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authorJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
committerJared Adams <jaxad0127@gmail.com>2008-11-02 00:19:12 +0000
commit8d356dbe3f056474700fcbdd563d8ea437b1464e (patch)
tree682694884b5cae5a9f6ec9136619ac2a90c8f73e /src/map/itemdb.h
parentff4ed0b105b016aa3a7dad07db5fb00456bbe822 (diff)
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* Minor cleanup in login server
* Char server now records client version and reports it to map server * Map server will now report all skills (even ones with dangerous indices) for client version 1 and above * Use status change val1 (instead of val2) index for speed potions, so that they can be triggered more easily from within scripts * Item database now also keeps track of the effect that items have on the spower stat * spower is now based on level + int*2 + modifier (see last point) * Minor bugfixes in support functionality for the SLang interpreter - Do not restart the map server without also restarting the char server, as the interserver protocol has changed slightly! (patch by fate)
Diffstat (limited to 'src/map/itemdb.h')
-rw-r--r--src/map/itemdb.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 0edfad2..a10a857 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -19,6 +19,7 @@ struct item_data {
int atk;
int def;
int range;
+ int magic_bonus;
int slot;
int look;
int elv;