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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-14 22:25:07 -0800 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-12-15 19:41:53 -0800 |
commit | 4bd7eeec09629d3c0f900d42c899fe23c69e07b6 (patch) | |
tree | 4fbbfa45d9538cab7e1062f2c927297bb93ada0a /src/map/pc.hpp | |
parent | 069f39e8a1ebee3e4a4ce8302d0099842876782b (diff) | |
download | tmwa-4bd7eeec09629d3c0f900d42c899fe23c69e07b6.tar.gz tmwa-4bd7eeec09629d3c0f900d42c899fe23c69e07b6.tar.bz2 tmwa-4bd7eeec09629d3c0f900d42c899fe23c69e07b6.tar.xz tmwa-4bd7eeec09629d3c0f900d42c899fe23c69e07b6.zip |
Prepare to trim skills
Diffstat (limited to 'src/map/pc.hpp')
-rw-r--r-- | src/map/pc.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 9027694..2f53f8e 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -45,7 +45,7 @@ int pc_equippoint(struct map_session_data *sd, int n); int pc_breakweapon(struct map_session_data *sd); // weapon breaking [Valaris] int pc_breakarmor(struct map_session_data *sd); // armor breaking [Valaris] -int pc_checkskill(struct map_session_data *sd, int skill_id); +int pc_checkskill(struct map_session_data *sd, SkillID skill_id); int pc_checkallowskill(struct map_session_data *sd); int pc_checkequip(struct map_session_data *sd, int pos); @@ -90,7 +90,7 @@ int pc_calcstatus(struct map_session_data *, int); int pc_bonus(struct map_session_data *, int, int); int pc_bonus2(struct map_session_data *sd, int, int, int); int pc_bonus3(struct map_session_data *sd, int, int, int, int); -int pc_skill(struct map_session_data *, int, int, int); +int pc_skill(struct map_session_data *, SkillID, int, int); int pc_insert_card(struct map_session_data *sd, int idx_card, int idx_equip); @@ -124,7 +124,7 @@ int pc_nextjobafter(struct map_session_data *); // [Valaris] int pc_need_status_point(struct map_session_data *, int); int pc_statusup(struct map_session_data *, int); int pc_statusup2(struct map_session_data *, int, int); -int pc_skillup(struct map_session_data *, int); +int pc_skillup(struct map_session_data *, SkillID); int pc_allskillup(struct map_session_data *); int pc_resetlvl(struct map_session_data *, int type); int pc_resetstate(struct map_session_data *); |