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authorJared Adams <jaxad0127@gmail.com>2009-03-08 15:28:27 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-08 15:28:27 -0600
commit65797cf24f1d03f9c6bc32d57847f337d8c7eda7 (patch)
tree1b50d30b48a9016d96cd20647f07dc77b31a6e60 /conf
parentc8da743b969b251bab107125d4af82ec7f4e376c (diff)
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Remove uneeded stuff
Diffstat (limited to 'conf')
-rw-r--r--conf/atcommand_athena.conf629
-rw-r--r--conf/battle_athena.conf729
-rw-r--r--conf/char_athena.conf140
-rw-r--r--conf/eathena-monitor.conf14
-rw-r--r--conf/gm_account.txt2
-rw-r--r--conf/grf-files.txt0
-rw-r--r--conf/help.txt225
-rw-r--r--conf/inter_athena.conf31
-rw-r--r--conf/ladmin_athena.conf34
-rw-r--r--conf/lan_support.conf41
-rw-r--r--conf/login_athena.conf140
-rw-r--r--conf/map_athena.conf98
-rw-r--r--conf/motd.txt1
-rw-r--r--conf/msg_athena.conf511
-rw-r--r--conf/script_athena.conf2
-rw-r--r--conf/water.txt54
-rw-r--r--conf/water_height.txt68
17 files changed, 0 insertions, 2719 deletions
diff --git a/conf/atcommand_athena.conf b/conf/atcommand_athena.conf
deleted file mode 100644
index b0711be..0000000
--- a/conf/atcommand_athena.conf
+++ /dev/null
@@ -1,629 +0,0 @@
-// Athena atcommand Configuration file.
-// Translated by Peter Kieser <pfak@telus.net>
-
-// Set here the symbol that you want to use for your commands
-// Only 1 character is get (default is '@'). You can set any character,
-// except control-character (0x00-0x1f), '%' (party chat speaking) and '/' (standard ragnarok GM commands)
-// With default character, all commands begin by a '@': <example> @revive
-command_symbol: @
-
-
-// Sets the level of the users that can use the GM commands.
-// <command name>: level
-// When battle_athena.conf has atcommand_gm_only set to no,
-// normal players (gm level 0) can use GM commands if you set 0 to the command level.
-// Max GM level is 99. If you want forbid a command to all people, set it with level 100.
-
-// Default values are set to define different GM levels like follow:
-// 0: normal player
-// -> no special advantage (only @time to know time and if at_command_gm_only is disabled)
-// 1: Super player
-// -> some (very) little advantages: storage, petrename, etc...
-// 10: Super player+
-// -> same of Super player with !go (very super player)
-// 20: Mediator
-// -> it's a GM that only need to know people, and move to their to speak with them (they can access to any command about wisps)
-// 40: Sub-GM
-// -> This GM can help a GM, and can not create item or zeny or modify a character (can have some information commands)
-// 50: Sub-GM+
-// -> This GM can change some non-important things on a character
-// 60: GM
-// -> can do almost anything (excep administration, and mass commands)
-// GM is the first level where we can modify a character with important value, create items or create zenys
-// 80: GM Chief
-// -> can do anything, except administration commands
-// 99: Administrator
-// -> can do anything!
-
-
-//--------------------------
-// 0: normal player commands
-
-// Give server time. (6 same commands)
-time: 0
-date: 0
-server_date: 0
-serverdate: 0
-server_time: 0
-servertime: 0
-
-// Display your ignore list (people from which you ignore wisps)
-ignorelist: 0
-
-// To change your (own) email (characters protection)
-// note: this command doesn't check email itself, but check structure of the email (xxx@xxx)
-// if you want be sure of each e-mail disable this option (value: 100)
-email: 0
-
-// To become GM (need password; password is set in login_athena.conf).
-// special!: only a non-GM (player with gm level 0) need to have this command.
-// if you change the value, be sure of what you do!
-// To be able to create a gm with @gm, you must:
-// - give a level to level_new_gm (parameter of login_athena.conf) (not 0)
-// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100) - Only level 0 can give access to this command
-// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter)
-// - and normal player must give correct password when he use the @gm command (gm_pass paramter in login_athena.conf)
-gm: 100
-
-
-//-------------------------
-// 1: Super player commands
-
-// Suicide your character.
-die: 1
-
-// Enables you to rename your pet.
-petrename: 1
-
-party: 1
-
-// Brings up your personal storage wherever you are.
-storage: 1
-
-// Locate someone on a map, returns your coordinates if the person isn't on.
-where: 1
-
-
-//---------------------------
-// 10: Super player+ commands
-
-// Spawns you to set points in major cities.
-go: 10
-
-
-//----------------------
-// 20: Mediator commands
-
-// Displays helpfile in Athena base directory (2 same commands).
-help: 20
-h: 20
-
-// Warp yourself to a person (3 same commands + /shift).
-jumpto: 20
-goto: 20
-warpto: 20
-
-// follow a player (including warping to them)
-follow: 20
-
-// Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit").
-kick: 20
-
-// Changes your apperance.
-model: 20
-
-// To get a peco to (un)ride
-mountpeco: 20
-
-// Returns list of logged in characters with their position (2 same commands).
-who: 20
-whois: 20
-
-// Returns list of logged in characters with their job.
-who2: 20
-
-// Returns list of logged in characters with their party/guild.
-who3: 20
-
-// Returns list of logged in characters with their position in a specifical map.
-whomap: 20
-
-// Returns list of logged in characters with their job in a specifical map.
-whomap2: 20
-
-// Returns list of logged in characters with their party/guild in a specifical map.
-whomap3: 20
-
-// Like @who+@who2+who3, but only for GM.
-whogm: 20
-
-// Change your appearence to other players to a mob.
-disguise: 20
-
-//Restore your normal appearance.
-undisguise: 20
-
-// Display ignore list of a player (people from which the player ignore wisps)
-charignorelist: 20
-
-// Enable all wispers for a player
-inall: 20
-
-// Disable all wispers for a player
-exall: 20
-
-
-//--------------------
-// 40: Sub-GM commands
-
-// Broadcast to the whole server. Using (1 command + /nb, /b).
-broadcast: 40
-
-// Broadcast to the map you are on (1 command + /lb, /nlb).
-local_broadcast: 40
-
-// Broadcast (with or without name).
-kami: 40
-kamib: 40
-
-// Enables you to go to a certain map, at (x,y) coordinates. (@mapmove + /mm or /mapmove)
-mapmove: 40
-
-// Enables you to view other characters stats.
-charstats: 40
-
-// Shows Stats Of All Characters Online
-charstatsall: 40
-
-// Enables GVG on a map (2 same commands).
-gvgon: 40
-gpvpon: 40
-
-// Turns GVG (Guild v. Guild) off on a map (2 same commands).
-gvgoff: 40
-gpvpoff: 40
-
-// Heals a person to full HP/SP.
-heal: 40
-
-// GM Hide (enables you to be invisible to characters, and most monsters) (1 command + /hide).
-hide: 40
-
-// Changes your job to one you specify (2 same commands).
-job: 40
-jobchange: 40
-
-// Enables you to to jump randomly on a map (that you are already on).
-jump: 40
-
-// Warps you to your last save point (2 same commands).
-return: 40
-load: 40
-
-// Enables lost skills.
-lostskill: 40
-
-// Saves a warp point.
-memo: 40
-
-// Set your character display options. (Visual effects of your character)
-option: 40
-
-//Makes an egg
-makeegg: 40
-
-//Hatches an egg
-hatch: 40
-
-// Sets the level of intemecy of your pet.
-petfriendly: 40
-
-// Sets hunger level of your pet.
-pethungry: 40
-
-// Turns PVP (Person v. Person) off on a map.
-pvpoff: 40
-
-// Enables PVP on a map.
-pvpon: 40
-
-// Enables platinum skills.
-questskill: 40
-
-// Sets the speed you can walk/attack at. Default is 150.
-speed: 40
-
-// Enables spirit sphere balls.
-spiritball: 40
-
-// Warp yourself to a certain map, at (x,y) coordinates (2 same commands).
-rura: 40
-warp: 40
-
-// Changes GM clothes color (2 same commands)
-dye: 40
-ccolor: 40
-
-// Changes GM hair style (2 same commands)
-hairstyle: 40
-hstyle: 40
-
-// Changes GM hair color (2 same commands)
-haircolor: 40
-hcolor: 40
-
-// Deletes all your items.
-itemreset: 40
-
-// Kill all monsters in map (without drops)
-killmonster2: 40
-
-// Sets your spawn point (aka save point).
-save: 40
-
-// Do some visual effect on your character
-effect: 40
-
-// Display all items of a player
-charitemlist: 40
-
-// Display all items of a player's storage
-charstoragelist: 40
-
-// Display all items of a player's cart
-charcartlist: 40
-
-// drop all your items
-dropall: 40
-
-// store all your items
-storeall: 40
-
-// allow other players to hit you out of pvp
-killable: 40
-
-// look up a skill by name
-skillid: 40
-
-// use a skill by id
-useskill: 40
-
-// make another player killable
-charkillable: 40
-
-//---------------------
-// 50: Sub-GM+ commands
-
-// Changes character's model
-charmodel: 50
-
-guild: 50
-
-// Brings up your guild storage wherever you are.
-gstorage: 50
-
-// Spawns a monster, and a certain amount (3 same commands + /monster).
-spawn: 50
-monster: 50
-summon: 50
-
-// Spawns a monster with parameters not in same order of @spawn.
-monster2: 50
-
-// To get a peco to (un)ride for another player.
-charmountpeco: 50
-
-// Enables to give possibility to a player to rename his/her pet.
-charpetrename: 50
-
-
-//----------------
-// 60: GM commands
-
-// Starts Guild Wars
-agitstart: 60
-
-// Ends Guild Wars
-agitend: 60
-
-// Resurects yourself.
-alive: 60
-
-// Levels your character to specified level (adds to your level) (3 same commands).
-lvup: 60
-baselvlup: 60
-blevel: 60
-
-// Raises your job level (3 same commands).
-joblvup: 60
-joblvlup: 60
-jlevel: 60
-
-// Sets another persons base level.
-charbaselvl: 60
-
-// Changes the sex of an online player (all characters on the account)
-charchangesex: 60
-
-// Remove items from a character
-chardelitem: 60
-
-// Sets another persons job level.
-charjlvl: 60
-
-// Sets the job of another character (2 same commands).
-charjob: 60
-charjobchange: 60
-
-// Set options on another character.
-charoption: 60
-
-// Gives another character status points
-charstpoint: 60
-
-// Gives another character skill points
-charskpoint: 60
-
-// Resets another character's stats
-charreset: 60
-
-// Resets another character's status, skills
-charstreset: 60
-charskreset: 60
-
-// Saves the respawn point of another character.
-charsave: 60
-
-// Changes another character's zenny
-charzeny: 60
-
-// Levels your guild to specified level (2 same commands).
-guildlvup: 60
-guildlvlup: 60
-
-idsearch: 60
-
-// Creates an item of your choosing, either Item ID or Name (1 command + /item).
-item: 60
-
-// Creates a complet item (card, etc...) of your choosing, either Item ID or Name.
-item2: 60
-
-// ??
-itemcheck: 60
-
-// Kill another character without hitting them.
-kill: 60
-
-// Kill all monsters in map (with drops)
-killmonster: 60
-
-// Creates yourself a pet egg, have to use Pet ID.
-makeegg: 60
-
-// Instantly kills player whose name is entered and deals insane damage to everything around.
-// Disabled for now
-//nuke: 60
-
-// Enable hitting a player even when not in pvp
-killer: 60
-
-// Creates weapon of desired element.
-produce: 60
-
-// Warps a character to you (1 command + /recall).
-recall: 60
-
-// Refines all weapons in your items list.
-refine: 60
-
-// Will repair all broken items in inventory.
-repairall: 60
-
-// Revives a character, and heals them.
-revive: 60
-
-// Warp another person to a certain map, at (x,y) coordinates (2 same commands).
-rura+: 60
-charwarp: 60
-
-// Change Status of your character
-str: 60
-agi: 60
-vit: 60
-int: 60
-dex: 60
-luk: 60
-
-// Gets all skills (4 same commands)
-allskill: 60
-allskills: 60
-skillall: 60
-skillsall: 60
-
-// sets GM stats to maximum (4 same commands)
-statall: 60
-statsall: 60
-allstats: 60
-allstat: 60
-
-// Gives you job points.
-stpoint: 60
-
-// Gives you skill points of desired amount.
-skpoint: 60
-
-// Warps all online character of a guild to you. (at least one member of that guild must be on.)
-guildrecall: 60
-
-// Warps all online character of a party to you. (at least one party member must be online.)
-partyrecall: 60
-
-// Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.)
-guildspy: 60
-
-//Allows you to spy on any party's party chat. (at least one party member must be online.)
-partyspy: 60
-
-// Gives you money (zeny) of desired amount.
-zeny: 60
-
-// To block definitively a player (only administrator can unblock the account) (2 same commands)
-block: 60
-charblock: 60
-
-// To unblock a player (2 same commands)
-unblock: 60
-charunblock: 60
-
-// To ban a player for a limited time (only administrator can unban the account) (4 same commands)
-ban: 60
-banish: 60
-charban: 60
-charbanish: 60
-
-// To unban a player (4 same commands)
-unban: 60
-unbanish: 60
-charunban: 60
-charunbanish: 60
-
-// To send specified character in jails
-jail: 60
-
-// To discharge a prisoner (2 same commands)
-unjail: 60
-discharge: 60
-
-// To change disguise of another player/GM
-chardisguise: 60
-charundisguise: 60
-
-// Enables platinum skills of another player.
-charquestskill: 60
-
-// Enables lost skills of another player.
-charlostskill: 60
-
-// turn on and off skills on a map
-skillon: 60
-skilloff: 60
-
-// Create a static warp portal that lasts until the next reboot
-addwarp: 60
-
-// drop a players possessions on the gruond
-chardropall: 60
-
-// put a players possessions in storage
-charstoreall: 60
-
-//----------------------
-// 80: GM Chief commands
-
-// Set the map you are on to day.
-day: 80
-
-// Kills everyone on the server.
-doom: 80
-
-// Kills everyone on the map you are on.
-doommap: 80
-
-// Set the map you are currently on to night.
-night: 80
-
-// Recalls Everyone To Your Coordinates
-recallall: 80
-
-// Revives all players on the map.
-raisemap: 80
-
-// Revives all players on the server.
-raise: 80
-
-// Enables a NPC.
-enablenpc: 80
-
-// Disables a NPC.
-disablenpc: 80
-
-// Move a NPC
-npcmove: 80
-
-// turn skills on for a map
-skillon: 80
-
-// turn skills off for a map
-skilloff: 80
-
-// Unmute a player
-unmute: 60
-
-//---------------------------
-// 99: Administrator commands
-
-// Disconnect all users from the server
-kickall: 99
-
-// Closes Map-Server
-mapexit: 99
-
-// Give information about terrain/area (debug function)
-gat: 99
-
-// Enables debugging
-packet: 99
-
-// Shows information about the map
-mapinfo: 99
-
-// Re-load item database (admin command)
-reloaditemdb: 99
-
-// Re-load monsters database (admin command)
-reloadmobdb: 99
-
-// Re-load skills database (admin command)
-reloadskilldb: 99
-
-// Re-load scripts (admin command)
-reloadscript: 99
-
-// Re-load GM level (admin command)
-reloadgmdb: 99
-
-// Refresh only status of players - SQL Only
-refreshonline: 99
-
-
-//---------------------------------------------------------------
-// 0: Mail System - SQL Only commands - Must be enabled
-
-// Check # of messages.
-checkmail: 1
-
-// List all messages.
-listmail: 1
-
-// List only new mail.
-listnewmail: 1
-
-// Read a message.
-readmail: 1
-
-// Send mail.
-sendmail: 1
-
-// Send priority mail (tagged with Priority and cannot be deleted until read)
-sendprioritymail: 80
-
-// Delete a message.
-deletemail: 0
-
-
-
-//---------------------
-// OTHER: not a command
-
-//import: conf/import/atcommand_conf.txt
diff --git a/conf/battle_athena.conf b/conf/battle_athena.conf
deleted file mode 100644
index e456003..0000000
--- a/conf/battle_athena.conf
+++ /dev/null
@@ -1,729 +0,0 @@
-
-//--------------------------------------------------------------
-//eAthena Battle Configuration File
-// Made in to plainer english by Ancyker
-//--------------------------------------------------------------
-//Note 1: Directives can be set using on/off, yes/no or 1/0.
-//Note 2: All rates are in percents, 100 would mean 100%, 200
-// would mean 200%, etc
-// Other Information:
-// 1000 miliseconds is 1 second.
-//--------------------------------------------------------------
-
-// Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1)
-warp_point_debug: no
-
-// When calculating critical, should we take in to account the enimies luck? (Note 1)
-enemy_critical: yes
-
-// Enemy's Critical Rate (Note 2)
-enemy_critical_rate: 100
-
-// Are enemy attacks effected by their strength? (Note 1)
-enemy_str: yes
-
-// Can enemies have perfect flee? (Note 1)
-enemy_perfect_flee: no
-
-// The rate of time it takes to cast a spell (Note 2, 0 = No casting time)
-casting_rate: 100
-
-// Delay time after casting (Note 2)
-delay_rate: 100
-
-// Is the delay time is dependent on the caster's DEX? (Note 1)
-delay_dependon_dex: yes
-
-// At what dex does the cast time become zero (instacast)
-castrate_dex_scale: 150
-
-// Is 'Skills add a delay before you can attack' enabled? (Note 1)
-skill_delay_attack_enable: no
-
-// Whether or not cards and attributes in the left hand are enabled (Note 1)
-left_cardfix_to_right: yes
-
-// Increase player's attack range (in cells)
-player_skill_add_range: 0
-
-// If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1)
-skill_out_range_consume: no
-
-// Increase Monsters attack range
-monster_skill_add_range: 0
-
-// If a player is attacked, will they have a delay in being able to move? (Note 1)
-// (Setting to no will be like always endure)
-player_damage_delay: yes
-
-// Damaged delay rate (Note 2)
-player_damage_delay_rate: 100
-
-// Is a player's defense NOT dependant on an enemies attack? (Note 1)
-defunit_not_enemy: yes
-
-// Are summoned monsters level greater then your base level? (I think this is for dead branches) (Note 1)
-random_monster_checklv: yes
-
-// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
-atcommand_spawn_quantity_limit: 100
-
-// Does HP recover if hit by an attribute that's same as your own? (Note 1)
-attribute_recover: yes
-
-// If an item is droped, does it go stright into the users inventory? (Note 1)
-item_auto_get: no
-
-// How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds)
-flooritem_lifetime: 60000
-
-// How long before the first person who did the most damage to a monster can get the item? (in milliseconds)
-item_first_get_time: 3000
-
-// How long before the second person who did the second most damage to a monster can get the item? (in milliseconds)
-// (It Adds Time From The First Persons Time)
-// So, It Is Like First Person's Time + Second Person's Time = Time Before Second Person Can Get The Items
-item_second_get_time: 1000
-
-// How long before the third person who did the third most/least damage to a monster can get the item? (in milliseconds)
-// (It Adds Time From The First Persons Time And Second Persons Time)
-// So, It Is Like First Person's Time + Second Person's Time + Third Person's Time = Time Before Third Person Can Get The Items
-item_third_get_time: 1000
-
-// How long before the first person who did the most damage to a MVP can get the item? (in milliseconds)
-mvp_item_first_get_time: 10000
-
-// How long before the second person who did the second most damage to a MVP can get the item? (in milliseconds)
-// (It Adds Time From The First Persons Time)
-// So, It Is Like First Person's Time + Second Person's Time = Time Before Second Person Can Get The Items
-mvp_item_second_get_time: 10000
-
-// How long before the third person who did the third most/least damage to a MVP can get the item
-//(Note the Amount is in Milliseconds and It Adds Time From The First Persons Time And Second Persons Time)
-//So It Is Like First Person's Time + Second Person's Time + Third Person's Time = Time Before Third Person Can Get The Items
-mvp_item_third_get_time: 2000
-
-// Item drop rates (Note 2)
-
-// The rate the common items are droped (Items that are in the ETC tab, besides card)
-item_rate_common: 100
-item_drop_common_min: 1
-item_drop_common_max: 10000
-
-// The rate healing items are droped (items that restore HP or SP)
-item_rate_heal: 100
-item_drop_heal_min: 1
-item_drop_heal_max: 10000
-
-// The rate at which usable items (in the item tab) other then healing items are droped.
-item_rate_use: 100
-item_drop_use_min: 1
-item_drop_use_max: 10000
-
-// The rate at which equipment is droped.
-item_rate_equip: 100
-item_drop_equip_min: 1
-item_drop_equip_max: 10000
-
-// The rate at which cards are droped
-item_rate_card: 100
-item_drop_card_min: 1
-item_drop_card_max: 10000
-
-item_drop_mvp_min: 1
-item_drop_mvp_max: 10000
-
-// Can the monster's drop rate become 0? (Note 1)
-drop_rate0item: no
-
-// Rate at which exp. is given. (Note 2)
-base_exp_rate: 100
-
-// Rate at which job exp. is given. (Note 2)
-job_exp_rate: 100
-
-// PVP exp. Do players get exp during pvp
-pvp_exp: yes
-
-// When a player dies, how should we penalize them?
-// 0 = No penalty.
-// 1 = Lose % of current level when killed.
-// 2 = Lose % of total experience when killed.
-death_penalty_type: 1
-
-// Base exp. penalty rate (Each 100 is 1% of their exp)
-death_penalty_base: 100
-
-// Job exp. penalty rate (Each 100 is 1% of their exp)
-death_penalty_job: 100
-
-// When a player dies, how much zeny should we penalize them with?
-zeny_penalty: 0
-
-// The amount of HP a player will respawn with, 0 is default.
-// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)
-restart_hp_rate: 0
-
-// The amount of SP a player will respawn with, 0 is default.
-// (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.)
-restart_sp_rate: 0
-
-// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
-mvp_hp_rate: 100
-
-// [MVP] Item drop rate, that is, the overall drop rate for items droped by an MVP. (Note 2)
-mvp_item_rate: 100
-
-// [MVP] Exp. rate. (Note 2)
-mvp_exp_rate: 100
-
-// The HP rate of normal monsters (that is monsters that are not MVP's) (Note 2)
-monster_hp_rate: 100
-
-// The maximum attack speed of a monster
-monster_max_aspd: 199
-
-// (@) GM Commands available only to GM's? (Note 1)
-// set to 'No', Normal players (gm level 0) can use GM commands _IF_ you set the command level to 0.
-// set to 'Yes', Normal players (gm level 0) can never use a GM command even if you set the command level to 0.
-atcommand_gm_only: no
-
-// [GM] Can use all skills? (No or mimimum GM level)
-gm_all_skill: no
-
-// [GM] Can use all abracadabra skills? (No minimum GM level)
-gm_all_skill_add_abra: no
-
-// [GM] Can equip anything? (No or minimum GM level, can cause client errors.)
-gm_all_equipment: no
-
-// [GM] Raise skills unconditionally, that is, put points in to a skill not in thier jobs skill tree? (no or minimum gm level)
-gm_skill_unconditional: no
-
-// Can a normal player by-pass the skill tree? (Note 1)
-player_skillfree: no
-
-// When doing a skill reset, whether the skill's restriction is to be ignored or not. (Note 1)
-player_skillup_limit: yes
-
-// Forging success rate. (Note 2)
-weapon_produce_rate: 100
-
-// Prepare Potion succsss rate. (Note 2)
-potion_produce_rate: 100
-
-// Allow monsters to be aggresive and attack first? (Note 1)
-monster_active_enable: yes
-
-// Monster damage delay rate (Note 1)
-monster_damage_delay_rate: 100
-
-// Looting monster actions.
-// 0 = Monster will consume the item.
-// 1 = Monster will not consume the item.
-monster_loot_type: 0
-
-// Enable monster skills? (Note 1)
-mob_skill_use: yes
-
-// Rate of monsters on a map, 200 would be twice as many as normal. (Note 2)
-mob_count_rate: 100
-
-// Quest skills can be learned? (Note 1)
-// Setting this to yes can open an exploit on your server!
-quest_skill_learn: no
-
-// When skills are reset, quest skills are reset as well? (Note 1)
-// Setting this to yes can open an exploit on your server!
-quest_skill_reset: no
-
-// You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1)
-basic_skill_check: yes
-
-// When making a guild, an Emperium is consumed? (Note 1)
-guild_emperium_check: yes
-
-// Maximum tax limit on a guild member.
-guild_exp_limit: 50
-
-// Maximum castles one guild can own (0 - unlimited)
-guild_max_castles: 0
-
-// When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds)
-// That is, when you go to a map and don't move, how long before the monsters will notice you.
-// If you attack a monster, it will attack you back regaurdless of this setting. (I think)
-player_invincible_time: 5000
-
-// [PET] Rate for catching pets (Note 2)
-pet_catch_rate: 100
-
-// [PET] Can you name a pet more then once? (Note 1)
-pet_rename: no
-
-// [PET] The rate a pet will get friendly by feeding it. (Note 2)
-pet_friendly_rate: 100
-
-// [PET] The rate at which a pet will become hungry. (Note 2)
-pet_hungry_delay_rate: 100
-
-// [PET] If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
-// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
-pet_hungry_friendly_decrease: 5
-
-// [PET] Does Pet's Attack Damage Based On Str (Note 1)
-pet_str: yes
-
-// [PET] Whether or not the pet's will use skills. (Note 1)
-pet_status_support: yes
-
-// [PET] Does the pet need its equipment before it does its skill? (Note 1)
-pet_equip_required: yes
-
-// [PET] Will all pets attack? (Note 1)
-// Do NOT use this with pet skills!
-pet_attack_support: no
-
-// [PET] When the master receives damage from the monster, whether or not the pet attacks back.
-pet_damage_support: no
-
-// [PET] Rate at which a pet will support it's owner in battle. (Note 2)
-pet_support_rate: 100
-
-// [PET] Does the pets owner receive exp from the pets damage?
-pet_attack_exp_to_master: no
-
-// [PET] The rate exp. is gained from the pet attacking monsters
-pet_attack_exp_rate: 100
-
-// Will there be a minimum skill dmg even if there is a miss?
-skill_min_damage: no
-
-// Which finger offensive style can be used?
-// 0 = Aegis style
-// 1 = Athena style
-finger_offensive_type: 0
-
-// The rate of job exp. from using Heal skill (100 is the same as the heal amount, 200 is double.
-// The balance of the exp. rate is best used with 5 to 10)
-heal_exp: 0
-
-// The rate of exp. that is gained by the process of resurrection, a unit is 0.01%.
-// Experience calculations for the experience value * level difference of the person revived / 100 * resurrection_exp/10000 which the revived player has can be got.
-resurrection_exp: 0
-
-// The rate of job exp. when using discount and overcharge on an NPC (100 is normal, 200 is double.)
-// The way it is calculated is (money recieved * skill lv) * shop_exp / 100.
-shop_exp: 0
-
-// The delay rate of monk's combo (Note 2)
-combo_delay_rate: 100
-
-// Item check? (Note 1)
-// When logged in or moving in map if the item the player is holding isn't correct there will be a check.
-item_check: no
-
-// Will tuxedo and wedding dresses be shown when worn? (Note 1)
-wedding_modifydisplay: yes
-
-// The time interval for HP to restore naturally. (in milliseconds)
-natural_healhp_interval: 6000
-
-// The time interval for SP to restore naturally. (in milliseconds)
-natural_healsp_interval: 8000
-
-// Automatic healing skill's time interval. (in milliseconds)
-natural_heal_skill_interval: 10000
-
-// The maximum weight for a character to carry when the character stops healing naturally. (in %)
-natural_heal_weight_rate: 50
-
-// Override item names from GRF file? (Note 1)
-item_name_override_grffile: yes
-
-// Are arrows are consumed when used on a bow? (Note 1)
-arrow_decrement: yes
-
-// Maximum atk speed. (Default is 190)
-max_aspd: 190
-
-// Maximum HP. (Default is 32500)
-max_hp: 32500
-
-// Maximum SP. (Default is 32500)
-max_sp: 32500
-
-// Maximum user LV to send to client
-// (Default is 99.. Never go above 127)
-//
-// this is only useful if you have adjusted your client
-// to expect levels higher then 99
-max_lv: 99
-
-// Max limit of char stats. (agi, str, etc.)
-max_parameter: 99
-
-// Max weight carts can hold.
-max_cart_weight: 8000
-
-// Display player skill errors in console? (for debug only) (default: off) (Note 1)
-player_skill_log: off
-
-// Display monster skill errors in console? (for debug only) (default: off) (Note 1)
-monster_skill_log: off
-
-// Display battle log? (for debug only) (default: off) (Note 1)
-battle_log: off
-
-// Display save log? (for debug only) (default: off) (Note 1)
-save_log: off
-
-// Display errors? (for debug only) (default: off) (Note 1)
-error_log: off
-
-// Display other stuff? (for debug only) (default: off) (Note 1)
-etc_log: off
-
-// Save Clothes color. (This will degrade performance [in txt?]) (Note 1)
-save_clothcolor: yes
-
-// Undead type differeniate.
-// 0 = element undead
-// 1 = race undead
-// 2 = both
-undead_detect_type: 2
-
-// Operational mode of automatic counter.
-// 0 = disregard DEF and HIT+20 . CRI*2, 1 = 100% critical
-// Players
-player_auto_counter_type: 0
-// Monsters
-monster_auto_counter_type: 0
-
-// Type of penalty that is applied to FLEE when more than agi_penaly_count monsters are targetting player
-// 0 = no penalty is applied
-// 1 = agi_penaly_num is reduced from FLEE as a %
-// 2 = agi_penaly_num is reduced from FLEE as an exact amount
-agi_penaly_type: 1
-
-// Amount of enemies required to be targetting player before FLEE begins to be penalized
-agi_penaly_count: 3
-
-// Amount of FLEE penalized per each attacking monster more than agi_penaly_count
-agi_penaly_num: 10
-
-// Type of penalty that is applied to VIT defense when more than vit_penaly_count monsters are targetting player
-// 0 = no penalty is applied
-// 1 = vit_penaly_num is reduced from FLEE as a %
-// 2 = vit_penaly_num is reduced from FLEE as an exact amount
-vit_penaly_type: 1
-
-// Amount of enemies required to be targetting player before VIT defense begins to be penalized
-vit_penaly_count: 3
-
-// Amount of VIT defense penalized per each attacking monster more than vit_penaly_count
-vit_penaly_num: 5
-
-// When the player attacks an object, the calculation method of DEF.
-// With 0 this will be ignored specification, at 1 or more def = subtraction of (DEF* value).
-player_defense_type: 0
-
-// When the monster attacks an object, the calculation method of DEF.
-// With 0 this will be ignored, at 1 or more def = subtraction of (DEF* value).
-monster_defense_type: 0
-
-// When the pet attacks an object, the calculation method of DEF.
-// With 0 this will be ignored specification, at 1 or more def = subtraction of (DEF* value).
-pet_defense_type: 0
-
-//MDEFTame as above....(MDEF*value)
-magic_defense_type: 0
-
-// Whether or not, ground skills of the players' will stack. (Note 1)
-player_skill_reiteration: no
-
-//Whether or not, ground skills of the monsters' will pile up. (Note 1)
-monster_skill_reiteration: no
-
-//Whether or not ground based skills of a certain type such as traps can be cast straight onto other players. (Note 1)
-player_skill_nofootset: yes
-
-//Whether or not ground based skills of a certain type such as traps can be cast straight onto monsters. (Note 1)
-monster_skill_nofootset: yes
-
-// When a player is cloaking, Whether the wall is checked or not. (Note 1)
-// Note: Gravity announced that they were changing cloaking so it would
-// not need a wall, but this was never implemented. I set to no, for fun.
-player_cloak_check_type: no
-
-// When a monster is cloaking, Whether the wall is checked or not. (Note 1)
-monster_cloak_check_type: no
-
-// Melee damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_short_attack_damage_rate: 100
-
-// Ranged damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_long_attack_damage_rate: 100
-
-// Magic damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_magic_attack_damage_rate: 100
-
-// Misc damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
-gvg_misc_attack_damage_rate: 100
-
-// When the empelium is broken with WoE mode on, How Long Before The Declaration Of Castle Owner
-// and Removal of Monsters/Players from Castle. (in milliseconds)
-gvg_eliminate_time: 7000
-
-// Whether or not skill is used vis-a-vis the user at the time of MOB skill motion of condition skillused. (Note 1)
-// Not sure what this means, something about monsters changing target?
-mob_changetarget_byskill: no
-
-// Player's Direction Changed When Attacking? (Note 1)
-player_attack_direction_change: yes
-
-// Monsters's Direction Changed When Attacking? (Note 1)
-monster_attack_direction_change: yes
-
-// If the player has Undead Elemental Equipment, should they be frozen or not. (Note 1)
-player_undead_nofreeze: no
-
-// Will Player Skills Stay Within Land Limit or not? (Note 1)
-player_land_skill_limit: yes
-
-// Will Monster Skills Stay Within Land Limit or not? (Note 1)
-monster_land_skill_limit: yes
-
-// If a party uses a skill with penalties do they apply? (Note 1)
-party_skill_penaly: yes
-
-// If monster's class is changed will it fully recover HP and SP and Ailments? (Note 1)
-monster_class_change_full_recover: no
-
-// Do produced items have the maker's name on them? (Note 1)
-produce_item_name_input: yes
-
-// Do produced potions have the maker's name on them? (Note 1)
-produce_potion_name_input: yes
-
-// Do crafted arrows have the maker's name on them? (Note 1)
-making_arrow_name_input: yes
-
-// Does created holy water have the maker's name on it? (Note 1)
-holywater_name_input: yes
-
-// Stop logout for 10 seconds after a hit? (Note 1)
-prevent_logout: yes
-
-// If skill fails by delay, should it display or not. (Note 1)
-display_delay_skill_fail: yes
-
-// Can a player in chat room (in-game), be warped by a warp portal? (Note 1)
-chat_warpportal: no
-
-// Can a monster be warped by a warp portal? (Note 1)
-mob_warpportal: no
-
-// Is a monster summoned via dead branch aggresive? (Note 1)
-dead_branch_active: yes
-
-// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
-vending_max_value: 10000000
-
-// If someone loots, show name in party? (Note 1)
-show_steal_in_same_party: no
-
-// Allow upper class (Advanced 2nd Class)? (Note 1)
-// Just leave this at yes
-enable_upper_class: yes
-
-// Is a usual attack of a pet delivered withOUT an attribute? (Note 1)
-pet_attack_attr_none: no
-
-// Is a usual attack of a player delivered withOUT an attribute? (Note 1)
-pc_attack_attr_none: no
-
-// Is a usual attack of a monster delivered withOUT an attribute? (Note 1)
-mob_attack_attr_none: no
-
-// mob attacks againsts players wearing ghostring armor do full damage
-mob_ghostring_fix: no
-
-// Does the Golden Thief Bug card only work during pvp?
-// no or 0 - gtb works all the time
-// 1 - 100 - percentage of magic damage reduced only during pvp (or gvg)
-gtb_pvp_only: no
-
-// How to count the number of the enemies who do an agi penalty...
-// 1 or less: It is a count altogether.
-// 2: Full evasion exclusion
-// 3: Full evasion and evasion exclusion
-// 4 or more: Except all.
-agi_penaly_count_lv: 2
-
-// How to count the number of the enemies who do a vit penalty
-// 1 or less: It is a count altogether.
-// 2: Full evasion exclusion
-// 3: Full evasion and evasion exclusion
-// Four or more: Except all.
-vit_penaly_count_lv: 3
-
-// Grandcross Settings (Dont mess with these)
-// Even if MOB (PC) has overlapped, it HIT(s) compulsion 3. (Default no)
-gx_allhit: no
-// The effect of the arms card of a damage %UP system is set also to GX at -L effect. (default no)
-gx_cardfix: no
-// The attribute affinity of GX is calculated doubly. (Default yes)
-gx_dupele: yes
-// Grandcross display type (Default 1)
-// 0: Yellow character
-// 1: White character
-gx_disptype: 1
-
-// If no than you can use the ensemble skills alone. (Note 1)
-player_skill_partner_check: yes
-
-// Is the character of a GM account set as the object of a display by @ command etc. or not?
-hide_GM_session: no
-
-// ユニット移動処-摯-@。0で-{鯖仕-l(回線負荷→重、鯖処-掾ィ軽)、1でAthena仕-l(回線負荷→軽、鯖処-掾ィ重)
-// translation (babelfish):
-// Unit portable place - ? @.
-// With 0 - {mackerel SI -l (circuit load -> heavily, the mackerel place - the ? ? lightly),
-// With 1 - Athena SI -l (circuit load -> lightly, the mackerel place - the ? ? it is heavy)
-unit_movement_type: 0
-
-// Are other requests accepted during [various things[party,guild]] a request or not?
-// It does not accept by no accepted by yes.
-invite_request_check: yes
-
-// リムーブトラップの仕-l 0:-{鯖仕-l、罠1個 1:Athena仕-l、使ったアイテムを使った個数
-// translation (babelfish):
-// SI of ???????? -l
-// 0: - {Mackerel SI -l, trap 1
-// 1:Athena SI -l, the quantity which used the item which was used
-skill_removetrap_type: 0
-
-// Will display experience gained from killing a monster. (Note 1)
-disp_experience: no
-
-// Whether or not Marine Spheres and Floras summoned by Alchemist will drop items and give experience? (Note 1)
-alchemist_summon_reward: no
-
-// Maximum level (default 255). Requires that you have an experience table that supports more than 99 levels to go
-// any higher. It is left at 255 for default as to not cause problems for people who already have players at higher levels.
-// @lvup command will not go higher than this value, and therefor will not loop back around 0.
-maximum_level: 255
-
-// Leave at 0 to use normal drop system. Anything higher than 0 will allow luk to affect drop rates, based on a percentage.
-// Example 1: Setting of 10 with 50 luk would add 5 to the drop rate. So say a card has a drop rate of 2, it would become 7.
-// Example 2 : Setting 100 with 99 luk would add 99 to the drop rate.
-drops_by_luk: 0
-
-// Do all monsters ignore GMs unless attacked? (Note 1)
-monsters_ignore_gm: no
-
-// Turn equipment breaking on. (Note 1)
-// Turning this one will allow equipment to break in battles,
-// as well as some skills that have chance to break equipmen.
-equipment_breaking: no
-
-// Overall rate of which equipment can break. (Note 2) [100 = .01% chance to break equipment before penalties.]
-// Critical attacks will double chance to break equipment, and other skills (such as Power Thrust) will increase weapon breaking chance as well.
-// This does not effect Sage weapon enchantment failure chance.
-equipment_break_rate: 100
-
-// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
-// When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items.
-// There is a nopvp.txt for setting up maps not to have pk on in this mode. Novices cannot be attacked and cannot attack.
-// Normal pvp counter and rank display are disabled as well.
-pk_mode: no
-
-// Turn this on to allow a player to level up more than once from a kill. (Note 1)
-multi_level_up: no
-
-// Does using bow to do a backstab give a 50% damage penalty? (Note 1)
-backstab_bow_penalty: yes
-
-// Choose if server begin with night (yes) or day (no)
-night_at_start: no
-
-// Define duration in msec of the day (default: 7,200,000 = 2 hours)
-// Set to 0 to disable day cycle (but not @day GM command).
-// Except 0, minimum is 60000 (1 minute).
-day_duration: 7200000
-
-// Define duration in msec of the night (default: 1,800,000 = 30 min)
-// Set to 0 to disable night cycle (but not @night GM command).
-// Except 0, minimum is 60000 (1 minute).
-night_duration: 1800000
-
-// Will display a mob's hp/maxhp when the mouse cursor is over them. (Note 1)
-// Will not display guardian or emperium hp.
-//
-// Still under testing (works but doesn't update)
-show_mob_hp: no
-
-// Ban people that try to use an other name of its name (spoof name).
-// Duration of the ban, in minutes (default: 5). Value from 0 to 32767
-// to disable the ban, set 0
-ban_spoof_namer: 5
-
-// Set here minimum level of a (online) GM that can receive all informations about any player that try to hack, spoof a name, etc.
-// Values are from 0 to 100.
-// 100: disable information
-// 0: send to any people, including normal players
-// default: 60, according to GM definition in atcommand_athena.conf
-hack_info_GM_level: 60
-
-// Set here the minimum GM level to disable the nowarp (from) and nowarpto (to) flags.
-// This option is mainly used in AT_commands (@memo, @warp, @charwarp, @go, etc...). All GM commands used to move or set a new map check nowarp and nowarpto flags.
-// default: 20 (first level after normal player or super'normal' player)
-any_warp_GM_min_level: 20
-
-// Set here which client version do you accept. Add all values of clients:
-// 1: Clients before 2004-07-06 (old clients)
-// 2: 2004-07-06 kRO client
-// 4: 2004-07-13 kRO client
-// 8: 2004-07-26 kRO client
-// 16: 2004-08-09 kRO / 2004-08-16aSakray / 2004-08-17aSakray client
-// 32: 2004-09-06aSakray client
-// default value: 63 (all clients)
-packet_ver_flag: 63
-
-// Allow GMs to mute players or not?
-muting_players: no
-
-// Mail system - Only function in sql version
-mail_system: no
-
-// valid range of dye's and styles on the client
-min_hair_style: 0
-max_hair_style: 20
-min_hair_color: 0
-max_hair_color: 9
-min_cloth_color: 0
-max_cloth_color: 4
-
-// Visible area size (how many squares away from a player can they see)
-area_size: 14
-
-// chat system:
-// 2 anti spam systems works together, one is a time based system and the
-// other is a repeat based system. Both count up individually, and if one
-// surpasses the spam_threshold, players is auto-banned for spam_ban hours
-
-// how many hours to auto ban spammer, 0 to disable [0-32767]. Default 6.
-spam_ban: 6
-
-// how many ms must the message be within to hit threshold counter [1-32767]. Default 3000.
-spam_time: 3000
-
-// how many unpaused lines/repeats in a row before ban trigger [1-32767]. Default 10.
-spam_threshold: 10
-
-// Maximum line lengt, if a message is above chat_maxline, its dropped [1-512]. Default 255.
-chat_maxline: 255
-
-
-import: conf/import/battle_conf.txt
-
diff --git a/conf/char_athena.conf b/conf/char_athena.conf
deleted file mode 100644
index 2a064ae..0000000
--- a/conf/char_athena.conf
+++ /dev/null
@@ -1,140 +0,0 @@
-// Athena Character configuration file.
-
-// Server Communication username and password.
-userid: s1
-passwd: p1
-
-// Server name, use alternative character such as ASCII 160 for spaces.
-server_name: Mana World
-
-// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
-wisp_server_name: Server
-
-// Login Server IP
-login_ip:127.0.0.1
-// Login Server Port
-login_port: 6901
-
-// Character Server IP
-char_ip:127.0.0.1
-// Character Server Port
-char_port: 6122
-
-// Option to force a player to create an e-mail.
-// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow:
-// - Create at least 1 character
-// - Select 1 character
-// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail')
-// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively).
-// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL.
-// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections.
-// Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button,
-// the player must click 'DEL' button and register his/her NEW e-mail to enter in the game
-// So, default is 0, because administrator must explain to their players before to activate this option.
-email_creation: 0
-
-// Is Character server in maintainence mode?
-char_maintenance: 0
-
-// Enable or disable creation of new characters.
-char_new: 0
-
-// Maximum users able to connect to the server. Set to 0 for unlimited.
-max_connect_user: 0
-
-// It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-// If player doesn't have same IP, connection is refused.
-// Set to 0/off/no to not check IP of player.
-// Set to 1/on/yes if you want to check (default)
-// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers,
-// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right.
-check_ip_flag: yes
-
-// How often should the server save all files? (In seconds)
-autosave_time: 15
-
-// Character server flatfile database
-char_txt: save/athena.txt
-
-// Choose to create or not backup file (yes/no, 0/1, etc...)
-// default is 'no', because backup file take time for nothing. Actually, there is no problem on characters file creation and save.
-backup_txt_flag: no
-
-// Character server flatfile database (backup)
-backup_txt: save/athena_backup.txt
-
-// Start point, Map name followed by coordinates (x,y)
-start_point: new_3-1.gat,29,28
-
-// Starting weapon for new characters
-start_weapon: 1201
-
-// Starting armor for new characters
-start_armor: 1202
-
-// Starting zeny for new characters
-start_zeny: 50
-
-// Name used for unknown characters
-unknown_char_name: Unknown
-
-// Log Filename
-char_log_filename: log/char.log
-
-// Allow or not identical name for characters but with a different case (upper/lower):
-// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
-name_ignoring_case: 0
-
-// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
-// 0: no restriction (default)
-// 1: only letters/symbols in 'char_name_letters' option.
-// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
-char_name_option: 0
-
-// Set the letters/symbols that you want use with the 'char_name_option' option.
-// Note: add 'space' between 2 others letters/symbols.
-// default: void.
-//char_name_letters:
-
-// Filename of the file which receives the online players list in text
-online_txt_filename: online.txt
-
-// Filename of the file which receives the online players list, but in html version
-online_html_filename: online.html
-
-// Choose how to display online players.
-// (sorting operation with a lot of online players can take time on a slow computer)
-// 0: no sorting (default)
-// 1: by alphabetical order of their name
-// 2: by number of their zenys
-// 3: by their base level
-// 4: by their job (and job level inside the same job)
-// 5: by alphabetical order of their actual map location
-online_sorting_option: 0
-
-// Choose which columns that you want display in the online files. Do the addition of these values:
-// (if value is 0, no file is done)
-// 1: name (just the name, no function like 'GM')
-// 2: job
-// 4: levels
-// 8: map name
-// 16: mapname and coordonates
-// 32: zenys
-// 64: name (with 'GM' if the player is a GM)
-// default value: 1 (only name)
-online_display_option: 64
-
-// minimum GM level to display 'GM' when we want to display it (default: 1)
-online_gm_display_min_level: 20
-
-// refresh time (in sec) of the html file in the explorer (default 20)
-online_refresh_html: 20
-
-// Anti-freeze system enable
-anti_freeze_enable: 0
-// Anti-freeze system interval (in seconds)
-anti_freeze_interval: 6
-
-// If you want use an additional configuration file, uncomment and use this parameter
-//import: path/additional_configuration_file
-
diff --git a/conf/eathena-monitor.conf b/conf/eathena-monitor.conf
deleted file mode 100644
index cf9563d..0000000
--- a/conf/eathena-monitor.conf
+++ /dev/null
@@ -1,14 +0,0 @@
-# $Id: eathena-monitor.conf,v 1.0 2006/13/10 21:42:22 Platyna Exp $
-
-# By default the eathena-monitor looks for its config file in
-# $HOME/tmwserver/conf/, creates the log file in $HOME/tmwserver/log/.
-# You may use this file to adjust these settings if needed or use predefined
-# defaults. Lines starting with hash mark or white space are ignored.
-
-# login_server=/home/athena/tmwserver/login-server
-# map_server=/home/athena/tmwserver/map-server
-# char_server=/home/athena/tmwserver/char-server
-# workdir=/home/athena/tmwserver
-# In seconds
-interval=2
-# logfile=/home/athena/tmwserver/log/monitor.log
diff --git a/conf/gm_account.txt b/conf/gm_account.txt
deleted file mode 100644
index 9aabf4c..0000000
--- a/conf/gm_account.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-// <account ID> <level>
-
diff --git a/conf/grf-files.txt b/conf/grf-files.txt
deleted file mode 100644
index e69de29..0000000
--- a/conf/grf-files.txt
+++ /dev/null
diff --git a/conf/help.txt b/conf/help.txt
deleted file mode 100644
index fa8de1f..0000000
--- a/conf/help.txt
+++ /dev/null
@@ -1,225 +0,0 @@
-// put at first, the minimum level to display the line
- 0:To use one command, type it inside the message window where you usually type to chat.
- 20:@h/@help - display this help.
- 40:
- 40:--- MESSAGE CMD ---
- 40:/b/@broadcast <message> - Broadcasts a GM message with name of the GM (in yellow)
- 40:/nb <message>/@kami <message> - Broadcasts a GM message without name of the GM (in yellow)
- 40:@kamib <message> - Broadcasts a GM message without name of the GM (in blue)
- 40:/lb/@localbroadcast <message> - Broadcasts a GM message with name of the GM (in yellow) ONLY on your map
- 40:/nlb <message> - Broadcasts a GM message without name of the GM (in yellow) ONLY on your map
- 0:
- 0:--- INFORMATION CMD ---
- 20:@who/@whois [match_text] - Display a listing of who is online and where
- 20:@who2 [match_text] - Display a listing of who is online and their job
- 20:@who3 [match_text] - Display a listing of who is online and their party/guild
- 20:@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map
- 20:@whogm [match_text] - Like @who+@who2+who3, but only for GM.
- 1:@where [char name] - Tells you the location of a character
- 40:@charstatsall - Displays stats of all characters.
- 40:@charitemlist <char name> - Displays all items of a player.
- 40:@charstoragelist <char name> - Displays all items of a player's storage.
- 40:@charcartlist <char name> - Displays all items of a player's cart.
- 0:@ignorelist - Displays your ignore list
- 99:@mapinfo [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat).
- 0:@time/@date/@server_date/@serverdate/@server_time/@servertime - Display the date/time of the server
- 60:
- 60:@guildspy <guild_name/id> - You will receive all messages of the guild channel
- 60:@partyspy <party_name/id> - You will receive all messages of the party channel
- 1:
- 1:--- CHANGE GM STATE CMD ---
- 40:/hide/@hide - Makes you character invisible (GM invisibility). Type @hide again become visible.
- 40:@save - Sets respawn point to current spot
- 40:@load/@return - Warps you to your save point
- 40:/mm//mapmove/@warp/@rura/@mapmove <mapname> <x> <y> - Warps you to the selected position
- 40:@jump [x [y]]- Randomly warps you like a flywing.
- 20:/shift/@jumpto/@warpto/@goto <char name> - Warps you to selected character
- 20:@follow <char_name> - follow a player
- 10:@go <number/city_name> - Warps you to a city.
- 10: -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim
- 10: -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang
- 10: -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point
- 10: 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail
- 10:
- 1:@die ---- suicide
- 60:@alive - Revives yourself from death
- 40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal.
- 20:
- 40:@job/@jobchange <job ID> - Changes your job
- 40: 0 Novice 7 Knight 14 Crusader 22 Formal
- 40: 1 Swordman 8 Priest 15 Monk 23 Super Novice
- 40: 2 Mage 9 Wizard 16 Sage
- 40: 3 Archer 10 Blacksmith 17 Rogue
- 40: 4 Acolyte 11 Hunter 18 Alchem
- 40: 5 Merchant 12 Assassin 19 Bard
- 40: 6 Thief 13 Peco-Knight 20 Dancer 21 Peco-Crusader
- 40: 24 Novice High 31 Lord Knight 38 Paladin
- 40: 25 Swordman High 32 High Priest 39 Monk
- 40: 26 Mage High 33 High Wizard 40 Professor
- 40: 27 Archer High 34 Whitesmith 41 Stalker
- 40: 28 Acolyte High 35 Sniper 42 Creator
- 40: 29 Merchant High 36 Assassin Cross 43 Clown
- 40: 30 Thief High 37 Peco Knight 44 Gypsy 45 Peco-Paladin
- 60:@lvup/@blevel/@baselvlup <number of levels> - Raises your base level the desired number of levels. The max is 255 (User Defined).
- 60:@joblvup/@jlevel/@joblvlup <number of levels> -Raises your job level the desired number of levels. The max is 50 For Basic Classes. For Super Novice and Advanced Classes it is 70.
- 60:@allskill/@allskills/@skillall/@skillsall - Give you all skills.
- 40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character
- 40: <param1> <param2> <p3>(stackable) <param3> <param3>
- 40: 1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head
- 40: 2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites
- 40: 3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach
- 40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart
- 40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart
- 40: 16 darkness 1024 Level 5 Cart
- 20:@mountpeco - Give/remove you a peco (Class is required, but not skill)
- 20:@disguise <monster_name_or_monster_ID> - Change your appearence to other players to a mob.
- 20:@undisguise - Restore your normal appearance.
- 20:@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
- 40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color).
- 40:@hairstyle/@hstyle <hair ID: 0-17> - Changes your characters appearence (only hair style).
- 40:@haircolor/@hcolor <hair color: 0-8> - Changes your characters appearence (only hair color).
- 40:@speed <1-1000> - Changes you walking speed. 1 being the fastest and 1000 the slowest. Default 150.
- 40:@effect <effect_id> [flag] - Give an efect to your character.
- 40:@dropall - throws all your possession on the ground
- 40:@storeall - puts all your possessions in storage
- 40:@killable - make your character killable
- 60:@stpoint <number of points> - Gives you the desired number of stat points.
- 60:@skpoint <number of points> - Gives you the desired number of skill points.
- 60:@zeny <amount> - Gives you desired amount of Zeny.
- 60:@str,@agi,@vit,@int,@dex,@luk <amount> - Adds desired amount to any stat. For example "@str 10" raises your str by 10
- 60:@statall/@statsall/@allstats/@allstat [value] - Adds value in all stats (maximum if no value).
- 40:@memo [memo_position] - set/change a memo location (no position: display memo points).
- 40:@spiritball <number: 1-1000> - Gives you "spirit spheres" like from the skill "Call Spirits"
- 40: (If the number you use is > 1000, your server may become instable or crash)
- 40:@questskill <#> - Gives you the specified quest skill
- 40:@lostskill <#> - Takes away the specified quest skill from you
- 40:@skillid <name> - look up a skill by name
- 40:@useskill <skillid> <skillv> <target> - use a skill on target
- 40: Novice Swordsman Thief Merchant
- 40: 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution
- 40: 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart
- 40: Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice
- 40: 147 = Arrow Creation Acolyte 152 = Stone Throw Magician
- 40: 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat
- 60: @addwarp <map name> <x coord> <y coord>
- 40:
- 40:--- MONSTERS CMD ---
- 50:/monster <monster_name> - Spawns 1 of the desired monster.
- 50:@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
- 50:@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
- 50:@spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
- 50:@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
- 50: Spawns the desired monster with any desired name.
- 60:@killmonster [map] - kill all monsters of the map (they drop)
- 40:@killmonster2 - kill all monsters of your map (without drops)
- 1:
- 1:--- ITEMS CMD ---
- 1:@storage - Opens storage
- 50:@gstorage - Opens guild storage
- 60:/item <item_name> - Gives you 1 of the desired item.
- 60:@item <item name or ID> <quantity> - Gives you the desired item.
- 60:@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> = Gives you the desired item.
- 40:@itemreset - Remove all your items.
- 60:@itemcheck - Check your items with authorised items.
- 60:@idsearch <part_of_item_name> - Search all items that name have part_of_item_name
- 60:@refine <equip position> <+/- amount>
- 60:@produce <equip name or equip ID> <element> <# of very's>
- 60: Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
- 60: It has separately with fragment 3 of the attribute + stars, you can apply.
- 60:@repairall - Repair all items of your inventory
- 40:
- 40:--- PVP CMD ---
- 40:@pvpon - Turns pvp on on the current map
- 40:@pvpoff - Turns pvp off on the current map
- 40:@gvgon/@gpvpon - Turns gvg on on the current map
- 40:@gvgoff/@gpvpoff - Turns gvg off on the current map
- 60:@agitstart - Starts War of Emperium
- 60:@agitend - End War of Emperium
- 1:
- 1:--- GROUPS CMD ---
- 1:@party <party_name> - Create a party.
- 50:@guild <guild_name> - Create a guild.
- 60:@guildlvup/@guildlvlup <# of levels> - Raise Guild by desired number of levels
- 60:@guildrecall <guild_name/id> - Warps all online characters of a guild to you.
- 60:@partyrecall <party_name/id> - Warps all online characters of a party to you.
- 1:
- 1:--- PETS CMD ---
- 60:@hatch - Create a pet from your inventory eggs list.
- 60:@makeegg <pet_id> - Gives pet egg for monster number in pet DB
- 40:@petfriendly <#> - Set pet friendly amount (0-1000) 1000 = Max
- 40:@pethungry <#> - Set pet hungry amount (0-100) 100 = Max
- 1:@petrename - Re-enable pet rename
- 20:
- 20:--- REMOTE CHAR CMD ---
- 60:@kill <char name> - Kills specified character.
- 40:@charkillable <char name> - make another character killable
- 60:@nuke <char name> - Kills specified character (nuclear effect).
- 60:@chardropall <char name> - throws all a chars possession on the ground
- 60:@charstoreall <char name> - puts all of anothers charactes possessions in storage
- 60:/recall/@recall <char name> - Warps target character to you.
- 80:@recallall - Warps every character online to you.
- 60:@charwarp/@rura+ <mapname> <x> <y> <char name> - Warps character to location of choice
- 60:@revive <char name> - Revives target character.
- 40:@charstats <char name> - Displays a characters stats.
- 20:@charignorelist <char name> - Displays ignore list of the player
- 20:@inall <char name> - Allows all wispers for the player
- 20:@exall <char name> - Blocks all wispers for the player
- 60:@charoption <param1> <param2> <param3> <charname> - Like @option command but only to target character.
- 50:@charmountpeco <charname> - Give/remove to a player a peco (Class is required, but not skill).
- 50:@charpetrename <charname> - Re-enable pet rename to a player.
- 60:@charsave <map> <x> <y> <charname> - Changes the target players respawn point.
- 60:@charbaselvl <#> <nickname> - Change a characters base level.
- 60:@charjlvl <#> <nickname> - Change a characters job level.
- 60:@charjob/@charjobchange <job ID> <char name> - Changes target characters job.
- 60:@charzeny <amount> <name> - Give/take a players Zeny
- 60:@charstpoint <amount> <name> - Give/take a players stat points
- 60:@charskpoint <amount> <name> - give/take a players skill points
- 60:@charskreset <charname> - Reset skills of a character.
- 60:@charstreset <charname> - Reset stats of a character.
- 60:@charreset <charname> - Reset stats AND skills of a character.
- 60:@charquestskill <#> <charname> - Gives to a player the specified quest skill.
- 60:@charlostskill <#> <charname> - Takes away the specified quest skill from the player.
- 60:@chardelitem <item_name_or_ID> <quantity> <player> - Remove items from a character
- 50:@charmodel <hair type> <hair color> <clothes color> <name> - Changes a player's model
- 60:@chardisguise <monster_name_or_monster_ID> <char name> - Changes disguise of a player
- 60:@charundisguise <char name> - Cancels disguise of a player
- 60:@charchangesex <name> - Changes sex of a player (all characters of the account)
- 60:@charblock/@block <name> - Blocks definitively a account
- 60:@charunblock/@unblock <name> - Unblocks a account
- 60:@charban/@ban/@banish/@charbanish <time> <name> - Ban temporarily a account
- 60: time usage: adjustement (+/- value) and element (y/a, m, d/j, h, mn, s)
- 60: Example: @ban +1m-2mn1s-6y testplayer
- 60:@charunban/@unban/@unbanish/@charunbanish <name> - Unban a account
- 60:@jail <char_name> - Sends specified character in jails
- 60:@trade <char_name> - Open a trade window with a another player
- 20:@kick <charname> - Kicks specified character off the server
- 99:@kickall - Kick all characters off the server
- 99:@mapexit - Kick all players and shut down map-server.
- 80:@doom - Kills all NON GM chars on the server.
- 80:@doommap - Kills all non GM characters on the map.
- 80:@raise - Resurrects all characters on the server.
- 80:@raisemap - Resurrects all characters on the map.
- 60:@unjail/@discharge <char_name> - Discharges specified character/prisoner
- 80:
- 80:--- ENVIRONMENT CMD ---
- 80:@night - Uses @option 00 16 00 on all characters. All characters are in darkness.
- 80:@day - Uses @option 00 00 00 on all characters.
- 80:@skillon - turn skills on for a map
- 80:@skilloff - turn skills on for a map
- 0:
- 0:--- ADMIN CMD ---
- 99:@reloaditemdb - Reload item database (admin command)
- 99:@reloadmobdb - Reload monster database (admin command)
- 99:@reloadskilldb - Reload skills definition database (admin command)
- 99:@reloadscript - Reload all scripts (admin command)
- 99:@reloadgmdb - Reload GM levels (admin command)
- 99:@adjgmlvl - Do a temporary adjustment of the GM level of a player (admin command)
- 99:@adjcmdlvl - Do a temporary adjustment of the GM level of a command (admin command)
- 80:@enablenpc <NPC_name> - Enable a NPC (admin command)
- 80:@disablenpc <NPC_name> - Disable a NPC (admin command)
- 80:
- 99:@gat - For debugging (you inspect around gat)
- 99:@packet - For debugging (packet variety)
- 99:
-100:@GM <password> - it becomes GM!
- 0:@email <actual@email> <new@email> - to change your e-mail (characters protection)
diff --git a/conf/inter_athena.conf b/conf/inter_athena.conf
deleted file mode 100644
index 72a88bd..0000000
--- a/conf/inter_athena.conf
+++ /dev/null
@@ -1,31 +0,0 @@
-// Athena InterServer configuration.
-
-// Storage flatfile database, used for Karfa storage.
-storage_txt: save/storage.txt
-
-// Party flatfile database, for party names, members and other party info.
-party_txt: save/party.txt
-
-// Guild flatfile database, for guild names, members, and other guild info.
-guild_txt: save/guild.txt
-
-// Pet flatfile database, for pet names, and other pet info.
-pet_txt: save/pet.txt
-
-// Castle flatfile database, for emperium war castles, etc.
-castle_txt: save/castle.txt
-
-// Inter Log Filename
-inter_log_filename: log/inter.log
-
-// Level range for sharing within a party
-party_share_level: 10
-
-// The lowest GM level on your server
-lowest_gm_level: 1
-
-// How often the GM accounts will be reloaded by the map-server in minutes
-read_gm_interval: 10
-
-
-
diff --git a/conf/ladmin_athena.conf b/conf/ladmin_athena.conf
deleted file mode 100644
index e6f5898..0000000
--- a/conf/ladmin_athena.conf
+++ /dev/null
@@ -1,34 +0,0 @@
-// Athena Ladmin configuration file.
-
-// Login Server IP
-login_ip:127.0.0.1
-// Login Server Port
-login_port: 6900
-
-// Administrative password, used to connect remotely to server.
-// NOTICE: If you enable remote administration, you should change its value for security
-admin_pass: admin
-
-// Encoding type of the password
-// 0: not encoded
-// 1: key+password
-// 2: password+key
-passenc: 2
-
-// Language of ladmin
-// F: Fran軋is
-// E: English (default)
-defaultlanguage: E
-
-// Log Filename. All operations done by the software are logged in this file.
-ladmin_log_filename: log/ladmin.log
-
-// Indicate how to display date in logs, to players, etc.
-// 0: 31-12-2004 23:59:59
-// 1: 12-31-2004 23:59:59
-// 2: 2004-31-12 23:59:59
-// 3: 2004-12-31 23:59:59 (default)
-date_format: 3
-
-// If you want use an additional configuration file, uncomment and use this parameter
-//import: path/additional_configuration_file
diff --git a/conf/lan_support.conf b/conf/lan_support.conf
deleted file mode 100644
index bfaec69..0000000
--- a/conf/lan_support.conf
+++ /dev/null
@@ -1,41 +0,0 @@
-// Athena TXT version LAN configure file.
-// Support Client Connect to Local Area Network (LAN) IP Address Server.
-// put this fle into conf/ directory
-//
-// HOWTO:
-// To use this file, the login-server, char-server and map-server must be on the same subnetwork
-// (not necessary on the same computer). You can not use eAthena if you want to install the servers on 2 or more different LAN.
-//
-// First of all: you must configure your router to forward your WAN IP (one or more) and port (default: 6900, 6121 and 5121)
-// to the right concerned computer(s) (if default port, forward 6900 port to the (LAN IP) login-server, 6121 port to the (LAN IP) char-server, etc.).
-// After, set in char_athena.conf and map_athena.conf files the WAN IP and the right ports that you use.
-// Give to WAN people (client that are not on your LAN) your WAN IP to have an access to your server.
-// At this point, all players outside your LAN can access to your server(s).
-//
-// Now, you must parameter your LAN for the servers.
-// Set the LAN IP of the char-server and the map-server in this file (lan_char_ip and lan_map_ip).
-// Set the definition of your LAN in this file (subnet and subnetmask).
-// When you load/start login-server and char-server, read what the server displays, and specially the section ---LAN CONFIGURATION---.
-// If you see a warning or something not good, correct it.
-// Now LAN client can access to your server.
-//
-// NB: if you want that nobody of your LAN can access to your server, put 127.0.0.1 in IP and 255.255.255.255 for the mask.
-// So only the localhost computer would access to your server.
-// NB2: you can use LAN name if you have some instead of IP and/or mask.
-// NB3: if you want set your server only for LAN people, set your LAN IP instead of the WAN IP, and set 127.0.0.1/255.255.255.255 for the LAN IP.
-//
-// HOW THAT WORKS:
-// When someone tries to connect to your server(s), the login-server/char-server checks its IP with the LAN subnet (subnet and subnetmask parameters).
-// If it matches, the login-server sends the LAN IP of the char-server (lan_char_ip); and char-server do same for map-server (lan_map_ip).
-// If not, the login-server sends the WAN IP of the char-server that it have received (char_ip in char_athena.conf)
-// and the char-server sends the WAN IP of the map-server that it have received (map_ip in map_athena.conf)
-
-// put here the LAN IP of your char-server
-lan_char_ip: 127.0.0.1
-
-// put here the LAN IP of your map-server
-lan_map_ip: 127.0.0.1
-
-// put here the Subnet mask of your LAN
-subnet: 127.0.0.1
-subnetmask: 255.255.255.255
diff --git a/conf/login_athena.conf b/conf/login_athena.conf
deleted file mode 100644
index 311d601..0000000
--- a/conf/login_athena.conf
+++ /dev/null
@@ -1,140 +0,0 @@
-// Athena Login Server configuration file.
-// Translated by Peter Kieser <pfak@telus.net>
-
-// Port to bind Login Server to (always binds to all IP addresses)
-login_port: 6901
-
-// Whether remote administration is enabled or disabled (1 for enabled, 0 for disabled)
-admin_state: 1
-
-// Administrative password, used by ladmin (perl software) to connect remotely to server.
-// NOTICE: If you enable remote administration, you should change its value for security
-admin_pass: pass
-
-// Indicate the IP that the server accepts for remote administration.
-// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
-// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
-// or 'clear' to suppress previous parameter (use it in import file mainly)
-// Add as many IP's as you wish.
-ladminallowip: all
-
-// Gamemaster password, used with the @gm command to obtain GM commands (level of gm set with level_new_gm parameter).
-// NOTICE: You should also change this one.
-gm_pass: pass
-
-// Level of new GM created with @gm command. (default: 60)
-// If you set to 0, you disable creation of new GM with @gm.
-// To be able to create a gm with @gm, you must:
-// - give a level to this value (not 0)
-// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100)
-// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter)
-// - and normal player must give correct password when he use the @gm command
-level_new_gm: 60
-
-// Can you make new accounts on the server? (1 for Yes, 0 for no)
-new_account: 1
-
-// Account flatfile database, stores account information.
-account_filename: save/account.txt
-
-// What account AIDs have GM privs, and what level?
-gm_account_filename: conf/gm_account.txt
-
-// Timer to check if GM_account file has been changed and reload GM account automaticaly
-// (in seconds; default: 15; value: 0 (disabled), or 2 or more)
-gm_account_filename_check_timer: 15
-
-// Log Filename. All operations received by the server are logged in this file.
-login_log_filename: log/login.log
-
-// Name of the file of that logs the unknown packets (for debug or hack check)
-login_log_unknown_packets_filename: log/login_unknown_packets.log
-
-// Update host
-// Tells the client that an alternative updatehost is available if the client supports this.
-// If left out nothing will be sent. max lenght 127.
-// update_host: somehost.someserver
-
-// Indicate if the unknown packets are saved or not
-//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved)
-// Be careful: if you receive an attack, your hard disk can cause lag...
-// So, active this option with a speed hard disk or for debug only.
-save_unknown_packets: 0
-
-// Indicate if you want display the parse of the packets received in a normal connection
-// It's useful for debug. Possible values: 0: no (default), 1: yes
-display_parse_login: 0
-
-// Indicate if you want display the parse of the packets received in administration connection
-// It's useful for debug. Possible values: 0: no (default), 1: yes
-display_parse_admin: 0
-
-// Indicate if you want display the parse of the packets received from a char-server
-// It's useful for debug. Possible values: 0: no (default), 1: yes (without packet 0x2714), 2: all packets
-display_parse_fromchar: 0
-
-// Indicate how to display date in logs, to players, etc.
-// 0: 31-12-2004 23:59:59
-// 1: 12-31-2004 23:59:59
-// 2: 2004-31-12 23:59:59
-// 3: 2004-12-31 23:59:59 (default)
-date_format: 3
-
-// Indicate the minimum GM level of player that the server accepts to connection.
-// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x
-min_level_to_connect: 0
-
-// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account.
-// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account.
-// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd)
-add_to_unlimited_account: off
-
-// Starting additional sec from now for the limited time at creation of account
-// -1: new account are created with UNlimited time (default value)
-// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
-start_limited_time: -1
-
-// It's to check IP of a player between login-server and char-server (part of anti-hacking system)
-// If player doesn't have same IP, connection is refused.
-// Set to 0/off/no to not check IP of player.
-// Set to 1/on/yes if you want to check (default)
-// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers,
-// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right.
-// if not correct, you can read list of char-servers, but not look slots of characters (rejected by server).
-check_ip_flag: no
-
-// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture')
-// (how to use 'allow' and 'deny' information)
-//order: allow,deny
-
-// Indicate the IP that the server accept.
-// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
-// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
-// or 'clear' to suppress previous parameter (use it in import file mainly)
-// Add as many IP's as you wish.
-//allow: all
-
-// Indicate the IP that the server refuse.
-// Add as many IP's as you wish, as long as you put deny: before it.
-//deny: 123.123.123.123
-//deny: 234.234.234.234
-
-// If you want use an additional configuration file, uncomment and use this parameter
-//import: path/additional_configuration_file
-
-//Passwords in Login DB are MD5 - <passwordencrypt> cannot b used on client with this on
-use_MD5_passwords: no
-
-//Ban features: read readme for more info if you dont know this.
-ipban: 1
-dynamic_pass_failure_ban: 1
-dynamic_pass_failure_ban_time: 5
-dynamic_pass_failure_ban_how_many: 3
-dynamic_pass_failure_ban_how_long: 60
-dynamic_account_ban: 1
-dynamic_account_ban_class: 0
-
-// Anti-freeze system enable
-anti_freeze_enable: 0
-// Anti-freeze system interval (in seconds)
-anti_freeze_interval: 15
diff --git a/conf/map_athena.conf b/conf/map_athena.conf
deleted file mode 100644
index 898848e..0000000
--- a/conf/map_athena.conf
+++ /dev/null
@@ -1,98 +0,0 @@
-//eAthena Map-Server Configuration File
-
-// Interserver communication passwords, set in account.txt (or equiv.)
-userid: s1
-passwd: p1
-
-// Character Server IP
-char_ip:127.0.0.1
-// Character Server Port
-char_port: 6122
-
-// Map Server IP
-map_ip:127.0.0.1
-// Map Server Port
-map_port: 5122
-
-// Database autosave time, in seconds.
-autosave_time: 60
-
-// Message of the day file, when a character logs on, this message is displayed.
-motd_txt: conf/motd.txt
-
-// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
-help_txt: conf/help.txt
-
-mapreg_txt: save/mapreg.txt
-
-// import: /home/tmwxxabb/tmwserver/conf/import/map_conf.txt
-
-// Maps
-
-map: new_10-1.gat
-map: new_9-1.gat
-map: new_8-1.gat
-map: new_7-1.gat
-map: new_6-1.gat
-map: new_5-1.gat
-map: new_4-1.gat
-map: new_3-1.gat
-map: new_2-1.gat
-map: new_1-1.gat
-
-// NPCs (ordered in alphabetical order by name).
-
-// Tulimshar 3-1
-npc: npc/tulimshar/banker.txt
-npc: npc/tulimshar/barber.txt
-npc: npc/tulimshar/children.txt
-npc: npc/tulimshar/elanore.txt
-npc: npc/tulimshar/guards.txt
-npc: npc/tulimshar/guide.txt
-npc: npc/tulimshar/man.txt
-npc: npc/tulimshar/merchant.txt
-npc: npc/tulimshar/monster_guide.txt
-npc: npc/tulimshar/monsters.txt
-npc: npc/tulimshar/passages.txt
-npc: npc/tulimshar/rewards_master.txt
-npc: npc/tulimshar/sandra.txt
-npc: npc/tulimshar/vincent.txt
-
-// Tulimshar casino 8-1
-npc: npc/tulimshar-casino/casino.txt
-
-// Western desert 1-1
-// npc: npc/western-desert/dark_mage.txt
-npc: npc/western-desert/merchant.txt
-npc: npc/western-desert/monsters.txt
-npc: npc/western-desert/nomads.txt
-npc: npc/western-desert/passages.txt
-
-// Eastern desert 7-1
-npc: npc/eastern-desert/monsters.txt
-npc: npc/eastern-desert/passages.txt
-
-// Woodland 9-1
-npc: npc/woodland/alchemist.txt
-npc: npc/woodland/monsters.txt
-npc: npc/woodland/passages.txt
-
-// Cave level 1 2-1
-npc: npc/cave1/miners.txt
-npc: npc/cave1/monsters.txt
-npc: npc/cave1/passages.txt
-
-// Cave level 2 (Underground Palace) 5-1
-npc: npc/cave2/chest.txt
-npc: npc/cave2/monsters.txt
-npc: npc/cave2/passages.txt
-
-// Xmas snow map 10-1
-npc: npc/xmas/monsters.txt
-npc: npc/xmas/santa.txt
-npc: npc/xmas/snowman.txt
-npc: npc/xmas/taro.txt
-
-// Small cave (test map) 4-1
-npc: npc/cave-small/hermit.txt
-npc: npc/cave-small/monsters.txt
diff --git a/conf/motd.txt b/conf/motd.txt
deleted file mode 100644
index f570494..0000000
--- a/conf/motd.txt
+++ /dev/null
@@ -1 +0,0 @@
-Welcome to The Mana World! (running on eAthena)
diff --git a/conf/msg_athena.conf b/conf/msg_athena.conf
deleted file mode 100644
index 1aacf66..0000000
--- a/conf/msg_athena.conf
+++ /dev/null
@@ -1,511 +0,0 @@
-// eAthena msg_athena.conf
-// Message Configuration
-// For translation, just change msg here (second line), no need to modify source code.
-// Format:
-// // English message
-// msg_number: translated message
-
-// 0-499: reserved for GM commands
-// 500-999 reserved for others
-
-// Messages of GM commands
-// -----------------------
-
-//0: Warped.
-0: Warped.
-//1: Map not found.
-1: Map not found.
-//2: Coordinates out of range.
-2: Coordinates out of range.
-//3: Character not found.
-3: Character not found.
-//4: Jump to %s
-4: Jump to %s
-//5: Jump to %d %d
-5: Jump to %d %d
-//6: Character data respawn point saved.
-6: Character data respawn point saved.
-//7: Warping to respawn point.
-7: Warping to respawn point.
-//8: Speed changed.
-8: Speed changed.
-//9: Options changed.
-9: Options changed.
-//10: Invisible: Off
-10: Invisible: Off
-//11: Invisible: On
-11: Invisible: On
-//12: Your job has been changed.
-12: Your job has been changed.
-//13: A pity! You've died.
-13: A pity! You've died.
-//14: Character killed.
-14: Character killed.
-//15: Player warped (message sends to player too).
-15: Player warped (message sends to player too).
-//16: You've been revived! It's a miracle!
-16: You've been revived! It's a miracle!
-//17: HP, SP recovered.
-17: HP, SP recovered.
-//18: Item created.
-18: Item created.
-//19: Invalid item ID or name.
-19: Invalid item ID or name.
-//20: All of your items have been removed.
-20: All of your items have been removed.
-//21: Base level raised.
-21: Base level raised.
-//22: Base level lowered.
-22: Base level lowered.
-//23: Job level can't go any higher.
-23: Job level can't go any higher.
-//24: Job level raised.
-24: Job level raised.
-//25: Job level lowered.
-25: Job level lowered.
-//26: Help commands:
-26: Help commands:
-//27: File help.txt not found.
-27: File help.txt not found.
-//28: No player found.
-28: No player found.
-//29: 1 player found.
-29: 1 player found.
-//30: %d players found.
-30: %d players found.
-//31: PvP: Off.
-31: PvP: Off.
-//32: PvP: On.
-32: PvP: On.
-//33: GvG: Off.
-33: GvG: Off.
-//34: GvG: On.
-34: GvG: On.
-//35: You can't use this command with this class.
-35: You can't use this command with this class.
-//36: Appearence changed.
-36: Appearence changed.
-//37: An invalid number was specified.
-37: An invalid number was specified.
-//38: Invalid location number or name.
-38: Invalid location number or name.
-//39: All monster summoned!
-39: All monster summoned!
-//40: Invalid monster ID or name.
-40: Invalid monster ID or name.
-//41: Impossible to decrease the number/value.
-41: Impossible to decrease the number/value.
-//42: Stat changed.
-42: Stat changed.
-//43: You're not in a guild.
-43: You're not in a guild.
-//44: You're not the master of your guild.
-44: You're not the master of your guild.
-//45: Guild level change failed.
-45: Guild level change failed.
-//46: %s recalled!
-46: %s recalled!
-//47: Base level can't go any higher.
-47: Base level can't go any higher.
-//48: Character's job changed.
-48: Character's job changed.
-//49: Invalid job ID.
-49: Invalid job ID.
-//50: You already have some GM powers.
-50: You already have some GM powers.
-//51: Character revived.
-51: Character revived.
-//52: This option cannot be used in PK Mode.
-52: This option cannot be used in PK Mode.
-//53: '%s' stats:
-53: '%s' stats:
-//54: No player found in map '%s'.
-54: No player found in map '%s'.
-//55: 1 player found in map '%s'.
-55: 1 player found in map '%s'.
-//56: %d players found in map '%s'.
-56: %d players found in map '%s'.
-//57: Character's respawn point changed.
-57: Character's respawn point changed.
-//58: Character's options changed.
-58: Character's options changed.
-//59: Night has fallen.
-59: Night has fallen.
-//60: Day has arrived.
-60: Day has arrived.
-//61: The holy messenger has given judgement.
-61: The holy messenger has given judgement.
-//62: Judgement was made.
-62: Judgement was made.
-//63: Mercy has been shown.
-63: Mercy has been shown.
-//64: Mercy has been granted.
-64: Mercy has been granted.
-//65: Character's base level raised.
-65: Character's base level raised.
-//66: Character's base level lowered.
-66: Character's base level lowered.
-//67: Character's job level can't go any higher.
-67: Character's job level can't go any higher.
-//68: character's job level raised.
-68: character's job level raised.
-//69: Character's job level lowered.
-69: Character's job level lowered.
-//70: You have learned the skill.
-70: You have learned the skill.
-//71: You have forgotten the skill.
-71: You have forgotten the skill.
-//72: Guild siege warfare start!
-72: Guild siege warfare start!
-//73: Already it has started siege warfare.
-73: Already it has started siege warfare.
-//74: Guild siege warfare end!
-74: Guild siege warfare end!
-//75: Siege warfare hasn't started yet.
-75: Siege warfare hasn't started yet.
-//76: You have received all skills.
-76: You have received all skills.
-//77: The reference result of '%s' (name: id):
-77: The reference result of '%s' (name: id):
-//78: %s: %d
-78: %s: %d
-//79: It is %d affair above.
-79: It is %d affair above.
-//80: Give a display name and monster name/id please.
-80: Give a display name and monster name/id please.
-//81: Your GM level don't authorise you to do this action on this player.
-81: Your GM level don't authorise you to do this action on this player.
-//82: Please, use one of this number/name:
-82: Please, use one of this number/name:
-//83: Cannot spawn emperium.
-83: Cannot spawn emperium.
-//84: All stats changed!
-84: All stats changed!
-//85: Invalid time for ban command.
-85: Invalid time for ban command.
-//86: Sorry, but a player name have at least 4 characters.
-86: Sorry, but a player name have at least 4 characters.
-//87: Sorry, but a player name have 23 characters maximum.
-87: Sorry, but a player name have 23 characters maximum.
-//88: Character name sends to char-server to ask it.
-88: Character name sends to char-server to ask it.
-//89: Sorry, it's already the night. Impossible to execute the command.
-89: Sorry, it's already the night. Impossible to execute the command.
-//90: Sorry, it's already the day. Impossible to execute the command.
-90: Sorry, it's already the day. Impossible to execute the command.
-//91: Character's base level can't go any higher.
-91: Character's base level can't go any higher.
-//92: All characters recalled!
-92: All characters recalled!
-//93: All online characters of the %s guild are near you.
-93: All online characters of the %s guild are near you.
-//94: Incorrect name/ID, or no one from the guild is online.
-94: Incorrect name/ID, or no one from the guild is online.
-//95: All online characters of the %s party are near you.
-95: All online characters of the %s party are near you.
-//96: Incorrect name or ID, or no one from the party is online.
-96: Incorrect name or ID, or no one from the party is online.
-//97: Item database reloaded.
-97: Item database reloaded.
-//98: Monster database reloaded.
-98: Monster database reloaded.
-//99: Skill database reloaded.
-99: Skill database reloaded.
-//100: Scripts reloaded.
-100: Scripts reloaded.
-//101: Login-server asked to reload GM accounts and their level.
-101: Login-server asked to reload GM accounts and their level.
-//102: Mounted Peco.
-102: Mounted Peco.
-//103: No longer spying on the %s guild.
-103: No longer spying on the %s guild.
-//104: Spying on the %s guild.
-104: Spying on the %s guild.
-//105: No longer spying on the %s party.
-105: No longer spying on the %s party.
-//106: Spying on the %s party.
-106: Spying on the %s party.
-//107: All items have been repaired.
-107: All items have been repaired.
-//108: No item need to be repaired.
-108: No item need to be repaired.
-//109: Player has been nuked!
-109: Player has been nuked!
-//110: Npc Enabled.
-110: Npc Enabled.
-//111: This NPC doesn't exist.
-111: This NPC doesn't exist.
-//112: Npc Disabled.
-112: Npc Disabled.
-//113: %d item(s) removed by a GM.
-113: %d item(s) removed by a GM.
-//114: %d item(s) removed from the player.
-114: %d item(s) removed from the player.
-//115: %d item(s) removed. Player had only %d on %d items.
-115: %d item(s) removed. Player had only %d on %d items.
-//116: Character does not have the item.
-116: Character does not have the item.
-//117: GM has send you in jails.
-117: GM has send you in jails.
-//118: Player warped in jails.
-118: Player warped in jails.
-//119: This player is not in jails.
-119: This player is not in jails.
-//120: GM has discharge you.
-120: GM has discharge you.
-//121: Player warped to Prontera.
-121: Player warped to Prontera.
-//122: Disguise applied.
-122: Disguise applied.
-//123: Monster/NPC name/id hasn't been found.
-123: Monster/NPC name/id hasn't been found.
-//124: Undisguise applied.
-124: Undisguise applied.
-//125: You're not disguised.
-125: You're not disguised.
-//126: You accept any wisp (no wisper is refused).
-126: You accept any wisp (no wisper is refused).
-//127: You accept any wisp, except thoses from %d player(s):
-127: You accept any wisp, except thoses from %d player(s):
-//128: You refuse all wisps (no specifical wisper is refused).
-128: You refuse all wisps (no specifical wisper is refused).
-//129: You refuse all wisps, AND refuse wisps from %d player(s):
-129: You refuse all wisps, AND refuse wisps from %d player(s):
-//130: '%s' accept any wisp (no wisper is refused).
-130: '%s' accept any wisp (no wisper is refused).
-//131: '%s' accept any wisp, except thoses from %d player(s):
-131: '%s' accept any wisp, except thoses from %d player(s):
-//132: '%s' refuse all wisps (no specifical wisper is refused).
-132: '%s' refuse all wisps (no specifical wisper is refused).
-//133: '%s' refuse all wisps, AND refuse wisps from %d player(s):
-133: '%s' refuse all wisps, AND refuse wisps from %d player(s):
-//134: '%s' already accepts all wispers.
-134: '%s' already accepts all wispers.
-//135: '%s' now accepts all wispers.
-135: '%s' now accepts all wispers.
-//136: A GM has authorised all wispers for you.
-136: A GM has authorised all wispers for you.
-//137: '%s' already blocks all wispers.
-137: '%s' already blocks all wispers.
-//138: '%s' blocks now all wispers.
-138: '%s' blocks now all wispers.
-//139: A GM has blocked all wispers for you.
-139: A GM has blocked all wispers for you.
-//140: Character's disguise applied.
-140: Character's disguise applied.
-//141: Character's undisguise applied.
-141: Character's undisguise applied.
-//142: Character is not disguised.
-142: Character is not disguised.
-//143: Give a monster name/id please.
-143: Give a monster name/id please.
-//144: Invalid actual email. If you have default e-mail, type a@a.com.
-144: Invalid actual email. If you have default e-mail, type a@a.com.
-//145: Invalid new email. Please enter a real e-mail.
-145: Invalid new email. Please enter a real e-mail.
-//146: New email must be a real e-mail.
-146: New email must be a real e-mail.
-//147: New email must be different of the actual e-mail.
-147: New email must be different of the actual e-mail.
-//148: Information sended to login-server via char-server.
-148: Information sended to login-server via char-server.
-//149: Impossible to increase the number/value.
-149: Impossible to increase the number/value.
-//150: No GM found.
-150: No GM found.
-//151: 1 GM found.
-151: 1 GM found.
-//152: %d GMs found.
-152: %d GMs found.
-//153: %s is Unknown Command.
-153: %s is Unknown Command.
-//154: %s failed.
-154: %s failed.
-//155: Impossible to change your job.
-155: Impossible to change your job.
-//156: HP or/and SP modified.
-156: HP or/and SP modified.
-//157: HP and SP are already with the good value.
-157: HP and SP are already with the good value.
-//158: Base level can't go any lower.
-158: Base level can't go any lower.
-//159: Job level can't go any lower.
-159: Job level can't go any lower.
-//160: PvP is already Off.
-160: PvP is already Off.
-//161: PvP is already On.
-161: PvP is already On.
-//162: GvG is already Off.
-162: GvG is already Off.
-//163: GvG is already On.
-163: GvG is already On.
-//164: Your memo point #%d doesn't exist.
-164: Your memo point #%d doesn't exist.
-//165: All monsters killed!
-165: All monsters killed!
-//166: No item has been refined!
-166: No item has been refined!
-//167: 1 item has been refined!
-167: 1 item has been refined!
-//168: %d items have been refined!
-168: %d items have been refined!
-//169: This item (%d: '%s') is not an equipment.
-169: This item (%d: '%s') is not an equipment.
-//170: This item is not an equipment.
-170: This item is not an equipment.
-//171: %d - void
-171: %d - void
-//172: You replace previous memo position %d - %s (%d,%d).
-172: You replace previous memo position %d - %s (%d,%d).
-//173: Note: you don't have the 'Warp' skill level to use it.
-173: Note: you don't have the 'Warp' skill level to use it.
-//174: Number of status points changed!
-174: Number of status points changed!
-//175: Number of skill points changed!
-175: Number of skill points changed!
-//176: Number of zenys changed!
-176: Number of zenys changed!
-//177: Impossible to decrease a stat.
-177: Impossible to decrease a stat.
-//178: Impossible to increase a stat.
-178: Impossible to increase a stat.
-//179: Guild level changed.
-179: Guild level changed.
-//180: The monter/egg name/id doesn't exist.
-180: The monter/egg name/id doesn't exist.
-//181: You already have a pet.
-181: You already have a pet.
-//182: Pet friendly value changed!
-182: Pet friendly value changed!
-//183: Pet friendly is already the good value.
-183: Pet friendly is already the good value.
-//184: Sorry, but you have no pet.
-184: Sorry, but you have no pet.
-//185: Pet hungry value changed!
-185: Pet hungry value changed!
-//186: Pet hungry is already the good value.
-186: Pet hungry is already the good value.
-//187: You can now rename your pet.
-187: You can now rename your pet.
-//188: You can already rename your pet.
-188: You can already rename your pet.
-//189: This player can now rename his/her pet.
-189: This player can now rename his/her pet.
-//190: This player can already rename his/her pet.
-190: This player can already rename his/her pet.
-//191: Sorry, but this player has no pet.
-191: Sorry, but this player has no pet.
-//192: Impossible to change the character's job.
-192: Impossible to change the character's job.
-//193: Character's base level can't go any lower.
-193: Character's base level can't go any lower.
-//194: Character's job level can't go any lower.
-194: Character's job level can't go any lower.
-//195: All players have been kicked!
-195: All players have been kicked!
-//196: You already have this quest skill.
-196: You already have this quest skill.
-//197: This skill number doesn't exist or isn't a quest skill.
-197: This skill number doesn't exist or isn't a quest skill.
-//198: This skill number doesn't exist.
-198: This skill number doesn't exist.
-//199: This player has learned the skill.
-199: This player has learned the skill.
-//200: This player already has this quest skill.
-200: This player already has this quest skill.
-//201: You don't have this quest skill.
-201: You don't have this quest skill.
-//202: This player has forgotten the skill.
-202: This player has forgotten the skill.
-//203: This player doesn't have this quest skill.
-203: This player doesn't have this quest skill.
-//204: WARNING: more than 1000 spiritballs can CRASH your server and/or client!
-204: WARNING: more than 1000 spiritballs can CRASH your server and/or client!
-//205: You already have this number of spiritballs.
-205: You already have this number of spiritballs.
-//206: '%s' skill points reseted!
-206: '%s' skill points reseted!
-//207: '%s' stats points reseted!
-207: '%s' stats points reseted!
-//208: '%s' skill and stats points reseted!
-208: '%s' skill and stats points reseted!
-//209: Character's number of skill points changed!
-209: Character's number of skill points changed!
-//210: Character's number of status points changed!
-210: Character's number of status points changed!
-//211: Character's number of zenys changed!
-211: Character's number of zenys changed!
-//212: Cannot mount a Peco while in disguise.
-212: Cannot mount a Peco while in disguise.
-//213: You can not mount a peco with your job.
-213: You can not mount a peco with your job.
-//214: Unmounted Peco.
-214: Unmounted Peco.
-//215: This player cannot mount a Peco while in disguise.
-215: This player cannot mount a Peco while in disguise.
-//216: Now, this player mounts a peco.
-216: Now, this player mounts a peco.
-//217: This player can not mount a peco with his/her job.
-217: This player can not mount a peco with his/her job.
-//218: Now, this player has not more peco.
-218: Now, this player has not more peco.
-//219: %d day
-219: %d day
-//220: %d days
-220: %d days
-//221: %s %d hour
-221: %s %d hour
-//222: %s %d hours
-222: %s %d hours
-//223: %s %d minute
-223: %s %d minute
-//224: %s %d minutes
-224: %s %d minutes
-//225: %s and %d second
-225: %s and %d second
-//226: %s and %d seconds
-226: %s and %d seconds
-//227: Cannot wear disguise while riding a Peco.
-227: Cannot wear disguise while riding a Peco.
-//228: Character cannot wear disguise while riding a Peco.
-228: Character cannot wear disguise while riding a Peco.
-//229: Your Effect Has Changed.
-229: Your Effect Has Changed.
-//230: Server time (normal time): %A, %B %d %Y %X.
-230: Server time (normal time): %A, %B %d %Y %X.
-//231: Game time: The game is in permanent daylight.
-231: Game time: The game is in permanent daylight.
-//232: Game time: The game is in permanent night.
-232: Game time: The game is in permanent night.
-//233: Game time: The game is actualy in night for %s.
-233: Game time: The game is actualy in night for %s.
-//234: Game time: After, the game will be in permanent daylight.
-234: Game time: After, the game will be in permanent daylight.
-//235: Game time: The game is actualy in daylight for %s.
-235: Game time: The game is actualy in daylight for %s.
-//236: Game time: After, the game will be in permanent night.
-236: Game time: After, the game will be in permanent night.
-//237: Game time: After, the game will be in night for %s.
-237: Game time: After, the game will be in night for %s.
-//238: Game time: A day cycle has a normal duration of %s.
-238: Game time: A day cycle has a normal duration of %s.
-//239: Game time: After, the game will be in daylight for %s.
-239: Game time: After, the game will be in daylight for %s.
-//240: %d monster(s) summoned!
-240: %d monster(s) summoned!
-241: you be a killa..
-242: you gonna be own3d..
-243: Map skills are off
-244: Map skills are on
-
-// Messages of others (not for GM commands)
-// ----------------------------------------
-
-//500: Actually, it's the night...
-500: Actually, it's the night...
-//501: Your account time limit is: %d-%m-%Y %H:%M:%S.
-501: Your account time limit is: %d-%m-%Y %H:%M:%S.
-//502: The day has arrived!
-502: The day has arrived!
-//503: The night has fallen...
-503: The night has fallen...
diff --git a/conf/script_athena.conf b/conf/script_athena.conf
deleted file mode 100644
index 21d4a6f..0000000
--- a/conf/script_athena.conf
+++ /dev/null
@@ -1,2 +0,0 @@
-// When choosing those which it refines setting the letter which is indicated. (Those for word use other than Japanese?)
-refine_posword: Head,Body,Left hand,Right hand,Robe,Shoes,Accessory 1,Accessory 2,Head 2,Head 3,Not Equipped
diff --git a/conf/water.txt b/conf/water.txt
deleted file mode 100644
index 71f9847..0000000
--- a/conf/water.txt
+++ /dev/null
@@ -1,54 +0,0 @@
-// 水の設定。
-// waterは水ありでall_waterは全て水だと判断するマップ。
-
-mjolnir_12.gat mapflag water
-mjolnir_02.gat mapflag water
-glast_01.gat mapflag water
-gef_fild04.gat mapflag water
-prt_fild02.gat mapflag water
-prt_fild01.gat mapflag water
-prt_fild00.gat mapflag water
-gef_fild00.gat mapflag water
-gef_fild07.gat mapflag water
-gef_fild13.gat mapflag water
-gef_fild09.gat mapflag water
-gef_fild01.gat mapflag water
-prt_fild05.gat mapflag water
-gef_fild03.gat mapflag water
-gef_fild10.gat mapflag water
-prt_fild10.gat mapflag water
-pay_arche.gat mapflag water
-moc_ruins.gat mapflag water
-comodo.gat mapflag water
-cmd_fild01.gat mapflag water
-cmd_fild02.gat mapflag water
-cmd_fild03.gat mapflag water
-cmd_fild04.gat mapflag water
-cmd_fild05.gat mapflag water
-moc_fild11.gat mapflag water
-ama_fild01.gat mapflag water
-
-iz_dun00.gat mapflag water
-iz_dun01.gat mapflag water
-iz_dun02.gat mapflag water
-//iz_dun03.gat mapflag all_water
-//iz_dun04.gat mapflag all_water
-treasure01.gat mapflag water
-treasure02.gat mapflag water
-mjo_dun01.gat mapflag water
-orcsdun02.gat mapflag water
-pay_dun01.gat mapflag water
-pay_dun02.gat mapflag water
-pay_dun03.gat mapflag water
-prt_sewb2.gat mapflag water
-prt_sewb3.gat mapflag water
-gl_prison1.gat mapflag water
-alde_dun03.gat mapflag water
-alde_dun04.gat mapflag water
-beach_dun.gat mapflag water
-beach_dun2.gat mapflag water
-beach_dun3.gat mapflag water
-tur_dun01.gat mapflag water
-gld_dun02.gat mapflag water
-gld_dun03.gat mapflag water
-gld_dun04.gat mapflag water
diff --git a/conf/water_height.txt b/conf/water_height.txt
deleted file mode 100644
index 9a89e29..0000000
--- a/conf/water_height.txt
+++ /dev/null
@@ -1,68 +0,0 @@
-// 水場の高さを設定
-//water_height.txt@AthenaDB計画 2004/03/31 18:52:09 +0900 (JST)
-
-xmas.gat 3
-mjolnir_01.gat 0
-mjolnir_02.gat -19
-mjolnir_12.gat 15
-prt_fild00.gat 11
-prt_fild01.gat 25
-prt_fild02.gat 42
-prt_fild04.gat 14
-prt_fild05.gat 14
-prt_fild10.gat 40
-gef_fild00.gat 10
-gef_fild01.gat 14
-gef_fild03.gat 82
-gef_fild04.gat 14
-gef_fild07.gat 19
-gef_fild09.gat 11
-gef_fild10.gat 24
-moc_fild01.gat 26
-moc_fild11.gat 9
-iz_dun00.gat 5
-iz_dun01.gat 5
-iz_dun02.gat -58
-mjo_dun01.gat 7
-orcsdun02.gat 3
-pay_dun01.gat 8
-pay_dun02.gat 5
-pay_dun03.gat 10
-prt_sewb2.gat 5
-prt_sewb3.gat 5
-treasure01.gat -4
-treasure02.gat -1
-moc_ruins.gat 6
-pay_arche.gat 8
-glast_01.gat 8
-alde_dun03.gat 2
-alde_dun04.gat 0
-gl_prison1.gat 35
-gl_sew01.gat 56
-gl_sew02.gat 12
-gl_sew03.gat 15
-gl_sew04.gat 70
-comodo.gat 14
-cmd_fild01.gat 46
-cmd_fild02.gat 4
-cmd_fild03.gat 0
-cmd_fild04.gat 4
-cmd_fild05.gat 46
-beach_dun2.gat 6
-beach_dun3.gat 0
-beach_dun.gat 9
-gef_fild13.gat 19
-gld_dun02.gat 5
-gld_dun03.gat 14
-gld_dun04.gat 3
-aldeg_cas01.gat 40
-aldeg_cas02.gat 35
-aldeg_cas03.gat 16
-aldeg_cas04.gat 31
-aldeg_cas05.gat 25
-gefg_cas02.gat 8
-gefg_cas04.gat 15
-gefg_cas05.gat 5
-prtg_cas05.gat 13
-tur_dun01.gat -65
-ama_fild01.gat 5