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-rw-r--r--src/map/guild.hpp95
1 files changed, 0 insertions, 95 deletions
diff --git a/src/map/guild.hpp b/src/map/guild.hpp
deleted file mode 100644
index 983934c..0000000
--- a/src/map/guild.hpp
+++ /dev/null
@@ -1,95 +0,0 @@
-// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
-#ifndef GUILD_HPP
-#define GUILD_HPP
-
-struct map_session_data;
-struct mob_data;
-struct guild;
-struct guild_member;
-struct guild_position;
-struct guild_castle;
-
-int guild_skill_get_inf (int id);
-int guild_skill_get_sp (int id, int lv);
-int guild_skill_get_range (int id);
-int guild_skill_get_max (int id);
-
-int guild_checkskill (struct guild *g, int id);
-int guild_checkcastles (struct guild *g); // [MouseJstr]
-int guild_isallied (struct guild *g, struct guild_castle *gc);
-
-void do_init_guild (void);
-struct guild *guild_search (int guild_id);
-struct guild *guild_searchname (const char *str);
-struct guild_castle *guild_castle_search (int gcid);
-
-struct guild_castle *guild_mapname2gc (const char *mapname);
-
-struct map_session_data *guild_getavailablesd (struct guild *g);
-int guild_getindex (struct guild *g, int account_id, int char_id);
-int guild_getposition (struct map_session_data *sd, struct guild *g);
-int guild_payexp (struct map_session_data *sd, int exp);
-
-int guild_create (struct map_session_data *sd, const char *name);
-int guild_created (int account_id, int guild_id);
-int guild_request_info (int guild_id);
-int guild_recv_noinfo (int guild_id);
-int guild_recv_info (struct guild *sg);
-int guild_npc_request_info (int guild_id, const char *ev);
-int guild_invite (struct map_session_data *sd, int account_id);
-int guild_reply_invite (struct map_session_data *sd, int guild_id, int flag);
-int guild_member_added (int guild_id, int account_id, int char_id, int flag);
-int guild_leave (struct map_session_data *sd, int guild_id,
- int account_id, int char_id, const char *mes);
-int guild_member_leaved (int guild_id, int account_id, int char_id, int flag,
- const char *name, const char *mes);
-int guild_explusion (struct map_session_data *sd, int guild_id,
- int account_id, int char_id, const char *mes);
-int guild_skillup (struct map_session_data *sd, int skill_num);
-int guild_reqalliance (struct map_session_data *sd, int account_id);
-int guild_reply_reqalliance (struct map_session_data *sd, int account_id,
- int flag);
-int guild_alliance (int guild_id1, int guild_id2, int account_id1,
- int account_id2);
-int guild_allianceack (int guild_id1, int guild_id2, int account_id1,
- int account_id2, int flag, const char *name1,
- const char *name2);
-int guild_delalliance (struct map_session_data *sd, int guild_id, int flag);
-int guild_opposition (struct map_session_data *sd, int char_id);
-
-int guild_send_memberinfoshort (struct map_session_data *sd, int online);
-int guild_recv_memberinfoshort (int guild_id, int account_id, int char_id,
- int online, int lv, int class_);
-int guild_change_memberposition (int guild_id, int account_id, int char_id,
- int idx);
-int guild_memberposition_changed (struct guild *g, int idx, int pos);
-int guild_change_position (struct map_session_data *sd, int idx,
- int mode, int exp_mode, const char *name);
-int guild_position_changed (int guild_id, int idx, struct guild_position *p);
-int guild_change_notice (struct map_session_data *sd, int guild_id,
- const char *mes1, const char *mes2);
-int guild_notice_changed (int guild_id, const char *mes1, const char *mes2);
-int guild_change_emblem (struct map_session_data *sd, int len,
- const char *data);
-int guild_emblem_changed (int len, int guild_id, int emblem_id,
- const char *data);
-int guild_send_message (struct map_session_data *sd, const char *mes, int len);
-int guild_recv_message (int guild_id, int account_id, const char *mes, int len);
-int guild_skillupack (int guild_id, int skill_num, int account_id);
-int guild_break (struct map_session_data *sd, const char *name);
-int guild_broken (int guild_id, int flag);
-
-int guild_addcastleinfoevent (int castle_id, int index, const char *name);
-int guild_castledataload (int castle_id, int index);
-int guild_castledataloadack (int castle_id, int index, int value);
-int guild_castledatasave (int castle_id, int index, int value);
-int guild_castledatasaveack (int castle_id, int index, int value);
-int guild_castlealldataload (int len, struct guild_castle *gc);
-
-int guild_agit_start (void);
-int guild_agit_end (void);
-int guild_agit_break (struct mob_data *md);
-
-void do_final_guild (void);
-
-#endif