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authorFreeyorp <Freeyorp101@hotmail.com>2009-12-29 00:47:09 +1300
committerJared Adams <jaxad0127@gmail.com>2009-12-28 23:51:15 +0000
commit0875a0ce6752c4ae1256307351577e293f00796f (patch)
tree8c8084e7599dbc9ea1665f0fe1abf52b6e0ae071 /src/map/atcommand.c
parentbacf8ae2beed3b3605572d339231e03962d946ac (diff)
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Remove extra check when logging atcommands.
This means that atcommands called in NPC scripts will be logged regardless of whether the invoking player has @
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 40f4cfd..05f4fa7 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -643,8 +643,7 @@ void log_atcommand (struct map_session_data *sd, const char *fmt, ...)
vsnprintf (message, 511, fmt, ap);
va_end (ap);
- if (pc_isGM (sd))
- gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x,
+ gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x,
sd->bl.y, sd->status.name, message);
}