diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 62 |
1 files changed, 55 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 22b8dcf..9e7d1d3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1569,6 +1569,7 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds if(MRAND(100) < rate) skill_addtimerskill(src,tick + 800,bl->id,0,0,skillid,skilllv,0,flag); } +/* if(damage > 0 && dmg.flag&BF_SKILL && bl->type==BL_PC && pc_checkskill((struct map_session_data *)bl,RG_PLAGIARISM)){ struct map_session_data *tsd = (struct map_session_data *)bl; nullpo_retr(0, tsd); @@ -1589,6 +1590,7 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds clif_skillinfoblock(tsd); } } +*/ /* ダメージがあるなら追加効果判定 */ if(bl->prev != NULL){ struct map_session_data *sd = (struct map_session_data *)bl; @@ -9879,6 +9881,31 @@ int skill_unit_move_unit_group( struct skill_unit_group *group, int m,int dx,int * 初期化系 */ +static int +scan_stat(char *statname) +{ + if (!strcmpi(statname, "str")) + return SP_STR; + if (!strcmpi(statname, "dex")) + return SP_DEX; + if (!strcmpi(statname, "agi")) + return SP_AGI; + if (!strcmpi(statname, "vit")) + return SP_VIT; + if (!strcmpi(statname, "int")) + return SP_INT; + if (!strcmpi(statname, "luk")) + return SP_LUK; + if (!strcmpi(statname, "none")) + return 0; + + else fprintf(stderr, "Unknown stat `%s'\n", statname); + return 0; +} + +extern void +skill_pool_register(int id); // [Fate] Remember that a certain skill ID belongs to a pool skill + /*========================================== * スキル関係ファイル読み込み * skill_db.txt スキルデータ @@ -9902,14 +9929,16 @@ int skill_readdb(void) char *split[50], *split2[MAX_SKILL_LEVEL]; if(line[0]=='/' && line[1]=='/') continue; - for(j=0,p=line;j<14 && p;j++){ + for(j=0,p=line;j<18 && p;j++){ while (*p == '\t' || *p == ' ') p++; split[j]=p; p=strchr(p,','); if(p) *p++=0; } - if(split[13]==NULL || j<14) + if(split[17]==NULL || j<18) { + fprintf(stderr, "Incomplete skill db data online (%d entries)\n", j); continue; + } i=atoi(split[0]); if(i<0 || i>MAX_SKILL_DB) @@ -9927,10 +9956,11 @@ int skill_readdb(void) skill_db[i].inf=atoi(split[3]); skill_db[i].pl=atoi(split[4]); skill_db[i].nk=atoi(split[5]); - skill_db[i].max=atoi(split[6]); + skill_db[i].max_raise=atoi(split[6]); + skill_db[i].max=atoi(split[7]); memset(split2,0,sizeof(split2)); - for(j=0,p=split[7];j<MAX_SKILL_LEVEL && p;j++){ + for(j=0,p=split[8];j<MAX_SKILL_LEVEL && p;j++){ split2[j]=p; p=strchr(p,':'); if(p) *p++=0; @@ -9938,14 +9968,14 @@ int skill_readdb(void) for(k=0;k<MAX_SKILL_LEVEL;k++) skill_db[i].num[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]); - if(strcmpi(split[8],"yes") == 0) + if(strcmpi(split[9],"yes") == 0) skill_db[i].castcancel=1; else skill_db[i].castcancel=0; skill_db[i].cast_def_rate=atoi(split[9]); skill_db[i].inf2=atoi(split[10]); skill_db[i].maxcount=atoi(split[11]); - if(strcmpi(split[12],"weapon") == 0) + if(strcmpi(split[13],"weapon") == 0) skill_db[i].skill_type=BF_WEAPON; else if(strcmpi(split[12],"magic") == 0) skill_db[i].skill_type=BF_MAGIC; @@ -9954,13 +9984,31 @@ int skill_readdb(void) else skill_db[i].skill_type=0; memset(split2,0,sizeof(split2)); - for(j=0,p=split[13];j<MAX_SKILL_LEVEL && p;j++){ + for(j=0,p=split[14];j<MAX_SKILL_LEVEL && p;j++){ split2[j]=p; p=strchr(p,':'); if(p) *p++=0; } for(k=0;k<MAX_SKILL_LEVEL;k++) skill_db[i].blewcount[k]=(split2[k])? atoi(split2[k]):atoi(split2[0]); + + if (!strcmpi(split[15], "passive")) { + skill_pool_register(i); + skill_db[i].poolflags = SKILL_POOL_FLAG; + } else if (!strcmpi(split[15], "active")) { + skill_pool_register(i); + skill_db[i].poolflags = SKILL_POOL_FLAG | SKILL_POOL_ACTIVE; + } else + skill_db[i].poolflags = 0; + + skill_db[i].stat = scan_stat(split[16]); + + skill_names[i].desc = strdup(split[17]); + { // replace "_" by " " + char *s = skill_names[i].desc; + while ((s = strchr(s, '_'))) + *s = ' '; + } } fclose_(fp); printf("read db/skill_db.txt done\n"); |