diff options
Diffstat (limited to 'doc/history.txt')
-rw-r--r-- | doc/history.txt | 346 |
1 files changed, 173 insertions, 173 deletions
diff --git a/doc/history.txt b/doc/history.txt index f0d33b4..a6653d9 100644 --- a/doc/history.txt +++ b/doc/history.txt @@ -1,173 +1,173 @@ -Version 1.4.4
-===========================================================
-- Fixed a bug that caused the drop chance for all MVP drops
- to become 0 when the "View Mob" option was used in the
- Mob Drop List. (This was forgotten in the previous
- update.)
-- Finally updated the "item_descriptions.txt" file.
-
-Version 1.4.3
-===========================================================
-- Fixed a bug that caused the drop chance for all drops to
- become 0 when the "View Mob" option was used in the Mob
- Drop List.
-- Fixed a bug that caused other mob entries to show up when
- searching for a specific mob with an ID that can be found
- as a string subset within the other mob's entry.
-- Fixed a bug that caused all new entries to go into the
- "item_db2.txt" or "mob_db2.txt" files.
-- Tweaked some of the code for the Mob Skill Editor's
- interface to better help with editing/creating skill
- entries.
-
-Version 1.4.2
-===========================================================
-- Corrected the labels on the Mob Location Editor window.
- Thanks to ShadowLady for pointing this out.
-
-Version 1.4.1
-===========================================================
-- Added functionality to the "Locations" button in the Mob
- View. It will now open up the Mob Location Editor window.
-- Added a list of map names with a brief description to the
- "ID Helper.txt" file to be used with the Map Helper.
-- Added a new option in the "ADE.ini" file that points to
- the location of the files with the mobs' spawn points.
-- Fixed a bug with the Drop List feature that would keep
- the window open till it was closed by the cancel button
- or the window's close button.
-- Fixed a bug that caused the selected entry to not
- properly update when saved. Thanks to Taike for reporting
- this bug.
-- Redid the code for handling backups. So now when you
- restore the backup files, it won't reload both the item
- and mob related files, it only restores the backups for
- item related files while using the Item View and mob
- related files for the Mob View, and it will no longer
- rename files as a backup file if they have no backup to
- replace them with.
-
-Version 1.4.0
-===========================================================
-- Added the Mob Skill Editor feature to ADE. It is
- available through the Skills button in the Mob View.
- This adds handling of the "mob_skill_db.txt" file.
-- Fixed a bug with the Mob's Mode ID Helper that caused
- the value to keep increasing everytime it was opened
- beyond the first time. Thanks to Lupus for pointing this
- out.
-- Changed the font to Microsoft Sans Serif from MS Sans
- Serif to better support the garbled text some items,
- mobs, or other things may have.
-
-Version 1.3.2
-===========================================================
-- Edited the print functions related to the the following
- DB files: "item_bluebox.txt", "item_cardalbum.txt",
- "item_giftbox.txt", "item_violetbox.txt", and
- "mob_branch.txt". Thanks to ShadowLady for pointing out
- this problem, as well as mentioning the label change
- mentioned below.
-- Edited a label for Mob Modes in ID Helper from
- "Detects Hidden (Sensor)" to "Detects Hidden".
-- Redid some of the code in the data processing subroutine
- for the Item and Mob DB files. This should prevent any
- overflow/invalid index errors. Thanks to Cheex for
- pointing this out.
-- Fixed a bug that caused ADE to crash if any of the files
- it would normally create backups of weren't there. This
- is more common among eAthena 1.0 RCx Text installs, due
- to their lack of an "item_db2.txt" file. (This occured
- while trying to save changes.)
-
-Version 1.3.1
-===========================================================
-- Added an ID Helper for the Mob Mode ID section.
-- You can now see a list of all mobs that drop the selected
- item in ADE's Item View by clicking on the button in the
- upper right corner that's labeled "Mob Drop List".
-
-Version 1.3.0
-===========================================================
-- Added support for handling five more of the server's DB
- files. ADE now handles: "item_bluebox.txt",
- "item_cardalbum.txt", "item_giftbox.txt",
- "item_violetbox.txt", and "mob_branch.txt".
-- Added a "Restore Backup Files" option in the File menu.
-- Changed "Revert" to "Revert to Last Save".
-- ADE now inserts a blank comment line after the initial
- header line and the last line for most of the server
- files.
-- ADE will automatically set the compatability mode to
- support higher jobs, if it reads in a job ID for any such
- jobs while set for low jobs only.
-- Fixed a couple of minor bugs and tweaked some of the code.
-
-Version 1.2.0
-===========================================================
-- Added support for generating the item files related to
- card labels. The files are "cardpostfixnametable.txt" and
- "cardprefixnametable.txt". The file "card_labels.txt" is
- used to hold the card labels. (To create it, just copy
- any "cardprefixnametable.txt" file to the DB folder being
- used and rename it to "card_labels.txt".)
-- Fixed a bug found by Solid that caused the program to end
- when a Mob's entry had an invalid Race ID or Element ID.
- Also applied this same fix to some of the other IDs that
- were vunerable.
-- Resized the maximum entries allowed for both Items and
- Mobs. Items now have a current max of 15,000 entries and
- Mobs have a max of 1,000. Both used to have 10,000.
-- Included a minimum ID and max ID allowed when dealing
- with either Items or Mobs. The new Item ID range is 501
- to 15000, and the new Mob ID range is 1001 to 2000. Any
- entries with IDs out of the range won't be kept.
-- Slightly redid some of the code with printing the headers
- of all files made with the program.
-
-Version 1.1.1
-===========================================================
-- Fixed a bug that caused the duplicate scan process to be
- used again during adding and removing entries.
-- Replaced the text box for the Item's Sex ID with a combo
- box. (The Item's Sex ID is used to determine if the item
- is limited to a character's sex or can be used by all.)
-- Added the ID Helper for the Item View ID text box, and
- included a file called "Item Helper.txt" that contains
- the data for it.
-- Fixed a bug that caused the "Allow High Jobs" option for
- compatibility to be turned on when even with it set to
- being off by default.
-- Added a small bit of code to print "All Low Jobs" for
- the description files for any items that only allow
- characters with low jobs only to use the item.
-- Added a temp fix for any forms that can get stuck behind
- the main window by allowing them to show up in the
- taskbar.
-
-Version 1.1.0
-===========================================================
-- Added support for higher jobs like Knight Lord, Assassin
- Cross, High Priest, etc.
-- Added duplication scanning for the DB entries. This will
- remove duplicates found. (An entry is considered a
- duplicate if the ID or DBName is the same.)
-- Fixed a bug that would cause the program to keep loading
- if you closed the progress bar during startup.
-
-Version 1.0.1
-===========================================================
-- Fixed a bug that caused a null mob DB entry.
-- Added some code to let the program load even if it didn't
- find the files used for loading.
-- Redid small portions of the code to increase performance.
-
-Version 1.0.0
-===========================================================
-- Merged the previous programs.
-- Added a mob DB file editor.
-
-Version 0.X
-===========================================================
-- Created Stand-alone Item Database Editor.
-- Created Stand-alone Item File Generator.
+Version 1.4.4 +=========================================================== +- Fixed a bug that caused the drop chance for all MVP drops + to become 0 when the "View Mob" option was used in the + Mob Drop List. (This was forgotten in the previous + update.) +- Finally updated the "item_descriptions.txt" file. + +Version 1.4.3 +=========================================================== +- Fixed a bug that caused the drop chance for all drops to + become 0 when the "View Mob" option was used in the Mob + Drop List. +- Fixed a bug that caused other mob entries to show up when + searching for a specific mob with an ID that can be found + as a string subset within the other mob's entry. +- Fixed a bug that caused all new entries to go into the + "item_db2.txt" or "mob_db2.txt" files. +- Tweaked some of the code for the Mob Skill Editor's + interface to better help with editing/creating skill + entries. + +Version 1.4.2 +=========================================================== +- Corrected the labels on the Mob Location Editor window. + Thanks to ShadowLady for pointing this out. + +Version 1.4.1 +=========================================================== +- Added functionality to the "Locations" button in the Mob + View. It will now open up the Mob Location Editor window. +- Added a list of map names with a brief description to the + "ID Helper.txt" file to be used with the Map Helper. +- Added a new option in the "ADE.ini" file that points to + the location of the files with the mobs' spawn points. +- Fixed a bug with the Drop List feature that would keep + the window open till it was closed by the cancel button + or the window's close button. +- Fixed a bug that caused the selected entry to not + properly update when saved. Thanks to Taike for reporting + this bug. +- Redid the code for handling backups. So now when you + restore the backup files, it won't reload both the item + and mob related files, it only restores the backups for + item related files while using the Item View and mob + related files for the Mob View, and it will no longer + rename files as a backup file if they have no backup to + replace them with. + +Version 1.4.0 +=========================================================== +- Added the Mob Skill Editor feature to ADE. It is + available through the Skills button in the Mob View. + This adds handling of the "mob_skill_db.txt" file. +- Fixed a bug with the Mob's Mode ID Helper that caused + the value to keep increasing everytime it was opened + beyond the first time. Thanks to Lupus for pointing this + out. +- Changed the font to Microsoft Sans Serif from MS Sans + Serif to better support the garbled text some items, + mobs, or other things may have. + +Version 1.3.2 +=========================================================== +- Edited the print functions related to the the following + DB files: "item_bluebox.txt", "item_cardalbum.txt", + "item_giftbox.txt", "item_violetbox.txt", and + "mob_branch.txt". Thanks to ShadowLady for pointing out + this problem, as well as mentioning the label change + mentioned below. +- Edited a label for Mob Modes in ID Helper from + "Detects Hidden (Sensor)" to "Detects Hidden". +- Redid some of the code in the data processing subroutine + for the Item and Mob DB files. This should prevent any + overflow/invalid index errors. Thanks to Cheex for + pointing this out. +- Fixed a bug that caused ADE to crash if any of the files + it would normally create backups of weren't there. This + is more common among eAthena 1.0 RCx Text installs, due + to their lack of an "item_db2.txt" file. (This occured + while trying to save changes.) + +Version 1.3.1 +=========================================================== +- Added an ID Helper for the Mob Mode ID section. +- You can now see a list of all mobs that drop the selected + item in ADE's Item View by clicking on the button in the + upper right corner that's labeled "Mob Drop List". + +Version 1.3.0 +=========================================================== +- Added support for handling five more of the server's DB + files. ADE now handles: "item_bluebox.txt", + "item_cardalbum.txt", "item_giftbox.txt", + "item_violetbox.txt", and "mob_branch.txt". +- Added a "Restore Backup Files" option in the File menu. +- Changed "Revert" to "Revert to Last Save". +- ADE now inserts a blank comment line after the initial + header line and the last line for most of the server + files. +- ADE will automatically set the compatability mode to + support higher jobs, if it reads in a job ID for any such + jobs while set for low jobs only. +- Fixed a couple of minor bugs and tweaked some of the code. + +Version 1.2.0 +=========================================================== +- Added support for generating the item files related to + card labels. The files are "cardpostfixnametable.txt" and + "cardprefixnametable.txt". The file "card_labels.txt" is + used to hold the card labels. (To create it, just copy + any "cardprefixnametable.txt" file to the DB folder being + used and rename it to "card_labels.txt".) +- Fixed a bug found by Solid that caused the program to end + when a Mob's entry had an invalid Race ID or Element ID. + Also applied this same fix to some of the other IDs that + were vunerable. +- Resized the maximum entries allowed for both Items and + Mobs. Items now have a current max of 15,000 entries and + Mobs have a max of 1,000. Both used to have 10,000. +- Included a minimum ID and max ID allowed when dealing + with either Items or Mobs. The new Item ID range is 501 + to 15000, and the new Mob ID range is 1001 to 2000. Any + entries with IDs out of the range won't be kept. +- Slightly redid some of the code with printing the headers + of all files made with the program. + +Version 1.1.1 +=========================================================== +- Fixed a bug that caused the duplicate scan process to be + used again during adding and removing entries. +- Replaced the text box for the Item's Sex ID with a combo + box. (The Item's Sex ID is used to determine if the item + is limited to a character's sex or can be used by all.) +- Added the ID Helper for the Item View ID text box, and + included a file called "Item Helper.txt" that contains + the data for it. +- Fixed a bug that caused the "Allow High Jobs" option for + compatibility to be turned on when even with it set to + being off by default. +- Added a small bit of code to print "All Low Jobs" for + the description files for any items that only allow + characters with low jobs only to use the item. +- Added a temp fix for any forms that can get stuck behind + the main window by allowing them to show up in the + taskbar. + +Version 1.1.0 +=========================================================== +- Added support for higher jobs like Knight Lord, Assassin + Cross, High Priest, etc. +- Added duplication scanning for the DB entries. This will + remove duplicates found. (An entry is considered a + duplicate if the ID or DBName is the same.) +- Fixed a bug that would cause the program to keep loading + if you closed the progress bar during startup. + +Version 1.0.1 +=========================================================== +- Fixed a bug that caused a null mob DB entry. +- Added some code to let the program load even if it didn't + find the files used for loading. +- Redid small portions of the code to increase performance. + +Version 1.0.0 +=========================================================== +- Merged the previous programs. +- Added a mob DB file editor. + +Version 0.X +=========================================================== +- Created Stand-alone Item Database Editor. +- Created Stand-alone Item File Generator. |