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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-27 21:23:46 -0800 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2013-01-07 15:31:38 -0800 |
commit | c080e504e4d74027b985b1ed675c172c083cea76 (patch) | |
tree | ac084d16d9d40c0a0c950b66eb62a0e16795d486 /src/map/skill.cpp | |
parent | ae30173d71d3bfc8514dbe70b6c90c9a3324b8fc (diff) | |
download | tmwa-c080e504e4d74027b985b1ed675c172c083cea76.tar.gz tmwa-c080e504e4d74027b985b1ed675c172c083cea76.tar.bz2 tmwa-c080e504e4d74027b985b1ed675c172c083cea76.tar.xz tmwa-c080e504e4d74027b985b1ed675c172c083cea76.zip |
Use cxxstdio
Diffstat (limited to 'src/map/skill.cpp')
-rw-r--r-- | src/map/skill.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 3050012..77da219 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -1758,8 +1758,8 @@ int skill_additional_effect(struct block_list *src, struct block_list *bl, if (MRAND(10000) < eff1 * sc_def_card1 / 100) { if (battle_config.battle_log) - printf("PC %d skill_addeff: cardによる異常発動 %d %d\n", - sd->bl.id, uint16_t(si), eff1); + PRINTF("PC %d skill_addeff: cardによる異常発動 %d %d\n", + sd->bl.id, si, eff1); skill_status_change_start(bl, si, 7, 0, 0, 0, (bi == BadSC::CONFUSION) @@ -1774,8 +1774,8 @@ int skill_additional_effect(struct block_list *src, struct block_list *bl, if (MRAND(10000) < eff2 * sc_def_card2 / 100) { if (battle_config.battle_log) - printf("PC %d skill_addeff: cardによる異常発動 %d %d\n", - src->id, uint16_t(si), eff2); + PRINTF("PC %d skill_addeff: cardによる異常発動 %d %d\n", + src->id, si, eff2); skill_status_change_start(src, si, 7, 0, 0, 0, (bi == BadSC::CONFUSION) ? 10000 + 7000 @@ -5148,7 +5148,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, } break; default: - printf("Unknown skill used:%d\n", uint16_t(skillid)); + PRINTF("Unknown skill used:%d\n", skillid); map_freeblock_unlock(); return 1; } @@ -5308,8 +5308,8 @@ void skill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) } if (battle_config.pc_skill_log) - printf("PC %d skill castend skill=%d\n", - sd->bl.id, uint16_t(sd->skillid)); + PRINTF("PC %d skill castend skill=%d\n", + sd->bl.id, sd->skillid); pc_stop_walking(sd, 0); switch (skill_get_nk(sd->skillid)) @@ -5556,8 +5556,8 @@ int skill_castend_map(struct map_session_data *sd, SkillID skill_num, pc_stopattack(sd); if (battle_config.pc_skill_log) - printf("PC %d skill castend skill =%d map=%s\n", - sd->bl.id, uint16_t(skill_num), mapname); + PRINTF("PC %d skill castend skill =%d map=%s\n", + sd->bl.id, skill_num, mapname); pc_stop_walking(sd, 0); if (strcmp(mapname, "cancel") == 0) @@ -6674,7 +6674,7 @@ int skill_unit_onplace(struct skill_unit *src, struct block_list *bl, /* default: if (battle_config.error_log) - printf("skill_unit_onplace: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); + PRINTF("skill_unit_onplace: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); break;*/ } if (bl->type == BL_MOB && ss != bl) /* スキル使用条件のMOBスキル */ @@ -6819,7 +6819,7 @@ int skill_unit_onout(struct skill_unit *src, struct block_list *bl, /* default: if (battle_config.error_log) - printf("skill_unit_onout: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); + PRINTF("skill_unit_onout: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); break;*/ } skill_unitgrouptickset_delete(bl, sg->group_id); @@ -6877,7 +6877,7 @@ int skill_unit_ondelete(struct skill_unit *src, struct block_list *bl, /* default: if (battle_config.error_log) - printf("skill_unit_ondelete: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); + PRINTF("skill_unit_ondelete: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id); break;*/ } skill_unitgrouptickset_delete(bl, sg->group_id); @@ -7133,8 +7133,8 @@ void skill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t) } if (battle_config.pc_skill_log) - printf("PC %d skill castend skill=%d\n", - sd->bl.id, uint16_t(sd->skillid)); + PRINTF("PC %d skill castend skill=%d\n", + sd->bl.id, sd->skillid); pc_stop_walking(sd, 0); skill_castend_pos2(&sd->bl, sd->skillx, sd->skilly, sd->skillid, @@ -7898,7 +7898,7 @@ int skill_use_id(struct map_session_data *sd, int target_id, if ((bl = map_id2bl(target_id)) == NULL) { /* if (battle_config.error_log) - printf("skill target not found %d\n",target_id); */ + PRINTF("skill target not found %d\n",target_id); */ return 0; } if (sd->bl.m != bl->m || pc_isdead(sd)) @@ -7976,7 +7976,7 @@ int skill_use_id(struct map_session_data *sd, int target_id, if (sc_data && sc_data[SC_DANCING].timer != -1) { // if(battle_config.pc_skill_log) -// printf("dancing! %d\n",skill_num); +// PRINTF("dancing! %d\n",skill_num); if (sc_data[SC_DANCING].val4 && skill_num != BD_ADAPTATION) //合奏中はアドリブ以外不可 return 0; if (skill_num != BD_ADAPTATION && skill_num != BA_MUSICALSTRIKE @@ -8176,8 +8176,8 @@ int skill_use_id(struct map_session_data *sd, int target_id, } if (battle_config.pc_skill_log) - printf("PC %d skill use target_id=%d skill=%d lv=%d cast=%d\n", - sd->bl.id, target_id, uint16_t(skill_num), skill_lv, casttime); + PRINTF("PC %d skill use target_id=%d skill=%d lv=%d cast=%d\n", + sd->bl.id, target_id, skill_num, skill_lv, casttime); // if(sd->skillitem == skill_num) // casttime = delay = 0; @@ -8301,9 +8301,9 @@ int skill_use_pos(struct map_session_data *sd, sd->state.skillcastcancel = skill_db[skill_num].castcancel; if (battle_config.pc_skill_log) - printf("PC %d skill use target_pos= (%d,%d) skill=%d lv=%d cast=%d\n", + PRINTF("PC %d skill use target_pos= (%d,%d) skill=%d lv=%d cast=%d\n", sd->bl.id, skill_x, skill_y, - uint16_t(skill_num), skill_lv, casttime); + skill_num, skill_lv, casttime); // if(sd->skillitem == skill_num) // casttime = delay = 0; @@ -8962,7 +8962,7 @@ int skill_status_change_active(struct block_list *bl, StatusChange type) if (bl->type != BL_PC && bl->type != BL_MOB) { if (battle_config.error_log) - printf("skill_status_change_active: neither MOB nor PC !\n"); + PRINTF("skill_status_change_active: neither MOB nor PC !\n"); return 0; } @@ -8987,7 +8987,7 @@ int skill_status_change_end(struct block_list *bl, StatusChange type, int tid) if (bl->type != BL_PC && bl->type != BL_MOB) { if (battle_config.error_log) - printf("skill_status_change_end: neither MOB nor PC !\n"); + PRINTF("skill_status_change_end: neither MOB nor PC !\n"); return 0; } sc_data = battle_get_sc_data(bl); @@ -9332,7 +9332,7 @@ void skill_status_change_timer(timer_id tid, tick_t tick, custom_id_t id, custom if (sc_data[type].timer != tid) { if (battle_config.error_log) - printf("skill_status_change_timer %d != %d\n", tid, + PRINTF("skill_status_change_timer %d != %d\n", tid, sc_data[type].timer); } @@ -9877,7 +9877,7 @@ int skill_status_effect(struct block_list *bl, StatusChange type, && MRAND(10000) < sd->reseff[bsc]) { if (battle_config.battle_log) - printf("PC %d skill_sc_start: cardによる異常耐性発動\n", + PRINTF("PC %d skill_sc_start: cardによる異常耐性発動\n", sd->bl.id); return 0; } @@ -9889,7 +9889,7 @@ int skill_status_effect(struct block_list *bl, StatusChange type, else { if (battle_config.error_log) - printf("skill_status_change_start: neither MOB nor PC !\n"); + PRINTF("skill_status_change_start: neither MOB nor PC !\n"); return 0; } @@ -10539,7 +10539,7 @@ int skill_status_effect(struct block_list *bl, StatusChange type, break; default: if (battle_config.error_log) - printf("UnknownStatusChange [%d]\n", uint16_t(type)); + PRINTF("UnknownStatusChange [%d]\n", type); return 0; } @@ -10971,7 +10971,7 @@ struct skill_unit_group *skill_initunitgroup(struct block_list *src, if (group == NULL) { - printf("skill_initunitgroup: error unit group !\n"); + PRINTF("skill_initunitgroup: error unit group !\n"); exit(1); } @@ -11613,7 +11613,7 @@ SP scan_stat(char *statname) if (!strcasecmp(statname, "none")) return SP::ZERO; - fprintf(stderr, "Unknown stat `%s'\n", statname); + FPRINTF(stderr, "Unknown stat `%s'\n", statname); return SP::ZERO; } @@ -11635,7 +11635,7 @@ int skill_readdb(void) fp = fopen_("db/skill_db.txt", "r"); if (fp == NULL) { - printf("can't read db/skill_db.txt\n"); + PRINTF("can't read db/skill_db.txt\n"); return 1; } while (fgets(line, 1020, fp)) @@ -11654,7 +11654,7 @@ int skill_readdb(void) } if (split[17] == NULL || j < 18) { - fprintf(stderr, "Incomplete skill db data online (%d entries)\n", + FPRINTF(stderr, "Incomplete skill db data online (%d entries)\n", j); continue; } @@ -11749,12 +11749,12 @@ int skill_readdb(void) skill_lookup_by_id(i).desc = tmp; } fclose_(fp); - printf("read db/skill_db.txt done\n"); + PRINTF("read db/skill_db.txt done\n"); fp = fopen_("db/skill_require_db.txt", "r"); if (fp == NULL) { - printf("can't read db/skill_require_db.txt\n"); + PRINTF("can't read db/skill_require_db.txt\n"); return 1; } while (fgets(line, 1020, fp)) @@ -11930,13 +11930,13 @@ int skill_readdb(void) skill_db[i].amount[9] = atoi(split[29]); } fclose_(fp); - printf("read db/skill_require_db.txt done\n"); + PRINTF("read db/skill_require_db.txt done\n"); /* ? */ fp = fopen_("db/skill_cast_db.txt", "r"); if (fp == NULL) { - printf("can't read db/skill_cast_db.txt\n"); + PRINTF("can't read db/skill_cast_db.txt\n"); return 1; } while (fgets(line, 1020, fp)) @@ -12010,12 +12010,12 @@ int skill_readdb(void) (split2[k]) ? atoi(split2[k]) : atoi(split2[0]); } fclose_(fp); - printf("read db/skill_cast_db.txt done\n"); + PRINTF("read db/skill_cast_db.txt done\n"); fp = fopen_("db/skill_castnodex_db.txt", "r"); if (fp == NULL) { - printf("can't read db/skill_castnodex_db.txt\n"); + PRINTF("can't read db/skill_castnodex_db.txt\n"); return 1; } while (fgets(line, 1020, fp)) @@ -12051,7 +12051,7 @@ int skill_readdb(void) (split2[k]) ? atoi(split2[k]) : atoi(split2[0]); } fclose_(fp); - printf("read db/skill_castnodex_db.txt done\n"); + PRINTF("read db/skill_castnodex_db.txt done\n"); return 0; } |