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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 16:16:25 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 17:03:31 -0700 |
commit | 41974ae5265fbc23a06f276f9e008d5dad020e0b (patch) | |
tree | 9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/guild.h | |
parent | 21742909143df9159b2401c3e2a39cc0b2bad620 (diff) | |
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Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status':
Untracked files:
(use "git add <file>..." to include in what will be committed)
src/map/magic-interpreter-lexer.c
src/map/magic-interpreter-parser.c
src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/src/map/guild.h b/src/map/guild.h deleted file mode 100644 index 8e7c32e..0000000 --- a/src/map/guild.h +++ /dev/null @@ -1,95 +0,0 @@ -// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ -#ifndef _GUILD_H_ -#define _GUILD_H_ - -struct map_session_data; -struct mob_data; -struct guild; -struct guild_member; -struct guild_position; -struct guild_castle; - -int guild_skill_get_inf (int id); -int guild_skill_get_sp (int id, int lv); -int guild_skill_get_range (int id); -int guild_skill_get_max (int id); - -int guild_checkskill (struct guild *g, int id); -int guild_checkcastles (struct guild *g); // [MouseJstr] -int guild_isallied (struct guild *g, struct guild_castle *gc); - -void do_init_guild (void); -struct guild *guild_search (int guild_id); -struct guild *guild_searchname (char *str); -struct guild_castle *guild_castle_search (int gcid); - -struct guild_castle *guild_mapname2gc (char *mapname); - -struct map_session_data *guild_getavailablesd (struct guild *g); -int guild_getindex (struct guild *g, int account_id, int char_id); -int guild_getposition (struct map_session_data *sd, struct guild *g); -int guild_payexp (struct map_session_data *sd, int exp); - -int guild_create (struct map_session_data *sd, char *name); -int guild_created (int account_id, int guild_id); -int guild_request_info (int guild_id); -int guild_recv_noinfo (int guild_id); -int guild_recv_info (struct guild *sg); -int guild_npc_request_info (int guild_id, const char *ev); -int guild_invite (struct map_session_data *sd, int account_id); -int guild_reply_invite (struct map_session_data *sd, int guild_id, int flag); -int guild_member_added (int guild_id, int account_id, int char_id, int flag); -int guild_leave (struct map_session_data *sd, int guild_id, - int account_id, int char_id, const char *mes); -int guild_member_leaved (int guild_id, int account_id, int char_id, int flag, - const char *name, const char *mes); -int guild_explusion (struct map_session_data *sd, int guild_id, - int account_id, int char_id, const char *mes); -int guild_skillup (struct map_session_data *sd, int skill_num); -int guild_reqalliance (struct map_session_data *sd, int account_id); -int guild_reply_reqalliance (struct map_session_data *sd, int account_id, - int flag); -int guild_alliance (int guild_id1, int guild_id2, int account_id1, - int account_id2); -int guild_allianceack (int guild_id1, int guild_id2, int account_id1, - int account_id2, int flag, const char *name1, - const char *name2); -int guild_delalliance (struct map_session_data *sd, int guild_id, int flag); -int guild_opposition (struct map_session_data *sd, int char_id); - -int guild_send_memberinfoshort (struct map_session_data *sd, int online); -int guild_recv_memberinfoshort (int guild_id, int account_id, int char_id, - int online, int lv, int class_); -int guild_change_memberposition (int guild_id, int account_id, int char_id, - int idx); -int guild_memberposition_changed (struct guild *g, int idx, int pos); -int guild_change_position (struct map_session_data *sd, int idx, - int mode, int exp_mode, const char *name); -int guild_position_changed (int guild_id, int idx, struct guild_position *p); -int guild_change_notice (struct map_session_data *sd, int guild_id, - const char *mes1, const char *mes2); -int guild_notice_changed (int guild_id, const char *mes1, const char *mes2); -int guild_change_emblem (struct map_session_data *sd, int len, - const char *data); -int guild_emblem_changed (int len, int guild_id, int emblem_id, - const char *data); -int guild_send_message (struct map_session_data *sd, char *mes, int len); -int guild_recv_message (int guild_id, int account_id, char *mes, int len); -int guild_skillupack (int guild_id, int skill_num, int account_id); -int guild_break (struct map_session_data *sd, char *name); -int guild_broken (int guild_id, int flag); - -int guild_addcastleinfoevent (int castle_id, int index, const char *name); -int guild_castledataload (int castle_id, int index); -int guild_castledataloadack (int castle_id, int index, int value); -int guild_castledatasave (int castle_id, int index, int value); -int guild_castledatasaveack (int castle_id, int index, int value); -int guild_castlealldataload (int len, struct guild_castle *gc); - -int guild_agit_start (void); -int guild_agit_end (void); -int guild_agit_break (struct mob_data *md); - -void do_final_guild (void); - -#endif |