diff options
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/GNUmakefile | 17 | ||||
-rw-r--r-- | src/char/char.c | 6 | ||||
-rw-r--r-- | src/char/char.h | 2 | ||||
-rw-r--r-- | src/char/diff.diff | 4242 |
4 files changed, 4 insertions, 4263 deletions
diff --git a/src/char/GNUmakefile b/src/char/GNUmakefile deleted file mode 100644 index 1725d51..0000000 --- a/src/char/GNUmakefile +++ /dev/null @@ -1,17 +0,0 @@ -all: char-server -txt: char-server - -COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o -COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h -char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) - $(CC) -o ../../$@ $^ - -char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h -inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) -int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) -int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) -int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) -int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) - -clean: - rm -f *.o ../../char-server diff --git a/src/char/char.c b/src/char/char.c index 37794a4..7512dd0 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -748,7 +748,7 @@ static void remove_prefix_blanks(char *name) while (*src == ' ') // find first nonblank ++src; - while (*dst++ = *src++); // `strmove' + while ((*dst++ = *src++)); // `strmove' } //----------------------------------- @@ -1395,7 +1395,7 @@ int char_divorce(struct mmo_charstatus *cs) { return 0; if (cs->partner_id > 0){ - int i, j; + int i; for(i = 0; i < char_num; i++) { if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { cs->partner_id = 0; @@ -2797,7 +2797,7 @@ int parse_char(int fd) { } // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendall(unsigned char *buf, unsigned int len) { +int mapif_sendall(char *buf, unsigned int len) { int i, c; c = 0; diff --git a/src/char/char.h b/src/char/char.h index 989ca2f..ef06571 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -20,7 +20,7 @@ struct mmo_map_server{ int search_character_index(char* character_name); char * search_character_name(int index); -int mapif_sendall(unsigned char *buf, unsigned int len); +int mapif_sendall(char *buf, unsigned int len); int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len); int mapif_send(int fd,unsigned char *buf, unsigned int len); diff --git a/src/char/diff.diff b/src/char/diff.diff deleted file mode 100644 index d0f5d86..0000000 --- a/src/char/diff.diff +++ /dev/null @@ -1,4242 +0,0 @@ ---- char.c 2006-02-17 04:15:48.000000000 +0100 -+++ newchar/char.c 2006-03-15 19:55:35.000000000 +0100 -@@ -1,73 +1,100 @@ --// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ --// original : char2.c 2003/03/14 11:58:35 Rev.1.5 -+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -+// For more information, see LICENCE in the main folder - - #include <sys/types.h> --#include <sys/socket.h> - #include <stdio.h> - #include <stdlib.h> -+ -+#ifdef _WIN32 -+#include <winsock.h> -+typedef long in_addr_t; -+#else -+#include <sys/socket.h> - #include <netinet/in.h> --#include <sys/time.h> --#include <time.h> -+#include <arpa/inet.h> -+#include <netdb.h> - #include <sys/ioctl.h> -+#include <sys/time.h> - #include <unistd.h> -+#endif -+ -+#include <time.h> - #include <signal.h> - #include <fcntl.h> - #include <string.h> --#include <arpa/inet.h> --#include <netdb.h> - #include <stdarg.h> -+#include <limits.h> - --#include "core.h" --#include "socket.h" --#include "timer.h" --#include "mmo.h" --#include "version.h" --#include "lock.h" --#include "char.h" -+#include "../common/strlib.h" -+#include "../common/core.h" -+#include "../common/socket.h" -+#include "../common/timer.h" -+#include "../common/mmo.h" -+#include "../common/db.h" -+#include "../common/version.h" -+#include "../common/lock.h" -+#include "../common/showmsg.h" -+#include "../common/malloc.h" - -+#include "char.h" - #include "inter.h" - #include "int_pet.h" - #include "int_guild.h" - #include "int_party.h" - #include "int_storage.h" -- --#ifdef MEMWATCH --#include "memwatch.h" -+#ifdef ENABLE_SC_SAVING -+#include "int_status.h" - #endif - - struct mmo_map_server server[MAX_MAP_SERVERS]; - int server_fd[MAX_MAP_SERVERS]; --int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed --int anti_freeze_enable = 0; --int ANTI_FREEZE_INTERVAL = 6; - - int login_fd, char_fd; - char userid[24]; - char passwd[24]; - char server_name[20]; --char wisp_server_name[24] = "Server"; -+char wisp_server_name[NAME_LENGTH] = "Server"; -+int login_ip_set_ = 0; - char login_ip_str[16]; --int login_ip; -+in_addr_t login_ip; - int login_port = 6900; -+int char_ip_set_ = 0; - char char_ip_str[16]; --int char_ip; -+int bind_ip_set_ = 0; -+char bind_ip_str[16]; -+in_addr_t char_ip; - int char_port = 6121; - int char_maintenance; - int char_new; -+int char_new_display; - int email_creation = 0; // disabled by default --char char_txt[1024]; --char backup_txt[1024]; //By zanetheinsane -+char char_txt[1024]="save/athena.txt"; -+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane -+char friends_txt[1024]="save/friends.txt"; // davidsiaw - char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - char unknown_char_name[1024] = "Unknown"; - char char_log_filename[1024] = "log/char.log"; --//Added for lan support --char lan_map_ip[128]; --int subneti[4]; --int subnetmaski[4]; -+char db_path[1024]="db"; -+ -+// Advanced subnet check [LuzZza] -+struct _subnet { -+ long subnet; -+ long mask; -+ long char_ip; -+ long map_ip; -+} subnet[16]; -+ -+int subnet_count = 0; -+ - int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] - int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] -+#define TRIM_CHARS "\032\t\n " - char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] - -+int log_char = 1; // loggin char or not [devil] -+int log_inter = 1; // loggin inter or not [devil] -+ - struct char_session_data{ - int account_id, login_id1, login_id2, sex; - int found_char[9]; -@@ -83,18 +110,31 @@ - int auth_fifo_pos = 0; - - int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) -+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] -+ -+int char_id_count = START_CHAR_NUM; -+struct character_data { -+ struct mmo_charstatus status; -+ int global_num; -+ struct global_reg global[GLOBAL_REG_NUM]; -+} *char_dat; - --int char_id_count = 150000; --struct mmo_charstatus *char_dat; - int char_num, char_max; - int max_connect_user = 0; -+int gm_allow_level = 99; - int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+int save_log = 1; - int start_zeny = 500; - int start_weapon = 1201; --int start_armor = 1202; -+int start_armor = 2301; -+ -+//Custom limits for the fame lists. [Skotlex] -+int fame_list_size_chemist = MAX_FAME_LIST; -+int fame_list_size_smith = MAX_FAME_LIST; -+int fame_list_size_taekwon = MAX_FAME_LIST; - - // Initial position (it's possible to set it in conf file) --struct point start_point = {"new_1-1.gat", 53, 111}; -+struct point start_point = { 0, 53, 111}; - - struct gm_account *gm_account = NULL; - int GM_num = 0; -@@ -107,16 +147,31 @@ - int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer - int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - --int *online_chars; // same size of char_dat, and id value of current server (or -1) -+//These are used to aid the map server in identifying valid clients. [Skotlex] -+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; -+ -+struct online_char_data { -+ int account_id; -+ int char_id; -+ short server; -+ unsigned waiting_disconnect :1; -+}; -+ -+struct dbt *online_char_db; //Holds all online characters. -+ - time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - -+int console = 0; -+ - //------------------------------ - // Writing function of logs file - //------------------------------ - int char_log(char *fmt, ...) { -+ if(log_char) -+ { - FILE *logfp; - va_list ap; -- struct timeval tv; -+ time_t raw_time; - char tmpstr[2048]; - - va_start(ap, fmt); -@@ -126,33 +181,16 @@ - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, RETCODE); - else { -- gettimeofday(&tv, NULL); -- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); -- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); -+ time(&raw_time); -+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); -+ sprintf(tmpstr + 19, ": %s", fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } -- - va_end(ap); -- return 0; --} -- --//----------------------------------------------------- --// Function to suppress control characters in a string. --//----------------------------------------------------- --int remove_control_chars(unsigned char *str) { -- int i; -- int change = 0; -- -- for(i = 0; str[i]; i++) { -- if (str[i] < 32) { -- str[i] = '_'; -- change = 1; -- } - } -- -- return change; -+ return 0; - } - - //---------------------------------------------------------------------- -@@ -183,9 +221,9 @@ - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) -- if (stricmp(char_dat[i].name, character_name) == 0) { -+ if (stricmp(char_dat[i].status.name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) -- if (strcmp(char_dat[i].name, character_name) == 0) -+ if (strcmp(char_dat[i].status.name, character_name) == 0) - return i; - quantity++; - index = i; -@@ -206,30 +244,140 @@ - char * search_character_name(int index) { - - if (index >= 0 && index < char_num) -- return char_dat[index].name; -+ return char_dat[index].status.name; - - return unknown_char_name; - } - -+static void * create_online_char_data(DBKey key, va_list args) { -+ struct online_char_data* character; -+ character = aCalloc(1, sizeof(struct online_char_data)); -+ character->account_id = key.i; -+ character->char_id = -1; -+ character->server = -1; -+ return character; -+} -+ -+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); -+ - //------------------------------------------------- --// Function to create the character line (for save) -+// Set Character online/offline [Wizputer] - //------------------------------------------------- --int mmo_char_tostr(char *str, struct mmo_charstatus *p) { -+ -+void set_char_online(int map_id, int char_id, int account_id) { -+ struct online_char_data* character; -+ -+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) -+ { //Notify map-server of the new max IDs [Skotlex] -+ if (account_id > max_account_id) -+ max_account_id = account_id; -+ if (char_id > max_char_id) -+ max_char_id = char_id; -+ mapif_send_maxid(max_account_id, max_char_id); -+ } -+ character = idb_ensure(online_char_db, account_id, create_online_char_data); -+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) -+ { -+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", -+ character->account_id, character->char_id, character->server, map_id, account_id, char_id); -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ } -+ character->waiting_disconnect = 0; -+ character->char_id = (char_id==99)?-1:char_id; -+ character->server = (char_id==99)?-1:map_id; -+ -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272b; -+ WFIFOL(login_fd,2) = account_id; -+ WFIFOSET(login_fd,6); -+ -+ //printf ("set online\n"); -+} -+void set_char_offline(int char_id, int account_id) { -+ struct online_char_data* character; -+ -+ if ((character = idb_get(online_char_db, account_id)) != NULL) -+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] -+ character->char_id = -1; -+ character->server = -1; -+ character->waiting_disconnect = 0; -+ } -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272c; -+ WFIFOL(login_fd,2) = account_id; -+ WFIFOSET(login_fd,6); -+ -+} -+ -+static int char_db_setoffline(DBKey key, void* data, va_list ap) { -+ struct online_char_data* character = (struct online_char_data*)data; -+ int server = va_arg(ap, int); -+ if (server == -1) { -+ character->char_id = -1; -+ character->server = -1; -+ character->waiting_disconnect = 0; -+ } else if (character->server == server) -+ character->server = -2; //In some map server that we aren't connected to. -+ return 0; -+} -+ -+void set_all_offline(void) { -+ online_char_db->foreach(online_char_db,char_db_setoffline,-1); -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272c; -+ WFIFOL(login_fd,2) = 99; -+ WFIFOSET(login_fd,6); -+ -+ //printf ("set all offline\n"); -+} -+ -+/*--------------------------------------------------- -+ Make a data line for friends list -+ --------------------------------------------------*/ -+ -+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { - int i; - char *str_p = str; -+ str_p += sprintf(str_p, "%d", p->char_id); -+ -+ for (i=0;i<MAX_FRIENDS;i++){ -+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) -+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); -+ else -+ str_p += sprintf(str_p,",,,"); -+ } -+ -+ str_p += '\0'; -+ -+ return 0; -+} -+ -+//------------------------------------------------- -+// Function to create the character line (for save) -+//------------------------------------------------- -+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { -+ int i,j; -+ char *str_p = str; - -+ /* We shouldn't need this anymore... [Skotlex] - // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. -- if (p->last_point.map[0] == '\0') { -- memcpy(p->last_point.map, "prontera.gat", 16); -+ if (!p->last_point.map) { -+ p->last_point.map = mapindex_name2id(MAP_PRONTERA); - p->last_point.x = 273; - p->last_point.y = 354; - } -- -- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ */ -+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%s,%d,%d\t%s,%d,%d,%d\t", -+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", - p->char_id, p->account_id, p->char_num, p->name, // -- p->class, p->base_level, p->job_level, -+ p->class_, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, -@@ -238,32 +386,34 @@ - p->party_id, p->guild_id, p->pet_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, -- p->last_point.map, p->last_point.x, p->last_point.y, // -- p->save_point.map, p->save_point.x, p->save_point.y, -- p->partner_id); -+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // -+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, -+ p->partner_id,p->father,p->mother,p->child,p->fame); - for(i = 0; i < 10; i++) -- if (p->memo_point[i].map[0]) { -- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); -+ if (p->memo_point[i].map) { -+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { -- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, -- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, -- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], -- p->inventory[i].broken); -+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); -+ for(j=0; j<MAX_SLOTS; j++) -+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]); -+ str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { -- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, -- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, -- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], -- p->cart[i].broken); -+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); -+ for(j=0; j<MAX_SLOTS; j++) -+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]); -+ str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - -@@ -273,9 +423,9 @@ - } - *(str_p++) = '\t'; - -- for(i = 0; i < p->global_reg_num; i++) -- if (p->global_reg[i].str[0]) -- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); -+ for(i = 0; i < reg_num; i++) -+ if (reg[i].str[0]) -+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); - *(str_p++) = '\t'; - - *str_p = '\0'; -@@ -285,20 +435,62 @@ - //------------------------------------------------------------------------- - // Function to set the character from the line (at read of characters file) - //------------------------------------------------------------------------- --int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { -+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { -+ char tmp_str[3][128]; //To avoid deleting chars with too long names. - int tmp_int[256]; -- int set, next, len, i; -+ unsigned int tmp_uint[2]; //To read exp.... -+ int set, next, len, i, j; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - -- // If it's not char structure of version 1008 and after -- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ // If it's not char structure of version 1488 and after -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], -+ &tmp_int[3], &tmp_int[4], &tmp_int[5], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], -+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], -+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], -+ &tmp_int[19], &tmp_int[20], -+ &tmp_int[21], &tmp_int[22], &tmp_int[23], // -+ &tmp_int[24], &tmp_int[25], &tmp_int[26], -+ &tmp_int[27], &tmp_int[28], &tmp_int[29], -+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -+ tmp_str[1], &tmp_int[35], &tmp_int[36], -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], -+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) -+ { -+ tmp_int[43] = 0; -+ // If it's not char structure of version 1363 and after -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // -+ &tmp_int[3], &tmp_int[4], &tmp_int[5], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], -+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], -+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], -+ &tmp_int[19], &tmp_int[20], -+ &tmp_int[21], &tmp_int[22], &tmp_int[23], // -+ &tmp_int[24], &tmp_int[25], &tmp_int[26], -+ &tmp_int[27], &tmp_int[28], &tmp_int[29], -+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], -+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) -+ { -+ tmp_int[40] = 0; // father -+ tmp_int[41] = 0; // mother -+ tmp_int[42] = 0; // child -+ // If it's not char structure of version 1008 and before 1363 -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -306,16 +498,17 @@ - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) -+ { - tmp_int[39] = 0; // partner id - // If not char structure from version 384 to 1007 -- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -323,16 +516,17 @@ - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) -+ { - // It's char structure of a version before 384 - tmp_int[26] = 0; // pet id -- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -340,8 +534,8 @@ - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &next); -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next); - set += 2; - //printf("char: old char data ver.1\n"); - // Char structure of version 1007 or older -@@ -351,19 +545,30 @@ - } - // Char structure of version 1008+ - } else { -+ set += 3; - //printf("char: new char data ver.3\n"); - } -- if (set != 43) -+ // Char structture of version 1363+ -+ } else { -+ set++; -+ //printf("char: new char data ver.4\n"); -+ } -+ // Char structure of version 1488+ -+ } else { -+ //printf("char: new char data ver.5\n"); -+ } -+ if (set != 47) - return 0; - -+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; -- p->class = tmp_int[3]; -+ p->class_ = tmp_int[3]; - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; -- p->base_exp = tmp_int[6]; -- p->job_exp = tmp_int[7]; -+ p->base_exp = tmp_uint[0]; -+ p->job_exp = tmp_uint[1]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; -@@ -391,31 +596,37 @@ - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; -+ p->last_point.map = mapindex_name2id(tmp_str[1]); - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; -+ p->save_point.map = mapindex_name2id(tmp_str[2]); - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; -+ p->father = tmp_int[40]; -+ p->mother = tmp_int[41]; -+ p->child = tmp_int[42]; -+ p->fame = tmp_int[43]; - - // Some checks - for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == p->char_id) { -- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); -- printf(" character id #%d -> new character not readed.\n", p->char_id); -- printf(" Character saved in log file.\033[0m\n"); -+ if (char_dat[i].status.char_id == p->char_id) { -+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); -+ ShowError(" character id #%d -> new character not readed.\n", p->char_id); -+ ShowError(" Character saved in log file."CL_RESET"\n"); - return -1; -- } else if (strcmp(char_dat[i].name, p->name) == 0) { -- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); -- printf(" character name '%s' -> new character not readed.\n", p->name); -- printf(" Character saved in log file.\033[0m\n"); -+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) { -+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); -+ ShowError(" character name '%s' -> new character not read.\n", p->name); -+ ShowError(" Character saved in log file."CL_RESET"\n"); - return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { -- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); -- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); -- printf(" Character readed. Suggestion: change the wisp server name.\n"); -+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); -+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); -+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, - p->name, wisp_server_name); - } -@@ -426,8 +637,9 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) -+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; -+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]); - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - next += len; -@@ -438,18 +650,10 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { -- // do nothing, it's ok -- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { -- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 -- } else // invalid structure -- return -4; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) -+ { - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; -@@ -457,31 +661,23 @@ - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; -- p->inventory[i].card[0] = tmp_int[7]; -- p->inventory[i].card[1] = tmp_int[8]; -- p->inventory[i].card[2] = tmp_int[9]; -- p->inventory[i].card[3] = tmp_int[10]; -- p->inventory[i].broken = tmp_int[11]; -+ -+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) -+ p->inventory[i].card[j] = tmp_int[0]; -+ - next += len; - if (str[next] == ' ') - next++; -+ } else // invalid structure -+ return -4; - } -- - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { -- // do nothing, it's ok -- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { -- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 -- } else // invalid structure -- return -5; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) -+ { - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; -@@ -489,14 +685,15 @@ - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; -- p->cart[i].card[0] = tmp_int[7]; -- p->cart[i].card[1] = tmp_int[8]; -- p->cart[i].card[2] = tmp_int[9]; -- p->cart[i].card[3] = tmp_int[10]; -- p->cart[i].broken = tmp_int[11]; -+ -+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) -+ p->cart[i].card[j] = tmp_int[0]; -+ - next += len; - if (str[next] == ' ') - next++; -+ } else // invalid structure -+ return -5; - } - - next++; -@@ -514,11 +711,11 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック -- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { -+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) -- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) -+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) - i--; - else - return -7; -@@ -527,39 +724,127 @@ - if (str[next] == ' ') - next++; - } -- p->global_reg_num = i; -+ *reg_num = i; - - return 1; - } -+//--------------------------------- -+// Function to read friend list -+//--------------------------------- -+ -+int parse_friend_txt(struct mmo_charstatus *p) -+{ -+ char line[1024], temp[1024]; -+ int pos = 0, count = 0, next; -+ int i,len; -+ FILE *fp; -+ -+ // Open the file and look for the ID -+ fp = fopen(friends_txt, "r"); -+ -+ if(fp == NULL) -+ return -1; -+ -+ while(fgets(line, sizeof(line)-1, fp)) { -+ -+ if(line[0] == '/' && line[1] == '/') -+ continue; -+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) -+ continue; //Not this line... -+ //Read friends -+ len = strlen(line); -+ next = pos; -+ for (count = 0; next < len && count < MAX_FRIENDS; count++) -+ { //Read friends. -+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) -+ { //Invalid friend? -+ memset(&p->friends[count], 0, sizeof(p->friends[count])); -+ break; -+ } -+ next+=pos; -+ //What IF the name contains a comma? while the next field is not a -+ //number, we assume it belongs to the current name. [Skotlex] -+ //NOTE: Of course, this will fail if someone sets their name to something like -+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " -+ //won't do as quotes are also valid name chars!) -+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) -+ { -+ if (atoi(temp)) -+ { //We read the next friend, just continue. -+ break; -+ } else { //Append the name. -+ next+=len; -+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) -+ { -+ strcat(p->friends[count].name, ","); -+ strcat(p->friends[count].name, temp); -+ } -+ } -+ } //End Guess Block -+ } //Friend's for. -+ break; //Finished reading. -+ } -+ /* -+ //Character names must not exceed the 23+\0 limit. [Skotlex] -+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, -+ &temp[0],p->friend_name[0], -+ &temp[1],p->friend_name[1], -+ &temp[2],p->friend_name[2], -+ &temp[3],p->friend_name[3], -+ &temp[4],p->friend_name[4], -+ &temp[5],p->friend_name[5], -+ &temp[6],p->friend_name[6], -+ &temp[7],p->friend_name[7], -+ &temp[8],p->friend_name[8], -+ &temp[9],p->friend_name[9], -+ &temp[10],p->friend_name[10], -+ &temp[11],p->friend_name[11], -+ &temp[12],p->friend_name[12], -+ &temp[13],p->friend_name[13], -+ &temp[14],p->friend_name[14], -+ &temp[15],p->friend_name[15], -+ &temp[16],p->friend_name[16], -+ &temp[17],p->friend_name[17], -+ &temp[18],p->friend_name[18], -+ &temp[19],p->friend_name[19]); -+ if (cid == p->char_id) -+ break; -+ } -+ // No register of friends list -+ if (cid == 0) { -+ fclose(fp); -+ return 0; -+ } -+ -+ // Fill in the list -+ -+ for (i=0; i<MAX_FRIENDS; i++) -+ p->friend_id[i] = temp[i]; -+*/ -+ fclose(fp); -+ return count; -+} - - //--------------------------------- - // Function to read characters file - //--------------------------------- - int mmo_char_init(void) { - char line[65536]; -- int i; - int ret, line_count; - FILE *fp; - - char_max = 256; -- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); -+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); - if (!char_dat) { -- printf("out of memory: mmo_char_init (calloc of char_dat).\n"); -- exit(1); -- } -- online_chars = calloc(sizeof(int) * 256, 1); -- if (!online_chars) { -- printf("out of memory: mmo_char_init (calloc of online_chars).\n"); -+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); - } -- for(i = 0; i < char_max; i++) -- online_chars[i] = -1; -- - char_num = 0; - - fp = fopen(char_txt, "r"); -+ - if (fp == NULL) { -- printf("Characters file not found: %s.\n", char_txt); -+ ShowError("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s." RETCODE, char_txt); - char_log("Id for the next created character: %d." RETCODE, char_id_count); - return 0; -@@ -583,30 +868,26 @@ - - if (char_num >= char_max) { - char_max += 256; -- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { -- printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); - exit(1); - } -- online_chars = realloc(online_chars, sizeof(int) * char_max); -- if (!online_chars) { -- printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); -- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); -- exit(1); -- } -- for(i = char_max - 256; i < char_max; i++) -- online_chars[i] = -1; - } - -- ret = mmo_char_fromstr(line, &char_dat[char_num]); -+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); -+ -+ // Initialize friends list -+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character -+ - if (ret > 0) { // negative value or zero for errors -- if (char_dat[char_num].char_id >= char_id_count) -- char_id_count = char_dat[char_num].char_id + 1; -+ if (char_dat[char_num].status.char_id >= char_id_count) -+ char_id_count = char_dat[char_num].status.char_id + 1; - char_num++; - } else { -- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); -- printf(" -> Character saved in log file.\n"); -+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); -+ ShowError(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):" RETCODE); -@@ -639,13 +920,13 @@ - fclose(fp); - - if (char_num == 0) { -- printf("mmo_char_init: No character found in %s.\n", char_txt); -+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); - } else if (char_num == 1) { -- printf("mmo_char_init: 1 character read in %s.\n", char_txt); -+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); - } else { -- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); -+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); - } - -@@ -658,20 +939,21 @@ - // Function to save characters in files (speed up by [Yor]) - //--------------------------------------------------------- - void mmo_char_sync(void) { -- char line[65536]; -+ char line[65536],f_line[1024]; - int i, j, k; - int lock; -- FILE *fp; -- int id[char_num]; -+ FILE *fp,*f_fp; -+ //int *id = (int *) aMalloc(sizeof(int) * char_num); -+ CREATE_BUFFER(id, int, char_num); - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { -- if ((char_dat[i].account_id < char_dat[id[j]].account_id) || -+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || - // if same account id, we sort by slot. -- (char_dat[i].account_id == char_dat[id[j]].account_id && -- char_dat[i].char_num < char_dat[id[j]].char_num)) { -+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && -+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] -@@ -683,12 +965,12 @@ - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { -- printf("WARNING: Server can't not save characters.\n"); -+ ShowWarning("Server can't not save characters.\n"); - char_log("WARNING: Server can't not save characters." RETCODE); - } else { - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) -- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); -@@ -699,19 +981,33 @@ - if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - fp = lock_fopen(backup_txt, &lock); - if (fp == NULL) { -- printf("WARNING: Server can't not create backup of characters file.\n"); -+ ShowWarning("Server can't not create backup of characters file.\n"); - char_log("WARNING: Server can't not create backup of characters file." RETCODE); -+ //aFree(id); // free up the memory before leaving -.- [Ajarn] -+ DELETE_BUFFER(id); - return; - } - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) -- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, backup_txt, &lock); - } - -+ // Friends List data save (davidsiaw) -+ f_fp = lock_fopen(friends_txt, &lock); -+ for(i = 0; i < char_num; i++) { -+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); -+ fprintf(f_fp, "%s" RETCODE, f_line); -+ } -+ -+ lock_fclose(f_fp, friends_txt, &lock); -+ -+ //aFree(id); -+ DELETE_BUFFER(id); -+ - return; - } - -@@ -719,6 +1015,8 @@ - // Function to save (in a periodic way) datas in files - //---------------------------------------------------- - int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { -+ if (save_log) -+ ShowInfo("Saving all files...\n"); - mmo_char_sync(); - inter_save(); - return 0; -@@ -728,21 +1026,33 @@ - // Function to create a new character - //----------------------------------- - int make_new_char(int fd, unsigned char *dat) { -- int i, j; -+ int i; - struct char_session_data *sd; -+ char name[NAME_LENGTH]; - -- sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data; - - // remove control characters from the name -- dat[23] = '\0'; -- if (remove_control_chars(dat)) { -+ strncpy(name, dat, NAME_LENGTH); -+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) -+ -+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex] -+ -+ //check name != main chat nick [LuzZza] -+ if(strcmpi(name, main_chat_nick) == 0) { -+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, -+ sd->account_id, name); -+ return -1; -+ } -+ -+ if (remove_control_chars((unsigned char *)name)) { - char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, - fd, sd->account_id); - return -1; - } - - // check lenght of character name -- if (strlen(dat) < 4) { -+ if (strlen(name) < 4) { - char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, - fd, sd->account_id, dat); - return -1; -@@ -750,15 +1060,15 @@ - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised -- for (i = 0; dat[i]; i++) -- if (strchr(char_name_letters, dat[i]) == NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++) -+ if (strchr(char_name_letters, name[i]) == NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, -- fd, sd->account_id, dat, dat[i]); -+ fd, sd->account_id, name, name[i]); - return -1; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden -- for (i = 0; dat[i]; i++) -- if (strchr(char_name_letters, dat[i]) != NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++) -+ if (strchr(char_name_letters, name[i]) != NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; -@@ -767,8 +1077,8 @@ - - if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats - dat[30] >= 9 || // slots (dat[30] can not be negativ) -- dat[33] <= 0 || dat[33] >= 20 || // hair style -- dat[31] >= 12) { // hair color (dat[31] can not be negativ) -+ dat[33] <= 0 || dat[33] >= 24 || // hair style -+ dat[31] >= 9) { // hair color (dat[31] can not be negativ) - char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; -@@ -781,98 +1091,96 @@ - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } -+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct -+ -+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { -+ if (log_char) { -+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, -+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ return -1; - } -+ } // now when we have passed all stat checks - - for(i = 0; i < char_num; i++) { -- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || -- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { -+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || -+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { - char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } -- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { -+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { - char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - -- if (strcmp(wisp_server_name, dat) == 0) { -+ if (strcmp(wisp_server_name, name) == 0) { - char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - if (char_num >= char_max) { - char_max += 256; -- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { -- printf("Out of memory: make_new_char (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); - exit(1); - } -- online_chars = realloc(online_chars, sizeof(int) * char_max); -- if (!online_chars) { -- printf("Out of memory: make_new_char (realloc of online_chars).\n"); -- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); -- exit(1); -- } -- for(j = char_max - 256; j < char_max; j++) -- online_chars[j] = -1; - } - - char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - -- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); -+ memset(&char_dat[i], 0, sizeof(struct character_data)); - -- char_dat[i].char_id = char_id_count++; -- char_dat[i].account_id = sd->account_id; -- char_dat[i].char_num = dat[30]; -- strcpy(char_dat[i].name, dat); -- char_dat[i].class = 0; -- char_dat[i].base_level = 1; -- char_dat[i].job_level = 1; -- char_dat[i].base_exp = 0; -- char_dat[i].job_exp = 0; -- char_dat[i].zeny = start_zeny; -- char_dat[i].str = dat[24]; -- char_dat[i].agi = dat[25]; -- char_dat[i].vit = dat[26]; -- char_dat[i].int_ = dat[27]; -- char_dat[i].dex = dat[28]; -- char_dat[i].luk = dat[29]; -- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; -- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; -- char_dat[i].hp = char_dat[i].max_hp; -- char_dat[i].sp = char_dat[i].max_sp; -- char_dat[i].status_point = 0; -- char_dat[i].skill_point = 0; -- char_dat[i].option = 0; -- char_dat[i].karma = 0; -- char_dat[i].manner = 0; -- char_dat[i].party_id = 0; -- char_dat[i].guild_id = 0; -- char_dat[i].hair = dat[33]; -- char_dat[i].hair_color = dat[31]; -- char_dat[i].clothes_color = 0; -- char_dat[i].inventory[0].nameid = start_weapon; // Knife -- char_dat[i].inventory[0].amount = 1; -- char_dat[i].inventory[0].equip = 0x02; -- char_dat[i].inventory[0].identify = 1; -- char_dat[i].inventory[0].broken = 0; -- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt -- char_dat[i].inventory[1].amount = 1; -- char_dat[i].inventory[1].equip = 0x10; -- char_dat[i].inventory[1].identify = 1; -- char_dat[i].inventory[1].broken = 0; -- char_dat[i].weapon = 1; -- char_dat[i].shield = 0; -- char_dat[i].head_top = 0; -- char_dat[i].head_mid = 0; -- char_dat[i].head_bottom = 0; -- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); -- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); -+ char_dat[i].status.char_id = char_id_count++; -+ char_dat[i].status.account_id = sd->account_id; -+ char_dat[i].status.char_num = dat[30]; -+ strcpy(char_dat[i].status.name,name); -+ char_dat[i].status.class_ = 0; -+ char_dat[i].status.base_level = 1; -+ char_dat[i].status.job_level = 1; -+ char_dat[i].status.base_exp = 0; -+ char_dat[i].status.job_exp = 0; -+ char_dat[i].status.zeny = start_zeny; -+ char_dat[i].status.str = dat[24]; -+ char_dat[i].status.agi = dat[25]; -+ char_dat[i].status.vit = dat[26]; -+ char_dat[i].status.int_ = dat[27]; -+ char_dat[i].status.dex = dat[28]; -+ char_dat[i].status.luk = dat[29]; -+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; -+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; -+ char_dat[i].status.hp = char_dat[i].status.max_hp; -+ char_dat[i].status.sp = char_dat[i].status.max_sp; -+ char_dat[i].status.status_point = 0; -+ char_dat[i].status.skill_point = 0; -+ char_dat[i].status.option = 0; -+ char_dat[i].status.karma = 0; -+ char_dat[i].status.manner = 0; -+ char_dat[i].status.party_id = 0; -+ char_dat[i].status.guild_id = 0; -+ char_dat[i].status.hair = dat[33]; -+ char_dat[i].status.hair_color = dat[31]; -+ char_dat[i].status.clothes_color = 0; -+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife -+ char_dat[i].status.inventory[0].amount = 1; -+ char_dat[i].status.inventory[0].equip = 0x02; -+ char_dat[i].status.inventory[0].identify = 1; -+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt -+ char_dat[i].status.inventory[1].amount = 1; -+ char_dat[i].status.inventory[1].equip = 0x10; -+ char_dat[i].status.inventory[1].identify = 1; -+ char_dat[i].status.weapon = 1; -+ char_dat[i].status.shield = 0; -+ char_dat[i].status.head_top = 0; -+ char_dat[i].status.head_mid = 0; -+ char_dat[i].status.head_bottom = 0; -+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); -+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); - char_num++; - - mmo_char_sync(); -@@ -882,8 +1190,8 @@ - //---------------------------------------------------- - // This function return the name of the job (by [Yor]) - //---------------------------------------------------- --char * job_name(int class) { -- switch (class) { -+char * job_name(int class_) { -+ switch (class_) { - case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; -@@ -957,108 +1265,138 @@ - return "Unknown Job"; - } - --//------------------------------------------------------------- --// Function to create the online files (txt and html). by [Yor] --//------------------------------------------------------------- --void create_online_files(void) { -- int i, j, k, l; // for loops -- int players; // count the number of players -- FILE *fp; // for the txt file -- FILE *fp2; // for the html file -- char temp[256]; // to prepare what we must display -- time_t time_server; // for number of seconds -- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... -- int id[char_num]; -- -- if (online_display_option == 0) // we display nothing, so return -- return; -+static int create_online_files_sub(DBKey key, void* data, va_list va) -+{ -+ struct online_char_data *character; -+ int* players; -+ int *id; -+ int j,k,l; -+ character = (struct online_char_data*) data; -+ players = va_arg(va, int*); -+ id = va_arg(va, int*); - -- //char_log("Creation of online players files." RETCODE); -+ // check if map-server is online -+ if (character->server == -1 || character->char_id == -1) { //Character not currently online. -+ return -1; -+ } - -- // Get number of online players, id of each online players -- players = 0; -- // sort online characters. -- for(i = 0; i < char_num; i++) { -- if (online_chars[i] != -1) { -- id[players] = i; -+ j = character->server; -+ if (server_fd[j] < 0) { -+ server[j].users = 0; -+ if (kick_on_disconnect) -+ { -+ character->char_id = -1; -+ character->server = -1; -+ } -+ return -1; -+ } -+ // search position of character in char_dat and sort online characters. -+ for(j = 0; j < char_num; j++) { -+ if (char_dat[j].status.char_id != character->char_id) -+ continue; -+ id[*players] = j; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) -- { -- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. -- for(j = 0; j < players; j++) -- if (stricmp(p_name, char_dat[id[j]].name) < 0 || -+ for(k = 0; k < *players; k++) -+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || - // if same name, we sort with case sensitive. -- (stricmp(p_name, char_dat[id[j]].name) == 0 && -- strcmp(p_name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && -+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] - break; - } -- } - break; - case 2: // by zeny -- for(j = 0; j < players; j++) -- if (char_dat[i].zeny < char_dat[id[j]].zeny || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || - // if same number of zenys, we sort by name. -- (char_dat[i].zeny == char_dat[id[j]].zeny && -- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && -+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] - break; - } - break; - case 3: // by base level -- for(j = 0; j < players; j++) -- if (char_dat[i].base_level < char_dat[id[j]].base_level || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || - // if same base level, we sort by base exp. -- (char_dat[i].base_level == char_dat[id[j]].base_level && -- char_dat[i].base_exp < char_dat[id[j]].base_exp)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && -+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] - break; - } - break; - case 4: // by job (and job level) -- for(j = 0; j < players; j++) -- if (char_dat[i].class < char_dat[id[j]].class || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || - // if same job, we sort by job level. -- (char_dat[i].class == char_dat[id[j]].class && -- char_dat[i].job_level < char_dat[id[j]].job_level) || -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && -+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || - // if same job and job level, we sort by job exp. -- (char_dat[i].class == char_dat[id[j]].class && -- char_dat[i].job_level == char_dat[id[j]].job_level && -- char_dat[i].job_exp < char_dat[id[j]].job_exp)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && -+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level && -+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] - break; - } - break; - case 5: // by location map name - { -- int cpm_result; // A lot of player maps are identical. So, test if done often twice. -- for(j = 0; j < players; j++) -- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) -+ const char *map1, *map2; -+ map1 = mapindex_id2name(char_dat[j].status.last_point.map); -+ -+ for(k = 0; k < *players; k++) { -+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); -+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. -+ stricmp(map1, map2) < 0 || - // if same map name, we sort by name. -- (cpm_result == 0 && -- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (stricmp(map1, map2) == 0 && -+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] - break; - } - } -+ } - break; - default: // 0 or invalid value: no sorting - break; - } -- players++; -+ (*players)++; -+ break; - } -+ return 0; - } -+//------------------------------------------------------------- -+// Function to create the online files (txt and html). by [Yor] -+//------------------------------------------------------------- -+void create_online_files(void) { -+ unsigned int k, j; // for loop with strlen comparing -+ int i, l; // for loops -+ int players; // count the number of players -+ FILE *fp; // for the txt file -+ FILE *fp2; // for the html file -+ char temp[256]; // to prepare what we must display -+ time_t time_server; // for number of seconds -+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... -+ int id[4096]; -+ -+ if (online_display_option == 0) // we display nothing, so return -+ return; -+ -+ // Get number of online players, id of each online players, and verify if a server is offline -+ players = 0; -+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); - - // write files - fp = fopen(online_txt_filename, "w"); -@@ -1080,8 +1418,9 @@ - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - -- // If we display at least 1 player -- if (players > 0) { -+ for (i = 0; i < players; i++) { -+ // if it's the first player -+ if (i == 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); - fprintf(fp2, " <tr>\n"); -@@ -1128,16 +1467,14 @@ - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); -- -- // display each player. -- for (i = 0; i < players; i++) { -+ } -+ fprintf(fp2, " <tr>\n"); - // get id of the character (more speed) - j = id[i]; -- fprintf(fp2, " <tr>\n"); - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display -- strcpy(temp, char_dat[j].name); -- l = isGM(char_dat[j].account_id); -+ strcpy(temp, char_dat[j].status.name); -+ l = isGM(char_dat[j].status.account_id); - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); -@@ -1149,7 +1486,7 @@ - fprintf(fp2, " <td>"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "<b>"); -- for (k = 0; temp[k]; k++) { -+ for (k = 0; k < strlen(temp); k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); -@@ -1168,48 +1505,51 @@ - } - // displaying of the job - if (online_display_option & 6) { -- char * jobname = job_name(char_dat[j].class); -+ char * jobname = job_name(char_dat[j].status.class_); - if ((online_display_option & 6) == 6) { -- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); -- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); -+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " <td>%s</td>\n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { -- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); -- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level); -+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name -- memset(temp, 0, sizeof(temp)); -- strncpy(temp, char_dat[j].last_point.map, 16); -- if (strchr(temp, '.') != NULL) -- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' -+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); -+ temp[MAP_NAME_LENGTH] = '\0'; -+ if (strstr(temp, ".gat") != NULL) { -+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' -+ } - // write map name -- if (online_display_option & 16) { // map-name AND coordonates -- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -+ if (online_display_option & 16) { // map-name AND coordinates -+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); -+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - } else { - fprintf(fp2, " <td>%s</td>\n", temp); - fprintf(fp, "%-12s ", temp); - } - } -- // displaying number of zenys -+ // displaying nimber of zenys - if (online_display_option & 32) { - // write number of zenys -- if (char_dat[j].zeny == 0) { // if no zeny -+ if (char_dat[j].status.zeny == 0) { // if no zeny - fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); - fprintf(fp, " no zeny "); - } else { -- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); -- fprintf(fp, "%13d z ", char_dat[j].zeny); -+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny); -+ fprintf(fp, "%13d z ", char_dat[j].status.zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " </tr>\n"); - } -+ // If we display at least 1 player -+ if (players > 0) { - fprintf(fp2, " </table>\n"); - fprintf(fp, "\n"); - } -@@ -1218,8 +1558,9 @@ - if (players == 0) { - fprintf(fp2, " <p>No user is online.</p>\n"); - fprintf(fp, "No user is online.\n"); -- // no display if only 1 player - } else if (players == 1) { -+ fprintf(fp2, " <p>%d user is online.</p>\n", players); -+ fprintf(fp, "%d user is online.\n", players); - } else { - fprintf(fp2, " <p>%d users are online.</p>\n", players); - fprintf(fp, "%d users are online.\n", players); -@@ -1254,15 +1595,17 @@ - int mmo_char_send006b(int fd, struct char_session_data *sd) { - int i, j, found_num; - struct mmo_charstatus *p; --#ifdef NEW_006b -+//#ifdef NEW_006b - const int offset = 24; --#else -- const int offset = 4; --#endif -+//#else -+// const int offset = 4; -+//#endif -+ -+ set_char_online(0, 99,sd->account_id); - - found_num = 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == sd->account_id) { -+ if (char_dat[i].status.account_id == sd->account_id) { - sd->found_char[found_num] = i; - found_num++; - if (found_num == 9) -@@ -1272,18 +1615,19 @@ - for(i = found_num; i < 9; i++) - sd->found_char[i] = -1; - -+ WFIFOHEAD(fd, offset + found_num * 106); - memset(WFIFOP(fd,0), 0, offset + found_num * 106); - WFIFOW(fd,0) = 0x6b; - WFIFOW(fd,2) = offset + found_num * 106; - - for(i = 0; i < found_num; i++) { -- p = &char_dat[sd->found_char[i]]; -+ p = &char_dat[sd->found_char[i]].status; - j = offset + (i * 106); // increase speed of code - - WFIFOL(fd,j) = p->char_id; -- WFIFOL(fd,j+4) = p->base_exp; -+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; - WFIFOL(fd,j+8) = p->zeny; -- WFIFOL(fd,j+12) = p->job_exp; -+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; - WFIFOL(fd,j+16) = p->job_level; - - WFIFOL(fd,j+20) = 0; -@@ -1299,9 +1643,16 @@ - WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; - WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; - WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; -- WFIFOW(fd,j+52) = p->class; -+ WFIFOW(fd,j+52) = p->class_; - WFIFOW(fd,j+54) = p->hair; -- WFIFOW(fd,j+56) = p->weapon; -+ -+ // pecopeco knights/crusaders crash fix -+ if (p->class_ == 13 || p->class_ == 21 || -+ p->class_ == 4014 || p->class_ == 4022 || -+ p->class_ == 4036 || p->class_ == 4044) -+ WFIFOW(fd,j+56) = 0; -+ else WFIFOW(fd,j+56) = p->weapon; -+ - WFIFOW(fd,j+58) = p->base_level; - WFIFOW(fd,j+60) = p->skill_point; - WFIFOW(fd,j+62) = p->head_bottom; -@@ -1311,7 +1662,7 @@ - WFIFOW(fd,j+70) = p->hair_color; - WFIFOW(fd,j+72) = p->clothes_color; - -- memcpy(WFIFOP(fd,j+74), p->name, 24); -+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); - - WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; - WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; -@@ -1327,34 +1678,20 @@ - return 0; - } - --int set_account_reg2(int acc, int num, struct global_reg *reg) { -- int i, c; -+// 離婚(char削除時に使用) -+int char_divorce(struct mmo_charstatus *cs) { -+ if (cs == NULL) -+ return 0; - -- c = 0; -+ if (cs->partner_id > 0){ -+ int i, j; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == acc) { -- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); -- char_dat[i].account_reg2_num = num; -- c++; -- } -- } -- return c; --} -- --// 離婚(char削除時に使用) --int char_divorce(struct mmo_charstatus *cs) { -- if (cs == NULL) -- return 0; -- -- if (cs->partner_id > 0){ -- int i, j; -- for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { -+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { - cs->partner_id = 0; -- char_dat[i].partner_id = 0; -+ char_dat[i].status.partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) -- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) -- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); -+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) -+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; -@@ -1364,12 +1701,22 @@ - return 0; - } - -+int char_married(int pl1,int pl2) { -+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); -+} -+ -+int char_child(int parent_id, int child_id) { -+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && -+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || -+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); -+} -+ - //------------------------------------------------------------ - // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] - //------------------------------------------------------------ --int e_mail_check(unsigned char *email) { -+int e_mail_check(char *email) { - char ch; -- unsigned char* last_arobas; -+ char* last_arobas; - - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) -@@ -1412,7 +1759,7 @@ - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == accound_id) { - session[i]->eof = 1; - return 1; -@@ -1432,20 +1779,20 @@ - inter_pet_delete(cs->pet_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) -- inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); -+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) -- inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); -+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) -- inter_party_leave(cs->party_id, cs->account_id); -+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 -- char buf[10]; -+ unsigned char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; -@@ -1459,22 +1806,24 @@ - int parse_tologin(int fd) { - int i; - struct char_session_data *sd; -+ RFIFOHEAD(fd); - - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session (fd != login_fd). -- if (fd != login_fd || session[fd]->eof) { -+ if (fd != login_fd) -+ session[fd]->eof = 1; -+ if(session[fd]->eof) { - if (fd == login_fd) { -- printf("Char-server can't connect to login-server (connection #%d).\n", fd); -+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd); - login_fd = -1; - } -- close(fd); -- delete_session(fd); -+ do_close(fd); - return 0; - } - -- sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data; - -- while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { - // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { -@@ -1483,19 +1832,21 @@ - return 0; - if (RFIFOB(fd,2)) { - // printf("connect login server error : %d\n", RFIFOB(fd,2)); -- printf("Can not connect to login-server.\n"); -- printf("The server communication passwords (default s1/p1) is probably invalid.\n"); -- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); -- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); -+ ShowError("Can not connect to the login-server.\n"); -+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); -+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); -+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); - exit(1); - } else { -- printf("Connected to login-server (connection #%d).\n", fd); -+ ShowStatus("Connected to login-server (connection #%d).\n", fd); -+ if (kick_on_disconnect) -+ set_all_offline(); - // if no map-server already connected, display a message... - for(i = 0; i < MAX_MAP_SERVERS; i++) -- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map -+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map - break; - if (i == MAX_MAP_SERVERS) -- printf("Awaiting maps from map-server.\n"); -+ ShowStatus("Awaiting maps from map-server.\n"); - } - RFIFOSKIP(fd,3); - break; -@@ -1505,8 +1856,9 @@ - return 0; - // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { - if (RFIFOB(fd,6) != 0) { -+ WFIFOHEAD(i, 3); - WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); -@@ -1521,9 +1873,14 @@ - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); -+ } else if(isGM(sd->account_id) >= gm_allow_level) { -+ sd->connect_until_time = (time_t)RFIFOL(fd,47); -+ // send characters to player -+ mmo_char_send006b(i, sd); - } else { - // refuse connection: too much online players - // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); -+ WFIFOHEAD(fd, 3); - WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); -@@ -1539,7 +1896,7 @@ - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) -@@ -1552,6 +1909,40 @@ - RFIFOSKIP(fd,50); - break; - -+ // login-server alive packet -+ case 0x2718: -+ if (RFIFOREST(fd) < 2) -+ return 0; -+ RFIFOSKIP(fd,2); -+ break; -+ -+ // Receiving authentification from Freya-type login server (to avoid char->login->char) -+ case 0x2719: -+ if (RFIFOREST(fd) < 18) -+ return 0; -+ // to conserv a maximum of authentification, search if account is already authentified and replace it -+ // that will reduce multiple connection too -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) -+ if (auth_fifo[i].account_id == RFIFOL(fd,2)) -+ break; -+ // if not found, use next value -+ if (i == AUTH_FIFO_SIZE) { -+ if (auth_fifo_pos >= AUTH_FIFO_SIZE) -+ auth_fifo_pos = 0; -+ i = auth_fifo_pos; -+ auth_fifo_pos++; -+ } -+ auth_fifo[i].account_id = RFIFOL(fd,2); -+ auth_fifo[i].char_id = 0; -+ auth_fifo[i].login_id1 = RFIFOL(fd,6); -+ auth_fifo[i].login_id2 = RFIFOL(fd,10); -+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified -+ auth_fifo[i].char_pos = 0; -+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) -+ auth_fifo[i].ip = RFIFOL(fd,14); -+ RFIFOSKIP(fd,18); -+ break; -+ - case 0x2721: // gm reply - if (RFIFOREST(fd) < 10) - return 0; -@@ -1576,49 +1967,55 @@ - sex = RFIFOB(fd,6); - RFIFOSKIP(fd, 7); - if (acc > 0) { -- for (i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == acc) { -- int jobclass = char_dat[i].class; -- char_dat[i].sex = sex; -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) { -+ if (auth_fifo[i].account_id == acc) - auth_fifo[i].sex = sex; -+ } -+ for (i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == acc) { -+ int jobclass = char_dat[i].status.class_; -+ char_dat[i].status.sex = sex; - if (jobclass == 19 || jobclass == 20 || - jobclass == 4020 || jobclass == 4021 || - jobclass == 4042 || jobclass == 4043) { - // job modification - if (jobclass == 19 || jobclass == 20) { -- char_dat[i].class = (sex) ? 19 : 20; -+ char_dat[i].status.class_ = (sex) ? 19 : 20; - } else if (jobclass == 4020 || jobclass == 4021) { -- char_dat[i].class = (sex) ? 4020 : 4021; -+ char_dat[i].status.class_ = (sex) ? 4020 : 4021; - } else if (jobclass == 4042 || jobclass == 4043) { -- char_dat[i].class = (sex) ? 4042 : 4043; -+ char_dat[i].status.class_ = (sex) ? 4042 : 4043; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { -- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { -- char_dat[i].skill_point += char_dat[i].skill[j].lv; -- char_dat[i].skill[j].id = 0; -- char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { -+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; -+ char_dat[i].status.skill[j].id = 0; -+ char_dat[i].status.skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { -- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { -- char_dat[i].skill_point += char_dat[i].skill[j].lv; -- char_dat[i].skill[j].id = 0; -- char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { -+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; -+ char_dat[i].status.skill[j].id = 0; -+ char_dat[i].status.skill[j].lv = 0; - } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { -- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) -- char_dat[i].inventory[j].equip = 0; -+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) -+ char_dat[i].status.inventory[j].equip = 0; - } -- char_dat[i].weapon = 0; -- char_dat[i].shield = 0; -- char_dat[i].head_top = 0; -- char_dat[i].head_mid = 0; -- char_dat[i].head_bottom = 0; -+ char_dat[i].status.weapon = 0; -+ char_dat[i].status.shield = 0; -+ char_dat[i].status.head_top = 0; -+ char_dat[i].status.head_mid = 0; -+ char_dat[i].status.head_bottom = 0; -+ -+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] -+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); - } - } - // disconnect player if online on char-server -@@ -1644,14 +2041,14 @@ - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); - else { -- char buf[128]; -- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet -+ unsigned char buf[128]; -+ char message[4096]; // +1 to add a null terminated if not exist in the packet - int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; -- remove_control_chars(message); -+ remove_control_chars((unsigned char *)message); - // remove all first spaces - p = message; - while(p[0] == ' ') -@@ -1702,22 +2099,13 @@ - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; -- { -- struct global_reg reg[ACCOUNT_REG2_NUM]; -- unsigned char buf[4096]; -- int j, p, acc; -- acc = RFIFOL(fd,4); -- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { -- memcpy(reg[j].str, RFIFOP(fd,p), 32); -- reg[j].value = RFIFOL(fd,p+32); -- } -- set_account_reg2(acc, j, reg); -- // 同垢ログインを禁止していれば送る必要は無い -+ { //Receive account_reg2 registry, forward to map servers. -+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -- WBUFW(buf,0) = 0x2b11; -+// WBUFW(buf,0) = 0x2b11; -+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd,RFIFOW(fd,2)); --// printf("char: save_account_reg_reply\n"); - } - break; - -@@ -1727,20 +2115,20 @@ - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == RFIFOL(fd,2)) { -- char_delete(&char_dat[i]); -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { -+ char_delete(&char_dat[i].status); - if (i < char_num - 1) { -- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); - // if moved character owns to deleted account, check again it's character -- if (char_dat[i].account_id == RFIFOL(fd,2)) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { - i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { -- if (session[j] && (sd2 = session[j]->session_data) && -- sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && -+ sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; -@@ -1792,10 +2180,10 @@ - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { -- char buf[32000]; -+ unsigned char buf[32000]; - if (gm_account != NULL) -- free(gm_account); -- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); -+ aFree(gm_account); -+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); - GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); -@@ -1803,8 +2191,8 @@ - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } -- printf("From login-server: receiving of %d GM accounts information.\n", GM_num); -- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); -+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); -+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); - create_online_files(); // update online players files (perhaps some online players change of GM level) - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -@@ -1814,7 +2202,101 @@ - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -+ // Receive GM accounts [Freya login server packet by Yor] -+ case 0x2733: -+ // add test here to remember that the login-server is Freya-type -+ // sprintf (login_server_type, "Freya"); -+ if (RFIFOREST(fd) < 7) -+ return 0; -+ { -+ unsigned char buf[32000]; -+ int new_level = 0; -+ for(i = 0; i < GM_num; i++) -+ if (gm_account[i].account_id == RFIFOL(fd,2)) { -+ if (gm_account[i].level != (int)RFIFOB(fd,6)) { -+ gm_account[i].level = (int)RFIFOB(fd,6); -+ new_level = 1; -+ } -+ break; -+ } -+ // if not found, add it -+ if (i == GM_num) { -+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) -+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) -+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { -+ if (GM_num == 0) { -+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); -+ } else { -+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); -+ } -+ gm_account[GM_num].account_id = RFIFOL(fd,2); -+ gm_account[GM_num].level = (int)RFIFOB(fd,6); -+ new_level = 1; -+ GM_num++; -+ if (GM_num >= 4000) { -+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); -+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); -+ } -+ } -+ } -+ if (new_level == 1) { -+ int len; -+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); -+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); -+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done -+ // send gm acccounts level to map-servers -+ len = 4; -+ WBUFW(buf,0) = 0x2b15; -+ -+ for(i = 0; i < GM_num; i++) { -+ WBUFL(buf, len) = gm_account[i].account_id; -+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; -+ len += 5; -+ } -+ WBUFW(buf, 2) = len; -+ mapif_sendall(buf, len); -+ } -+ } -+ RFIFOSKIP(fd,7); -+ break; -+ -+ //Login server request to kick a character out. [Skotlex] -+ case 0x2734: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ { -+ struct online_char_data* character; -+ int aid = RFIFOL(fd,2); -+ if ((character = idb_get(online_char_db, aid)) != NULL) -+ { //Kick out this player. -+ if (character->server > -1) -+ { //Kick it from the map server it is on. -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ if (!character->waiting_disconnect) -+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); -+ character->waiting_disconnect = 1; -+ } else { //Manual kick from char server. -+ struct char_session_data *tsd; -+ int i; -+ for(i = 0; i < fd_max; i++) { -+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) -+ { -+ WFIFOHEAD(fd, 3); -+ WFIFOW(i,0) = 0x81; -+ WFIFOB(i,2) = 2; -+ WFIFOSET(i,3); -+ break; -+ } -+ } -+ if (i == fd_max) //Shouldn't happen, but just in case. -+ set_char_offline(99, aid); -+ } -+ } -+ RFIFOSKIP(fd,6); -+ } -+ break; - default: -+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); - session[fd]->eof = 1; - return 0; - } -@@ -1824,57 +2306,130 @@ - return 0; - } - --//-------------------------------- --// Map-server anti-freeze system --//-------------------------------- --int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { -- int i; -+int request_accreg2(int account_id, int char_id) { -+ if (login_fd > 0) { -+ WFIFOW(login_fd, 0) = 0x272e; -+ WFIFOL(login_fd, 2) = account_id; -+ WFIFOL(login_fd, 6) = char_id; -+ WFIFOSET(login_fd, 10); -+ return 1; -+ } -+ return 0; -+} - -- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); -- for(i = 0; i < MAX_MAP_SERVERS; i++) { -- if (server_fd[i] >= 0) {// if map-server is online -- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); -- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed -- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); -- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, -- i); -- session[server_fd[i]]->eof = 1; -+//Send packet forward to login-server for account saving -+int save_accreg2(unsigned char* buf, int len) { -+ if (login_fd > 0) { -+ WFIFOHEAD(login_fd, len+4); -+ memcpy(WFIFOP(login_fd,4), buf, len); -+ WFIFOW(login_fd,0) = 0x2728; -+ WFIFOW(login_fd,2) = len+4; -+ WFIFOSET(login_fd,len+4); -+ return 1; - } -+ return 0; - } -+ -+//Receive Registry information for a character. -+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { -+ int i,j,p,len; -+ for (i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) -+ break; -+ } -+ if(i >= char_num) //Character not found? -+ return 1; -+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){ -+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len); -+ char_dat[i].global[j].str[len]='\0'; -+ p +=len+1; //+1 to skip the '\0' between strings. -+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len); -+ char_dat[i].global[j].value[len]='\0'; -+ p +=len+1; -+ } -+ char_dat[i].global_num = j; -+ return 0; - } - -+//Reply to map server with acc reg values. -+int char_account_reg_reply(int fd,int account_id,int char_id) { -+ int i,j,p; -+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13); -+ WFIFOW(fd,0)=0x3804; -+ WFIFOL(fd,4)=account_id; -+ WFIFOL(fd,8)=char_id; -+ WFIFOB(fd,12)=3; //Type 3: char acc reg. -+ for (i = 0;i < char_num; i++) { -+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) -+ break; -+ } -+ if(i >= char_num){ //Character not found? Sent empty packet. -+ WFIFOW(fd,2)=13; -+ }else{ -+ for (p=13,j = 0; j < char_dat[i].global_num; j++) { -+ if (char_dat[i].global[j].str[0]) { -+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. -+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; -+ } -+ } -+ WFIFOW(fd,2)=p; -+ } -+ WFIFOSET(fd,WFIFOW(fd,2)); - return 0; - } - -+int search_mapserver(unsigned short map, long ip, short port); -+ - int parse_frommap(int fd) { - int i, j; - int id; -+ RFIFOHEAD(fd); - - for(id = 0; id < MAX_MAP_SERVERS; id++) - if (server_fd[id] == fd) - break; -- if (id == MAX_MAP_SERVERS || session[fd]->eof) { -+ if(id==MAX_MAP_SERVERS) -+ session[fd]->eof=1; -+ if(session[fd]->eof){ - if (id < MAX_MAP_SERVERS) { -- printf("Map-server %d (session #%d) has disconnected.\n", id, fd); -- memset(&server[id], 0, sizeof(struct mmo_map_server)); -+ unsigned char buf[16384]; -+ ShowStatus("Map-server %d has disconnected.\n", id); -+ //Notify other map servers that this one is gone. [Skotlex] -+ WBUFW(buf,0) = 0x2b20; -+ WBUFL(buf,4) = server[id].ip; -+ WBUFW(buf,8) = server[id].port; -+ j = 0; -+ for(i = 0; i < MAX_MAP_PER_SERVER; i++) -+ if (server[id].map[i]) -+ WBUFW(buf,10+(j++)*4) = server[id].map[i]; -+ if (j > 0) { -+ WBUFW(buf,2) = j * 4 + 10; -+ mapif_sendallwos(fd, buf, WBUFW(buf,2)); -+ } - server_fd[id] = -1; -- for(j = 0; j < char_num; j++) -- if (online_chars[j] == fd) -- online_chars[j] = -1; -- create_online_files(); // update online players files (to remove all online players of this server) -+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. - } -- close(fd); -- delete_session(fd); -+ do_close(fd); -+ create_online_files(); - return 0; - } - -- while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { - // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { -+ -+ // map-server alive packet -+ case 0x2718: -+ if (RFIFOREST(fd) < 2) -+ return 0; -+ RFIFOSKIP(fd,2); -+ break; -+ - // request from map-server to reload GM accounts. Transmission to login-server (by Yor) - case 0x2af7: - if (login_fd > 0) { // don't send request if no login-server -+ WFIFOHEAD(login_fd, 2); - WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd, 2); - // printf("char : request from map-server to reload GM accounts -> login-server.\n"); -@@ -1888,36 +2443,41 @@ - return 0; - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; -- for(i = 4; i < RFIFOW(fd,2); i += 16) { -- memcpy(server[id].map[j], RFIFOP(fd,i), 16); --// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); -+ for(i = 4; i < RFIFOW(fd,2); i += 4) { -+ server[id].map[j] = RFIFOW(fd,i); - j++; - } - { - unsigned char *p = (unsigned char *)&server[id].ip; -- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", -+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, p[0], p[1], p[2], p[3], server[id].port); -- printf("Map-server %d loading complete.\n", id); -+ ShowStatus("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, - id, j, p[0], p[1], p[2], p[3], server[id].port, id); -+ if (kick_on_disconnect) -+ set_all_offline(); -+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) -+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] - } -+ WFIFOHEAD(fd, 3 + NAME_LENGTH); - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; -- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player -- WFIFOSET(fd,27); -+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player -+ WFIFOSET(fd,3+NAME_LENGTH); -+ //WFIFOSET(fd,27); - { - unsigned char buf[16384]; - int x; - if (j == 0) { -- printf("WARNING: Map-Server %d have NO map.\n", id); -+ ShowWarning("Map-Server %d have NO map.\n", id); - char_log("WARNING: Map-Server %d have NO map." RETCODE, id); - // Transmitting maps information to the other map-servers - } else { - WBUFW(buf,0) = 0x2b04; -- WBUFW(buf,2) = j * 16 + 10; -+ WBUFW(buf,2) = j * 4 + 10; - WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; -- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); -+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server -@@ -1928,10 +2488,10 @@ - WFIFOW(fd,8) = server[x].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) -- if (server[x].map[i][0]) -- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); -+ if (server[x].map[i]) -+ WFIFOW(fd,10+(j++)*4) = server[x].map[i]; - if (j > 0) { -- WFIFOW(fd,2) = j * 16 + 10; -+ WFIFOW(fd,2) = j * 4 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } -@@ -1940,83 +2500,95 @@ - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -- // 認証要求 -+ //Packet command is now used for sc_data request. [Skotlex] - case 0x2afc: -- if (RFIFOREST(fd) < 22) -+ if (RFIFOREST(fd) < 10) - return 0; -- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); -- for(i = 0; i < AUTH_FIFO_SIZE; i++) { -- if (auth_fifo[i].account_id == RFIFOL(fd,2) && -- auth_fifo[i].char_id == RFIFOL(fd,6) && -- auth_fifo[i].login_id1 == RFIFOL(fd,10) && --#if CMP_AUTHFIFO_LOGIN2 != 0 -- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) -- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -+ { -+#ifdef ENABLE_SC_SAVING -+ int aid, cid; -+ struct scdata *data; -+ aid = RFIFOL(fd,2); -+ cid = RFIFOL(fd,6); - #endif -- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && -- !auth_fifo[i].delflag) { -- auth_fifo[i].delflag = 1; -- WFIFOW(fd,0) = 0x2afd; -- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); -- WFIFOL(fd,4) = RFIFOL(fd,2); -- WFIFOL(fd,8) = auth_fifo[i].login_id2; -- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; -- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; -- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); -+ RFIFOSKIP(fd, 10); -+#ifdef ENABLE_SC_SAVING -+ data = status_search_scdata(aid, cid); -+ if (data->count > 0) -+ { //Deliver status change data. -+ int i; -+ -+ WFIFOW(fd,0) = 0x2b1d; -+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); -+ WFIFOL(fd,4) = aid; -+ WFIFOL(fd,8) = cid; -+ WFIFOW(fd,12) = data->count; -+ for (i = 0; i < data->count; i++) -+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); - WFIFOSET(fd, WFIFOW(fd,2)); -- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); -- break; -+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. - } -+#endif -+ break; - } -- if (i == AUTH_FIFO_SIZE) { -- WFIFOW(fd,0) = 0x2afe; -- WFIFOL(fd,2) = RFIFOL(fd,2); -- WFIFOSET(fd,6); -- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); -+ -+ //set MAP user count -+ case 0x2afe: -+ if (RFIFOREST(fd) < 4) -+ return 0; -+ if (RFIFOW(fd,2) != server[id].users) { -+ server[id].users = RFIFOW(fd,2); -+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); - } -- RFIFOSKIP(fd,22); -+ RFIFOSKIP(fd, 4); - break; -- -- // MAPサーバー上のユーザー数受信 -+ //set MAP users - case 0x2aff: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - server[id].users = RFIFOW(fd,4); -- if(anti_freeze_enable) -- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed -- // remove all previously online players of the server -- for(i = 0; i < char_num; i++) -- if (online_chars[i] == id) -- online_chars[i] = -1; -- // add online players in the list by [Yor] -+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex] -+ j = 0; -+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' - for(i = 0; i < server[id].users; i++) { -- int char_id = RFIFOL(fd,6+i*4); -- for(j = 0; j < char_num; j++) -- if (char_dat[j].char_id == char_id) { -- online_chars[j] = id; -- //printf("%d\n", char_id); -- break; -+ int aid, cid; -+ struct online_char_data* character; -+ aid = RFIFOL(fd,6+i*8); -+ cid = RFIFOL(fd,6+i*8+4); -+ character = idb_ensure(online_char_db, aid, create_online_char_data); -+ if (online_check && character->server > -1 && character->server != id) -+ { -+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", -+ character->account_id, character->char_id, character->server, id, aid, cid); -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); - } -+ character->char_id = cid; -+ character->server = id; - } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } -- RFIFOSKIP(fd,6+i*4); -+ //If any chars remain in -2, they will be cleaned in the cleanup timer. -+ RFIFOSKIP(fd,6+i*8); - break; - - // キャラデータ保存 -+ // Recieve character data from map-server - case 0x2b01: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == RFIFOL(fd,4) && -- char_dat[i].char_id == RFIFOL(fd,8)) -+ if (char_dat[i].status.account_id == RFIFOL(fd,4) && -+ char_dat[i].status.char_id == RFIFOL(fd,8)) - break; - } - if (i != char_num) -- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); -+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] -+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); -+ } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -@@ -2026,7 +2598,6 @@ - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; -- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = 0; - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); -@@ -2043,35 +2614,58 @@ - RFIFOSKIP(fd,18); - break; - -- // マップサーバー間移動要求 -+ // request "change map server" - case 0x2b05: -- if (RFIFOREST(fd) < 49) -+ if (RFIFOREST(fd) < 35) - return 0; -- if (auth_fifo_pos >= AUTH_FIFO_SIZE) -- auth_fifo_pos = 0; -- WFIFOW(fd,0) = 0x2b06; -- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); -- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); -- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); -- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); -- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); -- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); -- auth_fifo[auth_fifo_pos].delflag = 0; -- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); -- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) -- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); -- for(i = 0; i < char_num; i++) -- if (char_dat[i].account_id == RFIFOL(fd,2) && -- char_dat[i].char_id == RFIFOL(fd,14)) { -- auth_fifo[auth_fifo_pos].char_pos = i; -- auth_fifo_pos++; -- WFIFOL(fd,6) = 0; -+ { -+ unsigned short name; -+ int map_id, map_fd = -1, i; -+ struct online_char_data* data; -+ struct mmo_charstatus* char_data; -+ -+ name = RFIFOW(fd,18); -+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. -+ if (map_id >= 0) -+ map_fd = server_fd[map_id]; -+ for(i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2) && -+ char_dat[i].status.char_id == RFIFOL(fd,14)) - break; - } -- if (i == char_num) -- WFIFOW(fd,6) = 1; -- WFIFOSET(fd,44); -- RFIFOSKIP(fd,49); -+ char_data = i< char_num? &char_dat[i].status:NULL; -+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] -+ if (map_fd>=0 && session[map_fd] && char_data) -+ { //Send the map server the auth of this player. -+ //Update the "last map" as this is where the player must be spawned on the new map server. -+ char_data->last_point.map = RFIFOW(fd,18); -+ char_data->last_point.x = RFIFOW(fd,20); -+ char_data->last_point.y = RFIFOW(fd,22); -+ -+ WFIFOW(map_fd,0) = 0x2afd; -+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); -+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID -+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 -+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 -+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? -+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); -+ WFIFOSET(map_fd, WFIFOW(map_fd,2)); -+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); -+ data->char_id = char_data->char_id; -+ data->server = map_id; //Update server where char is. -+ -+ //Reply with an ack. -+ WFIFOW(fd, 0) = 0x2b06; -+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); -+ WFIFOSET(fd, 30); -+ } else { //Reply with nak -+ WFIFOW(fd, 0) = 0x2b06; -+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); -+ WFIFOL(fd, 6) = 0; //Set login1 to 0. -+ WFIFOSET(fd, 30); -+ } -+ RFIFOSKIP(fd, 35); -+ } - break; - - // キャラ名検索 -@@ -2079,16 +2673,17 @@ - if (RFIFOREST(fd) < 6) - return 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == RFIFOL(fd,2)) -+ if (char_dat[i].status.char_id == RFIFOL(fd,2)) - break; - } - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - if (i != char_num) -- memcpy(WFIFOP(fd,6), char_dat[i].name, 24); -+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); - else -- memcpy(WFIFOP(fd,6), unknown_char_name, 24); -- WFIFOSET(fd,30); -+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); -+ WFIFOSET(fd,6+NAME_LENGTH); -+ //WFIFOSET(fd,30); - RFIFOSKIP(fd,6); - break; - -@@ -2127,10 +2722,10 @@ - if (RFIFOREST(fd) < 44) - return 0; - { -- char character_name[24]; -+ char character_name[NAME_LENGTH]; - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) -- memcpy(character_name, RFIFOP(fd,6), 24); -- character_name[sizeof(character_name) -1] = '\0'; -+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); -+ character_name[NAME_LENGTH -1] = '\0'; - // prepare answer - WFIFOW(fd,0) = 0x2b0f; // answer - WFIFOL(fd,2) = acc; // who want do operation -@@ -2138,14 +2733,15 @@ - // search character - i = search_character_index(character_name); - if (i >= 0) { -- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found -- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found -+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - switch(RFIFOW(fd, 30)) { - case 1: // block -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; -- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value - WFIFOL(login_fd,6) = 5; // status of the account - WFIFOSET(login_fd, 10); - // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); -@@ -2155,10 +2751,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 2: // ban -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2725; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year - WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month - WFIFOW(login_fd,10) = RFIFOW(fd,36); // day -@@ -2174,10 +2770,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 3: // unblock -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; -- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value - WFIFOL(login_fd,6) = 0; // status of the account - WFIFOSET(login_fd, 10); - // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); -@@ -2187,10 +2783,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 4: // unban -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x272a; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOSET(login_fd, 6); - // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); - } else -@@ -2199,10 +2795,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 5: // changesex -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2727; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value - WFIFOSET(login_fd, 6); - // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); - } else -@@ -2213,12 +2809,14 @@ - } - } else { - // character name not found -- memcpy(WFIFOP(fd,6), character_name, 24); -- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); -+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } - // send answer if a player ask, not if the server ask - if (acc != -1) { -- WFIFOSET(fd, 34); -+ //WFIFOSET(fd, 34); -+ WFIFOSET(fd, 10+NAME_LENGTH); - } - RFIFOSKIP(fd, 44); - break; -@@ -2226,34 +2824,157 @@ - - // case 0x2b0f: not more used (available for futur usage) - -- // account_reg保存要求 -- case 0x2b10: -- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] -+ //case 0x2b10: -+ -+ // Recieve rates [Wizputer] -+ case 0x2b16: -+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) -+ return 0; -+ // Txt doesn't need this packet, so just skip it -+ RFIFOSKIP(fd,RFIFOW(fd,8)); -+ break; -+ -+ // Character disconnected set online 0 [Wizputer] -+ case 0x2b17: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ //printf("Setting %d char offline\n",RFIFOL(fd,2)); -+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); -+ RFIFOSKIP(fd,10); -+ break; -+ -+ // Reset all chars to offline [Wizputer] -+ case 0x2b18: -+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id); -+ set_all_offline(); -+ RFIFOSKIP(fd,2); -+ break; -+ -+ // Character set online [Wizputer] -+ case 0x2b19: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ //printf("Setting %d char online\n",RFIFOL(fd,2)); -+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); -+ RFIFOSKIP(fd,10); -+ break; -+ -+ // Request sending of fame list -+ case 0x2b1a: -+ if (RFIFOREST(fd) < 2) - return 0; - { -- struct global_reg reg[ACCOUNT_REG2_NUM]; -- int p, acc; -- acc = RFIFOL(fd,4); -- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { -- memcpy(reg[j].str, RFIFOP(fd,p), 32); -- reg[j].value = RFIFOL(fd, p+32); -+ int i, j, k, len = 8; -+ unsigned char buf[32000]; -+ struct fame_list fame_item; -+ //struct mmo_charstatus *dat; -+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); -+ CREATE_BUFFER(id, int, char_num); -+ -+ // copy character list into buffer -+ //for (i = 0; i < char_num; i++) -+ // dat[i] = char_dat[i]; -+ // sort according to fame -+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); -+ -+ for(i = 0; i < char_num; i++) { -+ id[i] = i; -+ for(j = 0; j < i; j++) { -+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { -+ for(k = i; k > j; k--) -+ id[k] = id[k-1]; -+ id[j] = i; // id[i] -+ break; - } -- set_account_reg2(acc, j, reg); -- // loginサーバーへ送る -- if (login_fd > 0) { // don't send request if no login-server -- WFIFOW(login_fd, 0) = 0x2728; -- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); -- WFIFOSET(login_fd, WFIFOW(login_fd,2)); - } -- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない -- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -- //WBUFW(buf,0) = 0x2b11; -- //mapif_sendall(buf, WBUFW(buf,2)); -+ } -+ -+ // starting to send to map -+ WBUFW(buf,0) = 0x2b1b; -+ // add list for blacksmiths -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { -+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || -+ char_dat[id[i]].status.class_ == 4011 || -+ char_dat[id[i]].status.class_ == 4033)) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add blacksmith's block length -+ WBUFW(buf, 6) = len; -+ -+ // add list for alchemists -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { -+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || -+ char_dat[id[i]].status.class_ == 4019 || -+ char_dat[id[i]].status.class_ == 4041)) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add alchemist's block length -+ WBUFW(buf, 4) = len; -+ -+ // adding list for taekwons -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { -+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add total packet length -+ WBUFW(buf, 2) = len; -+ -+ // sending to all maps -+ mapif_sendall(buf, len); -+ // done! -+ //aFree(dat); -+ DELETE_BUFFER(id); -+ RFIFOSKIP(fd,2); -+ break; -+ } -+ //Request to save status change data. [Skotlex] -+ case 0x2b1c: -+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ return 0; -+ { -+#ifdef ENABLE_SC_SAVING -+ int count, aid, cid, i; -+ struct scdata *data; -+ aid = RFIFOL(fd, 4); -+ cid = RFIFOL(fd, 8); -+ count = RFIFOW(fd, 12); -+ data = status_search_scdata(aid, cid); -+ if (data->count != count) -+ { -+ data->count = count; -+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); -+ } -+ for (i = 0; i < count; i++) -+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); -+#endif - RFIFOSKIP(fd, RFIFOW(fd,2)); --// printf("char: save_account_reg (from map)\n"); - break; - } -- - default: - // inter server処理に渡す - { -@@ -2264,7 +2985,7 @@ - return 0; - } - // inter server処理でもない場合は切断 -- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); -+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); - session[fd]->eof = 1; - return 0; - } -@@ -2272,28 +2993,20 @@ - return 0; - } - --int search_mapserver(char *map) { -+int search_mapserver(unsigned short map, long ip, short port) { - int i, j; -- char temp_map[16]; -- int temp_map_len; -- --// printf("Searching the map-server for map '%s'... ", map); -- strncpy(temp_map, map, sizeof(temp_map)); -- temp_map[sizeof(temp_map)-1] = '\0'; -- if (strchr(temp_map, '.') != NULL) -- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map - -- temp_map_len = strlen(temp_map); - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) -- for (j = 0; server[i].map[j][0]; j++) -- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); -- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { --// printf("found -> server #%d.\n", i); -+ for (j = 0; server[i].map[j]; j++) -+ if (server[i].map[j] == map) { -+ if (ip > 0 && server[i].ip != ip) -+ continue; -+ if (port > 0 && server[i].port != port) -+ continue; - return i; - } - --// printf("not found.\n"); - return -1; - } - -@@ -2302,48 +3015,81 @@ - return inter_mapif_init(fd); - } - --//----------------------------------------------------- --// Test to know if an IP come from LAN or WAN. by [Yor] --//----------------------------------------------------- --int lan_ip_check(unsigned char *p){ -+//-------------------------------------------- -+// Test to know if an IP come from LAN or WAN. -+// Rewrote: Adnvanced subnet check [LuzZza] -+//-------------------------------------------- -+int lan_subnetcheck(long *p) { -+ - int i; -- int lancheck = 1; -+ unsigned char *sbn, *msk, *src = (unsigned char *)p; - --// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", --// p[0], p[1], p[2], p[3], --// subneti[0], subneti[1], subneti[2], subneti[3], --// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); -- for(i = 0; i < 4; i++) { -- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { -- lancheck = 0; -- break; -+ for(i=0; i<subnet_count; i++) { -+ -+ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) { -+ -+ sbn = (unsigned char *)&subnet[i].subnet; -+ msk = (unsigned char *)&subnet[i].mask; -+ -+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", -+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]); -+ -+ return subnet[i].map_ip; - } - } -- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); -- return lancheck; -+ -+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]); -+ return 0; - } - - int parse_char(int fd) { -+ - int i, ch; -+ unsigned short cmd; - char email[40]; -+ int map_fd; - struct char_session_data *sd; - unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; -+ long subnet_map_ip; -+ -+ RFIFOHEAD(fd); -+ -+ sd = (struct char_session_data*)session[fd]->session_data; - -- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. -+ if (login_fd < 0) -+ session[fd]->eof = 1; -+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. - if (fd == login_fd) - login_fd = -1; -- close(fd); -- delete_session(fd); -+ if (sd != NULL) -+ { -+ struct online_char_data* data = idb_get(online_char_db, sd->account_id); -+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] -+ set_char_offline(99,sd->account_id); -+ } -+ do_close(fd); - return 0; - } - -- sd = session[fd]->session_data; -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { -+ cmd = RFIFOW(fd,0); -+ // crc32のスキップ用 -+ if( sd==NULL && // 未ログインor管理パケット -+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 -+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 -+ cmd!=0x20b && // md5通知パケット除去 -+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ -+ RFIFOSKIP(fd,4); -+ cmd = RFIFOW(fd,0); -+ ShowDebug("parse_char : %d crc32 skipped\n",fd); -+ if(RFIFOREST(fd)==0) -+ return 0; -+ } - -- while (RFIFOREST(fd) >= 2) { --// if (RFIFOW(fd,0) < 30000) --// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); -+//For use in packets that depend on an sd being present [Skotlex] -+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } - -- switch(RFIFOW(fd,0)) { -+ switch(cmd){ - case 0x20b: //20040622暗号化ragexe対応 - if (RFIFOREST(fd) < 19) - return 0; -@@ -2356,13 +3102,15 @@ - { - int GM_value; - if ((GM_value = isGM(RFIFOL(fd,2)))) -- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); -+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); - else -- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); -+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); - if (sd == NULL) { -- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); -- memset(sd, 0, sizeof(struct char_session_data)); -- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail -+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); -+ session[fd]->session_data = sd; -+ -+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] -+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail - sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) - } - sd->account_id = RFIFOL(fd,2); -@@ -2370,6 +3118,7 @@ - sd->login_id2 = RFIFOL(fd,10); - sd->sex = RFIFOB(fd,16); - // send back account_id -+ WFIFOHEAD(fd, 4); - WFIFOL(fd,0) = RFIFOL(fd,2); - WFIFOSET(fd,4); - // search authentification -@@ -2382,6 +3131,44 @@ - (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && - auth_fifo[i].delflag == 2) { - auth_fifo[i].delflag = 1; -+ -+ if (online_check) -+ { // check if character is not online already. [Skotlex] -+ struct online_char_data* character; -+ character = idb_get(online_char_db, sd->account_id); -+ -+ if (character) -+ { -+ if(character->server > -1) -+ { //Kick it from the map server it is on. -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ if (!character->waiting_disconnect) -+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); -+ character->waiting_disconnect = 1; -+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] -+ } else { //Manual kick from char server. -+ struct char_session_data *tsd; -+ int i; -+ for(i = 0; i < fd_max; i++) { -+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) -+ { -+ WFIFOW(i,0) = 0x81; -+ WFIFOB(i,2) = 2; -+ WFIFOSET(i,3); -+ break; -+ } -+ } -+ if (i == fd_max) //Shouldn't happen, but just in case. -+ set_char_offline(99, sd->account_id); -+ */ -+ WFIFOW(fd,0) = 0x81; -+ WFIFOB(fd,2) = 8; -+ WFIFOSET(fd,3); -+ break; -+ } -+ } -+ } -+ - if (max_connect_user == 0 || count_users() < max_connect_user) { - if (login_fd > 0) { // don't send request if no login-server - // request to login-server to obtain e-mail/time limit -@@ -2421,89 +3208,103 @@ - break; - - case 0x66: // キャラ選択 -- if (RFIFOREST(fd) < 3) -- return 0; -+ FIFOSD_CHECK(3); -+ { -+ int char_num = RFIFOB(fd,2); -+ struct mmo_charstatus *cd; -+ RFIFOSKIP(fd,3); - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online -+ WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); -- -+ break; -+ } - // otherwise, load the character -- } else { - for (ch = 0; ch < 9; ch++) -- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) -+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) - break; -- if (ch != 9) { -+ if (ch == 9) -+ { //Not found?? May be forged packet. -+ break; -+ } -+ cd = &char_dat[sd->found_char[ch]].status; - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, -- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); -+ sd->account_id, char_num, cd->name); -+ -+ cd->sex = sd->sex; -+ - // searching map server -- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); -+ i = search_mapserver(cd->last_point.map,-1,-1); - // if map is not found, we check major cities - if (i < 0) { -- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 354; -- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 100; -- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 94; -- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 57; -- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 117; -- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 103; -+ unsigned short j; -+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); -+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 273; // savepoint coordinates -+ cd->last_point.y = 354; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 120; // savepoint coordinates -+ cd->last_point.y = 100; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 160; // savepoint coordinates -+ cd->last_point.y = 94; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 116; // savepoint coordinates -+ cd->last_point.y = 57; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 87; // savepoint coordinates -+ cd->last_point.y = 117; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 94; // savepoint coordinates -+ cd->last_point.y = 103; - } else { -- int j; - // get first online server (with a map) - i = 0; - for(j = 0; j < MAX_MAP_SERVERS; j++) -- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) -+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) - i = j; -- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); -- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); -- // coordonates are unknown -+ cd->last_point.map = server[j].map[0]; -+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); -+ // coordinates are unknown - break; - } - // if no map-server is connected, we send: server closed - if (j == MAX_MAP_SERVERS) { -+ WFIFOHEAD(fd, 3); - WFIFOW(fd,0) = 0x81; -- WFIFOL(fd,2) = 1; // 01 = Server closed -+ WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); -- RFIFOSKIP(fd,3); - break; - } - } - } -+ WFIFOHEAD(fd, 28); - WFIFOW(fd,0) = 0x71; -- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; -- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); -- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); -- printf("--Send IP of map-server. "); -- if (lan_ip_check(p)) -- WFIFOL(fd, 22) = inet_addr(lan_map_ip); -+ WFIFOL(fd,2) = cd->char_id; -+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); -+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); -+ -+ // Andvanced subnet check [LuzZza] -+ if((subnet_map_ip = lan_subnetcheck((long *)p))) -+ WFIFOL(fd,22) = subnet_map_ip; - else - WFIFOL(fd, 22) = server[i].ip; -+ - WFIFOW(fd,26) = server[i].port; - WFIFOSET(fd,28); - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; -- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); - auth_fifo[auth_fifo_pos].account_id = sd->account_id; -- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; -+ auth_fifo[auth_fifo_pos].char_id = cd->char_id; - auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; - auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; - auth_fifo[auth_fifo_pos].delflag = 0; -@@ -2511,62 +3312,109 @@ - auth_fifo[auth_fifo_pos].sex = sd->sex; - auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; -- auth_fifo_pos++; -+ -+ //Send NEW auth packet [Kevin] -+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) -+ { //0 Should not be a valid server_fd [Skotlex] -+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); -+ server_fd[i] = -1; -+ memset(&server[i], 0, sizeof(struct mmo_map_server)); -+ //Send server closed. -+ WFIFOW(fd,0) = 0x81; -+ WFIFOB(fd,2) = 1; // 01 = Server closed -+ WFIFOSET(fd,3); -+ break; - } -+ WFIFOW(map_fd,0) = 0x2afd; -+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); -+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; -+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; -+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; -+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; -+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); -+ WFIFOSET(map_fd, WFIFOW(map_fd,2)); -+ -+ set_char_online(i, cd->char_id, cd->account_id); -+ //Sets char online in the party and breaks even share if needed. -+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id); -+ -+ auth_fifo_pos++; - } -- RFIFOSKIP(fd,3); - break; - - case 0x67: // 作成 -- if (RFIFOREST(fd) < 37) -- return 0; -+ FIFOSD_CHECK(37); -+ -+ if(char_new == 0) //turn character creation on/off [Kevin] -+ i = -2; -+ else - i = make_new_char(fd, RFIFOP(fd,2)); -- if (i < 0) { -+ -+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] -+ //already exists -+ WFIFOHEAD(fd, 3); - WFIFOW(fd,0) = 0x6e; - WFIFOB(fd,2) = 0x00; - WFIFOSET(fd,3); - RFIFOSKIP(fd,37); - break; -+ }else if(i == -2){ -+ //denied -+ WFIFOHEAD(fd, 3); -+ WFIFOW(fd, 0) = 0x6e; -+ WFIFOB(fd, 2) = 0x02; -+ WFIFOSET(fd, 3); -+ RFIFOSKIP(fd, 37); -+ break; -+ }else if(i == -3){ -+ //underaged XD -+ WFIFOHEAD(fd, 3); -+ WFIFOW(fd, 0) = 0x6e; -+ WFIFOB(fd, 2) = 0x01; -+ WFIFOSET(fd, 3); -+ RFIFOSKIP(fd, 37); -+ break; - } - -+ WFIFOHEAD(fd, 108); - WFIFOW(fd,0) = 0x6d; - memset(WFIFOP(fd,2), 0, 106); - -- WFIFOL(fd,2) = char_dat[i].char_id; -- WFIFOL(fd,2+4) = char_dat[i].base_exp; -- WFIFOL(fd,2+8) = char_dat[i].zeny; -- WFIFOL(fd,2+12) = char_dat[i].job_exp; -- WFIFOL(fd,2+16) = char_dat[i].job_level; -+ WFIFOL(fd,2) = char_dat[i].status.char_id; -+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; -+ WFIFOL(fd,2+8) = char_dat[i].status.zeny; -+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; -+ WFIFOL(fd,2+16) = char_dat[i].status.job_level; - -- WFIFOL(fd,2+28) = char_dat[i].karma; -- WFIFOL(fd,2+32) = char_dat[i].manner; -+ WFIFOL(fd,2+28) = char_dat[i].status.karma; -+ WFIFOL(fd,2+32) = char_dat[i].status.manner; - - WFIFOW(fd,2+40) = 0x30; -- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; -- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; -- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; -- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; -- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; -- WFIFOW(fd,2+52) = char_dat[i].class; -- WFIFOW(fd,2+54) = char_dat[i].hair; -- -- WFIFOW(fd,2+58) = char_dat[i].base_level; -- WFIFOW(fd,2+60) = char_dat[i].skill_point; -- -- WFIFOW(fd,2+64) = char_dat[i].shield; -- WFIFOW(fd,2+66) = char_dat[i].head_top; -- WFIFOW(fd,2+68) = char_dat[i].head_mid; -- WFIFOW(fd,2+70) = char_dat[i].hair_color; -- -- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); -- -- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; -- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; -- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; -- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; -- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; -- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; -- WFIFOB(fd,2+104) = char_dat[i].char_num; -+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; -+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; -+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; -+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; -+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; -+ WFIFOW(fd,2+52) = char_dat[i].status.class_; -+ WFIFOW(fd,2+54) = char_dat[i].status.hair; -+ -+ WFIFOW(fd,2+58) = char_dat[i].status.base_level; -+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point; -+ -+ WFIFOW(fd,2+64) = char_dat[i].status.shield; -+ WFIFOW(fd,2+66) = char_dat[i].status.head_top; -+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid; -+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color; -+ -+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); -+ -+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; -+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; -+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; -+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; -+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; -+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; -+ WFIFOB(fd,2+104) = char_dat[i].status.char_num; - - WFIFOSET(fd,108); - RFIFOSKIP(fd,37); -@@ -2578,8 +3426,8 @@ - } - - case 0x68: // delete char //Yor's Fix -- if (RFIFOREST(fd) < 46) -- return 0; -+ FIFOSD_CHECK(46); -+ - memcpy(email, RFIFOP(fd,6), 40); - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail -@@ -2596,7 +3444,7 @@ - } else { - // we change the packet to set it like selection. - for (i = 0; i < 9; i++) -- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { -+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) -@@ -2608,7 +3456,7 @@ - RFIFOSKIP(fd,43); - // change value to put new packet (char selection) - RFIFOW(fd, 0) = 0x66; -- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; -+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; - // not send packet, it's modify of actual packet - break; - } -@@ -2630,7 +3478,7 @@ - } else { - for (i = 0; i < 9; i++) { - struct mmo_charstatus *cs = NULL; -- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { -+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { - char_delete(cs); // deletion process - - if (sd->found_char[i] != char_num - 1) { -@@ -2640,8 +3488,8 @@ - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { -- if (session[j] && (sd2 = session[j]->session_data) && -- sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && -+ sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; -@@ -2682,7 +3530,7 @@ - if (server_fd[i] < 0) - break; - } -- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ -+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); -@@ -2691,8 +3539,6 @@ - WFIFOB(fd,2) = 0; - session[fd]->func_parse = parse_frommap; - server_fd[i] = fd; -- if(anti_freeze_enable) -- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - server[i].ip = RFIFOL(fd,54); - server[i].port = RFIFOW(fd,58); - server[i].users = 0; -@@ -2735,9 +3581,6 @@ - return 0; - - case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) -- session[fd]->eof = 1; -- return 0; -- - default: - session[fd]->eof = 1; - return 0; -@@ -2747,6 +3590,30 @@ - return 0; - } - -+// Console Command Parser [Wizputer] -+int parse_console(char *buf) { -+ char *type,*command; -+ -+ type = (char *)aCalloc(64,1); -+ command = (char *)aCalloc(64,1); -+ -+// memset(type,0,64); -+// memset(command,0,64); -+ -+ ShowStatus("Console: %s\n",buf); -+ -+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) -+ sscanf(buf,"%[^\n]",type); -+ -+ ShowDebug("Type of command: %s || Command: %s \n",type,command); -+ -+ if(buf) aFree(buf); -+ if(type) aFree(type); -+ if(command) aFree(command); -+ -+ return 0; -+} -+ - // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) - int mapif_sendall(unsigned char *buf, unsigned int len) { - int i, c; -@@ -2755,6 +3622,16 @@ - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0) { -+ if (session[fd] == NULL) -+ { //Could this be the crash's source? [Skotlex] -+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); -+ server_fd[i] = -1; -+ memset(&server[i], 0, sizeof(struct mmo_map_server)); -+ continue; -+ } -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; -@@ -2771,6 +3648,9 @@ - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0 && fd != sfd) { -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - c++; -@@ -2785,6 +3665,9 @@ - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server_fd[i]) { -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; -@@ -2796,10 +3679,11 @@ - - int send_users_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(); -- char buf[16]; -+ unsigned char buf[16]; - - if (login_fd > 0 && session[login_fd]) { - // send number of user to login server -+ WFIFOHEAD(login_fd, 6); - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); -@@ -2812,17 +3696,52 @@ - return 0; - } - -+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { -+ struct online_char_data* character = (struct online_char_data*)data; -+ int *i = va_arg(ap, int*); -+ int count = va_arg(ap, int); -+ if ((*i) >= count) -+ return 0; //This is an error that shouldn't happen.... -+ if(character->server > -1) { -+ WFIFOHEAD(login_fd, 8+count*4); -+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id; -+ (*i)++; -+ return 1; -+ } -+ return 0; -+} -+ -+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { -+ int users = count_users(), i=0; -+ -+ if (login_fd > 0 && session[login_fd]) { -+ // send account list to login server -+ WFIFOHEAD(login_fd, 8+users*4); -+ WFIFOW(login_fd,0) = 0x272d; -+ WFIFOL(login_fd,4) = users; -+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); -+ WFIFOW(login_fd,2) = 8+ i*4; -+ if (i > 0) -+ WFIFOSET(login_fd,WFIFOW(login_fd,2)); -+ } -+ return 0; -+} -+ - int check_connect_login_server(int tid, unsigned int tick, int id, int data) { - if (login_fd <= 0 || session[login_fd] == NULL) { -- printf("Attempt to connect to login-server...\n"); -+ ShowInfo("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); -+ if (login_fd == -1) -+ { //Try again later... [Skotlex] -+ login_fd = 0; -+ return 0; -+ } - session[login_fd]->func_parse = parse_tologin; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); -+ WFIFOHEAD(login_fd, 86); - WFIFOW(login_fd,0) = 0x2710; -- memset(WFIFOP(login_fd,2), 0, 24); -- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); -- memset(WFIFOP(login_fd,26), 0, 24); -- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); -+ memcpy(WFIFOP(login_fd,2), userid, 24); -+ memcpy(WFIFOP(login_fd,26), passwd, 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = char_ip; - WFIFOL(login_fd,58) = char_port; -@@ -2830,12 +3749,28 @@ - memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; -- WFIFOW(login_fd,84) = char_new; -+ -+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] -+ - WFIFOSET(login_fd,86); - } - return 0; - } - -+//------------------------------------------------ -+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't -+//replies/disconnect the player we tried to kick. [Skotlex] -+//------------------------------------------------ -+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) -+{ -+ struct online_char_data* character; -+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) -+ { //Mark it offline due to timeout. -+ set_char_offline(character->char_id, character->account_id); -+ } -+ return 0; -+} -+ - //---------------------------------------------------------- - // Return numerical value of a switch configuration by [Yor] - // on/off, english, fran軋is, deutsch, espaol -@@ -2849,92 +3784,56 @@ - return atoi(str); - } - --//------------------------------------------- --// Reading Lan Support configuration by [Yor] --//------------------------------------------- --int lan_config_read(const char *lancfgName) { -- int j; -- struct hostent * h = NULL; -- char line[1024], w1[1024], w2[1024]; -- FILE *fp; -+//---------------------------------- -+// Reading Lan Support configuration -+// Rewrote: Anvanced subnet check [LuzZza] -+//---------------------------------- -+int char_lan_config_read(const char *lancfgName) { - -- // set default configuration -- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); -- subneti[0] = 127; -- subneti[1] = 0; -- subneti[2] = 0; -- subneti[3] = 1; -- for(j = 0; j < 4; j++) -- subnetmaski[j] = 255; -- -- fp = fopen(lancfgName, "r"); -+ FILE *fp; -+ int line_num = 0; -+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; - -- if (fp == NULL) { -- printf("LAN support configuration file not found: %s\n", lancfgName); -+ if((fp = fopen(lancfgName, "r")) == NULL) { -+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); - return 1; - } - -- printf ("---start reading of Lan Support configuration...\n"); -+ ShowInfo("Reading the configuration file %s...\n", lancfgName); - - while(fgets(line, sizeof(line)-1, fp)) { -- if (line[0] == '/' && line[1] == '/') -+ -+ line_num++; -+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') - continue; - - line[sizeof(line)-1] = '\0'; -- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) -- continue; -+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { - -- remove_control_chars(w1); -- remove_control_chars(w2); -- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address -- h = gethostbyname(w2); -- if (h != NULL) { -- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -- } else { -- strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); -- lan_map_ip[sizeof(lan_map_ip)-1] = 0; -- } -- printf("LAN IP of map-server: %s.\n", lan_map_ip); -- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork -- for(j = 0; j < 4; j++) -- subneti[j] = 0; -- h = gethostbyname(w2); -- if (h != NULL) { -- for(j = 0; j < 4; j++) -- subneti[j] = (unsigned char)h->h_addr[j]; -- } else { -- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); -- } -- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); -- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask -- for(j = 0; j < 4; j++) -- subnetmaski[j] = 255; -- h = gethostbyname(w2); -- if (h != NULL) { -- for(j = 0; j < 4; j++) -- subnetmaski[j] = (unsigned char)h->h_addr[j]; -- } else { -- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); -- } -- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); -- } -+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); -+ continue; - } -- fclose(fp); - -- // sub-network check of the map-server -- { -- unsigned int a0, a1, a2, a3; -- unsigned char p[4]; -- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); -- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; -- printf("LAN test of LAN IP of the map-server: "); -- if (lan_ip_check(p) == 0) { -- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); -- } -+ remove_control_chars((unsigned char *)w1); -+ remove_control_chars((unsigned char *)w2); -+ remove_control_chars((unsigned char *)w3); -+ remove_control_chars((unsigned char *)w4); -+ remove_control_chars((unsigned char *)w5); -+ -+ if(strcmpi(w1, "subnet") == 0) { -+ -+ subnet[subnet_count].subnet = inet_addr(w2); -+ subnet[subnet_count].mask = inet_addr(w3); -+ subnet[subnet_count].char_ip = inet_addr(w4); -+ subnet[subnet_count].map_ip = inet_addr(w5); -+ -+ subnet_count++; - } - -- printf("---End reading of Lan Support configuration...\n"); -+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count); -+ } - -+ fclose(fp); - return 0; - } - -@@ -2944,10 +3843,11 @@ - FILE *fp = fopen(cfgName, "r"); - - if (fp == NULL) { -- printf("Configuration file not found: %s.\n", cfgName); -+ ShowFatalError("Configuration file not found: %s.\n", cfgName); - exit(1); - } - -+ ShowInfo("Reading configuration file %s...\n", cfgName); - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; -@@ -2956,86 +3856,122 @@ - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - -- remove_control_chars(w1); -- remove_control_chars(w2); -- if (strcmpi(w1, "userid") == 0) { -- memcpy(userid, w2, 24); -+ remove_control_chars((unsigned char *)w1); -+ remove_control_chars((unsigned char *)w2); -+ if(strcmpi(w1,"timestamp_format") == 0) { -+ strncpy(timestamp_format, w2, 20); -+ } else if(strcmpi(w1,"console_silent")==0){ -+ msg_silent = 0; //To always allow the next line to show up. -+ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); -+ msg_silent = atoi(w2); -+ } else if (strcmpi(w1, "userid") == 0) { -+ strncpy(userid, w2, 24); - } else if (strcmpi(w1, "passwd") == 0) { -- memcpy(passwd, w2, 24); -+ strncpy(passwd, w2, 24); - } else if (strcmpi(w1, "server_name") == 0) { - memcpy(server_name, w2, sizeof(server_name)); - server_name[sizeof(server_name) - 1] = '\0'; -- printf("%s server has been intialized\n", w2); -+ ShowStatus("%s server has been initialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { -+ login_ip_set_ = 1; - h = gethostbyname(w2); - if (h != NULL) { -- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(login_ip_str, w2, 16); - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { -+ char_ip_set_ = 1; - h = gethostbyname(w2); - if (h != NULL) { -- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(char_ip_str, w2, 16); -+ } else if (strcmpi(w1, "bind_ip") == 0) { -+ bind_ip_set_ = 1; -+ h = gethostbyname(w2); -+ if (h != NULL) { -+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ } else -+ memcpy(bind_ip_str, w2, 16); - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = atoi(w2); -+ } else if (strcmpi(w1, "char_new_display") == 0) { -+ char_new_display = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); -+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex -+ strcpy(scdata_txt, w2); - } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane - strcpy(backup_txt, w2); -+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw -+ strcpy(friends_txt, w2); - } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] - backup_txt_flag = config_switch(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players -+ } else if(strcmpi(w1, "gm_allow_level") == 0) { -+ gm_allow_level = atoi(w2); -+ if(gm_allow_level < 0) -+ gm_allow_level = 99; - } else if (strcmpi(w1, "check_ip_flag") == 0) { - check_ip_flag = config_switch(w2); -+ } else if (strcmpi(w1, "online_check") == 0) { -+ online_check = config_switch(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+ } else if (strcmpi(w1, "save_log") == 0) { -+ save_log = config_switch(w2); - } else if (strcmpi(w1, "start_point") == 0) { - char map[32]; - int x, y; - if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) - continue; - if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name -- memcpy(start_point.map, map, 16); -+ start_point.map = mapindex_name2id(map); -+ if (!start_point.map) { -+ ShowError("Specified start_point %s not found in map-index cache.\n", map); -+ start_point.map = 0; -+ } - start_point.x = x; - start_point.y = y; - } -+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] -+ log_char = atoi(w2); - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { -- start_zeny = atoi(w2); -+ start_weapon = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { -- start_zeny = atoi(w2); -+ start_armor = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); -- unknown_char_name[24] = 0; -+ unknown_char_name[NAME_LENGTH-1] = '\0'; - } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { -@@ -3061,52 +3997,130 @@ - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; -- } else if(strcmpi(w1,"anti_freeze_enable")==0){ -- anti_freeze_enable = config_switch(w2); -- } else if (strcmpi(w1, "anti_freeze_interval") == 0) { -- ANTI_FREEZE_INTERVAL = atoi(w2); -- if (ANTI_FREEZE_INTERVAL < 5) -- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds -+ } else if(strcmpi(w1,"db_path")==0) { -+ strcpy(db_path,w2); -+ } else if (strcmpi(w1, "console") == 0) { -+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) -+ console = 1; -+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) { -+ fame_list_size_chemist = atoi(w2); -+ if (fame_list_size_chemist > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); -+ fame_list_size_chemist = MAX_FAME_LIST; -+ } -+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { -+ fame_list_size_smith = atoi(w2); -+ if (fame_list_size_smith > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); -+ fame_list_size_smith = MAX_FAME_LIST; -+ } -+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) { -+ fame_list_size_taekwon = atoi(w2); -+ if (fame_list_size_taekwon > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); -+ fame_list_size_taekwon = MAX_FAME_LIST; -+ } - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - -+ ShowInfo("done reading %s.\n", cfgName); - return 0; - } - -+int chardb_final(int key, void* data, va_list va) -+{ -+ aFree(data); -+ return 0; -+} - void do_final(void) { -- int i; -- -+ ShowStatus("Terminating server.\n"); - // write online players files with no player -- for(i = 0; i < char_num; i++) -- online_chars[i] = -1; -+ online_char_db->clear(online_char_db, NULL); //clean the db... - create_online_files(); -- free(online_chars); -+ online_char_db->destroy(online_char_db, NULL); //dispose the db... - - mmo_char_sync(); - inter_save(); -+ set_all_offline(); - -- if (gm_account != NULL) -- free(gm_account); -+ if(gm_account) aFree(gm_account); -+ if(char_dat) aFree(char_dat); - -- free(char_dat); - delete_session(login_fd); - delete_session(char_fd); - -+#ifdef ENABLE_SC_SAVING -+ status_final(); -+#endif -+ inter_final(); -+ mapindex_final(); -+ - char_log("----End of char-server (normal end with closing of all files)." RETCODE); - } - -+void set_server_type(void) -+{ -+ SERVER_TYPE = ATHENA_SERVER_CHAR; -+} -+ -+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -+{ -+ struct online_char_data *character= (struct online_char_data*)data; -+ if (character->server == -2) //Unknown server.. set them offline -+ set_char_offline(character->char_id, character->account_id); -+ if (character->server < 0) -+ //Free data from players that have not been online for a while. -+ db_remove(online_char_db, key); -+ return 0; -+} -+ -+static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -+{ -+ online_char_db->foreach(online_char_db, online_data_cleanup_sub); -+ return 0; -+} -+ - int do_init(int argc, char **argv) { - int i; - -+ mapindex_init(); //Needed here for the start-point reading. -+ start_point.map = mapindex_name2id("new_1-1.gat"); -+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); -+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); -+ -+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { -+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); -+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); -+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); -+ } -+ - // a newline in the log... - char_log(""); -+ // moved behind char_config_read in case we changed the filename [celest] - char_log("The char-server starting..." RETCODE); - -- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); -- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); -+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { -+ // The char server should know what IP address it is running on -+ // - MouseJstr -+ int localaddr = ntohl(addr_[0]); -+ unsigned char *ptr = (unsigned char *) &localaddr; -+ char buf[16]; -+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; -+ if (naddr_ != 1) -+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); -+ else -+ ShowStatus("Defaulting to %s as our IP address\n", buf); -+ if (login_ip_set_ == 0) -+ strcpy(login_ip_str, buf); -+ if (char_ip_set_ == 0) -+ strcpy(char_ip_str, buf); -+ -+ if (ptr[0] == 192 && ptr[1] == 168) -+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); -+ } - - login_ip = inet_addr(login_ip_str); - char_ip = inet_addr(char_ip_str); -@@ -3116,34 +4130,45 @@ - server_fd[i] = -1; - } - -- mmo_char_init(); -+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); - -+ mmo_char_init(); -+#ifdef ENABLE_SC_SAVING -+ status_init(); -+#endif - update_online = time(NULL); - create_online_files(); // update online players files at start of the server - - inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - -- set_termfunc(do_final); - set_defaultparse(parse_char); - -- char_fd = make_listen_port(char_port); -+ if (bind_ip_set_) -+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); -+ else -+ char_fd = make_listen_bind(INADDR_ANY,char_port); - - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); -+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); -+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); -+ add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - -- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); -- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); -- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); -- -- if(anti_freeze_enable > 0) { -- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); -- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies -+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); -+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); -+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); -+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour -+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); -+ -+ if(console) { -+ set_defaultconsoleparse(parse_console); -+ start_console(); - } - - char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - -- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); -+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); - - return 0; - } |