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+/*
+// This is the ``Mersenne Twister'' random number generator MT19937, which
+// generates pseudorandom integers uniformly distributed in 0..(2^32 - 1)
+// starting from any odd seed in 0..(2^32 - 1). This version is a recode
+// by Shawn Cokus (Cokus@math.washington.edu) on March 8, 1998 of a version by
+// Takuji Nishimura (who had suggestions from Topher Cooper and Marc Rieffel in
+// July-August 1997).
+//
+// Effectiveness of the recoding (on Goedel2.math.washington.edu, a DEC Alpha
+// running OSF/1) using GCC -O3 as a compiler: before recoding: 51.6 sec. to
+// generate 300 million random numbers; after recoding: 24.0 sec. for the same
+// (i.e., 46.5% of original time), so speed is now about 12.5 million random
+// number generations per second on this machine.
+//
+// According to the URL <http://www.math.keio.ac.jp/~matumoto/emt.html>
+// (and paraphrasing a bit in places), the Mersenne Twister is ``designed
+// with consideration of the flaws of various existing generators,'' has
+// a period of 2^19937 - 1, gives a sequence that is 623-dimensionally
+// equidistributed, and ``has passed many stringent tests, including the
+// die-hard test of G. Marsaglia and the load test of P. Hellekalek and
+// S. Wegenkittl.'' It is efficient in memory usage (typically using 2506
+// to 5012 bytes of static data, depending on data type sizes, and the code
+// is quite short as well). It generates random numbers in batches of 624
+// at a time, so the caching and pipelining of modern systems is exploited.
+// It is also divide- and mod-free.
+//
+// This library is free software; you can redistribute it and/or modify it
+// under the terms of the GNU Library General Public License as published by
+// the Free Software Foundation (either version 2 of the License or, at your
+// option, any later version). This library is distributed in the hope that
+// it will be useful, but WITHOUT ANY WARRANTY, without even the implied
+// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
+// the GNU Library General Public License for more details. You should have
+// received a copy of the GNU Library General Public License along with this
+// library; if not, write to the Free Software Foundation, Inc., 59 Temple
+// Place, Suite 330, Boston, MA 02111-1307, USA.
+//
+// The code as Shawn received it included the following notice:
+//
+// Copyright (C) 1997 Makoto Matsumoto and Takuji Nishimura. When
+// you use this, send an e-mail to <matumoto@math.keio.ac.jp> with
+// an appropriate reference to your work.
+//
+// It would be nice to CC: <Cokus@math.washington.edu> when you write.
+//
+*/
+
+#include <time.h>
+#include "mt_rand.hpp"
+
+#define N 624 // length of state vector
+#define M 397 // a period parameter
+#define K 0x9908B0DFU // a magic constant
+
+#define hiBit(u) ((u) & 0x80000000U) // mask all but highest bit of u
+#define loBit(u) ((u) & 0x00000001U) // mask all but lowest bit of u
+#define loBits(u) ((u) & 0x7FFFFFFFU) // mask the highest bit of u
+#define mixBits(u, v) (hiBit(u)|loBits(v)) // move hi bit of u to hi bit of v
+
+static uint32_t state[N+1]; // state vector the +1 is needed due to the coding
+static uint32_t *next; // next random value is computed from here
+static int left = -1; // can *next++ this many times before reloading
+
+void mt_seed (uint32_t seed)
+{
+ uint32_t x = seed | 1U;
+ uint32_t *s = state;
+ left = 0;
+
+ for (int j = N; *s++ = x, --j; x *= 69069U);
+}
+
+void mt_reload (void)
+{
+ // if mt_seed has never been called
+ if (left < -1)
+ mt_seed (time (NULL));
+
+ // conceptually, these are indices into the state that wrap
+ uint32_t *p0 = state;
+ uint32_t *p2 = state + 2;
+ uint32_t *pM = state + M;
+
+ uint32_t s0 = state[0];
+ uint32_t s1 = state[1];
+
+ // regenerate the lower N-M elements of the state
+ for (int j = N-M+1; --j != 0; s0 = s1, s1 = *p2++)
+ *p0++ = *pM++ ^ (mixBits (s0, s1) >> 1) ^ (loBit (s1) ? K : 0U);
+
+ pM = state;
+ // regenerate the next M-1 elements of the state
+ // note that s1 is set to state[N] at the end, but discarded
+ for (int j = M; --j != 0; s0 = s1, s1 = *p2++)
+ *p0++ = *pM++ ^ (mixBits (s0, s1) >> 1) ^ (loBit (s1) ? K : 0U);
+
+ // regenerate the last 1 element of the state
+ s1 = state[0];
+ *p0 = *pM ^ (mixBits (s0, s1) >> 1) ^ (loBit (s1) ? K : 0U);
+
+ // ready for the normal mt_random algorithm
+ left = N;
+ next = state;
+}
+
+uint32_t mt_random (void)
+{
+ if (--left < 0)
+ mt_reload ();
+
+ uint32_t y = *next++;
+ y ^= (y >> 11);
+ y ^= (y << 7) & 0x9D2C5680U;
+ y ^= (y << 15) & 0xEFC60000U;
+ return y ^ (y >> 18);
+}