summaryrefslogtreecommitdiff
path: root/src/char_sql/int_guild.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/char_sql/int_guild.c')
-rw-r--r--src/char_sql/int_guild.c2111
1 files changed, 0 insertions, 2111 deletions
diff --git a/src/char_sql/int_guild.c b/src/char_sql/int_guild.c
deleted file mode 100644
index 7b363a1..0000000
--- a/src/char_sql/int_guild.c
+++ /dev/null
@@ -1,2111 +0,0 @@
-//
-// original code from athena
-// SQL conversion by hack
-//
-
-#include "char.h"
-#include "strlib.h"
-#include "int_storage.h"
-#include "inter.h"
-#include "int_guild.h"
-#include "int_storage.h"
-#include "mmo.h"
-#include "socket.h"
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-static struct guild *guild_pt;
-static struct guild *guild_pt2;
-static struct guild_castle *guildcastle_pt;
-static int guild_newid = 10000;
-
-static int guild_exp[100];
-
-int mapif_parse_GuildLeave (int fd, int guild_id, int account_id,
- int char_id, int flag, const char *mes);
-int mapif_guild_broken (int guild_id, int flag);
-int guild_check_empty (struct guild *g);
-int guild_calcinfo (struct guild *g);
-int mapif_guild_basicinfochanged (int guild_id, int type, const void *data,
- int len);
-int mapif_guild_info (int fd, struct guild *g);
-int guild_break_sub (void *key, void *data, va_list ap);
-
-// Save guild into sql
-int inter_guild_tosql (struct guild *g, int flag)
-{
- // 1 `guild` (`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`)
- // 2 `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
- // 4 `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
- // 8 `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
- // 16 `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
- // 32 `guild_skill` (`guild_id`,`id`,`lv`)
-
- char t_name[100], t_master[24], t_mes1[60], t_mes2[120], t_member[24], t_position[24], t_alliance[24]; // temporay storage for str convertion;
- char t_ename[24], t_emes[40];
- char emblem_data[4096];
- int i = 0;
- int guild_exist = 0, guild_member = 0, guild_online_member = 0;
-
- if (g->guild_id <= 0)
- return -1;
-
- printf ("(\033[1;35m%d\033[0m) Request save guild - ", g->guild_id);
-
- jstrescapecpy (t_name, g->name);
-
- //printf("- Check if guild %d exists\n",g->guild_id);
- sprintf (tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",
- guild_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild`)- %s\n",
- mysql_error (&mysql_handle));
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- sql_row = mysql_fetch_row (sql_res);
- guild_exist = atoi (sql_row[0]);
- //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
- }
- mysql_free_result (sql_res); //resource free
-
- if (guild_exist > 0)
- {
- // Check members in party
- sprintf (tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",
- guild_member_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return -1;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- sql_row = mysql_fetch_row (sql_res);
-
- guild_member = atoi (sql_row[0]);
- // printf("- Check members in guild %d : %d \n",g->guild_id,guild_member);
-
- }
- mysql_free_result (sql_res); //resource free
-
- // Delete old guild from sql
- if (flag & 1 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 2 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild_member\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_member_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_member`)- %s\n",
- mysql_error (&mysql_handle));
- }
- sprintf (tmp_sql,
- "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",
- char_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (update `char`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 32 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild_skill\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_skill_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_skill`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 4 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild_position\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_position_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 16 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild_expulsion\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_expulsion_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_expulsion`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 8 || guild_member == 0)
- {
- // printf("- Delete guild %d from guild_alliance\n",g->guild_id);
- sprintf (tmp_sql,
- "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",
- guild_alliance_db, g->guild_id, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_alliance`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (flag & 2 || guild_member == 0)
- {
- // printf("- Delete guild %d from char\n",g->guild_id);
- sprintf (tmp_sql,
- "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",
- char_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_alliance`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- if (guild_member == 0)
- {
- // printf("- Delete guild %d from guild_castle\n",g->guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_castle_db, g->guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_castle`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
-
- guild_online_member = 0;
- i = 0;
- while (i < g->max_member)
- {
- if (g->member[i].account_id > 0)
- guild_online_member++;
- i++;
- }
-
- // No member in guild , no need to create it in sql
- if (guild_member <= 0 && guild_online_member <= 0)
- {
- inter_guild_storage_delete (g->guild_id);
- printf ("No member in guild %d , break it! \n", g->guild_id);
- return -2;
- }
-
- // Insert new guild to sqlserver
- if (flag & 1 || guild_member == 0)
- {
- int len = 0;
- //printf("- Insert guild %d to guild\n",g->guild_id);
- for (i = 0; i < g->emblem_len; i++)
- {
- len +=
- sprintf (emblem_data + len, "%02x",
- (unsigned char) (g->emblem_data[i]));
- //printf("%02x",(unsigned char)(g->emblem_data[i]));
- }
- emblem_data[len] = '\0';
- //printf("- emblem_len = %d \n",g->emblem_len);
- sprintf (tmp_sql, "INSERT INTO `%s` "
- "(`guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data`) "
- "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%s', '%d', '%d', '%s')",
- guild_db, g->guild_id, t_name, jstrescapecpy (t_master,
- g->master),
- g->guild_lv, g->connect_member, g->max_member, g->average_lv,
- g->exp, g->next_exp, g->skill_point, g->castle_id,
- jstrescapecpy (t_mes1, g->mes1), jstrescapecpy (t_mes2,
- g->mes2),
- g->emblem_len, g->emblem_id, emblem_data);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
-
- if (flag & 2 || guild_member == 0)
- {
- //printf("- Insert guild %d to guild_member\n",g->guild_id);
- for (i = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id > 0)
- {
- struct guild_member *m = &g->member[i];
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `char_id`='%d'",
- guild_member_db, m->char_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_member`)- %s\n",
- mysql_error (&mysql_handle));
- }
- sprintf (tmp_sql, "INSERT INTO `%s` "
- "(`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) "
- "VALUES ('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')",
- guild_member_db, g->guild_id,
- m->account_id, m->char_id,
- m->hair, m->hair_color, m->gender,
- m->class, m->lv, m->exp, m->exp_payper, m->online,
- m->position, 0, 0, jstrescapecpy (t_member,
- m->name));
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild_member`)- %s\n",
- mysql_error (&mysql_handle));
- }
- sprintf (tmp_sql,
- "UPDATE `%s` SET `guild_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
- char_db, g->guild_id, m->account_id, m->char_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (update `char`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
- }
-
- if (flag & 4 || guild_member == 0)
- {
- //printf("- Insert guild %d to guild_position\n",g->guild_id);
- for (i = 0; i < MAX_GUILDPOSITION; i++)
- {
- struct guild_position *p = &g->position[i];
- sprintf (tmp_sql,
- "INSERT INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d', '%s','%d','%d')",
- guild_position_db, g->guild_id, i,
- jstrescapecpy (t_position, p->name), p->mode,
- p->exp_mode);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
-
- if (flag & 8 || guild_member == 0)
- {
- //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
- for (i = 0; i < MAX_GUILDALLIANCE; i++)
- {
- struct guild_alliance *a = &g->alliance[i];
- if (a->guild_id > 0)
- {
- sprintf (tmp_sql,
- "INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')", guild_alliance_db,
- g->guild_id, a->opposition, a->guild_id,
- jstrescapecpy (t_alliance, a->name));
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild_alliance`)- %s\n",
- mysql_error (&mysql_handle));
- }
- sprintf (tmp_sql,
- "INSERT INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
- "VALUES ('%d','%d','%d','%s')", guild_alliance_db,
- a->guild_id, a->opposition, g->guild_id, t_name);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild_alliance`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
- }
-
- if (flag & 16 || guild_member == 0)
- {
- //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
- for (i = 0; i < MAX_GUILDEXPLUSION; i++)
- {
- struct guild_explusion *e = &g->explusion[i];
- if (e->account_id > 0)
- {
- sprintf (tmp_sql,
- "INSERT INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
- "VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
- guild_expulsion_db, g->guild_id,
- jstrescapecpy (t_ename, e->name),
- jstrescapecpy (t_emes, e->mes), e->acc,
- e->account_id, e->rsv1, e->rsv2, e->rsv3);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf
- ("DB server Error (insert `guild_expulsion`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
- }
-
- if (flag & 32 || guild_member == 0)
- {
- //printf("- Insert guild %d to guild_skill\n",g->guild_id);
- for (i = 0; i < MAX_GUILDSKILL; i++)
- {
- if (g->skill[i].id > 0)
- {
- sprintf (tmp_sql,
- "INSERT INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
- guild_skill_db, g->guild_id, g->skill[i].id,
- g->skill[i].lv);
- //printf("%s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (insert `guild_skill`)- %s\n",
- mysql_error (&mysql_handle));
- }
- }
- }
- }
-
- printf ("Save guild done\n");
- return 0;
-}
-
-// Read guild from sql
-int inter_guild_fromsql (int guild_id, struct guild *g)
-{
- int i;
- char emblem_data[4096];
- char *pstr;
-
- if (g == NULL)
- return 0;
- memset (g, 0, sizeof (struct guild));
- if (guild_id == 0)
- return 0;
-
-// printf("Retrieve guild information from sql ......\n");
-// printf("- Read guild %d from sql \n",guild_id);
-
- sprintf (tmp_sql,
- "SELECT `guild_id`, `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`castle_id`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` "
- "FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
-
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- sql_row = mysql_fetch_row (sql_res);
- if (sql_row == NULL)
- {
- mysql_free_result (sql_res);
- return 0;
- }
-
- g->guild_id = atoi (sql_row[0]);
- strncpy (g->name, sql_row[1], 24);
- strncpy (g->master, sql_row[2], 24);
- g->guild_lv = atoi (sql_row[3]);
- g->connect_member = atoi (sql_row[4]);
- g->max_member = atoi (sql_row[5]);
- g->average_lv = atoi (sql_row[6]);
- g->exp = atoi (sql_row[7]);
- g->next_exp = atoi (sql_row[8]);
- g->skill_point = atoi (sql_row[9]);
- g->castle_id = atoi (sql_row[10]);
- strncpy (g->mes1, sql_row[11], 60);
- strncpy (g->mes2, sql_row[12], 120);
- g->emblem_len = atoi (sql_row[13]);
- g->emblem_id = atoi (sql_row[14]);
- strncpy (emblem_data, sql_row[15], 4096);
- for (i = 0, pstr = emblem_data; i < g->emblem_len; i++, pstr += 2)
- {
- int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
- if (c1 >= '0' && c1 <= '9')
- x1 = c1 - '0';
- if (c1 >= 'a' && c1 <= 'f')
- x1 = c1 - 'a' + 10;
- if (c1 >= 'A' && c1 <= 'F')
- x1 = c1 - 'A' + 10;
- if (c2 >= '0' && c2 <= '9')
- x2 = c2 - '0';
- if (c2 >= 'a' && c2 <= 'f')
- x2 = c2 - 'a' + 10;
- if (c2 >= 'A' && c2 <= 'F')
- x2 = c2 - 'A' + 10;
- g->emblem_data[i] = (x1 << 4) | x2;
- }
- }
- mysql_free_result (sql_res);
-
- //printf("- Read guild_member %d from sql \n",guild_id);
- sprintf (tmp_sql,
- "SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
- "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`",
- guild_member_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild_member`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- int i;
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res)) && i < g->max_member);
- i++)
- {
- struct guild_member *m = &g->member[i];
- m->account_id = atoi (sql_row[1]);
- m->char_id = atoi (sql_row[2]);
- m->hair = atoi (sql_row[3]);
- m->hair_color = atoi (sql_row[4]);
- m->gender = atoi (sql_row[5]);
- m->class = atoi (sql_row[6]);
- m->lv = atoi (sql_row[7]);
- m->exp = atoi (sql_row[8]);
- m->exp_payper = atoi (sql_row[9]);
- m->online = atoi (sql_row[10]);
- m->position = atoi (sql_row[11]);
- strncpy (m->name, sql_row[14], 24);
- }
- }
- mysql_free_result (sql_res);
-
- //printf("- Read guild_position %d from sql \n",guild_id);
- sprintf (tmp_sql,
- "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'",
- guild_position_db, guild_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- int i;
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res)) && i < MAX_GUILDPOSITION);
- i++)
- {
- int position = atoi (sql_row[1]);
- struct guild_position *p = &g->position[position];
- strncpy (p->name, sql_row[2], 24);
- p->mode = atoi (sql_row[3]);
- p->exp_mode = atoi (sql_row[4]);
- }
- }
- mysql_free_result (sql_res);
-
- //printf("- Read guild_alliance %d from sql \n",guild_id);
- sprintf (tmp_sql,
- "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",
- guild_alliance_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild_alliance`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- int i;
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res)) && i < MAX_GUILDALLIANCE);
- i++)
- {
- struct guild_alliance *a = &g->alliance[i];
- a->opposition = atoi (sql_row[1]);
- a->guild_id = atoi (sql_row[2]);
- strncpy (a->name, sql_row[3], 24);
- }
- }
- mysql_free_result (sql_res);
-
- //printf("- Read guild_expulsion %d from sql \n",guild_id);
- sprintf (tmp_sql,
- "SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",
- guild_expulsion_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild_expulsion`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- int i;
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res))
- && i < MAX_GUILDEXPLUSION); i++)
- {
- struct guild_explusion *e = &g->explusion[i];
-
- strncpy (e->name, sql_row[1], 24);
- strncpy (e->mes, sql_row[2], 40);
- strncpy (e->acc, sql_row[3], 24);
- e->account_id = atoi (sql_row[4]);
- e->rsv1 = atoi (sql_row[5]);
- e->rsv2 = atoi (sql_row[6]);
- e->rsv3 = atoi (sql_row[7]);
-
- }
- }
- mysql_free_result (sql_res);
-
- //printf("- Read guild_skill %d from sql \n",guild_id);
- sprintf (tmp_sql,
- "SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",
- guild_skill_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (select `guild_skill`)- %s\n",
- mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- int i;
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res)) && i < MAX_GUILDSKILL);
- i++)
- {
- g->skill[i].id = atoi (sql_row[1]);
- g->skill[i].lv = atoi (sql_row[2]);
- }
- }
- mysql_free_result (sql_res);
-
-// printf("Successfully retrieve guild information from sql!\n");
-
- return 0;
-
-}
-
-// Save guild_castle to sql
-int inter_guildcastle_tosql (struct guild_castle *gc)
-{
- // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
-
- if (gc == NULL)
- return 0;
- //printf("Save to guild_castle\n");
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `castle_id`='%d'",
- guild_castle_db, gc->castle_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return 0;
- }
-
- sprintf (tmp_sql, "INSERT INTO `%s` "
- "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
- "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
- guild_castle_db, gc->castle_id, gc->guild_id, gc->economy,
- gc->defense, gc->triggerE, gc->triggerD, gc->nextTime,
- gc->payTime, gc->createTime, gc->visibleC, gc->visibleG0,
- gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4,
- gc->visibleG5, gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1,
- gc->Ghp2, gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return 0;
- }
-
- sprintf (tmp_sql,
- "UPDATE `%s` SET `castle_id`='-1' WHERE `castle_id`='%d'",
- guild_db, gc->castle_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return 0;
- }
-
- sprintf (tmp_sql,
- "UPDATE `%s` SET `castle_id`='%d' WHERE `guild_id`='%d'",
- guild_db, gc->castle_id, gc->guild_id);
- //printf(" %s\n",tmp_sql);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return 0;
- }
-
- return 0;
-}
-
-// Read guild_castle from sql
-int inter_guildcastle_fromsql (int castle_id, struct guild_castle *gc)
-{
-
- if (gc == NULL)
- return 0;
- //printf("Read from guild_castle\n");
- memset (gc, 0, sizeof (struct guild_castle));
- gc->castle_id = castle_id;
- if (castle_id == -1)
- return 0;
- sprintf (tmp_sql,
- "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
- "`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`"
- " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- return 0;
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- sql_row = mysql_fetch_row (sql_res);
- if (sql_row == NULL)
- {
- mysql_free_result (sql_res);
- return 0;
- }
-
- gc->guild_id = atoi (sql_row[1]);
- gc->economy = atoi (sql_row[2]);
- gc->defense = atoi (sql_row[3]);
- gc->triggerE = atoi (sql_row[4]);
- gc->triggerD = atoi (sql_row[5]);
- gc->nextTime = atoi (sql_row[6]);
- gc->payTime = atoi (sql_row[7]);
- gc->createTime = atoi (sql_row[8]);
- gc->visibleC = atoi (sql_row[9]);
- gc->visibleG0 = atoi (sql_row[10]);
- gc->visibleG1 = atoi (sql_row[11]);
- gc->visibleG2 = atoi (sql_row[12]);
- gc->visibleG3 = atoi (sql_row[13]);
- gc->visibleG4 = atoi (sql_row[14]);
- gc->visibleG5 = atoi (sql_row[15]);
- gc->visibleG6 = atoi (sql_row[16]);
- gc->visibleG7 = atoi (sql_row[17]);
- gc->Ghp0 = atoi (sql_row[18]);
- gc->Ghp1 = atoi (sql_row[19]);
- gc->Ghp2 = atoi (sql_row[20]);
- gc->Ghp3 = atoi (sql_row[21]);
- gc->Ghp4 = atoi (sql_row[22]);
- gc->Ghp5 = atoi (sql_row[23]);
- gc->Ghp6 = atoi (sql_row[24]);
- gc->Ghp7 = atoi (sql_row[25]);
-
- //printf("Read Castle %d of guild %d from sql \n",castle_id,gc->guild_id);
-
- }
- mysql_free_result (sql_res); //resource free
- return 0;
-}
-
-// Read exp_guild.txt
-int inter_guild_readdb ()
-{
- int i;
- FILE *fp;
- char line[1024];
- for (i = 0; i < 100; i++)
- guild_exp[i] = 0;
-
- fp = fopen_ ("db/exp_guild.txt", "r");
- if (fp == NULL)
- {
- printf ("can't read db/exp_guild.txt\n");
- return 1;
- }
- i = 0;
- while (fgets (line, 256, fp) && i < 100)
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- guild_exp[i] = atoi (line);
- i++;
- }
- fclose_ (fp);
-
- return 0;
-}
-
-// Initialize guild sql
-int inter_guild_sql_init ()
-{
- int i;
-
- printf ("interserver guild memory initialize.... (%d byte)\n",
- sizeof (struct guild));
- guild_pt = calloc (sizeof (struct guild), 1);
- guild_pt2 = calloc (sizeof (struct guild), 1);
- guildcastle_pt = calloc (sizeof (struct guild_castle), 1);
-
- inter_guild_readdb (); // Read exp
-
- sprintf (tmp_sql, "UPDATE `%s` SET `online`='0'", guild_member_db);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (update `char`)- %s\n",
- mysql_error (&mysql_handle));
- exit (0);
- }
-
- sprintf (tmp_sql, "SELECT count(*) FROM `%s`", guild_db);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- exit (0);
- }
- sql_res = mysql_store_result (&mysql_handle);
- sql_row = mysql_fetch_row (sql_res);
- printf ("total guild data -> '%s'.......\n", sql_row[0]);
- i = atoi (sql_row[0]);
- mysql_free_result (sql_res);
-
- if (i > 0)
- {
- //set party_newid
- sprintf (tmp_sql, "SELECT max(`guild_id`) FROM `%s`", guild_db);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- exit (0);
- }
-
- sql_res = mysql_store_result (&mysql_handle);
- sql_row = mysql_fetch_row (sql_res);
- guild_newid = atoi (sql_row[0]) + 1;
- mysql_free_result (sql_res);
- }
-
- printf ("set guild_newid: %d.......\n", guild_newid);
-
- return 0;
-}
-
-// Get guild by its name
-struct guild *search_guildname (char *str)
-{
- struct guild *g = guild_pt;
- char t_name[24];
- int guild_id = 0;
- printf ("search_guildname\n");
- sprintf (tmp_sql, "SELECT `guild_id` FROM `%s` WHERE `name`='%s'",
- guild_db, jstrescapecpy (t_name, str));
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- sql_row = mysql_fetch_row (sql_res);
- guild_id = atoi (sql_row[0]);
- }
- mysql_free_result (sql_res);
- inter_guild_fromsql (guild_id, g);
- return g;
-}
-
-// Check if guild is empty
-int guild_check_empty (struct guild *g)
-{
- int i;
- for (i = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id > 0)
- {
- return 0;
- }
- }
-
- // 誰もいないので解散
- mapif_guild_broken (g->guild_id, 0);
- inter_guild_storage_delete (g->guild_id);
- inter_guild_tosql (g, 255);
- memset (g, 0, sizeof (struct guild));
- return 1;
-}
-
-int guild_nextexp (int level)
-{
- if (level < 100 && level > 0) // Change by hack
- return guild_exp[level - 1];
-
- return 0;
-}
-
-// ギルドスキルがあるか確認
-int guild_checkskill (struct guild *g, int id)
-{
- return g->skill[id - 10000].lv;
-}
-
-// ギルドの情報の再計算
-int guild_calcinfo (struct guild *g)
-{
- int i, c, nextexp;
- struct guild before = *g;
-
- // スキルIDの設定
- for (i = 0; i < 5; i++)
- g->skill[i].id = i + 10000;
-
- // ギルドレベル
- if (g->guild_lv <= 0)
- g->guild_lv = 1;
- nextexp = guild_nextexp (g->guild_lv);
- if (nextexp > 0)
- {
- while (g->exp >= nextexp && nextexp > 0)
- { // Change by hack
- g->exp -= nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp (g->guild_lv);
- }
- }
-
- // ギルドの次の経験値
- g->next_exp = guild_nextexp (g->guild_lv);
-
- // メンバ上限(ギルド拡張適用)
- g->max_member = 100 + guild_checkskill (g, 10004) * 2; // Updated max_members [PoW]
-
- // 平均レベルとオンライン人数
- g->average_lv = 0;
- g->connect_member = 0;
- for (i = c = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id > 0)
- {
- g->average_lv += g->member[i].lv;
- c++;
-
- if (g->member[i].online > 0)
- g->connect_member++;
- }
- }
- g->average_lv /= c;
-
- // 全データを送る必要がありそう
- if (g->max_member != before.max_member ||
- g->guild_lv != before.guild_lv ||
- g->skill_point != before.skill_point)
- {
- mapif_guild_info (-1, g);
- return 1;
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// ギルド作成可否
-int mapif_guild_created (int fd, int account_id, struct guild *g)
-{
- WFIFOW (fd, 0) = 0x3830;
- WFIFOL (fd, 2) = account_id;
- if (g != NULL)
- {
- WFIFOL (fd, 6) = g->guild_id;
- printf ("int_guild: created! %d %s\n", g->guild_id, g->name);
- }
- else
- {
- WFIFOL (fd, 6) = 0;
- }
- WFIFOSET (fd, 10);
- return 0;
-}
-
-// ギルド情報見つからず
-int mapif_guild_noinfo (int fd, int guild_id)
-{
- WFIFOW (fd, 0) = 0x3831;
- WFIFOW (fd, 2) = 8;
- WFIFOL (fd, 4) = guild_id;
- WFIFOSET (fd, 8);
- printf ("int_guild: info not found %d\n", guild_id);
- return 0;
-}
-
-// ギルド情報まとめ送り
-int mapif_guild_info (int fd, struct guild *g)
-{
- unsigned char buf[16384];
- WBUFW (buf, 0) = 0x3831;
- memcpy (buf + 4, g, sizeof (struct guild));
- WBUFW (buf, 2) = 4 + sizeof (struct guild);
-// printf("int_guild: sizeof(guild)=%d\n",sizeof(struct guild));
- if (fd < 0)
- mapif_sendall (buf, WBUFW (buf, 2));
- else
- mapif_send (fd, buf, WBUFW (buf, 2));
-// printf("int_guild: info %d %s\n",p->guild_id,p->name);
- return 0;
-}
-
-// メンバ追加可否
-int mapif_guild_memberadded (int fd, int guild_id, int account_id,
- int char_id, int flag)
-{
- WFIFOW (fd, 0) = 0x3832;
- WFIFOL (fd, 2) = guild_id;
- WFIFOL (fd, 6) = account_id;
- WFIFOL (fd, 10) = char_id;
- WFIFOB (fd, 14) = flag;
- WFIFOSET (fd, 15);
- return 0;
-}
-
-// 脱退/追放通知
-int mapif_guild_leaved (int guild_id, int account_id, int char_id, int flag,
- const char *name, const char *mes)
-{
- unsigned char buf[128];
- WBUFW (buf, 0) = 0x3834;
- WBUFL (buf, 2) = guild_id;
- WBUFL (buf, 6) = account_id;
- WBUFL (buf, 10) = char_id;
- WBUFB (buf, 14) = flag;
- memcpy (WBUFP (buf, 15), mes, 40);
- memcpy (WBUFP (buf, 55), name, 24);
- mapif_sendall (buf, 79);
- printf ("int_guild: guild leaved %d %d %s %s\n", guild_id, account_id,
- name, mes);
- return 0;
-}
-
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort (struct guild *g, int idx)
-{
- unsigned char buf[32];
- WBUFW (buf, 0) = 0x3835;
- WBUFL (buf, 2) = g->guild_id;
- WBUFL (buf, 6) = g->member[idx].account_id;
- WBUFL (buf, 10) = g->member[idx].char_id;
- WBUFB (buf, 14) = g->member[idx].online;
- WBUFW (buf, 15) = g->member[idx].lv;
- WBUFW (buf, 17) = g->member[idx].class;
- mapif_sendall (buf, 19);
- return 0;
-}
-
-// 解散通知
-int mapif_guild_broken (int guild_id, int flag)
-{
- unsigned char buf[16];
- WBUFW (buf, 0) = 0x3836;
- WBUFL (buf, 2) = guild_id;
- WBUFB (buf, 6) = flag;
- mapif_sendall (buf, 7);
- printf ("int_guild: broken %d\n", guild_id);
- return 0;
-}
-
-// ギルド内発言
-int mapif_guild_message (int guild_id, int account_id, char *mes, int len)
-{
- unsigned char buf[512];
- WBUFW (buf, 0) = 0x3837;
- WBUFW (buf, 2) = len + 12;
- WBUFL (buf, 4) = guild_id;
- WBUFL (buf, 8) = account_id;
- memcpy (WBUFP (buf, 12), mes, len);
- mapif_sendall (buf, len + 12);
- return 0;
-}
-
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged (int guild_id, int type, const void *data,
- int len)
-{
- unsigned char buf[2048];
- WBUFW (buf, 0) = 0x3839;
- WBUFW (buf, 2) = len + 10;
- WBUFL (buf, 4) = guild_id;
- WBUFW (buf, 8) = type;
- memcpy (WBUFP (buf, 10), data, len);
- mapif_sendall (buf, len + 10);
- return 0;
-}
-
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged (int guild_id, int account_id, int char_id,
- int type, const void *data, int len)
-{
- unsigned char buf[2048];
- WBUFW (buf, 0) = 0x383a;
- WBUFW (buf, 2) = len + 18;
- WBUFL (buf, 4) = guild_id;
- WBUFL (buf, 8) = account_id;
- WBUFL (buf, 12) = char_id;
- WBUFW (buf, 16) = type;
- memcpy (WBUFP (buf, 18), data, len);
- mapif_sendall (buf, len + 18);
- return 0;
-}
-
-// ギルドスキルアップ通知
-int mapif_guild_skillupack (int guild_id, int skill_num, int account_id)
-{
- unsigned char buf[16];
- WBUFW (buf, 0) = 0x383c;
- WBUFL (buf, 2) = guild_id;
- WBUFL (buf, 6) = skill_num;
- WBUFL (buf, 10) = account_id;
- mapif_sendall (buf, 14);
- return 0;
-}
-
-// ギルド同盟/敵対通知
-int mapif_guild_alliance (int guild_id1, int guild_id2, int account_id1,
- int account_id2, int flag, const char *name1,
- const char *name2)
-{
- unsigned char buf[128];
- WBUFW (buf, 0) = 0x383d;
- WBUFL (buf, 2) = guild_id1;
- WBUFL (buf, 6) = guild_id2;
- WBUFL (buf, 10) = account_id1;
- WBUFL (buf, 14) = account_id2;
- WBUFB (buf, 18) = flag;
- memcpy (WBUFP (buf, 19), name1, 24);
- memcpy (WBUFP (buf, 43), name2, 24);
- mapif_sendall (buf, 67);
- return 0;
-}
-
-// ギルド役職変更通知
-int mapif_guild_position (struct guild *g, int idx)
-{
- unsigned char buf[128];
- WBUFW (buf, 0) = 0x383b;
- WBUFW (buf, 2) = sizeof (struct guild_position) + 12;
- WBUFL (buf, 4) = g->guild_id;
- WBUFL (buf, 8) = idx;
- memcpy (WBUFP (buf, 12), &g->position[idx],
- sizeof (struct guild_position));
- mapif_sendall (buf, WBUFW (buf, 2));
- return 0;
-}
-
-// ギルド告知変更通知
-int mapif_guild_notice (struct guild *g)
-{
- unsigned char buf[256];
- WBUFW (buf, 0) = 0x383e;
- WBUFL (buf, 2) = g->guild_id;
- memcpy (WBUFP (buf, 6), g->mes1, 60);
- memcpy (WBUFP (buf, 66), g->mes2, 120);
- mapif_sendall (buf, 186);
- return 0;
-}
-
-// ギルドエンブレム変更通知
-int mapif_guild_emblem (struct guild *g)
-{
- unsigned char buf[2048];
- WBUFW (buf, 0) = 0x383f;
- WBUFW (buf, 2) = g->emblem_len + 12;
- WBUFL (buf, 4) = g->guild_id;
- WBUFL (buf, 8) = g->emblem_id;
- memcpy (WBUFP (buf, 12), g->emblem_data, g->emblem_len);
- mapif_sendall (buf, WBUFW (buf, 2));
- return 0;
-}
-
-int mapif_guild_castle_dataload (int castle_id, int index, int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW (buf, 0) = 0x3840;
- WBUFW (buf, 2) = castle_id;
- WBUFB (buf, 4) = index;
- WBUFL (buf, 5) = value;
- mapif_sendall (buf, 9);
- return 0;
-}
-
-int mapif_guild_castle_datasave (int castle_id, int index, int value) // <Agit>
-{
- unsigned char buf[16];
- WBUFW (buf, 0) = 0x3841;
- WBUFW (buf, 2) = castle_id;
- WBUFB (buf, 4) = index;
- WBUFL (buf, 5) = value;
- mapif_sendall (buf, 9);
- return 0;
-}
-
-int mapif_guild_castle_alldataload (int fd)
-{
- struct guild_castle *gc = guildcastle_pt;
- int i, len = 4;
-
- WFIFOW (fd, 0) = 0x3842;
- sprintf (tmp_sql, "SELECT * FROM `%s` ORDER BY `castle_id`",
- guild_castle_db);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error - %s\n", mysql_error (&mysql_handle));
- }
- sql_res = mysql_store_result (&mysql_handle);
- if (sql_res != NULL && mysql_num_rows (sql_res) > 0)
- {
- for (i = 0;
- ((sql_row = mysql_fetch_row (sql_res)) && i < MAX_GUILDCASTLE);
- i++)
- {
- memset (gc, 0, sizeof (struct guild_castle));
- gc->castle_id = atoi (sql_row[0]);
- gc->guild_id = atoi (sql_row[1]);
- gc->economy = atoi (sql_row[2]);
- gc->defense = atoi (sql_row[3]);
- gc->triggerE = atoi (sql_row[4]);
- gc->triggerD = atoi (sql_row[5]);
- gc->nextTime = atoi (sql_row[6]);
- gc->payTime = atoi (sql_row[7]);
- gc->createTime = atoi (sql_row[8]);
- gc->visibleC = atoi (sql_row[9]);
- gc->visibleG0 = atoi (sql_row[10]);
- gc->visibleG1 = atoi (sql_row[11]);
- gc->visibleG2 = atoi (sql_row[12]);
- gc->visibleG3 = atoi (sql_row[13]);
- gc->visibleG4 = atoi (sql_row[14]);
- gc->visibleG5 = atoi (sql_row[15]);
- gc->visibleG6 = atoi (sql_row[16]);
- gc->visibleG7 = atoi (sql_row[17]);
- gc->Ghp0 = atoi (sql_row[18]);
- gc->Ghp1 = atoi (sql_row[19]);
- gc->Ghp2 = atoi (sql_row[20]);
- gc->Ghp3 = atoi (sql_row[21]);
- gc->Ghp4 = atoi (sql_row[22]);
- gc->Ghp5 = atoi (sql_row[23]);
- gc->Ghp6 = atoi (sql_row[24]);
- gc->Ghp7 = atoi (sql_row[25]);
- memcpy (WFIFOP (fd, len), gc, sizeof (struct guild_castle));
- len += sizeof (struct guild_castle);
- }
- }
- mysql_free_result (sql_res);
- WFIFOW (fd, 2) = len;
- WFIFOSET (fd, len);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-// ギルド作成要求
-int mapif_parse_CreateGuild (int fd, int account_id, char *name,
- struct guild_member *master)
-{
- struct guild *g;
- int i;
-
- printf ("CreateGuild\n");
- g = search_guildname (name);
- if (g != NULL && g->guild_id > 0)
- {
- printf ("int_guild: same name guild exists [%s]\n", name);
- mapif_guild_created (fd, account_id, NULL);
- return 0;
- }
- g = guild_pt;
- memset (g, 0, sizeof (struct guild));
- g->guild_id = guild_newid++;
- memcpy (g->name, name, 24);
- memcpy (g->master, master->name, 24);
- memcpy (&g->member[0], master, sizeof (struct guild_member));
-
- g->position[0].mode = 0x11;
- strcpy (g->position[0].name, "GuildMaster");
- strcpy (g->position[MAX_GUILDPOSITION - 1].name, "Newbie");
- for (i = 1; i < MAX_GUILDPOSITION - 1; i++)
- sprintf (g->position[i].name, "Position %d", i + 1);
-
- // Initialize guild property
- g->max_member = 100;
- g->average_lv = master->lv;
- g->castle_id = -1;
- for (i = 0; i < 5; i++)
- g->skill[i].id = i + 10000;
-
- // Save to sql
- printf ("Create initialize OK!\n");
- i = inter_guild_tosql (g, 255);
-
- if (i < 0)
- {
- mapif_guild_created (fd, account_id, NULL);
- return 0;
- }
-
- // Report to client
- mapif_guild_created (fd, account_id, g);
- mapif_guild_info (fd, g);
-
- inter_log ("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
- name, g->guild_id, master->name, master->account_id);
-
- return 0;
-}
-
-// Return guild info to client
-int mapif_parse_GuildInfo (int fd, int guild_id)
-{
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
- if (g != NULL && g->guild_id > 0)
- {
- guild_calcinfo (g);
- mapif_guild_info (fd, g);
- //inter_guild_tosql(g,1); // Change guild
- }
- else
- mapif_guild_noinfo (fd, guild_id);
- return 0;
-}
-
-// Add member to guild
-int mapif_parse_GuildAddMember (int fd, int guild_id, struct guild_member *m)
-{
- struct guild *g;
- int i;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || g->guild_id <= 0)
- {
- mapif_guild_memberadded (fd, guild_id, m->account_id, m->char_id, 1);
- return 0;
- }
-
- for (i = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id == 0)
- {
-
- memcpy (&g->member[i], m, sizeof (struct guild_member));
- mapif_guild_memberadded (fd, guild_id, m->account_id, m->char_id,
- 0);
- guild_calcinfo (g);
- mapif_guild_info (-1, g);
- inter_guild_tosql (g, 3); // Change guild & guild_member
- return 0;
- }
- }
- mapif_guild_memberadded (fd, guild_id, m->account_id, m->char_id, 1);
- //inter_guild_tosql(g,3); // Change guild & guild_member
- return 0;
-}
-
-// Delete member from guild
-int mapif_parse_GuildLeave (int fd, int guild_id, int account_id, int char_id,
- int flag, const char *mes)
-{
- struct guild *g = NULL;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g != NULL && g->guild_id > 0)
- {
- int i;
- for (i = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id == account_id &&
- g->member[i].char_id == char_id)
- {
- printf ("%d %d\n", i, (int) (&g->member[i]));
- printf ("%d %s\n", i, g->member[i].name);
-
- if (flag)
- { // 追放の場合追放リストに入れる
- int j;
- for (j = 0; j < MAX_GUILDEXPLUSION; j++)
- {
- if (g->explusion[j].account_id == 0)
- break;
- }
- if (j == MAX_GUILDEXPLUSION)
- { // 一杯なので古いのを消す
- for (j = 0; j < MAX_GUILDEXPLUSION - 1; j++)
- g->explusion[j] = g->explusion[j + 1];
- j = MAX_GUILDEXPLUSION - 1;
- }
- g->explusion[j].account_id = account_id;
- memcpy (g->explusion[j].acc, "dummy", 24);
- memcpy (g->explusion[j].name, g->member[i].name, 24);
- memcpy (g->explusion[j].mes, mes, 40);
- }
-
- mapif_guild_leaved (guild_id, account_id, char_id, flag,
- g->member[i].name, mes);
- printf ("%d %d\n", i, (int) (&g->member[i]));
- printf ("%d %s\n", i, (&g->member[i])->name);
- memset (&g->member[i], 0, sizeof (struct guild_member));
-
- if (guild_check_empty (g) == 0)
- mapif_guild_info (-1, g); // まだ人がいるのでデータ送信
- /*
- * else
- * inter_guild_save(); // 解散したので一応セーブ
- * return 0; */
- }
- }
- guild_calcinfo (g);
- inter_guild_tosql (g, 19); // Change guild & guild_member & guild_expulsion
- }
- else
- {
- sprintf (tmp_sql,
- "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'",
- char_db, account_id, char_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (update `char`)- %s\n",
- mysql_error (&mysql_handle));
- }
- /* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
- }
-
- return 0;
-}
-
-// Change member info
-int mapif_parse_GuildChangeMemberInfoShort (int fd, int guild_id,
- int account_id, int char_id,
- int online, int lv, int class)
-{
- // Could speed up by manipulating only guild_member
- struct guild *g;
- int i, alv, c;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || g->guild_id <= 0)
- {
- return 0;
- }
-
- g->connect_member = 0;
-
- for (i = 0, alv = 0, c = 0; i < g->max_member; i++)
- {
- if (g->member[i].account_id == account_id &&
- g->member[i].char_id == char_id)
- {
-
- g->member[i].online = online;
- g->member[i].lv = lv;
- g->member[i].class = class;
- mapif_guild_memberinfoshort (g, i);
- }
- if (g->member[i].account_id > 0)
- {
- alv += g->member[i].lv;
- c++;
- }
- if (g->member[i].online)
- g->connect_member++;
- }
- // 平均レベル
- g->average_lv = alv / c;
-
- inter_guild_tosql (g, 3); // Change guild & guild_member
-
- return 0;
-}
-
-// BreakGuild
-int mapif_parse_BreakGuild (int fd, int guild_id)
-{
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
- if (g == NULL)
- {
- return 0;
- }
-
- // Delete guild from sql
- //printf("- Delete guild %d from guild\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_db,
- guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild`)- %s\n",
- mysql_error (&mysql_handle));
- }
- //printf("- Delete guild %d from guild_member\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_member_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_member`)- %s\n",
- mysql_error (&mysql_handle));
- }
- //printf("- Delete guild %d from guild_skill\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_skill_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_skill`)- %s\n",
- mysql_error (&mysql_handle));
- }
- //printf("- Delete guild %d from guild_position\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_position_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
- //printf("- Delete guild %d from guild_expulsion\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_expulsion_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_expulsion`)- %s\n",
- mysql_error (&mysql_handle));
- }
- //printf("- Delete guild %d from guild_alliance\n",guild_id);
- sprintf (tmp_sql,
- "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'",
- guild_alliance_db, guild_id, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
-
- //printf("- Delete guild %d from guild_castle\n",guild_id);
- sprintf (tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",
- guild_castle_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
-
- //printf("- Update guild %d of char\n",guild_id);
- sprintf (tmp_sql, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'",
- char_db, guild_id);
- if (mysql_query (&mysql_handle, tmp_sql))
- {
- printf ("DB server Error (delete `guild_position`)- %s\n",
- mysql_error (&mysql_handle));
- }
-
- inter_guild_storage_delete (guild_id);
- mapif_guild_broken (guild_id, 0);
-
- inter_log ("guild %s (id=%d) broken" RETCODE, g->name, guild_id);
-
- return 0;
-}
-
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage (int fd, int guild_id, int account_id, char *mes,
- int len)
-{
- return mapif_guild_message (guild_id, account_id, mes, len);
-}
-
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange (int fd, int guild_id,
- int type, const char *data, int len)
-{
- struct guild *g;
-// int dd=*((int *)data);
- short dw = *((short *) data);
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || g->guild_id <= 0)
- {
- return 0;
- }
- switch (type)
- {
- case GBI_GUILDLV:
- {
- printf ("GBI_GUILDLV\n");
- if (dw > 0 && g->guild_lv + dw <= 50)
- {
- g->guild_lv += dw;
- g->skill_point += dw;
- }
- else if (dw < 0 && g->guild_lv + dw >= 1)
- g->guild_lv += dw;
- mapif_guild_info (-1, g);
- inter_guild_tosql (g, 1);
- }
- return 0;
- default:
- printf ("int_guild: GuildBasicInfoChange: Unknown type %d\n",
- type);
- break;
- }
- mapif_guild_basicinfochanged (guild_id, type, data, len);
- //inter_guild_tosql(g,1); // Change guild
- return 0;
-}
-
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange (int fd, int guild_id, int account_id,
- int char_id, int type,
- const char *data, int len)
-{
- // Could make some improvement in speed, because only change guild_member
- int i;
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
- //printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
-
- if (g == NULL)
- {
- return 0;
- }
- for (i = 0; i < g->max_member; i++)
- if (g->member[i].account_id == account_id &&
- g->member[i].char_id == char_id)
- break;
- if (i == g->max_member)
- {
- printf ("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n",
- account_id, char_id, guild_id, g->name);
- return 0;
- }
- switch (type)
- {
- case GMI_POSITION: // 役職
- g->member[i].position = *((int *) data);
- break;
- case GMI_EXP:
- { // EXP
- int exp, oldexp = g->member[i].exp;
- exp = g->member[i].exp = *((unsigned int *) data);
- g->exp += (exp - oldexp);
- guild_calcinfo (g); // Lvアップ判断
- mapif_guild_basicinfochanged (guild_id, GBI_EXP, &g->exp, 4);
- } break;
- default:
- printf ("int_guild: GuildMemberInfoChange: Unknown type %d\n",
- type);
- break;
- }
- mapif_guild_memberinfochanged (guild_id, account_id, char_id, type, data,
- len);
- inter_guild_tosql (g, 3); // Change guild & guild_member
- return 0;
-}
-
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition (int fd, int guild_id, int idx,
- struct guild_position *p)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION)
- {
- return 0;
- }
- memcpy (&g->position[idx], p, sizeof (struct guild_position));
- mapif_guild_position (g, idx);
- printf ("int_guild: position changed %d\n", idx);
- inter_guild_tosql (g, 4); // Change guild_position
- return 0;
-}
-
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp (int fd, int guild_id, int skill_num,
- int account_id)
-{
- // Could make some improvement in speed, because only change guild_position
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
- int idx = skill_num - 10000;
- if (g == NULL || skill_num < 10000)
- return 0;
- //printf("GuildSkillUp\n");
-
- if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10)
- {
- g->skill[idx].lv++;
- g->skill_point--;
- if (guild_calcinfo (g) == 0)
- mapif_guild_info (-1, g);
- mapif_guild_skillupack (guild_id, skill_num, account_id);
- printf ("int_guild: skill %d up\n", skill_num);
- inter_guild_tosql (g, 33); // Change guild & guild_skill
- }
-
- return 0;
-}
-
-// ギルド同盟要求
-int mapif_parse_GuildAlliance (int fd, int guild_id1, int guild_id2,
- int account_id1, int account_id2, int flag)
-{
- // Could speed up
- struct guild *g[2];
- int j, i;
- g[0] = guild_pt;
- g[1] = guild_pt2;
- inter_guild_fromsql (guild_id1, g[0]);
- inter_guild_fromsql (guild_id2, g[1]);
-
- if (g[0] == NULL || g[1] == NULL || g[0]->guild_id == 0
- || g[1]->guild_id == 0)
- return 0;
-
- if (!(flag & 0x8))
- {
- for (i = 0; i < 2 - (flag & 1); i++)
- {
- for (j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == 0)
- {
- g[i]->alliance[j].guild_id = g[1 - i]->guild_id;
- memcpy (g[i]->alliance[j].name, g[1 - i]->name, 24);
- g[i]->alliance[j].opposition = flag & 1;
- break;
- }
- }
- }
- else
- { // 関係解消
- for (i = 0; i < 2 - (flag & 1); i++)
- {
- for (j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == g[1 - i]->guild_id &&
- g[i]->alliance[j].opposition == (flag & 1))
- {
- g[i]->alliance[j].guild_id = 0;
- break;
- }
- }
- }
- mapif_guild_alliance (guild_id1, guild_id2, account_id1, account_id2,
- flag, g[0]->name, g[1]->name);
- inter_guild_tosql (g[0], 8); // Change guild_alliance
- inter_guild_tosql (g[1], 8); // Change guild_alliance
- return 0;
-}
-
-// ギルド告知変更要求
-int mapif_parse_GuildNotice (int fd, int guild_id, const char *mes1,
- const char *mes2)
-{
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || g->guild_id <= 0)
- return 0;
- memcpy (g->mes1, mes1, 60);
- memcpy (g->mes2, mes2, 120);
- inter_guild_tosql (g, 1); // Change mes of guild
- return mapif_guild_notice (g);
-}
-
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem (int fd, int len, int guild_id, int dummy,
- const char *data)
-{
- struct guild *g;
- g = guild_pt;
- inter_guild_fromsql (guild_id, g);
-
- if (g == NULL || g->guild_id <= 0)
- return 0;
- memcpy (g->emblem_data, data, len);
- g->emblem_len = len;
- g->emblem_id++;
- inter_guild_tosql (g, 1); // Change guild
- return mapif_guild_emblem (g);
-}
-
-int mapif_parse_GuildCastleDataLoad (int fd, int castle_id, int index) // <Agit>
-{
- struct guild_castle *gc = guildcastle_pt;
- inter_guildcastle_fromsql (castle_id, gc);
- if (gc == NULL || gc->castle_id == -1)
- {
- return mapif_guild_castle_dataload (castle_id, 0, 0);
- }
- switch (index)
- {
- case 1:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->guild_id);
- break;
- case 2:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->economy);
- break;
- case 3:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->defense);
- break;
- case 4:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->triggerE);
- break;
- case 5:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->triggerD);
- break;
- case 6:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->nextTime);
- break;
- case 7:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->payTime);
- break;
- case 8:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->createTime);
- break;
- case 9:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleC);
- break;
- case 10:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG0);
- break;
- case 11:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG1);
- break;
- case 12:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG2);
- break;
- case 13:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG3);
- break;
- case 14:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG4);
- break;
- case 15:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG5);
- break;
- case 16:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG6);
- break;
- case 17:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->visibleG7);
- break;
- case 18:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp0);
- break; // guardian HP [Valaris]
- case 19:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp1);
- break;
- case 20:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp2);
- break;
- case 21:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp3);
- break;
- case 22:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp4);
- break;
- case 23:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp5);
- break;
- case 24:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp6);
- break;
- case 25:
- return mapif_guild_castle_dataload (gc->castle_id, index,
- gc->Ghp7);
- break; // end additions [Valaris]
- default:
- printf
- ("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n",
- index);
- return 0;
- }
-}
-
-int mapif_parse_GuildCastleDataSave (int fd, int castle_id, int index, int value) // <Agit>
-{
- struct guild_castle *gc = guildcastle_pt;
- inter_guildcastle_fromsql (castle_id, gc);
- if (gc == NULL || gc->castle_id == -1)
- {
- return mapif_guild_castle_datasave (castle_id, index, value);
- }
- switch (index)
- {
- case 1:
- if (gc->guild_id != value)
- {
- int gid = (value) ? value : gc->guild_id;
- struct guild *g = guild_pt;
- inter_guild_fromsql (gid, g);
- inter_log ("guild %s (id=%d) %s castle id=%d" RETCODE,
- (g) ? g->name : "??", gid,
- (value) ? "occupy" : "abandon", index);
- }
- gc->guild_id = value;
- break;
- case 2:
- gc->economy = value;
- break;
- case 3:
- gc->defense = value;
- break;
- case 4:
- gc->triggerE = value;
- break;
- case 5:
- gc->triggerD = value;
- break;
- case 6:
- gc->nextTime = value;
- break;
- case 7:
- gc->payTime = value;
- break;
- case 8:
- gc->createTime = value;
- break;
- case 9:
- gc->visibleC = value;
- break;
- case 10:
- gc->visibleG0 = value;
- break;
- case 11:
- gc->visibleG1 = value;
- break;
- case 12:
- gc->visibleG2 = value;
- break;
- case 13:
- gc->visibleG3 = value;
- break;
- case 14:
- gc->visibleG4 = value;
- break;
- case 15:
- gc->visibleG5 = value;
- break;
- case 16:
- gc->visibleG6 = value;
- break;
- case 17:
- gc->visibleG7 = value;
- break;
- case 18:
- gc->Ghp0 = value;
- break; // guardian HP [Valaris]
- case 19:
- gc->Ghp1 = value;
- break;
- case 20:
- gc->Ghp2 = value;
- break;
- case 21:
- gc->Ghp3 = value;
- break;
- case 22:
- gc->Ghp4 = value;
- break;
- case 23:
- gc->Ghp5 = value;
- break;
- case 24:
- gc->Ghp6 = value;
- break;
- case 25:
- gc->Ghp7 = value;
- break; // end additions [Valaris]
- default:
- printf
- ("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n",
- index);
- return 0;
- }
- inter_guildcastle_tosql (gc);
- return mapif_guild_castle_datasave (gc->castle_id, index, value);
-}
-
-// ギルドチェック要求
-int mapif_parse_GuildCheck (int fd, int guild_id, int account_id, int char_id)
-{
- // What does this mean? Check if belong to another guild?
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_guild_parse_frommap (int fd)
-{
- switch (RFIFOW (fd, 0))
- {
- case 0x3030:
- mapif_parse_CreateGuild (fd, RFIFOL (fd, 4), RFIFOP (fd, 8),
- (struct guild_member *) RFIFOP (fd, 32));
- break;
- case 0x3031:
- mapif_parse_GuildInfo (fd, RFIFOL (fd, 2));
- break;
- case 0x3032:
- mapif_parse_GuildAddMember (fd, RFIFOL (fd, 4),
- (struct guild_member *) RFIFOP (fd,
- 8));
- break;
- case 0x3034:
- mapif_parse_GuildLeave (fd, RFIFOL (fd, 2), RFIFOL (fd, 6),
- RFIFOL (fd, 10), RFIFOB (fd, 14),
- RFIFOP (fd, 15));
- break;
- case 0x3035:
- mapif_parse_GuildChangeMemberInfoShort (fd, RFIFOL (fd, 2),
- RFIFOL (fd, 6),
- RFIFOL (fd, 10),
- RFIFOB (fd, 14),
- RFIFOW (fd, 15),
- RFIFOW (fd, 17));
- break;
- case 0x3036:
- mapif_parse_BreakGuild (fd, RFIFOL (fd, 2));
- break;
- case 0x3037:
- mapif_parse_GuildMessage (fd, RFIFOL (fd, 4), RFIFOL (fd, 8),
- RFIFOP (fd, 12), RFIFOW (fd, 2) - 12);
- break;
- case 0x3038:
- mapif_parse_GuildCheck (fd, RFIFOL (fd, 2), RFIFOL (fd, 6),
- RFIFOL (fd, 10));
- break;
- case 0x3039:
- mapif_parse_GuildBasicInfoChange (fd, RFIFOL (fd, 4),
- RFIFOW (fd, 8), RFIFOP (fd, 10),
- RFIFOW (fd, 2) - 10);
- break;
- case 0x303A:
- mapif_parse_GuildMemberInfoChange (fd, RFIFOL (fd, 4),
- RFIFOL (fd, 8), RFIFOL (fd,
- 12),
- RFIFOW (fd, 16), RFIFOP (fd,
- 18),
- RFIFOW (fd, 2) - 18);
- break;
- case 0x303B:
- mapif_parse_GuildPosition (fd, RFIFOL (fd, 4), RFIFOL (fd, 8),
- (struct guild_position *) RFIFOP (fd,
- 12));
- break;
- case 0x303C:
- mapif_parse_GuildSkillUp (fd, RFIFOL (fd, 2), RFIFOL (fd, 6),
- RFIFOL (fd, 10));
- break;
- case 0x303D:
- mapif_parse_GuildAlliance (fd, RFIFOL (fd, 2), RFIFOL (fd, 6),
- RFIFOL (fd, 10), RFIFOL (fd, 14),
- RFIFOB (fd, 18));
- break;
- case 0x303E:
- mapif_parse_GuildNotice (fd, RFIFOL (fd, 2), RFIFOP (fd, 6),
- RFIFOP (fd, 66));
- break;
- case 0x303F:
- mapif_parse_GuildEmblem (fd, RFIFOW (fd, 2) - 12, RFIFOL (fd, 4),
- RFIFOL (fd, 8), RFIFOP (fd, 12));
- break;
- case 0x3040:
- mapif_parse_GuildCastleDataLoad (fd, RFIFOW (fd, 2),
- RFIFOB (fd, 4));
- break;
- case 0x3041:
- mapif_parse_GuildCastleDataSave (fd, RFIFOW (fd, 2),
- RFIFOB (fd, 4), RFIFOL (fd, 5));
- break;
-
- default:
- return 0;
- }
- return 1;
-}
-
-int inter_guild_mapif_init (int fd)
-{
- return mapif_guild_castle_alldataload (fd);
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_guild_leave (int guild_id, int account_id, int char_id)
-{
- return mapif_parse_GuildLeave (-1, guild_id, account_id, char_id, 0,
- "**サーバー命令**");
-}