diff options
author | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
---|---|---|
committer | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
commit | a7f3726a0a7f16bccb664871fe35e8d2f2572f00 (patch) | |
tree | 52d1d2d53186ea4a8bbeb0c879f7494a9771fde7 /misc/src/map/clif.h | |
parent | d569cd100a2f60ec99104a83c1e54306f94dd06f (diff) | |
download | tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.gz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.bz2 tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.xz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.zip |
Do a bit of cleanup I never got around to do, before moving from my repo to sf.net
Diffstat (limited to 'misc/src/map/clif.h')
-rw-r--r-- | misc/src/map/clif.h | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/misc/src/map/clif.h b/misc/src/map/clif.h deleted file mode 100644 index cdddd8b..0000000 --- a/misc/src/map/clif.h +++ /dev/null @@ -1,280 +0,0 @@ -// $Id: clif.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ -#ifndef _CLIF_H_ -#define _CLIF_H_ - -#include <sys/types.h> - -#ifdef LCCWIN32 -#include <winsock.h> -typedef unsigned int in_addr_t; -#else -#include <sys/socket.h> -#include <netinet/in.h> -#include <arpa/inet.h> -#endif - -#include "map.h" - -void clif_setip(char*); -void clif_setport(int); - -in_addr_t clif_getip(void); -int clif_getport(void); -int clif_countusers(void); -void clif_setwaitclose(int); - -int clif_authok(struct map_session_data *); -int clif_authfail_fd(int,int); -int clif_charselectok(int); -int clif_dropflooritem(struct flooritem_data *); -int clif_clearflooritem(struct flooritem_data *,int); -int clif_clearchar(struct block_list*,int); // area or fd -int clif_clearchar_delay(unsigned int,struct block_list *,int); -#define clif_clearchar_area(bl,type) clif_clearchar(bl,type) -int clif_clearchar_id(int,int,int); -int clif_spawnpc(struct map_session_data*); //area -int clif_spawnnpc(struct npc_data*); // area -int clif_spawnmob(struct mob_data*); // area -int clif_spawnpet(struct pet_data*); // area -int clif_walkok(struct map_session_data*); // self -int clif_movechar(struct map_session_data*); // area -int clif_movemob(struct mob_data*); //area -int clif_movepet(struct pet_data *pd); //area -int clif_changemap(struct map_session_data*,char*,int,int); //self -int clif_changemapserver(struct map_session_data*,char*,int,int,int,int); //self -int clif_fixpos(struct block_list *); // area -int clif_fixmobpos(struct mob_data *md); -int clif_fixpcpos(struct map_session_data *sd); -int clif_fixpetpos(struct pet_data *pd); -int clif_npcbuysell(struct map_session_data*,int); //self -int clif_buylist(struct map_session_data*,struct npc_data*); //self -int clif_selllist(struct map_session_data*); //self -int clif_scriptmes(struct map_session_data*,int,char*); //self -int clif_scriptnext(struct map_session_data*,int); //self -int clif_scriptclose(struct map_session_data*,int); //self -int clif_scriptmenu(struct map_session_data*,int,char*); //self -int clif_scriptinput(struct map_session_data*,int); //self -int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self -int clif_cutin(struct map_session_data*,char*,int); //self -int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self -int clif_additem(struct map_session_data*,int,int,int); //self -int clif_delitem(struct map_session_data*,int,int); //self -int clif_updatestatus(struct map_session_data*,int); //self -int clif_changestatus(struct block_list*,int,int); //area -int clif_damage(struct block_list *,struct block_list *,unsigned int,int,int,int,int,int,int); // area -#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0) -int clif_changelook(struct block_list *,int,int); // area -int clif_arrowequip(struct map_session_data *sd,int val); //self -int clif_arrow_fail(struct map_session_data *sd,int type); //self -int clif_arrow_create_list(struct map_session_data *sd); //self -int clif_statusupack(struct map_session_data *,int,int,int); // self -int clif_equipitemack(struct map_session_data *,int,int,int); // self -int clif_unequipitemack(struct map_session_data *,int,int,int); // self -int clif_misceffect(struct block_list*,int); // area -int clif_misceffect2(struct block_list *bl,int type); -int clif_changeoption(struct block_list*); // area -int clif_useitemack(struct map_session_data*,int,int,int); // self - -int clif_createchat(struct map_session_data*,int); // self -int clif_dispchat(struct chat_data*,int); // area or fd -int clif_joinchatfail(struct map_session_data*,int); // self -int clif_joinchatok(struct map_session_data*,struct chat_data*); // self -int clif_addchat(struct chat_data*,struct map_session_data*); // chat -int clif_changechatowner(struct chat_data*,struct map_session_data*); // chat -int clif_clearchat(struct chat_data*,int); // area or fd -int clif_leavechat(struct chat_data*,struct map_session_data*); // chat -int clif_changechatstatus(struct chat_data*); // chat - -void clif_emotion(struct block_list *bl,int type); -void clif_talkiebox(struct block_list *bl,char* talkie); -void clif_wedding_effect(struct block_list *bl); -void clif_sitting(int fd, struct map_session_data *sd); -//void clif_callpartner(struct map_session_data *sd); -//void clif_sitting(struct map_session_data *sd); -void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type); - -// trade -int clif_traderequest(struct map_session_data *sd,char *name); -int clif_tradestart(struct map_session_data *sd,int type); -int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount); -int clif_tradeitemok(struct map_session_data *sd,int index,int amount,int fail); -int clif_tradedeal_lock(struct map_session_data *sd,int fail); -int clif_tradecancelled(struct map_session_data *sd); -int clif_tradecompleted(struct map_session_data *sd,int fail); - -// storage -#include "storage.h" -int clif_storageitemlist(struct map_session_data *sd,struct storage *stor); -int clif_storageequiplist(struct map_session_data *sd,struct storage *stor); -int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor); -int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount); -int clif_storageitemremoved(struct map_session_data *sd,int index,int amount); -int clif_storageclose(struct map_session_data *sd); -int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor); -int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor); -int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor); -int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount); - -int clif_pcinsight(struct block_list *,va_list); // map_forallinmovearea callback -int clif_pcoutsight(struct block_list *,va_list); // map_forallinmovearea callback -int clif_mobinsight(struct block_list *,va_list); // map_forallinmovearea callback -int clif_moboutsight(struct block_list *,va_list); // map_forallinmovearea callback -int clif_petoutsight(struct block_list *bl,va_list ap); -int clif_petinsight(struct block_list *bl,va_list ap); - -int clif_class_change(struct block_list *bl,int class,int type); -int clif_mob_class_change(struct mob_data *md,int class); -int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris] - -int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range); -int clif_skillinfoblock(struct map_session_data *sd); -int clif_skillup(struct map_session_data *sd,int skill_num); - -int clif_skillcasting(struct block_list* bl, - int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime); -int clif_skillcastcancel(struct block_list* bl); -int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype); -int clif_skill_damage(struct block_list *src,struct block_list *dst, - unsigned int tick,int sdelay,int ddelay,int damage,int div, - int skill_id,int skill_lv,int type); -int clif_skill_damage2(struct block_list *src,struct block_list *dst, - unsigned int tick,int sdelay,int ddelay,int damage,int div, - int skill_id,int skill_lv,int type); -int clif_skill_nodamage(struct block_list *src,struct block_list *dst, - int skill_id,int heal,int fail); -int clif_skill_poseffect(struct block_list *src,int skill_id, - int val,int x,int y,int tick); -int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst); -int clif_skill_warppoint(struct map_session_data *sd,int skill_num, - const char *map1,const char *map2,const char *map3,const char *map4); -int clif_skill_memo(struct map_session_data *sd,int flag); -int clif_skill_teleportmessage(struct map_session_data *sd,int flag); -int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger); - -int clif_produceeffect(struct map_session_data *sd,int flag,int nameid); - -int clif_skill_setunit(struct skill_unit *unit); -int clif_skill_delunit(struct skill_unit *unit); - -int clif_01ac(struct block_list *bl); - -int clif_autospell(struct map_session_data *sd,int skilllv); -int clif_devotion(struct map_session_data *sd,int target); -int clif_spiritball(struct map_session_data *sd); -int clif_combo_delay(struct block_list *src,int wait); -int clif_bladestop(struct block_list *src,struct block_list *dst,int bool); -int clif_changemapcell(int m,int x,int y,int cell_type,int type); - -int clif_status_change(struct block_list *bl,int type,int flag); - -int clif_wis_message(int fd,char *nick,char *mes,int mes_len); -int clif_wis_end(int fd,int flag); - -int clif_solved_charname(struct map_session_data *sd,int char_id); - -int clif_use_card(struct map_session_data *sd,int idx); -int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag); - -int clif_itemlist(struct map_session_data *sd); -int clif_equiplist(struct map_session_data *sd); - -int clif_cart_additem(struct map_session_data*,int,int,int); -int clif_cart_delitem(struct map_session_data*,int,int); -int clif_cart_itemlist(struct map_session_data *sd); -int clif_cart_equiplist(struct map_session_data *sd); - -int clif_item_identify_list(struct map_session_data *sd); -int clif_item_identified(struct map_session_data *sd,int idx,int flag); -int clif_item_repair_list(struct map_session_data *sd); - -int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name); - -int clif_mvp_effect(struct map_session_data *sd); -int clif_mvp_item(struct map_session_data *sd,int nameid); -int clif_mvp_exp(struct map_session_data *sd,int exp); - -// vending -int clif_openvendingreq(struct map_session_data *sd,int num); -int clif_showvendingboard(struct block_list* bl,char *message,int fd); -int clif_closevendingboard(struct block_list* bl,int fd); -int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending); -int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail); -int clif_openvending(struct map_session_data *sd,int id,struct vending *vending); -int clif_vendingreport(struct map_session_data *sd,int index,int amount); - -int clif_movetoattack(struct map_session_data *sd,struct block_list *bl); - -// party -int clif_party_created(struct map_session_data *sd,int flag); -int clif_party_info(struct party *p,int fd); -int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd); -int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag); -int clif_party_option(struct party *p,struct map_session_data *sd,int flag); -int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag); -int clif_party_message(struct party *p,int account_id,char *mes,int len); -int clif_party_move(struct party *p,struct map_session_data *sd,int online); -int clif_party_xy(struct party *p,struct map_session_data *sd); -int clif_party_hp(struct party *p,struct map_session_data *sd); - -// guild -int clif_guild_created(struct map_session_data *sd,int flag); -int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g); -int clif_guild_basicinfo(struct map_session_data *sd); -int clif_guild_allianceinfo(struct map_session_data *sd); -int clif_guild_memberlist(struct map_session_data *sd); -int clif_guild_skillinfo(struct map_session_data *sd); -int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag); -int clif_guild_invite(struct map_session_data *sd,struct guild *g); -int clif_guild_inviteack(struct map_session_data *sd,int flag); -int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes); -int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes, - int account_id); -int clif_guild_positionchanged(struct guild *g,int idx); -int clif_guild_memberpositionchanged(struct guild *g,int idx); -int clif_guild_emblem(struct map_session_data *sd,struct guild *g); -int clif_guild_notice(struct map_session_data *sd,struct guild *g); -int clif_guild_message(struct guild *g,int account_id,const char *mes,int len); -int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv); -int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name); -int clif_guild_allianceack(struct map_session_data *sd,int flag); -int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag); -int clif_guild_oppositionack(struct map_session_data *sd,int flag); -int clif_guild_broken(struct map_session_data *sd,int flag); - - -// atcommand -int clif_displaymessage(const int fd,char* mes); -int clif_disp_onlyself(struct map_session_data *sd,char *mes,int len); -int clif_GMmessage(struct block_list *bl,char* mes,int len,int flag); -int clif_heal(int fd,int type,int val); -int clif_resurrection(struct block_list *bl,int type); -int clif_set0199(int fd,int type); -int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type); -int clif_send0199(int map,int type); -int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val); - -//petsystem -int clif_catch_process(struct map_session_data *sd); -int clif_pet_rulet(struct map_session_data *sd,int data); -int clif_sendegg(struct map_session_data *sd); -int clif_send_petdata(struct map_session_data *sd,int type,int param); -int clif_send_petstatus(struct map_session_data *sd); -int clif_pet_emotion(struct pet_data *pd,int param); -int clif_pet_performance(struct block_list *bl,int param); -int clif_pet_equip(struct pet_data *pd,int nameid); -int clif_pet_food(struct map_session_data *sd,int foodid,int fail); - -int clif_specialeffect(struct block_list *bl,int type, int flag); // special effects [Valaris] -int clif_message(struct block_list *bl, char* msg); // messages (from mobs/npcs) [Valaris] - -int clif_GM_kickack(struct map_session_data *sd,int id); -int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type); - -int clif_foreachclient(int (*)(struct map_session_data*,va_list),...); - -int do_final_clif(void); -int do_init_clif(void); - -#endif - - |