summaryrefslogtreecommitdiff
path: root/src/char/char.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/char/char.cpp')
-rw-r--r--src/char/char.cpp339
1 files changed, 7 insertions, 332 deletions
diff --git a/src/char/char.cpp b/src/char/char.cpp
index 5185309..64ccdf5 100644
--- a/src/char/char.cpp
+++ b/src/char/char.cpp
@@ -151,8 +151,6 @@ char online_html_filename[1024] = "online.html";
static
int online_sorting_option = 0; // sorting option to display online players in online files
static
-int online_display_option = 1; // display options: to know which columns must be displayed
-static
int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
static
int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
@@ -272,7 +270,7 @@ std::string mmo_char_tostr(struct mmo_charstatus *p)
p->char_id,
p->account_id, p->char_num,
p->name,
- p->pc_class, p->base_level, p->job_level,
+ p->species, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->hp, p->max_hp, p->sp, p->max_sp,
p->attrs[ATTR::STR], p->attrs[ATTR::AGI], p->attrs[ATTR::VIT], p->attrs[ATTR::INT], p->attrs[ATTR::DEX], p->attrs[ATTR::LUK],
@@ -385,7 +383,7 @@ bool extract(const_string str, struct mmo_charstatus *p)
&p->char_id,
record<','>(&p->account_id, &p->char_num),
&p->name,
- record<','>(&p->pc_class, &p->base_level, &p->job_level),
+ record<','>(&p->species, &p->base_level, &p->job_level),
record<','>(&p->base_exp, &p->job_exp, &p->zeny),
record<','>(&p->hp, &p->max_hp, &p->sp, &p->max_sp),
record<','>(&p->attrs[ATTR::STR], &p->attrs[ATTR::AGI], &p->attrs[ATTR::VIT], &p->attrs[ATTR::INT], &p->attrs[ATTR::DEX], &p->attrs[ATTR::LUK]),
@@ -774,7 +772,7 @@ int make_new_char(int fd, const uint8_t *dat)
char_dat[i].account_id = sd->account_id;
char_dat[i].char_num = dat[30];
strcpy(char_dat[i].name, cdat);
- char_dat[i].pc_class = 0;
+ char_dat[i].species = 0;
char_dat[i].base_level = 1;
char_dat[i].job_level = 1;
char_dat[i].base_exp = 0;
@@ -822,156 +820,6 @@ int make_new_char(int fd, const uint8_t *dat)
return i;
}
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-static
-const char *job_name(int pc_class)
-{
- switch (pc_class)
- {
- case 0:
- return "Novice";
- case 1:
- return "Swordsman";
- case 2:
- return "Mage";
- case 3:
- return "Archer";
- case 4:
- return "Acolyte";
- case 5:
- return "Merchant";
- case 6:
- return "Thief";
- case 7:
- return "Knight";
- case 8:
- return "Priest";
- case 9:
- return "Wizard";
- case 10:
- return "Blacksmith";
- case 11:
- return "Hunter";
- case 12:
- return "Assassin";
- case 13:
- return "Knight 2";
- case 14:
- return "Crusader";
- case 15:
- return "Monk";
- case 16:
- return "Sage";
- case 17:
- return "Rogue";
- case 18:
- return "Alchemist";
- case 19:
- return "Bard";
- case 20:
- return "Dancer";
- case 21:
- return "Crusader 2";
- case 22:
- return "Wedding";
- case 23:
- return "Super Novice";
- case 4001:
- return "Novice High";
- case 4002:
- return "Swordsman High";
- case 4003:
- return "Mage High";
- case 4004:
- return "Archer High";
- case 4005:
- return "Acolyte High";
- case 4006:
- return "Merchant High";
- case 4007:
- return "Thief High";
- case 4008:
- return "Lord Knight";
- case 4009:
- return "High Priest";
- case 4010:
- return "High Wizard";
- case 4011:
- return "Whitesmith";
- case 4012:
- return "Sniper";
- case 4013:
- return "Assassin Cross";
- case 4014:
- return "Peko Knight";
- case 4015:
- return "Paladin";
- case 4016:
- return "Champion";
- case 4017:
- return "Professor";
- case 4018:
- return "Stalker";
- case 4019:
- return "Creator";
- case 4020:
- return "Clown";
- case 4021:
- return "Gypsy";
- case 4022:
- return "Peko Paladin";
- case 4023:
- return "Baby Novice";
- case 4024:
- return "Baby Swordsman";
- case 4025:
- return "Baby Mage";
- case 4026:
- return "Baby Archer";
- case 4027:
- return "Baby Acolyte";
- case 4028:
- return "Baby Merchant";
- case 4029:
- return "Baby Thief";
- case 4030:
- return "Baby Knight";
- case 4031:
- return "Baby Priest";
- case 4032:
- return "Baby Wizard";
- case 4033:
- return "Baby Blacksmith";
- case 4034:
- return "Baby Hunter";
- case 4035:
- return "Baby Assassin";
- case 4036:
- return "Baby Peco Knight";
- case 4037:
- return "Baby Crusader";
- case 4038:
- return "Baby Monk";
- case 4039:
- return "Baby Sage";
- case 4040:
- return "Baby Rogue";
- case 4041:
- return "Baby Alchemist";
- case 4042:
- return "Baby Bard";
- case 4043:
- return "Baby Dancer";
- case 4044:
- return "Baby Peco Crusader";
- case 4045:
- return "Super Baby";
- }
- return "Unknown Job";
-}
-
//-------------------------------------------------------------
// Function to create the online files (txt and html). by [Yor]
//-------------------------------------------------------------
@@ -987,9 +835,6 @@ void create_online_files(void)
struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
int id[char_num];
- if (online_display_option == 0) // we display nothing, so return
- return;
-
// Get number of online players, id of each online players
players = 0;
// sort online characters.
@@ -1047,26 +892,6 @@ void create_online_files(void)
break;
}
break;
- case 4: // by job (and job level)
- for (j = 0; j < players; j++)
- if (char_dat[i].pc_class < char_dat[id[j]].pc_class ||
- // if same job, we sort by job level.
- (char_dat[i].pc_class == char_dat[id[j]].pc_class &&
- char_dat[i].job_level <
- char_dat[id[j]].job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[i].pc_class == char_dat[id[j]].pc_class &&
- char_dat[i].job_level ==
- char_dat[id[j]].job_level
- && char_dat[i].job_exp <
- char_dat[id[j]].job_exp))
- {
- for (k = players; k > j; k--)
- id[k] = id[k - 1];
- id[j] = i; // id[players]
- break;
- }
- break;
case 5: // by location map name
{
int cpm_result; // A lot of player maps are identical. So, test if done often twice.
@@ -1121,59 +946,12 @@ void create_online_files(void)
j = 0; // count the number of characters for the txt version and to set the separate line
FPRINTF(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
FPRINTF(fp2, " <tr>\n");
- if ((online_display_option & 1)
- || (online_display_option & 64))
{
FPRINTF(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64)
{
FPRINTF(fp, "Name "); // 30
j += 30;
}
- else
- {
- FPRINTF(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6)
- {
- FPRINTF(fp2, " <td><b>Job (levels)</b></td>\n");
- FPRINTF(fp, "Job Levels "); // 27
- j += 27;
- }
- else if (online_display_option & 2)
- {
- FPRINTF(fp2, " <td><b>Job</b></td>\n");
- FPRINTF(fp, "Job "); // 19
- j += 19;
- }
- else if (online_display_option & 4)
- {
- FPRINTF(fp2, " <td><b>Levels</b></td>\n");
- FPRINTF(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24)
- { // 8 or 16
- FPRINTF(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16)
- {
- FPRINTF(fp, "Location ( x , y ) "); // 23
- j += 23;
- }
- else
- {
- FPRINTF(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32)
- {
- FPRINTF(fp2,
- " <td ALIGN=CENTER><b>zenys</b></td>\n");
- FPRINTF(fp, " Zenys "); // 16
- j += 16;
}
FPRINTF(fp2, " </tr>\n");
FPRINTF(fp, "\n");
@@ -1188,24 +966,18 @@ void create_online_files(void)
j = id[i];
FPRINTF(fp2, " <tr>\n");
// displaying the character name
- if ((online_display_option & 1)
- || (online_display_option & 64))
{ // without/with 'GM' display
strcpy(temp, char_dat[j].name);
l = isGM(char_dat[j].account_id);
- if (online_display_option & 64)
{
if (l >= online_gm_display_min_level)
FPRINTF(fp, "%-24s (GM) ", temp);
else
FPRINTF(fp, "%-24s ", temp);
}
- else
- FPRINTF(fp, "%-24s ", temp);
// name of the character in the html (no < >, because that create problem in html code)
FPRINTF(fp2, " <td>");
- if ((online_display_option & 64)
- && l >= online_gm_display_min_level)
+ if (l >= online_gm_display_min_level)
FPRINTF(fp2, "<b>");
for (k = 0; temp[k]; k++)
{
@@ -1222,80 +994,10 @@ void create_online_files(void)
break;
};
}
- if ((online_display_option & 64)
- && l >= online_gm_display_min_level)
+ if (l >= online_gm_display_min_level)
FPRINTF(fp2, "</b> (GM)");
FPRINTF(fp2, "</td>\n");
}
- // displaying of the job
- if (online_display_option & 6)
- {
- const char *jobname = job_name(char_dat[j].pc_class);
- if ((online_display_option & 6) == 6)
- {
- FPRINTF(fp2, " <td>%s %d/%d</td>\n",
- jobname, char_dat[j].base_level,
- char_dat[j].job_level);
- FPRINTF(fp, "%-18s %3d/%3d ", jobname,
- char_dat[j].base_level,
- char_dat[j].job_level);
- }
- else if (online_display_option & 2)
- {
- FPRINTF(fp2, " <td>%s</td>\n", jobname);
- FPRINTF(fp, "%-18s ", jobname);
- }
- else if (online_display_option & 4)
- {
- FPRINTF(fp2, " <td>%d/%d</td>\n",
- char_dat[j].base_level,
- char_dat[j].job_level);
- FPRINTF(fp, "%3d/%3d ", char_dat[j].base_level,
- char_dat[j].job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24)
- { // 8 or 16
- // prepare map name
- memset(temp, 0, sizeof(temp));
- strzcpy(temp, char_dat[j].last_point.map, 16);
- if (strchr(temp, '.') != NULL)
- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat'
- // write map name
- if (online_display_option & 16)
- { // map-name AND coordonates
- FPRINTF(fp2, " <td>%s (%d, %d)</td>\n",
- temp, char_dat[j].last_point.x,
- char_dat[j].last_point.y);
- FPRINTF(fp, "%-12s (%3d,%3d) ", temp,
- char_dat[j].last_point.x,
- char_dat[j].last_point.y);
- }
- else
- {
- FPRINTF(fp2, " <td>%s</td>\n", temp);
- FPRINTF(fp, "%-12s ", temp);
- }
- }
- // displaying number of zenys
- if (online_display_option & 32)
- {
- // write number of zenys
- if (char_dat[j].zeny == 0)
- { // if no zeny
- FPRINTF(fp2,
- " <td ALIGN=RIGHT>no zeny</td>\n");
- FPRINTF(fp, " no zeny ");
- }
- else
- {
- FPRINTF(fp2,
- " <td ALIGN=RIGHT>%d z</td>\n",
- char_dat[j].zeny);
- FPRINTF(fp, "%13d z ", char_dat[j].zeny);
- }
- }
FPRINTF(fp, "\n");
FPRINTF(fp2, " </tr>\n");
}
@@ -1412,7 +1114,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd)
WFIFOW(fd, j + 46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
WFIFOW(fd, j + 48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
WFIFOW(fd, j + 50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd, j + 52) = p->pc_class;
+ WFIFOW(fd, j + 52) = p->species;
WFIFOW(fd, j + 54) = p->hair;
// WFIFOW(fd,j+56) = p->weapon; // dont send weapon since TMW does not support it
WFIFOW(fd, j + 56) = 0;
@@ -1708,31 +1410,8 @@ void parse_tologin(int fd)
{
if (char_dat[i].account_id == acc)
{
- int jobclass = char_dat[i].pc_class;
char_dat[i].sex = sex;
// auth_fifo[i].sex = sex;
- if (jobclass == 19 || jobclass == 20 ||
- jobclass == 4020 || jobclass == 4021 ||
- jobclass == 4042 || jobclass == 4043)
- {
- // job modification
- if (jobclass == 19 || jobclass == 20)
- {
- char_dat[i].pc_class = (sex) ? 19 : 20;
- }
- else if (jobclass == 4020
- || jobclass == 4021)
- {
- char_dat[i].pc_class =
- (sex) ? 4020 : 4021;
- }
- else if (jobclass == 4042
- || jobclass == 4043)
- {
- char_dat[i].pc_class =
- (sex) ? 4042 : 4043;
- }
- }
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (j = 0; j < MAX_INVENTORY; j++)
{
@@ -2911,7 +2590,7 @@ void parse_char(int fd)
(char_dat[i].max_sp >
0x7fff) ? 0x7fff : char_dat[i].max_sp;
WFIFOW(fd, 2 + 50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
- WFIFOW(fd, 2 + 52) = char_dat[i].pc_class;
+ WFIFOW(fd, 2 + 52) = char_dat[i].species;
WFIFOW(fd, 2 + 54) = char_dat[i].hair;
WFIFOW(fd, 2 + 58) = char_dat[i].base_level;
@@ -3538,10 +3217,6 @@ int char_config_read(const char *cfgName)
{
online_sorting_option = atoi(w2.c_str());
}
- else if (w1 == "online_display_option")
- {
- online_display_option = atoi(w2.c_str());
- }
else if (w1 == "online_gm_display_min_level")
{ // minimum GM level to display 'GM' when we want to display it
online_gm_display_min_level = atoi(w2.c_str());