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authorBen Longbons <b.r.longbons@gmail.com>2014-04-22 11:46:23 -0700
committerBen Longbons <b.r.longbons@gmail.com>2014-04-22 13:20:52 -0700
commitad049a15b43b7ddba3fe7d0a898652fc8022629d (patch)
tree142624e70ead3e89a8da6d56de41651f171524d0 /src/map/magic-interpreter.hpp
parentceeda2e337077b2edaf1af09cc4df2c30e8205a1 (diff)
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Use strict ID types
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
Diffstat (limited to 'src/map/magic-interpreter.hpp')
-rw-r--r--src/map/magic-interpreter.hpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/magic-interpreter.hpp b/src/map/magic-interpreter.hpp
index 7d529ee..65c64e3 100644
--- a/src/map/magic-interpreter.hpp
+++ b/src/map/magic-interpreter.hpp
@@ -20,7 +20,7 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-# include "../sanity.hpp"
+# include "fwd.hpp"
# include "magic-interpreter.t.hpp"
@@ -223,7 +223,7 @@ struct effect_t
struct component_t
{
dumb_ptr<component_t> next;
- int item_id;
+ ItemNameId item_id;
int count;
};
@@ -349,7 +349,7 @@ struct cont_activation_record_t
int id;
TYPE ty;
dumb_ptr<effect_t> body;
- dumb_ptr<std::vector<int>> entities_vp;
+ dumb_ptr<std::vector<BlockId>> entities_vp;
int index;
} c_foreach;
struct
@@ -377,7 +377,7 @@ struct cont_activation_record_t
struct status_change_ref_t
{
StatusChange sc_type;
- int bl_id;
+ BlockId bl_id;
};
struct invocation : block_list
@@ -387,8 +387,8 @@ struct invocation : block_list
dumb_ptr<env_t> env;
dumb_ptr<spell_t> spell;
- int caster; /* this is the person who originally invoked the spell */
- int subject; /* when this person dies, the spell dies with it */
+ BlockId caster; /* this is the person who originally invoked the spell */
+ BlockId subject; /* when this person dies, the spell dies with it */
Timer timer; /* spell timer, if any */
@@ -414,7 +414,7 @@ extern env_t magic_default_env; /* Fake default environment */
/**
* Adds a component selection to a component holder (which may initially be NULL)
*/
-void magic_add_component(dumb_ptr<component_t> *component_holder, int id, int count);
+void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id, int count);
dumb_ptr<teleport_anchor_t> magic_find_anchor(XString name);