diff options
Diffstat (limited to 'src/map/mapflag.hpp')
-rw-r--r-- | src/map/mapflag.hpp | 85 |
1 files changed, 35 insertions, 50 deletions
diff --git a/src/map/mapflag.hpp b/src/map/mapflag.hpp index 0905492..8e9749c 100644 --- a/src/map/mapflag.hpp +++ b/src/map/mapflag.hpp @@ -31,61 +31,45 @@ // Hm, I guess if I did them builtin instead of loading from const.txt ... enum class MapFlag { - //ALIAS = 21, - //NOMEMO = 0, - NOTELEPORT = 1, - NORETURN = 22, - MONSTER_NOTELEPORT = 23, - NOSAVE = 2, - //NOBRANCH = 3, - NOPENALTY = 4, - PVP = 6, - PVP_NOPARTY = 7, - //PVP_NOGUILD = 8, - //PVP_NIGHTMAREDROP = 24, - PVP_NOCALCRANK = 25, - //GVG = 9, - //GVG_NOPARTY = 10, - //NOZENYPENALTY = 5, - //NOTRADE = 11, - //NOSKILL = 12, - NOWARP = 13, - NOWARPTO = 26, - NOPVP = 14, - //NOICEWALL = 15, - SNOW = 16, - FOG = 17, - SAKURA = 18, - LEAVES = 19, - RAIN = 20, - NO_PLAYER_DROPS = 27, - TOWN = 28, + //ALIAS = 1 << 21, + //NOMEMO = 1 << 0, + NOTELEPORT = 1 << 1, + NORETURN = 1 << 22, + MONSTER_NOTELEPORT = 1 << 23, + NOSAVE = 1 << 2, + //NOBRANCH = 1 << 3, + NOPENALTY = 1 << 4, + PVP = 1 << 6, + PVP_NOPARTY = 1 << 7, + //PVP_NOGUILD = 1 << 8, + //PVP_NIGHTMAREDROP = 1 << 24, + PVP_NOCALCRANK = 1 << 25, + //GVG = 1 << 9, + //GVG_NOPARTY = 1 << 10, + //NOZENYPENALTY = 1 << 5, + //NOTRADE = 1 << 11, + //NOSKILL = 1 << 12, + NOWARP = 1 << 13, + NOWARPTO = 1 << 26, + NOPVP = 1 << 14, + //NOICEWALL = 1 << 15, + SNOW = 1 << 16, + FOG = 1 << 17, + SAKURA = 1 << 18, + LEAVES = 1 << 19, + RAIN = 1 << 20, + NO_PLAYER_DROPS = 1 << 27, + TOWN = 1 << 28, - COUNT = 29, + //UNUSED1 = 1 << 29, + //UNUSED2 = 1 << 30, + //UNUSED3 = 1 << 31, }; class MapFlags { -public: - unsigned noteleport:1; - unsigned noreturn:1; - unsigned monster_noteleport:1; - unsigned nosave:1; - unsigned nopenalty:1; - unsigned pvp:1; - unsigned pvp_noparty:1; - unsigned pvp_nocalcrank:1; - unsigned nowarp:1; - unsigned nowarpto:1; - unsigned nopvp:1; // [Valaris] - unsigned snow:1; // [Valaris] - unsigned fog:1; // [Valaris] - unsigned sakura:1; // [Valaris] - unsigned leaves:1; // [Valaris] - unsigned rain:1; // [Valaris] - unsigned no_player_drops:1; // [Jaxad0127] - unsigned town:1; // [remoitnane] + uint32_t flags; public: bool get(MapFlag) const; void set(MapFlag, bool); @@ -94,5 +78,6 @@ public: template<> bool extract<MapFlag, void, void>(XString str, MapFlag *mf); -#endif // TMWA_MAP_MAPFLAG_HPP +MapFlag map_flag_from_int(int shift); +#endif // TMWA_MAP_MAPFLAG_HPP |