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-rw-r--r--src/map/magic.cpp130
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diff --git a/src/map/magic.cpp b/src/map/magic.cpp
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--- a/src/map/magic.cpp
+++ /dev/null
@@ -1,130 +0,0 @@
-#include "magic.hpp"
-// magic.cpp - Entry to the magic system.
-//
-// Copyright © 2004-2011 The Mana World Development Team
-// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
-//
-// This file is part of The Mana World (Athena server)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#include <algorithm>
-#include <utility>
-
-#include "../strings/xstring.hpp"
-
-#include "../generic/dumb_ptr.hpp"
-
-#include "../io/cxxstdio.hpp"
-
-#include "globals.hpp"
-#include "magic-expr.hpp"
-#include "magic-interpreter.hpp"
-#include "magic-interpreter-base.hpp"
-#include "magic-stmt.hpp"
-#include "map.hpp"
-#include "pc.hpp"
-
-#include "../poison.hpp"
-
-
-namespace tmwa
-{
-namespace map
-{
-namespace magic
-{
-/// Return a pair of strings, {spellname, parameter}
-/// Parameter may be empty.
-static
-std::pair<XString, XString> magic_tokenise(XString src)
-{
- auto seeker = std::find(src.begin(), src.end(), ' ');
-
- if (seeker == src.end())
- {
- return {src, XString()};
- }
- else
- {
- XString rv1 = src.xislice_h(seeker);
- ++seeker;
-
- while (seeker != src.end() && *seeker == ' ')
- ++seeker;
-
- // Note: this very well could be empty
- XString rv2 = src.xislice_t(seeker);
- return {rv1, rv2};
- }
-}
-
-int magic_message(dumb_ptr<map_session_data> caster, XString source_invocation)
-{
- if (pc_isdead(caster))
- return 0;
- if (bool(caster->status.option & Opt0::HIDE))
- return 0; // No spellcasting while hidden
-
- int power = caster->matk1;
-
- // This was the only thing worth saving from magic_preprocess_message.
- // May it rest only, and never rise again.
- // For more information on how this code worked, travel through time
- // and watch all the comments I wrote for myself while trying to figure
- // out if it was safe to delete.
- if (caster->state.shroud_active && caster->state.shroud_disappears_on_talk)
- magic_unshroud(caster);
-
- auto pair = magic_tokenise(source_invocation);
- XString spell_invocation = pair.first;
- XString parameter = pair.second;
-
- dumb_ptr<spell_t> spell = magic_find_spell(spell_invocation);
-
- if (spell)
- {
- int near_miss;
- dumb_ptr<env_t> env =
- spell_create_env(&magic_conf, spell, caster, power, parameter);
- const effect_set_t *effects;
-
- if (bool(spell->flags & SPELL_FLAG::NONMAGIC) || (power >= 1))
- effects = spell_trigger(spell, caster, env, &near_miss);
- else
- effects = nullptr;
-
- MAP_LOG_PC(caster, "CAST %s %s"_fmt,
- spell->name, effects ? "SUCCESS"_s : "FAILURE"_s);
-
- if (effects)
- {
- dumb_ptr<invocation> invocation = spell_instantiate(effects, env);
-
- spell_bind(caster, invocation);
- spell_execute(invocation);
-
- return bool(spell->flags & SPELL_FLAG::SILENT) ? -1 : 1;
- }
- else
- magic_free_env(env);
-
- return 1;
- }
-
- return 0; /* Not a spell */
-}
-} // namespace magic
-} // namespace map
-} // namespace tmwa