +1,3 @@ -// $Id: pc.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ - #ifndef PC_HPP #define PC_HPP @@ -206,4 +204,4 @@ extern timer_id night_timer_tid; void map_day_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor] void map_night_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor] -#endif +#endif // PC_HPP diff --git a/src/map/script.cpp b/src/map/script.cpp index 6ed0863..bf633aa 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -1,58 +1,52 @@ -// $Id: script.c 148 2004-09-30 14:05:37Z MouseJstr $ -//#define DEBUG_FUNCIN -//#define DEBUG_DISP -//#define DEBUG_RUN - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> +#include "script.hpp" -#ifndef LCCWIN32 #include <sys/time.h> -#endif - -#include <time.h> -#include <math.h> #include <cassert> +#include <cctype> +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> -#include "../common/socket.hpp" -#include "../common/timer.hpp" +#include "../common/db.hpp" #include "../common/lock.hpp" #include "../common/mt_rand.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "atcommand.hpp" #include "battle.hpp" #include "chat.hpp" #include "chrif.hpp" #include "clif.hpp" -#include "../common/db.hpp" #include "intif.hpp" #include "itemdb.hpp" -#include "../common/lock.hpp" #include "map.hpp" #include "mob.hpp" #include "npc.hpp" #include "party.hpp" #include "pc.hpp" -#include "script.hpp" #include "skill.hpp" #include "storage.hpp" -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif +//#define DEBUG_FUNCIN +//#define DEBUG_DISP +//#define DEBUG_RUN #define SCRIPT_BLOCK_SIZE 256 enum { LABEL_NEXTLINE = 1, LABEL_START }; -static ScriptCode *script_buf; -static int script_pos, script_size; +static +ScriptCode *script_buf; +static +int script_pos, script_size; char *str_buf; int str_pos, str_size; -static struct str_data_t +static +struct str_data_t { ScriptCode type; int str; @@ -65,14 +59,19 @@ static struct str_data_t int str_num = LABEL_START, str_data_size; int str_hash[16]; -static struct dbt *mapreg_db = NULL; -static struct dbt *mapregstr_db = NULL; -static int mapreg_dirty = -1; +static +struct dbt *mapreg_db = NULL; +static +struct dbt *mapregstr_db = NULL; +static +int mapreg_dirty = -1; char mapreg_txt[256] = "save/mapreg.txt"; #define MAPREG_AUTOSAVE_INTERVAL (10*1000) -static struct dbt *scriptlabel_db = NULL; -static struct dbt *userfunc_db = NULL; +static +struct dbt *scriptlabel_db = NULL; +static +struct dbt *userfunc_db = NULL; struct dbt *script_get_label_db(void) { @@ -86,12 +85,14 @@ struct dbt *script_get_userfunc_db(void) return userfunc_db; } -static char pos[11][100] = +static +char pos[11][100] = { "頭", "体", "左手", "右手", "ローブ", "靴", "アクセサリー1", "アクセサリー2", "頭2", "頭3", "装着していない" }; -static struct Script_Config +static +struct Script_Config { int warn_func_no_comma; int warn_cmd_no_comma; @@ -100,8 +101,10 @@ static struct Script_Config int check_cmdcount; int check_gotocount; } script_config; -static int parse_cmd_if = 0; -static int parse_cmd; +static +int parse_cmd_if = 0; +static +int parse_cmd; /*========================================== * ローカルプロトタイプ宣言 (必要な物のみ) @@ -277,7 +280,6 @@ void builtin_specialeffect(ScriptState *st); // special effect script [Valaris void builtin_specialeffect2(ScriptState *st); // special effect script [Valaris] void builtin_nude(ScriptState *st); // nude [Valaris] void builtin_gmcommand(ScriptState *st); // [MouseJstr] -void builtin_movenpc(ScriptState *st); // [MouseJstr] void builtin_npcwarp(ScriptState *st); // [remoitnane] void builtin_message(ScriptState *st); // [MouseJstr] void builtin_npctalk(ScriptState *st); // [Valaris] @@ -481,7 +483,6 @@ struct {builtin_stoptimer, "stoptimer", ""}, {builtin_cmdothernpc, "cmdothernpc", "ss"}, {builtin_gmcommand, "gmcommand", "s"}, // [MouseJstr] -// {builtin_movenpc,"movenpc","siis"}, // [MouseJstr] {builtin_npcwarp, "npcwarp", "xys"}, // [remoitnane] {builtin_message, "message", "Ps"}, // [MouseJstr] {builtin_npctalk, "npctalk", "s"}, // [Valaris] @@ -520,7 +521,8 @@ enum class ScriptCode : uint8_t * 文字列のハッシュを計算 *------------------------------------------ */ -static int calc_hash(const char *s) +static +int calc_hash(const char *s) { const unsigned char *p = (const unsigned char *)s; int h = 0; @@ -537,7 +539,8 @@ static int calc_hash(const char *s) *------------------------------------------ */ // 既存のであれば番号、無ければ-1 -static int search_str(const char *p) +static +int search_str(const char *p) { int i; i = str_hash[calc_hash(p)]; @@ -557,7 +560,8 @@ static int search_str(const char *p) *------------------------------------------ */ // 既存のであれば番号、無ければ登録して新規番号 -static int add_str(const char *p) +static +int add_str(const char *p) { int i; char *lowcase; @@ -619,7 +623,8 @@ static int add_str(const char *p) * スクリプトバッファサイズの確認と拡張 *------------------------------------------ */ -static void check_script_buf(int size) +static +void check_script_buf(int size) { if (script_pos + size >= script_size) { @@ -655,7 +660,8 @@ void add_scriptb(uint8_t a) * スクリプトバッファに整数を書き込む *------------------------------------------ */ -static void add_scripti(unsigned int a) +static +void add_scripti(unsigned int a) { while (a >= 0x40) { @@ -670,7 +676,8 @@ static void add_scripti(unsigned int a) *------------------------------------------ */ // 最大16Mまで -static void add_scriptl(int l) +static +void add_scriptl(int l) { int backpatch = str_data[l].backpatch; @@ -729,7 +736,8 @@ void set_label(int l, int pos_) * スペース/コメント読み飛ばし *------------------------------------------ */ -static const char *skip_space(const char *p) +static +const char *skip_space(const char *p) { while (1) { @@ -783,14 +791,17 @@ const char *skip_word(const char *p) return p; } -static const char *startptr; -static int startline; +static +const char *startptr; +static +int startline; /*========================================== * エラーメッセージ出力 *------------------------------------------ */ -static void disp_error_message(const char *mes, const char *pos_) +static +void disp_error_message(const char *mes, const char *pos_) { int line; const char *p; @@ -1168,7 +1179,8 @@ const char *parse_line(const char *p) * 組み込み関数の追加 *------------------------------------------ */ -static void add_builtin_functions(void) +static +void add_builtin_functions(void) { int i, n; for (i = 0; builtin_functions[i].func; i++) @@ -1184,7 +1196,8 @@ static void add_builtin_functions(void) * 定数データベースの読み込み *------------------------------------------ */ -static void read_constdb(void) +static +void read_constdb(void) { FILE *fp; char line[1024], name[1024]; @@ -1998,12 +2011,8 @@ void builtin_warp(ScriptState *st) *------------------------------------------ */ static -void builtin_areawarp_sub(struct block_list *bl, va_list ap) +void builtin_areawarp_sub(struct block_list *bl, const char *mapname, int x, int y) { - int x, y; - const char *mapname = va_arg(ap, const char *); - x = va_arg(ap, int); - y = va_arg(ap, int); if (strcmp(mapname, "Random") == 0) pc_randomwarp((struct map_session_data *) bl, 3); else @@ -2027,8 +2036,8 @@ void builtin_areawarp(ScriptState *st) if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_areawarp_sub, - m, x0, y0, x1, y1, BL_PC, str, x, y); + map_foreachinarea(std::bind(builtin_areawarp_sub, ph::_1, str, x, y), + m, x0, y0, x1, y1, BL_PC); } /*========================================== @@ -2257,7 +2266,6 @@ void builtin_cleararray(ScriptState *st) char postfix = name[strlen(name) - 1]; int sz = conv_num(st, &(st->stack->stack_data[st->start + 4])); int i; - void *v; if (prefix != '$' && prefix != '@') { @@ -2315,7 +2323,8 @@ void builtin_copyarray(ScriptState *st) * 配列変数のサイズ所得 *------------------------------------------ */ -static int getarraysize(ScriptState *st, int num, int postfix) +static +int getarraysize(ScriptState *st, int num, int postfix) { int i = (num >> 24), c = i; for (; i < 128; i++) @@ -2982,8 +2991,17 @@ void builtin_strcharinfo(ScriptState *st) } unsigned int equip[10] = - { 0x0100, 0x0010, 0x0020, 0x0002, 0x0004, 0x0040, 0x0008, 0x0080, 0x0200, - 0x0001 +{ + 0x0100, + 0x0010, + 0x0020, + 0x0002, + 0x0004, + 0x0040, + 0x0008, + 0x0080, + 0x0200, + 0x0001, }; /*========================================== @@ -3854,11 +3872,8 @@ void builtin_areamonster(ScriptState *st) *------------------------------------------ */ static -void builtin_killmonster_sub(struct block_list *bl, va_list ap) +void builtin_killmonster_sub(struct block_list *bl, const char *event, int allflag) { - char *event = va_arg(ap, char *); - int allflag = va_arg(ap, int); - if (!allflag) { if (strcmp(event, ((struct mob_data *) bl)->npc_event) == 0) @@ -3884,12 +3899,12 @@ void builtin_killmonster(ScriptState *st) if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_killmonster_sub, - m, 0, 0, map[m].xs, map[m].ys, BL_MOB, event, allflag); + map_foreachinarea(std::bind(builtin_killmonster_sub, ph::_1, event, allflag), + m, 0, 0, map[m].xs, map[m].ys, BL_MOB); } static -void builtin_killmonsterall_sub(struct block_list *bl, va_list ap) +void builtin_killmonsterall_sub(struct block_list *bl) { mob_delete((struct mob_data *) bl); } @@ -4076,13 +4091,8 @@ void builtin_announce(ScriptState *st) *------------------------------------------ */ static -void builtin_mapannounce_sub(struct block_list *bl, va_list ap) +void builtin_mapannounce_sub(struct block_list *bl, const char *str, int len, int flag) { - char *str; - int len, flag; - str = va_arg(ap, char *); - len = va_arg(ap, int); - flag = va_arg(ap, int); clif_GMmessage(bl, str, len, flag | 3); } @@ -4096,9 +4106,8 @@ void builtin_mapannounce(ScriptState *st) if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_mapannounce_sub, - m, 0, 0, map[m].xs, map[m].ys, BL_PC, str, - strlen(str) + 1, flag & 0x10); + map_foreachinarea(std::bind(builtin_mapannounce_sub, ph::_1, str, strlen(str) + 1, flag & 0x10), + m, 0, 0, map[m].xs, map[m].ys, BL_PC); } /*========================================== @@ -4121,9 +4130,8 @@ void builtin_areaannounce(ScriptState *st) if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_mapannounce_sub, - m, x0, y0, x1, y1, BL_PC, str, strlen(str) + 1, - flag & 0x10); + map_foreachinarea(std::bind(builtin_mapannounce_sub, ph::_1, str, strlen(str) + 1, flag & 0x10), + m, x0, y0, x1, y1, BL_PC); } /*========================================== @@ -4168,16 +4176,14 @@ void builtin_getmapusers(ScriptState *st) *------------------------------------------ */ static -void builtin_getareausers_sub(struct block_list *bl, va_list ap) +void builtin_getareausers_sub(struct block_list *, int *users) { - int *users = va_arg(ap, int *); (*users)++; } static -void builtin_getareausers_living_sub(struct block_list *bl, va_list ap) +void builtin_getareausers_living_sub(struct block_list *bl, int *users) { - int *users = va_arg(ap, int *); if (!pc_isdead((struct map_session_data *)bl)) (*users)++; } @@ -4201,8 +4207,8 @@ void builtin_getareausers(ScriptState *st) push_val(st->stack, ScriptCode::INT, -1); return; } - map_foreachinarea(living ? builtin_getareausers_living_sub: builtin_getareausers_sub, - m, x0, y0, x1, y1, BL_PC, &users); + map_foreachinarea(std::bind(living ? builtin_getareausers_living_sub: builtin_getareausers_sub, ph::_1, &users), + m, x0, y0, x1, y1, BL_PC); push_val(st->stack, ScriptCode::INT, users); } @@ -4211,10 +4217,8 @@ void builtin_getareausers(ScriptState *st) *------------------------------------------ */ static -void builtin_getareadropitem_sub(struct block_list *bl, va_list ap) +void builtin_getareadropitem_sub(struct block_list *bl, int item, int *amount) { - int item = va_arg(ap, int); - int *amount = va_arg(ap, int *); struct flooritem_data *drop = (struct flooritem_data *) bl; if (drop->item_data.nameid == item) @@ -4223,10 +4227,8 @@ void builtin_getareadropitem_sub(struct block_list *bl, va_list ap) } static -void builtin_getareadropitem_sub_anddelete(struct block_list *bl, va_list ap) +void builtin_getareadropitem_sub_anddelete(struct block_list *bl, int item, int *amount) { - int item = va_arg(ap, int); - int *amount = va_arg(ap, int *); struct flooritem_data *drop = (struct flooritem_data *) bl; if (drop->item_data.nameid == item) { @@ -4269,11 +4271,11 @@ void builtin_getareadropitem(ScriptState *st) return; } if (delitems) - map_foreachinarea(builtin_getareadropitem_sub_anddelete, - m, x0, y0, x1, y1, BL_ITEM, item, &amount); + map_foreachinarea(std::bind(builtin_getareadropitem_sub_anddelete, ph::_1, item, &amount), + m, x0, y0, x1, y1, BL_ITEM); else - map_foreachinarea(builtin_getareadropitem_sub, - m, x0, y0, x1, y1, BL_ITEM, item, &amount); + map_foreachinarea(std::bind(builtin_getareadropitem_sub, ph::_1, item, &amount), + m, x0, y0, x1, y1, BL_ITEM); push_val(st->stack, ScriptCode::INT, amount); } @@ -4613,27 +4615,6 @@ void builtin_delwaitingroom(ScriptState *st) } /*========================================== - * npcチャット全員蹴り出す - *------------------------------------------ - */ -static -void builtin_waitingroomkickall(ScriptState *st) -{ - struct npc_data *nd; - struct chat_data *cd; - - if (st->end > st->start + 2) - nd = npc_name2id(conv_str(st, &(st->stack->stack_data[st->start + 2]))); - else - nd = (struct npc_data *) map_id2bl(st->oid); - - if (nd == NULL - || (cd = (struct chat_data *) map_id2bl(nd->chat_id)) == NULL) - return; - chat_npckickall(cd); -} - -/*========================================== * npcチャットイベント有効化 *------------------------------------------ */ @@ -4982,7 +4963,7 @@ void builtin_removemapflag(ScriptState *st) void builtin_getmapflag(ScriptState *st) { - int m, i, r; + int m, i, r = -1; const char *str = conv_str(st, &(st->stack->stack_data[st->start + 2])); i = conv_num(st, &(st->stack->stack_data[st->start + 3])); @@ -5039,7 +5020,6 @@ void builtin_getmapflag(ScriptState *st) case MF_RAIN: // [Valaris] r = map[m].flag.rain; break; - } } @@ -5322,8 +5302,8 @@ void builtin_mapwarp(ScriptState *st) // Added by RoVeRT if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_areawarp_sub, - m, x0, y0, x1, y1, BL_PC, str, x, y); + map_foreachinarea(std::bind(builtin_areawarp_sub, ph::_1, str, x, y), + m, x0, y0, x1, y1, BL_PC); } void builtin_cmdothernpc(ScriptState *st) // Added by RoVeRT @@ -5353,11 +5333,8 @@ void builtin_stoptimer(ScriptState *st) // Added by RoVeRT } static -void builtin_mobcount_sub(struct block_list *bl, va_list ap) // Added by RoVeRT +void builtin_mobcount_sub(struct block_list *bl, const char *event, int *c) { - char *event = va_arg(ap, char *); - int *c = va_arg(ap, int *); - if (strcmp(event, ((struct mob_data *) bl)->npc_event) == 0) (*c)++; } @@ -5373,8 +5350,8 @@ void builtin_mobcount(ScriptState *st) // Added by RoVeRT push_val(st->stack, ScriptCode::INT, -1); return; } - map_foreachinarea(builtin_mobcount_sub, - m, 0, 0, map[m].xs, map[m].ys, BL_MOB, event, &c); + map_foreachinarea(std::bind(builtin_mobcount_sub, ph::_1, event, &c), + m, 0, 0, map[m].xs, map[m].ys, BL_MOB); push_val(st->stack, ScriptCode::INT, (c - 1)); @@ -5920,25 +5897,6 @@ void builtin_gmcommand(ScriptState *st) } /*========================================== - * movenpc [MouseJstr] - *------------------------------------------ - */ - -void builtin_movenpc(ScriptState *st) -{ - struct map_session_data *sd; - int x, y; - - sd = script_rid2sd(st); - - const char *mapname = conv_str(st, &(st->stack->stack_data[st->start + 2])); - x = conv_num(st, &(st->stack->stack_data[st->start + 3])); - y = conv_num(st, &(st->stack->stack_data[st->start + 4])); - const char *npc = conv_str(st, &(st->stack->stack_data[st->start + 5])); - -} - -/*========================================== * npcwarp [remoitnane] * Move NPC to a new position on the same map. *------------------------------------------ @@ -6123,12 +6081,8 @@ void builtin_getsavepoint(ScriptState *st) *------------------------------------------ */ static -void builtin_areatimer_sub(struct block_list *bl, va_list ap) +void builtin_areatimer_sub(struct block_list *bl, int tick, const char *event) { - int tick; - char *event; - tick = va_arg(ap, int); - event = va_arg(ap, char *); pc_addeventtimer((struct map_session_data *) bl, tick, event); } @@ -6148,8 +6102,8 @@ void builtin_areatimer(ScriptState *st) if ((m = map_mapname2mapid(mapname)) < 0) return; - map_foreachinarea(builtin_areatimer_sub, - m, x0, y0, x1, y1, BL_PC, tick, event); + map_foreachinarea(std::bind(builtin_areatimer_sub, ph::_1, tick, event), + m, x0, y0, x1, y1, BL_PC); } /*========================================== @@ -6633,7 +6587,7 @@ void run_func(ScriptState *st) *------------------------------------------ */ static -void run_script_main(const ScriptCode *script, int pos_, int rid, int oid, +void run_script_main(const ScriptCode *script, int pos_, int, int, ScriptState *st, const ScriptCode *rootscript) { int rerun_pos; @@ -6785,7 +6739,7 @@ int run_script(const ScriptCode *script, int pos_, int rid, int oid) } int run_script_l(const ScriptCode *script, int pos_, int rid, int oid, - int args_nr, argrec_t * args) + int args_nr, argrec_t *args) { struct script_stack stack; ScriptState st; @@ -6922,9 +6876,9 @@ void script_load_mapreg(void) * 永続的マップ変数の書き込み *------------------------------------------ */ -static void script_save_mapreg_intsub(db_key_t key, db_val_t data, va_list ap) +static +void script_save_mapreg_intsub(db_key_t key, db_val_t data, FILE *fp) { - FILE *fp = va_arg(ap, FILE *); int num = key.i & 0x00ffffff, i = key.i >> 24; char *name = str_buf + str_data[num].str; if (name[1] != '@') @@ -6936,9 +6890,9 @@ static void script_save_mapreg_intsub(db_key_t key, db_val_t data, va_list ap) } } -static void script_save_mapreg_strsub(db_key_t key, db_val_t data, va_list ap) +static +void script_save_mapreg_strsub(db_key_t key, db_val_t data, FILE *fp) { - FILE *fp = va_arg(ap, FILE *); int num = key.i & 0x00ffffff, i = key.i >> 24; char *name = str_buf + str_data[num].str; if (name[1] != '@') @@ -6958,14 +6912,14 @@ void script_save_mapreg(void) if ((fp = lock_fopen(mapreg_txt, &lock)) == NULL) return; - numdb_foreach(mapreg_db, script_save_mapreg_intsub, fp); - numdb_foreach(mapregstr_db, script_save_mapreg_strsub, fp); + numdb_foreach(mapreg_db, std::bind(script_save_mapreg_intsub, ph::_1, ph::_2, fp)); + numdb_foreach(mapregstr_db, std::bind(script_save_mapreg_strsub, ph::_1, ph::_2, fp)); lock_fclose(fp, mapreg_txt, &lock); mapreg_dirty = 0; } -static void script_autosave_mapreg(timer_id tid, tick_t tick, custom_id_t id, - custom_data_t data) +static +void script_autosave_mapreg(timer_id, tick_t, custom_id_t, custom_data_t) { if (mapreg_dirty) script_save_mapreg(); @@ -7041,12 +6995,14 @@ void script_config_read(const char *cfgName) *------------------------------------------ */ -static void mapregstr_db_final(db_key_t key, db_val_t data, va_list ap) +static +void mapregstr_db_final(db_key_t, db_val_t data) { free(data); } -static void userfunc_db_final(db_key_t key, db_val_t data, va_list ap) +static +void userfunc_db_final(db_key_t key, db_val_t data) { free((char*)key.s); free(data); diff --git a/src/map/script.hpp b/src/map/script.hpp index 6f6c910..03ff950 100644 --- a/src/map/script.hpp +++ b/src/map/script.hpp @@ -1,7 +1,8 @@ -// $Id: script.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $ #ifndef SCRIPT_HPP #define SCRIPT_HPP +#include <cstdint> + // values are private, but gcc < 4.6 doesn't // support forward-declared enums enum class ScriptCode : uint8_t @@ -79,7 +80,7 @@ typedef struct argrec _aru(const char *z) : s(z) {} } v; } argrec_t; -int run_script_l(const ScriptCode *, int, int, int, int, argrec_t * args); +int run_script_l(const ScriptCode *, int, int, int, int, argrec_t *args); int run_script(const ScriptCode *, int, int, int); struct dbt *script_get_label_db(void); @@ -91,4 +92,4 @@ void do_final_script(void); extern char mapreg_txt[]; -#endif +#endif // SCRIPT_HPP diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp index f363262..5f9351b 100644 --- a/src/map/skill-pools.cpp +++ b/src/map/skill-pools.cpp @@ -1,28 +1,25 @@ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> +#include "skill.hpp" + +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> -#include "../common/timer.hpp" -#include "../common/nullpo.hpp" #include "../common/mt_rand.hpp" -#include "magic.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "battle.hpp" #include "clif.hpp" #include "intif.hpp" #include "itemdb.hpp" +#include "magic.hpp" #include "map.hpp" #include "mob.hpp" #include "party.hpp" #include "pc.hpp" #include "script.hpp" -#include "skill.hpp" -#include "../common/socket.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif SkillID skill_pool_skills[MAX_POOL_SKILLS]; int skill_pool_skills_size = 0; diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 5f0336f..c090102 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -1,31 +1,25 @@ -// $Id: skill.c,v 1.8 2004/09/25 05:32:19 MouseJstr Exp $ -/* スキル関係 */ +#include "skill.hpp" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> -#include "../common/timer.hpp" -#include "../common/nullpo.hpp" #include "../common/mt_rand.hpp" -#include "magic.hpp" +#include "../common/nullpo.hpp" +#include "../common/socket.hpp" +#include "../common/timer.hpp" #include "battle.hpp" #include "clif.hpp" #include "intif.hpp" #include "itemdb.hpp" +#include "magic.hpp" #include "map.hpp" #include "mob.hpp" #include "party.hpp" #include "pc.hpp" #include "script.hpp" -#include "skill.hpp" -#include "../common/socket.hpp" - -#ifdef MEMWATCH -#include "memwatch.hpp" -#endif #define SKILLUNITTIMER_INVERVAL 100 @@ -956,10 +950,13 @@ struct skill_name_db skill_names[] = {SkillID::ZERO, nullptr, nullptr} }; -static const int dirx[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; -static const int diry[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; +static +const int dirx[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; +static +const int diry[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; -static int rdamage; +static +int rdamage; earray<struct skill_db, SkillID, MAX_SKILL_DB> skill_db; @@ -1085,22 +1082,25 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, static int skill_check_condition(struct map_session_data *sd, int type); static -void skill_frostjoke_scream(struct block_list *bl, va_list ap); -static -void skill_status_change_timer_sub(struct block_list *bl, va_list ap); +void skill_frostjoke_scream(struct block_list *bl, + struct block_list *src, SkillID skillnum, int skilllv, unsigned int tick); static -void skill_attack_area(struct block_list *bl, va_list ap); +void skill_status_change_timer_sub(struct block_list *bl, + struct block_list *src, StatusChange type, unsigned int tick); static void skill_clear_element_field(struct block_list *bl); static -void skill_landprotector(struct block_list *bl, va_list ap); +void skill_landprotector(struct block_list *bl, SkillID skillid, int *alive); static -void skill_trap_splash(struct block_list *bl, va_list ap); +void skill_trap_splash(struct block_list *bl, + struct block_list *src, int tick, int splash_count); static -void skill_count_target(struct block_list *bl, va_list ap); +void skill_count_target(struct block_list *bl, + struct block_list *src, int *c); // [MouseJstr] - skill ok to cast? and when? -static int skillnotok(SkillID skillid, struct map_session_data *sd) +static +int skillnotok(SkillID skillid, struct map_session_data *sd) { if (sd == 0) return 0; @@ -1117,7 +1117,8 @@ static int skillnotok(SkillID skillid, struct map_session_data *sd) } } -static int distance(int x0, int y0, int x1, int y1) +static +int distance(int x0, int y0, int x1, int y1) { int dx, dy; @@ -1279,7 +1280,6 @@ int skill_additional_effect(struct block_list *src, struct block_list *bl, struct map_session_data *sd = NULL; struct map_session_data *dstsd = NULL; struct mob_data *md = NULL; - struct mob_data *dstmd = NULL; int skill, skill2; int rate, luk; @@ -1324,7 +1324,6 @@ int skill_additional_effect(struct block_list *src, struct block_list *bl, dstsd = (struct map_session_data *) bl; else if (bl->type == BL_MOB) { - dstmd = (struct mob_data *) bl; //未使用? if (sc_def_mdef > 50) sc_def_mdef = 50; if (sc_def_vit > 50) @@ -1834,13 +1833,15 @@ int skill_blown(struct block_list *src, struct block_list *target, int count) dy = ny - y; if (sd) /* 画面外に出たので消去 */ - map_foreachinmovearea(clif_pcoutsight, target->m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - dx, dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcoutsight, ph::_1, sd), + target->m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + dx, dy, 0); else if (md) - map_foreachinmovearea(clif_moboutsight, target->m, x - AREA_SIZE, - y - AREA_SIZE, x + AREA_SIZE, y + AREA_SIZE, - dx, dy, BL_PC, md); + map_foreachinmovearea(std::bind(clif_moboutsight, ph::_1, md), + target->m, x - AREA_SIZE, y - AREA_SIZE, + x + AREA_SIZE, y + AREA_SIZE, + dx, dy, BL_PC); if (su) { @@ -1866,17 +1867,19 @@ int skill_blown(struct block_list *src, struct block_list *target, int count) if (sd) { /* 画面内に入ってきたので表示 */ - map_foreachinmovearea(clif_pcinsight, target->m, nx - AREA_SIZE, - ny - AREA_SIZE, nx + AREA_SIZE, ny + AREA_SIZE, - -dx, -dy, 0, sd); + map_foreachinmovearea(std::bind(clif_pcinsight, ph::_1, sd), + target->m, nx - AREA_SIZE, ny - AREA_SIZE, + nx + AREA_SIZE, ny + AREA_SIZE, + -dx, -dy, 0); if (count & 0x20000) sd->walktimer = -1; } else if (md) { - map_foreachinmovearea(clif_mobinsight, target->m, nx - AREA_SIZE, - ny - AREA_SIZE, nx + AREA_SIZE, ny + AREA_SIZE, - -dx, -dy, BL_PC, md); + map_foreachinmovearea(std::bind(clif_mobinsight, ph::_1, md), + target->m, nx - AREA_SIZE, ny - AREA_SIZE, + nx + AREA_SIZE, ny + AREA_SIZE, + -dx, -dy, BL_PC); if (count & 0x20000) md->state.state = prev_state; } @@ -2300,46 +2303,35 @@ int skill_attack(int attack_type, struct block_list *src, * 0 =予約。0に固定 *------------------------------------------ */ -static int skill_area_temp[8]; /* 一時変数。必要なら使う。 */ -typedef int(*SkillFunc)(struct block_list *, struct block_list *, int, int, - unsigned int, int); static -void skill_area_sub(struct block_list *bl, va_list ap) +int skill_area_temp[8]; /* 一時変数。必要なら使う。 */ +typedef int(*SkillFunc)(struct block_list *, struct block_list *, + SkillID, int, + unsigned int, int); +static +void skill_area_sub(struct block_list *bl, + struct block_list *src, SkillID skill_id, int skill_lv, + unsigned int tick, int flag, SkillFunc func) { - struct block_list *src; - int skill_id, skill_lv, flag; - unsigned int tick; - SkillFunc func; - nullpo_retv(bl); - nullpo_retv(ap); if (bl->type != BL_PC && bl->type != BL_MOB && bl->type != BL_SKILL) return; - src = va_arg(ap, struct block_list *); //ここではsrcの値を参照していないのでNULLチェックはしない - skill_id = va_arg(ap, int); - skill_lv = va_arg(ap, int); - tick = va_arg(ap, unsigned int); - flag = va_arg(ap, int); - func = va_arg(ap, SkillFunc); - if (battle_check_target(src, bl, flag) > 0) func(src, bl, skill_id, skill_lv, tick, flag); } static -void skill_check_unit_range_sub(struct block_list *bl, va_list ap) +void skill_check_unit_range_sub(struct block_list *bl, int *c, int x, int y, int range, SkillID skillid) { struct skill_unit *unit; - int *c, x, y, range, sx[4], sy[4]; + int sx[4], sy[4]; int t_range, tx[4], ty[4]; int i, r_flag; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(unit = (struct skill_unit *) bl); - nullpo_retv(c = va_arg(ap, int *)); + unit = (struct skill_unit *) bl; if (bl->prev == NULL || bl->type != BL_SKILL) return; @@ -2347,11 +2339,6 @@ void skill_check_unit_range_sub(struct block_list *bl, va_list ap) if (!unit->alive) return; - x = va_arg(ap, int); - y = va_arg(ap, int); - range = va_arg(ap, int); - SkillID skillid = va_arg(ap, SkillID); - if (skillid == MG_SAFETYWALL || skillid == AL_PNEUMA) { if (unit->group->unit_id != 0x7e && unit->group->unit_id != 0x85) @@ -2409,20 +2396,18 @@ int skill_check_unit_range(int m, int x, int y, int range, SkillID skillid) { int c = 0; - map_foreachinarea(skill_check_unit_range_sub, m, x - 10, y - 10, x + 10, - y + 10, BL_SKILL, &c, x, y, range, skillid); + map_foreachinarea(std::bind(skill_check_unit_range_sub, ph::_1, &c, x, y, range, skillid), + m, x - 10, y - 10, + x + 10, y + 10, BL_SKILL); return c; } static -void skill_check_unit_range2_sub(struct block_list *bl, va_list ap) +void skill_check_unit_range2_sub(struct block_list *bl, int *c) { - int *c; - nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(c = va_arg(ap, int *)); + nullpo_retv(c); if (bl->prev == NULL || (bl->type != BL_PC && bl->type != BL_MOB)) return; @@ -2437,8 +2422,9 @@ int skill_check_unit_range2(int m, int x, int y, int range) { int c = 0; - map_foreachinarea(skill_check_unit_range2_sub, m, x - range, y - range, - x + range, y + range, 0, &c); + map_foreachinarea(std::bind(skill_check_unit_range2_sub, ph::_1, &c), + m, x - range, y - range, + x + range, y + range, 0); return c; } @@ -2448,9 +2434,8 @@ int skill_check_unit_range2(int m, int x, int y, int range) */ /* 対象の数をカウントする。(skill_area_temp[0]を初期化しておくこと) */ static -int skill_area_sub_count(struct block_list *src, struct block_list *target, - int skillid, int skilllv, unsigned int tick, - int flag) +int skill_area_sub_count(struct block_list *, struct block_list *, + SkillID, int, unsigned int, int) { if (skill_area_temp[0] < 0xffff) skill_area_temp[0]++; @@ -2461,7 +2446,8 @@ int skill_area_sub_count(struct block_list *src, struct block_list *target, * *------------------------------------------ */ -static void skill_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +static +void skill_timer(timer_id, tick_t tick, custom_id_t id, custom_data_t data) { struct map_session_data *sd = NULL; struct mob_data *md = NULL; @@ -2588,10 +2574,9 @@ static void skill_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t case BA_FROSTJOKE: /* 寒いジョーク */ case DC_SCREAM: /* スクリーム */ range = 15; //視界全体 - map_foreachinarea(skill_frostjoke_scream, src->m, - src->x - range, src->y - range, - src->x + range, src->y + range, 0, src, - skl->skill_id, skl->skill_lv, tick); + map_foreachinarea(std::bind(skill_frostjoke_scream, ph::_1, src, skl->skill_id, skl->skill_lv, tick), + src->m, src->x - range, src->y - range, + src->x + range, src->y + range, 0); break; default: @@ -3029,11 +3014,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, skill_attack(BF_WEAPON, src, src, bl, skillid, skilllv, tick, 0); /* その後ターゲット以外の範囲内の敵全体に処理を行う */ - map_foreachinarea(skill_area_sub, - bl->m, x - ar, y - ar, x + ar, y + ar, 0, - src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, x - ar, y - ar, + x + ar, y + ar, 0); } break; @@ -3064,12 +3047,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, else clif_fixpos(bl); skill_area_temp[0] = 0; - map_foreachinarea(skill_area_sub, + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY, skill_area_sub_count), bl->m, bl->x - 1, bl->y - 1, - bl->x + 1, bl->y + 1, 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY, - skill_area_sub_count); + bl->x + 1, bl->y + 1, 0); if (skill_area_temp[0] > 1) break; } @@ -3077,11 +3057,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, skill_area_temp[2] = bl->x; skill_area_temp[3] = bl->y; /* その後ターゲット以外の範囲内の敵全体に処理を行う */ - map_foreachinarea(skill_area_sub, - bl->m, bl->x - 1, bl->y - 1, bl->x + 1, - bl->y + 1, 0, src, skillid, skilllv, - tick, flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - 1, bl->y - 1, + bl->x + 1, bl->y + 1, 0); battle_damage(src, bl, damage, 1); if (rdamage > 0) battle_damage(bl, src, rdamage, 0); @@ -3159,11 +3137,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, if (skillid == MG_NAPALMBEAT) { /* ナパームでは先に数える */ skill_area_temp[0] = 0; - map_foreachinarea(skill_area_sub, - bl->m, bl->x - 1, bl->y - 1, bl->x + 1, - bl->y + 1, 0, src, skillid, skilllv, - tick, flag | BCT_ENEMY, - skill_area_sub_count); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY, skill_area_sub_count), + bl->m, bl->x - 1, bl->y - 1, + bl->x + 1, bl->y + 1, 0); } else { @@ -3175,11 +3151,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, skill_attack(BF_MAGIC, src, src, bl, skillid, skilllv, tick, skill_area_temp[0]); /* その後ターゲット以外の範囲内の敵全体に処理を行う */ - map_foreachinarea(skill_area_sub, - bl->m, bl->x - ar, bl->y - ar, bl->x + ar, - bl->y + ar, 0, src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - ar, bl->y - ar, + bl->x + ar, bl->y + ar, 0); } break; @@ -3199,11 +3173,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, if (skillid == HW_NAPALMVULCAN) { skill_area_temp[0] = 0; - map_foreachinarea(skill_area_sub, - bl->m, bl->x - 1, bl->y - 1, bl->x + 1, - bl->y + 1, 0, src, skillid, skilllv, - tick, flag | BCT_ENEMY, - skill_area_sub_count); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY, skill_area_sub_count), + bl->m, bl->x - 1, bl->y - 1, + bl->x + 1, bl->y + 1, 0); } else { @@ -3213,11 +3185,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, } skill_attack(BF_MAGIC, src, src, bl, skillid, skilllv, tick, skill_area_temp[0]); - map_foreachinarea(skill_area_sub, - bl->m, bl->x - ar, bl->y - ar, bl->x + ar, - bl->y + ar, 0, src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - ar, bl->y - ar, + bl->x + ar, bl->y + ar, 0); } break; @@ -3248,20 +3218,16 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, skill_area_temp[0] = 0; skill_area_temp[1] = bl->id; if (flag & 0xf00000) - map_foreachinarea(skill_area_sub, bl->m, bl->x - 1, - bl->y - 1, bl->x + 1, bl->y + 1, 0, - src, skillid, skilllv, tick, - flag | BCT_ENEMY, - skill_area_sub_count); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY, skill_area_sub_count), + bl->m, bl->x - 1, bl->y - 1, + bl->x + 1, bl->y + 1, 0); /* まずターゲットに攻撃を加える */ skill_attack(BF_MISC, src, src, bl, skillid, skilllv, tick, skill_area_temp[0] | (flag & 0xf00000)); /* その後ターゲット以外の範囲内の敵全体に処理を行う */ - map_foreachinarea(skill_area_sub, - bl->m, bl->x - 1, bl->y - 1, bl->x + 1, - bl->y + 1, 0, src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - 1, bl->y - 1, + bl->x + 1, bl->y + 1, 0); } break; @@ -3305,11 +3271,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, skill_area_temp[2] = battle_get_hp(src); clif_skill_nodamage(src, src, NPC_SELFDESTRUCTION, -1, 1); - map_foreachinarea(skill_area_sub, bl->m, bl->x - 5, - bl->y - 5, bl->x + 5, bl->y + 5, 0, - src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - 5, bl->y - 5, + bl->x + 5, bl->y + 5, 0); battle_damage(src, src, md->hp, 0); } } @@ -3349,12 +3313,9 @@ int skill_castend_damage_id(struct block_list *src, struct block_list *bl, { int ar = sd->splash_range; skill_area_temp[1] = bl->id; - map_foreachinarea(skill_area_sub, - bl->m, bl->x - ar, bl->y - ar, - bl->x + ar, bl->y + ar, 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, bl->x - ar, bl->y - ar, + bl->x + ar, bl->y + ar, 0); } } break; @@ -3381,7 +3342,6 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, struct mob_data *md = NULL; struct mob_data *dstmd = NULL; int sc_def_vit, sc_def_mdef, strip_fix, strip_time, strip_per; - int sc_dex, sc_luk; //クラスチェンジ用ボスモンスターID int changeclass[] = { 1038, 1039, 1046, 1059, 1086, 1087, 1112, 1115, 1157, 1159, 1190, @@ -3397,8 +3357,6 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, else if (src->type == BL_MOB) md = (struct mob_data *) src; - sc_dex = battle_get_mdef(bl); - sc_luk = battle_get_luk(bl); sc_def_vit = 100 - (3 + battle_get_vit(bl) + battle_get_luk(bl) / 3); sc_def_vit = 100 - (3 + battle_get_vit(bl) + battle_get_luk(bl) / 3); sc_def_mdef = 100 - (3 + battle_get_mdef(bl) + battle_get_luk(bl) / 3); @@ -3579,21 +3537,17 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, rate = 25 + skilllv * 2 + slv - tlv; if (MRAND(100) < rate) skill_status_change_start(bl, - SkillStatusChangeTable - [skillid], skilllv, 0, 0, - 0, 0, 0); + SkillStatusChangeTable[skillid], skilllv, + 0, 0, 0, 0, 0); } } else { int range = 15; clif_skill_nodamage(src, bl, skillid, skilllv, 1); - map_foreachinarea(skill_area_sub, - src->m, src->x - range, src->y - range, - src->x + range, src->y + range, 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_nodamage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_nodamage_id), + src->m, src->x - range, src->y - range, + src->x + range, src->y + range, 0); } break; @@ -3861,10 +3815,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, skill_status_change_start(bl, SkillStatusChangeTable[skillid], skilllv, 0, 0, 0, skill_get_time(skillid, skilllv), 0); - map_foreachinarea(skill_status_change_timer_sub, src->m, - src->x - range, src->y - range, src->x + range, - src->y + range, 0, src, - SkillStatusChangeTable[skillid], tick); + map_foreachinarea(std::bind(skill_status_change_timer_sub, ph::_1, src, SkillStatusChangeTable[skillid], tick), + src->m, src->x - range, src->y - range, + src->x + range, src->y + range, 0); } break; case SM_PROVOKE: /* プロボック */ @@ -4065,22 +4018,19 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, skill_area_temp[1] = bl->id; skill_area_temp[2] = x; skill_area_temp[3] = y; - map_foreachinarea(skill_area_sub, - bl->m, x - 1, y - 1, x + 1, y + 1, 0, - src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, x - 1, y - 1, + x + 1, y + 1, 0); } skill_status_change_end(src, SC_HIDING, -1); // ハイディング解除 break; case KN_BRANDISHSPEAR: /*ブランディッシュスピア */ { - int c, n = 4, ar; + int c, n = 4; int dir = map_calc_dir(src, bl->x, bl->y); struct square tc; int x = bl->x, y = bl->y; - ar = skilllv / 3; skill_brandishspear_first(&tc, dir, x, y); skill_brandishspear_dir(&tc, dir, 4); /* 範囲C */ @@ -4088,12 +4038,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, { for (c = 1; c < 4; c++) { - map_foreachinarea(skill_area_sub, - bl->m, tc.val1[c], tc.val2[c], - tc.val1[c], tc.val2[c], 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY | n, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | n, skill_castend_damage_id), + bl->m, tc.val1[c], tc.val2[c], + tc.val1[c], tc.val2[c], 0); } } /* 範囲BA */ @@ -4112,12 +4059,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, { for (c = 0; c < 5; c++) { - map_foreachinarea(skill_area_sub, - bl->m, tc.val1[c], tc.val2[c], - tc.val1[c], tc.val2[c], 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY | n, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | n, skill_castend_damage_id), + bl->m, tc.val1[c], tc.val2[c], + tc.val1[c], tc.val2[c], 0); if (skilllv > 6 && n == 3 && c == 4) { skill_brandishspear_dir(&tc, dir, -1); @@ -4131,12 +4075,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, { if (c == 0 || c == 5) skill_brandishspear_dir(&tc, dir, -1); - map_foreachinarea(skill_area_sub, - bl->m, tc.val1[c % 5], tc.val2[c % 5], - tc.val1[c % 5], tc.val2[c % 5], 0, src, - skillid, skilllv, tick, - flag | BCT_ENEMY | 1, - skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + bl->m, tc.val1[c % 5], tc.val2[c % 5], + tc.val1[c % 5], tc.val2[c % 5], 0); } } break; @@ -4163,11 +4104,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, else { /* パーティ全体への処理 */ - party_foreachsamemap(skill_area_sub, - sd, 1, - src, skillid, skilllv, tick, - flag | BCT_PARTY | 1, - skill_castend_nodamage_id); + party_foreachsamemap(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_PARTY | 1, skill_castend_nodamage_id), + sd, 1); } break; case BS_ADRENALINE: /* アドレナリンラッシュ */ @@ -4186,11 +4124,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, else { /* パーティ全体への処理 */ - party_foreachsamemap(skill_area_sub, - sd, 1, - src, skillid, skilllv, tick, - flag | BCT_PARTY | 1, - skill_castend_nodamage_id); + party_foreachsamemap(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_PARTY | 1, skill_castend_nodamage_id), + sd, 1); } break; @@ -5354,7 +5289,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, *------------------------------------------ */ static -void skill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void skill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct map_session_data *sd = map_id2sd(id) /*,*target_sd=NULL */ ; struct block_list *bl; @@ -5555,34 +5490,27 @@ int skill_castend_pos2(struct block_list *src, int x, int y, { case PR_BENEDICTIO: /* 聖体降福 */ skill_area_temp[1] = src->id; - map_foreachinarea(skill_area_sub, - src->m, x - 1, y - 1, x + 1, y + 1, 0, - src, skillid, skilllv, tick, - flag | BCT_NOENEMY | 1, - skill_castend_nodamage_id); - map_foreachinarea(skill_area_sub, src->m, x - 1, y - 1, x + 1, - y + 1, 0, src, skillid, skilllv, tick, - flag | BCT_ENEMY | 1, skill_castend_damage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_NOENEMY | 1, skill_castend_nodamage_id), + src->m, x - 1, y - 1, x + 1, y + 1, 0); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id), + src->m, x - 1, y - 1, + x + 1, y + 1, 0); break; case BS_HAMMERFALL: /* ハンマーフォール */ skill_area_temp[1] = src->id; skill_area_temp[2] = x; skill_area_temp[3] = y; - map_foreachinarea(skill_area_sub, - src->m, x - 2, y - 2, x + 2, y + 2, 0, - src, skillid, skilllv, tick, - flag | BCT_ENEMY | 2, - skill_castend_nodamage_id); + map_foreachinarea(std::bind(skill_area_sub, ph::_1, src, skillid, skilllv, tick, flag | BCT_ENEMY | 2, skill_castend_nodamage_id), + src->m, x - 2, y - 2, x + 2, y + 2, 0); break; case HT_DETECTING: /* ディテクティング */ { const int range = 7; - map_foreachinarea(skill_status_change_timer_sub, - src->m, src->x - range, src->y - range, - src->x + range, src->y + range, 0, src, - SC_SIGHT, tick); + map_foreachinarea(std::bind(skill_status_change_timer_sub, ph::_1, src, SC_SIGHT, tick), + src->m, src->x - range, src->y - range, + src->x + range, src->y + range, 0); } break; @@ -6438,8 +6366,9 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, } //直上スキルの場合設置座標上にランドプロテクターがないかチェック if (range <= 0) - map_foreachinarea(skill_landprotector, src->m, ux, uy, ux, uy, - BL_SKILL, skillid, &alive); + map_foreachinarea(std::bind(skill_landprotector, ph::_1, skillid, &alive), + src->m, ux, uy, + ux, uy, BL_SKILL); if (skillid == WZ_ICEWALL && alive) { @@ -6504,8 +6433,9 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, || diff < 0); //対象がLP上に居る場合は無効 - map_foreachinarea(skill_landprotector, bl->m, bl->x, bl->y, bl->x, bl->y, - BL_SKILL, 0, &goflag); + map_foreachinarea(std::bind(skill_landprotector, ph::_1, SkillID::ZERO, &goflag), + bl->m, bl->x, bl->y, + bl->x, bl->y, BL_SKILL); if (!goflag) return 0; @@ -6646,14 +6576,12 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, case 0x96: /* フラッシャー */ case 0x97: /* フリージングトラップ */ case 0x98: /* クレイモアートラップ */ - map_foreachinarea(skill_count_target, src->bl.m, - src->bl.x - src->range, src->bl.y - src->range, - src->bl.x + src->range, src->bl.y + src->range, - 0, &src->bl, &splash_count); - map_foreachinarea(skill_trap_splash, src->bl.m, - src->bl.x - src->range, src->bl.y - src->range, - src->bl.x + src->range, src->bl.y + src->range, - 0, &src->bl, tick, splash_count); + map_foreachinarea(std::bind(skill_count_target, ph::_1, &src->bl, &splash_count), + src->bl.m, src->bl.x - src->range, src->bl.y - src->range, + src->bl.x + src->range, src->bl.y + src->range, 0); + map_foreachinarea(std::bind(skill_trap_splash, ph::_1, &src->bl, tick, splash_count), + src->bl.m, src->bl.x - src->range, src->bl.y - src->range, + src->bl.x + src->range, src->bl.y + src->range, 0); sg->unit_id = 0x8c; clif_changelook(&src->bl, LOOK_BASE, sg->unit_id); sg->limit = DIFF_TICK(tick, sg->tick) + 1500; @@ -6721,8 +6649,6 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, else if (bl->type == BL_MOB && battle_config.mob_warpportal) { int m = map_mapname2mapid(sg->valstr); - struct mob_data *md; - md = (struct mob_data *) bl; mob_warp((struct mob_data *) bl, m, sg->val2 >> 16, sg->val2 & 0xffff, 3); } @@ -7117,7 +7043,7 @@ int skill_unit_ondelete(struct skill_unit *src, struct block_list *bl, *------------------------------------------ */ static -int skill_unit_onlimit(struct skill_unit *src, unsigned int tick) +int skill_unit_onlimit(struct skill_unit *src, unsigned int) { struct skill_unit_group *sg; @@ -7168,7 +7094,7 @@ int skill_unit_onlimit(struct skill_unit *src, unsigned int tick) *------------------------------------------ */ int skill_unit_ondamaged(struct skill_unit *src, struct block_list *bl, - int damage, unsigned int tick) + int damage, unsigned int) { struct skill_unit_group *sg; @@ -7198,7 +7124,7 @@ int skill_unit_ondamaged(struct skill_unit *src, struct block_list *bl, *------------------------------------------ */ static -void skill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void skill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) { struct map_session_data *sd = map_id2sd(id) /*,*target_sd=NULL */ ; int range, maxcount; @@ -7377,21 +7303,18 @@ void skill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t */ static -void skill_check_condition_char_sub(struct block_list *bl, va_list ap) +void skill_check_condition_char_sub(struct block_list *bl, struct block_list *src, int *c) { - int *c; - struct block_list *src; struct map_session_data *sd; struct map_session_data *ssd; struct pc_base_job s_class; struct pc_base_job ss_class; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = (struct map_session_data *) bl); - nullpo_retv(src = va_arg(ap, struct block_list *)); - nullpo_retv(c = va_arg(ap, int *)); - nullpo_retv(ssd = (struct map_session_data *) src); + sd = (struct map_session_data *) bl; + nullpo_retv(src); + nullpo_retv(c); + ssd = (struct map_session_data *) src; s_class = pc_calc_base_job(sd->status.pc_class); //チェックしない設定ならcにありえない大きな数字を返して終了 @@ -7448,10 +7371,8 @@ void skill_check_condition_char_sub(struct block_list *bl, va_list ap) */ static -void skill_check_condition_use_sub(struct block_list *bl, va_list ap) +void skill_check_condition_use_sub(struct block_list *bl, struct block_list *src, int *c) { - int *c; - struct block_list *src; struct map_session_data *sd; struct map_session_data *ssd; struct pc_base_job s_class; @@ -7459,11 +7380,10 @@ void skill_check_condition_use_sub(struct block_list *bl, va_list ap) int skilllv; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(sd = (struct map_session_data *) bl); - nullpo_retv(src = va_arg(ap, struct block_list *)); - nullpo_retv(c = va_arg(ap, int *)); - nullpo_retv(ssd = (struct map_session_data *) src); + sd = (struct map_session_data *) bl; + nullpo_retv(src); + nullpo_retv(c); + ssd = (struct map_session_data *) src; s_class = pc_calc_base_job(sd->status.pc_class); @@ -7537,20 +7457,18 @@ void skill_check_condition_use_sub(struct block_list *bl, va_list ap) */ static -void skill_check_condition_mob_master_sub(struct block_list *bl, va_list ap) +void skill_check_condition_mob_master_sub(struct block_list *bl, int src_id, int mob_class, int *c) { - int *c, src_id = 0, mob_class = 0; struct mob_data *md; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(md = (struct mob_data *) bl); + md = (struct mob_data *) bl; - if (!(src_id = va_arg(ap, int))) + if (!src_id) return; - if (!(mob_class = va_arg(ap, int))) + if (!mob_class) return; - nullpo_retv(c = va_arg(ap, int *)); + nullpo_retv(c); if (md->mob_class == mob_class && md->master_id == src_id) (*c)++; @@ -7762,10 +7680,9 @@ int skill_check_condition(struct map_session_data *sd, int type) int c = 0; if (!(type & 1)) { - map_foreachinarea(skill_check_condition_char_sub, sd->bl.m, - sd->bl.x - range, sd->bl.y - range, - sd->bl.x + range, sd->bl.y + range, BL_PC, - &sd->bl, &c); + map_foreachinarea(std::bind(skill_check_condition_char_sub, ph::_1, &sd->bl, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); if (c < 2) { clif_skill_fail(sd, skill, 0, 0); @@ -7774,10 +7691,9 @@ int skill_check_condition(struct map_session_data *sd, int type) } else { - map_foreachinarea(skill_check_condition_use_sub, sd->bl.m, - sd->bl.x - range, sd->bl.y - range, - sd->bl.x + range, sd->bl.y + range, BL_PC, - &sd->bl, &c); + map_foreachinarea(std::bind(skill_check_condition_use_sub, ph::_1, &sd->bl, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); } } break; @@ -7797,10 +7713,10 @@ int skill_check_condition(struct map_session_data *sd, int type) int mob_class = (skill == AM_CANNIBALIZE) ? 1118 : 1142; if (battle_config.pc_land_skill_limit && maxcount > 0) { - map_foreachinarea(skill_check_condition_mob_master_sub, - sd->bl.m, 0, 0, map[sd->bl.m].xs, - map[sd->bl.m].ys, BL_MOB, sd->bl.id, - mob_class, &c); + map_foreachinarea(std::bind(skill_check_condition_mob_master_sub, ph::_1, sd->bl.id, mob_class, &c), + + sd->bl.m, 0, 0, + map[sd->bl.m].xs, map[sd->bl.m].ys, BL_MOB); if (c >= maxcount) { clif_skill_fail(sd, skill, 0, 0); @@ -8051,7 +7967,7 @@ int skill_castfix(struct block_list *bl, int time) sc_data = battle_get_sc_data(bl); dex = battle_get_dex(bl); - if (skill > MAX_SKILL_DB || skill < SkillID::ZERO) + if (skill > MAX_SKILL_DB /*|| skill < SkillID()*/) return 0; castnodex = skill_get_castnodex(skill, lv); @@ -8270,10 +8186,9 @@ int skill_use_id(struct map_session_data *sd, int target_id, { int range = 1; int c = 0; - map_foreachinarea(skill_check_condition_char_sub, sd->bl.m, - sd->bl.x - range, sd->bl.y - range, - sd->bl.x + range, sd->bl.y + range, BL_PC, - &sd->bl, &c); + map_foreachinarea(std::bind(skill_check_condition_char_sub, ph::_1, &sd->bl, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); if (c < 1) { clif_skill_fail(sd, skill_num, 0, 0); @@ -8823,7 +8738,7 @@ void skill_brandishspear_dir(struct square *tc, int dir, int are) * ディボーション 有効確認 *------------------------------------------ */ -void skill_devotion(struct map_session_data *md, int target) +void skill_devotion(struct map_session_data *md, int) { // 総確認 int n; @@ -8962,44 +8877,42 @@ int skill_autospell(struct map_session_data *sd, SkillID skillid) */ static -void skill_gangster_count(struct block_list *bl, va_list ap) +void skill_gangster_count(struct block_list *bl, int *c) { - int *c; struct map_session_data *sd; nullpo_retv(bl); - nullpo_retv(ap); + nullpo_retv(c); sd = (struct map_session_data *) bl; - c = va_arg(ap, int *); - if (sd && c && pc_issit(sd) && pc_checkskill(sd, RG_GANGSTER) > 0) + if (pc_issit(sd) && pc_checkskill(sd, RG_GANGSTER) > 0) (*c)++; } static -void skill_gangster_in(struct block_list *bl, va_list ap) +void skill_gangster_in(struct block_list *bl) { struct map_session_data *sd; nullpo_retv(bl); - nullpo_retv(ap); sd = (struct map_session_data *) bl; - if (sd && pc_issit(sd) && pc_checkskill(sd, RG_GANGSTER) > 0) + + if (pc_issit(sd) && pc_checkskill(sd, RG_GANGSTER) > 0) sd->state.gangsterparadise = 1; } static -void skill_gangster_out(struct block_list *bl, va_list ap) +void skill_gangster_out(struct block_list *bl) { struct map_session_data *sd; nullpo_retv(bl); - nullpo_retv(ap); sd = (struct map_session_data *) bl; - if (sd && sd->state.gangsterparadise) + + if (sd->state.gangsterparadise) sd->state.gangsterparadise = 0; } @@ -9015,9 +8928,9 @@ int skill_gangsterparadise(struct map_session_data *sd, int type) if (type == 1) { /* 座った時の処理 */ - map_foreachinarea(skill_gangster_count, sd->bl.m, - sd->bl.x - range, sd->bl.y - range, - sd->bl.x + range, sd->bl.y + range, BL_PC, &c); + map_foreachinarea(std::bind(skill_gangster_count, ph::_1, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); if (c > 0) { /*ギャングスター成功したら自分にもギャングスター属性付与 */ map_foreachinarea(skill_gangster_in, sd->bl.m, @@ -9029,9 +8942,9 @@ int skill_gangsterparadise(struct map_session_data *sd, int type) } else if (type == 0) { /* 立ち上がったときの処理 */ - map_foreachinarea(skill_gangster_count, sd->bl.m, - sd->bl.x - range, sd->bl.y - range, - sd->bl.x + range, sd->bl.y + range, BL_PC, &c); + map_foreachinarea(std::bind(skill_gangster_count, ph::_1, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); if (c < 1) map_foreachinarea(skill_gangster_out, sd->bl.m, sd->bl.x - range, sd->bl.y - range, @@ -9046,19 +8959,11 @@ int skill_gangsterparadise(struct map_session_data *sd, int type) * 寒いジョーク・スクリーム判定処理(foreachinarea) *------------------------------------------ */ -void skill_frostjoke_scream(struct block_list *bl, va_list ap) +void skill_frostjoke_scream(struct block_list *bl, + struct block_list *src, SkillID skillnum, int skilllv, unsigned int tick) { - struct block_list *src; - int skilllv; - unsigned int tick; - nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(src = va_arg(ap, struct block_list *)); - - SkillID skillnum = va_arg(ap, SkillID); - skilllv = va_arg(ap, int); - tick = va_arg(ap, unsigned int); + nullpo_retv(src); if (src == bl) //自分には効かない return; @@ -9077,34 +8982,6 @@ void skill_frostjoke_scream(struct block_list *bl, va_list ap) * *------------------------------------------ */ -void skill_attack_area(struct block_list *bl, va_list ap) -{ - struct block_list *src, *dsrc; - int atk_type, skilllv, flag, type; - unsigned int tick; - - nullpo_retv(bl); - nullpo_retv(ap); - - atk_type = va_arg(ap, int); - if ((src = va_arg(ap, struct block_list *)) == NULL) - return; - if ((dsrc = va_arg(ap, struct block_list *)) == NULL) - return; - SkillID skillid = va_arg(ap, SkillID); - skilllv = va_arg(ap, int); - tick = va_arg(ap, unsigned int); - flag = va_arg(ap, int); - type = va_arg(ap, int); - - if (battle_check_target(dsrc, bl, type) > 0) - skill_attack(atk_type, src, dsrc, bl, skillid, skilllv, tick, flag); -} - -/*========================================== - * - *------------------------------------------ - */ void skill_clear_element_field(struct block_list *bl) { struct mob_data *md = NULL; @@ -9141,18 +9018,13 @@ void skill_clear_element_field(struct block_list *bl) * ランドプロテクターチェック(foreachinarea) *------------------------------------------ */ -void skill_landprotector(struct block_list *bl, va_list ap) +void skill_landprotector(struct block_list *bl, SkillID skillid, int *alive) { - int *alive; struct skill_unit *unit; nullpo_retv(bl); - nullpo_retv(ap); - SkillID skillid = va_arg(ap, SkillID); - alive = va_arg(ap, int *); - if ((unit = (struct skill_unit *) bl) == NULL) - return; + unit = (struct skill_unit *) bl; if (skillid == SA_LANDPROTECTOR) { @@ -9170,15 +9042,13 @@ void skill_landprotector(struct block_list *bl, va_list ap) *------------------------------------------ */ static -void skill_idun_heal(struct block_list *bl, va_list ap) +void skill_idun_heal(struct block_list *bl, struct skill_unit *unit) { - struct skill_unit *unit; struct skill_unit_group *sg; int heal; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(unit = va_arg(ap, struct skill_unit *)); + nullpo_retv(unit); nullpo_retv(sg = unit->group); heal = @@ -9199,17 +9069,14 @@ void skill_idun_heal(struct block_list *bl, va_list ap) * 指定範囲内でsrcに対して有効なターゲットのblの数を数える(foreachinarea) *------------------------------------------ */ -void skill_count_target(struct block_list *bl, va_list ap) +void skill_count_target(struct block_list *bl, + struct block_list *src, int *c) { - struct block_list *src; - int *c; - nullpo_retv(bl); - nullpo_retv(ap); - if ((src = va_arg(ap, struct block_list *)) == NULL) + if (src == NULL) return; - if ((c = va_arg(ap, int *)) == NULL) + if (c == NULL) return; if (battle_check_target(src, bl, BCT_ENEMY) > 0) (*c)++; @@ -9219,26 +9086,20 @@ void skill_count_target(struct block_list *bl, va_list ap) * トラップ範囲処理(foreachinarea) *------------------------------------------ */ -void skill_trap_splash(struct block_list *bl, va_list ap) +void skill_trap_splash(struct block_list *bl, + struct block_list *src, int tick, int splash_count) { - struct block_list *src; - int tick; - int splash_count; struct skill_unit *unit; struct skill_unit_group *sg; struct block_list *ss; int i; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(src = va_arg(ap, struct block_list *)); - nullpo_retv(unit = (struct skill_unit *) src); + nullpo_retv(src); + unit = (struct skill_unit *) src; nullpo_retv(sg = unit->group); nullpo_retv(ss = map_id2bl(sg->src_id)); - tick = va_arg(ap, int); - splash_count = va_arg(ap, int); - if (battle_check_target(src, bl, BCT_ENEMY) > 0) { switch (sg->unit_id) @@ -9276,16 +9137,11 @@ void skill_trap_splash(struct block_list *bl, va_list ap) * ステータス異常タイマー範囲処理 *------------------------------------------ */ -void skill_status_change_timer_sub(struct block_list *bl, va_list ap) +void skill_status_change_timer_sub(struct block_list *bl, + struct block_list *src, StatusChange type, unsigned int tick) { - struct block_list *src; - unsigned int tick; - nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(src = va_arg(ap, struct block_list *)); - StatusChange type = va_arg(ap, StatusChange); - tick = va_arg(ap, unsigned int); + nullpo_retv(src); if (bl->type != BL_PC && bl->type != BL_MOB) return; @@ -9758,10 +9614,9 @@ void skill_status_change_timer(timer_id tid, tick_t tick, custom_id_t id, custom case SC_SIGHT: /* サイト */ { const int range = 7; - map_foreachinarea(skill_status_change_timer_sub, - bl->m, bl->x - range, bl->y - range, - bl->x + range, bl->y + range, 0, bl, type, - tick); + map_foreachinarea(std::bind(skill_status_change_timer_sub, ph::_1, bl, type, tick), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, 0); if ((--sc_data[type].val2) > 0) { @@ -9776,10 +9631,9 @@ void skill_status_change_timer(timer_id tid, tick_t tick, custom_id_t id, custom case SC_RUWACH: /* ルアフ */ { const int range = 5; - map_foreachinarea(skill_status_change_timer_sub, - bl->m, bl->x - range, bl->y - range, - bl->x + range, bl->y + range, 0, bl, type, - tick); + map_foreachinarea(std::bind(skill_status_change_timer_sub, ph::_1, bl, type, tick), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, 0); if ((--sc_data[type].val2) > 0) { @@ -11253,7 +11107,8 @@ struct skill_unit *skill_initunit(struct skill_unit_group *group, int idx, return unit; } -void skill_unit_timer_sub_ondelete(struct block_list *bl, va_list ap); +void skill_unit_timer_sub_ondelete(struct block_list *bl, + struct block_list *src, unsigned int tick); /*========================================== * スキルユニット削除 *------------------------------------------ @@ -11273,10 +11128,9 @@ int skill_delunit(struct skill_unit *unit) /* ondeleteイベント呼び出し */ range = group->range; - map_foreachinarea(skill_unit_timer_sub_ondelete, unit->bl.m, - unit->bl.x - range, unit->bl.y - range, - unit->bl.x + range, unit->bl.y + range, 0, &unit->bl, - gettick()); + map_foreachinarea(std::bind(skill_unit_timer_sub_ondelete, ph::_1, &unit->bl, gettick()), + unit->bl.m, unit->bl.x - range, unit->bl.y - range, + unit->bl.x + range, unit->bl.y + range, 0); clif_skill_delunit(unit); @@ -11293,7 +11147,8 @@ int skill_delunit(struct skill_unit *unit) * スキルユニットグループ初期化 *------------------------------------------ */ -static int skill_unit_group_newid = 10; +static +int skill_unit_group_newid = 10; struct skill_unit_group *skill_initunitgroup(struct block_list *src, int count, SkillID skillid, int skilllv, int unit_id) { @@ -11389,10 +11244,9 @@ struct skill_unit_group *skill_initunitgroup(struct block_list *src, int c = 0; if (sd) { - map_foreachinarea(skill_check_condition_use_sub, - sd->bl.m, sd->bl.x - range, - sd->bl.y - range, sd->bl.x + range, - sd->bl.y + range, BL_PC, &sd->bl, &c); + map_foreachinarea(std::bind(skill_check_condition_use_sub, ph::_1, &sd->bl, &c), + sd->bl.m, sd->bl.x - range, sd->bl.y - range, + sd->bl.x + range, sd->bl.y + range, BL_PC); } } } @@ -11476,10 +11330,8 @@ int skill_clear_unitgroup(struct block_list *src) * スキルユニットグループの被影響tick検索 *------------------------------------------ */ -struct skill_unit_group_tickset *skill_unitgrouptickset_search(struct - block_list - *bl, - int group_id) +struct skill_unit_group_tickset *skill_unitgrouptickset_search( + struct block_list *bl, int group_id) { int i, j = 0, k, s = group_id % MAX_SKILLUNITGROUPTICKSET; struct skill_unit_group_tickset *set = NULL; @@ -11544,17 +11396,13 @@ int skill_unitgrouptickset_delete(struct block_list *bl, int group_id) *------------------------------------------ */ static -void skill_unit_timer_sub_onplace(struct block_list *bl, va_list ap) +void skill_unit_timer_sub_onplace(struct block_list *bl, + struct block_list *src, unsigned int tick) { - struct block_list *src; struct skill_unit *su; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); - src = va_arg(ap, struct block_list *); - tick = va_arg(ap, unsigned int); su = (struct skill_unit *) src; if (su && su->alive) @@ -11570,17 +11418,13 @@ void skill_unit_timer_sub_onplace(struct block_list *bl, va_list ap) * スキルユニットタイマー削除処理用(foreachinarea) *------------------------------------------ */ -void skill_unit_timer_sub_ondelete(struct block_list *bl, va_list ap) +void skill_unit_timer_sub_ondelete(struct block_list *bl, + struct block_list *src, unsigned int tick) { - struct block_list *src; struct skill_unit *su; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); - src = va_arg(ap, struct block_list *); - tick = va_arg(ap, unsigned int); su = (struct skill_unit *) src; if (su && su->alive) @@ -11597,18 +11441,15 @@ void skill_unit_timer_sub_ondelete(struct block_list *bl, va_list ap) *------------------------------------------ */ static -void skill_unit_timer_sub(struct block_list *bl, va_list ap) +void skill_unit_timer_sub(struct block_list *bl, unsigned int tick) { struct skill_unit *unit; struct skill_unit_group *group; int range; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(unit = (struct skill_unit *) bl); + unit = (struct skill_unit *) bl; nullpo_retv(group = unit->group); - tick = va_arg(ap, unsigned int); if (!unit->alive) return; @@ -11618,15 +11459,15 @@ void skill_unit_timer_sub(struct block_list *bl, va_list ap) /* onplaceイベント呼び出し */ if (unit->alive && unit->range >= 0) { - map_foreachinarea(skill_unit_timer_sub_onplace, bl->m, - bl->x - range, bl->y - range, bl->x + range, - bl->y + range, 0, bl, tick); + map_foreachinarea(std::bind(skill_unit_timer_sub_onplace, ph::_1, bl, tick), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, 0); if (group->unit_id == 0xaa && DIFF_TICK(tick, group->tick) >= 6000 * group->val2) { - map_foreachinarea(skill_idun_heal, bl->m, - bl->x - range, bl->y - range, bl->x + range, - bl->y + range, 0, unit); + map_foreachinarea(std::bind(skill_idun_heal, ph::_1, unit), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, 0); group->val2++; } } @@ -11686,11 +11527,11 @@ void skill_unit_timer_sub(struct block_list *bl, va_list ap) *------------------------------------------ */ static -void skill_unit_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data) +void skill_unit_timer(timer_id, tick_t tick, custom_id_t, custom_data_t) { map_freeblock_lock(); - map_foreachobject(skill_unit_timer_sub, BL_SKILL, tick); + map_foreachobject(std::bind(skill_unit_timer_sub, ph::_1, tick), BL_SKILL); map_freeblock_unlock(); } @@ -11700,22 +11541,18 @@ void skill_unit_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t d *------------------------------------------ */ static -void skill_unit_out_all_sub(struct block_list *bl, va_list ap) +void skill_unit_out_all_sub(struct block_list *bl, + struct block_list *src, unsigned int tick) { struct skill_unit *unit; struct skill_unit_group *group; - struct block_list *src; int range; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(src = va_arg(ap, struct block_list *)); - nullpo_retv(unit = (struct skill_unit *) bl); + nullpo_retv(src); + unit = (struct skill_unit *) bl; nullpo_retv(group = unit->group); - tick = va_arg(ap, unsigned int); - if (!unit->alive || src->prev == NULL) return; @@ -11742,9 +11579,9 @@ int skill_unit_out_all(struct block_list *bl, unsigned int tick, int range) if (range < 7) range = 7; - map_foreachinarea(skill_unit_out_all_sub, - bl->m, bl->x - range, bl->y - range, bl->x + range, - bl->y + range, BL_SKILL, bl, tick); + map_foreachinarea(std::bind(skill_unit_out_all_sub, ph::_1, bl, tick), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, BL_SKILL); return 0; } @@ -11754,20 +11591,16 @@ int skill_unit_out_all(struct block_list *bl, unsigned int tick, int range) *------------------------------------------ */ static -void skill_unit_move_sub(struct block_list *bl, va_list ap) +void skill_unit_move_sub(struct block_list *bl, + struct block_list *src, unsigned int tick) { struct skill_unit *unit; struct skill_unit_group *group; - struct block_list *src; int range; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); nullpo_retv(unit = (struct skill_unit *) bl); - nullpo_retv(src = va_arg(ap, struct block_list *)); - - tick = va_arg(ap, unsigned int); + nullpo_retv(src); if (!unit->alive || src->prev == NULL) return; @@ -11799,9 +11632,9 @@ int skill_unit_move(struct block_list *bl, unsigned int tick, int range) if (range < 7) range = 7; - map_foreachinarea(skill_unit_move_sub, - bl->m, bl->x - range, bl->y - range, bl->x + range, - bl->y + range, BL_SKILL, bl, tick); + map_foreachinarea(std::bind(skill_unit_move_sub, ph::_1, bl, tick), + bl->m, bl->x - range, bl->y - range, + bl->x + range, bl->y + range, BL_SKILL); return 0; } @@ -11811,22 +11644,18 @@ int skill_unit_move(struct block_list *bl, unsigned int tick, int range) *------------------------------------------ */ static -void skill_unit_move_unit_group_sub(struct block_list *bl, va_list ap) +void skill_unit_move_unit_group_sub(struct block_list *bl, + struct block_list *src, unsigned int tick) { struct skill_unit *unit; struct skill_unit_group *group; - struct block_list *src; int range; - unsigned int tick; nullpo_retv(bl); - nullpo_retv(ap); - nullpo_retv(src = va_arg(ap, struct block_list *)); - nullpo_retv(unit = (struct skill_unit *) src); + nullpo_retv(src); + unit = (struct skill_unit *) src; nullpo_retv(group = unit->group); - tick = va_arg(ap, unsigned int); - if (!unit->alive || bl->prev == NULL) return; @@ -11875,12 +11704,9 @@ int skill_unit_move_unit_group(struct skill_unit_group *group, int m, int dx, { if (range < 7) range = 7; - map_foreachinarea(skill_unit_move_unit_group_sub, - unit->bl.m, unit->bl.x - range, - unit->bl.y - range, - unit->bl.x + range, - unit->bl.y + range, 0, &unit->bl, - gettick()); + map_foreachinarea(std::bind(skill_unit_move_unit_group_sub, ph::_1, &unit->bl, gettick()), + unit->bl.m, unit->bl.x - range, unit->bl.y - range, + unit->bl.x + range, unit->bl.y + range, 0); } } } @@ -11939,13 +11765,10 @@ int skill_unit_move_unit_group(struct skill_unit_group *group, int m, int dx, { if (range < 7) range = 7; - map_foreachinarea(skill_unit_move_unit_group_sub, - unit1->bl.m, - unit1->bl.x - range, - unit1->bl.y - range, - unit1->bl.x + range, - unit1->bl.y + range, 0, - &unit1->bl, gettick()); + map_foreachinarea(std::bind(skill_unit_move_unit_group_sub, ph::_1, &unit1->bl, gettick()), + + unit1->bl.m, unit1->bl.x - range, unit1->bl.y - range, + unit1->bl.x + range, unit1->bl.y + range, 0); } } else @@ -11969,12 +11792,10 @@ int skill_unit_move_unit_group(struct skill_unit_group *group, int m, int dx, { if (range < 7) range = 7; - map_foreachinarea(skill_unit_move_unit_group_sub, - unit2->bl.m, unit2->bl.x - range, - unit2->bl.y - range, - unit2->bl.x + range, - unit2->bl.y + range, 0, &unit2->bl, - gettick()); + map_foreachinarea(std::bind(skill_unit_move_unit_group_sub, ph::_1, &unit2->bl, gettick()), + + unit2->bl.m, unit2->bl.x - range, unit2->bl.y - range, + unit2->bl.x + range, unit2->bl.y + range, 0); } s_flag[j] = 0; // 継承完了したのでoff break; @@ -12000,7 +11821,8 @@ int skill_unit_move_unit_group(struct skill_unit_group *group, int m, int dx, * 初期化系 */ -static int scan_stat(char *statname) +static +int scan_stat(char *statname) { if (!strcasecmp(statname, "str")) return SP_STR; @@ -12065,7 +11887,7 @@ int skill_readdb(void) } SkillID i = SkillID(atoi(split[0])); - if (i < SkillID() || i > MAX_SKILL_DB) + if (/*i < SkillID() ||*/ i > MAX_SKILL_DB) continue; memset(split2, 0, sizeof(split2)); @@ -12180,7 +12002,7 @@ int skill_readdb(void) continue; SkillID i = SkillID(atoi(split[0])); - if (i < SkillID() || i > MAX_SKILL_DB) + if (/*i < SkillID() ||*/ i > MAX_SKILL_DB) continue; memset(split2, 0, sizeof(split2)); @@ -12363,7 +12185,7 @@ int skill_readdb(void) continue; SkillID i = SkillID(atoi(split[0])); - if (i < SkillID() || i > MAX_SKILL_DB) + if (/*i < SkillID() ||*/ i > MAX_SKILL_DB) continue; memset(split2, 0, sizeof(split2)); @@ -12440,7 +12262,7 @@ int skill_readdb(void) } SkillID i = SkillID(atoi(split[0])); - if (i < SkillID() || i > MAX_SKILL_DB) + if (/*i < SkillID() ||*/ i > MAX_SKILL_DB) continue; memset(split2, 0, sizeof(split2)); diff --git a/src/map/skill.hpp b/src/map/skill.hpp index 5452bd2..3e45c8b 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -1,4 +1,3 @@ -// $Id: skill.h,v 1.5 2004/09/25 05:32:19 MouseJstr Exp $ #ifndef SKILL_HPP #define SKILL_HPP @@ -109,10 +108,8 @@ struct skill_unit_group *skill_initunitgroup(struct block_list *src, int count, SkillID skillid, int skilllv, int unit_id); int skill_delunitgroup(struct skill_unit_group *group); -struct skill_unit_group_tickset *skill_unitgrouptickset_search(struct - block_list - *bl, - int group_id); +struct skill_unit_group_tickset *skill_unitgrouptickset_search( + struct block_list *bl, int group_id); int skill_unitgrouptickset_delete(struct block_list *bl, int group_id); int skill_clear_unitgroup(struct block_list *src); @@ -224,4 +221,4 @@ int skill_power_bl(struct block_list *bl, SkillID skill); // [Fate] Remember that a certain skill ID belongs to a pool skill void skill_pool_register(SkillID id); -#endif +#endif // SKILL_HPP diff --git a/src/map/skill.t.hpp b/src/map/skill.t.hpp index 0175985..fe10699 100644 --- a/src/map/skill.t.hpp +++ b/src/map/skill.t.hpp @@ -1,6 +1,8 @@ #ifndef SKILL_T_HPP #define SKILL_T_HPP +#include <cstdint> + // only ST_NONE is actually used - TODO remove enum class SkillState { @@ -1410,6 +1412,7 @@ enum class SkillID : uint16_t SL_SKA = 473, #define SL_SKA SkillID::SL_SKA + // Note: this value is also hard-coded in common/mmo.hpp MAX_SKILL_DB = 474, // not 450 #define MAX_SKILL_DB SkillID::MAX_SKILL_DB }; diff --git a/src/map/storage.cpp b/src/map/storage.cpp index 6426cb1..09b8893 100644 --- a/src/map/storage.cpp +++ b/src/map/storage.cpp @@ -1,23 +1,25 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#include <stdio.h> -#include <stdlib.h> -#include <string.h> +#include "storage.hpp" + +#include <cstdio> +#include <cstdlib> +#include <cstring> #include "../common/db.hpp" #include "../common/nullpo.hpp" -#include "storage.hpp" +#include "atcommand.hpp" +#include "battle.hpp" #include "chrif.hpp" -#include "itemdb.hpp" #include "clif.hpp" #include "intif.hpp" +#include "itemdb.hpp" #include "pc.hpp" -#include "battle.hpp" -#include "atcommand.hpp" -static struct dbt *storage_db; +static +struct dbt *storage_db; /*========================================== * 倉庫内アイテムソート @@ -37,7 +39,8 @@ int storage_comp_item(const void *_i1, const void *_i2) return i1->nameid - i2->nameid; } -static void storage_db_final(db_key_t key, db_val_t data, va_list ap) +static +void storage_db_final(db_key_t, db_val_t data) { struct storage *stor = (struct storage *) data; free(stor); @@ -66,7 +69,8 @@ void do_final_storage(void) // by [MC Cameri] numdb_final(storage_db, storage_db_final); } -static void storage_reconnect_sub(db_key_t key, db_val_t data, va_list ap) +static +void storage_reconnect_sub(db_key_t, db_val_t data) { //Parses storage and saves 'dirty' ones upon reconnect. [Skotlex] struct storage *stor = (struct storage *) data; @@ -146,7 +150,8 @@ int storage_storageopen(struct map_session_data *sd) * Internal add-item function. *------------------------------------------ */ -static int storage_additem(struct map_session_data *sd, struct storage *stor, +static +int storage_additem(struct map_session_data *sd, struct storage *stor, struct item *item_data, int amount) { struct item_data *data; @@ -191,7 +196,8 @@ static int storage_additem(struct map_session_data *sd, struct storage *stor, * Internal del-item function *------------------------------------------ */ -static int storage_delitem(struct map_session_data *sd, struct storage *stor, +static +int storage_delitem(struct map_session_data *sd, struct storage *stor, int n, int amount) { @@ -438,4 +444,4 @@ int storage_storage_saved(int account_id) return 1; } return 0; -}
\ No newline at end of file +} diff --git a/src/map/storage.hpp b/src/map/storage.hpp index 171a21b..0345c0b 100644 --- a/src/map/storage.hpp +++ b/src/map/storage.hpp @@ -29,4 +29,4 @@ int storage_comp_item(const void *_i1, const void *_i2); //int storage_comp_item(const struct item* i1, const struct item* i2); void sortage_sortitem(struct storage *stor); -#endif +#endif // STORAGE_HPP diff --git a/src/map/tmw.cpp b/src/map/tmw.cpp index d648490..93ab37f 100644 --- a/src/map/tmw.cpp +++ b/src/map/tmw.cpp @@ -1,15 +1,13 @@ -// - -#include <string.h> -#include <ctype.h> -#include <stdarg.h> - #include "tmw.hpp" +#include <cctype> +#include <cstdarg> // exception to "no va_list" rule +#include <cstring> + +#include "../common/nullpo.hpp" #include "../common/socket.hpp" #include "../common/timer.hpp" #include "../common/version.hpp" -#include "../common/nullpo.hpp" #include "atcommand.hpp" #include "battle.hpp" @@ -124,7 +122,7 @@ int tmw_ShorterStrlen(const char *s1, const char *s2) } // Returns true if more than 50% of input message is caps or punctuation -int tmw_CheckChatLameness(struct map_session_data *sd, const char *message) +int tmw_CheckChatLameness(struct map_session_data *, const char *message) { int count, lame; diff --git a/src/map/tmw.hpp b/src/map/tmw.hpp index bbdba89..6a3131a 100644 --- a/src/map/tmw.hpp +++ b/src/map/tmw.hpp @@ -1,4 +1,3 @@ -// #ifndef TMW_HPP #define TMW_HPP @@ -12,4 +11,4 @@ void tmw_GmHackMsg(const char *fmt, ...); void tmw_AutoBan(struct map_session_data *sd, const char *reason, int length); void tmw_TrimStr(char *str); -#endif /* TMW_H_ */ +#endif // TMW_HPP diff --git a/src/map/trade.cpp b/src/map/trade.cpp index fc4c822..4c0ad99 100644 --- a/src/map/trade.cpp +++ b/src/map/trade.cpp @@ -1,15 +1,17 @@ -#include <stdio.h> -#include <string.h> +#include "trade.hpp" + +#include <cstdio> +#include <cstring> +#include "../common/nullpo.hpp" + +#include "battle.hpp" #include "clif.hpp" #include "itemdb.hpp" #include "map.hpp" -#include "trade.hpp" -#include "pc.hpp" #include "npc.hpp" -#include "battle.hpp" +#include "pc.hpp" #include "storage.hpp" -#include "../common/nullpo.hpp" /*========================================== * 取引要請を相手に送る diff --git a/src/map/trade.hpp b/src/map/trade.hpp index 3fc8f07..a05981f 100644 --- a/src/map/trade.hpp +++ b/src/map/trade.hpp @@ -1,8 +1,8 @@ -// $Id: trade.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $ #ifndef TRADE_HPP #define TRADE_HPP #include "map.hpp" + void trade_traderequest(struct map_session_data *sd, int target_id); void trade_tradeack(struct map_session_data *sd, int type); void trade_tradeadditem(struct map_session_data *sd, int index, int amount); |