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author | Jared Adams <jaxad0127@gmail.com> | 2008-12-25 14:27:28 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-12-25 14:27:28 +0000 |
commit | 38e5f63b31c0ff5f673eab70fce8393d9330512f (patch) | |
tree | b682a12e26b451691b206d13563cd7ccb08a5922 /src/map/script.c | |
parent | 933e979652888cde63cf5bc9dc9c7fbeb888fa75 (diff) | |
download | tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.gz tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.bz2 tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.xz tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.zip |
Remove some unused skill stuff
This is in preperation of using passive skills
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/map/script.c b/src/map/script.c index 4cbeb38..11bfdc0 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -177,7 +177,6 @@ int buildin_gettimestr(struct script_state *st); int buildin_openstorage(struct script_state *st); int buildin_guildopenstorage(struct script_state *st); int buildin_itemskill(struct script_state *st); -int buildin_produce(struct script_state *st); int buildin_monster(struct script_state *st); int buildin_areamonster(struct script_state *st); int buildin_killmonster(struct script_state *st); @@ -386,7 +385,6 @@ struct { {buildin_openstorage,"openstorage",""}, {buildin_guildopenstorage,"guildopenstorage","*"}, {buildin_itemskill,"itemskill","iis"}, - {buildin_produce,"produce","i"}, {buildin_monster,"monster","siisii*"}, {buildin_areamonster,"areamonster","siiiisii*"}, {buildin_killmonster,"killmonster","ss"}, @@ -3538,20 +3536,6 @@ int buildin_itemskill(struct script_state *st) return 0; } /*========================================== - * アイテム作成 - *------------------------------------------ - */ -int buildin_produce(struct script_state *st) -{ - int trigger; - struct map_session_data *sd=script_rid2sd(st); - - if( sd->state.produce_flag == 1) return 0; - trigger=conv_num(st,& (st->stack->stack_data[st->start+2])); - clif_skill_produce_mix_list(sd,trigger); - return 0; -} -/*========================================== * NPCでペット作る *------------------------------------------ */ |