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-rw-r--r--src/common/socket.hpp192
1 files changed, 129 insertions, 63 deletions
diff --git a/src/common/socket.hpp b/src/common/socket.hpp
index 00f2df0..d7c6b9c 100644
--- a/src/common/socket.hpp
+++ b/src/common/socket.hpp
@@ -3,62 +3,19 @@
# include "sanity.hpp"
-# include <stdio.h>
-
-# include <sys/types.h>
-# include <sys/socket.h>
# include <netinet/in.h>
-# include <time.h>
+# include <cstdio>
-/// Check how much can be read
-# define RFIFOREST(fd) (session[fd]->rdata_size-session[fd]->rdata_pos)
-/// Read from the queue
-# define RFIFOP(fd,pos) (session[fd]->rdata+session[fd]->rdata_pos+(pos))
-# define RFIFOB(fd,pos) (*(uint8_t*)(RFIFOP(fd, pos)))
-# define RFIFOW(fd,pos) (*(uint16_t*)(RFIFOP(fd, pos)))
-# define RFIFOL(fd,pos) (*(uint32_t*)(RFIFOP(fd, pos)))
-/// Done reading
-void RFIFOSKIP (int fd, size_t len);
-/// Internal - clean up by discarding handled bytes
-// Atm this is also called in char/char.c, but that is unnecessary
-# define RFIFOFLUSH(fd) (memmove(session[fd]->rdata,RFIFOP(fd,0),RFIFOREST(fd)),\
-session[fd]->rdata_size=RFIFOREST(fd),\
-session[fd]->rdata_pos=0)
-
-/// Used internally - how much room there is to read more data
-# define RFIFOSPACE(fd) (session[fd]->max_rdata-session[fd]->rdata_size)
-
-/// Read from an arbitrary buffer
-# define RBUFP(p,pos) (((uint8_t*)(p))+(pos))
-# define RBUFB(p,pos) (*(uint8_t*)RBUFP((p),(pos)))
-# define RBUFW(p,pos) (*(uint16_t*)RBUFP((p),(pos)))
-# define RBUFL(p,pos) (*(uint32_t*)RBUFP((p),(pos)))
-
-
-
-/// Unused - check how much data can be written
-# define WFIFOSPACE(fd) (session[fd]->max_wdata-session[fd]->wdata_size)
-/// Write to the queue
-# define WFIFOP(fd,pos) (session[fd]->wdata+session[fd]->wdata_size+(pos))
-# define WFIFOB(fd,pos) (*(uint8_t*)(WFIFOP(fd,pos)))
-# define WFIFOW(fd,pos) (*(uint16_t*)(WFIFOP(fd,pos)))
-# define WFIFOL(fd,pos) (*(uint32_t*)(WFIFOP(fd,pos)))
-/// Finish writing
-void WFIFOSET (int fd, size_t len);
-
-/// Write to an arbitrary buffer
-#define WBUFP(p,pos) (((uint8_t*)(p))+(pos))
-#define WBUFB(p,pos) (*(uint8_t*)WBUFP((p),(pos)))
-#define WBUFW(p,pos) (*(uint16_t*)WBUFP((p),(pos)))
-#define WBUFL(p,pos) (*(uint32_t*)WBUFP((p),(pos)))
+# include "utils.hpp"
+# include "timer.t.hpp"
// Struct declaration
struct socket_data
{
/// Checks whether a newly-connected socket actually does anything
- time_t created;
+ TimeT created;
bool connected;
/// Flag needed since structure must be freed in a server-dependent manner
@@ -80,22 +37,22 @@ struct socket_data
/// Only called when select() indicates the socket is ready
/// If, after that, nothing is read, it sets eof
// These could probably be hard-coded with a little work
- void (*func_recv) (int);
- void (*func_send) (int);
+ void(*func_recv)(int);
+ void(*func_send)(int);
/// This is the important one
/// Set to different functions depending on whether the connection
/// is a player or a server/ladmin
/// Can be set explicitly or via set_defaultparse
- void (*func_parse) (int);
+ void(*func_parse)(int);
/// Server-specific data type
void *session_data;
};
// save file descriptors for important stuff
-# define SOFT_LIMIT (FD_SETSIZE - 50)
+constexpr int SOFT_LIMIT = FD_SETSIZE - 50;
// socket timeout to establish a full connection in seconds
-# define CONNECT_TIMEOUT 15
+constexpr int CONNECT_TIMEOUT = 15;
/// Everyone who has connected
// note: call delete_session(i) to null out an element
@@ -106,30 +63,139 @@ extern int fd_max;
/// open a socket, bind, and listen. Return an fd, or -1 if socket() fails,
/// but exit if bind() or listen() fails
-int make_listen_port (uint16_t port);
+int make_listen_port(uint16_t port);
/// Connect to an address, return a connected socket or -1
// FIXME - this is IPv4 only!
-int make_connection (uint32_t ip, uint16_t port);
+int make_connection(uint32_t ip, uint16_t port);
/// free() the structure and close() the fd
-void delete_session (int);
+void delete_session(int);
/// Make a the internal queues bigger
-void realloc_fifo (int fd, size_t rfifo_size, size_t wfifo_size);
+void realloc_fifo(int fd, size_t rfifo_size, size_t wfifo_size);
/// Update all sockets that can be read/written from the queues
-void do_sendrecv (uint32_t next);
+void do_sendrecv(interval_t next);
/// Call the parser function for every socket that has read data
-void do_parsepacket (void);
+void do_parsepacket(void);
/// An init function
-void do_socket (void);
+void do_socket(void);
/// Change the default parser for newly connected clients
// typically called once per server, but individual clients may identify
// themselves as servers
-void set_defaultparse (void (*defaultparse) (int));
+void set_defaultparse(void(*defaultparse)(int));
/// Wrappers to track number of free FDs
-void fclose_ (FILE * fp);
-FILE *fopen_ (const char *path, const char *mode);
-bool free_fds (void);
+void fclose_(FILE * fp);
+FILE *fopen_(const char *path, const char *mode);
+
+bool free_fds(void);
+
+
+
+/// Check how much can be read
+inline
+size_t RFIFOREST(int fd)
+{
+ return session[fd]->rdata_size - session[fd]->rdata_pos;
+}
+/// Read from the queue
+inline
+const void *RFIFOP(int fd, size_t pos)
+{
+ return session[fd]->rdata + session[fd]->rdata_pos + pos;
+}
+inline
+uint8_t RFIFOB(int fd, size_t pos)
+{
+ return *static_cast<const uint8_t *>(RFIFOP(fd, pos));
+}
+inline
+uint16_t RFIFOW(int fd, size_t pos)
+{
+ return *static_cast<const uint16_t *>(RFIFOP(fd, pos));
+}
+inline
+uint32_t RFIFOL(int fd, size_t pos)
+{
+ return *static_cast<const uint32_t *>(RFIFOP(fd, pos));
+}
+
+/// Done reading
+void RFIFOSKIP(int fd, size_t len);
+
+/// Read from an arbitrary buffer
+inline
+const void *RBUFP(const uint8_t *p, size_t pos)
+{
+ return p + pos;
+}
+inline
+uint8_t RBUFB(const uint8_t *p, size_t pos)
+{
+ return *static_cast<const uint8_t *>(RBUFP(p, pos));
+}
+inline
+uint16_t RBUFW(const uint8_t *p, size_t pos)
+{
+ return *static_cast<const uint16_t *>(RBUFP(p, pos));
+}
+inline
+uint32_t RBUFL(const uint8_t *p, size_t pos)
+{
+ return *static_cast<const uint32_t *>(RBUFP(p, pos));
+}
+
+
+/// Unused - check how much data can be written
+inline
+size_t WFIFOSPACE(int fd)
+{
+ return session[fd]->max_wdata - session[fd]->wdata_size;
+}
+/// Write to the queue
+inline
+void *WFIFOP(int fd, size_t pos)
+{
+ return session[fd]->wdata + session[fd]->wdata_size + pos;
+}
+inline
+uint8_t& WFIFOB(int fd, size_t pos)
+{
+ return *static_cast<uint8_t *>(WFIFOP(fd, pos));
+}
+inline
+uint16_t& WFIFOW(int fd, size_t pos)
+{
+ return *static_cast<uint16_t *>(WFIFOP(fd, pos));
+}
+inline
+uint32_t& WFIFOL(int fd, size_t pos)
+{
+ return *static_cast<uint32_t *>(WFIFOP(fd, pos));
+}
+/// Finish writing
+void WFIFOSET(int fd, size_t len);
+
+/// Write to an arbitrary buffer
+inline
+void *WBUFP(uint8_t *p, size_t pos)
+{
+ return p + pos;
+}
+inline
+uint8_t& WBUFB(uint8_t *p, size_t pos)
+{
+ return *static_cast<uint8_t *>(WBUFP(p, pos));
+}
+inline
+uint16_t& WBUFW(uint8_t *p, size_t pos)
+{
+ return *static_cast<uint16_t *>(WBUFP(p, pos));
+}
+inline
+uint32_t& WBUFL(uint8_t *p, size_t pos)
+{
+ return *static_cast<uint32_t *>(WBUFP(p, pos));
+}
#endif // SOCKET_HPP