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Diffstat (limited to 'src/map/magic-stmt.cpp')
-rw-r--r--src/map/magic-stmt.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index 2d246de..a0e2b7c 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -86,7 +86,7 @@ void clear_activation_record(cont_activation_record_t *ar)
static
void invocation_timer_callback(TimerData *, tick_t, int id)
{
- dumb_ptr<invocation> invocation = map_id_as_spell(id);
+ dumb_ptr<invocation> invocation = map_id_is_spell(id);
assert (invocation);
{
@@ -185,7 +185,7 @@ void magic_stop_completely(dumb_ptr<map_session_data> c)
if (c->attack_spell_override)
{
- dumb_ptr<invocation> attack_spell = map_id_as_spell(c->attack_spell_override);
+ dumb_ptr<invocation> attack_spell = map_id_is_spell(c->attack_spell_override);
if (attack_spell)
spell_free_invocation(attack_spell);
c->attack_spell_override = 0;
@@ -215,14 +215,14 @@ void try_to_finish_invocation(dumb_ptr<invocation> invocation)
static
int trigger_spell(int subject, int spell)
{
- dumb_ptr<invocation> invocation_ = map_id_as_spell(spell);
+ dumb_ptr<invocation> invocation_ = map_id_is_spell(spell);
if (!invocation_)
return 0;
invocation_ = spell_clone_effect(invocation_);
- spell_bind(map_id_as_player(subject), invocation_);
+ spell_bind(map_id_is_player(subject), invocation_);
magic_clear_var(&invocation_->env->varu[VAR_CASTER]);
invocation_->env->varu[VAR_CASTER].ty = TYPE::ENTITY;
invocation_->env->varu[VAR_CASTER].v.v_int = subject;
@@ -269,7 +269,7 @@ void magic_unshroud(dumb_ptr<map_session_data> other_char)
static
void timer_callback_effect_npc_delete(TimerData *, tick_t, int npc_id)
{
- dumb_ptr<npc_data> effect_npc = map_id_as_npc(npc_id);
+ dumb_ptr<npc_data> effect_npc = map_id_is_npc(npc_id);
npc_free(effect_npc);
}
@@ -324,8 +324,8 @@ int op_instaheal(dumb_ptr<env_t> env, const_array<val_t> args)
if (caster->bl_type == BL::PC && subject->bl_type == BL::PC)
{
- dumb_ptr<map_session_data> caster_pc = caster->as_player();
- dumb_ptr<map_session_data> subject_pc = subject->as_player();
+ dumb_ptr<map_session_data> caster_pc = caster->is_player();
+ dumb_ptr<map_session_data> subject_pc = subject->is_player();
MAP_LOG_PC(caster_pc, "SPELLHEAL-INSTA PC%d FOR %d",
subject_pc->status.char_id, ARGINT(1));
}
@@ -340,7 +340,7 @@ int op_itemheal(dumb_ptr<env_t> env, const_array<val_t> args)
dumb_ptr<block_list> subject = ARGENTITY(0);
if (subject->bl_type == BL::PC)
{
- pc_itemheal(subject->as_player(),
+ pc_itemheal(subject->is_player(),
ARGINT(1), ARGINT(2));
}
else
@@ -408,7 +408,7 @@ int op_message(dumb_ptr<env_t>, const_array<val_t> args)
static
void timer_callback_kill_npc(TimerData *, tick_t, int npc_id)
{
- dumb_ptr<npc_data> npc = map_id_as_npc(npc_id);
+ dumb_ptr<npc_data> npc = map_id_is_npc(npc_id);
if (npc)
npc_free(npc);
}
@@ -441,7 +441,7 @@ void entity_warp(dumb_ptr<block_list> target, map_local *destm, int destx, int d
{
case BL::PC:
{
- dumb_ptr<map_session_data> character = target->as_player();
+ dumb_ptr<map_session_data> character = target->is_player();
clif_clearchar(character, BeingRemoveWhy::WARPED);
map_delblock(character);
character->bl_x = destx;
@@ -464,7 +464,7 @@ void entity_warp(dumb_ptr<block_list> target, map_local *destm, int destx, int d
target->bl_x = destx;
target->bl_y = desty;
target->bl_m = destm;
- clif_fixmobpos(target->as_mob());
+ clif_fixmobpos(target->is_mob());
break;
}
}
@@ -503,7 +503,7 @@ int op_banish(dumb_ptr<env_t>, const_array<val_t> args)
if (subject->bl_type == BL::MOB)
{
- dumb_ptr<mob_data> mob = subject->as_mob();
+ dumb_ptr<mob_data> mob = subject->is_mob();
if (bool(mob->mode & MobMode::SUMMONED))
mob_catch_delete(mob, BeingRemoveWhy::WARPED);
@@ -529,7 +529,7 @@ int op_status_change(dumb_ptr<env_t> env, const_array<val_t> args)
dumb_ptr<block_list> subject = ARGENTITY(0);
int invocation_id = env->VAR(VAR_INVOCATION).ty == TYPE::INVOCATION
? env->VAR(VAR_INVOCATION).v.v_int : 0;
- dumb_ptr<invocation> invocation_ = map_id_as_spell(invocation_id);
+ dumb_ptr<invocation> invocation_ = map_id_is_spell(invocation_id);
assert (!ARGINT(3));
assert (!ARGINT(4));
@@ -570,11 +570,11 @@ int op_override_attack(dumb_ptr<env_t> env, const_array<val_t> args)
if (psubject->bl_type != BL::PC)
return 0;
- subject = psubject->as_player();
+ subject = psubject->is_player();
if (subject->attack_spell_override)
{
- dumb_ptr<invocation> old_invocation = map_id_as_spell(subject->attack_spell_override);
+ dumb_ptr<invocation> old_invocation = map_id_is_spell(subject->attack_spell_override);
if (old_invocation)
spell_free_invocation(old_invocation);
}
@@ -585,7 +585,7 @@ int op_override_attack(dumb_ptr<env_t> env, const_array<val_t> args)
if (subject->attack_spell_override)
{
- dumb_ptr<invocation> attack_spell = map_id_as_spell(subject->attack_spell_override);
+ dumb_ptr<invocation> attack_spell = map_id_is_spell(subject->attack_spell_override);
if (attack_spell && stopattack)
attack_spell->flags |= INVOCATION_FLAG::STOPATTACK;
@@ -608,7 +608,7 @@ int op_create_item(dumb_ptr<env_t>, const_array<val_t> args)
return 0;
if (entity->bl_type == BL::PC)
- subject = entity->as_player();
+ subject = entity->is_player();
else
return 0;
@@ -643,7 +643,7 @@ int op_aggravate(dumb_ptr<env_t>, const_array<val_t> args)
dumb_ptr<mob_data> other;
if (target->bl_type == BL::MOB)
- other = target->as_mob();
+ other = target->is_mob();
else
return 0;
@@ -683,7 +683,7 @@ int op_spawn(dumb_ptr<env_t>, const_array<val_t> args)
dumb_ptr<map_session_data> owner = NULL;
if (monster_attitude == MonsterAttitude::SERVANT
&& owner_e->bl_type == BL::PC)
- owner = owner_e->as_player();
+ owner = owner_e->is_player();
for (i = 0; i < monster_count; i++)
{
@@ -696,7 +696,7 @@ int op_spawn(dumb_ptr<env_t>, const_array<val_t> args)
mob_id = mob_once_spawn(owner, loc.m->name_, loc.x, loc.y, JAPANESE_NAME, // Is that needed?
monster_id, 1, NpcEvent());
- mob = map_id_as_mob(mob_id);
+ mob = map_id_is_mob(mob_id);
if (mob)
{
@@ -752,7 +752,7 @@ const char *get_invocation_name(dumb_ptr<env_t> env)
if (env->VAR(VAR_INVOCATION).ty != TYPE::INVOCATION)
return "?";
- invocation_ = map_id_as_spell(env->VAR(VAR_INVOCATION).v.v_int);
+ invocation_ = map_id_is_spell(env->VAR(VAR_INVOCATION).v.v_int);
if (invocation_)
return invocation_->spell->name.c_str();
@@ -772,8 +772,8 @@ int op_injure(dumb_ptr<env_t> env, const_array<val_t> args)
if (target->bl_type == BL::PC
&& !target->bl_m->flag.pvp
- && !target->as_player()->special_state.killable
- && (caster->bl_type != BL::PC || !caster->as_player()->special_state.killer))
+ && !target->is_player()->special_state.killable
+ && (caster->bl_type != BL::PC || !caster->is_player()->special_state.killer))
return 0; /* Cannot damage other players outside of pvp */
if (target != caster)
@@ -795,10 +795,10 @@ int op_injure(dumb_ptr<env_t> env, const_array<val_t> args)
if (caster->bl_type == BL::PC)
{
- dumb_ptr<map_session_data> caster_pc = caster->as_player();
+ dumb_ptr<map_session_data> caster_pc = caster->is_player();
if (target->bl_type == BL::MOB)
{
- dumb_ptr<mob_data> mob = target->as_mob();
+ dumb_ptr<mob_data> mob = target->is_mob();
MAP_LOG_PC(caster_pc, "SPELLDMG MOB%d %d FOR %d BY %s",
mob->bl_id, mob->mob_class, damage_caused,
@@ -941,7 +941,7 @@ op_t *magic_get_op(ZString name)
void spell_effect_report_termination(int invocation_id, int bl_id,
StatusChange sc_id, int)
{
- dumb_ptr<invocation> invocation_ = map_id_as_spell(invocation_id);
+ dumb_ptr<invocation> invocation_ = map_id_is_spell(invocation_id);
if (!invocation_ || invocation_->bl_type != BL::SPELL)
return;
@@ -1091,7 +1091,7 @@ void find_entities_in_area_c(dumb_ptr<block_list> target,
break;
else if (filter == FOREACH_FILTER::SPELL)
{ /* Check all spells bound to the caster */
- dumb_ptr<invocation> invoc = target->as_player()->active_spells;
+ dumb_ptr<invocation> invoc = target->is_player()->active_spells;
/* Add all spells locked onto thie PC */
while (invoc)
@@ -1113,7 +1113,7 @@ void find_entities_in_area_c(dumb_ptr<block_list> target,
case BL::SPELL:
if (filter == FOREACH_FILTER::SPELL)
{
- dumb_ptr<invocation> invocation = target->as_spell();
+ dumb_ptr<invocation> invocation = target->is_spell();
/* Check whether the spell is `bound'-- if so, we'll consider it iff we see the caster(case BL::PC). */
if (bool(invocation->flags & INVOCATION_FLAG::BOUND))
@@ -1351,7 +1351,7 @@ static
interval_t spell_run(dumb_ptr<invocation> invocation_, int allow_delete)
{
const int invocation_id = invocation_->bl_id;
-#define REFRESH_INVOCATION invocation_ = map_id_as_spell(invocation_id); if (!invocation_) return interval_t::zero();
+#define REFRESH_INVOCATION invocation_ = map_id_is_spell(invocation_id); if (!invocation_) return interval_t::zero();
#ifdef DEBUG
FPRINTF(stderr, "Resuming execution: invocation of `%s'\n",
@@ -1416,7 +1416,7 @@ interval_t spell_run(dumb_ptr<invocation> invocation_, int allow_delete)
case EFFECT::SCRIPT:
{
- dumb_ptr<map_session_data> caster = map_id_as_player(invocation_->caster);
+ dumb_ptr<map_session_data> caster = map_id_is_player(invocation_->caster);
if (caster)
{
dumb_ptr<env_t> env = invocation_->env;
@@ -1431,7 +1431,7 @@ interval_t spell_run(dumb_ptr<invocation> invocation_, int allow_delete)
env->VAR(VAR_SCRIPTTARGET).ty ==
TYPE::ENTITY ? env->VAR(VAR_SCRIPTTARGET).
v.v_int : invocation_->caster;
- dumb_ptr<map_session_data> recipient = map_id_as_player(message_recipient);
+ dumb_ptr<map_session_data> recipient = map_id_is_player(message_recipient);
if (recipient->npc_id
&& recipient->npc_id != invocation_->bl_id)
@@ -1544,14 +1544,14 @@ void spell_execute_script(dumb_ptr<invocation> invocation)
int spell_attack(int caster_id, int target_id)
{
- dumb_ptr<map_session_data> caster = map_id_as_player(caster_id);
+ dumb_ptr<map_session_data> caster = map_id_is_player(caster_id);
dumb_ptr<invocation> invocation_;
int stop_attack = 0;
if (!caster)
return 0;
- invocation_ = map_id_as_spell(caster->attack_spell_override);
+ invocation_ = map_id_is_spell(caster->attack_spell_override);
if (invocation_ && bool(invocation_->flags & INVOCATION_FLAG::STOPATTACK))
stop_attack = 1;
@@ -1568,7 +1568,7 @@ int spell_attack(int caster_id, int target_id)
0 /* don't delete the invocation if done */ );
// If the caster died, we need to refresh here:
- invocation_ = map_id_as_spell(caster->attack_spell_override);
+ invocation_ = map_id_is_spell(caster->attack_spell_override);
if (invocation_ && !bool(invocation_->flags & INVOCATION_FLAG::ABORTED)) // If we didn't abort:
caster->attack_spell_charges--;