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authorBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
committerBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
commit608f959900968e83fd25231c72308fc608742dd5 (patch)
tree33a250f00947d7c83ba50779da466b5f5885db9f /src/map/mob.hpp
parentd8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff)
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Remove guilds, finally
If anyone in the future wonders why I did this, just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/mob.hpp')
-rw-r--r--src/map/mob.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.hpp b/src/map/mob.hpp
index 19addf2..c657118 100644
--- a/src/map/mob.hpp
+++ b/src/map/mob.hpp
@@ -145,7 +145,6 @@ void mobskill_castend_id (timer_id tid, tick_t tick, custom_id_t id, custom_data
void mobskill_castend_pos (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data);
int mob_summonslave (struct mob_data *md2, int *value, int amount, int flag);
-int mob_gvmobcheck (struct map_session_data *sd, struct block_list *bl);
void mob_reload (void);
#endif