diff options
-rw-r--r-- | src/char/char.cpp | 2 | ||||
-rw-r--r-- | src/map/script.cpp | 24 |
2 files changed, 24 insertions, 2 deletions
diff --git a/src/char/char.cpp b/src/char/char.cpp index 772adac..c3c22de 100644 --- a/src/char/char.cpp +++ b/src/char/char.cpp @@ -535,7 +535,7 @@ int mmo_char_init(void) static void mmo_char_sync(void) { - int i, j, k; + int i; int lock; FILE *fp; diff --git a/src/map/script.cpp b/src/map/script.cpp index a76563f..b5e2aca 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -4291,11 +4291,32 @@ void builtin_isdead(ScriptState *st) push_val(st->stack, ScriptCode::INT, pc_isdead(sd)); } +/*======================================== + * Changes a NPC name, and sprite + *---------------------------------------- + */ +static +void builtin_fakenpcname(ScriptState *st) +{ + const char *name = conv_str(st, &(st->stack->stack_data[st->start + 2])); + const char *newname = conv_str(st, &(st->stack->stack_data[st->start + 3])); + int newsprite = conv_num(st, &(st->stack->stack_data[st->start + 4])); + struct npc_data *nd = npc_name2id(name); + if (!nd) + return; + strzcpy(nd->name, newname, sizeof(nd->name)); + nd->npc_class = newsprite; + + // Refresh this npc + npc_enable(name, 0); + npc_enable(name, 1); + +} + /*============================ * Gets the PC's x pos *---------------------------- */ - static void builtin_getx(ScriptState *st) { @@ -5229,6 +5250,7 @@ BuiltinFunction builtin_functions[] = BUILTIN(shop, "s"), BUILTIN(isdead, ""), BUILTIN(unequipbyid, "i"), + BUILTIN(fakenpcname, "ssi"), BUILTIN(getx, ""), BUILTIN(gety, ""), BUILTIN(getmap, ""), |