diff options
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index fe8dab4..8bb2ee8 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5759,12 +5759,14 @@ int pc_equiplookall(struct map_session_data *sd) clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); - clif_changelook(&sd->bl,LOOK_SHOES,0); +// clif_changelook(&sd->bl,LOOK_SHOES,0); #endif clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); + clif_changelook_accessories(&sd->bl, NULL); + return 0; } @@ -6307,9 +6309,25 @@ int pc_cleareventtimer(struct map_session_data *sd) * アイテムを装備する *------------------------------------------ */ +static int +pc_signal_advanced_equipment_change(struct map_session_data *sd,int n) +{ + if(sd->status.inventory[n].equip & 0x0040) + clif_changelook(&sd->bl,LOOK_SHOES,0); + if(sd->status.inventory[n].equip & 0x0004) + clif_changelook(&sd->bl, LOOK_GLOVES, 0); + if(sd->status.inventory[n].equip & 0x0008) + clif_changelook(&sd->bl, LOOK_CAPE, 0); + if(sd->status.inventory[n].equip & 0x0010) + clif_changelook(&sd->bl, LOOK_MISC1, 0); + if(sd->status.inventory[n].equip & 0x0080) + clif_changelook(&sd->bl, LOOK_MISC2, 0); +} + + int pc_equipitem(struct map_session_data *sd,int n,int pos) { - int i,nameid, arrow; + int i,nameid, arrow, view; struct item_data *id; //転生や養子の場合の元の職業を算出する @@ -6380,11 +6398,15 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos) } sd->status.inventory[n].equip=pos; + if(sd->inventory_data[n]) { + view = sd->inventory_data[n]->look; + if (view == 0) view = sd->inventory_data[n]->nameid; + } else { + view = 0; + } + if(sd->status.inventory[n].equip & 0x0002) { - if(sd->inventory_data[n]) - sd->weapontype1 = sd->inventory_data[n]->look; - else - sd->weapontype1 = 0; + sd->weapontype1 = view; pc_calcweapontype(sd); pc_set_weapon_look(sd); } @@ -6393,12 +6415,10 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos) if(sd->inventory_data[n]->type == 4) { sd->status.shield = 0; if(sd->status.inventory[n].equip == 0x0020) - sd->weapontype2 = sd->inventory_data[n]->look; - else - sd->weapontype2 = 0; + sd->weapontype2 = view; } else if(sd->inventory_data[n]->type == 5) { - sd->status.shield = sd->inventory_data[n]->look; + sd->status.shield = view; sd->weapontype2 = 0; } } @@ -6408,28 +6428,18 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos) clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); } if(sd->status.inventory[n].equip & 0x0001) { - if(sd->inventory_data[n]) - sd->status.head_bottom = sd->inventory_data[n]->look; - else - sd->status.head_bottom = 0; + sd->status.head_bottom = view; clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); } if(sd->status.inventory[n].equip & 0x0100) { - if(sd->inventory_data[n]) - sd->status.head_top = sd->inventory_data[n]->look; - else - sd->status.head_top = 0; + sd->status.head_top = view; clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); } if(sd->status.inventory[n].equip & 0x0200) { - if(sd->inventory_data[n]) - sd->status.head_mid = sd->inventory_data[n]->look; - else - sd->status.head_mid = 0; + sd->status.head_mid = view; clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); } - if(sd->status.inventory[n].equip & 0x0040) - clif_changelook(&sd->bl,LOOK_SHOES,0); + pc_signal_advanced_equipment_change(sd, n); pc_checkallowskill(sd); // 装備品でスキルか解除されるかチェック if (itemdb_look(sd->status.inventory[n].nameid) == 11 && arrow){ // Added by RoVeRT @@ -6501,8 +6511,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int type) sd->status.head_mid = 0; clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); } - if(sd->status.inventory[n].equip & 0x0040) - clif_changelook(&sd->bl,LOOK_SHOES,0); + pc_signal_advanced_equipment_change(sd, n); if(sd->sc_data[SC_BROKNWEAPON].timer != -1 && sd->status.inventory[n].equip & 0x0002 && sd->status.inventory[i].broken==1) @@ -6733,19 +6742,12 @@ int pc_divorce(struct map_session_data *sd) return -1; if( (p_sd=map_nick2sd(map_charid2nick(sd->status.partner_id))) !=NULL){ - int i; if(p_sd->status.partner_id != sd->status.char_id || sd->status.partner_id != p_sd->status.char_id){ printf("pc_divorce: Illegal partner_id sd=%d p_sd=%d\n",sd->status.partner_id,p_sd->status.partner_id); return -1; } sd->status.partner_id=0; p_sd->status.partner_id=0; - for(i=0;i<MAX_INVENTORY;i++) - if(sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(sd,i,1,0); - for(i=0;i<MAX_INVENTORY;i++) - if(p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F) - pc_delitem(p_sd,i,1,0); }else{ printf("pc_divorce: p_sd nullpo\n"); |