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authorBen Longbons <b.r.longbons@gmail.com>2012-08-30 16:16:25 -0700
committerBen Longbons <b.r.longbons@gmail.com>2012-08-30 17:03:31 -0700
commit41974ae5265fbc23a06f276f9e008d5dad020e0b (patch)
tree9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/clif.cpp
parent21742909143df9159b2401c3e2a39cc0b2bad620 (diff)
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Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/clif.cpp')
-rw-r--r--src/map/clif.cpp10332
1 files changed, 10332 insertions, 0 deletions
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
new file mode 100644
index 0000000..2d6ddf1
--- /dev/null
+++ b/src/map/clif.cpp
@@ -0,0 +1,10332 @@
+// $Id: clif.c 164 2004-10-01 16:46:58Z $
+
+#define DUMP_UNKNOWN_PACKET 1
+
+#include <stdio.h>
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <sys/types.h>
+#ifdef LCCWIN32
+#include <winsock.h>
+#else
+#include <unistd.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#endif
+#include <time.h>
+
+#include "../common/socket.hpp"
+#include "../common/timer.hpp"
+#include "../common/version.hpp"
+#include "../common/nullpo.hpp"
+#include "../common/md5calc.hpp"
+#include "../common/mt_rand.hpp"
+
+#include "atcommand.hpp"
+#include "battle.hpp"
+#include "chat.hpp"
+#include "chrif.hpp"
+#include "clif.hpp"
+#include "guild.hpp"
+#include "intif.hpp"
+#include "itemdb.hpp"
+#include "magic.hpp"
+#include "map.hpp"
+#include "mob.hpp"
+#include "npc.hpp"
+#include "party.hpp"
+#include "pc.hpp"
+#include "script.hpp"
+#include "skill.hpp"
+#include "storage.hpp"
+#include "tmw.hpp"
+#include "trade.hpp"
+
+#ifdef MEMWATCH
+#include "memwatch.hpp"
+#endif
+
+#define STATE_BLIND 0x10
+#define EMOTE_IGNORED 0x0e
+
+static const int packet_len_table[0x220] = {
+ 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+//#0x0040
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3, 108, 3, 2,
+ 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
+//#0x0080
+ 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, // 0x8b unknown... size 2 or 23?
+ 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
+ 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
+ 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
+//#0x00C0
+ 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27,
+ 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
+ 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
+ 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,
+
+//#0x0100
+ 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
+ 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
+ 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
+ 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
+//#0x0140
+ 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
+ 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
+ -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14, 186, 182,
+ 14, 30, 10, 3, -1, 6, 106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
+//#0x0180
+ 6, 3, 106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
+ 90, 86, 24, 6, 30, 102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6,
+ 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
+ 11, 7, -1, 67, 12, 18, 114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
+//#0x01C0, Set 0x1d5=-1
+ 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 30, 6, 28,
+ 8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
+ 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
+ -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
+//#0x200
+ 26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 19, 10, -1, 24, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+// local define
+enum
+{
+ ALL_CLIENT,
+ ALL_SAMEMAP,
+ AREA,
+ AREA_WOS,
+ AREA_WOC,
+ AREA_WOSC,
+ AREA_CHAT_WOC,
+ CHAT,
+ CHAT_WOS,
+ PARTY,
+ PARTY_WOS,
+ PARTY_SAMEMAP,
+ PARTY_SAMEMAP_WOS,
+ PARTY_AREA,
+ PARTY_AREA_WOS,
+ GUILD,
+ GUILD_WOS,
+ GUILD_SAMEMAP, // [Valaris]
+ GUILD_SAMEMAP_WOS,
+ GUILD_AREA,
+ GUILD_AREA_WOS, // end additions [Valaris]
+ SELF
+};
+
+#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; }
+#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); }
+
+#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); }
+#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }
+
+static char map_ip_str[16];
+static in_addr_t map_ip;
+static int map_port = 5121;
+int map_fd;
+char talkie_mes[80];
+
+/*==========================================
+ * map鯖のip設定
+ *------------------------------------------
+ */
+void clif_setip (char *ip)
+{
+ memcpy (map_ip_str, ip, 16);
+ map_ip = inet_addr (map_ip_str);
+}
+
+/*==========================================
+ * map鯖のport設定
+ *------------------------------------------
+ */
+void clif_setport (int port)
+{
+ map_port = port;
+}
+
+/*==========================================
+ * map鯖のip読み出し
+ *------------------------------------------
+ */
+in_addr_t clif_getip (void)
+{
+ return map_ip;
+}
+
+/*==========================================
+ * map鯖のport読み出し
+ *------------------------------------------
+ */
+int clif_getport (void)
+{
+ return map_port;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_countusers (void)
+{
+ int users = 0, i;
+ struct map_session_data *sd;
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) && sd
+ && sd->state.auth && !(battle_config.hide_GM_session
+ && pc_isGM (sd)))
+ users++;
+ }
+ return users;
+}
+
+/*==========================================
+ * 全てのclientに対してfunc()実行
+ *------------------------------------------
+ */
+int clif_foreachclient (int (*func) (struct map_session_data *, va_list), ...)
+{
+ int i;
+ va_list ap;
+ struct map_session_data *sd;
+
+ va_start (ap, func);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) && sd
+ && sd->state.auth)
+ func (sd, ap);
+ }
+ va_end (ap);
+ return 0;
+}
+
+static int is_deaf (struct block_list *bl)
+{
+ struct map_session_data *sd = (struct map_session_data *) bl;
+ if (!bl || bl->type != BL_PC)
+ return 0;
+ return sd->special_state.deaf;
+}
+
+static void clif_emotion_towards (struct block_list *bl,
+ struct block_list *target, int type);
+
+static char *clif_validate_chat (struct map_session_data *sd, int type,
+ char **message, size_t *message_len);
+
+/*==========================================
+ * clif_sendでAREA*指定時用
+ *------------------------------------------
+ */
+int clif_send_sub (struct block_list *bl, va_list ap)
+{
+ unsigned char *buf;
+ int len;
+ struct block_list *src_bl;
+ int type;
+ struct map_session_data *sd;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, sd = (struct map_session_data *) bl);
+
+ buf = va_arg (ap, unsigned char *);
+ len = va_arg (ap, int);
+ nullpo_retr (0, src_bl = va_arg (ap, struct block_list *));
+ type = va_arg (ap, int);
+
+ switch (type)
+ {
+ case AREA_WOS:
+ if (bl && bl == src_bl)
+ return 0;
+ break;
+
+ case AREA_CHAT_WOC:
+ if (is_deaf (bl)
+ && !(bl->type == BL_PC
+ && pc_isGM ((struct map_session_data *) src_bl)))
+ {
+ clif_emotion_towards (src_bl, bl, EMOTE_IGNORED);
+ return 0;
+ }
+ /* fall through... */
+ case AREA_WOC:
+ if ((sd && sd->chatID) || (bl && bl == src_bl))
+ return 0;
+
+ break;
+ case AREA_WOSC:
+ if ((sd) && sd->chatID
+ && sd->chatID == ((struct map_session_data *) src_bl)->chatID)
+ return 0;
+ break;
+ }
+
+ if (session[sd->fd] != NULL)
+ {
+ if (WFIFOP (sd->fd, 0) == buf)
+ {
+ printf ("WARNING: Invalid use of clif_send function\n");
+ printf
+ (" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n",
+ WBUFW (buf, 0));
+ printf (" Please correct your code.\n");
+ // don't send to not move the pointer of the packet for next sessions in the loop
+ }
+ else
+ {
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_send (unsigned char *buf, int len, struct block_list *bl, int type)
+{
+ int i;
+ struct map_session_data *sd;
+ struct chat_data *cd;
+ struct party *p = NULL;
+ struct guild *g = NULL;
+ int x0 = 0, x1 = 0, y0 = 0, y1 = 0;
+
+ if (type != ALL_CLIENT)
+ {
+ nullpo_retr (0, bl);
+
+ if (bl->type == BL_PC)
+ {
+ struct map_session_data *sd = (struct map_session_data *) bl;
+ if (sd->status.option & OPTION_INVISIBILITY)
+ {
+ // Obscure hidden GMs
+
+ switch (type)
+ {
+ case AREA:
+ case AREA_WOC:
+ type = SELF;
+ break;
+
+ case AREA_WOS:
+ case AREA_WOSC:
+ return 1;
+
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ switch (type)
+ {
+ case ALL_CLIENT: // 全クライアントに送信
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL
+ && sd->state.auth)
+ {
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (i, 0), buf, len);
+ WFIFOSET (i, len);
+ }
+ }
+ }
+ break;
+ case ALL_SAMEMAP: // 同じマップの全クライアントに送信
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL
+ && sd->state.auth && sd->bl.m == bl->m)
+ {
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (i, 0), buf, len);
+ WFIFOSET (i, len);
+ }
+ }
+ }
+ break;
+ case AREA:
+ case AREA_WOS:
+ case AREA_WOC:
+ case AREA_WOSC:
+ map_foreachinarea (clif_send_sub, bl->m, bl->x - AREA_SIZE,
+ bl->y - AREA_SIZE, bl->x + AREA_SIZE,
+ bl->y + AREA_SIZE, BL_PC, buf, len, bl, type);
+ break;
+ case AREA_CHAT_WOC:
+ map_foreachinarea (clif_send_sub, bl->m, bl->x - (AREA_SIZE),
+ bl->y - (AREA_SIZE),
+ bl->x + (AREA_SIZE),
+ bl->y + (AREA_SIZE), BL_PC, buf, len, bl,
+ AREA_CHAT_WOC);
+ break;
+ case CHAT:
+ case CHAT_WOS:
+ cd = (struct chat_data *) bl;
+ if (bl->type == BL_PC)
+ {
+ sd = (struct map_session_data *) bl;
+ cd = (struct chat_data *) map_id2bl (sd->chatID);
+ }
+ else if (bl->type != BL_CHAT)
+ break;
+ if (cd == NULL)
+ break;
+ for (i = 0; i < cd->users; i++)
+ {
+ if (type == CHAT_WOS
+ && cd->usersd[i] == (struct map_session_data *) bl)
+ continue;
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (cd->usersd[i]->fd, 0), buf, len);
+ WFIFOSET (cd->usersd[i]->fd, len);
+ }
+ }
+ break;
+
+ case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信
+ case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case PARTY: // 全パーティーメンバに送信
+ case PARTY_WOS: // 自分以外の全パーティーメンバに送信
+ case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信
+ case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信
+ if (bl->type == BL_PC)
+ {
+ sd = (struct map_session_data *) bl;
+ if (sd->partyspy > 0)
+ {
+ p = party_search (sd->partyspy);
+ }
+ else
+ {
+ if (sd->status.party_id > 0)
+ p = party_search (sd->status.party_id);
+ }
+ }
+ if (p)
+ {
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if ((sd = p->member[i].sd) != NULL)
+ {
+ if (sd->bl.id == bl->id && (type == PARTY_WOS ||
+ type == PARTY_SAMEMAP_WOS
+ || type ==
+ PARTY_AREA_WOS))
+ continue;
+ if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック
+ continue;
+ if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
+ (sd->bl.x < x0 || sd->bl.y < y0 ||
+ sd->bl.x > x1 || sd->bl.y > y1))
+ continue;
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL
+ && sd->state.auth)
+ {
+ if (sd->partyspy == p->party_id)
+ {
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+ }
+ }
+ break;
+ case SELF:
+ sd = (struct map_session_data *) bl;
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ break;
+
+/* New definitions for guilds [Valaris] */
+
+ case GUILD_AREA:
+ case GUILD_AREA_WOS:
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case GUILD:
+ case GUILD_WOS:
+ if (bl && bl->type == BL_PC)
+ { // guildspy [Syrus22]
+ sd = (struct map_session_data *) bl;
+ if (sd->guildspy > 0)
+ {
+ g = guild_search (sd->guildspy);
+ }
+ else
+ {
+ if (sd->status.guild_id > 0)
+ g = guild_search (sd->status.guild_id);
+ }
+ }
+ if (g)
+ {
+ for (i = 0; i < g->max_member; i++)
+ {
+ if ((sd = g->member[i].sd) != NULL)
+ {
+ if (type == GUILD_WOS && sd->bl.id == bl->id)
+ continue;
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL
+ && sd->state.auth)
+ {
+ if (sd->guildspy == g->guild_id)
+ {
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+ }
+ }
+ break;
+ case GUILD_SAMEMAP:
+ case GUILD_SAMEMAP_WOS:
+ if (bl->type == BL_PC)
+ {
+ sd = (struct map_session_data *) bl;
+ if (sd->status.guild_id > 0)
+ g = guild_search (sd->status.guild_id);
+ }
+ if (g)
+ {
+ for (i = 0; i < g->max_member; i++)
+ {
+ if ((sd = g->member[i].sd) != NULL)
+ {
+ if (sd->bl.id == bl->id && (type == GUILD_WOS ||
+ type == GUILD_SAMEMAP_WOS
+ || type ==
+ GUILD_AREA_WOS))
+ continue;
+ if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック
+ continue;
+ if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
+ (sd->bl.x < x0 || sd->bl.y < y0 ||
+ sd->bl.x > x1 || sd->bl.y > y1))
+ continue;
+ if (packet_len_table[RBUFW (buf, 0)])
+ { // packet must exist
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+ }
+ }
+ }
+ }
+ break;
+
+ default:
+ if (battle_config.error_log)
+ printf ("clif_send まだ作ってないよー\n");
+ return -1;
+ }
+
+ return 0;
+}
+
+//
+// パケット作って送信
+//
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_authok (struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ if (!sd)
+ return 0;
+
+ if (!sd->fd)
+ return 0;
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x73;
+ WFIFOL (fd, 2) = gettick ();
+ WFIFOPOS (fd, 6, sd->bl.x, sd->bl.y);
+ WFIFOB (fd, 9) = 5;
+ WFIFOB (fd, 10) = 5;
+ WFIFOSET (fd, packet_len_table[0x73]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_authfail_fd (int fd, int type)
+{
+ if (!fd || !session[fd])
+ return 0;
+
+ WFIFOW (fd, 0) = 0x81;
+ WFIFOL (fd, 2) = type;
+ WFIFOSET (fd, packet_len_table[0x81]);
+
+ clif_setwaitclose (fd);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_charselectok (int id)
+{
+ struct map_session_data *sd;
+ int fd;
+
+ if ((sd = map_id2sd (id)) == NULL)
+ return 1;
+
+ if (!sd->fd)
+ return 1;
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xb3;
+ WFIFOB (fd, 2) = 1;
+ WFIFOSET (fd, packet_len_table[0xb3]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set009e (struct flooritem_data *fitem, char *buf)
+{
+ int view;
+
+ nullpo_retr (0, fitem);
+
+ //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
+ WBUFW (buf, 0) = 0x9e;
+ WBUFL (buf, 2) = fitem->bl.id;
+ if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0)
+ WBUFW (buf, 6) = view;
+ else
+ WBUFW (buf, 6) = fitem->item_data.nameid;
+ WBUFB (buf, 8) = fitem->item_data.identify;
+ WBUFW (buf, 9) = fitem->bl.x;
+ WBUFW (buf, 11) = fitem->bl.y;
+ WBUFB (buf, 13) = fitem->subx;
+ WBUFB (buf, 14) = fitem->suby;
+ WBUFW (buf, 15) = fitem->item_data.amount;
+
+ return packet_len_table[0x9e];
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_dropflooritem (struct flooritem_data *fitem)
+{
+ char buf[64];
+
+ nullpo_retr (0, fitem);
+
+ if (fitem->item_data.nameid <= 0)
+ return 0;
+ clif_set009e (fitem, buf);
+ clif_send (buf, packet_len_table[0x9e], &fitem->bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearflooritem (struct flooritem_data *fitem, int fd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, fitem);
+
+ WBUFW (buf, 0) = 0xa1;
+ WBUFL (buf, 2) = fitem->bl.id;
+
+ if (fd == 0)
+ {
+ clif_send (buf, packet_len_table[0xa1], &fitem->bl, AREA);
+ }
+ else
+ {
+ memcpy (WFIFOP (fd, 0), buf, 6);
+ WFIFOSET (fd, packet_len_table[0xa1]);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchar (struct block_list *bl, int type)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x80;
+ WBUFL (buf, 2) = bl->id;
+ if (type == 9)
+ {
+ WBUFB (buf, 6) = 0;
+ clif_send (buf, packet_len_table[0x80], bl, AREA);
+ }
+ else
+ {
+ WBUFB (buf, 6) = type;
+ clif_send (buf, packet_len_table[0x80], bl,
+ type == 1 ? AREA : AREA_WOS);
+ }
+
+ return 0;
+}
+
+static void clif_clearchar_delay_sub (timer_id tid, tick_t tick, custom_id_t id,
+ custom_data_t data)
+{
+ struct block_list *bl = (struct block_list *) id;
+
+ clif_clearchar (bl, data);
+ map_freeblock (bl);
+}
+
+int clif_clearchar_delay (unsigned int tick, struct block_list *bl, int type)
+{
+ struct block_list *tmpbl;
+ CREATE (tmpbl, struct block_list, 1);
+
+ memcpy (tmpbl, bl, sizeof (struct block_list));
+ add_timer (tick, clif_clearchar_delay_sub, (custom_id_t) tmpbl, type);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchar_id (int id, int type, int fd)
+{
+ unsigned char buf[16];
+
+ WBUFW (buf, 0) = 0x80;
+ WBUFL (buf, 2) = id;
+ WBUFB (buf, 6) = type;
+ memcpy (WFIFOP (fd, 0), buf, 7);
+ WFIFOSET (fd, packet_len_table[0x80]);
+
+ return 0;
+}
+
+/*
+static int current_weapon(struct map_session_data *sd)
+{
+ if (sd->attack_spell_override)
+ return sd->attack_spell_look_override;
+ else {
+ return sd->status.weapon;
+ }
+}
+*/
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set0078 (struct map_session_data *sd, unsigned char *buf)
+{
+ int level = 0;
+
+ nullpo_retr (0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001)
+ { // mob disguises [Valaris]
+ WBUFW (buf, 0) = 0x78;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = battle_get_speed (&sd->bl);
+ WBUFW (buf, 8) = sd->opt1;
+ WBUFW (buf, 10) = sd->opt2;
+ WBUFW (buf, 12) = sd->status.option;
+ WBUFW (buf, 14) = sd->disguise;
+ WBUFW (buf, 42) = 0;
+ WBUFB (buf, 44) = 0;
+ WBUFPOS (buf, 46, sd->bl.x, sd->bl.y);
+ WBUFB (buf, 48) |= sd->dir & 0x0f;
+ WBUFB (buf, 49) = 5;
+ WBUFB (buf, 50) = 5;
+ WBUFB (buf, 51) = 0;
+ WBUFW (buf, 52) =
+ ((level =
+ battle_get_lv (&sd->bl)) >
+ battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_len_table[0x78];
+ }
+
+ WBUFW (buf, 0) = 0x1d8;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = sd->speed;
+ WBUFW (buf, 8) = sd->opt1;
+ WBUFW (buf, 10) = sd->opt2;
+ WBUFW (buf, 12) = sd->status.option;
+ WBUFW (buf, 14) = sd->view_class;
+ WBUFW (buf, 16) = sd->status.hair;
+ if (sd->attack_spell_override)
+ WBUFB (buf, 18) = sd->attack_spell_look_override;
+ else
+ {
+ if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]]
+ && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW (buf, 18) =
+ sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW (buf, 18) =
+ sd->status.inventory[sd->equip_index[9]].nameid;
+ }
+ else
+ WBUFW (buf, 18) = 0;
+ }
+ if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9]
+ && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid;
+ }
+ else
+ WBUFW (buf, 20) = 0;
+ WBUFW (buf, 22) = sd->status.head_bottom;
+ WBUFW (buf, 24) = sd->status.head_top;
+ WBUFW (buf, 26) = sd->status.head_mid;
+ WBUFW (buf, 28) = sd->status.hair_color;
+ WBUFW (buf, 30) = sd->status.clothes_color;
+ WBUFW (buf, 32) = sd->head_dir;
+ WBUFL (buf, 34) = sd->status.guild_id;
+ WBUFW (buf, 38) = sd->guild_emblem_id;
+ WBUFW (buf, 40) = sd->status.manner;
+ WBUFW (buf, 42) = sd->opt3;
+ WBUFB (buf, 44) = sd->status.karma;
+ WBUFB (buf, 45) = sd->sex;
+ WBUFPOS (buf, 46, sd->bl.x, sd->bl.y);
+ WBUFB (buf, 48) |= sd->dir & 0x0f;
+ WBUFW (buf, 49) = (pc_isGM (sd) == 60 || pc_isGM (sd) == 99) ? 0x80 : 0;
+ WBUFB (buf, 51) = sd->state.dead_sit;
+ WBUFW (buf, 52) = 0;
+
+ return packet_len_table[0x1d8];
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set007b (struct map_session_data *sd, unsigned char *buf)
+{
+ int level = 0;
+ nullpo_retr (0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001)
+ { // mob disguises [Valaris]
+ WBUFW (buf, 0) = 0x7b;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = battle_get_speed (&sd->bl);
+ WBUFW (buf, 8) = sd->opt1;
+ WBUFW (buf, 10) = sd->opt2;
+ WBUFW (buf, 12) = sd->status.option;
+ WBUFW (buf, 14) = sd->disguise;
+ WBUFL (buf, 22) = gettick ();
+ WBUFW (buf, 46) = 0;
+ WBUFB (buf, 48) = 0;
+ WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
+ WBUFB (buf, 55) = 0;
+ WBUFB (buf, 56) = 5;
+ WBUFB (buf, 57) = 5;
+ WBUFW (buf, 58) =
+ ((level =
+ battle_get_lv (&sd->bl)) >
+ battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_len_table[0x7b];
+ }
+
+ WBUFW (buf, 0) = 0x1da;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = sd->speed;
+ WBUFW (buf, 8) = sd->opt1;
+ WBUFW (buf, 10) = sd->opt2;
+ WBUFW (buf, 12) = sd->status.option;
+ WBUFW (buf, 14) = sd->view_class;
+ WBUFW (buf, 16) = sd->status.hair;
+ if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]]
+ && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW (buf, 18) = sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW (buf, 18) = sd->status.inventory[sd->equip_index[9]].nameid;
+ }
+ else
+ WBUFW (buf, 18) = 0;
+ if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9]
+ && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid;
+ }
+ else
+ WBUFW (buf, 20) = 0;
+ WBUFW (buf, 22) = sd->status.head_bottom;
+ WBUFL (buf, 24) = gettick ();
+ WBUFW (buf, 28) = sd->status.head_top;
+ WBUFW (buf, 30) = sd->status.head_mid;
+ WBUFW (buf, 32) = sd->status.hair_color;
+ WBUFW (buf, 34) = sd->status.clothes_color;
+ WBUFW (buf, 36) = sd->head_dir;
+ WBUFL (buf, 38) = sd->status.guild_id;
+ WBUFW (buf, 42) = sd->guild_emblem_id;
+ WBUFW (buf, 44) = sd->status.manner;
+ WBUFW (buf, 46) = sd->opt3;
+ WBUFB (buf, 48) = sd->status.karma;
+ WBUFB (buf, 49) = sd->sex;
+ WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
+ WBUFW (buf, 55) = pc_isGM (sd) == 60 ? 0x80 : 0;
+ WBUFB (buf, 57) = 5;
+ WBUFW (buf, 58) = 0;
+
+ return packet_len_table[0x1da];
+}
+
+/*==========================================
+ * クラスチェンジ typeはMobの場合は1で他は0?
+ *------------------------------------------
+ */
+int clif_npc_class_change (struct block_list *bl, int npc_class, int type)
+{
+ char buf[16];
+
+ nullpo_retr (0, bl);
+
+ if (npc_class >= MAX_PC_CLASS)
+ {
+ WBUFW (buf, 0) = 0x1b0;
+ WBUFL (buf, 2) = bl->id;
+ WBUFB (buf, 6) = type;
+ WBUFL (buf, 7) = npc_class;
+
+ clif_send (buf, packet_len_table[0x1b0], bl, AREA);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_mob_class_change (struct mob_data *md, int class_)
+{
+ char buf[16];
+ int view = mob_get_viewclass (class_);
+
+ nullpo_retr (0, md);
+
+ if (view >= MAX_PC_CLASS)
+ {
+ WBUFW (buf, 0) = 0x1b0;
+ WBUFL (buf, 2) = md->bl.id;
+ WBUFB (buf, 6) = 1;
+ WBUFL (buf, 7) = view;
+
+ clif_send (buf, packet_len_table[0x1b0], &md->bl, AREA);
+ }
+ return 0;
+}
+
+// mob equipment [Valaris]
+
+int clif_mob_equip (struct mob_data *md, int nameid)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, md);
+
+ memset (buf, 0, packet_len_table[0x1a4]);
+
+ WBUFW (buf, 0) = 0x1a4;
+ WBUFB (buf, 2) = 3;
+ WBUFL (buf, 3) = md->bl.id;
+ WBUFL (buf, 7) = nameid;
+
+ clif_send (buf, packet_len_table[0x1a4], &md->bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * MOB表示1
+ *------------------------------------------
+ */
+static int clif_mob0078 (struct mob_data *md, unsigned char *buf)
+{
+ int level;
+
+ memset (buf, 0, packet_len_table[0x78]);
+
+ nullpo_retr (0, md);
+
+ WBUFW (buf, 0) = 0x78;
+ WBUFL (buf, 2) = md->bl.id;
+ WBUFW (buf, 6) = battle_get_speed (&md->bl);
+ WBUFW (buf, 8) = md->opt1;
+ WBUFW (buf, 10) = md->opt2;
+ WBUFW (buf, 12) = md->option;
+ WBUFW (buf, 14) = mob_get_viewclass (md->mob_class);
+ if ((mob_get_viewclass (md->mob_class) <= 23)
+ || (mob_get_viewclass (md->mob_class) == 812)
+ || (mob_get_viewclass (md->mob_class) >= 4001))
+ {
+ WBUFW (buf, 12) |= mob_db[md->mob_class].option;
+ WBUFW (buf, 16) = mob_get_hair (md->mob_class);
+ WBUFW (buf, 18) = mob_get_weapon (md->mob_class);
+ WBUFW (buf, 20) = mob_get_head_buttom (md->mob_class);
+ WBUFW (buf, 22) = mob_get_shield (md->mob_class);
+ WBUFW (buf, 24) = mob_get_head_top (md->mob_class);
+ WBUFW (buf, 26) = mob_get_head_mid (md->mob_class);
+ WBUFW (buf, 28) = mob_get_hair_color (md->mob_class);
+ WBUFW (buf, 30) = mob_get_clothes_color (md->mob_class); //Add for player monster dye - Valaris
+ WBUFB (buf, 45) = mob_get_sex (md->mob_class);
+ }
+
+ if (md->mob_class >= 1285 && md->mob_class <= 1287)
+ { // Added guardian emblems [Valaris]
+ struct guild *g;
+ struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name);
+ if (gc && gc->guild_id > 0)
+ {
+ g = guild_search (gc->guild_id);
+ if (g)
+ {
+ WBUFL (buf, 26) = gc->guild_id;
+ WBUFL (buf, 22) = g->emblem_id;
+ }
+ }
+ } // End addition
+
+ WBUFPOS (buf, 46, md->bl.x, md->bl.y);
+ WBUFB (buf, 48) |= md->dir & 0x0f;
+ WBUFB (buf, 49) = 5;
+ WBUFB (buf, 50) = 5;
+ WBUFW (buf, 52) =
+ ((level =
+ battle_get_lv (&md->bl)) >
+ battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_len_table[0x78];
+}
+
+/*==========================================
+ * MOB表示2
+ *------------------------------------------
+ */
+static int clif_mob007b (struct mob_data *md, unsigned char *buf)
+{
+ int level;
+
+ memset (buf, 0, packet_len_table[0x7b]);
+
+ nullpo_retr (0, md);
+
+ WBUFW (buf, 0) = 0x7b;
+ WBUFL (buf, 2) = md->bl.id;
+ WBUFW (buf, 6) = battle_get_speed (&md->bl);
+ WBUFW (buf, 8) = md->opt1;
+ WBUFW (buf, 10) = md->opt2;
+ WBUFW (buf, 12) = md->option;
+ WBUFW (buf, 14) = mob_get_viewclass (md->mob_class);
+ if ((mob_get_viewclass (md->mob_class) < 24)
+ || (mob_get_viewclass (md->mob_class) > 4000))
+ {
+ WBUFW (buf, 12) |= mob_db[md->mob_class].option;
+ WBUFW (buf, 16) = mob_get_hair (md->mob_class);
+ WBUFW (buf, 18) = mob_get_weapon (md->mob_class);
+ WBUFW (buf, 20) = mob_get_head_buttom (md->mob_class);
+ WBUFL (buf, 22) = gettick ();
+ WBUFW (buf, 26) = mob_get_shield (md->mob_class);
+ WBUFW (buf, 28) = mob_get_head_top (md->mob_class);
+ WBUFW (buf, 30) = mob_get_head_mid (md->mob_class);
+ WBUFW (buf, 32) = mob_get_hair_color (md->mob_class);
+ WBUFW (buf, 34) = mob_get_clothes_color (md->mob_class); //Add for player monster dye - Valaris
+ WBUFB (buf, 49) = mob_get_sex (md->mob_class);
+ }
+ else
+ WBUFL (buf, 22) = gettick ();
+
+ if (md->mob_class >= 1285 && md->mob_class <= 1287)
+ { // Added guardian emblems [Valaris]
+ struct guild *g;
+ struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name);
+ if (gc && gc->guild_id > 0)
+ {
+ g = guild_search (gc->guild_id);
+ if (g)
+ {
+ WBUFL (buf, 28) = gc->guild_id;
+ WBUFL (buf, 24) = g->emblem_id;
+ }
+ }
+ } // End addition
+
+ WBUFPOS2 (buf, 50, md->bl.x, md->bl.y, md->to_x, md->to_y);
+ WBUFB (buf, 56) = 5;
+ WBUFB (buf, 57) = 5;
+ WBUFW (buf, 58) =
+ ((level =
+ battle_get_lv (&md->bl)) >
+ battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_len_table[0x7b];
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_npc0078 (struct npc_data *nd, unsigned char *buf)
+{
+ struct guild *g;
+
+ nullpo_retr (0, nd);
+
+ memset (buf, 0, packet_len_table[0x78]);
+
+ WBUFW (buf, 0) = 0x78;
+ WBUFL (buf, 2) = nd->bl.id;
+ WBUFW (buf, 6) = nd->speed;
+ WBUFW (buf, 14) = nd->npc_class;
+ if ((nd->npc_class == 722) && (nd->u.scr.guild_id > 0)
+ && ((g = guild_search (nd->u.scr.guild_id)) != NULL))
+ {
+ WBUFL (buf, 22) = g->emblem_id;
+ WBUFL (buf, 26) = g->guild_id;
+ }
+ WBUFPOS (buf, 46, nd->bl.x, nd->bl.y);
+ WBUFB (buf, 48) |= nd->dir & 0x0f;
+ WBUFB (buf, 49) = 5;
+ WBUFB (buf, 50) = 5;
+
+ return packet_len_table[0x78];
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set01e1 (struct map_session_data *sd, unsigned char *buf)
+{
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x1e1;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = sd->spiritball;
+
+ return packet_len_table[0x1e1];
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set0192 (int fd, int m, int x, int y, int type)
+{
+ WFIFOW (fd, 0) = 0x192;
+ WFIFOW (fd, 2) = x;
+ WFIFOW (fd, 4) = y;
+ WFIFOW (fd, 6) = type;
+ memcpy (WFIFOP (fd, 8), map[m].name, 16);
+ WFIFOSET (fd, packet_len_table[0x192]);
+
+ return 0;
+}
+
+/* These indices are derived from equip_pos in pc.c and some guesswork */
+static int equip_points[LOOK_LAST + 1] = {
+ -1, /* 0: base */
+ -1, /* 1: hair */
+ 9, /* 2: weapon */
+ 4, /* 3: head botom -- leg armour */
+ 6, /* 4: head top -- hat */
+ 5, /* 5: head mid -- torso armour */
+ -1, /* 6: hair colour */
+ -1, /* 6: clothes colour */
+ 8, /* 6: shield */
+ 2, /* 9: shoes */
+ 3, /* gloves */
+ 1, /* cape */
+ 7, /* misc1 */
+ 0, /* misc2 */
+};
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnpc (struct map_session_data *sd)
+{
+ unsigned char buf[128];
+
+ nullpo_retr (0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001)
+ { // mob disguises [Valaris]
+ clif_clearchar (&sd->bl, 9);
+
+ memset (buf, 0, packet_len_table[0x119]);
+
+ WBUFW (buf, 0) = 0x119;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = 0;
+ WBUFW (buf, 8) = 0;
+ WBUFW (buf, 10) = 0x40;
+ WBUFB (buf, 12) = 0;
+
+ clif_send (buf, packet_len_table[0x119], &sd->bl, SELF);
+
+ memset (buf, 0, packet_len_table[0x7c]);
+
+ WBUFW (buf, 0) = 0x7c;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = sd->speed;
+ WBUFW (buf, 8) = sd->opt1;
+ WBUFW (buf, 10) = sd->opt2;
+ WBUFW (buf, 12) = sd->status.option;
+ WBUFW (buf, 20) = sd->disguise;
+ WBUFPOS (buf, 36, sd->bl.x, sd->bl.y);
+ clif_send (buf, packet_len_table[0x7c], &sd->bl, AREA);
+ }
+
+ clif_set0078 (sd, buf);
+
+ WBUFW (buf, 0) = 0x1d9;
+ WBUFW (buf, 51) = 0;
+ clif_send (buf, packet_len_table[0x1d9], &sd->bl, AREA_WOS);
+
+ if (sd->spiritball > 0)
+ clif_spiritball (sd);
+
+ if (sd->status.guild_id > 0)
+ { // force display of guild emblem [Valaris]
+ struct guild *g = guild_search (sd->status.guild_id);
+ if (g)
+ clif_guild_emblem (sd, g);
+ } // end addition [Valaris]
+
+ if (sd->status.pc_class == 13 || sd->status.pc_class == 21
+ || sd->status.pc_class == 4014 || sd->status.pc_class == 4022)
+ pc_setoption (sd, sd->status.option | 0x0020); // [Valaris]
+
+ if ((pc_isriding (sd) && pc_checkskill (sd, KN_RIDING) > 0)
+ && (sd->status.pc_class == 7 || sd->status.pc_class == 14
+ || sd->status.pc_class == 4008 || sd->status.pc_class == 4015))
+ pc_setriding (sd); // update peco riders for people upgrading athena [Valaris]
+
+ if (map[sd->bl.m].flag.snow)
+ clif_specialeffect (&sd->bl, 162, 1);
+ if (map[sd->bl.m].flag.fog)
+ clif_specialeffect (&sd->bl, 233, 1);
+ if (map[sd->bl.m].flag.sakura)
+ clif_specialeffect (&sd->bl, 163, 1);
+ if (map[sd->bl.m].flag.leaves)
+ clif_specialeffect (&sd->bl, 333, 1);
+ if (map[sd->bl.m].flag.rain)
+ clif_specialeffect (&sd->bl, 161, 1);
+
+// clif_changelook_accessories(&sd->bl, NULL);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnnpc (struct npc_data *nd)
+{
+ unsigned char buf[64];
+ int len;
+
+ nullpo_retr (0, nd);
+
+ if (nd->npc_class < 0 || nd->flag & 1 || nd->npc_class == INVISIBLE_CLASS)
+ return 0;
+
+ memset (buf, 0, packet_len_table[0x7c]);
+
+ WBUFW (buf, 0) = 0x7c;
+ WBUFL (buf, 2) = nd->bl.id;
+ WBUFW (buf, 6) = nd->speed;
+ WBUFW (buf, 20) = nd->npc_class;
+ WBUFPOS (buf, 36, nd->bl.x, nd->bl.y);
+
+ clif_send (buf, packet_len_table[0x7c], &nd->bl, AREA);
+
+ len = clif_npc0078 (nd, buf);
+ clif_send (buf, len, &nd->bl, AREA);
+
+ return 0;
+}
+
+int
+clif_spawn_fake_npc_for_player (struct map_session_data *sd, int fake_npc_id)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ if (!fd)
+ return 0;
+
+ WFIFOW (fd, 0) = 0x7c;
+ WFIFOL (fd, 2) = fake_npc_id;
+ WFIFOW (fd, 6) = 0;
+ WFIFOW (fd, 8) = 0;
+ WFIFOW (fd, 10) = 0;
+ WFIFOW (fd, 12) = 0;
+ WFIFOW (fd, 20) = 127;
+ WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y);
+ WFIFOSET (fd, packet_len_table[0x7c]);
+
+ WFIFOW (fd, 0) = 0x78;
+ WFIFOL (fd, 2) = fake_npc_id;
+ WFIFOW (fd, 6) = 0;
+ WFIFOW (fd, 8) = 0;
+ WFIFOW (fd, 10) = 0;
+ WFIFOW (fd, 12) = 0;
+ WFIFOW (fd, 14) = 127; // identifies as NPC
+ WFIFOW (fd, 20) = 127;
+ WFIFOPOS (fd, 46, sd->bl.x, sd->bl.y);
+ WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y);
+ WFIFOB (fd, 49) = 5;
+ WFIFOB (fd, 50) = 5;
+ WFIFOSET (fd, packet_len_table[0x78]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnmob (struct mob_data *md)
+{
+ unsigned char buf[64];
+ int len;
+
+ nullpo_retr (0, md);
+
+ if (mob_get_viewclass (md->mob_class) > 23)
+ {
+ memset (buf, 0, packet_len_table[0x7c]);
+
+ WBUFW (buf, 0) = 0x7c;
+ WBUFL (buf, 2) = md->bl.id;
+ WBUFW (buf, 6) = md->stats[MOB_SPEED];
+ WBUFW (buf, 8) = md->opt1;
+ WBUFW (buf, 10) = md->opt2;
+ WBUFW (buf, 12) = md->option;
+ WBUFW (buf, 20) = mob_get_viewclass (md->mob_class);
+ WBUFPOS (buf, 36, md->bl.x, md->bl.y);
+ clif_send (buf, packet_len_table[0x7c], &md->bl, AREA);
+ }
+
+ len = clif_mob0078 (md, buf);
+ clif_send (buf, len, &md->bl, AREA);
+
+ if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris]
+ clif_mob_equip (md, mob_get_equip (md->mob_class));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_servertick (struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x7f;
+ WFIFOL (fd, 2) = sd->server_tick;
+ WFIFOSET (fd, packet_len_table[0x7f]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_walkok (struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x87;
+ WFIFOL (fd, 2) = gettick ();;
+ WFIFOPOS2 (fd, 6, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
+ WFIFOB (fd, 11) = 0;
+ WFIFOSET (fd, packet_len_table[0x87]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_movechar (struct map_session_data *sd)
+{
+ int fd;
+ int len;
+ unsigned char buf[256];
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ len = clif_set007b (sd, buf);
+
+ if (sd->disguise > 23 && sd->disguise < 4001)
+ {
+ clif_send (buf, len, &sd->bl, AREA);
+ return 0;
+ }
+ else
+ clif_send (buf, len, &sd->bl, AREA_WOS);
+
+ if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
+ clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR,
+ sd->status.clothes_color);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_quitsave (int fd, struct map_session_data *sd)
+{
+ map_quit (sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static void clif_waitclose (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+{
+ if (session[id])
+ session[id]->eof = 1;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_setwaitclose (int fd)
+{
+ add_timer (gettick () + 5000, clif_waitclose, fd, 0);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemap (struct map_session_data *sd, char *mapname, int x, int y)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x91;
+ memcpy (WFIFOP (fd, 2), mapname, 16);
+ WFIFOW (fd, 18) = x;
+ WFIFOW (fd, 20) = y;
+ WFIFOSET (fd, packet_len_table[0x91]);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ clif_spawnpc (sd);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemapserver (struct map_session_data *sd, char *mapname, int x,
+ int y, int ip, int port)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x92;
+ memcpy (WFIFOP (fd, 2), mapname, 16);
+ WFIFOW (fd, 18) = x;
+ WFIFOW (fd, 20) = y;
+ WFIFOL (fd, 22) = ip;
+ WFIFOW (fd, 26) = port;
+ WFIFOSET (fd, packet_len_table[0x92]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_fixpos (struct block_list *bl)
+{
+ char buf[16];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x88;
+ WBUFL (buf, 2) = bl->id;
+ WBUFW (buf, 6) = bl->x;
+ WBUFW (buf, 8) = bl->y;
+
+ clif_send (buf, packet_len_table[0x88], bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_npcbuysell (struct map_session_data *sd, int id)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xc4;
+ WFIFOL (fd, 2) = id;
+ WFIFOSET (fd, packet_len_table[0xc4]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_buylist (struct map_session_data *sd, struct npc_data *nd)
+{
+ struct item_data *id;
+ int fd, i, val;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, nd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xc6;
+ for (i = 0; nd->u.shop_item[i].nameid > 0; i++)
+ {
+ id = itemdb_search (nd->u.shop_item[i].nameid);
+ val = nd->u.shop_item[i].value;
+ WFIFOL (fd, 4 + i * 11) = val;
+ if (!id->flag.value_notdc)
+ val = pc_modifybuyvalue (sd, val);
+ WFIFOL (fd, 8 + i * 11) = val;
+ WFIFOB (fd, 12 + i * 11) = id->type;
+ if (id->view_id > 0)
+ WFIFOW (fd, 13 + i * 11) = id->view_id;
+ else
+ WFIFOW (fd, 13 + i * 11) = nd->u.shop_item[i].nameid;
+ }
+ WFIFOW (fd, 2) = i * 11 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_selllist (struct map_session_data *sd)
+{
+ int fd, i, c = 0, val;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xc7;
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i])
+ {
+ val = sd->inventory_data[i]->value_sell;
+ if (val < 0)
+ continue;
+ WFIFOW (fd, 4 + c * 10) = i + 2;
+ WFIFOL (fd, 6 + c * 10) = val;
+ if (!sd->inventory_data[i]->flag.value_notoc)
+ val = pc_modifysellvalue (sd, val);
+ WFIFOL (fd, 10 + c * 10) = val;
+ c++;
+ }
+ }
+ WFIFOW (fd, 2) = c * 10 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptmes (struct map_session_data *sd, int npcid, char *mes)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xb4;
+ WFIFOW (fd, 2) = strlen (mes) + 9;
+ WFIFOL (fd, 4) = npcid;
+ strcpy (WFIFOP (fd, 8), mes);
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptnext (struct map_session_data *sd, int npcid)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xb5;
+ WFIFOL (fd, 2) = npcid;
+ WFIFOSET (fd, packet_len_table[0xb5]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptclose (struct map_session_data *sd, int npcid)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xb6;
+ WFIFOL (fd, 2) = npcid;
+ WFIFOSET (fd, packet_len_table[0xb6]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptmenu (struct map_session_data *sd, int npcid, char *mes)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xb7;
+ WFIFOW (fd, 2) = strlen (mes) + 8;
+ WFIFOL (fd, 4) = npcid;
+ strcpy (WFIFOP (fd, 8), mes);
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptinput (struct map_session_data *sd, int npcid)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x142;
+ WFIFOL (fd, 2) = npcid;
+ WFIFOSET (fd, packet_len_table[0x142]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptinputstr (struct map_session_data *sd, int npcid)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1d4;
+ WFIFOL (fd, 2) = npcid;
+ WFIFOSET (fd, packet_len_table[0x1d4]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_viewpoint (struct map_session_data *sd, int npc_id, int type, int x,
+ int y, int id, int color)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x144;
+ WFIFOL (fd, 2) = npc_id;
+ WFIFOL (fd, 6) = type;
+ WFIFOL (fd, 10) = x;
+ WFIFOL (fd, 14) = y;
+ WFIFOB (fd, 18) = id;
+ WFIFOL (fd, 19) = color;
+ WFIFOSET (fd, packet_len_table[0x144]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_cutin (struct map_session_data *sd, char *image, int type)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1b3;
+ memcpy (WFIFOP (fd, 2), image, 64);
+ WFIFOB (fd, 66) = type;
+ WFIFOSET (fd, packet_len_table[0x1b3]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_additem (struct map_session_data *sd, int n, int amount, int fail)
+{
+ int fd, j;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ if (fail)
+ {
+ WBUFW (buf, 0) = 0xa0;
+ WBUFW (buf, 2) = n + 2;
+ WBUFW (buf, 4) = amount;
+ WBUFW (buf, 6) = 0;
+ WBUFB (buf, 8) = 0;
+ WBUFB (buf, 9) = 0;
+ WBUFB (buf, 10) = 0;
+ WBUFW (buf, 11) = 0;
+ WBUFW (buf, 13) = 0;
+ WBUFW (buf, 15) = 0;
+ WBUFW (buf, 17) = 0;
+ WBUFW (buf, 19) = 0;
+ WBUFB (buf, 21) = 0;
+ WBUFB (buf, 22) = fail;
+ }
+ else
+ {
+ if (n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <= 0
+ || sd->inventory_data[n] == NULL)
+ return 1;
+
+ WBUFW (buf, 0) = 0xa0;
+ WBUFW (buf, 2) = n + 2;
+ WBUFW (buf, 4) = amount;
+ if (sd->inventory_data[n]->view_id > 0)
+ WBUFW (buf, 6) = sd->inventory_data[n]->view_id;
+ else
+ WBUFW (buf, 6) = sd->status.inventory[n].nameid;
+ WBUFB (buf, 8) = sd->status.inventory[n].identify;
+ if (sd->status.inventory[n].broken == 1)
+ WBUFB (buf, 9) = 1; // is weapon broken [Valaris]
+ else
+ WBUFB (buf, 9) = sd->status.inventory[n].attribute;
+ WBUFB (buf, 10) = sd->status.inventory[n].refine;
+ if (sd->status.inventory[n].card[0] == 0x00ff
+ || sd->status.inventory[n].card[0] == 0x00fe
+ || sd->status.inventory[n].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, 11) = sd->status.inventory[n].card[0];
+ WBUFW (buf, 13) = sd->status.inventory[n].card[1];
+ WBUFW (buf, 15) = sd->status.inventory[n].card[2];
+ WBUFW (buf, 17) = sd->status.inventory[n].card[3];
+ }
+ else
+ {
+ if (sd->status.inventory[n].card[0] > 0
+ && (j = itemdb_viewid (sd->status.inventory[n].card[0])) > 0)
+ WBUFW (buf, 11) = j;
+ else
+ WBUFW (buf, 11) = sd->status.inventory[n].card[0];
+ if (sd->status.inventory[n].card[1] > 0
+ && (j = itemdb_viewid (sd->status.inventory[n].card[1])) > 0)
+ WBUFW (buf, 13) = j;
+ else
+ WBUFW (buf, 13) = sd->status.inventory[n].card[1];
+ if (sd->status.inventory[n].card[2] > 0
+ && (j = itemdb_viewid (sd->status.inventory[n].card[2])) > 0)
+ WBUFW (buf, 15) = j;
+ else
+ WBUFW (buf, 15) = sd->status.inventory[n].card[2];
+ if (sd->status.inventory[n].card[3] > 0
+ && (j = itemdb_viewid (sd->status.inventory[n].card[3])) > 0)
+ WBUFW (buf, 17) = j;
+ else
+ WBUFW (buf, 17) = sd->status.inventory[n].card[3];
+ }
+ WBUFW (buf, 19) = pc_equippoint (sd, n);
+ WBUFB (buf, 21) =
+ (sd->inventory_data[n]->type ==
+ 7) ? 4 : sd->inventory_data[n]->type;
+ WBUFB (buf, 22) = fail;
+ }
+
+ WFIFOSET (fd, packet_len_table[0xa0]);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_delitem (struct map_session_data *sd, int n, int amount)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xaf;
+ WFIFOW (fd, 2) = n + 2;
+ WFIFOW (fd, 4) = amount;
+
+ WFIFOSET (fd, packet_len_table[0xaf]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_itemlist (struct map_session_data *sd)
+{
+ int i, n, fd, arrow = -1;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ WBUFW (buf, 0) = 0x1ee;
+ for (i = 0, n = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].nameid <= 0
+ || sd->inventory_data[i] == NULL
+ || itemdb_isequip2 (sd->inventory_data[i]))
+ continue;
+ WBUFW (buf, n * 18 + 4) = i + 2;
+ if (sd->inventory_data[i]->view_id > 0)
+ WBUFW (buf, n * 18 + 6) = sd->inventory_data[i]->view_id;
+ else
+ WBUFW (buf, n * 18 + 6) = sd->status.inventory[i].nameid;
+ WBUFB (buf, n * 18 + 8) = sd->inventory_data[i]->type;
+ WBUFB (buf, n * 18 + 9) = sd->status.inventory[i].identify;
+ WBUFW (buf, n * 18 + 10) = sd->status.inventory[i].amount;
+ if (sd->inventory_data[i]->equip == 0x8000)
+ {
+ WBUFW (buf, n * 18 + 12) = 0x8000;
+ if (sd->status.inventory[i].equip)
+ arrow = i; // ついでに矢装備チェック
+ }
+ else
+ WBUFW (buf, n * 18 + 12) = 0;
+ WBUFW (buf, n * 18 + 14) = sd->status.inventory[i].card[0];
+ WBUFW (buf, n * 18 + 16) = sd->status.inventory[i].card[1];
+ WBUFW (buf, n * 18 + 18) = sd->status.inventory[i].card[2];
+ WBUFW (buf, n * 18 + 20) = sd->status.inventory[i].card[3];
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 18;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ if (arrow >= 0)
+ clif_arrowequip (sd, arrow);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_equiplist (struct map_session_data *sd)
+{
+ int i, j, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ WBUFW (buf, 0) = 0xa4;
+ for (i = 0, n = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].nameid <= 0
+ || sd->inventory_data[i] == NULL
+ || !itemdb_isequip2 (sd->inventory_data[i]))
+ continue;
+ WBUFW (buf, n * 20 + 4) = i + 2;
+ if (sd->inventory_data[i]->view_id > 0)
+ WBUFW (buf, n * 20 + 6) = sd->inventory_data[i]->view_id;
+ else
+ WBUFW (buf, n * 20 + 6) = sd->status.inventory[i].nameid;
+ WBUFB (buf, n * 20 + 8) =
+ (sd->inventory_data[i]->type ==
+ 7) ? 4 : sd->inventory_data[i]->type;
+ WBUFB (buf, n * 20 + 9) = sd->status.inventory[i].identify;
+ WBUFW (buf, n * 20 + 10) = pc_equippoint (sd, i);
+ WBUFW (buf, n * 20 + 12) = sd->status.inventory[i].equip;
+ if (sd->status.inventory[i].broken == 1)
+ WBUFB (buf, n * 20 + 14) = 1; // is weapon broken [Valaris]
+ else
+ WBUFB (buf, n * 20 + 14) = sd->status.inventory[i].attribute;
+ WBUFB (buf, n * 20 + 15) = sd->status.inventory[i].refine;
+ if (sd->status.inventory[i].card[0] == 0x00ff
+ || sd->status.inventory[i].card[0] == 0x00fe
+ || sd->status.inventory[i].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0];
+ WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1];
+ WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2];
+ WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3];
+ }
+ else
+ {
+ if (sd->status.inventory[i].card[0] > 0
+ && (j = itemdb_viewid (sd->status.inventory[i].card[0])) > 0)
+ WBUFW (buf, n * 20 + 16) = j;
+ else
+ WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0];
+ if (sd->status.inventory[i].card[1] > 0
+ && (j = itemdb_viewid (sd->status.inventory[i].card[1])) > 0)
+ WBUFW (buf, n * 20 + 18) = j;
+ else
+ WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1];
+ if (sd->status.inventory[i].card[2] > 0
+ && (j = itemdb_viewid (sd->status.inventory[i].card[2])) > 0)
+ WBUFW (buf, n * 20 + 20) = j;
+ else
+ WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2];
+ if (sd->status.inventory[i].card[3] > 0
+ && (j = itemdb_viewid (sd->status.inventory[i].card[3])) > 0)
+ WBUFW (buf, n * 20 + 22) = j;
+ else
+ WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3];
+ }
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 20;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * カプラさんに預けてある消耗品&収集品リスト
+ *------------------------------------------
+ */
+int clif_storageitemlist (struct map_session_data *sd, struct storage *stor)
+{
+ struct item_data *id;
+ int i, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ WBUFW (buf, 0) = 0x1f0;
+ for (i = 0, n = 0; i < MAX_STORAGE; i++)
+ {
+ if (stor->storage_[i].nameid <= 0)
+ continue;
+ nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
+ if (itemdb_isequip2 (id))
+ continue;
+
+ WBUFW (buf, n * 18 + 4) = i + 1;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 18 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid;
+ WBUFB (buf, n * 18 + 8) = id->type;;
+ WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify;
+ WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount;
+ WBUFW (buf, n * 18 + 12) = 0;
+ WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0];
+ WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1];
+ WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2];
+ WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3];
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 18;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * カプラさんに預けてある装備リスト
+ *------------------------------------------
+ */
+int clif_storageequiplist (struct map_session_data *sd, struct storage *stor)
+{
+ struct item_data *id;
+ int i, j, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ WBUFW (buf, 0) = 0xa6;
+ for (i = 0, n = 0; i < MAX_STORAGE; i++)
+ {
+ if (stor->storage_[i].nameid <= 0)
+ continue;
+ nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
+ if (!itemdb_isequip2 (id))
+ continue;
+ WBUFW (buf, n * 20 + 4) = i + 1;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 20 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid;
+ WBUFB (buf, n * 20 + 8) = id->type;
+ WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify;
+ WBUFW (buf, n * 20 + 10) = id->equip;
+ WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip;
+ if (stor->storage_[i].broken == 1)
+ WBUFB (buf, n * 20 + 14) = 1; //is weapon broken [Valaris]
+ else
+ WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute;
+ WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine;
+ if (stor->storage_[i].card[0] == 0x00ff
+ || stor->storage_[i].card[0] == 0x00fe
+ || stor->storage_[i].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
+ WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
+ WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
+ WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
+ }
+ else
+ {
+ if (stor->storage_[i].card[0] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0)
+ WBUFW (buf, n * 20 + 16) = j;
+ else
+ WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
+ if (stor->storage_[i].card[1] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0)
+ WBUFW (buf, n * 20 + 18) = j;
+ else
+ WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
+ if (stor->storage_[i].card[2] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0)
+ WBUFW (buf, n * 20 + 20) = j;
+ else
+ WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
+ if (stor->storage_[i].card[3] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0)
+ WBUFW (buf, n * 20 + 22) = j;
+ else
+ WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
+ }
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 20;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageitemlist (struct map_session_data *sd,
+ struct guild_storage *stor)
+{
+ struct item_data *id;
+ int i, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+
+ WBUFW (buf, 0) = 0x1f0;
+ for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++)
+ {
+ if (stor->storage_[i].nameid <= 0)
+ continue;
+ nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
+ if (itemdb_isequip2 (id))
+ continue;
+
+ WBUFW (buf, n * 18 + 4) = i + 1;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 18 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid;
+ WBUFB (buf, n * 18 + 8) = id->type;;
+ WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify;
+ WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount;
+ WBUFW (buf, n * 18 + 12) = 0;
+ WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0];
+ WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1];
+ WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2];
+ WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3];
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 18;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageequiplist (struct map_session_data *sd,
+ struct guild_storage *stor)
+{
+ struct item_data *id;
+ int i, j, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+
+ WBUFW (buf, 0) = 0xa6;
+ for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++)
+ {
+ if (stor->storage_[i].nameid <= 0)
+ continue;
+ nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
+ if (!itemdb_isequip2 (id))
+ continue;
+ WBUFW (buf, n * 20 + 4) = i + 1;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 20 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid;
+ WBUFB (buf, n * 20 + 8) = id->type;
+ WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify;
+ WBUFW (buf, n * 20 + 10) = id->equip;
+ WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip;
+ if (stor->storage_[i].broken == 1)
+ WBUFB (buf, n * 20 + 14) = 1; // is weapon broken [Valaris]
+ else
+ WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute;
+ WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine;
+ if (stor->storage_[i].card[0] == 0x00ff
+ || stor->storage_[i].card[0] == 0x00fe
+ || stor->storage_[i].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
+ WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
+ WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
+ WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
+ }
+ else
+ {
+ if (stor->storage_[i].card[0] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0)
+ WBUFW (buf, n * 20 + 16) = j;
+ else
+ WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
+ if (stor->storage_[i].card[1] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0)
+ WBUFW (buf, n * 20 + 18) = j;
+ else
+ WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
+ if (stor->storage_[i].card[2] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0)
+ WBUFW (buf, n * 20 + 20) = j;
+ else
+ WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
+ if (stor->storage_[i].card[3] > 0
+ && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0)
+ WBUFW (buf, n * 20 + 22) = j;
+ else
+ WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
+ }
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 20;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * ステータスを送りつける
+ * 表示専用数字はこの中で計算して送る
+ *------------------------------------------
+ */
+int clif_updatestatus (struct map_session_data *sd, int type)
+{
+ int fd, len = 8;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0xb0;
+ WFIFOW (fd, 2) = type;
+ switch (type)
+ {
+ // 00b0
+ case SP_WEIGHT:
+ pc_checkweighticon (sd);
+ WFIFOW (fd, 0) = 0xb0;
+ WFIFOW (fd, 2) = type;
+ WFIFOL (fd, 4) = sd->weight;
+ break;
+ case SP_MAXWEIGHT:
+ WFIFOL (fd, 4) = sd->max_weight;
+ break;
+ case SP_SPEED:
+ WFIFOL (fd, 4) = sd->speed;
+ break;
+ case SP_BASELEVEL:
+ WFIFOL (fd, 4) = sd->status.base_level;
+ break;
+ case SP_JOBLEVEL:
+ WFIFOL (fd, 4) = 0;
+ break;
+ case SP_MANNER:
+ WFIFOL (fd, 4) = sd->status.manner;
+ clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner);
+ break;
+ case SP_STATUSPOINT:
+ WFIFOL (fd, 4) = sd->status.status_point;
+ break;
+ case SP_SKILLPOINT:
+ WFIFOL (fd, 4) = sd->status.skill_point;
+ break;
+ case SP_HIT:
+ WFIFOL (fd, 4) = sd->hit;
+ break;
+ case SP_FLEE1:
+ WFIFOL (fd, 4) = sd->flee;
+ break;
+ case SP_FLEE2:
+ WFIFOL (fd, 4) = sd->flee2 / 10;
+ break;
+ case SP_MAXHP:
+ WFIFOL (fd, 4) = sd->status.max_hp;
+ break;
+ case SP_MAXSP:
+ WFIFOL (fd, 4) = sd->status.max_sp;
+ break;
+ case SP_HP:
+ WFIFOL (fd, 4) = sd->status.hp;
+ break;
+ case SP_SP:
+ WFIFOL (fd, 4) = sd->status.sp;
+ break;
+ case SP_ASPD:
+ WFIFOL (fd, 4) = sd->aspd;
+ break;
+ case SP_ATK1:
+ WFIFOL (fd, 4) = sd->base_atk + sd->watk;
+ break;
+ case SP_DEF1:
+ WFIFOL (fd, 4) = sd->def;
+ break;
+ case SP_MDEF1:
+ WFIFOL (fd, 4) = sd->mdef;
+ break;
+ case SP_ATK2:
+ WFIFOL (fd, 4) = sd->watk2;
+ break;
+ case SP_DEF2:
+ WFIFOL (fd, 4) = sd->def2;
+ break;
+ case SP_MDEF2:
+ WFIFOL (fd, 4) = sd->mdef2;
+ break;
+ case SP_CRITICAL:
+ WFIFOL (fd, 4) = sd->critical / 10;
+ break;
+ case SP_MATK1:
+ WFIFOL (fd, 4) = sd->matk1;
+ break;
+ case SP_MATK2:
+ WFIFOL (fd, 4) = sd->matk2;
+ break;
+
+ case SP_ZENY:
+ trade_verifyzeny (sd);
+ WFIFOW (fd, 0) = 0xb1;
+ if (sd->status.zeny < 0)
+ sd->status.zeny = 0;
+ WFIFOL (fd, 4) = sd->status.zeny;
+ break;
+ case SP_BASEEXP:
+ WFIFOW (fd, 0) = 0xb1;
+ WFIFOL (fd, 4) = sd->status.base_exp;
+ break;
+ case SP_JOBEXP:
+ WFIFOW (fd, 0) = 0xb1;
+ WFIFOL (fd, 4) = sd->status.job_exp;
+ break;
+ case SP_NEXTBASEEXP:
+ WFIFOW (fd, 0) = 0xb1;
+ WFIFOL (fd, 4) = pc_nextbaseexp (sd);
+ break;
+ case SP_NEXTJOBEXP:
+ WFIFOW (fd, 0) = 0xb1;
+ WFIFOL (fd, 4) = pc_nextjobexp (sd);
+ break;
+
+ // 00be 終了
+ case SP_USTR:
+ case SP_UAGI:
+ case SP_UVIT:
+ case SP_UINT:
+ case SP_UDEX:
+ case SP_ULUK:
+ WFIFOW (fd, 0) = 0xbe;
+ WFIFOB (fd, 4) =
+ pc_need_status_point (sd, type - SP_USTR + SP_STR);
+ len = 5;
+ break;
+
+ // 013a 終了
+ case SP_ATTACKRANGE:
+ WFIFOW (fd, 0) = 0x13a;
+ WFIFOW (fd, 2) = (sd->attack_spell_override)
+ ? sd->attack_spell_range : sd->attackrange;
+ len = 4;
+ break;
+
+ // 0141 終了
+ case SP_STR:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.str;
+ WFIFOL (fd, 10) = sd->paramb[0] + sd->parame[0];
+ len = 14;
+ break;
+ case SP_AGI:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.agi;
+ WFIFOL (fd, 10) = sd->paramb[1] + sd->parame[1];
+ len = 14;
+ break;
+ case SP_VIT:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.vit;
+ WFIFOL (fd, 10) = sd->paramb[2] + sd->parame[2];
+ len = 14;
+ break;
+ case SP_INT:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.int_;
+ WFIFOL (fd, 10) = sd->paramb[3] + sd->parame[3];
+ len = 14;
+ break;
+ case SP_DEX:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.dex;
+ WFIFOL (fd, 10) = sd->paramb[4] + sd->parame[4];
+ len = 14;
+ break;
+ case SP_LUK:
+ WFIFOW (fd, 0) = 0x141;
+ WFIFOL (fd, 2) = type;
+ WFIFOL (fd, 6) = sd->status.luk;
+ WFIFOL (fd, 10) = sd->paramb[5] + sd->parame[5];
+ len = 14;
+ break;
+
+ case SP_CARTINFO:
+ WFIFOW (fd, 0) = 0x121;
+ WFIFOW (fd, 2) = sd->cart_num;
+ WFIFOW (fd, 4) = sd->cart_max_num;
+ WFIFOL (fd, 6) = sd->cart_weight;
+ WFIFOL (fd, 10) = sd->cart_max_weight;
+ len = 14;
+ break;
+
+ case SP_GM:
+ WFIFOL (fd, 4) = pc_isGM (sd);
+ break;
+
+ default:
+ if (battle_config.error_log)
+ printf ("clif_updatestatus : make %d routine\n", type);
+ return 1;
+ }
+ WFIFOSET (fd, len);
+
+ return 0;
+}
+
+int clif_changestatus (struct block_list *bl, int type, int val)
+{
+ unsigned char buf[12];
+ struct map_session_data *sd = NULL;
+
+ nullpo_retr (0, bl);
+
+ if (bl->type == BL_PC)
+ sd = (struct map_session_data *) bl;
+
+//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
+ if (sd)
+ {
+ WBUFW (buf, 0) = 0x1ab;
+ WBUFL (buf, 2) = bl->id;
+ WBUFW (buf, 6) = type;
+ switch (type)
+ {
+ case SP_MANNER:
+ WBUFL (buf, 8) = val;
+ break;
+ default:
+ if (battle_config.error_log)
+ printf ("clif_changestatus : make %d routine\n", type);
+ return 1;
+ }
+ clif_send (buf, packet_len_table[0x1ab], bl, AREA_WOS);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changelook (struct block_list *bl, int type, int val)
+{
+ return clif_changelook_towards (bl, type, val, NULL);
+}
+
+int clif_changelook_towards (struct block_list *bl, int type, int val,
+ struct map_session_data *dstsd)
+{
+ unsigned char rbuf[32];
+ unsigned char *buf = dstsd ? WFIFOP (dstsd->fd, 0) : rbuf; // pick target buffer or general-purpose one
+ struct map_session_data *sd = NULL;
+
+ nullpo_retr (0, bl);
+
+ if (bl->type == BL_PC)
+ sd = (struct map_session_data *) bl;
+
+ if (sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ return 0;
+
+ if (sd && sd->status.option & OPTION_INVISIBILITY)
+ return 0;
+
+ if (sd
+ && (type == LOOK_WEAPON || type == LOOK_SHIELD || type >= LOOK_SHOES))
+ {
+ WBUFW (buf, 0) = 0x1d7;
+ WBUFL (buf, 2) = bl->id;
+ if (type >= LOOK_SHOES)
+ {
+ int equip_point = equip_points[type];
+
+ WBUFB (buf, 6) = type;
+ if (sd->equip_index[equip_point] >= 0
+ && sd->inventory_data[sd->equip_index[equip_point]])
+ {
+ if (sd->
+ inventory_data[sd->equip_index[equip_point]]->view_id > 0)
+ WBUFW (buf, 7) =
+ sd->inventory_data[sd->
+ equip_index[equip_point]]->view_id;
+ else
+ WBUFW (buf, 7) =
+ sd->status.inventory[sd->
+ equip_index[equip_point]].nameid;
+ }
+ else
+ WBUFW (buf, 7) = 0;
+ WBUFW (buf, 9) = 0;
+ }
+ else
+ {
+ WBUFB (buf, 6) = 2;
+ if (sd->attack_spell_override)
+ WBUFW (buf, 7) = sd->attack_spell_look_override;
+ else
+ {
+ if (sd->equip_index[9] >= 0
+ && sd->inventory_data[sd->equip_index[9]]
+ && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW (buf, 7) =
+ sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW (buf, 7) =
+ sd->status.inventory[sd->equip_index[9]].nameid;
+ }
+ else
+ WBUFW (buf, 7) = 0;
+ }
+ if (sd->equip_index[8] >= 0
+ && sd->equip_index[8] != sd->equip_index[9]
+ && sd->inventory_data[sd->equip_index[8]]
+ && sd->view_class != 22)
+ {
+ if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW (buf, 9) =
+ sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW (buf, 9) =
+ sd->status.inventory[sd->equip_index[8]].nameid;
+ }
+ else
+ WBUFW (buf, 9) = 0;
+ }
+ if (dstsd)
+ WFIFOSET (dstsd->fd, packet_len_table[0x1d7]);
+ else
+ clif_send (buf, packet_len_table[0x1d7], bl, AREA);
+ }
+ else
+ {
+ WBUFW (buf, 0) = 0x1d7;
+ WBUFL (buf, 2) = bl->id;
+ WBUFB (buf, 6) = type;
+ WBUFW (buf, 7) = val;
+ WBUFW (buf, 9) = 0;
+ if (dstsd)
+ WFIFOSET (dstsd->fd, packet_len_table[0x1d7]);
+ else
+ clif_send (buf, packet_len_table[0x1d7], bl, AREA);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_initialstatus (struct map_session_data *sd)
+{
+ int fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+
+ WBUFW (buf, 0) = 0xbd;
+ WBUFW (buf, 2) = sd->status.status_point;
+ WBUFB (buf, 4) = (sd->status.str > 255) ? 255 : sd->status.str;
+ WBUFB (buf, 5) = pc_need_status_point (sd, SP_STR);
+ WBUFB (buf, 6) = (sd->status.agi > 255) ? 255 : sd->status.agi;
+ WBUFB (buf, 7) = pc_need_status_point (sd, SP_AGI);
+ WBUFB (buf, 8) = (sd->status.vit > 255) ? 255 : sd->status.vit;
+ WBUFB (buf, 9) = pc_need_status_point (sd, SP_VIT);
+ WBUFB (buf, 10) = (sd->status.int_ > 255) ? 255 : sd->status.int_;
+ WBUFB (buf, 11) = pc_need_status_point (sd, SP_INT);
+ WBUFB (buf, 12) = (sd->status.dex > 255) ? 255 : sd->status.dex;
+ WBUFB (buf, 13) = pc_need_status_point (sd, SP_DEX);
+ WBUFB (buf, 14) = (sd->status.luk > 255) ? 255 : sd->status.luk;
+ WBUFB (buf, 15) = pc_need_status_point (sd, SP_LUK);
+
+ WBUFW (buf, 16) = sd->base_atk + sd->watk;
+ WBUFW (buf, 18) = sd->watk2; //atk bonus
+ WBUFW (buf, 20) = sd->matk1;
+ WBUFW (buf, 22) = sd->matk2;
+ WBUFW (buf, 24) = sd->def; // def
+ WBUFW (buf, 26) = sd->def2;
+ WBUFW (buf, 28) = sd->mdef; // mdef
+ WBUFW (buf, 30) = sd->mdef2;
+ WBUFW (buf, 32) = sd->hit;
+ WBUFW (buf, 34) = sd->flee;
+ WBUFW (buf, 36) = sd->flee2 / 10;
+ WBUFW (buf, 38) = sd->critical / 10;
+ WBUFW (buf, 40) = sd->status.karma;
+ WBUFW (buf, 42) = sd->status.manner;
+
+ WFIFOSET (fd, packet_len_table[0xbd]);
+
+ clif_updatestatus (sd, SP_STR);
+ clif_updatestatus (sd, SP_AGI);
+ clif_updatestatus (sd, SP_VIT);
+ clif_updatestatus (sd, SP_INT);
+ clif_updatestatus (sd, SP_DEX);
+ clif_updatestatus (sd, SP_LUK);
+
+ clif_updatestatus (sd, SP_ATTACKRANGE);
+ clif_updatestatus (sd, SP_ASPD);
+
+ return 0;
+}
+
+/*==========================================
+ *矢装備
+ *------------------------------------------
+ */
+int clif_arrowequip (struct map_session_data *sd, int val)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ if (sd->attacktarget && sd->attacktarget > 0) // [Valaris]
+ sd->attacktarget = 0;
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x013c;
+ WFIFOW (fd, 2) = val + 2; //矢のアイテムID
+
+ WFIFOSET (fd, packet_len_table[0x013c]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_arrow_fail (struct map_session_data *sd, int type)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x013b;
+ WFIFOW (fd, 2) = type;
+
+ WFIFOSET (fd, packet_len_table[0x013b]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_statusupack (struct map_session_data *sd, int type, int ok, int val)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xbc;
+ WFIFOW (fd, 2) = type;
+ WFIFOB (fd, 4) = ok;
+ WFIFOB (fd, 5) = val;
+ WFIFOSET (fd, packet_len_table[0xbc]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_equipitemack (struct map_session_data *sd, int n, int pos, int ok)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xaa;
+ WFIFOW (fd, 2) = n + 2;
+ WFIFOW (fd, 4) = pos;
+ WFIFOB (fd, 6) = ok;
+ WFIFOSET (fd, packet_len_table[0xaa]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_unequipitemack (struct map_session_data *sd, int n, int pos, int ok)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xac;
+ WFIFOW (fd, 2) = n + 2;
+ WFIFOW (fd, 4) = pos;
+ WFIFOB (fd, 6) = ok;
+ WFIFOSET (fd, packet_len_table[0xac]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_misceffect (struct block_list *bl, int type)
+{
+ char buf[32];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x19b;
+ WBUFL (buf, 2) = bl->id;
+ WBUFL (buf, 6) = type;
+
+ clif_send (buf, packet_len_table[0x19b], bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 表示オプション変更
+ *------------------------------------------
+ */
+int clif_changeoption (struct block_list *bl)
+{
+ char buf[32];
+ short option;
+ struct status_change *sc_data;
+ static const int omask[] = { 0x10, 0x20 };
+ static const int scnum[] = { SC_FALCON, SC_RIDING };
+ int i;
+
+ nullpo_retr (0, bl);
+
+ option = *battle_get_option (bl);
+ sc_data = battle_get_sc_data (bl);
+
+ WBUFW (buf, 0) = 0x119;
+ WBUFL (buf, 2) = bl->id;
+ WBUFW (buf, 6) = *battle_get_opt1 (bl);
+ WBUFW (buf, 8) = *battle_get_opt2 (bl);
+ WBUFW (buf, 10) = option;
+ WBUFB (buf, 12) = 0; // ??
+
+ if (bl->type == BL_PC)
+ { // disguises [Valaris]
+ struct map_session_data *sd = ((struct map_session_data *) bl);
+ if (sd && sd->disguise > 23 && sd->disguise < 4001)
+ {
+ clif_send (buf, packet_len_table[0x119], bl, AREA_WOS);
+ clif_spawnpc (sd);
+ }
+ else
+ clif_send (buf, packet_len_table[0x119], bl, AREA);
+ }
+ else
+ clif_send (buf, packet_len_table[0x119], bl, AREA);
+
+ // アイコンの表示
+ for (i = 0; i < sizeof (omask) / sizeof (omask[0]); i++)
+ {
+ if (option & omask[i])
+ {
+ if (sc_data[scnum[i]].timer == -1)
+ skill_status_change_start (bl, scnum[i], 0, 0, 0, 0, 0, 0);
+ }
+ else
+ {
+ skill_status_change_end (bl, scnum[i], -1);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_useitemack (struct map_session_data *sd, int index, int amount,
+ int ok)
+{
+ nullpo_retr (0, sd);
+
+ if (!ok)
+ {
+ int fd = sd->fd;
+ WFIFOW (fd, 0) = 0xa8;
+ WFIFOW (fd, 2) = index + 2;
+ WFIFOW (fd, 4) = amount;
+ WFIFOB (fd, 6) = ok;
+ WFIFOSET (fd, packet_len_table[0xa8]);
+ }
+ else
+ {
+ char buf[32];
+
+ WBUFW (buf, 0) = 0x1c8;
+ WBUFW (buf, 2) = index + 2;
+ if (sd->inventory_data[index]
+ && sd->inventory_data[index]->view_id > 0)
+ WBUFW (buf, 4) = sd->inventory_data[index]->view_id;
+ else
+ WBUFW (buf, 4) = sd->status.inventory[index].nameid;
+ WBUFL (buf, 6) = sd->bl.id;
+ WBUFW (buf, 10) = amount;
+ WBUFB (buf, 12) = ok;
+ clif_send (buf, packet_len_table[0x1c8], &sd->bl, SELF);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_createchat (struct map_session_data *sd, int fail)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xd6;
+ WFIFOB (fd, 2) = fail;
+ WFIFOSET (fd, packet_len_table[0xd6]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_dispchat (struct chat_data *cd, int fd)
+{
+ char buf[128]; // 最大title(60バイト)+17
+
+ if (cd == NULL || *cd->owner == NULL)
+ return 1;
+
+ WBUFW (buf, 0) = 0xd7;
+ WBUFW (buf, 2) = strlen (cd->title) + 17;
+ WBUFL (buf, 4) = (*cd->owner)->id;
+ WBUFL (buf, 8) = cd->bl.id;
+ WBUFW (buf, 12) = cd->limit;
+ WBUFW (buf, 14) = cd->users;
+ WBUFB (buf, 16) = cd->pub;
+ strcpy (WBUFP (buf, 17), cd->title);
+ if (fd)
+ {
+ memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2));
+ WFIFOSET (fd, WBUFW (buf, 2));
+ }
+ else
+ {
+ clif_send (buf, WBUFW (buf, 2), *cd->owner, AREA_WOSC);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * chatの状態変更成功
+ * 外部の人用と命令コード(d7->df)が違うだけ
+ *------------------------------------------
+ */
+int clif_changechatstatus (struct chat_data *cd)
+{
+ char buf[128]; // 最大title(60バイト)+17
+
+ if (cd == NULL || cd->usersd[0] == NULL)
+ return 1;
+
+ WBUFW (buf, 0) = 0xdf;
+ WBUFW (buf, 2) = strlen (cd->title) + 17;
+ WBUFL (buf, 4) = cd->usersd[0]->bl.id;
+ WBUFL (buf, 8) = cd->bl.id;
+ WBUFW (buf, 12) = cd->limit;
+ WBUFW (buf, 14) = cd->users;
+ WBUFB (buf, 16) = cd->pub;
+ strcpy (WBUFP (buf, 17), cd->title);
+ clif_send (buf, WBUFW (buf, 2), &cd->usersd[0]->bl, CHAT);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchat (struct chat_data *cd, int fd)
+{
+ char buf[32];
+
+ nullpo_retr (0, cd);
+
+ WBUFW (buf, 0) = 0xd8;
+ WBUFL (buf, 2) = cd->bl.id;
+ if (fd)
+ {
+ memcpy (WFIFOP (fd, 0), buf, packet_len_table[0xd8]);
+ WFIFOSET (fd, packet_len_table[0xd8]);
+ }
+ else
+ {
+ clif_send (buf, packet_len_table[0xd8], *cd->owner, AREA_WOSC);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_joinchatfail (struct map_session_data *sd, int fail)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0xda;
+ WFIFOB (fd, 2) = fail;
+ WFIFOSET (fd, packet_len_table[0xda]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_joinchatok (struct map_session_data *sd, struct chat_data *cd)
+{
+ int fd;
+ int i;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, cd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xdb;
+ WFIFOW (fd, 2) = 8 + (28 * cd->users);
+ WFIFOL (fd, 4) = cd->bl.id;
+ for (i = 0; i < cd->users; i++)
+ {
+ WFIFOL (fd, 8 + i * 28) = (i != 0) || ((*cd->owner)->type == BL_NPC);
+ memcpy (WFIFOP (fd, 8 + i * 28 + 4), cd->usersd[i]->status.name, 24);
+ }
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_addchat (struct chat_data *cd, struct map_session_data *sd)
+{
+ char buf[32];
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, cd);
+
+ WBUFW (buf, 0) = 0x0dc;
+ WBUFW (buf, 2) = cd->users;
+ memcpy (WBUFP (buf, 4), sd->status.name, 24);
+ clif_send (buf, packet_len_table[0xdc], &sd->bl, CHAT_WOS);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changechatowner (struct chat_data *cd, struct map_session_data *sd)
+{
+ char buf[64];
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, cd);
+
+ WBUFW (buf, 0) = 0xe1;
+ WBUFL (buf, 2) = 1;
+ memcpy (WBUFP (buf, 6), cd->usersd[0]->status.name, 24);
+ WBUFW (buf, 30) = 0xe1;
+ WBUFL (buf, 32) = 0;
+ memcpy (WBUFP (buf, 36), sd->status.name, 24);
+
+ clif_send (buf, packet_len_table[0xe1] * 2, &sd->bl, CHAT);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_leavechat (struct chat_data *cd, struct map_session_data *sd)
+{
+ char buf[32];
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, cd);
+
+ WBUFW (buf, 0) = 0xdd;
+ WBUFW (buf, 2) = cd->users - 1;
+ memcpy (WBUFP (buf, 4), sd->status.name, 24);
+ WBUFB (buf, 28) = 0;
+
+ clif_send (buf, packet_len_table[0xdd], &sd->bl, CHAT);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き要請受け
+ *------------------------------------------
+ */
+int clif_traderequest (struct map_session_data *sd, char *name)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xe5;
+ strcpy (WFIFOP (fd, 2), name);
+ WFIFOSET (fd, packet_len_table[0xe5]);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き要求応答
+ *------------------------------------------
+ */
+int clif_tradestart (struct map_session_data *sd, int type)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xe7;
+ WFIFOB (fd, 2) = type;
+ WFIFOSET (fd, packet_len_table[0xe7]);
+
+ return 0;
+}
+
+/*==========================================
+ * 相手方からのアイテム追加
+ *------------------------------------------
+ */
+int clif_tradeadditem (struct map_session_data *sd,
+ struct map_session_data *tsd, int index, int amount)
+{
+ int fd, j;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, tsd);
+
+ fd = tsd->fd;
+ WFIFOW (fd, 0) = 0xe9;
+ WFIFOL (fd, 2) = amount;
+ if (index == 0)
+ {
+ WFIFOW (fd, 6) = 0; // type id
+ WFIFOB (fd, 8) = 0; //identify flag
+ WFIFOB (fd, 9) = 0; // attribute
+ WFIFOB (fd, 10) = 0; //refine
+ WFIFOW (fd, 11) = 0; //card (4w)
+ WFIFOW (fd, 13) = 0; //card (4w)
+ WFIFOW (fd, 15) = 0; //card (4w)
+ WFIFOW (fd, 17) = 0; //card (4w)
+ }
+ else
+ {
+ index -= 2;
+ if (sd->inventory_data[index]
+ && sd->inventory_data[index]->view_id > 0)
+ WFIFOW (fd, 6) = sd->inventory_data[index]->view_id;
+ else
+ WFIFOW (fd, 6) = sd->status.inventory[index].nameid; // type id
+ WFIFOB (fd, 8) = sd->status.inventory[index].identify; //identify flag
+ if (sd->status.inventory[index].broken == 1)
+ WFIFOB (fd, 9) = 1; // is broke weapon [Valaris]
+ else
+ WFIFOB (fd, 9) = sd->status.inventory[index].attribute; // attribute
+ WFIFOB (fd, 10) = sd->status.inventory[index].refine; //refine
+ if (sd->status.inventory[index].card[0] == 0x00ff
+ || sd->status.inventory[index].card[0] == 0x00fe
+ || sd->status.inventory[index].card[0] == (short) 0xff00)
+ {
+ WFIFOW (fd, 11) = sd->status.inventory[index].card[0]; //card (4w)
+ WFIFOW (fd, 13) = sd->status.inventory[index].card[1]; //card (4w)
+ WFIFOW (fd, 15) = sd->status.inventory[index].card[2]; //card (4w)
+ WFIFOW (fd, 17) = sd->status.inventory[index].card[3]; //card (4w)
+ }
+ else
+ {
+ if (sd->status.inventory[index].card[0] > 0
+ && (j =
+ itemdb_viewid (sd->status.inventory[index].card[0])) > 0)
+ WFIFOW (fd, 11) = j;
+ else
+ WFIFOW (fd, 11) = sd->status.inventory[index].card[0];
+ if (sd->status.inventory[index].card[1] > 0
+ && (j =
+ itemdb_viewid (sd->status.inventory[index].card[1])) > 0)
+ WFIFOW (fd, 13) = j;
+ else
+ WFIFOW (fd, 13) = sd->status.inventory[index].card[1];
+ if (sd->status.inventory[index].card[2] > 0
+ && (j =
+ itemdb_viewid (sd->status.inventory[index].card[2])) > 0)
+ WFIFOW (fd, 15) = j;
+ else
+ WFIFOW (fd, 15) = sd->status.inventory[index].card[2];
+ if (sd->status.inventory[index].card[3] > 0
+ && (j =
+ itemdb_viewid (sd->status.inventory[index].card[3])) > 0)
+ WFIFOW (fd, 17) = j;
+ else
+ WFIFOW (fd, 17) = sd->status.inventory[index].card[3];
+ }
+ }
+ WFIFOSET (fd, packet_len_table[0xe9]);
+
+ return 0;
+}
+
+/*==========================================
+ * アイテム追加成功/失敗
+ *------------------------------------------
+ */
+int clif_tradeitemok (struct map_session_data *sd, int index, int amount,
+ int fail)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1b1;
+ //WFIFOW(fd,0)=0xea;
+ WFIFOW (fd, 2) = index;
+ WFIFOW (fd, 4) = amount;
+ WFIFOB (fd, 6) = fail;
+ WFIFOSET (fd, packet_len_table[0x1b1]);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引きok押し
+ *------------------------------------------
+ */
+int clif_tradedeal_lock (struct map_session_data *sd, int fail)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xec;
+ WFIFOB (fd, 2) = fail; // 0=you 1=the other person
+ WFIFOSET (fd, packet_len_table[0xec]);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引きがキャンセルされました
+ *------------------------------------------
+ */
+int clif_tradecancelled (struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xee;
+ WFIFOSET (fd, packet_len_table[0xee]);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き完了
+ *------------------------------------------
+ */
+int clif_tradecompleted (struct map_session_data *sd, int fail)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf0;
+ WFIFOB (fd, 2) = fail;
+ WFIFOSET (fd, packet_len_table[0xf0]);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫のアイテム数を更新
+ *------------------------------------------
+ */
+int clif_updatestorageamount (struct map_session_data *sd,
+ struct storage *stor)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf2; // update storage amount
+ WFIFOW (fd, 2) = stor->storage_amount; //items
+ WFIFOW (fd, 4) = MAX_STORAGE; //items max
+ WFIFOSET (fd, packet_len_table[0xf2]);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫にアイテムを追加する
+ *------------------------------------------
+ */
+int clif_storageitemadded (struct map_session_data *sd, struct storage *stor,
+ int index, int amount)
+{
+ int fd, j;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf4; // Storage item added
+ WFIFOW (fd, 2) = index + 1; // index
+ WFIFOL (fd, 4) = amount; // amount
+/* if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
+ WFIFOW(fd,8) =view;
+ else*/
+ WFIFOW (fd, 8) = stor->storage_[index].nameid;
+ WFIFOB (fd, 10) = stor->storage_[index].identify; //identify flag
+ if (stor->storage_[index].broken == 1)
+ WFIFOB (fd, 11) = 1; // is weapon broken [Valaris]
+ else
+ WFIFOB (fd, 11) = stor->storage_[index].attribute; // attribute
+ WFIFOB (fd, 12) = stor->storage_[index].refine; //refine
+ if (stor->storage_[index].card[0] == 0x00ff
+ || stor->storage_[index].card[0] == 0x00fe
+ || stor->storage_[index].card[0] == (short) 0xff00)
+ {
+ WFIFOW (fd, 13) = stor->storage_[index].card[0]; //card (4w)
+ WFIFOW (fd, 15) = stor->storage_[index].card[1]; //card (4w)
+ WFIFOW (fd, 17) = stor->storage_[index].card[2]; //card (4w)
+ WFIFOW (fd, 19) = stor->storage_[index].card[3]; //card (4w)
+ }
+ else
+ {
+ if (stor->storage_[index].card[0] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0)
+ WFIFOW (fd, 13) = j;
+ else
+ WFIFOW (fd, 13) = stor->storage_[index].card[0];
+ if (stor->storage_[index].card[1] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0)
+ WFIFOW (fd, 15) = j;
+ else
+ WFIFOW (fd, 15) = stor->storage_[index].card[1];
+ if (stor->storage_[index].card[2] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0)
+ WFIFOW (fd, 17) = j;
+ else
+ WFIFOW (fd, 17) = stor->storage_[index].card[2];
+ if (stor->storage_[index].card[3] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0)
+ WFIFOW (fd, 19) = j;
+ else
+ WFIFOW (fd, 19) = stor->storage_[index].card[3];
+ }
+ WFIFOSET (fd, packet_len_table[0xf4]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_updateguildstorageamount (struct map_session_data *sd,
+ struct guild_storage *stor)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf2; // update storage amount
+ WFIFOW (fd, 2) = stor->storage_amount; //items
+ WFIFOW (fd, 4) = MAX_GUILD_STORAGE; //items max
+ WFIFOSET (fd, packet_len_table[0xf2]);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageitemadded (struct map_session_data *sd,
+ struct guild_storage *stor, int index,
+ int amount)
+{
+ int view, fd, j;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, stor);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf4; // Storage item added
+ WFIFOW (fd, 2) = index + 1; // index
+ WFIFOL (fd, 4) = amount; // amount
+ if ((view = itemdb_viewid (stor->storage_[index].nameid)) > 0)
+ WFIFOW (fd, 8) = view;
+ else
+ WFIFOW (fd, 8) = stor->storage_[index].nameid; // id
+ WFIFOB (fd, 10) = stor->storage_[index].identify; //identify flag
+ if (stor->storage_[index].broken == 1)
+ WFIFOB (fd, 11) = 1; // is weapon broken [Valaris]
+ else
+ WFIFOB (fd, 11) = stor->storage_[index].attribute; // attribute
+ WFIFOB (fd, 12) = stor->storage_[index].refine; //refine
+ if (stor->storage_[index].card[0] == 0x00ff
+ || stor->storage_[index].card[0] == 0x00fe
+ || stor->storage_[index].card[0] == (short) 0xff00)
+ {
+ WFIFOW (fd, 13) = stor->storage_[index].card[0]; //card (4w)
+ WFIFOW (fd, 15) = stor->storage_[index].card[1]; //card (4w)
+ WFIFOW (fd, 17) = stor->storage_[index].card[2]; //card (4w)
+ WFIFOW (fd, 19) = stor->storage_[index].card[3]; //card (4w)
+ }
+ else
+ {
+ if (stor->storage_[index].card[0] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0)
+ WFIFOW (fd, 13) = j;
+ else
+ WFIFOW (fd, 13) = stor->storage_[index].card[0];
+ if (stor->storage_[index].card[1] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0)
+ WFIFOW (fd, 15) = j;
+ else
+ WFIFOW (fd, 15) = stor->storage_[index].card[1];
+ if (stor->storage_[index].card[2] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0)
+ WFIFOW (fd, 17) = j;
+ else
+ WFIFOW (fd, 17) = stor->storage_[index].card[2];
+ if (stor->storage_[index].card[3] > 0
+ && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0)
+ WFIFOW (fd, 19) = j;
+ else
+ WFIFOW (fd, 19) = stor->storage_[index].card[3];
+ }
+ WFIFOSET (fd, packet_len_table[0xf4]);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫からアイテムを取り去る
+ *------------------------------------------
+ */
+int clif_storageitemremoved (struct map_session_data *sd, int index,
+ int amount)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf6; // Storage item removed
+ WFIFOW (fd, 2) = index + 1;
+ WFIFOL (fd, 4) = amount;
+ WFIFOSET (fd, packet_len_table[0xf6]);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫を閉じる
+ *------------------------------------------
+ */
+int clif_storageclose (struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xf8; // Storage Closed
+ WFIFOSET (fd, packet_len_table[0xf8]);
+
+ return 0;
+}
+
+void
+clif_changelook_accessories (struct block_list *bl,
+ struct map_session_data *dest)
+{
+ int i;
+
+ for (i = LOOK_SHOES; i <= LOOK_LAST; i++)
+ clif_changelook_towards (bl, i, 0, dest);
+}
+
+//
+// callback系 ?
+//
+/*==========================================
+ * PC表示
+ *------------------------------------------
+ */
+void clif_getareachar_pc (struct map_session_data *sd,
+ struct map_session_data *dstsd)
+{
+ int len;
+
+ if (dstsd->status.option & OPTION_INVISIBILITY)
+ return;
+
+ nullpo_retv (sd);
+ nullpo_retv (dstsd);
+
+ if (dstsd->walktimer != -1)
+ {
+ len = clif_set007b (dstsd, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, len);
+ }
+ else
+ {
+ len = clif_set0078 (dstsd, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, len);
+ }
+
+ if (dstsd->chatID)
+ {
+ struct chat_data *cd;
+ cd = (struct chat_data *) map_id2bl (dstsd->chatID);
+ if (cd->usersd[0] == dstsd)
+ clif_dispchat (cd, sd->fd);
+ }
+ if (dstsd->spiritball > 0)
+ {
+ clif_set01e1 (dstsd, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, packet_len_table[0x1e1]);
+ }
+ if (battle_config.save_clothcolor == 1 && dstsd->status.clothes_color > 0)
+ clif_changelook (&dstsd->bl, LOOK_CLOTHES_COLOR,
+ dstsd->status.clothes_color);
+
+ if (sd->status.manner < 0)
+ clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner);
+
+ clif_changelook_accessories (&sd->bl, dstsd);
+ clif_changelook_accessories (&dstsd->bl, sd);
+}
+
+/*==========================================
+ * NPC表示
+ *------------------------------------------
+ */
+void clif_getareachar_npc (struct map_session_data *sd, struct npc_data *nd)
+{
+ int len;
+
+ nullpo_retv (sd);
+ nullpo_retv (nd);
+
+ if (nd->npc_class < 0 || nd->flag & 1 || nd->npc_class == INVISIBLE_CLASS)
+ return;
+
+ len = clif_npc0078 (nd, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, len);
+
+ if (nd->chat_id)
+ {
+ clif_dispchat ((struct chat_data *) map_id2bl (nd->chat_id), sd->fd);
+ }
+
+}
+
+/*==========================================
+ * 移動停止
+ *------------------------------------------
+ */
+int clif_movemob (struct mob_data *md)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr (0, md);
+
+ len = clif_mob007b (md, buf);
+ clif_send (buf, len, &md->bl, AREA);
+
+ if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris]
+ clif_mob_equip (md, mob_get_equip (md->mob_class));
+
+ return 0;
+}
+
+/*==========================================
+ * モンスターの位置修正
+ *------------------------------------------
+ */
+int clif_fixmobpos (struct mob_data *md)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr (0, md);
+
+ if (md->state.state == MS_WALK)
+ {
+ len = clif_mob007b (md, buf);
+ clif_send (buf, len, &md->bl, AREA);
+ }
+ else
+ {
+ len = clif_mob0078 (md, buf);
+ clif_send (buf, len, &md->bl, AREA);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * PCの位置修正
+ *------------------------------------------
+ */
+int clif_fixpcpos (struct map_session_data *sd)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr (0, sd);
+
+ if (sd->walktimer != -1)
+ {
+ len = clif_set007b (sd, buf);
+ clif_send (buf, len, &sd->bl, AREA);
+ }
+ else
+ {
+ len = clif_set0078 (sd, buf);
+ clif_send (buf, len, &sd->bl, AREA);
+ }
+ clif_changelook_accessories (&sd->bl, NULL);
+
+ return 0;
+}
+
+/*==========================================
+ * 通常攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_damage (struct block_list *src, struct block_list *dst,
+ unsigned int tick, int sdelay, int ddelay, int damage,
+ int div, int type, int damage2)
+{
+ unsigned char buf[256];
+ struct status_change *sc_data;
+
+ nullpo_retr (0, src);
+ nullpo_retr (0, dst);
+
+ sc_data = battle_get_sc_data (dst);
+
+ if (type != 4 && dst->type == BL_PC
+ && ((struct map_session_data *) dst)->special_state.infinite_endure)
+ type = 9;
+ if (sc_data)
+ {
+ if (type != 4 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if (sc_data[SC_HALLUCINATION].timer != -1)
+ {
+ if (damage > 0)
+ damage =
+ damage * (5 + sc_data[SC_HALLUCINATION].val1) +
+ MRAND (100);
+ if (damage2 > 0)
+ damage2 =
+ damage2 * (5 + sc_data[SC_HALLUCINATION].val1) +
+ MRAND (100);
+ }
+ }
+
+ WBUFW (buf, 0) = 0x8a;
+ WBUFL (buf, 2) = src->id;
+ WBUFL (buf, 6) = dst->id;
+ WBUFL (buf, 10) = tick;
+ WBUFL (buf, 14) = sdelay;
+ WBUFL (buf, 18) = ddelay;
+ WBUFW (buf, 22) = (damage > 0x7fff) ? 0x7fff : damage;
+ WBUFW (buf, 24) = div;
+ WBUFB (buf, 26) = type;
+ WBUFW (buf, 27) = damage2;
+ clif_send (buf, packet_len_table[0x8a], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_getareachar_mob (struct map_session_data *sd, struct mob_data *md)
+{
+ int len;
+ nullpo_retv (sd);
+ nullpo_retv (md);
+
+ if (md->state.state == MS_WALK)
+ {
+ len = clif_mob007b (md, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, len);
+ }
+ else
+ {
+ len = clif_mob0078 (md, WFIFOP (sd->fd, 0));
+ WFIFOSET (sd->fd, len);
+ }
+
+ if (mob_get_equip (md->mob_class) > 0) // mob equipment [Valaris]
+ clif_mob_equip (md, mob_get_equip (md->mob_class));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_getareachar_item (struct map_session_data *sd,
+ struct flooritem_data *fitem)
+{
+ int view, fd;
+
+ nullpo_retv (sd);
+ nullpo_retv (fitem);
+
+ fd = sd->fd;
+ //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
+ WFIFOW (fd, 0) = 0x9d;
+ WFIFOL (fd, 2) = fitem->bl.id;
+ if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0)
+ WFIFOW (fd, 6) = view;
+ else
+ WFIFOW (fd, 6) = fitem->item_data.nameid;
+ WFIFOB (fd, 8) = fitem->item_data.identify;
+ WFIFOW (fd, 9) = fitem->bl.x;
+ WFIFOW (fd, 11) = fitem->bl.y;
+ WFIFOW (fd, 13) = fitem->item_data.amount;
+ WFIFOB (fd, 15) = fitem->subx;
+ WFIFOB (fd, 16) = fitem->suby;
+
+ WFIFOSET (fd, packet_len_table[0x9d]);
+}
+
+/*==========================================
+ * 場所スキルエフェクトが視界に入る
+ *------------------------------------------
+ */
+int clif_getareachar_skillunit (struct map_session_data *sd,
+ struct skill_unit *unit)
+{
+ int fd;
+ struct block_list *bl;
+
+ nullpo_retr (0, unit);
+
+ fd = sd->fd;
+ bl = map_id2bl (unit->group->src_id);
+ memset (WFIFOP (fd, 0), 0, packet_len_table[0x1c9]);
+ WFIFOW (fd, 0) = 0x1c9;
+ WFIFOL (fd, 2) = unit->bl.id;
+ WFIFOL (fd, 6) = unit->group->src_id;
+ WFIFOW (fd, 10) = unit->bl.x;
+ WFIFOW (fd, 12) = unit->bl.y;
+ WFIFOB (fd, 14) = unit->group->unit_id;
+ WFIFOB (fd, 15) = 1;
+ WFIFOL (fd, 15 + 1) = 0; //1-4調べた限り固定
+ WFIFOL (fd, 15 + 5) = 0; //5-8調べた限り固定
+ //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
+ WFIFOL (fd, 15 + 13) = unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
+ WFIFOL (fd, 15 + 17) = 0x004f37dd; //17-20調べた限り固定
+ WFIFOL (fd, 15 + 21) = 0x0012f674; //21-24調べた限り固定
+ WFIFOL (fd, 15 + 25) = 0x0012f664; //25-28調べた限り固定
+ WFIFOL (fd, 15 + 29) = 0x0012f654; //29-32調べた限り固定
+ WFIFOL (fd, 15 + 33) = 0x77527bbc; //33-36調べた限り固定
+ //37-39
+ WFIFOB (fd, 15 + 40) = 0x2d; //40調べた限り固定
+ WFIFOL (fd, 15 + 41) = 0; //41-44調べた限り0固定
+ WFIFOL (fd, 15 + 45) = 0; //45-48調べた限り0固定
+ WFIFOL (fd, 15 + 49) = 0; //49-52調べた限り0固定
+ WFIFOL (fd, 15 + 53) = 0x0048d919; //53-56調べた限り固定
+ WFIFOL (fd, 15 + 57) = 0x0000003e; //57-60調べた限り固定
+ WFIFOL (fd, 15 + 61) = 0x0012f66c; //61-64調べた限り固定
+ //65-68
+ //69-72
+ if (bl)
+ WFIFOL (fd, 15 + 73) = bl->y; //73-76術者のY座標
+ WFIFOL (fd, 15 + 77) = unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
+ WFIFOB (fd, 15 + 81) = 0xaa; //81終端文字0xaa
+
+ /* Graffiti [Valaris] */
+ if (unit->group->unit_id == 0xb0)
+ {
+ WFIFOL (fd, 15) = 1;
+ WFIFOL (fd, 16) = 1;
+ memcpy (WFIFOP (fd, 17), unit->group->valstr, 80);
+ }
+
+ WFIFOSET (fd, packet_len_table[0x1c9]);
+ if (unit->group->skill_id == WZ_ICEWALL)
+ clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, 5);
+
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクトが視界から消える
+ *------------------------------------------
+ */
+int clif_clearchar_skillunit (struct skill_unit *unit, int fd)
+{
+ nullpo_retr (0, unit);
+
+ WFIFOW (fd, 0) = 0x120;
+ WFIFOL (fd, 2) = unit->bl.id;
+ WFIFOSET (fd, packet_len_table[0x120]);
+ if (unit->group->skill_id == WZ_ICEWALL)
+ clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, unit->val2);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_01ac (struct block_list *bl)
+{
+ char buf[32];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x1ac;
+ WBUFL (buf, 2) = bl->id;
+
+ clif_send (buf, packet_len_table[0x1ac], bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_getareachar (struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+
+ sd = va_arg (ap, struct map_session_data *);
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ if (sd == (struct map_session_data *) bl)
+ break;
+ clif_getareachar_pc (sd, (struct map_session_data *) bl);
+ break;
+ case BL_NPC:
+ clif_getareachar_npc (sd, (struct npc_data *) bl);
+ break;
+ case BL_MOB:
+ clif_getareachar_mob (sd, (struct mob_data *) bl);
+ break;
+ case BL_ITEM:
+ clif_getareachar_item (sd, (struct flooritem_data *) bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit (sd, (struct skill_unit *) bl);
+ break;
+ default:
+ if (battle_config.error_log)
+ printf ("get area char ??? %d\n", bl->type);
+ break;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_pcoutsight (struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd, *dstsd;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, sd = va_arg (ap, struct map_session_data *));
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ dstsd = (struct map_session_data *) bl;
+ if (sd != dstsd)
+ {
+ clif_clearchar_id (dstsd->bl.id, 0, sd->fd);
+ clif_clearchar_id (sd->bl.id, 0, dstsd->fd);
+ if (dstsd->chatID)
+ {
+ struct chat_data *cd;
+ cd = (struct chat_data *) map_id2bl (dstsd->chatID);
+ if (cd->usersd[0] == dstsd)
+ clif_dispchat (cd, sd->fd);
+ }
+ }
+ break;
+ case BL_NPC:
+ if (((struct npc_data *) bl)->npc_class != INVISIBLE_CLASS)
+ clif_clearchar_id (bl->id, 0, sd->fd);
+ break;
+ case BL_MOB:
+ clif_clearchar_id (bl->id, 0, sd->fd);
+ break;
+ case BL_ITEM:
+ clif_clearflooritem ((struct flooritem_data *) bl, sd->fd);
+ break;
+ case BL_SKILL:
+ clif_clearchar_skillunit ((struct skill_unit *) bl, sd->fd);
+ break;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_pcinsight (struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd, *dstsd;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, sd = va_arg (ap, struct map_session_data *));
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ dstsd = (struct map_session_data *) bl;
+ if (sd != dstsd)
+ {
+ clif_getareachar_pc (sd, dstsd);
+ clif_getareachar_pc (dstsd, sd);
+ }
+ break;
+ case BL_NPC:
+ clif_getareachar_npc (sd, (struct npc_data *) bl);
+ break;
+ case BL_MOB:
+ clif_getareachar_mob (sd, (struct mob_data *) bl);
+ break;
+ case BL_ITEM:
+ clif_getareachar_item (sd, (struct flooritem_data *) bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit (sd, (struct skill_unit *) bl);
+ break;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_moboutsight (struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd;
+ struct mob_data *md;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+ nullpo_retr (0, md = va_arg (ap, struct mob_data *));
+
+ if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
+ {
+ clif_clearchar_id (md->bl.id, 0, sd->fd);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_mobinsight (struct block_list *bl, va_list ap)
+{
+ struct map_session_data *sd;
+ struct mob_data *md;
+
+ nullpo_retr (0, bl);
+ nullpo_retr (0, ap);
+
+ md = va_arg (ap, struct mob_data *);
+ if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
+ {
+ clif_getareachar_mob (sd, md);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_skillinfo (struct map_session_data *sd, int skillid, int type,
+ int range)
+{
+ int fd, id;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ if ((id = sd->status.skill[skillid].id) <= 0)
+ return 0;
+ WFIFOW (fd, 0) = 0x147;
+ WFIFOW (fd, 2) = id;
+ if (type < 0)
+ WFIFOW (fd, 4) = skill_get_inf (id);
+ else
+ WFIFOW (fd, 4) = type;
+ WFIFOW (fd, 6) = 0;
+ WFIFOW (fd, 8) = sd->status.skill[skillid].lv;
+ WFIFOW (fd, 10) = skill_get_sp (id, sd->status.skill[skillid].lv);
+ if (range < 0)
+ {
+ range = skill_get_range (id, sd->status.skill[skillid].lv);
+ if (range < 0)
+ range = battle_get_range (&sd->bl) - (range + 1);
+ WFIFOW (fd, 12) = range;
+ }
+ else
+ WFIFOW (fd, 12) = range;
+ memset (WFIFOP (fd, 14), 0, 24);
+ WFIFOB (fd, 38) =
+ (sd->status.skill[skillid].lv < skill_get_max_raise (id)) ? 1 : 0;
+ WFIFOSET (fd, packet_len_table[0x147]);
+
+ return 0;
+}
+
+/*==========================================
+ * スキルリストを送信する
+ *------------------------------------------
+ */
+int clif_skillinfoblock (struct map_session_data *sd)
+{
+ int fd;
+ int i, c, len = 4, id, range;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x10f;
+ for (i = c = 0; i < MAX_SKILL; i++)
+ {
+ if ((id = sd->status.skill[i].id) != 0 && (sd->tmw_version >= 1))
+ { // [Fate] Version 1 and later don't crash because of bad skill IDs anymore
+ WFIFOW (fd, len) = id;
+ WFIFOW (fd, len + 2) = skill_get_inf (id);
+ WFIFOW (fd, len + 4) =
+ skill_db[i].poolflags | (sd->status.
+ skill[i].flags &
+ (SKILL_POOL_ACTIVATED));
+ WFIFOW (fd, len + 6) = sd->status.skill[i].lv;
+ WFIFOW (fd, len + 8) = skill_get_sp (id, sd->status.skill[i].lv);
+ range = skill_get_range (id, sd->status.skill[i].lv);
+ if (range < 0)
+ range = battle_get_range (&sd->bl) - (range + 1);
+ WFIFOW (fd, len + 10) = range;
+ memset (WFIFOP (fd, len + 12), 0, 24);
+ WFIFOB (fd, len + 36) =
+ (sd->status.skill[i].lv < skill_get_max_raise (id)) ? 1 : 0;
+ len += 37;
+ c++;
+ }
+ }
+ WFIFOW (fd, 2) = len;
+ WFIFOSET (fd, len);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル割り振り通知
+ *------------------------------------------
+ */
+int clif_skillup (struct map_session_data *sd, int skill_num)
+{
+ int range, fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x10e;
+ WFIFOW (fd, 2) = skill_num;
+ WFIFOW (fd, 4) = sd->status.skill[skill_num].lv;
+ WFIFOW (fd, 6) = skill_get_sp (skill_num, sd->status.skill[skill_num].lv);
+ range = skill_get_range (skill_num, sd->status.skill[skill_num].lv);
+ if (range < 0)
+ range = battle_get_range (&sd->bl) - (range + 1);
+ WFIFOW (fd, 8) = range;
+ WFIFOB (fd, 10) =
+ (sd->status.skill[skill_num].lv <
+ skill_get_max_raise (sd->status.skill[skill_num].id)) ? 1 : 0;
+ WFIFOSET (fd, packet_len_table[0x10e]);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル詠唱エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_skillcasting (struct block_list *bl,
+ int src_id, int dst_id, int dst_x, int dst_y,
+ int skill_num, int casttime)
+{
+ unsigned char buf[32];
+ WBUFW (buf, 0) = 0x13e;
+ WBUFL (buf, 2) = src_id;
+ WBUFL (buf, 6) = dst_id;
+ WBUFW (buf, 10) = dst_x;
+ WBUFW (buf, 12) = dst_y;
+ WBUFW (buf, 14) = skill_num; //魔法詠唱スキル
+ WBUFL (buf, 16) = skill_get_pl (skill_num); //属性
+ WBUFL (buf, 20) = casttime; //skill詠唱時間
+ clif_send (buf, packet_len_table[0x13e], bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_skillcastcancel (struct block_list *bl)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x1b9;
+ WBUFL (buf, 2) = bl->id;
+ clif_send (buf, packet_len_table[0x1b9], bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル詠唱失敗
+ *------------------------------------------
+ */
+int clif_skill_fail (struct map_session_data *sd, int skill_id, int type,
+ int btype)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ if (type == 0x4 && battle_config.display_delay_skill_fail == 0)
+ {
+ return 0;
+ }
+
+ WFIFOW (fd, 0) = 0x110;
+ WFIFOW (fd, 2) = skill_id;
+ WFIFOW (fd, 4) = btype;
+ WFIFOW (fd, 6) = 0;
+ WFIFOB (fd, 8) = 0;
+ WFIFOB (fd, 9) = type;
+ WFIFOSET (fd, packet_len_table[0x110]);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_skill_damage (struct block_list *src, struct block_list *dst,
+ unsigned int tick, int sdelay, int ddelay, int damage,
+ int div, int skill_id, int skill_lv, int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc_data;
+
+ nullpo_retr (0, src);
+ nullpo_retr (0, dst);
+
+ sc_data = battle_get_sc_data (dst);
+
+ if (type != 5 && dst->type == BL_PC
+ && ((struct map_session_data *) dst)->special_state.infinite_endure)
+ type = 9;
+ if (sc_data)
+ {
+ if (type != 5 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
+ damage =
+ damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100);
+ }
+
+ WBUFW (buf, 0) = 0x1de;
+ WBUFW (buf, 2) = skill_id;
+ WBUFL (buf, 4) = src->id;
+ WBUFL (buf, 8) = dst->id;
+ WBUFL (buf, 12) = tick;
+ WBUFL (buf, 16) = sdelay;
+ WBUFL (buf, 20) = ddelay;
+ WBUFL (buf, 24) = damage;
+ WBUFW (buf, 28) = skill_lv;
+ WBUFW (buf, 30) = div;
+ WBUFB (buf, 32) = (type > 0) ? type : skill_get_hit (skill_id);
+ clif_send (buf, packet_len_table[0x1de], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 吹き飛ばしスキル攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_skill_damage2 (struct block_list *src, struct block_list *dst,
+ unsigned int tick, int sdelay, int ddelay, int damage,
+ int div, int skill_id, int skill_lv, int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc_data;
+
+ nullpo_retr (0, src);
+ nullpo_retr (0, dst);
+
+ sc_data = battle_get_sc_data (dst);
+
+ if (type != 5 && dst->type == BL_PC
+ && ((struct map_session_data *) dst)->special_state.infinite_endure)
+ type = 9;
+ if (sc_data)
+ {
+ if (type != 5 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
+ damage =
+ damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100);
+ }
+
+ WBUFW (buf, 0) = 0x115;
+ WBUFW (buf, 2) = skill_id;
+ WBUFL (buf, 4) = src->id;
+ WBUFL (buf, 8) = dst->id;
+ WBUFL (buf, 12) = tick;
+ WBUFL (buf, 16) = sdelay;
+ WBUFL (buf, 20) = ddelay;
+ WBUFW (buf, 24) = dst->x;
+ WBUFW (buf, 26) = dst->y;
+ WBUFW (buf, 28) = damage;
+ WBUFW (buf, 30) = skill_lv;
+ WBUFW (buf, 32) = div;
+ WBUFB (buf, 34) = (type > 0) ? type : skill_get_hit (skill_id);
+ clif_send (buf, packet_len_table[0x115], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 支援/回復スキルエフェクト
+ *------------------------------------------
+ */
+int clif_skill_nodamage (struct block_list *src, struct block_list *dst,
+ int skill_id, int heal, int fail)
+{
+ unsigned char buf[32];
+
+ nullpo_retr (0, src);
+ nullpo_retr (0, dst);
+
+ WBUFW (buf, 0) = 0x11a;
+ WBUFW (buf, 2) = skill_id;
+ WBUFW (buf, 4) = (heal > 0x7fff) ? 0x7fff : heal;
+ WBUFL (buf, 6) = dst->id;
+ WBUFL (buf, 10) = src->id;
+ WBUFB (buf, 14) = fail;
+ clif_send (buf, packet_len_table[0x11a], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクト
+ *------------------------------------------
+ */
+int clif_skill_poseffect (struct block_list *src, int skill_id, int val,
+ int x, int y, int tick)
+{
+ unsigned char buf[32];
+
+ nullpo_retr (0, src);
+
+ WBUFW (buf, 0) = 0x117;
+ WBUFW (buf, 2) = skill_id;
+ WBUFL (buf, 4) = src->id;
+ WBUFW (buf, 8) = val;
+ WBUFW (buf, 10) = x;
+ WBUFW (buf, 12) = y;
+ WBUFL (buf, 14) = tick;
+ clif_send (buf, packet_len_table[0x117], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクト表示
+ *------------------------------------------
+ */
+int clif_skill_setunit (struct skill_unit *unit)
+{
+ unsigned char buf[128];
+ struct block_list *bl;
+
+ nullpo_retr (0, unit);
+
+ bl = map_id2bl (unit->group->src_id);
+
+ memset (WBUFP (buf, 0), 0, packet_len_table[0x1c9]);
+ WBUFW (buf, 0) = 0x1c9;
+ WBUFL (buf, 2) = unit->bl.id;
+ WBUFL (buf, 6) = unit->group->src_id;
+ WBUFW (buf, 10) = unit->bl.x;
+ WBUFW (buf, 12) = unit->bl.y;
+ WBUFB (buf, 14) = unit->group->unit_id;
+ WBUFB (buf, 15) = 1;
+ WBUFL (buf, 15 + 1) = 0; //1-4調べた限り固定
+ WBUFL (buf, 15 + 5) = 0; //5-8調べた限り固定
+ //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
+ WBUFL (buf, 15 + 13) = unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
+ WBUFL (buf, 15 + 17) = 0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった)
+ WBUFL (buf, 15 + 21) = 0x0012f674; //21-24調べた限り固定
+ WBUFL (buf, 15 + 25) = 0x0012f664; //25-28調べた限り固定
+ WBUFL (buf, 15 + 29) = 0x0012f654; //29-32調べた限り固定
+ WBUFL (buf, 15 + 33) = 0x77527bbc; //33-36調べた限り固定
+ //37-39
+ WBUFB (buf, 15 + 40) = 0x2d; //40調べた限り固定
+ WBUFL (buf, 15 + 41) = 0; //41-44調べた限り0固定
+ WBUFL (buf, 15 + 45) = 0; //45-48調べた限り0固定
+ WBUFL (buf, 15 + 49) = 0; //49-52調べた限り0固定
+ WBUFL (buf, 15 + 53) = 0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった)
+ WBUFL (buf, 15 + 57) = 0x0000003e; //57-60調べた限り固定
+ WBUFL (buf, 15 + 61) = 0x0012f66c; //61-64調べた限り固定
+ //65-68
+ //69-72
+ if (bl)
+ WBUFL (buf, 15 + 73) = bl->y; //73-76術者のY座標
+ WBUFL (buf, 15 + 77) = unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
+ WBUFB (buf, 15 + 81) = 0xaa; //81終端文字0xaa
+
+ /* Graffiti [Valaris] */
+ if (unit->group->unit_id == 0xb0)
+ {
+ WBUFL (buf, 15) = 1;
+ WBUFL (buf, 16) = 1;
+ memcpy (WBUFP (buf, 17), unit->group->valstr, 80);
+ }
+
+ clif_send (buf, packet_len_table[0x1c9], &unit->bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクト削除
+ *------------------------------------------
+ */
+int clif_skill_delunit (struct skill_unit *unit)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, unit);
+
+ WBUFW (buf, 0) = 0x120;
+ WBUFL (buf, 2) = unit->bl.id;
+ clif_send (buf, packet_len_table[0x120], &unit->bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ * ワープ場所選択
+ *------------------------------------------
+ */
+int clif_skill_warppoint (struct map_session_data *sd, int skill_num,
+ const char *map1, const char *map2,
+ const char *map3, const char *map4)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x11c;
+ WFIFOW (fd, 2) = skill_num;
+ memcpy (WFIFOP (fd, 4), map1, 16);
+ memcpy (WFIFOP (fd, 20), map2, 16);
+ memcpy (WFIFOP (fd, 36), map3, 16);
+ memcpy (WFIFOP (fd, 52), map4, 16);
+ WFIFOSET (fd, packet_len_table[0x11c]);
+ return 0;
+}
+
+/*==========================================
+ * メモ応答
+ *------------------------------------------
+ */
+int clif_skill_memo (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x11e;
+ WFIFOB (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x11e]);
+ return 0;
+}
+
+int clif_skill_teleportmessage (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x189;
+ WFIFOW (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x189]);
+ return 0;
+}
+
+/*==========================================
+ * モンスター情報
+ *------------------------------------------
+ */
+int clif_skill_estimation (struct map_session_data *sd,
+ struct block_list *dst)
+{
+ struct mob_data *md;
+ unsigned char buf[64];
+ int i;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, dst);
+
+ if (dst->type != BL_MOB)
+ return 0;
+ if ((md = (struct mob_data *) dst) == NULL)
+ return 0;
+
+ WBUFW (buf, 0) = 0x18c;
+ WBUFW (buf, 2) = mob_get_viewclass (md->mob_class);
+ WBUFW (buf, 4) = mob_db[md->mob_class].lv;
+ WBUFW (buf, 6) = mob_db[md->mob_class].size;
+ WBUFL (buf, 8) = md->hp;
+ WBUFW (buf, 12) = battle_get_def2 (&md->bl);
+ WBUFW (buf, 14) = mob_db[md->mob_class].race;
+ WBUFW (buf, 16) =
+ battle_get_mdef2 (&md->bl) - (mob_db[md->mob_class].vit >> 1);
+ WBUFW (buf, 18) = battle_get_elem_type (&md->bl);
+ for (i = 0; i < 9; i++)
+ WBUFB (buf, 20 + i) = battle_attr_fix (100, i + 1, md->def_ele);
+
+ if (sd->status.party_id > 0)
+ clif_send (buf, packet_len_table[0x18c], &sd->bl, PARTY_AREA);
+ else
+ {
+ memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x18c]);
+ WFIFOSET (sd->fd, packet_len_table[0x18c]);
+ }
+ return 0;
+}
+
+/*==========================================
+ * 状態異常アイコン/メッセージ表示
+ *------------------------------------------
+ */
+int clif_status_change (struct block_list *bl, int type, int flag)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x0196;
+ WBUFW (buf, 2) = type;
+ WBUFL (buf, 4) = bl->id;
+ WBUFB (buf, 8) = flag;
+ clif_send (buf, packet_len_table[0x196], bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ * Send message (modified by [Yor])
+ *------------------------------------------
+ */
+int clif_displaymessage (const int fd, char *mes)
+{
+ int len_mes = strlen (mes);
+
+ if (len_mes > 0)
+ { // don't send a void message (it's not displaying on the client chat). @help can send void line.
+ WFIFOW (fd, 0) = 0x8e;
+ WFIFOW (fd, 2) = 5 + len_mes; // 4 + len + NULL teminate
+ memcpy (WFIFOP (fd, 4), mes, len_mes + 1);
+ WFIFOSET (fd, 5 + len_mes);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 天の声を送信する
+ *------------------------------------------
+ */
+int clif_GMmessage (struct block_list *bl, char *mes, int len, int flag)
+{
+ unsigned char lbuf[255];
+ unsigned char *buf =
+ ((len + 16) >= sizeof (lbuf)) ? (unsigned char*)malloc (len + 16) : lbuf;
+ int lp = (flag & 0x10) ? 8 : 4;
+
+ WBUFW (buf, 0) = 0x9a;
+ WBUFW (buf, 2) = len + lp;
+ WBUFL (buf, 4) = 0x65756c62;
+ memcpy (WBUFP (buf, lp), mes, len);
+ flag &= 0x07;
+ clif_send (buf, WBUFW (buf, 2), bl,
+ (flag == 1) ? ALL_SAMEMAP :
+ (flag == 2) ? AREA : (flag == 3) ? SELF : ALL_CLIENT);
+ if (buf != lbuf)
+ free (buf);
+ return 0;
+}
+
+/*==========================================
+ * HPSP回復エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_heal (int fd, int type, int val)
+{
+ WFIFOW (fd, 0) = 0x13d;
+ WFIFOW (fd, 2) = type;
+ WFIFOW (fd, 4) = val;
+ WFIFOSET (fd, packet_len_table[0x13d]);
+
+ return 0;
+}
+
+/*==========================================
+ * 復活する
+ *------------------------------------------
+ */
+int clif_resurrection (struct block_list *bl, int type)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, bl);
+
+ if (bl->type == BL_PC)
+ { // disguises [Valaris]
+ struct map_session_data *sd = ((struct map_session_data *) bl);
+ if (sd && sd->disguise > 23 && sd->disguise < 4001)
+ clif_spawnpc (sd);
+ }
+
+ WBUFW (buf, 0) = 0x148;
+ WBUFL (buf, 2) = bl->id;
+ WBUFW (buf, 6) = type;
+
+ clif_send (buf, packet_len_table[0x148], bl, type == 1 ? AREA : AREA_WOS);
+
+ return 0;
+}
+
+/*==========================================
+ * PVP実装?(仮)
+ *------------------------------------------
+ */
+int clif_set0199 (int fd, int type)
+{
+ WFIFOW (fd, 0) = 0x199;
+ WFIFOW (fd, 2) = type;
+ WFIFOSET (fd, packet_len_table[0x199]);
+
+ return 0;
+}
+
+/*==========================================
+ * PVP実装?(仮)
+ *------------------------------------------
+ */
+int clif_pvpset (struct map_session_data *sd, int pvprank, int pvpnum,
+ int type)
+{
+ nullpo_retr (0, sd);
+
+ if (map[sd->bl.m].flag.nopvp)
+ return 0;
+
+ if (type == 2)
+ {
+ WFIFOW (sd->fd, 0) = 0x19a;
+ WFIFOL (sd->fd, 2) = sd->bl.id;
+ if (pvprank <= 0)
+ pc_calc_pvprank (sd);
+ WFIFOL (sd->fd, 6) = pvprank;
+ WFIFOL (sd->fd, 10) = pvpnum;
+ WFIFOSET (sd->fd, packet_len_table[0x19a]);
+ }
+ else
+ {
+ char buf[32];
+
+ WBUFW (buf, 0) = 0x19a;
+ WBUFL (buf, 2) = sd->bl.id;
+ if (sd->status.option & 0x46)
+ WBUFL (buf, 6) = -1;
+ else if (pvprank <= 0)
+ pc_calc_pvprank (sd);
+ WBUFL (buf, 6) = pvprank;
+ WBUFL (buf, 10) = pvpnum;
+ if (!type)
+ clif_send (buf, packet_len_table[0x19a], &sd->bl, AREA);
+ else
+ clif_send (buf, packet_len_table[0x19a], &sd->bl, ALL_SAMEMAP);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_send0199 (int map, int type)
+{
+ struct block_list bl;
+ char buf[16];
+
+ bl.m = map;
+ WBUFW (buf, 0) = 0x199;
+ WBUFW (buf, 2) = type;
+ clif_send (buf, packet_len_table[0x199], &bl, ALL_SAMEMAP);
+
+ return 0;
+}
+
+/*==========================================
+ * 精錬エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_refine (int fd, struct map_session_data *sd, int fail, int index,
+ int val)
+{
+ WFIFOW (fd, 0) = 0x188;
+ WFIFOW (fd, 2) = fail;
+ WFIFOW (fd, 4) = index + 2;
+ WFIFOW (fd, 6) = val;
+ WFIFOSET (fd, packet_len_table[0x188]);
+
+ return 0;
+}
+
+/*==========================================
+ * Wisp/page is transmitted to the destination player
+ *------------------------------------------
+ */
+int clif_wis_message (int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B
+{
+ WFIFOW (fd, 0) = 0x97;
+ WFIFOW (fd, 2) = mes_len + 24 + 4;
+ memcpy (WFIFOP (fd, 4), nick, 24);
+ memcpy (WFIFOP (fd, 28), mes, mes_len);
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * The transmission result of Wisp/page is transmitted to the source player
+ *------------------------------------------
+ */
+int clif_wis_end (int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+{
+ WFIFOW (fd, 0) = 0x98;
+ WFIFOW (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x98]);
+ return 0;
+}
+
+/*==========================================
+ * キャラID名前引き結果を送信する
+ *------------------------------------------
+ */
+int clif_solved_charname (struct map_session_data *sd, int char_id)
+{
+ char *p = map_charid2nick (char_id);
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ if (p != NULL)
+ {
+ WFIFOW (fd, 0) = 0x194;
+ WFIFOL (fd, 2) = char_id;
+ memcpy (WFIFOP (fd, 6), p, 24);
+ WFIFOSET (fd, packet_len_table[0x194]);
+ }
+ else
+ {
+ map_reqchariddb (sd, char_id);
+ chrif_searchcharid (char_id);
+ }
+ return 0;
+}
+
+/*==========================================
+ * カードの挿入可能リストを返す
+ *------------------------------------------
+ */
+int clif_use_card (struct map_session_data *sd, int idx)
+{
+ nullpo_retr (0, sd);
+
+ if (sd->inventory_data[idx])
+ {
+ int i, c;
+ int ep = sd->inventory_data[idx]->equip;
+ int fd = sd->fd;
+ WFIFOW (fd, 0) = 0x017b;
+
+ for (i = c = 0; i < MAX_INVENTORY; i++)
+ {
+ int j;
+
+ if (sd->inventory_data[i] == NULL)
+ continue;
+ if (sd->inventory_data[i]->type != 4 && sd->inventory_data[i]->type != 5) // 武器防具じゃない
+ continue;
+ if (sd->status.inventory[i].card[0] == 0x00ff) // 製造武器
+ continue;
+ if (sd->status.inventory[i].card[0] == (short) 0xff00
+ || sd->status.inventory[i].card[0] == 0x00fe)
+ continue;
+ if (sd->status.inventory[i].identify == 0) // 未鑑定
+ continue;
+
+ if ((sd->inventory_data[i]->equip & ep) == 0) // 装備個所が違う
+ continue;
+ if (sd->inventory_data[i]->type == 4 && ep == 32) // 盾カードと両手武器
+ continue;
+
+ for (j = 0; j < sd->inventory_data[i]->slot; j++)
+ {
+ if (sd->status.inventory[i].card[j] == 0)
+ break;
+ }
+ if (j == sd->inventory_data[i]->slot) // すでにカードが一杯
+ continue;
+
+ WFIFOW (fd, 4 + c * 2) = i + 2;
+ c++;
+ }
+ WFIFOW (fd, 2) = 4 + c * 2;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * カードの挿入終了
+ *------------------------------------------
+ */
+int clif_insert_card (struct map_session_data *sd, int idx_equip,
+ int idx_card, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x17d;
+ WFIFOW (fd, 2) = idx_equip + 2;
+ WFIFOW (fd, 4) = idx_card + 2;
+ WFIFOB (fd, 6) = flag;
+ WFIFOSET (fd, packet_len_table[0x17d]);
+ return 0;
+}
+
+/*==========================================
+ * 鑑定可能アイテムリスト送信
+ *------------------------------------------
+ */
+int clif_item_identify_list (struct map_session_data *sd)
+{
+ int i, c;
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x177;
+ for (i = c = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].nameid > 0
+ && sd->status.inventory[i].identify != 1)
+ {
+ WFIFOW (fd, c * 2 + 4) = i + 2;
+ c++;
+ }
+ }
+ if (c > 0)
+ {
+ WFIFOW (fd, 2) = c * 2 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * 鑑定結果
+ *------------------------------------------
+ */
+int clif_item_identified (struct map_session_data *sd, int idx, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x179;
+ WFIFOW (fd, 2) = idx + 2;
+ WFIFOB (fd, 4) = flag;
+ WFIFOSET (fd, packet_len_table[0x179]);
+ return 0;
+}
+
+/*==========================================
+ * 修理可能アイテムリスト送信
+ * ※実際のパケットがわからないので動作しません
+ *------------------------------------------
+ */
+int clif_item_repair_list (struct map_session_data *sd)
+{
+ int i, c;
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x0;
+ for (i = c = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].nameid > 0
+ && sd->status.inventory[i].broken != 0)
+ {
+ WFIFOW (fd, c * 2 + 4) = i + 2;
+ c++;
+ }
+ }
+ if (c > 0)
+ {
+ WFIFOW (fd, 2) = c * 2 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * アイテムによる一時的なスキル効果
+ *------------------------------------------
+ */
+int clif_item_skill (struct map_session_data *sd, int skillid, int skilllv,
+ const char *name)
+{
+ int range, fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x147;
+ WFIFOW (fd, 2) = skillid;
+ WFIFOW (fd, 4) = skill_get_inf (skillid);
+ WFIFOW (fd, 6) = 0;
+ WFIFOW (fd, 8) = skilllv;
+ WFIFOW (fd, 10) = skill_get_sp (skillid, skilllv);
+ range = skill_get_range (skillid, skilllv);
+ if (range < 0)
+ range = battle_get_range (&sd->bl) - (range + 1);
+ WFIFOW (fd, 12) = range;
+ memcpy (WFIFOP (fd, 14), name, 24);
+ WFIFOB (fd, 38) = 0;
+ WFIFOSET (fd, packet_len_table[0x147]);
+ return 0;
+}
+
+/*==========================================
+ * カートにアイテム追加
+ *------------------------------------------
+ */
+int clif_cart_additem (struct map_session_data *sd, int n, int amount,
+ int fail)
+{
+ int view, j, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ if (n < 0 || n >= MAX_CART || sd->status.cart[n].nameid <= 0)
+ return 1;
+
+ WBUFW (buf, 0) = 0x124;
+ WBUFW (buf, 2) = n + 2;
+ WBUFL (buf, 4) = amount;
+ if ((view = itemdb_viewid (sd->status.cart[n].nameid)) > 0)
+ WBUFW (buf, 8) = view;
+ else
+ WBUFW (buf, 8) = sd->status.cart[n].nameid;
+ WBUFB (buf, 10) = sd->status.cart[n].identify;
+ if (sd->status.cart[n].broken == 1) //is weapon broken [Valaris]
+ WBUFB (buf, 11) = 1;
+ else
+ WBUFB (buf, 11) = sd->status.cart[n].attribute;
+ WBUFB (buf, 12) = sd->status.cart[n].refine;
+ if (sd->status.cart[n].card[0] == 0x00ff
+ || sd->status.cart[n].card[0] == 0x00fe
+ || sd->status.cart[n].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, 13) = sd->status.cart[n].card[0];
+ WBUFW (buf, 15) = sd->status.cart[n].card[1];
+ WBUFW (buf, 17) = sd->status.cart[n].card[2];
+ WBUFW (buf, 19) = sd->status.cart[n].card[3];
+ }
+ else
+ {
+ if (sd->status.cart[n].card[0] > 0
+ && (j = itemdb_viewid (sd->status.cart[n].card[0])) > 0)
+ WBUFW (buf, 13) = j;
+ else
+ WBUFW (buf, 13) = sd->status.cart[n].card[0];
+ if (sd->status.cart[n].card[1] > 0
+ && (j = itemdb_viewid (sd->status.cart[n].card[1])) > 0)
+ WBUFW (buf, 15) = j;
+ else
+ WBUFW (buf, 15) = sd->status.cart[n].card[1];
+ if (sd->status.cart[n].card[2] > 0
+ && (j = itemdb_viewid (sd->status.cart[n].card[2])) > 0)
+ WBUFW (buf, 17) = j;
+ else
+ WBUFW (buf, 17) = sd->status.cart[n].card[2];
+ if (sd->status.cart[n].card[3] > 0
+ && (j = itemdb_viewid (sd->status.cart[n].card[3])) > 0)
+ WBUFW (buf, 19) = j;
+ else
+ WBUFW (buf, 19) = sd->status.cart[n].card[3];
+ }
+ WFIFOSET (fd, packet_len_table[0x124]);
+ return 0;
+}
+
+/*==========================================
+ * カートからアイテム削除
+ *------------------------------------------
+ */
+int clif_cart_delitem (struct map_session_data *sd, int n, int amount)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW (fd, 0) = 0x125;
+ WFIFOW (fd, 2) = n + 2;
+ WFIFOL (fd, 4) = amount;
+
+ WFIFOSET (fd, packet_len_table[0x125]);
+
+ return 0;
+}
+
+/*==========================================
+ * カートのアイテムリスト
+ *------------------------------------------
+ */
+int clif_cart_itemlist (struct map_session_data *sd)
+{
+ struct item_data *id;
+ int i, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+ WBUFW (buf, 0) = 0x1ef;
+ for (i = 0, n = 0; i < MAX_CART; i++)
+ {
+ if (sd->status.cart[i].nameid <= 0)
+ continue;
+ id = itemdb_search (sd->status.cart[i].nameid);
+ if (itemdb_isequip2 (id))
+ continue;
+ WBUFW (buf, n * 18 + 4) = i + 2;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 18 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 18 + 6) = sd->status.cart[i].nameid;
+ WBUFB (buf, n * 18 + 8) = id->type;
+ WBUFB (buf, n * 18 + 9) = sd->status.cart[i].identify;
+ WBUFW (buf, n * 18 + 10) = sd->status.cart[i].amount;
+ WBUFW (buf, n * 18 + 12) = 0;
+ WBUFW (buf, n * 18 + 14) = sd->status.cart[i].card[0];
+ WBUFW (buf, n * 18 + 16) = sd->status.cart[i].card[1];
+ WBUFW (buf, n * 18 + 18) = sd->status.cart[i].card[2];
+ WBUFW (buf, n * 18 + 20) = sd->status.cart[i].card[3];
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 18;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * カートの装備品リスト
+ *------------------------------------------
+ */
+int clif_cart_equiplist (struct map_session_data *sd)
+{
+ struct item_data *id;
+ int i, j, n, fd;
+ unsigned char *buf;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ buf = WFIFOP (fd, 0);
+
+ WBUFW (buf, 0) = 0x122;
+ for (i = 0, n = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.cart[i].nameid <= 0)
+ continue;
+ id = itemdb_search (sd->status.cart[i].nameid);
+ if (!itemdb_isequip2 (id))
+ continue;
+ WBUFW (buf, n * 20 + 4) = i + 2;
+ if (id->view_id > 0)
+ WBUFW (buf, n * 20 + 6) = id->view_id;
+ else
+ WBUFW (buf, n * 20 + 6) = sd->status.cart[i].nameid;
+ WBUFB (buf, n * 20 + 8) = id->type;
+ WBUFB (buf, n * 20 + 9) = sd->status.cart[i].identify;
+ WBUFW (buf, n * 20 + 10) = id->equip;
+ WBUFW (buf, n * 20 + 12) = sd->status.cart[i].equip;
+ if (sd->status.cart[i].broken == 1)
+ WBUFB (buf, n * 20 + 14) = 1; //is weapon broken [Valaris]
+ else
+ WBUFB (buf, n * 20 + 14) = sd->status.cart[i].attribute;
+ WBUFB (buf, n * 20 + 15) = sd->status.cart[i].refine;
+ if (sd->status.cart[i].card[0] == 0x00ff
+ || sd->status.cart[i].card[0] == 0x00fe
+ || sd->status.cart[i].card[0] == (short) 0xff00)
+ {
+ WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0];
+ WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1];
+ WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2];
+ WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3];
+ }
+ else
+ {
+ if (sd->status.cart[i].card[0] > 0
+ && (j = itemdb_viewid (sd->status.cart[i].card[0])) > 0)
+ WBUFW (buf, n * 20 + 16) = j;
+ else
+ WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0];
+ if (sd->status.cart[i].card[1] > 0
+ && (j = itemdb_viewid (sd->status.cart[i].card[1])) > 0)
+ WBUFW (buf, n * 20 + 18) = j;
+ else
+ WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1];
+ if (sd->status.cart[i].card[2] > 0
+ && (j = itemdb_viewid (sd->status.cart[i].card[2])) > 0)
+ WBUFW (buf, n * 20 + 20) = j;
+ else
+ WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2];
+ if (sd->status.cart[i].card[3] > 0
+ && (j = itemdb_viewid (sd->status.cart[i].card[3])) > 0)
+ WBUFW (buf, n * 20 + 22) = j;
+ else
+ WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3];
+ }
+ n++;
+ }
+ if (n)
+ {
+ WBUFW (buf, 2) = 4 + n * 20;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * パーティ作成完了
+ * Relay the result of party creation.
+ *
+ * (R 00fa <flag>.B)
+ *
+ * flag:
+ * 0 The party was created.
+ * 1 The party name is invalid/taken.
+ * 2 The character is already in a party.
+ *------------------------------------------
+ */
+int clif_party_created (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xfa;
+ WFIFOB (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0xfa]);
+ return 0;
+}
+
+/*==========================================
+ * パーティ情報送信
+ *------------------------------------------
+ */
+int clif_party_info (struct party *p, int fd)
+{
+ unsigned char buf[1024];
+ int i, c;
+ struct map_session_data *sd = NULL;
+
+ nullpo_retr (0, p);
+
+ WBUFW (buf, 0) = 0xfb;
+ memcpy (WBUFP (buf, 4), p->name, 24);
+ for (i = c = 0; i < MAX_PARTY; i++)
+ {
+ struct party_member *m = &p->member[i];
+ if (m->account_id > 0)
+ {
+ if (sd == NULL)
+ sd = m->sd;
+ WBUFL (buf, 28 + c * 46) = m->account_id;
+ memcpy (WBUFP (buf, 28 + c * 46 + 4), m->name, 24);
+ memcpy (WBUFP (buf, 28 + c * 46 + 28), m->map, 16);
+ WBUFB (buf, 28 + c * 46 + 44) = (m->leader) ? 0 : 1;
+ WBUFB (buf, 28 + c * 46 + 45) = (m->online) ? 0 : 1;
+ c++;
+ }
+ }
+ WBUFW (buf, 2) = 28 + c * 46;
+ if (fd >= 0)
+ { // fdが設定されてるならそれに送る
+ memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2));
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 9;
+ }
+ if (sd != NULL)
+ clif_send (buf, WBUFW (buf, 2), &sd->bl, PARTY);
+ return 0;
+}
+
+/*==========================================
+ * パーティ勧誘
+ * Relay a party invitation.
+ *
+ * (R 00fe <sender_ID>.l <party_name>.24B)
+ *------------------------------------------
+ */
+int clif_party_invite (struct map_session_data *sd,
+ struct map_session_data *tsd)
+{
+ int fd;
+ struct party *p;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, tsd);
+
+ fd = tsd->fd;
+
+ if (!(p = party_search (sd->status.party_id)))
+ return 0;
+
+ WFIFOW (fd, 0) = 0xfe;
+ WFIFOL (fd, 2) = sd->status.account_id;
+ memcpy (WFIFOP (fd, 6), p->name, 24);
+ WFIFOSET (fd, packet_len_table[0xfe]);
+ return 0;
+}
+
+/*==========================================
+ * パーティ勧誘結果
+ * Relay the response to a party invitation.
+ *
+ * (R 00fd <name>.24B <flag>.B)
+ *
+ * flag:
+ * 0 The character is already in a party.
+ * 1 The invitation was rejected.
+ * 2 The invitation was accepted.
+ * 3 The party is full.
+ * 4 The character is in the same party.
+ *------------------------------------------
+ */
+int clif_party_inviteack (struct map_session_data *sd, char *nick, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xfd;
+ memcpy (WFIFOP (fd, 2), nick, 24);
+ WFIFOB (fd, 26) = flag;
+ WFIFOSET (fd, packet_len_table[0xfd]);
+ return 0;
+}
+
+/*==========================================
+ * パーティ設定送信
+ * flag & 0x001=exp変更ミス
+ * 0x010=item変更ミス
+ * 0x100=一人にのみ送信
+ *------------------------------------------
+ */
+int clif_party_option (struct party *p, struct map_session_data *sd, int flag)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, p);
+
+// if(battle_config.etc_log)
+// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
+ if (sd == NULL && flag == 0)
+ {
+ int i;
+ for (i = 0; i < MAX_PARTY; i++)
+ if ((sd = map_id2sd (p->member[i].account_id)) != NULL)
+ break;
+ }
+ if (sd == NULL)
+ return 0;
+ WBUFW (buf, 0) = 0x101;
+ WBUFW (buf, 2) = ((flag & 0x01) ? 2 : p->exp);
+ WBUFW (buf, 4) = ((flag & 0x10) ? 2 : p->item);
+ if (flag == 0)
+ clif_send (buf, packet_len_table[0x101], &sd->bl, PARTY);
+ else
+ {
+ memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x101]);
+ WFIFOSET (sd->fd, packet_len_table[0x101]);
+ }
+ return 0;
+}
+
+/*==========================================
+ * パーティ脱退(脱退前に呼ぶこと)
+ *------------------------------------------
+ */
+int clif_party_leaved (struct party *p, struct map_session_data *sd,
+ int account_id, char *name, int flag)
+{
+ unsigned char buf[64];
+ int i;
+
+ nullpo_retr (0, p);
+
+ WBUFW (buf, 0) = 0x105;
+ WBUFL (buf, 2) = account_id;
+ memcpy (WBUFP (buf, 6), name, 24);
+ WBUFB (buf, 30) = flag & 0x0f;
+
+ if ((flag & 0xf0) == 0)
+ {
+ if (sd == NULL)
+ for (i = 0; i < MAX_PARTY; i++)
+ if ((sd = p->member[i].sd) != NULL)
+ break;
+ if (sd != NULL)
+ clif_send (buf, packet_len_table[0x105], &sd->bl, PARTY);
+ }
+ else if (sd != NULL)
+ {
+ memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x105]);
+ WFIFOSET (sd->fd, packet_len_table[0x105]);
+ }
+ return 0;
+}
+
+/*==========================================
+ * パーティメッセージ送信
+ *------------------------------------------
+ */
+int clif_party_message (struct party *p, int account_id, char *mes, int len)
+{
+ struct map_session_data *sd;
+ int i;
+
+ nullpo_retr (0, p);
+
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if ((sd = p->member[i].sd) != NULL)
+ break;
+ }
+ if (sd != NULL)
+ {
+ unsigned char buf[1024];
+ WBUFW (buf, 0) = 0x109;
+ WBUFW (buf, 2) = len + 8;
+ WBUFL (buf, 4) = account_id;
+ memcpy (WBUFP (buf, 8), mes, len);
+ clif_send (buf, len + 8, &sd->bl, PARTY);
+ }
+ return 0;
+}
+
+/*==========================================
+ * パーティ座標通知
+ *------------------------------------------
+ */
+int clif_party_xy (struct party *p, struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x107;
+ WBUFL (buf, 2) = sd->status.account_id;
+ WBUFW (buf, 6) = sd->bl.x;
+ WBUFW (buf, 8) = sd->bl.y;
+ clif_send (buf, packet_len_table[0x107], &sd->bl, PARTY_SAMEMAP_WOS);
+// if(battle_config.etc_log)
+// printf("clif_party_xy %d\n",sd->status.account_id);
+ return 0;
+}
+
+/*==========================================
+ * パーティHP通知
+ *------------------------------------------
+ */
+int clif_party_hp (struct party *p, struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x106;
+ WBUFL (buf, 2) = sd->status.account_id;
+ WBUFW (buf, 6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp;
+ WBUFW (buf, 8) =
+ (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp;
+ clif_send (buf, packet_len_table[0x106], &sd->bl, PARTY_AREA_WOS);
+// if(battle_config.etc_log)
+// printf("clif_party_hp %d\n",sd->status.account_id);
+ return 0;
+}
+
+/*==========================================
+ * パーティ場所移動(未使用)
+ *------------------------------------------
+ */
+int clif_party_move (struct party *p, struct map_session_data *sd, int online)
+{
+ unsigned char buf[128];
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, p);
+
+ WBUFW (buf, 0) = 0x104;
+ WBUFL (buf, 2) = sd->status.account_id;
+ WBUFL (buf, 6) = 0;
+ WBUFW (buf, 10) = sd->bl.x;
+ WBUFW (buf, 12) = sd->bl.y;
+ WBUFB (buf, 14) = !online;
+ memcpy (WBUFP (buf, 15), p->name, 24);
+ memcpy (WBUFP (buf, 39), sd->status.name, 24);
+ memcpy (WBUFP (buf, 63), map[sd->bl.m].name, 16);
+ clif_send (buf, packet_len_table[0x104], &sd->bl, PARTY);
+ return 0;
+}
+
+/*==========================================
+ * 攻撃するために移動が必要
+ *------------------------------------------
+ */
+int clif_movetoattack (struct map_session_data *sd, struct block_list *bl)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, bl);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x139;
+ WFIFOL (fd, 2) = bl->id;
+ WFIFOW (fd, 6) = bl->x;
+ WFIFOW (fd, 8) = bl->y;
+ WFIFOW (fd, 10) = sd->bl.x;
+ WFIFOW (fd, 12) = sd->bl.y;
+ WFIFOW (fd, 14) = sd->attackrange;
+ WFIFOSET (fd, packet_len_table[0x139]);
+ return 0;
+}
+
+/*==========================================
+ * 製造エフェクト
+ *------------------------------------------
+ */
+int clif_produceeffect (struct map_session_data *sd, int flag, int nameid)
+{
+ int view, fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ // 名前の登録と送信を先にしておく
+ if (map_charid2nick (sd->status.char_id) == NULL)
+ map_addchariddb (sd->status.char_id, sd->status.name);
+ clif_solved_charname (sd, sd->status.char_id);
+
+ WFIFOW (fd, 0) = 0x18f;
+ WFIFOW (fd, 2) = flag;
+ if ((view = itemdb_viewid (nameid)) > 0)
+ WFIFOW (fd, 4) = view;
+ else
+ WFIFOW (fd, 4) = nameid;
+ WFIFOSET (fd, packet_len_table[0x18f]);
+ return 0;
+}
+
+/*==========================================
+ * オートスペル リスト送信
+ *------------------------------------------
+ */
+int clif_autospell (struct map_session_data *sd, int skilllv)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1cd;
+
+ if (skilllv > 0 && pc_checkskill (sd, MG_NAPALMBEAT) > 0)
+ WFIFOL (fd, 2) = MG_NAPALMBEAT;
+ else
+ WFIFOL (fd, 2) = 0x00000000;
+ if (skilllv > 1 && pc_checkskill (sd, MG_COLDBOLT) > 0)
+ WFIFOL (fd, 6) = MG_COLDBOLT;
+ else
+ WFIFOL (fd, 6) = 0x00000000;
+ if (skilllv > 1 && pc_checkskill (sd, MG_FIREBOLT) > 0)
+ WFIFOL (fd, 10) = MG_FIREBOLT;
+ else
+ WFIFOL (fd, 10) = 0x00000000;
+ if (skilllv > 1 && pc_checkskill (sd, MG_LIGHTNINGBOLT) > 0)
+ WFIFOL (fd, 14) = MG_LIGHTNINGBOLT;
+ else
+ WFIFOL (fd, 14) = 0x00000000;
+ if (skilllv > 4 && pc_checkskill (sd, MG_SOULSTRIKE) > 0)
+ WFIFOL (fd, 18) = MG_SOULSTRIKE;
+ else
+ WFIFOL (fd, 18) = 0x00000000;
+ if (skilllv > 7 && pc_checkskill (sd, MG_FIREBALL) > 0)
+ WFIFOL (fd, 22) = MG_FIREBALL;
+ else
+ WFIFOL (fd, 22) = 0x00000000;
+ if (skilllv > 9 && pc_checkskill (sd, MG_FROSTDIVER) > 0)
+ WFIFOL (fd, 26) = MG_FROSTDIVER;
+ else
+ WFIFOL (fd, 26) = 0x00000000;
+
+ WFIFOSET (fd, packet_len_table[0x1cd]);
+ return 0;
+}
+
+/*==========================================
+ * ディボーションの青い糸
+ *------------------------------------------
+ */
+int clif_devotion (struct map_session_data *sd, int target)
+{
+ unsigned char buf[56];
+ int n;
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x1cf;
+ WBUFL (buf, 2) = sd->bl.id;
+// WBUFL(buf,6)=target;
+ for (n = 0; n < 5; n++)
+ WBUFL (buf, 6 + 4 * n) = sd->dev.val2[n];
+// WBUFL(buf,10+4*n)=0;
+ WBUFB (buf, 26) = 8;
+ WBUFB (buf, 27) = 0;
+
+ clif_send (buf, packet_len_table[0x1cf], &sd->bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ * 氣球
+ *------------------------------------------
+ */
+int clif_spiritball (struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x1d0;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = sd->spiritball;
+ clif_send (buf, packet_len_table[0x1d0], &sd->bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_combo_delay (struct block_list *bl, int wait)
+{
+ unsigned char buf[32];
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x1d2;
+ WBUFL (buf, 2) = bl->id;
+ WBUFL (buf, 6) = wait;
+ clif_send (buf, packet_len_table[0x1d2], bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *白刃取り
+ *------------------------------------------
+ */
+int clif_bladestop (struct block_list *src, struct block_list *dst, int boolean)
+{
+ unsigned char buf[32];
+
+ nullpo_retr (0, src);
+ nullpo_retr (0, dst);
+
+ WBUFW (buf, 0) = 0x1d1;
+ WBUFL (buf, 2) = src->id;
+ WBUFL (buf, 6) = dst->id;
+ WBUFL (buf, 10) = boolean;
+
+ clif_send (buf, packet_len_table[0x1d1], src, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemapcell (int m, int x, int y, int cell_type, int type)
+{
+ struct block_list bl;
+ char buf[32];
+
+ bl.m = m;
+ bl.x = x;
+ bl.y = y;
+ WBUFW (buf, 0) = 0x192;
+ WBUFW (buf, 2) = x;
+ WBUFW (buf, 4) = y;
+ WBUFW (buf, 6) = cell_type;
+ memcpy (WBUFP (buf, 8), map[m].name, 16);
+ if (!type)
+ clif_send (buf, packet_len_table[0x192], &bl, AREA);
+ else
+ clif_send (buf, packet_len_table[0x192], &bl, ALL_SAMEMAP);
+
+ return 0;
+}
+
+/*==========================================
+ * MVPエフェクト
+ *------------------------------------------
+ */
+int clif_mvp_effect (struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x10c;
+ WBUFL (buf, 2) = sd->bl.id;
+ clif_send (buf, packet_len_table[0x10c], &sd->bl, AREA);
+ return 0;
+}
+
+/*==========================================
+ * MVPアイテム所得
+ *------------------------------------------
+ */
+int clif_mvp_item (struct map_session_data *sd, int nameid)
+{
+ int view, fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x10a;
+ if ((view = itemdb_viewid (nameid)) > 0)
+ WFIFOW (fd, 2) = view;
+ else
+ WFIFOW (fd, 2) = nameid;
+ WFIFOSET (fd, packet_len_table[0x10a]);
+ return 0;
+}
+
+/*==========================================
+ * MVP経験値所得
+ *------------------------------------------
+ */
+int clif_mvp_exp (struct map_session_data *sd, int exp)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x10b;
+ WFIFOL (fd, 2) = exp;
+ WFIFOSET (fd, packet_len_table[0x10b]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド作成可否通知
+ * Relay the result of guild creation.
+ *
+ * (R 0167 <flag>.B)
+ *
+ * flag:
+ * 0 The guild was created.
+ * 1 The character is already in a guild.
+ * 2 The guild name is invalid/taken.
+ * 3 The Emperium item is required.
+ *------------------------------------------
+ */
+int clif_guild_created (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x167;
+ WFIFOB (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x167]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド所属通知
+ *------------------------------------------
+ */
+int clif_guild_belonginfo (struct map_session_data *sd, struct guild *g)
+{
+ int ps, fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, g);
+
+ fd = sd->fd;
+ ps = guild_getposition (sd, g);
+
+ memset (WFIFOP (fd, 0), 0, packet_len_table[0x16c]);
+ WFIFOW (fd, 0) = 0x16c;
+ WFIFOL (fd, 2) = g->guild_id;
+ WFIFOL (fd, 6) = g->emblem_id;
+ WFIFOL (fd, 10) = g->position[ps].mode;
+ memcpy (WFIFOP (fd, 19), g->name, 24);
+ WFIFOSET (fd, packet_len_table[0x16c]);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバログイン通知
+ *------------------------------------------
+ */
+int clif_guild_memberlogin_notice (struct guild *g, int idx, int flag)
+{
+ unsigned char buf[64];
+
+ nullpo_retr (0, g);
+
+ WBUFW (buf, 0) = 0x16d;
+ WBUFL (buf, 2) = g->member[idx].account_id;
+ WBUFL (buf, 6) = 0;
+ WBUFL (buf, 10) = flag;
+ if (g->member[idx].sd == NULL)
+ {
+ struct map_session_data *sd = guild_getavailablesd (g);
+ if (sd != NULL)
+ clif_send (buf, packet_len_table[0x16d], &sd->bl, GUILD);
+ }
+ else
+ clif_send (buf, packet_len_table[0x16d], &g->member[idx].sd->bl,
+ GUILD_WOS);
+ return 0;
+}
+
+/*==========================================
+ * ギルドマスター通知(14dへの応答)
+ *------------------------------------------
+ */
+int clif_guild_masterormember (struct map_session_data *sd)
+{
+ int type = 0x57, fd;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g != NULL && strcmp (g->master, sd->status.name) == 0)
+ type = 0xd7;
+ WFIFOW (fd, 0) = 0x14e;
+ WFIFOL (fd, 2) = type;
+ WFIFOSET (fd, packet_len_table[0x14e]);
+ return 0;
+}
+
+/*==========================================
+ * Basic Info (Territories [Valaris])
+ *------------------------------------------
+ */
+int clif_guild_basicinfo (struct map_session_data *sd)
+{
+ int fd, i, t = 0;
+ struct guild *g;
+ struct guild_castle *gc = NULL;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+
+ WFIFOW (fd, 0) = 0x1b6; //0x150;
+ WFIFOL (fd, 2) = g->guild_id;
+ WFIFOL (fd, 6) = g->guild_lv;
+ WFIFOL (fd, 10) = g->connect_member;
+ WFIFOL (fd, 14) = g->max_member;
+ WFIFOL (fd, 18) = g->average_lv;
+ WFIFOL (fd, 22) = g->exp;
+ WFIFOL (fd, 26) = g->next_exp;
+ WFIFOL (fd, 30) = 0; // 上納
+ WFIFOL (fd, 34) = 0; // VW(性格の悪さ?:性向グラフ左右)
+ WFIFOL (fd, 38) = 0; // RF(正義の度合い?:性向グラフ上下)
+ WFIFOL (fd, 42) = 0; // 人数?
+ memcpy (WFIFOP (fd, 46), g->name, 24);
+ memcpy (WFIFOP (fd, 70), g->master, 24);
+
+ for (i = 0; i < MAX_GUILDCASTLE; i++)
+ {
+ gc = guild_castle_search (i);
+ if (!gc)
+ continue;
+ if (g->guild_id == gc->guild_id)
+ t++;
+ }
+
+ if (t == 1)
+ memcpy (WFIFOP (fd, 94), "One Castle", 20);
+ else if (t == 2)
+ memcpy (WFIFOP (fd, 94), "Two Castles", 20);
+ else if (t == 3)
+ memcpy (WFIFOP (fd, 94), "Three Castles", 20);
+ else if (t == 4)
+ memcpy (WFIFOP (fd, 94), "Four Castles", 20);
+ else if (t == 5)
+ memcpy (WFIFOP (fd, 94), "Five Castles", 20);
+ else if (t == 6)
+ memcpy (WFIFOP (fd, 94), "Six Castles", 20);
+ else if (t == 7)
+ memcpy (WFIFOP (fd, 94), "Seven Castles", 20);
+ else if (t == 8)
+ memcpy (WFIFOP (fd, 94), "Eight Castles", 20);
+ else if (t == 9)
+ memcpy (WFIFOP (fd, 94), "Nine Castles", 20);
+ else if (t == 10)
+ memcpy (WFIFOP (fd, 94), "Ten Castles", 20);
+ else if (t == 11)
+ memcpy (WFIFOP (fd, 94), "Eleven Castles", 20);
+ else if (t == 12)
+ memcpy (WFIFOP (fd, 94), "Twelve Castles", 20);
+ else if (t == 13)
+ memcpy (WFIFOP (fd, 94), "Thirteen Castles", 20);
+ else if (t == 14)
+ memcpy (WFIFOP (fd, 94), "Fourteen Castles", 20);
+ else if (t == 15)
+ memcpy (WFIFOP (fd, 94), "Fifteen Castles", 20);
+ else if (t == 16)
+ memcpy (WFIFOP (fd, 94), "Sixteen Castles", 20);
+ else if (t == 17)
+ memcpy (WFIFOP (fd, 94), "Seventeen Castles", 20);
+ else if (t == 18)
+ memcpy (WFIFOP (fd, 94), "Eighteen Castles", 20);
+ else if (t == 19)
+ memcpy (WFIFOP (fd, 94), "Nineteen Castles", 20);
+ else if (t == 20)
+ memcpy (WFIFOP (fd, 94), "Twenty Castles", 20);
+ else if (t == 21)
+ memcpy (WFIFOP (fd, 94), "Twenty One Castles", 20);
+ else if (t == 22)
+ memcpy (WFIFOP (fd, 94), "Twenty Two Castles", 20);
+ else if (t == 23)
+ memcpy (WFIFOP (fd, 94), "Twenty Three Castles", 20);
+ else if (t == 24)
+ memcpy (WFIFOP (fd, 94), "Twenty Four Castles", 20);
+ else if (t == MAX_GUILDCASTLE)
+ memcpy (WFIFOP (fd, 94), "Total Domination", 20);
+ else
+ memcpy (WFIFOP (fd, 94), "None Taken", 20);
+
+ WFIFOSET (fd, packet_len_table[WFIFOW (fd, 0)]);
+ clif_guild_emblem (sd, g); // Guild emblem vanish fix [Valaris]
+ return 0;
+}
+
+/*==========================================
+ * ギルド同盟/敵対情報
+ *------------------------------------------
+ */
+int clif_guild_allianceinfo (struct map_session_data *sd)
+{
+ int fd, i, c;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+ WFIFOW (fd, 0) = 0x14c;
+ for (i = c = 0; i < MAX_GUILDALLIANCE; i++)
+ {
+ struct guild_alliance *a = &g->alliance[i];
+ if (a->guild_id > 0)
+ {
+ WFIFOL (fd, c * 32 + 4) = a->opposition;
+ WFIFOL (fd, c * 32 + 8) = a->guild_id;
+ memcpy (WFIFOP (fd, c * 32 + 12), a->name, 24);
+ c++;
+ }
+ }
+ WFIFOW (fd, 2) = c * 32 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバーリスト
+ *------------------------------------------
+ */
+int clif_guild_memberlist (struct map_session_data *sd)
+{
+ int fd;
+ int i, c;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+
+ WFIFOW (fd, 0) = 0x154;
+ for (i = 0, c = 0; i < g->max_member; i++)
+ {
+ struct guild_member *m = &g->member[i];
+ if (m->account_id == 0)
+ continue;
+ WFIFOL (fd, c * 104 + 4) = m->account_id;
+ WFIFOL (fd, c * 104 + 8) = 0;
+ WFIFOW (fd, c * 104 + 12) = m->hair;
+ WFIFOW (fd, c * 104 + 14) = m->hair_color;
+ WFIFOW (fd, c * 104 + 16) = m->gender;
+ WFIFOW (fd, c * 104 + 18) = m->pc_class;
+ WFIFOW (fd, c * 104 + 20) = m->lv;
+ WFIFOL (fd, c * 104 + 22) = m->exp;
+ WFIFOL (fd, c * 104 + 26) = m->online;
+ WFIFOL (fd, c * 104 + 30) = m->position;
+ memset (WFIFOP (fd, c * 104 + 34), 0, 50); // メモ?
+ memcpy (WFIFOP (fd, c * 104 + 84), m->name, 24);
+ c++;
+ }
+ WFIFOW (fd, 2) = c * 104 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド役職名リスト
+ *------------------------------------------
+ */
+int clif_guild_positionnamelist (struct map_session_data *sd)
+{
+ int i, fd;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+ WFIFOW (fd, 0) = 0x166;
+ for (i = 0; i < MAX_GUILDPOSITION; i++)
+ {
+ WFIFOL (fd, i * 28 + 4) = i;
+ memcpy (WFIFOP (fd, i * 28 + 8), g->position[i].name, 24);
+ }
+ WFIFOW (fd, 2) = i * 28 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド役職情報リスト
+ *------------------------------------------
+ */
+int clif_guild_positioninfolist (struct map_session_data *sd)
+{
+ int i, fd;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+ WFIFOW (fd, 0) = 0x160;
+ for (i = 0; i < MAX_GUILDPOSITION; i++)
+ {
+ struct guild_position *p = &g->position[i];
+ WFIFOL (fd, i * 16 + 4) = i;
+ WFIFOL (fd, i * 16 + 8) = p->mode;
+ WFIFOL (fd, i * 16 + 12) = i;
+ WFIFOL (fd, i * 16 + 16) = p->exp_mode;
+ }
+ WFIFOW (fd, 2) = i * 16 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド役職変更通知
+ *------------------------------------------
+ */
+int clif_guild_positionchanged (struct guild *g, int idx)
+{
+ struct map_session_data *sd;
+ unsigned char buf[128];
+
+ nullpo_retr (0, g);
+
+ WBUFW (buf, 0) = 0x174;
+ WBUFW (buf, 2) = 44;
+ WBUFL (buf, 4) = idx;
+ WBUFL (buf, 8) = g->position[idx].mode;
+ WBUFL (buf, 12) = idx;
+ WBUFL (buf, 16) = g->position[idx].exp_mode;
+ memcpy (WBUFP (buf, 20), g->position[idx].name, 24);
+ if ((sd = guild_getavailablesd (g)) != NULL)
+ clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ変更通知
+ *------------------------------------------
+ */
+int clif_guild_memberpositionchanged (struct guild *g, int idx)
+{
+ struct map_session_data *sd;
+ unsigned char buf[64];
+
+ nullpo_retr (0, g);
+
+ WBUFW (buf, 0) = 0x156;
+ WBUFW (buf, 2) = 16;
+ WBUFL (buf, 4) = g->member[idx].account_id;
+ WBUFL (buf, 8) = 0;
+ WBUFL (buf, 12) = g->member[idx].position;
+ if ((sd = guild_getavailablesd (g)) != NULL)
+ clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
+ return 0;
+}
+
+/*==========================================
+ * ギルドエンブレム送信
+ *------------------------------------------
+ */
+int clif_guild_emblem (struct map_session_data *sd, struct guild *g)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, g);
+
+ fd = sd->fd;
+
+ if (g->emblem_len <= 0)
+ return 0;
+ WFIFOW (fd, 0) = 0x152;
+ WFIFOW (fd, 2) = g->emblem_len + 12;
+ WFIFOL (fd, 4) = g->guild_id;
+ WFIFOL (fd, 8) = g->emblem_id;
+ memcpy (WFIFOP (fd, 12), g->emblem_data, g->emblem_len);
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルドスキル送信
+ *------------------------------------------
+ */
+int clif_guild_skillinfo (struct map_session_data *sd)
+{
+ int fd;
+ int i, id, c;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+ WFIFOW (fd, 0) = 0x0162;
+ WFIFOW (fd, 4) = g->skill_point;
+ for (i = c = 0; i < MAX_GUILDSKILL; i++)
+ {
+ if (g->skill[i].id > 0)
+ {
+ WFIFOW (fd, c * 37 + 6) = id = g->skill[i].id;
+ WFIFOW (fd, c * 37 + 8) = guild_skill_get_inf (id);
+ WFIFOW (fd, c * 37 + 10) = 0;
+ WFIFOW (fd, c * 37 + 12) = g->skill[i].lv;
+ WFIFOW (fd, c * 37 + 14) =
+ guild_skill_get_sp (id, g->skill[i].lv);
+ WFIFOW (fd, c * 37 + 16) = guild_skill_get_range (id);
+ memset (WFIFOP (fd, c * 37 + 18), 0, 24);
+ WFIFOB (fd, c * 37 + 42) = //up;
+ (g->skill[i].lv < guild_skill_get_max (id)) ? 1 : 0;
+ c++;
+ }
+ }
+ WFIFOW (fd, 2) = c * 37 + 6;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド告知送信
+ *------------------------------------------
+ */
+int clif_guild_notice (struct map_session_data *sd, struct guild *g)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, g);
+
+ fd = sd->fd;
+ if (*g->mes1 == 0 && *g->mes2 == 0)
+ return 0;
+ WFIFOW (fd, 0) = 0x16f;
+ memcpy (WFIFOP (fd, 2), g->mes1, 60);
+ memcpy (WFIFOP (fd, 62), g->mes2, 120);
+ WFIFOSET (fd, packet_len_table[0x16f]);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ勧誘
+ *------------------------------------------
+ */
+int clif_guild_invite (struct map_session_data *sd, struct guild *g)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+ nullpo_retr (0, g);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x16a;
+ WFIFOL (fd, 2) = g->guild_id;
+ memcpy (WFIFOP (fd, 6), g->name, 24);
+ WFIFOSET (fd, packet_len_table[0x16a]);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ勧誘結果
+ *------------------------------------------
+ */
+int clif_guild_inviteack (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x169;
+ WFIFOB (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x169]);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ脱退通知
+ *------------------------------------------
+ */
+int clif_guild_leave (struct map_session_data *sd, const char *name,
+ const char *mes)
+{
+ unsigned char buf[128];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x15a;
+ memcpy (WBUFP (buf, 2), name, 24);
+ memcpy (WBUFP (buf, 26), mes, 40);
+ clif_send (buf, packet_len_table[0x15a], &sd->bl, GUILD);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ追放通知
+ *------------------------------------------
+ */
+int clif_guild_explusion (struct map_session_data *sd, const char *name,
+ const char *mes, int account_id)
+{
+ unsigned char buf[128];
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x15c;
+ memcpy (WBUFP (buf, 2), name, 24);
+ memcpy (WBUFP (buf, 26), mes, 40);
+ memcpy (WBUFP (buf, 66), "dummy", 24);
+ clif_send (buf, packet_len_table[0x15c], &sd->bl, GUILD);
+ return 0;
+}
+
+/*==========================================
+ * ギルド追放メンバリスト
+ *------------------------------------------
+ */
+int clif_guild_explusionlist (struct map_session_data *sd)
+{
+ int fd;
+ int i, c;
+ struct guild *g;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ g = guild_search (sd->status.guild_id);
+ if (g == NULL)
+ return 0;
+ WFIFOW (fd, 0) = 0x163;
+ for (i = c = 0; i < MAX_GUILDEXPLUSION; i++)
+ {
+ struct guild_explusion *e = &g->explusion[i];
+ if (e->account_id > 0)
+ {
+ memcpy (WFIFOP (fd, c * 88 + 4), e->name, 24);
+ memcpy (WFIFOP (fd, c * 88 + 28), e->acc, 24);
+ memcpy (WFIFOP (fd, c * 88 + 52), e->mes, 44);
+ c++;
+ }
+ }
+ WFIFOW (fd, 2) = c * 88 + 4;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド会話
+ *------------------------------------------
+ */
+int clif_guild_message (struct guild *g, int account_id, const char *mes,
+ int len)
+{
+ struct map_session_data *sd;
+ unsigned char lbuf[255];
+ unsigned char *buf = lbuf;
+ if (len + 32 >= sizeof (lbuf))
+ buf = (unsigned char *)malloc (len + 32);
+ WBUFW (buf, 0) = 0x17f;
+ WBUFW (buf, 2) = len + 4;
+ memcpy (WBUFP (buf, 4), mes, len);
+
+ if ((sd = guild_getavailablesd (g)) != NULL)
+ clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
+ if (buf != lbuf)
+ free (buf);
+ return 0;
+}
+
+/*==========================================
+ * ギルドスキル割り振り通知
+ *------------------------------------------
+ */
+int clif_guild_skillup (struct map_session_data *sd, int skill_num, int lv)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x10e;
+ WFIFOW (fd, 2) = skill_num;
+ WFIFOW (fd, 4) = lv;
+ WFIFOW (fd, 6) = guild_skill_get_sp (skill_num, lv);
+ WFIFOW (fd, 8) = guild_skill_get_range (skill_num);
+ WFIFOB (fd, 10) = 1;
+ WFIFOSET (fd, 11);
+ return 0;
+}
+
+/*==========================================
+ * ギルド同盟要請
+ *------------------------------------------
+ */
+int clif_guild_reqalliance (struct map_session_data *sd, int account_id,
+ const char *name)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x171;
+ WFIFOL (fd, 2) = account_id;
+ memcpy (WFIFOP (fd, 6), name, 24);
+ WFIFOSET (fd, packet_len_table[0x171]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド同盟結果
+ *------------------------------------------
+ */
+int clif_guild_allianceack (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x173;
+ WFIFOL (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x173]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド関係解消通知
+ *------------------------------------------
+ */
+int clif_guild_delalliance (struct map_session_data *sd, int guild_id,
+ int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x184;
+ WFIFOL (fd, 2) = guild_id;
+ WFIFOL (fd, 6) = flag;
+ WFIFOSET (fd, packet_len_table[0x184]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド敵対結果
+ *------------------------------------------
+ */
+int clif_guild_oppositionack (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x181;
+ WFIFOB (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x181]);
+ return 0;
+}
+
+/*==========================================
+ * ギルド関係追加
+ *------------------------------------------
+ */
+/*int clif_guild_allianceadded(struct guild *g,int idx)
+{
+ unsigned char buf[64];
+ WBUFW(fd,0)=0x185;
+ WBUFL(fd,2)=g->alliance[idx].opposition;
+ WBUFL(fd,6)=g->alliance[idx].guild_id;
+ memcpy(WBUFP(fd,10),g->alliance[idx].name,24);
+ clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD);
+ return 0;
+}*/
+
+/*==========================================
+ * ギルド解散通知
+ *------------------------------------------
+ */
+int clif_guild_broken (struct map_session_data *sd, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x15e;
+ WFIFOL (fd, 2) = flag;
+ WFIFOSET (fd, packet_len_table[0x15e]);
+ return 0;
+}
+
+/*==========================================
+ * エモーション
+ *------------------------------------------
+ */
+void clif_emotion (struct block_list *bl, int type)
+{
+ unsigned char buf[8];
+
+ nullpo_retv (bl);
+
+ WBUFW (buf, 0) = 0xc0;
+ WBUFL (buf, 2) = bl->id;
+ WBUFB (buf, 6) = type;
+ clif_send (buf, packet_len_table[0xc0], bl, AREA);
+}
+
+static void clif_emotion_towards (struct block_list *bl,
+ struct block_list *target, int type)
+{
+ unsigned char buf[8];
+ int len = packet_len_table[0xc0];
+ struct map_session_data *sd = (struct map_session_data *) target;
+
+ nullpo_retv (bl);
+ nullpo_retv (target);
+
+ if (target->type != BL_PC)
+ return;
+
+ WBUFW (buf, 0) = 0xc0;
+ WBUFL (buf, 2) = bl->id;
+ WBUFB (buf, 6) = type;
+
+ memcpy (WFIFOP (sd->fd, 0), buf, len);
+ WFIFOSET (sd->fd, len);
+}
+
+/*==========================================
+ * トーキーボックス
+ *------------------------------------------
+ */
+void clif_talkiebox (struct block_list *bl, char *talkie)
+{
+ unsigned char buf[86];
+
+ nullpo_retv (bl);
+
+ WBUFW (buf, 0) = 0x191;
+ WBUFL (buf, 2) = bl->id;
+ memcpy (WBUFP (buf, 6), talkie, 80);
+ clif_send (buf, packet_len_table[0x191], bl, AREA);
+}
+
+/*==========================================
+ * 結婚エフェクト
+ *------------------------------------------
+ */
+void clif_wedding_effect (struct block_list *bl)
+{
+ unsigned char buf[6];
+
+ nullpo_retv (bl);
+
+ WBUFW (buf, 0) = 0x1ea;
+ WBUFL (buf, 2) = bl->id;
+ clif_send (buf, packet_len_table[0x1ea], bl, AREA);
+}
+
+/*==========================================
+ * あなたに逢いたい使用時名前叫び
+ *------------------------------------------
+
+void clif_callpartner(struct map_session_data *sd)
+{
+ unsigned char buf[26];
+ char *p;
+
+ nullpo_retv(sd);
+
+ if(sd->status.partner_id){
+ WBUFW(buf,0)=0x1e6;
+ p = map_charid2nick(sd->status.partner_id);
+ if(p){
+ memcpy(WBUFP(buf,2),p,24);
+ }else{
+ map_reqchariddb(sd,sd->status.partner_id);
+ chrif_searchcharid(sd->status.partner_id);
+ WBUFB(buf,2) = 0;
+ }
+ clif_send(buf,packet_len_table[0x1e6]&sd->bl,AREA);
+ }
+ return;
+}
+*/
+/*==========================================
+ * 座る
+ *------------------------------------------
+ */
+void clif_sitting (int fd, struct map_session_data *sd)
+{
+ unsigned char buf[64];
+
+ nullpo_retv (sd);
+
+ WBUFW (buf, 0) = 0x8a;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFB (buf, 26) = 2;
+ clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_disp_onlyself (struct map_session_data *sd, char *mes, int len)
+{
+ unsigned char lbuf[255];
+ unsigned char *buf =
+ (len + 32 >= sizeof (lbuf)) ? (unsigned char *)malloc (len + 32) : lbuf;
+
+ nullpo_retr (0, sd);
+
+ WBUFW (buf, 0) = 0x17f;
+ WBUFW (buf, 2) = len + 8;
+ memcpy (WBUFP (buf, 4), mes, len + 4);
+
+ clif_send (buf, WBUFW (buf, 2), &sd->bl, SELF);
+
+ if (buf != lbuf)
+ free (buf);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+
+int clif_GM_kickack (struct map_session_data *sd, int id)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xcd;
+ WFIFOL (fd, 2) = id;
+ WFIFOSET (fd, packet_len_table[0xcd]);
+ return 0;
+}
+
+void clif_parse_QuitGame (int fd, struct map_session_data *sd);
+
+int clif_GM_kick (struct map_session_data *sd, struct map_session_data *tsd,
+ int type)
+{
+ nullpo_retr (0, tsd);
+
+ if (type)
+ clif_GM_kickack (sd, tsd->status.account_id);
+ tsd->opt1 = tsd->opt2 = 0;
+ clif_parse_QuitGame (tsd->fd, tsd);
+
+ return 0;
+}
+
+/*==========================================
+ * Wis拒否許可応答
+ *------------------------------------------
+ */
+int clif_wisexin (struct map_session_data *sd, int type, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xd1;
+ WFIFOB (fd, 2) = type;
+ WFIFOB (fd, 3) = flag;
+ WFIFOSET (fd, packet_len_table[0xd1]);
+
+ return 0;
+}
+
+/*==========================================
+ * Wis全拒否許可応答
+ *------------------------------------------
+ */
+int clif_wisall (struct map_session_data *sd, int type, int flag)
+{
+ int fd;
+
+ nullpo_retr (0, sd);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0xd2;
+ WFIFOB (fd, 2) = type;
+ WFIFOB (fd, 3) = flag;
+ WFIFOSET (fd, packet_len_table[0xd2]);
+
+ return 0;
+}
+
+/*==========================================
+ * サウンドエフェクト
+ *------------------------------------------
+ */
+void clif_soundeffect (struct map_session_data *sd, struct block_list *bl,
+ char *name, int type)
+{
+ int fd;
+
+ nullpo_retv (sd);
+ nullpo_retv (bl);
+
+ fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1d3;
+ memcpy (WFIFOP (fd, 2), name, 24);
+ WFIFOB (fd, 26) = type;
+ WFIFOL (fd, 27) = 0;
+ WFIFOL (fd, 31) = bl->id;
+ WFIFOSET (fd, packet_len_table[0x1d3]);
+
+ return;
+}
+
+// displaying special effects (npcs, weather, etc) [Valaris]
+int clif_specialeffect (struct block_list *bl, int type, int flag)
+{
+ unsigned char buf[24];
+
+ nullpo_retr (0, bl);
+
+ memset (buf, 0, packet_len_table[0x19b]);
+
+ WBUFW (buf, 0) = 0x19b;
+ WBUFL (buf, 2) = bl->id;
+ WBUFL (buf, 6) = type;
+
+ if (flag == 2)
+ {
+ struct map_session_data *sd = NULL;
+ int i;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL
+ && sd->state.auth && sd->bl.m == bl->m)
+ clif_specialeffect (&sd->bl, type, 1);
+ }
+ }
+
+ else if (flag == 1)
+ clif_send (buf, packet_len_table[0x19b], bl, SELF);
+ else if (!flag)
+ clif_send (buf, packet_len_table[0x19b], bl, AREA);
+
+ return 0;
+
+}
+
+// ------------
+// clif_parse_*
+// ------------
+// パケット読み取って色々操作
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_WantToConnection (int fd, struct map_session_data *sd)
+{
+ struct map_session_data *old_sd;
+ int account_id; // account_id in the packet
+
+ if (sd)
+ {
+ if (battle_config.error_log)
+ printf ("clif_parse_WantToConnection : invalid request?\n");
+ return;
+ }
+
+ if (RFIFOW (fd, 0) == 0x72)
+ {
+ account_id = RFIFOL (fd, 2);
+ }
+ else
+ return; // Not the auth packet
+
+ WFIFOL (fd, 0) = account_id;
+ WFIFOSET (fd, 4);
+
+ // if same account already connected, we disconnect the 2 sessions
+ if ((old_sd = map_id2sd (account_id)) != NULL)
+ {
+ clif_authfail_fd (fd, 2); // same id
+ clif_authfail_fd (old_sd->fd, 2); // same id
+ printf
+ ("clif_parse_WantToConnection: Double connection for account %d (sessions: #%d (new) and #%d (old)).\n",
+ account_id, fd, old_sd->fd);
+ }
+ else
+ {
+ CREATE (sd, struct map_session_data, 1);
+ session[fd]->session_data = sd;
+ sd->fd = fd;
+
+ pc_setnewpc (sd, account_id, RFIFOL (fd, 6), RFIFOL (fd, 10),
+ RFIFOL (fd, 14), RFIFOB (fd, 18), fd);
+
+ map_addiddb (&sd->bl);
+
+ chrif_authreq (sd);
+ }
+
+ return;
+}
+
+/*==========================================
+ * 007d クライアント側マップ読み込み完了
+ * map侵入時に必要なデータを全て送りつける
+ *------------------------------------------
+ */
+void clif_parse_LoadEndAck (int fd, struct map_session_data *sd)
+{
+// struct item_data* item;
+ int i;
+ nullpo_retv (sd);
+
+ if (sd->bl.prev != NULL)
+ return;
+
+ // 接続ok時
+ //clif_authok();
+ if (sd->npc_id)
+ npc_event_dequeue (sd);
+ clif_skillinfoblock (sd);
+ pc_checkitem (sd);
+ //guild_info();
+
+ // loadendack時
+ // next exp
+ clif_updatestatus (sd, SP_NEXTBASEEXP);
+ clif_updatestatus (sd, SP_NEXTJOBEXP);
+ // skill point
+ clif_updatestatus (sd, SP_SKILLPOINT);
+ // item
+ clif_itemlist (sd);
+ clif_equiplist (sd);
+ // cart
+ if (pc_iscarton (sd))
+ {
+ clif_cart_itemlist (sd);
+ clif_cart_equiplist (sd);
+ clif_updatestatus (sd, SP_CARTINFO);
+ }
+ // param all
+ clif_initialstatus (sd);
+ // party
+ party_send_movemap (sd);
+ // guild
+ guild_send_memberinfoshort (sd, 1);
+ // 119
+ // 78
+
+ if (battle_config.pc_invincible_time > 0)
+ {
+ if (map[sd->bl.m].flag.gvg)
+ pc_setinvincibletimer (sd, battle_config.pc_invincible_time << 1);
+ else
+ pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
+ }
+
+ map_addblock (&sd->bl); // ブロック登録
+ clif_spawnpc (sd); // spawn
+
+ // weight max , now
+ clif_updatestatus (sd, SP_MAXWEIGHT);
+ clif_updatestatus (sd, SP_WEIGHT);
+
+ // pvp
+ if (sd->pvp_timer != -1 && !battle_config.pk_mode)
+ delete_timer (sd->pvp_timer, pc_calc_pvprank_timer);
+ if (map[sd->bl.m].flag.pvp)
+ {
+ if (!battle_config.pk_mode)
+ { // remove pvp stuff for pk_mode [Valaris]
+ sd->pvp_timer =
+ add_timer (gettick () + 200, pc_calc_pvprank_timer, sd->bl.id,
+ 0);
+ sd->pvp_rank = 0;
+ sd->pvp_lastusers = 0;
+ sd->pvp_point = 5;
+ }
+ clif_set0199 (sd->fd, 1);
+ }
+ else
+ {
+ sd->pvp_timer = -1;
+ }
+ if (map[sd->bl.m].flag.gvg)
+ {
+ clif_set0199 (sd->fd, 3);
+ }
+
+ if (sd->state.connect_new)
+ {
+ sd->state.connect_new = 0;
+ if (sd->status.pc_class != sd->view_class)
+ clif_changelook (&sd->bl, LOOK_BASE, sd->view_class);
+
+/* Stop players from spawning inside castles [Valaris] */
+
+ {
+ struct guild_castle *gc = guild_mapname2gc (map[sd->bl.m].name);
+ if (gc)
+ pc_setpos (sd, sd->status.save_point.map,
+ sd->status.save_point.x, sd->status.save_point.y,
+ 2);
+ }
+
+/* End Addition [Valaris] */
+
+ }
+
+ // view equipment item
+ clif_changelook (&sd->bl, LOOK_WEAPON, 0);
+ if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
+ clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR,
+ sd->status.clothes_color);
+
+ if (sd->status.hp < sd->status.max_hp >> 2
+ && pc_checkskill (sd, SM_AUTOBERSERK) > 0
+ && (sd->sc_data[SC_PROVOKE].timer == -1
+ || sd->sc_data[SC_PROVOKE].val2 == 0))
+ // オートバーサーク発動
+ skill_status_change_start (&sd->bl, SC_PROVOKE, 10, 1, 0, 0, 0, 0);
+
+// if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600))
+// skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0);
+
+ if (battle_config.muting_players && sd->status.manner < 0)
+ skill_status_change_start (&sd->bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0);
+
+ // option
+ clif_changeoption (&sd->bl);
+ if (sd->sc_data[SC_TRICKDEAD].timer != -1)
+ skill_status_change_end (&sd->bl, SC_TRICKDEAD, -1);
+ if (sd->sc_data[SC_SIGNUMCRUCIS].timer != -1
+ && !battle_check_undead (7, sd->def_ele))
+ skill_status_change_end (&sd->bl, SC_SIGNUMCRUCIS, -1);
+ if (sd->special_state.infinite_endure
+ && sd->sc_data[SC_ENDURE].timer == -1)
+ skill_status_change_start (&sd->bl, SC_ENDURE, 10, 1, 0, 0, 0, 0);
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].equip
+ && sd->status.inventory[i].equip & 0x0002
+ && sd->status.inventory[i].broken == 1)
+ skill_status_change_start (&sd->bl, SC_BROKNWEAPON, 0, 0, 0, 0, 0,
+ 0);
+ if (sd->status.inventory[i].equip
+ && sd->status.inventory[i].equip & 0x0010
+ && sd->status.inventory[i].broken == 1)
+ skill_status_change_start (&sd->bl, SC_BROKNARMOR, 0, 0, 0, 0, 0,
+ 0);
+ }
+
+// clif_changelook_accessories(sd, NULL);
+
+ map_foreachinarea (clif_getareachar, sd->bl.m, sd->bl.x - AREA_SIZE,
+ sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE,
+ sd->bl.y + AREA_SIZE, 0, sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_TickSend (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ sd->client_tick = RFIFOL (fd, 2);
+ sd->server_tick = gettick ();
+ clif_servertick (sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_WalkToXY (int fd, struct map_session_data *sd)
+{
+ int x, y;
+
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+
+ if (sd->npc_id != 0 || sd->state.storage_flag)
+ return;
+
+ if (sd->skilltimer != -1 && pc_checkskill (sd, SA_FREECAST) <= 0) // フリーキャスト
+ return;
+
+ if (sd->chatID)
+ return;
+
+ if (sd->canmove_tick > gettick ())
+ return;
+
+ // ステータス異常やハイディング中(トンネルドライブ無)で動けない
+ if ((sd->opt1 > 0 && sd->opt1 != 6) || sd->sc_data[SC_ANKLE].timer != -1 || //アンクルスネア
+ sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
+ sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_SPIDERWEB].timer != -1 || //スパイダーウェッブ
+ (sd->sc_data[SC_DANCING].timer != -1 && sd->sc_data[SC_DANCING].val4)) //合奏スキル演奏中は動けない
+ return;
+ if ((sd->status.option & 2) && pc_checkskill (sd, RG_TUNNELDRIVE) <= 0)
+ return;
+
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+
+ pc_stopattack (sd);
+
+ x = RFIFOB (fd, 2) * 4 + (RFIFOB (fd, 3) >> 6);
+ y = ((RFIFOB (fd, 3) & 0x3f) << 4) + (RFIFOB (fd, 4) >> 4);
+ pc_walktoxy (sd, x, y);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_QuitGame (int fd, struct map_session_data *sd)
+{
+ unsigned int tick = gettick ();
+ struct skill_unit_group *sg;
+
+ nullpo_retv (sd);
+
+ WFIFOW (fd, 0) = 0x18b;
+ if ((!pc_isdead (sd)
+ && (sd->opt1
+ || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
+ || sd->skilltimer != -1 || (DIFF_TICK (tick, sd->canact_tick) < 0)
+ || (sd->sc_data && sd->sc_data[SC_DANCING].timer != -1
+ && sd->sc_data[SC_DANCING].val4
+ && (sg = (struct skill_unit_group *) sd->sc_data[SC_DANCING].val2)
+ && sg->src_id == sd->bl.id))
+ {
+ WFIFOW (fd, 2) = 1;
+ WFIFOSET (fd, packet_len_table[0x18b]);
+ return;
+ }
+
+ /* Rovert's prevent logout option fixed [Valaris] */
+ if ((battle_config.prevent_logout
+ && (gettick () - sd->canlog_tick) >= 10000)
+ || (!battle_config.prevent_logout))
+ {
+ clif_setwaitclose (fd);
+ WFIFOW (fd, 2) = 0;
+ }
+ else
+ {
+ WFIFOW (fd, 2) = 1;
+ }
+ WFIFOSET (fd, packet_len_table[0x18b]);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_GetCharNameRequest (int fd, struct map_session_data *sd)
+{
+ struct block_list *bl;
+ int account_id;
+
+ account_id = RFIFOL (fd, 2);
+ bl = map_id2bl (account_id);
+ if (bl == NULL)
+ return;
+
+ WFIFOW (fd, 0) = 0x95;
+ WFIFOL (fd, 2) = account_id;
+
+ switch (bl->type)
+ {
+ case BL_PC:
+ {
+ struct map_session_data *ssd = (struct map_session_data *) bl;
+
+ nullpo_retv (ssd);
+
+ if (ssd->state.shroud_active)
+ memset (WFIFOP (fd, 6), 0, 24);
+ else
+ memcpy (WFIFOP (fd, 6), ssd->status.name, 24);
+ WFIFOSET (fd, packet_len_table[0x95]);
+
+ struct guild *g = NULL;
+ struct party *p = NULL;
+
+ char *guild_name = "", *guild_pos = "", *party_name = "";
+
+ int send = 0;
+
+ if (ssd->status.guild_id > 0 && (g = guild_search (ssd->status.guild_id)) != NULL)
+ {
+ // there used to be a comment near here, but the code has changed slightly
+ // ギルド所属ならパケット0195を返す
+ // google says that means: 0195 return if the packet belongs Guild
+ int i, ps = -1;
+ for (i = 0; i < g->max_member; i++)
+ {
+ if (g->member[i].account_id == ssd->status.account_id)
+ ps = g->member[i].position;
+ }
+ if (ps >= 0 && ps < MAX_GUILDPOSITION)
+ {
+ guild_name = g->name;
+ guild_pos = g->position[ps].name;
+ send = 1;
+ }
+ }
+ if (ssd->status.party_id > 0 && (p = party_search (ssd->status.party_id)) != NULL)
+ {
+ party_name = p->name;
+ send = 1;
+ }
+
+ if (send)
+ {
+ WFIFOW (fd, 0) = 0x195;
+ WFIFOL (fd, 2) = account_id;
+ memcpy (WFIFOP (fd, 6), party_name, 24);
+ memcpy (WFIFOP (fd, 30), guild_name, 24);
+ memcpy (WFIFOP (fd, 54), guild_pos, 24);
+ memcpy (WFIFOP (fd, 78), guild_pos, 24); // We send this value twice because the client expects it
+ WFIFOSET (fd, packet_len_table[0x195]);
+
+ }
+
+ if (pc_isGM(sd) >= battle_config.hack_info_GM_level)
+ {
+ in_addr_t ip = ssd->ip;
+ WFIFOW (fd, 0) = 0x20C;
+
+ // Mask the IP using the char-server password
+ if (battle_config.mask_ip_gms)
+ ip = MD5_ip(chrif_getpasswd (), ssd->ip);
+
+ WFIFOL (fd, 2) = account_id;
+ WFIFOL (fd, 6) = ip;
+ WFIFOSET (fd, packet_len_table[0x20C]);
+ }
+
+ }
+ break;
+ case BL_NPC:
+ memcpy (WFIFOP (fd, 6), ((struct npc_data *) bl)->name, 24);
+ {
+ char *start = WFIFOP (fd, 6);
+ char *end = strchr (start, '#'); // [fate] elim hashed out/invisible names for the client
+ if (end)
+ while (*end)
+ *end++ = 0;
+
+ // [fate] Elim preceding underscores for (hackish) name position fine-tuning
+ while (*start == '_')
+ *start++ = ' ';
+ }
+ WFIFOSET (fd, packet_len_table[0x95]);
+ break;
+ case BL_MOB:
+ {
+ struct mob_data *md = (struct mob_data *) bl;
+
+ nullpo_retv (md);
+
+ memcpy (WFIFOP (fd, 6), md->name, 24);
+ WFIFOSET (fd, packet_len_table[0x95]);
+ }
+ break;
+ default:
+ if (battle_config.error_log)
+ printf ("clif_parse_GetCharNameRequest : bad type %d(%d)\n",
+ bl->type, account_id);
+ break;
+ }
+}
+
+/*==========================================
+ * Validate and process transmission of a
+ * global/public message.
+ *
+ * (S 008c <len>.w <message>.?B)
+ *------------------------------------------
+ */
+void clif_parse_GlobalMessage (int fd, struct map_session_data *sd)
+{
+ int msg_len = RFIFOW (fd, 2) - 4; /* Header (2) + length (2). */
+ size_t message_len = 0;
+ char *buf = NULL;
+ char *message = NULL; /* The message text only. */
+
+ nullpo_retv (sd);
+
+ if (!(buf = clif_validate_chat (sd, 2, &message, &message_len)))
+ {
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ if (is_atcommand (fd, sd, message, 0) != AtCommand_None
+ || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可
+ || sd->sc_data[SC_NOCHAT].timer != -1)))//チャット禁止
+ {
+ free (buf);
+ return;
+ }
+
+ if (!magic_message (sd, buf, msg_len))
+ {
+ /* Don't send chat that results in an automatic ban. */
+ if (tmw_CheckChatSpam (sd, message))
+ {
+ free (buf);
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ /* It's not a spell/magic message, so send the message to others. */
+ WBUFW (buf, 0) = 0x8d;
+ WBUFW (buf, 2) = msg_len + 8; /* Header (2) + length (2) + ID (4). */
+ WBUFL (buf, 4) = sd->bl.id;
+
+ clif_send (buf, msg_len + 8, &sd->bl,
+ sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
+ }
+
+ /* Send the message back to the speaker. */
+ memcpy (WFIFOP (fd, 0), RFIFOP (fd, 0), RFIFOW (fd, 2));
+ WFIFOW (fd, 0) = 0x8e;
+ WFIFOSET (fd, WFIFOW (fd, 2));
+
+ free (buf);
+ return;
+}
+
+int clif_message (struct block_list *bl, char *msg)
+{
+ unsigned short msg_len = strlen (msg) + 1;
+ unsigned char buf[512];
+
+ if (msg_len + 16 > 512)
+ return 0;
+
+ nullpo_retr (0, bl);
+
+ WBUFW (buf, 0) = 0x8d;
+ WBUFW (buf, 2) = msg_len + 8;
+ WBUFL (buf, 4) = bl->id;
+ memcpy (WBUFP (buf, 8), msg, msg_len);
+
+ clif_send (buf, WBUFW (buf, 2), bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_MapMove (int fd, struct map_session_data *sd)
+{
+// /m /mapmove (as @rura GM command)
+ char output[100];
+ char map_name[17];
+
+ nullpo_retv (sd);
+
+ memset (output, '\0', sizeof (output));
+ memset (map_name, '\0', sizeof (map_name));
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_MapMove)))
+ {
+ memcpy (map_name, RFIFOP (fd, 2), 16);
+ sprintf (output, "%s %d %d", map_name, RFIFOW (fd, 18),
+ RFIFOW (fd, 20));
+ log_atcommand (sd, "@warp %s", output);
+ atcommand_warp (fd, sd, "@warp", output);
+ }
+
+ return;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChangeDir (int fd, struct map_session_data *sd)
+{
+ unsigned char buf[64];
+ short dir;
+
+ nullpo_retv (sd);
+
+// RFIFOW(fd,2); // Apparently does nothing?
+ dir = RFIFOB (fd, 4);
+
+ if (dir == sd->dir)
+ return;
+
+ pc_setdir (sd, dir);
+
+ WBUFW (buf, 0) = 0x9c;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFW (buf, 6) = 0;
+ WBUFB (buf, 8) = dir;
+ if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA);
+ else
+ clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA_WOS);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_Emotion (int fd, struct map_session_data *sd)
+{
+ unsigned char buf[64];
+
+ nullpo_retv (sd);
+
+ if (battle_config.basic_skill_check == 0
+ || pc_checkskill (sd, NV_EMOTE) >= 1)
+ {
+ WBUFW (buf, 0) = 0xc0;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFB (buf, 6) = RFIFOB (fd, 2);
+ clif_send (buf, packet_len_table[0xc0], &sd->bl, AREA);
+ }
+ else
+ clif_skill_fail (sd, 1, 0, 1);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_HowManyConnections (int fd, struct map_session_data *sd)
+{
+ WFIFOW (fd, 0) = 0xc2;
+ WFIFOL (fd, 2) = map_getusers ();
+ WFIFOSET (fd, packet_len_table[0xc2]);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ActionRequest (int fd, struct map_session_data *sd)
+{
+ unsigned int tick;
+ unsigned char buf[64];
+ int action_type, target_id;
+
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 || sd->state.storage_flag ||
+ (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_DANCING].timer != -1)))
+ return;
+
+ tick = gettick ();
+
+ pc_stop_walking (sd, 0);
+ pc_stopattack (sd);
+
+ target_id = RFIFOL (fd, 2);
+ action_type = RFIFOB (fd, 6);
+
+ switch (action_type)
+ {
+ case 0x00: // once attack
+ case 0x07: // continuous attack
+ if (sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22
+ || sd->status.option & OPTION_HIDE)
+ return;
+ if (!battle_config.sdelay_attack_enable
+ && pc_checkskill (sd, SA_FREECAST) <= 0)
+ {
+ if (DIFF_TICK (tick, sd->canact_tick) < 0)
+ {
+ clif_skill_fail (sd, 1, 4, 0);
+ return;
+ }
+ }
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+ if (sd->attacktarget > 0) // [Valaris]
+ sd->attacktarget = 0;
+ pc_attack (sd, target_id, action_type != 0);
+ break;
+ case 0x02: // sitdown
+ pc_stop_walking (sd, 1);
+ skill_gangsterparadise (sd, 1); // ギャングスターパラダイス設定
+ pc_setsit (sd);
+ clif_sitting (fd, sd);
+ break;
+ case 0x03: // standup
+ skill_gangsterparadise (sd, 0); // ギャングスターパラダイス解除
+ pc_setstand (sd);
+ WBUFW (buf, 0) = 0x8a;
+ WBUFL (buf, 2) = sd->bl.id;
+ WBUFB (buf, 26) = 3;
+ clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA);
+ break;
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_Restart (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ switch (RFIFOB (fd, 2))
+ {
+ case 0x00:
+ if (pc_isdead (sd))
+ {
+ pc_setstand (sd);
+ pc_setrestartvalue (sd, 3);
+ pc_setpos (sd, sd->status.save_point.map,
+ sd->status.save_point.x, sd->status.save_point.y,
+ 2);
+ }
+ break;
+ case 0x01:
+ /*if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
+ * return; */
+
+ /* Rovert's Prevent logout option - Fixed [Valaris] */
+ if ((battle_config.prevent_logout
+ && (gettick () - sd->canlog_tick) >= 10000)
+ || (!battle_config.prevent_logout))
+ {
+ chrif_charselectreq (sd);
+ }
+ else
+ {
+ WFIFOW (fd, 0) = 0x18b;
+ WFIFOW (fd, 2) = 1;
+
+ WFIFOSET (fd, packet_len_table[0x018b]);
+ }
+ break;
+ }
+}
+
+/*==========================================
+ * Validate and process transmission of a
+ * whisper/private message.
+ *
+ * (S 0096 <len>.w <nick>.24B <message>.?B)
+ *
+ * rewritten by [Yor], then partially by
+ * [remoitnane]
+ *------------------------------------------
+ */
+void clif_parse_Wis (int fd, struct map_session_data *sd)
+{
+ size_t message_len = 0;
+ char *buf = NULL;
+ char *message = NULL; /* The message text only. */
+ struct map_session_data *dstsd = NULL;
+
+ nullpo_retv (sd);
+
+ if (!(buf = clif_validate_chat (sd, 1, &message, &message_len)))
+ {
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ if (is_atcommand (fd, sd, message, 0) != AtCommand_None
+ || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1
+ || sd->sc_data[SC_NOCHAT].timer != -1)))
+ {
+ free (buf);
+ return;
+ }
+
+ /* Don't send chat that results in an automatic ban. */
+ if (tmw_CheckChatSpam (sd, message))
+ {
+ free (buf);
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ /*
+ * The player is not on this server. Only send the whisper if the name is
+ * exactly the same, because if there are multiple map-servers and a name
+ * conflict (for instance, "Test" versus "test"), the char-server must
+ * settle the discrepancy.
+ */
+ if (!(dstsd = map_nick2sd (RFIFOP (fd, 4)))
+ || strcmp (dstsd->status.name, RFIFOP (fd, 4)) != 0)
+ intif_wis_message (sd, RFIFOP (fd, 4), message, RFIFOW (fd, 2) - 28);
+ else
+ {
+ /* Refuse messages addressed to self. */
+ if (dstsd->fd == fd)
+ {
+ /* "You cannot page yourself." */
+ char *mes = msg_txt (504);
+ clif_wis_message (fd, wisp_server_name, mes, strlen (mes) + 1);
+ }
+ else
+ {
+ /* The target is ignoring all whispers. */
+ if (dstsd->ignoreAll == 1)
+ /* Ignored by target. */
+ clif_wis_end (fd, 2);
+ else
+ {
+ int i;
+ size_t end = sizeof (dstsd->ignore) / sizeof (dstsd->ignore[0]);
+
+ /* See if the source player is being ignored. */
+ for (i = 0; i < end; ++i)
+ if (strcmp (dstsd->ignore[i].name, sd->status.name) == 0)
+ {
+ /* Ignored by target. */
+ clif_wis_end (fd, 2);
+ break;
+ }
+
+ /* The player is not being ignored. */
+ if (i == end)
+ {
+ clif_wis_message (dstsd->fd, sd->status.name, message,
+ RFIFOW (fd, 2) - 28);
+ /* The whisper was sent successfully. */
+ clif_wis_end (fd, 0);
+ }
+ }
+ }
+ }
+
+ free (buf);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_GMmessage (int fd, struct map_session_data *sd)
+{
+ char m[512];
+ char output[200];
+ nullpo_retv (sd);
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_Broadcast)))
+ {
+ strncpy (m, RFIFOP (fd, 4), RFIFOW (fd, 2) - 4);
+ m[RFIFOW (fd, 2) - 4] = 0;
+ log_atcommand (sd, "/announce %s", m);
+
+ memset (output, '\0', sizeof (output));
+ snprintf (output, 199, "%s : %s", sd->status.name, m);
+
+ intif_GMmessage (output, strlen (output) + 1, 0);
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_TakeItem (int fd, struct map_session_data *sd)
+{
+ struct flooritem_data *fitem;
+ int map_object_id;
+
+ nullpo_retv (sd);
+
+ map_object_id = RFIFOL (fd, 2);
+ fitem = (struct flooritem_data *) map_id2bl (map_object_id);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+
+ if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data &&
+ (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer != -1 || //バーサーク
+ sd->sc_data[SC_NOCHAT].timer != -1))) //会話禁止
+ return;
+
+ if (fitem == NULL || fitem->bl.m != sd->bl.m)
+ return;
+
+ if (abs (sd->bl.x - fitem->bl.x) >= 2
+ || abs (sd->bl.y - fitem->bl.y) >= 2)
+ return; // too far away to pick up
+
+ if (sd->state.shroud_active && sd->state.shroud_disappears_on_pickup)
+ magic_unshroud (sd);
+
+ pc_takeitem (sd, fitem);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_DropItem (int fd, struct map_session_data *sd)
+{
+ int item_index, item_amount;
+
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ if (map[sd->bl.m].flag.no_player_drops)
+ {
+ clif_displaymessage(sd->fd, "Can't drop items here.");
+ return;
+ }
+ if (sd->npc_id != 0 || sd->opt1 > 0 ||
+ (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer != -1))) //バーサーク
+ {
+ clif_displaymessage(sd->fd, "Can't drop items right now.");
+ return;
+ }
+
+ item_index = RFIFOW (fd, 2) - 2;
+ item_amount = RFIFOW (fd, 4);
+
+ pc_dropitem (sd, item_index, item_amount);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_UseItem (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data &&
+ (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer != -1 || //バーサーク
+ sd->sc_data[SC_NOCHAT].timer != -1))) //会話禁止
+ return;
+
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+
+ pc_useitem (sd, RFIFOW (fd, 2) - 2);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_EquipItem (int fd, struct map_session_data *sd)
+{
+ int index;
+
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ index = RFIFOW (fd, 2) - 2;
+ if (sd->npc_id != 0)
+ return;
+ if (sd->sc_data
+ && (sd->sc_data[SC_BLADESTOP].timer != -1
+ || sd->sc_data[SC_BERSERK].timer != -1))
+ return;
+
+ if (sd->status.inventory[index].identify != 1)
+ { // 未鑑定
+ // Bjorn: Auto-identify items when equipping them as there
+ // is no nice way to do this in the client yet.
+ sd->status.inventory[index].identify = 1;
+ //clif_equipitemack(sd,index,0,0); // fail
+ //return;
+ }
+ //ペット用装備であるかないか
+ if (sd->inventory_data[index])
+ {
+ if (sd->inventory_data[index]->type == 10)
+ RFIFOW (fd, 4) = 0x8000; // 矢を無理やり装備できるように(−−;
+ pc_equipitem (sd, index, RFIFOW (fd, 4));
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_UnequipItem (int fd, struct map_session_data *sd)
+{
+ int index;
+
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ index = RFIFOW (fd, 2) - 2;
+ if (sd->status.inventory[index].broken == 1 && sd->sc_data
+ && sd->sc_data[SC_BROKNWEAPON].timer != -1)
+ skill_status_change_end (&sd->bl, SC_BROKNWEAPON, -1);
+ if (sd->status.inventory[index].broken == 1 && sd->sc_data
+ && sd->sc_data[SC_BROKNARMOR].timer != -1)
+ skill_status_change_end (&sd->bl, SC_BROKNARMOR, -1);
+ if (sd->sc_data
+ && (sd->sc_data[SC_BLADESTOP].timer != -1
+ || sd->sc_data[SC_BERSERK].timer != -1))
+ return;
+
+ if (sd->npc_id != 0 || sd->opt1 > 0)
+ return;
+ pc_unequipitem (sd, index, 0);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcClicked (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (pc_isdead (sd))
+ {
+ clif_clearchar_area (&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id != 0)
+ return;
+ npc_click (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcBuySellSelected (int fd, struct map_session_data *sd)
+{
+ npc_buysellsel (sd, RFIFOL (fd, 2), RFIFOB (fd, 6));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcBuyListSend (int fd, struct map_session_data *sd)
+{
+ int fail = 0, n;
+ unsigned short *item_list;
+
+ n = (RFIFOW (fd, 2) - 4) / 4;
+ item_list = (unsigned short *) RFIFOP (fd, 4);
+
+ fail = npc_buylist (sd, n, item_list);
+
+ WFIFOW (fd, 0) = 0xca;
+ WFIFOB (fd, 2) = fail;
+ WFIFOSET (fd, packet_len_table[0xca]);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcSellListSend (int fd, struct map_session_data *sd)
+{
+ int fail = 0, n;
+ unsigned short *item_list;
+
+ n = (RFIFOW (fd, 2) - 4) / 4;
+ item_list = (unsigned short *) RFIFOP (fd, 4);
+
+ fail = npc_selllist (sd, n, item_list);
+
+ WFIFOW (fd, 0) = 0xcb;
+ WFIFOB (fd, 2) = fail;
+ WFIFOSET (fd, packet_len_table[0xcb]);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_CreateChatRoom (int fd, struct map_session_data *sd)
+{
+ chat_createchat (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7),
+ RFIFOP (fd, 15), RFIFOW (fd, 2) - 15);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatAddMember (int fd, struct map_session_data *sd)
+{
+ chat_joinchat (sd, RFIFOL (fd, 2), RFIFOP (fd, 6));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatRoomStatusChange (int fd, struct map_session_data *sd)
+{
+ chat_changechatstatus (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7),
+ RFIFOP (fd, 15), RFIFOW (fd, 2) - 15);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChangeChatOwner (int fd, struct map_session_data *sd)
+{
+ chat_changechatowner (sd, RFIFOP (fd, 6));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_KickFromChat (int fd, struct map_session_data *sd)
+{
+ chat_kickchat (sd, RFIFOP (fd, 2));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatLeave (int fd, struct map_session_data *sd)
+{
+ chat_leavechat (sd);
+}
+
+/*==========================================
+ * 取引要請を相手に送る
+ *------------------------------------------
+ */
+void clif_parse_TradeRequest (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (battle_config.basic_skill_check == 0
+ || pc_checkskill (sd, NV_TRADE) >= 1)
+ {
+ trade_traderequest (sd, RFIFOL (sd->fd, 2));
+ }
+ else
+ clif_skill_fail (sd, 1, 0, 0);
+}
+
+/*==========================================
+ * 取引要請
+ *------------------------------------------
+ */
+void clif_parse_TradeAck (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ trade_tradeack (sd, RFIFOB (sd->fd, 2));
+}
+
+/*==========================================
+ * アイテム追加
+ *------------------------------------------
+ */
+void clif_parse_TradeAddItem (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ trade_tradeadditem (sd, RFIFOW (sd->fd, 2), RFIFOL (sd->fd, 4));
+}
+
+/*==========================================
+ * アイテム追加完了(ok押し)
+ *------------------------------------------
+ */
+void clif_parse_TradeOk (int fd, struct map_session_data *sd)
+{
+ trade_tradeok (sd);
+}
+
+/*==========================================
+ * 取引キャンセル
+ *------------------------------------------
+ */
+void clif_parse_TradeCansel (int fd, struct map_session_data *sd)
+{
+ trade_tradecancel (sd);
+}
+
+/*==========================================
+ * 取引許諾(trade押し)
+ *------------------------------------------
+ */
+void clif_parse_TradeCommit (int fd, struct map_session_data *sd)
+{
+ trade_tradecommit (sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_StopAttack (int fd, struct map_session_data *sd)
+{
+ pc_stopattack (sd);
+}
+
+/*==========================================
+ * カートへアイテムを移す
+ *------------------------------------------
+ */
+void clif_parse_PutItemToCart (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (sd->npc_id != 0 || sd->trade_partner != 0)
+ return;
+ pc_putitemtocart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
+}
+
+/*==========================================
+ * カートからアイテムを出す
+ *------------------------------------------
+ */
+void clif_parse_GetItemFromCart (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (sd->npc_id != 0 || sd->trade_partner != 0)
+ return;
+ pc_getitemfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
+}
+
+/*==========================================
+ * 付属品(鷹,ペコ,カート)をはずす
+ *------------------------------------------
+ */
+void clif_parse_RemoveOption (int fd, struct map_session_data *sd)
+{
+ if (pc_isriding (sd))
+ { // jobchange when removing peco [Valaris]
+ if (sd->status.pc_class == 13)
+ sd->status.pc_class = sd->view_class = 7;
+
+ if (sd->status.pc_class == 21)
+ sd->status.pc_class = sd->view_class = 14;
+
+ if (sd->status.pc_class == 4014)
+ sd->status.pc_class = sd->view_class = 4008;
+
+ if (sd->status.pc_class == 4022)
+ sd->status.pc_class = sd->view_class = 4015;
+ }
+
+ pc_setoption (sd, 0);
+}
+
+/*==========================================
+ * チェンジカート
+ *------------------------------------------
+ */
+void clif_parse_ChangeCart (int fd, struct map_session_data *sd)
+{
+ pc_setcart (sd, RFIFOW (fd, 2));
+}
+
+/*==========================================
+ * ステータスアップ
+ *------------------------------------------
+ */
+void clif_parse_StatusUp (int fd, struct map_session_data *sd)
+{
+ pc_statusup (sd, RFIFOW (fd, 2));
+}
+
+/*==========================================
+ * スキルレベルアップ
+ *------------------------------------------
+ */
+void clif_parse_SkillUp (int fd, struct map_session_data *sd)
+{
+ pc_skillup (sd, RFIFOW (fd, 2));
+}
+
+/*==========================================
+ * スキル使用(ID指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillToId (int fd, struct map_session_data *sd)
+{
+ int skillnum, skilllv, lv, target_id;
+ unsigned int tick = gettick ();
+
+ nullpo_retv (sd);
+
+ if (map[sd->bl.m].flag.noskill)
+ return;
+ if (sd->chatID || sd->npc_id != 0 || sd->state.storage_flag)
+ return;
+
+ skilllv = RFIFOW (fd, 2);
+ skillnum = RFIFOW (fd, 4);
+ target_id = RFIFOL (fd, 6);
+
+ if (sd->skilltimer != -1)
+ {
+ if (skillnum != SA_CASTCANCEL)
+ return;
+ }
+ else if (DIFF_TICK (tick, sd->canact_tick) < 0)
+ {
+ clif_skill_fail (sd, skillnum, 4, 0);
+ return;
+ }
+
+ if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
+ sd->sc_data[SC_BERSERK].timer != -1
+ || sd->sc_data[SC_NOCHAT].timer != -1
+ || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22)
+ return;
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+ if (sd->skillitem >= 0 && sd->skillitem == skillnum)
+ {
+ if (skilllv != sd->skillitemlv)
+ skilllv = sd->skillitemlv;
+ skill_use_id (sd, target_id, skillnum, skilllv);
+ }
+ else
+ {
+ sd->skillitem = sd->skillitemlv = -1;
+ if (skillnum == MO_EXTREMITYFIST)
+ {
+ if ((sd->sc_data[SC_COMBO].timer == -1
+ || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH
+ && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH)))
+ {
+ if (!sd->state.skill_flag)
+ {
+ sd->state.skill_flag = 1;
+ clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1);
+ return;
+ }
+ else if (sd->bl.id == target_id)
+ {
+ clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1);
+ return;
+ }
+ }
+ }
+ if ((lv = pc_checkskill (sd, skillnum)) > 0)
+ {
+ if (skilllv > lv)
+ skilllv = lv;
+ skill_use_id (sd, target_id, skillnum, skilllv);
+ if (sd->state.skill_flag)
+ sd->state.skill_flag = 0;
+ }
+ }
+}
+
+/*==========================================
+ * スキル使用(場所指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillToPos (int fd, struct map_session_data *sd)
+{
+ int skillnum, skilllv, lv, x, y;
+ unsigned int tick = gettick ();
+ int skillmoreinfo;
+
+ nullpo_retv (sd);
+
+ if (map[sd->bl.m].flag.noskill)
+ return;
+ if (sd->npc_id != 0 || sd->state.storage_flag)
+ return;
+ if (sd->chatID)
+ return;
+
+ skillmoreinfo = -1;
+ skilllv = RFIFOW (fd, 2);
+ skillnum = RFIFOW (fd, 4);
+ x = RFIFOW (fd, 6);
+ y = RFIFOW (fd, 8);
+ if (RFIFOW (fd, 0) == 0x190)
+ skillmoreinfo = 10;
+
+ if (skillmoreinfo != -1)
+ {
+ if (pc_issit (sd))
+ {
+ clif_skill_fail (sd, skillnum, 0, 0);
+ return;
+ }
+ memcpy (talkie_mes, RFIFOP (fd, skillmoreinfo), 80);
+ }
+
+ if (sd->skilltimer != -1)
+ return;
+ else if (DIFF_TICK (tick, sd->canact_tick) < 0)
+ {
+ clif_skill_fail (sd, skillnum, 4, 0);
+ return;
+ }
+
+ if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
+ sd->sc_data[SC_BERSERK].timer != -1
+ || sd->sc_data[SC_NOCHAT].timer != -1
+ || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22)
+ return;
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+ if (sd->skillitem >= 0 && sd->skillitem == skillnum)
+ {
+ if (skilllv != sd->skillitemlv)
+ skilllv = sd->skillitemlv;
+ skill_use_pos (sd, x, y, skillnum, skilllv);
+ }
+ else
+ {
+ sd->skillitem = sd->skillitemlv = -1;
+ if ((lv = pc_checkskill (sd, skillnum)) > 0)
+ {
+ if (skilllv > lv)
+ skilllv = lv;
+ skill_use_pos (sd, x, y, skillnum, skilllv);
+ }
+ }
+}
+
+/*==========================================
+ * スキル使用(map指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillMap (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (map[sd->bl.m].flag.noskill)
+ return;
+ if (sd->chatID)
+ return;
+
+ if (sd->npc_id != 0 || (sd->sc_data &&
+ (sd->sc_data[SC_TRICKDEAD].timer != -1 ||
+ sd->sc_data[SC_BERSERK].timer != -1 ||
+ sd->sc_data[SC_NOCHAT].timer != -1 ||
+ sd->sc_data[SC_WEDDING].timer != -1 ||
+ sd->view_class == 22)))
+ return;
+
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer (sd);
+
+ skill_castend_map (sd, RFIFOW (fd, 2), RFIFOP (fd, 4));
+}
+
+/*==========================================
+ * メモ要求
+ *------------------------------------------
+ */
+void clif_parse_RequestMemo (int fd, struct map_session_data *sd)
+{
+ pc_memo (sd, -1);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcSelectMenu (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ sd->npc_menu = RFIFOB (fd, 6);
+ map_scriptcont (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcNextClicked (int fd, struct map_session_data *sd)
+{
+ map_scriptcont (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcAmountInput (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
+ //Input Value overflow Exploit FIX
+ sd->npc_amount = RFIFOL_ (fd, 6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)
+
+#undef RFIFOL_
+
+ map_scriptcont (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * Process string-based input for an NPC.
+ *
+ * (S 01d5 <len>.w <npc_ID>.l <message>.?B)
+ *------------------------------------------
+ */
+void clif_parse_NpcStringInput (int fd, struct map_session_data *sd)
+{
+ int len;
+ nullpo_retv (sd);
+
+ len = RFIFOW (fd, 2) - 8;
+
+ /*
+ * If we check for equal to 0, too, we'll freeze clients that send (or
+ * claim to have sent) an "empty" message.
+ */
+ if (len < 0)
+ return;
+
+ if (len >= sizeof (sd->npc_str) - 1)
+ {
+ printf ("clif_parse_NpcStringInput(): Input string too long!\n");
+ len = sizeof (sd->npc_str) - 1;
+ }
+
+ if (len > 0)
+ strncpy (sd->npc_str, RFIFOP (fd, 8), len);
+ sd->npc_str[len] = '\0';
+
+ map_scriptcont (sd, RFIFOL (fd, 4));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcCloseClicked (int fd, struct map_session_data *sd)
+{
+ map_scriptcont (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * アイテム鑑定
+ *------------------------------------------
+ */
+void clif_parse_ItemIdentify (int fd, struct map_session_data *sd)
+{
+ pc_item_identify (sd, RFIFOW (fd, 2) - 2);
+}
+
+/*==========================================
+ * オートスペル受信
+ *------------------------------------------
+ */
+void clif_parse_AutoSpell (int fd, struct map_session_data *sd)
+{
+ skill_autospell (sd, RFIFOW (fd, 2));
+}
+
+/*==========================================
+ * カード使用
+ *------------------------------------------
+ */
+void clif_parse_UseCard (int fd, struct map_session_data *sd)
+{
+ clif_use_card (sd, RFIFOW (fd, 2) - 2);
+}
+
+/*==========================================
+ * カード挿入装備選択
+ *------------------------------------------
+ */
+void clif_parse_InsertCard (int fd, struct map_session_data *sd)
+{
+ pc_insert_card (sd, RFIFOW (fd, 2) - 2, RFIFOW (fd, 4) - 2);
+}
+
+/*==========================================
+ * 0193 キャラID名前引き
+ *------------------------------------------
+ */
+void clif_parse_SolveCharName (int fd, struct map_session_data *sd)
+{
+ int char_id;
+
+ char_id = RFIFOL (fd, 2);
+ clif_solved_charname (sd, char_id);
+}
+
+/*==========================================
+ * 0197 /resetskill /resetstate
+ *------------------------------------------
+ */
+void clif_parse_ResetChar (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (battle_config.atc_gmonly == 0 || pc_isGM (sd))
+ {
+ switch (RFIFOW (fd, 2))
+ {
+ case 0:
+ log_atcommand (sd, "@charstreset %s", sd->status.name);
+ if (pc_isGM (sd) >=
+ get_atcommand_level (AtCommand_ResetState))
+ pc_resetstate (sd);
+ break;
+ case 1:
+ log_atcommand (sd, "@charskreset %s", sd->status.name);
+ if (pc_isGM (sd) >=
+ get_atcommand_level (AtCommand_ResetState))
+ pc_resetskill (sd);
+ break;
+ }
+ }
+}
+
+/*==========================================
+ * 019c /lb等
+ *------------------------------------------
+ */
+void clif_parse_LGMmessage (int fd, struct map_session_data *sd)
+{
+ unsigned char buf[64];
+
+ nullpo_retv (sd);
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_LocalBroadcast)))
+ {
+ WBUFW (buf, 0) = 0x9a;
+ WBUFW (buf, 2) = RFIFOW (fd, 2);
+ memcpy (WBUFP (buf, 4), RFIFOP (fd, 4), RFIFOW (fd, 2) - 4);
+ clif_send (buf, RFIFOW (fd, 2), &sd->bl, ALL_SAMEMAP);
+ }
+}
+
+/*==========================================
+ * カプラ倉庫へ入れる
+ *------------------------------------------
+ */
+void clif_parse_MoveToKafra (int fd, struct map_session_data *sd)
+{
+ int item_index, item_amount;
+
+ nullpo_retv (sd);
+
+ item_index = RFIFOW (fd, 2) - 2;
+ item_amount = RFIFOL (fd, 4);
+
+ if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
+ || !sd->state.storage_flag)
+ return;
+
+ if (sd->state.storage_flag == 1)
+ storage_storageadd (sd, item_index, item_amount);
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storageadd (sd, item_index, item_amount);
+}
+
+/*==========================================
+ * カプラ倉庫から出す
+ *------------------------------------------
+ */
+void clif_parse_MoveFromKafra (int fd, struct map_session_data *sd)
+{
+ int item_index, item_amount;
+
+ nullpo_retv (sd);
+
+ item_index = RFIFOW (fd, 2) - 1;
+ item_amount = RFIFOL (fd, 4);
+
+ if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
+ || !sd->state.storage_flag)
+ return;
+
+ if (sd->state.storage_flag == 1)
+ storage_storageget (sd, item_index, item_amount);
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storageget (sd, item_index, item_amount);
+}
+
+/*==========================================
+ * カプラ倉庫へカートから入れる
+ *------------------------------------------
+ */
+void clif_parse_MoveToKafraFromCart (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
+ || !sd->state.storage_flag)
+ return;
+ if (sd->state.storage_flag == 1)
+ storage_storageaddfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storageaddfromcart (sd, RFIFOW (fd, 2) - 2,
+ RFIFOL (fd, 4));
+}
+
+/*==========================================
+ * カプラ倉庫から出す
+ *------------------------------------------
+ */
+void clif_parse_MoveFromKafraToCart (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
+ || !sd->state.storage_flag)
+ return;
+ if (sd->state.storage_flag == 1)
+ storage_storagegettocart (sd, RFIFOW (fd, 2) - 1, RFIFOL (fd, 4));
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storagegettocart (sd, RFIFOW (fd, 2) - 1,
+ RFIFOL (fd, 4));
+}
+
+/*==========================================
+ * カプラ倉庫を閉じる
+ *------------------------------------------
+ */
+void clif_parse_CloseKafra (int fd, struct map_session_data *sd)
+{
+ nullpo_retv (sd);
+
+ if (sd->state.storage_flag == 1)
+ storage_storageclose (sd);
+ else if (sd->state.storage_flag == 2)
+ storage_guild_storageclose (sd);
+}
+
+/*==========================================
+ * パーティを作る
+ * Process request to create a party.
+ *
+ * (S 00f9 <party_name>.24B)
+ *------------------------------------------
+ */
+void clif_parse_CreateParty (int fd, struct map_session_data *sd)
+{
+ if (battle_config.basic_skill_check == 0
+ || pc_checkskill (sd, NV_PARTY) >= 2)
+ {
+ party_create (sd, RFIFOP (fd, 2));
+ }
+ else
+ clif_skill_fail (sd, 1, 0, 4);
+}
+
+/*==========================================
+ * パーティを作る
+ * Process request to create a party.
+ *
+ * (S 01e8 <party_name>.24B <exp>.B <itm>.B)
+ *
+ * Note: Upstream eAthena uses this to
+ * specify experience/item sharing,
+ * respectively, but it was left
+ * incomplete here.
+ *------------------------------------------
+ */
+void clif_parse_CreateParty2 (int fd, struct map_session_data *sd)
+{
+ if (battle_config.basic_skill_check == 0
+ || pc_checkskill (sd, NV_PARTY) >= 2)
+ {
+ party_create (sd, RFIFOP (fd, 2));
+ }
+ else
+ clif_skill_fail (sd, 1, 0, 4);
+}
+
+/*==========================================
+ * パーティに勧誘
+ * Process invitation to join a party.
+ *
+ * (S 00fc <account_ID>.l)
+ *------------------------------------------
+ */
+void clif_parse_PartyInvite (int fd, struct map_session_data *sd)
+{
+ party_invite (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * パーティ勧誘返答
+ * Process reply to party invitation.
+ *
+ * (S 00ff <account_ID>.l <flag>.l)
+ *------------------------------------------
+ */
+void clif_parse_ReplyPartyInvite (int fd, struct map_session_data *sd)
+{
+ if (battle_config.basic_skill_check == 0
+ || pc_checkskill (sd, NV_PARTY) >= 1)
+ {
+ party_reply_invite (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
+ }
+ else
+ {
+ party_reply_invite (sd, RFIFOL (fd, 2), 0);
+ clif_skill_fail (sd, 1, 0, 4);
+ }
+}
+
+/*==========================================
+ * パーティ脱退要求
+ *------------------------------------------
+ */
+void clif_parse_LeaveParty (int fd, struct map_session_data *sd)
+{
+ party_leave (sd);
+}
+
+/*==========================================
+ * パーティ除名要求
+ *------------------------------------------
+ */
+void clif_parse_RemovePartyMember (int fd, struct map_session_data *sd)
+{
+ party_removemember (sd, RFIFOL (fd, 2), RFIFOP (fd, 6));
+}
+
+/*==========================================
+ * パーティ設定変更要求
+ *------------------------------------------
+ */
+void clif_parse_PartyChangeOption (int fd, struct map_session_data *sd)
+{
+ party_changeoption (sd, RFIFOW (fd, 2), RFIFOW (fd, 4));
+}
+
+/*==========================================
+ * パーティメッセージ送信要求
+ * Validate and process transmission of a
+ * party message.
+ *
+ * (S 0108 <len>.w <message>.?B)
+ *------------------------------------------
+ */
+void clif_parse_PartyMessage (int fd, struct map_session_data *sd)
+{
+ size_t message_len = 0;
+ char *buf = NULL;
+ char *message = NULL; /* The message text only. */
+
+ nullpo_retv (sd);
+
+ if (!(buf = clif_validate_chat (sd, 0, &message, &message_len)))
+ {
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ if (is_atcommand (fd, sd, message, 0) != AtCommand_None
+ || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可
+ || sd->sc_data[SC_NOCHAT].timer != -1))) //チャット禁止
+ {
+ free (buf);
+ return;
+ }
+
+ /* Don't send chat that results in an automatic ban. */
+ if (tmw_CheckChatSpam (sd, message))
+ {
+ free (buf);
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ party_send_message (sd, message, RFIFOW (fd, 2) - 4);
+ free (buf);
+}
+
+/*==========================================
+ * /monster /item rewriten by [Yor]
+ *------------------------------------------
+ */
+void clif_parse_GM_Monster_Item (int fd, struct map_session_data *sd)
+{
+ char monster_item_name[25];
+
+ nullpo_retv (sd);
+
+ memset (monster_item_name, '\0', sizeof (monster_item_name));
+
+ if (battle_config.atc_gmonly == 0 || pc_isGM (sd))
+ {
+ memcpy (monster_item_name, RFIFOP (fd, 2), 24);
+
+ if (mobdb_searchname (monster_item_name) != 0)
+ {
+ if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Monster))
+ {
+ log_atcommand (sd, "@spawn %s", monster_item_name);
+ atcommand_spawn (fd, sd, "@spawn", monster_item_name); // as @spawn
+ }
+ }
+ else if (itemdb_searchname (monster_item_name) != NULL)
+ {
+ if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Item))
+ {
+ log_atcommand (sd, "@item %s", monster_item_name);
+ atcommand_item (fd, sd, "@item", monster_item_name); // as @item
+ }
+ }
+
+ }
+}
+
+/*==========================================
+ * ギルドを作る
+ * Process request to create a guild.
+ *
+ * (S 0165 <account_ID>.l <guild_name>.24B)
+ *
+ * Note: The account ID seems to be ignored.
+ *------------------------------------------
+ */
+void clif_parse_CreateGuild (int fd, struct map_session_data *sd)
+{
+ guild_create (sd, RFIFOP (fd, 6));
+}
+
+/*==========================================
+ * ギルドマスターかどうか確認
+ *------------------------------------------
+ */
+void clif_parse_GuildCheckMaster (int fd, struct map_session_data *sd)
+{
+ clif_guild_masterormember (sd);
+}
+
+/*==========================================
+ * ギルド情報要求
+ *------------------------------------------
+ */
+void clif_parse_GuildReqeustInfo (int fd, struct map_session_data *sd)
+{
+ switch (RFIFOL (fd, 2))
+ {
+ case 0: // ギルド基本情報、同盟敵対情報
+ clif_guild_basicinfo (sd);
+ clif_guild_allianceinfo (sd);
+ break;
+ case 1: // メンバーリスト、役職名リスト
+ clif_guild_positionnamelist (sd);
+ clif_guild_memberlist (sd);
+ break;
+ case 2: // 役職名リスト、役職情報リスト
+ clif_guild_positionnamelist (sd);
+ clif_guild_positioninfolist (sd);
+ break;
+ case 3: // スキルリスト
+ clif_guild_skillinfo (sd);
+ break;
+ case 4: // 追放リスト
+ clif_guild_explusionlist (sd);
+ break;
+ default:
+ if (battle_config.error_log)
+ printf ("clif: guild request info: unknown type %d\n",
+ RFIFOL (fd, 2));
+ break;
+ }
+}
+
+/*==========================================
+ * ギルド役職変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangePositionInfo (int fd, struct map_session_data *sd)
+{
+ struct guild *g;
+ int i, ps;
+
+ nullpo_retv (sd);
+
+ g = guild_search (sd->status.guild_id);
+
+ if (g == NULL)
+ return;
+
+ if ((ps = guild_getposition (sd, g)) < 0
+ || (!(g->position[ps].mode & 0x0010) && strcmp (g->master, sd->status.name)))
+ return;
+
+ for (i = 4; i < RFIFOW (fd, 2); i += 40)
+ {
+ guild_change_position (sd, RFIFOL (fd, i), RFIFOL (fd, i + 4),
+ RFIFOL (fd, i + 12), RFIFOP (fd, i + 16));
+ }
+}
+
+/*==========================================
+ * ギルドメンバ役職変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeMemberPosition (int fd,
+ struct map_session_data *sd)
+{
+ struct guild *g;
+ int i, ps;
+
+ nullpo_retv (sd);
+
+ g = guild_search (sd->status.guild_id);
+
+ if (g == NULL)
+ return;
+
+ if ((ps = guild_getposition (sd, g)) < 0
+ || (!(g->position[ps].mode & 0x0010) && strcmp (g->master, sd->status.name)))
+ return;
+
+ for (i = 4; i < RFIFOW (fd, 2); i += 12)
+ {
+ guild_change_memberposition (sd->status.guild_id,
+ RFIFOL (fd, i), RFIFOL (fd, i + 4),
+ RFIFOL (fd, i + 8));
+ }
+}
+
+/*==========================================
+ * ギルドエンブレム要求
+ *------------------------------------------
+ */
+void clif_parse_GuildRequestEmblem (int fd, struct map_session_data *sd)
+{
+ struct guild *g = guild_search (RFIFOL (fd, 2));
+ if (g != NULL)
+ clif_guild_emblem (sd, g);
+}
+
+/*==========================================
+ * ギルドエンブレム変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeEmblem (int fd, struct map_session_data *sd)
+{
+ guild_change_emblem (sd, RFIFOW (fd, 2) - 4, RFIFOP (fd, 4));
+}
+
+/*==========================================
+ * ギルド告知変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeNotice (int fd, struct map_session_data *sd)
+{
+ guild_change_notice (sd, RFIFOL (fd, 2), RFIFOP (fd, 6), RFIFOP (fd, 66));
+}
+
+/*==========================================
+ * ギルド勧誘
+ *------------------------------------------
+ */
+void clif_parse_GuildInvite (int fd, struct map_session_data *sd)
+{
+ guild_invite (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * ギルド勧誘返信
+ *------------------------------------------
+ */
+void clif_parse_GuildReplyInvite (int fd, struct map_session_data *sd)
+{
+ guild_reply_invite (sd, RFIFOL (fd, 2), RFIFOB (fd, 6));
+}
+
+/*==========================================
+ * ギルド脱退
+ *------------------------------------------
+ */
+void clif_parse_GuildLeave (int fd, struct map_session_data *sd)
+{
+ guild_leave (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
+ RFIFOP (fd, 14));
+}
+
+/*==========================================
+ * ギルド追放
+ *------------------------------------------
+ */
+void clif_parse_GuildExplusion (int fd, struct map_session_data *sd)
+{
+ guild_explusion (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
+ RFIFOP (fd, 14));
+}
+
+/*==========================================
+ * ギルド会話
+ * Validate and process transmission of a
+ * guild message.
+ *
+ * (S 017e <len>.w <message>.?B)
+ *------------------------------------------
+ */
+void clif_parse_GuildMessage (int fd, struct map_session_data *sd)
+{
+ size_t message_len = 0;
+ char *buf = NULL;
+ char *message = NULL; /* The message text only. */
+
+ nullpo_retv (sd);
+
+ if (!(buf = clif_validate_chat (sd, 2, &message, &message_len)))
+ {
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ if (is_atcommand (fd, sd, message, 0) != AtCommand_None
+ || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1 //バーサーク時は会話も不可
+ || sd->sc_data[SC_NOCHAT].timer != -1))) //チャット禁止
+ {
+ free (buf);
+ return;
+ }
+
+ /* Don't send chat that results in an automatic ban. */
+ if (tmw_CheckChatSpam (sd, message))
+ {
+ free (buf);
+ /* "Your message could not be sent." */
+ clif_displaymessage (fd, msg_txt (505));
+ return;
+ }
+
+ guild_send_message (sd, buf + 8, RFIFOW (fd, 2) - 4);
+ free (buf);
+}
+
+/*==========================================
+ * ギルド同盟要求
+ *------------------------------------------
+ */
+void clif_parse_GuildRequestAlliance (int fd, struct map_session_data *sd)
+{
+ guild_reqalliance (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * ギルド同盟要求返信
+ *------------------------------------------
+ */
+void clif_parse_GuildReplyAlliance (int fd, struct map_session_data *sd)
+{
+ guild_reply_reqalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
+}
+
+/*==========================================
+ * ギルド関係解消
+ *------------------------------------------
+ */
+void clif_parse_GuildDelAlliance (int fd, struct map_session_data *sd)
+{
+ guild_delalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
+}
+
+/*==========================================
+ * ギルド敵対
+ *------------------------------------------
+ */
+void clif_parse_GuildOpposition (int fd, struct map_session_data *sd)
+{
+ guild_opposition (sd, RFIFOL (fd, 2));
+}
+
+/*==========================================
+ * ギルド解散
+ *------------------------------------------
+ */
+void clif_parse_GuildBreak (int fd, struct map_session_data *sd)
+{
+ guild_break (sd, RFIFOP (fd, 2));
+}
+
+// Kick (right click menu for GM "(name) force to quit")
+void clif_parse_GMKick (int fd, struct map_session_data *sd)
+{
+ struct block_list *target;
+ int tid = RFIFOL (fd, 2);
+
+ nullpo_retv (sd);
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_Kick)))
+ {
+ target = map_id2bl (tid);
+ if (target)
+ {
+ if (target->type == BL_PC)
+ {
+ struct map_session_data *tsd =
+ (struct map_session_data *) target;
+ log_atcommand (sd, "@kick %s", tsd->status.name);
+ if (pc_isGM (sd) > pc_isGM (tsd))
+ clif_GM_kick (sd, tsd, 1);
+ else
+ clif_GM_kickack (sd, 0);
+ }
+ else if (target->type == BL_MOB)
+ {
+ struct mob_data *md = (struct mob_data *) target;
+ sd->state.attack_type = 0;
+ mob_damage (&sd->bl, md, md->hp, 2);
+ }
+ else
+ clif_GM_kickack (sd, 0);
+ }
+ else
+ clif_GM_kickack (sd, 0);
+ }
+}
+
+/*==========================================
+ * /shift
+ *------------------------------------------
+ */
+void clif_parse_Shift (int fd, struct map_session_data *sd)
+{ // Rewriten by [Yor]
+ char player_name[25];
+
+ nullpo_retv (sd);
+
+ memset (player_name, '\0', sizeof (player_name));
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_Goto)))
+ {
+ memcpy (player_name, RFIFOP (fd, 2), 24);
+ log_atcommand (sd, "@goto %s", player_name);
+ atcommand_goto (fd, sd, "@goto", player_name); // as @jumpto
+ }
+
+ return;
+}
+
+/*==========================================
+ * /recall
+ *------------------------------------------
+ */
+void clif_parse_Recall (int fd, struct map_session_data *sd)
+{ // Added by RoVeRT
+ char player_name[25];
+
+ nullpo_retv (sd);
+
+ memset (player_name, '\0', sizeof (player_name));
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_Recall)))
+ {
+ memcpy (player_name, RFIFOP (fd, 2), 24);
+ log_atcommand (sd, "@recall %s", player_name);
+ atcommand_recall (fd, sd, "@recall", player_name); // as @recall
+ }
+
+ return;
+}
+
+void clif_parse_GMHide (int fd, struct map_session_data *sd)
+{ // Modified by [Yor]
+ nullpo_retv (sd);
+
+ //printf("%2x %2x %2x\n", RFIFOW(fd,0), RFIFOW(fd,2), RFIFOW(fd,4)); // R 019d <Option_value>.2B <flag>.2B
+ if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
+ (pc_isGM (sd) >= get_atcommand_level (AtCommand_Hide)))
+ {
+ log_atcommand (sd, "@hide");
+ if (sd->status.option & OPTION_HIDE)
+ { // OPTION_HIDE = 0x40
+ sd->status.option &= ~OPTION_HIDE; // OPTION_HIDE = 0x40
+ /* "Invisible: Off." */
+ clif_displaymessage (fd, msg_txt (10));
+ }
+ else
+ {
+ sd->status.option |= OPTION_HIDE; // OPTION_HIDE = 0x40
+ /* "Invisible: On." */
+ clif_displaymessage (fd, msg_txt (11));
+ }
+ clif_changeoption (&sd->bl);
+ }
+}
+
+/*==========================================
+ * GMによるチャット禁止時間付与
+ *------------------------------------------
+ */
+void clif_parse_GMReqNoChat (int fd, struct map_session_data *sd)
+{
+ int tid = RFIFOL (fd, 2);
+ int type = RFIFOB (fd, 6);
+ int limit = RFIFOW (fd, 7);
+ struct block_list *bl = map_id2bl (tid);
+ struct map_session_data *dstsd;
+ int dstfd;
+
+ nullpo_retv (sd);
+
+ if (!battle_config.muting_players)
+ {
+ /* "Muting is disabled." */
+ clif_displaymessage (fd, msg_txt (245));
+ return;
+ }
+
+ if (type == 0)
+ limit = 0 - limit;
+ if (bl->type == BL_PC && (dstsd = (struct map_session_data *) bl))
+ {
+ if ((tid == bl->id && type == 2 && !pc_isGM (sd))
+ || (pc_isGM (sd) > pc_isGM (dstsd)))
+ {
+ dstfd = dstsd->fd;
+ WFIFOW (dstfd, 0) = 0x14b;
+ WFIFOB (dstfd, 2) = (type == 2) ? 1 : type;
+ memcpy (WFIFOP (dstfd, 3), sd->status.name, 24);
+ WFIFOSET (dstfd, packet_len_table[0x14b]);
+ dstsd->status.manner -= limit;
+ if (dstsd->status.manner < 0)
+ skill_status_change_start (bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0);
+ else
+ {
+ dstsd->status.manner = 0;
+ skill_status_change_end (bl, SC_NOCHAT, -1);
+ }
+ printf ("name:%s type:%d limit:%d manner:%d\n",
+ dstsd->status.name, type, limit, dstsd->status.manner);
+ }
+ }
+
+ return;
+}
+
+/*==========================================
+ * GMによるチャット禁止時間参照(?)
+ *------------------------------------------
+ */
+void clif_parse_GMReqNoChatCount (int fd, struct map_session_data *sd)
+{
+ int tid = RFIFOL (fd, 2);
+
+ WFIFOW (fd, 0) = 0x1e0;
+ WFIFOL (fd, 2) = tid;
+ sprintf (WFIFOP (fd, 6), "%d", tid);
+// memcpy(WFIFOP(fd,6),"TESTNAME",24);
+ WFIFOSET (fd, packet_len_table[0x1e0]);
+
+ return;
+}
+
+void clif_parse_PMIgnore (int fd, struct map_session_data *sd)
+{ // Rewritten by [Yor]
+ char output[1024];
+ char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
+ int i;
+ int pos;
+
+ memset (output, '\0', sizeof (output));
+
+ nick = RFIFOP (fd, 2); // speed up
+ //printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26));
+ // we ask for deny (we add nick only if it's not already exist
+ if (RFIFOB (fd, 26) == 0)
+ { // type
+ if (strlen (nick) >= 4 && strlen (nick) < 24)
+ { // do something only if nick can be exist
+ pos = -1;
+ for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
+ i++)
+ {
+ if (strcmp (sd->ignore[i].name, nick) == 0)
+ break;
+ else if (pos == -1 && sd->ignore[i].name[0] == '\0')
+ pos = i;
+ }
+ WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (fd, 2) = 0;
+ // if a position is found and name not found, we add it in the list
+ if (pos != -1
+ && i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
+ {
+ memcpy (sd->ignore[pos].name, nick, 24);
+ WFIFOB (fd, 3) = 0; // success
+ WFIFOSET (fd, packet_len_table[0x0d1]);
+ if (strcmp (wisp_server_name, nick) == 0)
+ { // to found possible bot users that automaticaly ignores people.
+ sprintf (output,
+ "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?",
+ sd->status.name, sd->status.account_id,
+ wisp_server_name);
+ intif_wis_message_to_gm (wisp_server_name,
+ battle_config.hack_info_GM_level,
+ output, strlen (output) + 1);
+ // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :)
+ clif_wis_message (fd, wisp_server_name,
+ "Add me in your ignore list, doesn't block my wisps.",
+ strlen
+ ("Add me in your ignore list, doesn't block my wisps.")
+ + 1);
+ }
+ }
+ else
+ {
+ WFIFOB (fd, 3) = 1; // fail
+ if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
+ {
+ clif_wis_message (fd, wisp_server_name,
+ "You can not block more people.",
+ strlen
+ ("You can not block more people.") + 1);
+ if (strcmp (wisp_server_name, nick) == 0)
+ { // to found possible bot users that automaticaly ignores people.
+ sprintf (output,
+ "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?",
+ sd->status.name, sd->status.account_id,
+ wisp_server_name);
+ intif_wis_message_to_gm (wisp_server_name,
+ battle_config.hack_info_GM_level,
+ output, strlen (output) + 1);
+ }
+ }
+ else
+ {
+ clif_wis_message (fd, wisp_server_name,
+ "This player is already blocked.",
+ strlen
+ ("This player is already blocked.") +
+ 1);
+ if (strcmp (wisp_server_name, nick) == 0)
+ { // to found possible bot users that automaticaly ignores people.
+ sprintf (output,
+ "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?",
+ sd->status.name, sd->status.account_id,
+ wisp_server_name);
+ intif_wis_message_to_gm (wisp_server_name,
+ battle_config.hack_info_GM_level,
+ output, strlen (output) + 1);
+ }
+ }
+ }
+ }
+ else
+ clif_wis_message (fd, wisp_server_name,
+ "It's impossible to block this player.",
+ strlen ("It's impossible to block this player.")
+ + 1);
+ // we ask for allow (we remove all same nick if exist)
+ }
+ else
+ {
+ if (strlen (nick) >= 4 && strlen (nick) < 24)
+ { // do something only if nick can be exist
+ WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (fd, 2) = 1;
+ for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
+ i++)
+ if (strcmp (sd->ignore[i].name, nick) == 0)
+ {
+ memset (sd->ignore[i].name, 0,
+ sizeof (sd->ignore[i].name));
+ WFIFOB (fd, 3) = 0; // success
+ WFIFOSET (fd, packet_len_table[0x0d1]);
+ break;
+ }
+ if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
+ {
+ WFIFOB (fd, 3) = 1; // fail
+ WFIFOSET (fd, packet_len_table[0x0d1]);
+ clif_wis_message (fd, wisp_server_name,
+ "This player is not blocked by you.",
+ strlen
+ ("This player is not blocked by you.") + 1);
+ }
+ }
+ else
+ clif_wis_message (fd, wisp_server_name,
+ "It's impossible to unblock this player.",
+ strlen
+ ("It's impossible to unblock this player.") +
+ 1);
+ }
+
+// for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) // for debug only
+// if (sd->ignore[i].name[0] != '\0')
+// printf("Ignored player: '%s'\n", sd->ignore[i].name);
+
+ return;
+}
+
+void clif_parse_PMIgnoreAll (int fd, struct map_session_data *sd)
+{ // Rewritten by [Yor]
+ //printf("Ignore all: state: %d\n", RFIFOB(fd,2));
+ if (RFIFOB (fd, 2) == 0)
+ { // S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech
+ WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (fd, 2) = 0;
+ if (sd->ignoreAll == 0)
+ {
+ sd->ignoreAll = 1;
+ WFIFOB (fd, 3) = 0; // success
+ WFIFOSET (fd, packet_len_table[0x0d2]);
+ }
+ else
+ {
+ WFIFOB (fd, 3) = 1; // fail
+ WFIFOSET (fd, packet_len_table[0x0d2]);
+ clif_wis_message (fd, wisp_server_name,
+ "You already block everyone.",
+ strlen ("You already block everyone.") + 1);
+ }
+ }
+ else
+ {
+ WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (fd, 2) = 1;
+ if (sd->ignoreAll == 1)
+ {
+ sd->ignoreAll = 0;
+ WFIFOB (fd, 3) = 0; // success
+ WFIFOSET (fd, packet_len_table[0x0d2]);
+ }
+ else
+ {
+ WFIFOB (fd, 3) = 1; // fail
+ WFIFOSET (fd, packet_len_table[0x0d2]);
+ clif_wis_message (fd, wisp_server_name,
+ "You already allow everyone.",
+ strlen ("You already allow everyone.") + 1);
+ }
+ }
+
+ return;
+}
+
+void clif_parse_skillMessage (int fd, struct map_session_data *sd)
+{ // Added by RoVeRT
+ int skillid, skilllv, x, y;
+ char *mes;
+
+ skilllv = RFIFOW (fd, 2);
+ skillid = RFIFOW (fd, 4);
+
+ y = RFIFOB (fd, 6);
+ x = RFIFOB (fd, 8);
+
+ mes = RFIFOP (fd, 10);
+
+ // skill 220 = graffiti
+// printf("skill: %d %d location: %3d %3d message: %s\n", skillid, skilllv, x, y, (char*)mes);
+}
+
+int monk (struct map_session_data *sd, struct block_list *target, int type)
+{
+//R 01d1 <Monk id>L <Target monster id>L <Bool>L
+ int fd = sd->fd;
+ WFIFOW (fd, 0) = 0x1d1;
+ WFIFOL (fd, 2) = sd->bl.id;
+ WFIFOL (fd, 6) = target->id;
+ WFIFOL (fd, 10) = type;
+ WFIFOSET (fd, packet_len_table[0x1d1]);
+
+ return 0;
+}
+
+/*==========================================
+ * スパノビの/doridoriによるSPR2倍
+ *------------------------------------------
+ */
+void clif_parse_sn_doridori (int fd, struct map_session_data *sd)
+{
+ if (sd)
+ sd->doridori_counter = 1;
+
+ return;
+}
+
+/*==========================================
+ * スパノビの爆裂波動
+ *------------------------------------------
+ */
+void clif_parse_sn_explosionspirits (int fd, struct map_session_data *sd)
+{
+ if (sd)
+ {
+ int nextbaseexp = pc_nextbaseexp (sd);
+ struct pc_base_job s_class = pc_calc_base_job (sd->status.pc_class);
+ if (battle_config.etc_log)
+ {
+ if (nextbaseexp != 0)
+ printf ("SuperNovice explosionspirits!! %d %d %d %d\n",
+ sd->bl.id, s_class.job, sd->status.base_exp,
+ (int) ((double) 1000 * sd->status.base_exp /
+ nextbaseexp));
+ else
+ printf ("SuperNovice explosionspirits!! %d %d %d 000\n",
+ sd->bl.id, s_class.job, sd->status.base_exp);
+ }
+ if (s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0
+ && (int) ((double) 1000 * sd->status.base_exp / nextbaseexp) %
+ 100 == 0)
+ {
+ clif_skill_nodamage (&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1);
+ skill_status_change_start (&sd->bl,
+ SkillStatusChangeTable
+ [MO_EXPLOSIONSPIRITS], 5, 0, 0, 0,
+ skill_get_time (MO_EXPLOSIONSPIRITS,
+ 5), 0);
+ }
+ }
+ return;
+}
+
+// functions list. Rate is how many milliseconds are required between
+// calls. Packets exceeding this rate will be dropped. flood_rates in
+// map.h must be the same length as this table. rate 0 is default
+// rate -1 is unlimited
+typedef struct func_table
+{
+ void (*func)(int fd, struct map_session_data *sd);
+ int rate;
+} func_table;
+// *INDENT-OFF*
+func_table clif_parse_func_table[0x220] =
+{
+ { NULL, 0 }, // 0
+ { NULL, 0 }, // 1
+ { NULL, 0 }, // 2
+ { NULL, 0 }, // 3
+ { NULL, 0 }, // 4
+ { NULL, 0 }, // 5
+ { NULL, 0 }, // 6
+ { NULL, 0 }, // 7
+ { NULL, 0 }, // 8
+ { NULL, 0 }, // 9
+ { NULL, 0 }, // a
+ { NULL, 0 }, // b
+ { NULL, 0 }, // c
+ { NULL, 0 }, // d
+ { NULL, 0 }, // e
+ { NULL, 0 }, // f
+ { NULL, 0 }, // 10
+ { NULL, 0 }, // 11
+ { NULL, 0 }, // 12
+ { NULL, 0 }, // 13
+ { NULL, 0 }, // 14
+ { NULL, 0 }, // 15
+ { NULL, 0 }, // 16
+ { NULL, 0 }, // 17
+ { NULL, 0 }, // 18
+ { NULL, 0 }, // 19
+ { NULL, 0 }, // 1a
+ { NULL, 0 }, // 1b
+ { NULL, 0 }, // 1c
+ { NULL, 0 }, // 1d
+ { NULL, 0 }, // 1e
+ { NULL, 0 }, // 1f
+ { NULL, 0 }, // 20
+ { NULL, 0 }, // 21
+ { NULL, 0 }, // 22
+ { NULL, 0 }, // 23
+ { NULL, 0 }, // 24
+ { NULL, 0 }, // 25
+ { NULL, 0 }, // 26
+ { NULL, 0 }, // 27
+ { NULL, 0 }, // 28
+ { NULL, 0 }, // 29
+ { NULL, 0 }, // 2a
+ { NULL, 0 }, // 2b
+ { NULL, 0 }, // 2c
+ { NULL, 0 }, // 2d
+ { NULL, 0 }, // 2e
+ { NULL, 0 }, // 2f
+ { NULL, 0 }, // 30
+ { NULL, 0 }, // 31
+ { NULL, 0 }, // 32
+ { NULL, 0 }, // 33
+ { NULL, 0 }, // 34
+ { NULL, 0 }, // 35
+ { NULL, 0 }, // 36
+ { NULL, 0 }, // 37
+ { NULL, 0 }, // 38
+ { NULL, 0 }, // 39
+ { NULL, 0 }, // 3a
+ { NULL, 0 }, // 3b
+ { NULL, 0 }, // 3c
+ { NULL, 0 }, // 3d
+ { NULL, 0 }, // 3e
+ { NULL, 0 }, // 3f
+ { NULL, 0 }, // 40
+ { NULL, 0 }, // 41
+ { NULL, 0 }, // 42
+ { NULL, 0 }, // 43
+ { NULL, 0 }, // 44
+ { NULL, 0 }, // 45
+ { NULL, 0 }, // 46
+ { NULL, 0 }, // 47
+ { NULL, 0 }, // 48
+ { NULL, 0 }, // 49
+ { NULL, 0 }, // 4a
+ { NULL, 0 }, // 4b
+ { NULL, 0 }, // 4c
+ { NULL, 0 }, // 4d
+ { NULL, 0 }, // 4e
+ { NULL, 0 }, // 4f
+ { NULL, 0 }, // 50
+ { NULL, 0 }, // 51
+ { NULL, 0 }, // 52
+ { NULL, 0 }, // 53
+ { NULL, 0 }, // 54
+ { NULL, 0 }, // 55
+ { NULL, 0 }, // 56
+ { NULL, 0 }, // 57
+ { NULL, 0 }, // 58
+ { NULL, 0 }, // 59
+ { NULL, 0 }, // 5a
+ { NULL, 0 }, // 5b
+ { NULL, 0 }, // 5c
+ { NULL, 0 }, // 5d
+ { NULL, 0 }, // 5e
+ { NULL, 0 }, // 5f
+ { NULL, 0 }, // 60
+ { NULL, 0 }, // 61
+ { NULL, 0 }, // 62
+ { NULL, 0 }, // 63
+ { NULL, 0 }, // 64
+ { NULL, 0 }, // 65
+ { NULL, 0 }, // 66
+ { NULL, 0 }, // 67
+ { NULL, 0 }, // 68
+ { NULL, 0 }, // 69
+ { NULL, 0 }, // 6a
+ { NULL, 0 }, // 6b
+ { NULL, 0 }, // 6c
+ { NULL, 0 }, // 6d
+ { NULL, 0 }, // 6e
+ { NULL, 0 }, // 6f
+ { NULL, 0 }, // 70
+ { NULL, 0 }, // 71
+ { clif_parse_WantToConnection, 0 }, // 72
+ { NULL, 0 }, // 73
+ { NULL, 0 }, // 74
+ { NULL, 0 }, // 75
+ { NULL, 0 }, // 76
+ { NULL, 0 }, // 77
+ { NULL, 0 }, // 78
+ { NULL, 0 }, // 79
+ { NULL, 0 }, // 7a
+ { NULL, 0 }, // 7b
+ { NULL, 0 }, // 7c
+ { clif_parse_LoadEndAck, -1 }, // 7d
+ { clif_parse_TickSend, 0 }, // 7e
+ { NULL, 0 }, // 7f
+ { NULL, 0 }, // 80
+ { NULL, 0 }, // 81
+ { NULL, 0 }, // 82
+ { NULL, 0 }, // 83
+ { NULL, 0 }, // 84
+ { clif_parse_WalkToXY, -1 }, // 85 Walk code limits this on it's own
+ { NULL, 0 }, // 86
+ { NULL, 0 }, // 87
+ { NULL, 0 }, // 88
+ { clif_parse_ActionRequest, 1000 }, // 89 Special case - see below
+ { NULL, 0 }, // 8a
+ { NULL, 0 }, // 8b
+ { clif_parse_GlobalMessage, 300 }, // 8c
+ { NULL, 0 }, // 8d
+ { NULL, 0 }, // 8e
+ { NULL, 0 }, // 8f
+ { clif_parse_NpcClicked, 500 }, // 90
+ { NULL, 0 }, // 91
+ { NULL, 0 }, // 92
+ { NULL, 0 }, // 93
+ { clif_parse_GetCharNameRequest, -1 }, // 94
+ { NULL, 0 }, // 95
+ { clif_parse_Wis, 300 }, // 96
+ { NULL, 0 }, // 97
+ { NULL, 0 }, // 98
+ { clif_parse_GMmessage, 300 }, // 99
+ { NULL, 0 }, // 9a
+ { clif_parse_ChangeDir, -1 }, // 9b
+ { NULL, 0 }, // 9c
+ { NULL, 0 }, // 9d
+ { NULL, 0 }, // 9e
+ { clif_parse_TakeItem, 400 }, // 9f
+ { NULL, 0 }, // a0
+ { NULL, 0 }, // a1
+ { clif_parse_DropItem, 50 }, // a2
+ { NULL, 0 }, // a3
+ { NULL, 0 }, // a4
+ { NULL, 0 }, // a5
+ { NULL, 0 }, // a6
+ { clif_parse_UseItem, 0 }, // a7
+ { NULL, 0 }, // a8
+ { clif_parse_EquipItem, -1 }, // a9 Special case - outfit window (not implemented yet - needs to allow bursts)
+ { NULL, 0 }, // aa
+ { clif_parse_UnequipItem, -1 }, // ab Special case - outfit window (not implemented yet - needs to allow bursts)
+ { NULL, 0 }, // ac
+ { NULL, 0 }, // ad
+ { NULL, 0 }, // ae
+ { NULL, 0 }, // af
+ { NULL, 0 }, // b0
+ { NULL, 0 }, // b1
+ { clif_parse_Restart, 0 }, // b2
+ { NULL, 0 }, // b3
+ { NULL, 0 }, // b4
+ { NULL, 0 }, // b5
+ { NULL, 0 }, // b6
+ { NULL, 0 }, // b7
+ { clif_parse_NpcSelectMenu, 0 }, // b8
+ { clif_parse_NpcNextClicked, -1 }, // b9
+ { NULL, 0 }, // ba
+ { clif_parse_StatusUp, -1 }, // bb People click this very quickly
+ { NULL, 0 }, // bc
+ { NULL, 0 }, // bd
+ { NULL, 0 }, // be
+ { clif_parse_Emotion, 1000 }, // bf
+ { NULL, 0 }, // c0
+ { clif_parse_HowManyConnections, 0 }, // c1
+ { NULL, 0 }, // c2
+ { NULL, 0 }, // c3
+ { NULL, 0 }, // c4
+ { clif_parse_NpcBuySellSelected, 0 }, // c5
+ { NULL, 0 }, // c6
+ { NULL, 0 }, // c7
+ { clif_parse_NpcBuyListSend, -1 }, // c8
+ { clif_parse_NpcSellListSend, -1 }, // c9 Selling multiple 1-slot items
+ { NULL, 0 }, // ca
+ { NULL, 0 }, // cb
+ { clif_parse_GMKick, 0 }, // cc
+ { NULL, 0 }, // cd
+ { NULL, 0 }, // ce
+ { clif_parse_PMIgnore, 0 }, // cf
+ { clif_parse_PMIgnoreAll, 0 }, // d0
+ { NULL, 0 }, // d1
+ { NULL, 0 }, // d2
+ { NULL, 0 }, // d3
+ { NULL, 0 }, // d4
+ { clif_parse_CreateChatRoom, 1000 }, // d5
+ { NULL, 0 }, // d6
+ { NULL, 0 }, // d7
+ { NULL, 0 }, // d8
+ { clif_parse_ChatAddMember, 0 }, // d9
+ { NULL, 0 }, // da
+ { NULL, 0 }, // db
+ { NULL, 0 }, // dc
+ { NULL, 0 }, // dd
+ { clif_parse_ChatRoomStatusChange, 0 }, // de
+ { NULL, 0 }, // df
+ { clif_parse_ChangeChatOwner, 0 }, // e0
+ { NULL, 0 }, // e1
+ { clif_parse_KickFromChat, 0 }, // e2
+ { clif_parse_ChatLeave, 0 }, // e3
+ { clif_parse_TradeRequest, 2000 }, // e4
+ { NULL, 0 }, // e5
+ { clif_parse_TradeAck, 0 }, // e6
+ { NULL, 0 }, // e7
+ { clif_parse_TradeAddItem, 0 }, // e8
+ { NULL, 0 }, // e9
+ { NULL, 0 }, // ea
+ { clif_parse_TradeOk, 0 }, // eb
+ { NULL, 0 }, // ec
+ { clif_parse_TradeCansel, 0 }, // ed
+ { NULL, 0 }, // ee
+ { clif_parse_TradeCommit, 0 }, // ef
+ { NULL, 0 }, // f0
+ { NULL, 0 }, // f1
+ { NULL, 0 }, // f2
+ { clif_parse_MoveToKafra, -1 }, // f3
+ { NULL, 0 }, // f4
+ { clif_parse_MoveFromKafra, -1 }, // f5
+ { NULL, 0 }, // f6
+ { clif_parse_CloseKafra, 0 }, // f7
+ { NULL, 0 }, // f8
+ { clif_parse_CreateParty, 2000 }, // f9
+ { NULL, 0 }, // fa
+ { NULL, 0 }, // fb
+ { clif_parse_PartyInvite, 2000 }, // fc
+ { NULL, 0 }, // fd
+ { NULL, 0 }, // fe
+ { clif_parse_ReplyPartyInvite, 0 }, // ff
+ { clif_parse_LeaveParty, 0 }, // 100
+ { NULL, 0 }, // 101
+ { clif_parse_PartyChangeOption, 0 }, // 102
+ { clif_parse_RemovePartyMember, 0 }, // 103
+ { NULL, 0 }, // 104
+ { NULL, 0 }, // 105
+ { NULL, 0 }, // 106
+ { NULL, 0 }, // 107
+ { clif_parse_PartyMessage, 300 }, // 108
+ { NULL, 0 }, // 109
+ { NULL, 0 }, // 10a
+ { NULL, 0 }, // 10b
+ { NULL, 0 }, // 10c
+ { NULL, 0 }, // 10d
+ { NULL, 0 }, // 10e
+ { NULL, 0 }, // 10f
+ { NULL, 0 }, // 110
+ { NULL, 0 }, // 111
+ { clif_parse_SkillUp, -1 }, // 112
+ { clif_parse_UseSkillToId, 0 }, // 113
+ { NULL, 0 }, // 114
+ { NULL, 0 }, // 115
+ { clif_parse_UseSkillToPos, 0 }, // 116
+ { NULL, 0 }, // 117
+ { clif_parse_StopAttack, 0 }, // 118
+ { NULL, 0 }, // 119
+ { NULL, 0 }, // 11a
+ { clif_parse_UseSkillMap, 0 }, // 11b
+ { NULL, 0 }, // 11c
+ { clif_parse_RequestMemo, 0 }, // 11d
+ { NULL, 0 }, // 11e
+ { NULL, 0 }, // 11f
+ { NULL, 0 }, // 120
+ { NULL, 0 }, // 121
+ { NULL, 0 }, // 122
+ { NULL, 0 }, // 123
+ { NULL, 0 }, // 124
+ { NULL, 0 }, // 125
+ { clif_parse_PutItemToCart, 0 }, // 126
+ { clif_parse_GetItemFromCart, 0 }, // 127
+ { clif_parse_MoveFromKafraToCart, 0 }, // 128
+ { clif_parse_MoveToKafraFromCart, 0 }, // 129
+ { clif_parse_RemoveOption, 0 }, // 12a
+ { NULL, 0 }, // 12b
+ { NULL, 0 }, // 12c
+ { NULL, 0 }, // 12d
+ { NULL, 0 }, // 12e
+ { NULL, 0 }, // 12f
+ { NULL, 0 }, // 130
+ { NULL, 0 }, // 131
+ { NULL, 0 }, // 132
+ { NULL, 0 }, // 133
+ { NULL, 0 }, // 134
+ { NULL, 0 }, // 135
+ { NULL, 0 }, // 136
+ { NULL, 0 }, // 137
+ { NULL, 0 }, // 138
+ { NULL, 0 }, // 139
+ { NULL, 0 }, // 13a
+ { NULL, 0 }, // 13b
+ { NULL, 0 }, // 13c
+ { NULL, 0 }, // 13d
+ { NULL, 0 }, // 13e
+ { clif_parse_GM_Monster_Item, 0 }, // 13f
+ { clif_parse_MapMove, 0 }, // 140
+ { NULL, 0 }, // 141
+ { NULL, 0 }, // 142
+ { clif_parse_NpcAmountInput, 300 }, // 143
+ { NULL, 0 }, // 144
+ { NULL, 0 }, // 145
+ { clif_parse_NpcCloseClicked, 300 }, // 146
+ { NULL, 0 }, // 147
+ { NULL, 0 }, // 148
+ { clif_parse_GMReqNoChat, 0 }, // 149
+ { NULL, 0 }, // 14a
+ { NULL, 0 }, // 14b
+ { NULL, 0 }, // 14c
+ { clif_parse_GuildCheckMaster, 0 }, // 14d
+ { NULL, 0 }, // 14e
+ { clif_parse_GuildReqeustInfo, 0 }, // 14f
+ { NULL, 0 }, // 150
+ { clif_parse_GuildRequestEmblem, 0 }, // 151
+ { NULL, 0 }, // 152
+ { clif_parse_GuildChangeEmblem, 0 }, // 153
+ { NULL, 0 }, // 154
+ { clif_parse_GuildChangeMemberPosition, 0 }, // 155
+ { NULL, 0 }, // 156
+ { NULL, 0 }, // 157
+ { NULL, 0 }, // 158
+ { clif_parse_GuildLeave, 0 }, // 159
+ { NULL, 0 }, // 15a
+ { clif_parse_GuildExplusion, 0 }, // 15b
+ { NULL, 0 }, // 15c
+ { clif_parse_GuildBreak, 0 }, // 15d
+ { NULL, 0 }, // 15e
+ { NULL, 0 }, // 15f
+ { NULL, 0 }, // 160
+ { clif_parse_GuildChangePositionInfo, 0 }, // 161
+ { NULL, 0 }, // 162
+ { NULL, 0 }, // 163
+ { NULL, 0 }, // 164
+ { clif_parse_CreateGuild, 0 }, // 165
+ { NULL, 0 }, // 166
+ { NULL, 0 }, // 167
+ { clif_parse_GuildInvite, 2000 }, // 168
+ { NULL, 0 }, // 169
+ { NULL, 0 }, // 16a
+ { clif_parse_GuildReplyInvite, 0 }, // 16b
+ { NULL, 0 }, // 16c
+ { NULL, 0 }, // 16d
+ { clif_parse_GuildChangeNotice, 0 }, // 16e
+ { NULL, 0 }, // 16f
+ { clif_parse_GuildRequestAlliance, 0 }, // 170
+ { NULL, 0 }, // 171
+ { clif_parse_GuildReplyAlliance, 0 }, // 172
+ { NULL, 0 }, // 173
+ { NULL, 0 }, // 174
+ { NULL, 0 }, // 175
+ { NULL, 0 }, // 176
+ { NULL, 0 }, // 177
+ { clif_parse_ItemIdentify, 0 }, // 178
+ { NULL, 0 }, // 179
+ { clif_parse_UseCard, 0 }, // 17a
+ { NULL, 0 }, // 17b
+ { clif_parse_InsertCard, 0 }, // 17c
+ { NULL, 0 }, // 17d
+ { clif_parse_GuildMessage, 300 }, // 17e
+ { NULL, 0 }, // 17f
+ { clif_parse_GuildOpposition, 0 }, // 180
+ { NULL, 0 }, // 181
+ { NULL, 0 }, // 182
+ { clif_parse_GuildDelAlliance, 0 }, // 183
+ { NULL, 0 }, // 184
+ { NULL, 0 }, // 185
+ { NULL, 0 }, // 186
+ { NULL, 0 }, // 187
+ { NULL, 0 }, // 188
+ { NULL, 0 }, // 189
+ { clif_parse_QuitGame, 0 }, // 18a
+ { NULL, 0 }, // 18b
+ { NULL, 0 }, // 18c
+ { NULL, 0 }, // 18d
+ { NULL, 0 }, // 18e
+ { NULL, 0 }, // 18f
+ { clif_parse_UseSkillToPos, 0 }, // 190
+ { NULL, 0 }, // 191
+ { NULL, 0 }, // 192
+ { clif_parse_SolveCharName, 0 }, // 193
+ { NULL, 0 }, // 194
+ { NULL, 0 }, // 195
+ { NULL, 0 }, // 196
+ { clif_parse_ResetChar, 0 }, // 197
+ { NULL, 0 }, // 198
+ { NULL, 0 }, // 199
+ { NULL, 0 }, // 19a
+ { NULL, 0 }, // 19b
+ { clif_parse_LGMmessage, 0 }, // 19c
+ { clif_parse_GMHide, 300 }, // 19d
+ { NULL, 0 }, // 19e
+ { NULL, 0 }, // 19f
+ { NULL, 0 }, // 1a0
+ { NULL, 0 }, // 1a1
+ { NULL, 0 }, // 1a2
+ { NULL, 0 }, // 1a3
+ { NULL, 0 }, // 1a4
+ { NULL, 0 }, // 1a5
+ { NULL, 0 }, // 1a6
+ { NULL, 0 }, // 1a7
+ { NULL, 0 }, // 1a8
+ { NULL, 0 }, // 1a9
+ { NULL, 0 }, // 1aa
+ { NULL, 0 }, // 1ab
+ { NULL, 0 }, // 1ac
+ { NULL, 0 }, // 1ad
+ { NULL, 0 }, // 1ae
+ { clif_parse_ChangeCart, 0 }, // 1af
+ { NULL, 0 }, // 1b0
+ { NULL, 0 }, // 1b1
+ { NULL, 0 }, // 1b2
+ { NULL, 0 }, // 1b3
+ { NULL, 0 }, // 1b4
+ { NULL, 0 }, // 1b5
+ { NULL, 0 }, // 1b6
+ { NULL, 0 }, // 1b7
+ { NULL, 0 }, // 1b8
+ { NULL, 0 }, // 1b9
+ { clif_parse_Shift, 300 }, // 1ba
+ { clif_parse_Shift, 300 }, // 1bb
+ { clif_parse_Recall, 300 }, // 1bc
+ { clif_parse_Recall, 300 }, // 1bd
+ { NULL, 0 }, // 1be
+ { NULL, 0 }, // 1bf
+ { NULL, 0 }, // 1c0
+ { NULL, 0 }, // 1c1
+ { NULL, 0 }, // 1c2
+ { NULL, 0 }, // 1c3
+ { NULL, 0 }, // 1c4
+ { NULL, 0 }, // 1c5
+ { NULL, 0 }, // 1c6
+ { NULL, 0 }, // 1c7
+ { NULL, 0 }, // 1c8
+ { NULL, 0 }, // 1c9
+ { NULL, 0 }, // 1ca
+ { NULL, 0 }, // 1cb
+ { NULL, 0 }, // 1cc
+ { NULL, 0 }, // 1cd
+ { clif_parse_AutoSpell, 0 }, // 1ce
+ { NULL, 0 }, // 1cf
+ { NULL, 0 }, // 1d0
+ { NULL, 0 }, // 1d1
+ { NULL, 0 }, // 1d2
+ { NULL, 0 }, // 1d3
+ { NULL, 0 }, // 1d4
+ { clif_parse_NpcStringInput, 300 }, // 1d5
+ { NULL, 0 }, // 1d6
+ { NULL, 0 }, // 1d7
+ { NULL, 0 }, // 1d8
+ { NULL, 0 }, // 1d9
+ { NULL, 0 }, // 1da
+ { NULL, 0 }, // 1db
+ { NULL, 0 }, // 1dc
+ { NULL, 0 }, // 1dd
+ { NULL, 0 }, // 1de
+ { clif_parse_GMReqNoChatCount, 0 }, // 1df
+ { NULL, 0 }, // 1e0
+ { NULL, 0 }, // 1e1
+ { NULL, 0 }, // 1e2
+ { NULL, 0 }, // 1e3
+ { NULL, 0 }, // 1e4
+ { NULL, 0 }, // 1e5
+ { NULL, 0 }, // 1e6
+ { clif_parse_sn_doridori, 0 }, // 1e7
+ { clif_parse_CreateParty2, 1000 }, // 1e8
+ { NULL, 0 }, // 1e9
+ { NULL, 0 }, // 1ea
+ { NULL, 0 }, // 1eb
+ { NULL, 0 }, // 1ec
+ { clif_parse_sn_explosionspirits, 0 }, // 1ed
+ { NULL, 0 }, // 1ee
+ { NULL, 0 }, // 1ef
+ { NULL, 0 }, // 1f0
+ { NULL, 0 }, // 1f1
+ { NULL, 0 }, // 1f2
+ { NULL, 0 }, // 1f3
+ { NULL, 0 }, // 1f4
+ { NULL, 0 }, // 1f5
+ { NULL, 0 }, // 1f6
+ { NULL, 0 }, // 1f7
+ { NULL, 0 }, // 1f8
+ { NULL, 0 }, // 1f9
+ { NULL, 0 }, // 1fa
+ { NULL, 0 }, // 1fb
+ { NULL, 0 }, // 1fc
+ { NULL, 0 }, // 1fd
+ { NULL, 0 }, // 1fe
+ { NULL, 0 }, // 1ff
+ { NULL, 0 }, // 200
+ { NULL, 0 }, // 201
+ { NULL, 0 }, // 202
+ { NULL, 0 }, // 203
+ { NULL, 0 }, // 204
+ { NULL, 0 }, // 205
+ { NULL, 0 }, // 206
+ { NULL, 0 }, // 207
+ { NULL, 0 }, // 208
+ { NULL, 0 }, // 209
+ { NULL, 0 }, // 20a
+ { NULL, 0 }, // 20b
+ { NULL, 0 }, // 20c
+ { NULL, 0 }, // 20d
+ { NULL, 0 }, // 20e
+ { NULL, 0 }, // 20f
+ { NULL, 0 }, // 210
+ { NULL, 0 }, // 211
+ { NULL, 0 }, // 212
+ { NULL, 0 }, // 213
+ { NULL, 0 }, // 214
+ { NULL, 0 }, // 215
+ { NULL, 0 }, // 216
+ { NULL, 0 }, // 217
+ { NULL, 0 }, // 218
+ { NULL, 0 }, // 219
+ { NULL, 0 }, // 21a
+ { NULL, 0 }, // 21b
+ { NULL, 0 }, // 21c
+ { NULL, 0 }, // 21d
+ { NULL, 0 }, // 21e
+ { NULL, 0 }, // 21f
+};
+// *INDENT-ON*
+
+// Checks for packet flooding
+int clif_check_packet_flood(int fd, int cmd)
+{
+ struct map_session_data *sd = (struct map_session_data *)session[fd]->session_data;
+ unsigned int rate, tick = gettick();
+
+ // sd will not be set if the client hasn't requested
+ // WantToConnection yet. Do not apply flood logic to GMs
+ // as approved bots (GMlvl1) should not have to work around
+ // flood logic.
+ if (!sd || pc_isGM(sd) || clif_parse_func_table[cmd].rate == -1)
+ return 0;
+
+ // Timer has wrapped
+ if (tick < sd->flood_rates[cmd])
+ {
+ sd->flood_rates[cmd] = tick;
+ return 0;
+ }
+
+ // Default rate is 100ms
+ if ((rate = clif_parse_func_table[cmd].rate) == 0)
+ rate = 100;
+
+ // ActionRequest - attacks are allowed a faster rate than sit/stand
+ if (cmd == 0x89)
+ {
+ int action_type = RFIFOB (fd, 6);
+ if (action_type == 0x00 || action_type == 0x07)
+ rate = 20;
+ else
+ rate = 1000;
+ }
+
+// Restore this code when mana1.0 is released
+#if 0
+ // ChangeDir - only apply limit if not walking
+ if (cmd == 0x9b)
+ {
+ // .29 clients spam this packet when walking into a blocked tile
+ if (RFIFOB(fd, 4) == sd->dir || sd->walktimer != -1)
+ return 0;
+
+ rate = 500;
+ }
+#endif
+
+ // They are flooding
+ if (tick < sd->flood_rates[cmd] + rate)
+ {
+ time_t now = time(NULL);
+
+ // If it's a nasty flood we log and possibly kick
+ if (now > sd->packet_flood_reset_due)
+ {
+ sd->packet_flood_reset_due = now + battle_config.packet_spam_threshold;
+ sd->packet_flood_in = 0;
+ }
+
+ sd->packet_flood_in++;
+
+ if (sd->packet_flood_in >= battle_config.packet_spam_flood)
+ {
+ printf("packet flood detected from %s [0x%x]\n", sd->status.name, cmd);
+ if (battle_config.packet_spam_kick)
+ {
+ session[fd]->eof = 1; // Kick
+ return 1;
+ }
+ sd->packet_flood_in = 0;
+ }
+
+ return 1;
+ }
+
+ sd->flood_rates[cmd] = tick;
+ return 0;
+}
+
+#define WARN_MALFORMED_MSG(sd, msg) \
+ printf ("clif_validate_chat(): %s (ID %d) sent a malformed" \
+ " message: %s.\n", sd->status.name, sd->status.account_id, msg)
+/**
+ * Validate message integrity (inspired by upstream source (eAthena)).
+ *
+ * @param sd active session data
+ * @param type message type:
+ * 0 for when the sender's name is not included (party chat)
+ * 1 for when the target's name is included (whisper chat)
+ * 2 for when the sender's name is given ("sender : text", public/guild chat)
+ * @param[out] message the message text (pointing within return value, or NULL)
+ * @param[out] message_len the length of the actual text, excluding NUL
+ * @return a dynamically allocated copy of the message, or NULL upon failure
+ */
+static char *clif_validate_chat (struct map_session_data *sd, int type,
+ char **message, size_t *message_len)
+{
+ int fd;
+ unsigned int buf_len; /* Actual message length. */
+ unsigned int msg_len; /* Reported message length. */
+ unsigned int min_len; /* Minimum message length. */
+ size_t name_len; /* Sender's name length. */
+ char *buf = NULL; /* Copy of actual message data. */
+ char *p = NULL; /* Temporary pointer to message. */
+
+ *message = NULL;
+ *message_len = 0;
+
+ nullpo_retr (NULL, sd);
+ /*
+ * Don't send chat in the period between the ban and the connection's
+ * closure.
+ */
+ if (type < 0 || type > 2 || sd->auto_ban_info.in_progress)
+ return NULL;
+
+ fd = sd->fd;
+ msg_len = RFIFOW (fd, 2) - 4;
+ name_len = strlen (sd->status.name);
+ /*
+ * At least one character is required in all instances.
+ * Notes for length checks:
+ *
+ * For all types, header (2) + length (2) is considered empty.
+ * For type 1, the message must be longer than the maximum name length (24)
+ * to be valid.
+ * For type 2, the message must be longer than the sender's name length
+ * plus the length of the separator (" : ").
+ */
+ min_len = (type == 1) ? 24 : (type == 2) ? name_len + 3 : 0;
+
+ /* The player just sent the header (2) and length (2) words. */
+ if (!msg_len)
+ {
+ WARN_MALFORMED_MSG (sd, "no message sent");
+ return NULL;
+ }
+
+ /* The client sent (or claims to have sent) an empty message. */
+ if (msg_len == min_len)
+ {
+ WARN_MALFORMED_MSG (sd, "empty message");
+ return NULL;
+ }
+
+ /* The protocol specifies that the target must be 24 bytes long. */
+ if (type == 1 && msg_len < min_len)
+ {
+ /* Disallow malformed messages. */
+ clif_setwaitclose (fd);
+ WARN_MALFORMED_MSG (sd, "illegal target name");
+ return NULL;
+ }
+
+ p = (char *) (type != 1) ? RFIFOP (fd, 4) : RFIFOP (fd, 28);
+ buf_len = (type == 1) ? msg_len - min_len: msg_len;
+
+ /*
+ * The client attempted to exceed the maximum message length.
+ *
+ * The conf suggests up to chat_maxline characters, after which the message
+ * is truncated. But the previous behavior was to drop the message, so
+ * we'll do that, too.
+ */
+ if (buf_len >= battle_config.chat_maxline)
+ {
+ WARN_MALFORMED_MSG (sd, "exceeded maximum message length");
+ return NULL;
+ }
+
+ /* We're leaving an extra eight bytes for public/global chat, 1 for NUL. */
+ buf_len += (type == 2) ? 8 + 1 : 1;
+
+ buf = (char *) malloc (buf_len);
+ memcpy ((type != 2) ? buf : buf + 8, p,
+ (type != 2) ? buf_len - 1 : buf_len - 8 - 1);
+ buf[buf_len - 1] = '\0';
+ p = (type != 2) ? buf : buf + 8;
+
+ if (type != 2)
+ {
+ *message = buf;
+ /* Don't count the NUL. */
+ *message_len = buf_len - 1;
+ }
+ else
+ {
+ char *pos = NULL;
+ if (!(pos = strstr(p, " : "))
+ || strncmp (p, sd->status.name, name_len)
+ || pos - p != name_len)
+ {
+ free (buf);
+ /* Disallow malformed/spoofed messages. */
+ clif_setwaitclose (fd);
+ WARN_MALFORMED_MSG (sd, "spoofed name/invalid format");
+ return NULL;
+ }
+ /* Step beyond the separator. */
+ *message = pos + 3;
+ /* Don't count the sender's name, the extra eight bytes, or the NUL. */
+ *message_len = buf_len - min_len - 8 - 1;
+ }
+
+ return buf;
+}
+
+/*==========================================
+ * クライアントからのパケット解析
+ * socket.cのdo_parsepacketから呼び出される
+ *------------------------------------------
+ */
+static void clif_parse (int fd)
+{
+ int packet_len = 0, cmd = 0;
+ struct map_session_data *sd = (struct map_session_data *)session[fd]->session_data;
+
+ if (!sd || (sd && !sd->state.auth))
+ {
+ if (RFIFOREST (fd) < 2)
+ { // too small a packet disconnect
+ session[fd]->eof = 1;
+ }
+ if (RFIFOW (fd, 0) != 0x72)
+ { // first packet not auth, disconnect
+ session[fd]->eof = 1;
+ }
+ }
+
+ // 接続が切れてるので後始末
+ if (!chrif_isconnect () || session[fd]->eof)
+ { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect())
+ if (sd && sd->state.auth)
+ {
+ pc_logout (sd);
+ clif_quitsave (fd, sd);
+ if (sd->status.name != NULL)
+ printf ("Player [%s] has logged off your server.\n", sd->status.name); // Player logout display [Valaris]
+ else
+ printf ("Player with account [%d] has logged off your server.\n", sd->bl.id); // Player logout display [Yor]
+ }
+ else if (sd)
+ { // not authentified! (refused by char-server or disconnect before to be authentified)
+ printf ("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor]
+ map_deliddb (&sd->bl); // account_id has been included in the DB before auth answer
+ }
+ if (fd)
+ close (fd);
+ if (fd)
+ delete_session (fd);
+ return;
+ }
+
+ if (RFIFOREST (fd) < 2)
+ return; // Too small (no packet number)
+
+ cmd = RFIFOW (fd, 0);
+
+ // 管理用パケット処理
+ if (cmd >= 30000)
+ {
+ switch (cmd)
+ {
+ case 0x7530: // Athena情報所得
+ WFIFOW (fd, 0) = 0x7531;
+ WFIFOB (fd, 2) = ATHENA_MAJOR_VERSION;
+ WFIFOB (fd, 3) = ATHENA_MINOR_VERSION;
+ WFIFOB (fd, 4) = ATHENA_REVISION;
+ WFIFOB (fd, 5) = ATHENA_RELEASE_FLAG;
+ WFIFOB (fd, 6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB (fd, 7) = ATHENA_SERVER_MAP;
+ WFIFOW (fd, 8) = ATHENA_MOD_VERSION;
+ WFIFOSET (fd, 10);
+ RFIFOSKIP (fd, 2);
+ break;
+ case 0x7532: // 接続の切断
+ session[fd]->eof = 1;
+ break;
+ }
+ return;
+ }
+ else if (cmd >= 0x200)
+ return;
+
+ // パケット長を計算
+ packet_len = packet_len_table[cmd];
+ if (packet_len == -1)
+ {
+ if (RFIFOREST (fd) < 4)
+ {
+ return; // Runt packet (variable length without a length sent)
+ }
+ packet_len = RFIFOW (fd, 2);
+ if (packet_len < 4 || packet_len > 32768)
+ {
+ session[fd]->eof = 1;
+ return; // Runt packet (variable out of bounds)
+ }
+ }
+
+ if (RFIFOREST (fd) < packet_len)
+ {
+ return; // Runt packet (sent legnth is too small)
+ }
+
+ if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1)
+ { // 切断待ちの場合パケットを処理しない
+
+ }
+ else if (clif_parse_func_table[cmd].func)
+ {
+ if (clif_check_packet_flood(fd, cmd))
+ {
+ // Flood triggered. Skip packet.
+ RFIFOSKIP(sd->fd, packet_len);
+ return;
+ }
+
+ clif_parse_func_table[cmd].func (fd, sd);
+ }
+ else
+ {
+ // 不明なパケット
+ if (battle_config.error_log)
+ {
+ if (fd)
+ printf ("\nclif_parse: session #%d, packet 0x%x, lenght %d\n",
+ fd, cmd, packet_len);
+#ifdef DUMP_UNKNOWN_PACKET
+ {
+ int i;
+ FILE *fp;
+ char packet_txt[256] = "save/packet.txt";
+ time_t now;
+ printf
+ ("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for (i = 0; i < packet_len; i++)
+ {
+ if ((i & 15) == 0)
+ printf ("\n%04X ", i);
+ printf ("%02X ", RFIFOB (fd, i));
+ }
+ if (sd && sd->state.auth)
+ {
+ if (sd->status.name != NULL)
+ printf
+ ("\nAccount ID %d, character ID %d, player name %s.\n",
+ sd->status.account_id, sd->status.char_id,
+ sd->status.name);
+ else
+ printf ("\nAccount ID %d.\n", sd->bl.id);
+ }
+ else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
+ printf ("\nAccount ID %d.\n", sd->bl.id);
+
+ if ((fp = fopen_ (packet_txt, "a")) == NULL)
+ {
+ printf ("clif.c: cant write [%s] !!! data is lost !!!\n",
+ packet_txt);
+ return;
+ }
+ else
+ {
+ time (&now);
+ if (sd && sd->state.auth)
+ {
+ if (sd->status.name != NULL)
+ fprintf (fp,
+ "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
+ asctime (gmtime (&now)),
+ sd->status.account_id,
+ sd->status.char_id, sd->status.name);
+ else
+ fprintf (fp,
+ "%sPlayer with account ID %d sent wrong packet:\n",
+ asctime (gmtime (&now)), sd->bl.id);
+ }
+ else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
+ fprintf (fp,
+ "%sPlayer with account ID %d sent wrong packet:\n",
+ asctime (gmtime (&now)), sd->bl.id);
+
+ fprintf (fp,
+ "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for (i = 0; i < packet_len; i++)
+ {
+ if ((i & 15) == 0)
+ fprintf (fp, "\n\t%04X ", i);
+ fprintf (fp, "%02X ", RFIFOB (fd, i));
+ }
+ fprintf (fp, "\n\n");
+ fclose_ (fp);
+ }
+ }
+#endif
+ }
+ }
+ RFIFOSKIP (fd, packet_len);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int do_init_clif (void)
+{
+ int i;
+
+ set_defaultparse (clif_parse);
+ for (i = 0; i < 10; i++)
+ {
+ if (make_listen_port (map_port))
+ break;
+#ifdef LCCWIN32
+ Sleep (20000);
+#else
+ sleep (20);
+#endif
+ }
+ if (i == 10)
+ {
+ printf ("cant bind game port\n");
+ exit (1);
+ }
+
+ return 0;
+}