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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#ifndef _STORAGE_H_
#define _STORAGE_H_

#include "../common/mmo.h"

int  storage_storageopen (struct map_session_data *sd);
int  storage_storageadd (struct map_session_data *sd, int index, int amount);
int  storage_storageget (struct map_session_data *sd, int index, int amount);
int  storage_storageaddfromcart (struct map_session_data *sd, int index,
                                 int amount);
int  storage_storagegettocart (struct map_session_data *sd, int index,
                               int amount);
int  storage_storageclose (struct map_session_data *sd);
int  do_init_storage (void);
void do_final_storage (void);
void do_reconnect_storage (void);
struct storage *account2storage (int account_id);
struct storage *account2storage2 (int account_id);
int  storage_delete (int account_id);
int  storage_storage_quit (struct map_session_data *sd);
int  storage_storage_save (int account_id, int final);
int  storage_storage_saved (int account_id);    //Ack from char server that guild store was saved.
void storage_storage_dirty (struct map_session_data *sd);

struct guild_storage *guild2storage (int guild_id);
int  guild_storage_delete (int guild_id);
int  storage_guild_storageopen (struct map_session_data *sd);
int  guild_storage_additem (struct map_session_data *sd,
                            struct guild_storage *stor,
                            struct item *item_data, int amount);
int  guild_storage_delitem (struct map_session_data *sd,
                            struct guild_storage *stor, int n, int amount);
int  storage_guild_storageadd (struct map_session_data *sd, int index,
                               int amount);
int  storage_guild_storageget (struct map_session_data *sd, int index,
                               int amount);
int  storage_guild_storageaddfromcart (struct map_session_data *sd, int index,
                                       int amount);
int  storage_guild_storagegettocart (struct map_session_data *sd, int index,
                                     int amount);
int  storage_guild_storageclose (struct map_session_data *sd);
int  storage_guild_storage_quit (struct map_session_data *sd, int flag);
int  storage_guild_storagesave (int account_id, int guild_id, int flag);
int  storage_guild_storagesaved (int guild_id); //Ack from char server that guild store was saved.

int  storage_comp_item (const void *_i1, const void *_i2);
//int storage_comp_item(const struct item* i1, const struct item* i2);
void sortage_sortitem (struct storage *stor);
void sortage_gsortitem (struct guild_storage *gstor);

#endif