// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $
#include <sys/types.h>
#ifdef LCCWIN32
#include <winsock.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#ifndef LCCWIN32
#include <sys/time.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <arpa/inet.h>
#endif
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include "../common/nullpo.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "battle.h"
#include "chrif.h"
#include "clif.h"
#include "guild.h"
#include "intif.h"
#include "map.h"
#include "party.h"
#include "pc.h"
#include "storage.h"
#ifdef MEMWATCH
#include "memwatch.h"
#endif
static const int packet_len_table[] = {
-1, -1, 27, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-1, 7, 0, 0, 0, 0, 0, 0, -1, 11, 0, 0, 0, 0, 0, 0,
35, -1, 11, 15, 34, 29, 7, -1, 0, 0, 0, 0, 0, 0, 0, 0,
10, -1, 15, 0, 79, 19, 7, -1, 0, -1, -1, -1, 14, 67, 186, -1,
9, 9, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
11, -1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
extern int char_fd; // inter serverのfdはchar_fdを使う
#define inter_fd (char_fd) // エイリアス
//-----------------------------------------------------------------
// inter serverへの送信
// Message for all GMs on all map servers
int intif_GMmessage (char *mes, int len, int flag)
{
int lp = (flag & 0x10) ? 8 : 4;
WFIFOW (inter_fd, 0) = 0x3000;
WFIFOW (inter_fd, 2) = lp + len;
WFIFOL (inter_fd, 4) = 0x65756c62;
memcpy (WFIFOP (inter_fd, lp), mes, len);
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
// The transmission of Wisp/Page to inter-server (player not found on this server)
int intif_wis_message (struct map_session_data *sd, char *nick, char *mes,
int mes_len)
{
nullpo_retr (0, sd);
WFIFOW (inter_fd, 0) = 0x3001;
WFIFOW (inter_fd, 2) = mes_len + 52;
memcpy (WFIFOP (inter_fd, 4), sd->status.name, 24);
memcpy (WFIFOP (inter_fd, 28), nick, 24);
memcpy (WFIFOP (inter_fd, 52), mes, mes_len);
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
if (battle_config.etc_log)
printf ("intif_wis_message from %s to %s (message: '%s')\n",
sd->status.name, nick, mes);
return 0;
}
// The reply of Wisp/page
int intif_wis_replay (int id, int flag)
{
WFIFOW (inter_fd, 0) = 0x3002;
WFIFOL (inter_fd, 2) = id;
WFIFOB (inter_fd, 6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
WFIFOSET (inter_fd, 7);
if (battle_config.etc_log)
printf ("intif_wis_replay: id: %d, flag:%d\n", id, flag);
return 0;
}
// The transmission of GM only Wisp/Page from server to inter-server
int intif_wis_message_to_gm (char *Wisp_name, int min_gm_level, char *mes,
int mes_len)
{
WFIFOW (inter_fd, 0) = 0x3003;
WFIFOW (inter_fd, 2) = mes_len + 30;
memcpy (WFIFOP (inter_fd, 4), Wisp_name, 24);
WFIFOW (inter_fd, 28) = (short) min_gm_level;
memcpy (WFIFOP (inter_fd, 30), mes, mes_len);
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
if (battle_config.etc_log)
printf
("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n",
Wisp_name, min_gm_level, mes);
return 0;
}
// アカウント変数送信
int intif_saveaccountreg (struct map_session_data *sd)
{
int j, p;
nullpo_retr (0, sd);
WFIFOW (inter_fd, 0) = 0x3004;
WFIFOL (inter_fd, 4) = sd->bl.id;
for (j = 0, p = 8; j < sd->status.account_reg_num; j++, p += 36)
{
memcpy (WFIFOP (inter_fd, p), sd->status.account_reg[j].str, 32);
WFIFOL (inter_fd, p + 32) = sd->status.account_reg[j].value;
}
WFIFOW (inter_fd, 2) = p;
WFIFOSET (inter_fd, p);
return 0;
}
// アカウント変数要求
int intif_request_accountreg (struct map_session_data *sd)
{
nullpo_retr (0, sd);
WFIFOW (inter_fd, 0) = 0x3005;
WFIFOL (inter_fd, 2) = sd->bl.id;
WFIFOSET (inter_fd, 6);
return 0;
}
// 倉庫データ要求
int intif_request_storage (int account_id)
{
WFIFOW (inter_fd, 0) = 0x3010;
WFIFOL (inter_fd, 2) = account_id;
WFIFOSET (inter_fd, 6);
return 0;
}
// 倉庫データ送信
int intif_send_storage (struct storage *stor)
{
nullpo_retr (0, stor);
WFIFOW (inter_fd, 0) = 0x3011;
WFIFOW (inter_fd, 2) = sizeof (struct storage) + 8;
WFIFOL (inter_fd, 4) = stor->account_id;
memcpy (WFIFOP (inter_fd, 8), stor, sizeof (struct storage));
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
int intif_request_guild_storage (int account_id, int guild_id)
{
WFIFOW (inter_fd, 0) = 0x3018;
WFIFOL (inter_fd, 2) = account_id;
WFIFOL (inter_fd, 6) = guild_id;
WFIFOSET (inter_fd, 10);
return 0;
}
int intif_send_guild_storage (int account_id, struct guild_storage *gstor)
{
WFIFOW (inter_fd, 0) = 0x3019;
WFIFOW (inter_fd, 2) = sizeof (struct guild_storage) + 12;
WFIFOL (inter_fd, 4) = account_id;
WFIFOL (inter_fd, 8) = gstor->guild_id;
memcpy (WFIFOP (inter_fd, 12), gstor, sizeof (struct guild_storage));
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
// パーティ作成要求
int intif_create_party (struct map_session_data *sd, char *name)
{
nullpo_retr (0, sd);
WFIFOW (inter_fd, 0) = 0x3020;
WFIFOL (inter_fd, 2) = sd->status.account_id;
memcpy (WFIFOP (inter_fd, 6), name, 24);
memcpy (WFIFOP (inter_fd, 30), sd->status.name, 24);
memcpy (WFIFOP (inter_fd, 54), map[sd->bl.m].name, 16);
WFIFOW (inter_fd, 70) = sd->status.base_level;
WFIFOSET (inter_fd, 72);
// if(battle_config.etc_log)
// printf("intif: create party\n");
return 0;
}
// パーティ情報要求
int intif_request_partyinfo (int party_id)
{
WFIFOW (inter_fd, 0) = 0x3021;
WFIFOL (inter_fd, 2) = party_id;
WFIFOSET (inter_fd, 6);
// if(battle_config.etc_log)
// printf("intif: request party info\n");
return 0;
}
// パーティ追加要求
int intif_party_addmember (int party_id, int account_id)
{
struct map_session_data *sd;
sd = map_id2sd (account_id);
// if(battle_config.etc_log)
// printf("intif: party add member %d %d\n",party_id,account_id);
if (sd != NULL)
{
WFIFOW (inter_fd, 0) = 0x3022;
WFIFOL (inter_fd, 2) = party_id;
WFIFOL (inter_fd, 6) = account_id;
memcpy (WFIFOP (inter_fd, 10), sd->status.name, 24);
memcpy (WFIFOP (inter_fd, 34), map[sd->bl.m].name, 16);
WFIFOW (inter_fd, 50) = sd->status.base_level;
WFIFOSET (inter_fd, 52);
}
return 0;
}
// パーティ設定変更
int intif_party_changeoption (int party_id, int account_id, int exp, int item)
{
WFIFOW (inter_fd, 0) = 0x3023;
WFIFOL (inter_fd, 2) = party_id;
WFIFOL (inter_fd, 6) = account_id;
WFIFOW (inter_fd, 10) = exp;
WFIFOW (inter_fd, 12) = item;
WFIFOSET (inter_fd, 14);
return 0;
}
// パーティ脱退要求
int intif_party_leave (int party_id, int account_id)
{
// if(battle_config.etc_log)
// printf("intif: party leave %d %d\n",party_id,account_id);
WFIFOW (inter_fd, 0) = 0x3024;
WFIFOL (inter_fd, 2) = party_id;
WFIFOL (inter_fd, 6) = account_id;
WFIFOSET (inter_fd, 10);
return 0;
}
// パーティ移動要求
int intif_party_changemap (struct map_session_data *sd, int online)
{
if (sd != NULL)
{
WFIFOW (inter_fd, 0) = 0x3025;
WFIFOL (inter_fd, 2) = sd->status.party_id;
WFIFOL (inter_fd, 6) = sd->status.account_id;
memcpy (WFIFOP (inter_fd, 10), map[sd->bl.m].name, 16);
WFIFOB (inter_fd, 26) = online;
WFIFOW (inter_fd, 27) = sd->status.base_level;
WFIFOSET (inter_fd, 29);
}
// if(battle_config.etc_log)
// printf("party: change map\n");
return 0;
}
// パーティー解散要求
int intif_break_party (int party_id)
{
WFIFOW (inter_fd, 0) = 0x3026;
WFIFOL (inter_fd, 2) = party_id;
WFIFOSET (inter_fd, 6);
return 0;
}
// パーティ会話送信
int intif_party_message (int party_id, int account_id, char *mes, int len)
{
// if(battle_config.etc_log)
// printf("intif_party_message: %s\n",mes);
WFIFOW (inter_fd, 0) = 0x3027;
WFIFOW (inter_fd, 2) = len + 12;
WFIFOL (inter_fd, 4) = party_id;
WFIFOL (inter_fd, 8) = account_id;
memcpy (WFIFOP (inter_fd, 12), mes, len);
WFIFOSET (inter_fd, len + 12);
return 0;
}
// パーティ競合チェック要求
int intif_party_checkconflict (int party_id, int account_id, char *nick)
{
WFIFOW (inter_fd, 0) = 0x3028;
WFIFOL (inter_fd, 2) = party_id;
WFIFOL (inter_fd, 6) = account_id;
memcpy (WFIFOP (inter_fd, 10), nick, 24);
WFIFOSET (inter_fd, 34);
return 0;
}
// ギルド作成要求
int intif_guild_create (const char *name, const struct guild_member *master)
{
nullpo_retr (0, master);
WFIFOW (inter_fd, 0) = 0x3030;
WFIFOW (inter_fd, 2) = sizeof (struct guild_member) + 32;
WFIFOL (inter_fd, 4) = master->account_id;
memcpy (WFIFOP (inter_fd, 8), name, 24);
memcpy (WFIFOP (inter_fd, 32), master, sizeof (struct guild_member));
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
// ギルド情報要求
int intif_guild_request_info (int guild_id)
{
WFIFOW (inter_fd, 0) = 0x3031;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOSET (inter_fd, 6);
return 0;
}
// ギルドメンバ追加要求
int intif_guild_addmember (int guild_id, struct guild_member *m)
{
WFIFOW (inter_fd, 0) = 0x3032;
WFIFOW (inter_fd, 2) = sizeof (struct guild_member) + 8;
WFIFOL (inter_fd, 4) = guild_id;
memcpy (WFIFOP (inter_fd, 8), m, sizeof (struct guild_member));
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
// ギルドメンバ脱退/追放要求
int intif_guild_leave (int guild_id, int account_id, int char_id, int flag,
const char *mes)
{
WFIFOW (inter_fd, 0) = 0x3034;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOL (inter_fd, 6) = account_id;
WFIFOL (inter_fd, 10) = char_id;
WFIFOB (inter_fd, 14) = flag;
memcpy (WFIFOP (inter_fd, 15), mes, 40);
WFIFOSET (inter_fd, 55);
return 0;
}
// ギルドメンバのオンライン状況/Lv更新要求
int intif_guild_memberinfoshort (int guild_id,
int account_id, int char_id, int online,
int lv, int class)
{
WFIFOW (inter_fd, 0) = 0x3035;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOL (inter_fd, 6) = account_id;
WFIFOL (inter_fd, 10) = char_id;
WFIFOB (inter_fd, 14) = online;
WFIFOW (inter_fd, 15) = lv;
WFIFOW (inter_fd, 17) = class;
WFIFOSET (inter_fd, 19);
return 0;
}
// ギルド解散通知
int intif_guild_break (int guild_id)
{
WFIFOW (inter_fd, 0) = 0x3036;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOSET (inter_fd, 6);
return 0;
}
// ギルド会話送信
int intif_guild_message (int guild_id, int account_id, char *mes, int len)
{
WFIFOW (inter_fd, 0) = 0x3037;
WFIFOW (inter_fd, 2) = len + 12;
WFIFOL (inter_fd, 4) = guild_id;
WFIFOL (inter_fd, 8) = account_id;
memcpy (WFIFOP (inter_fd, 12), mes, len);
WFIFOSET (inter_fd, len + 12);
return 0;
}
// ギルド競合チェック要求
int intif_guild_checkconflict (int guild_id, int account_id, int char_id)
{
WFIFOW (inter_fd, 0) = 0x3038;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOL (inter_fd, 6) = account_id;
WFIFOL (inter_fd, 10) = char_id;
WFIFOSET (inter_fd, 14);
return 0;
}
// ギルド基本情報変更要求
int intif_guild_change_basicinfo (int guild_id, int type, const void *data,
int len)
{
WFIFOW (inter_fd, 0) = 0x3039;
WFIFOW (inter_fd, 2) = len + 10;
WFIFOL (inter_fd, 4) = guild_id;
WFIFOW (inter_fd, 8) = type;
memcpy (WFIFOP (inter_fd, 10), data, len);
WFIFOSET (inter_fd, len + 10);
return 0;
}
// ギルドメンバ情報変更要求
int intif_guild_change_memberinfo (int guild_id, int account_id, int char_id,
int type, const void *data, int len)
{
WFIFOW (inter_fd, 0) = 0x303a;
WFIFOW (inter_fd, 2) = len + 18;
WFIFOL (inter_fd, 4) = guild_id;
WFIFOL (inter_fd, 8) = account_id;
WFIFOL (inter_fd, 12) = char_id;
WFIFOW (inter_fd, 16) = type;
memcpy (WFIFOP (inter_fd, 18), data, len);
WFIFOSET (inter_fd, len + 18);
return 0;
}
// ギルド役職変更要求
int intif_guild_position (int guild_id, int idx, struct guild_position *p)
{
WFIFOW (inter_fd, 0) = 0x303b;
WFIFOW (inter_fd, 2) = sizeof (struct guild_position) + 12;
WFIFOL (inter_fd, 4) = guild_id;
WFIFOL (inter_fd, 8) = idx;
memcpy (WFIFOP (inter_fd, 12), p, sizeof (struct guild_position));
WFIFOSET (inter_fd, WFIFOW (inter_fd, 2));
return 0;
}
// ギルドスキルアップ要求
int intif_guild_skillup (int guild_id, int skill_num, int account_id)
{
WFIFOW (inter_fd, 0) = 0x303c;
WFIFOL (inter_fd, 2) = guild_id;
WFIFOL (inter_fd, 6) = skill_num;
WFIFOL (inter_fd, 10) = account_id;
WFIFOSET (inter_fd, 14);
return 0;
}
// ギルド同盟/敵対要求
int intif_guild_alliance (int guild_id1, int guild_id2, int account_id1,
int account_id2, int flag)
{
WFIFOW (inter_fd, 0) = 0x303d;
WFIFOL (inter_fd, 2) = guild_id1;
WFIFOL (inter_fd, 6) = guild_id2;
WFIFOL (inter_fd, 10) = account_id1;
WFIFOL (inter_fd, 14) = account_id2;
WFIFOB (inter_fd, 18) = flag;
WFIFOSET (inter_fd, 19);
return 0;
}
// ギルド告知変更要求
int intif_guild_notice (int guild_id, const char *mes1, const char *mes2)
{
WFIFOW (inter_fd, 0) = 0x303e;
WFIFOL (inter_fd, 2) = guild_id;
memcpy (WFIFOP (inter_fd, 6), mes1, 60);
memcpy (WFIFOP (inter_fd, 66), mes2, 120);
WFIFOSET (inter_fd, 186);
return 0;
}
// ギルドエンブレム変更要求
int intif_guild_emblem (int guild_id, int len, const char *data)
{
if (guild_id <= 0 || len < 0 || len > 2000)
return 0;
WFIFOW (inter_fd, 0) = 0x303f;
WFIFOW (inter_fd, 2) = len + 12;
WFIFOL (inter_fd, 4) = guild_id;
WFIFOL (inter_fd, 8) = 0;
memcpy (WFIFOP (inter_fd, 12), data, len);
WFIFOSET (inter_fd, len + 12);
return 0;
}
//現在のギルド城占領ギルドを調べる
int intif_guild_castle_dataload (int castle_id, int index)
{
WFIFOW (inter_fd, 0) = 0x3040;
WFIFOW (inter_fd, 2) = castle_id;
WFIFOB (inter_fd, 4) = index;
WFIFOSET (inter_fd, 5);
return 0;
}
//ギルド城占領ギルド変更要求
int intif_guild_castle_datasave (int castle_id, int index, int value)
{
WFIFOW (inter_fd, 0) = 0x3041;
WFIFOW (inter_fd, 2) = castle_id;
WFIFOB (inter_fd, 4) = index;
WFIFOL (inter_fd, 5) = value;
WFIFOSET (inter_fd, 9);
return 0;
}
//-----------------------------------------------------------------
// Packets receive from inter server
// Wisp/Page reception
int intif_parse_WisMessage (int fd)
{ // rewritten by [Yor]
struct map_session_data *sd;
int i;
char *wisp_source;
if (battle_config.etc_log)
printf
("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n",
RFIFOL (fd, 4), RFIFOP (fd, 8), RFIFOP (fd, 32), RFIFOP (fd,
56));
sd = map_nick2sd (RFIFOP (fd, 32)); // Searching destination player
if (sd != NULL && strcmp (sd->status.name, RFIFOP (fd, 32)) == 0)
{ // exactly same name (inter-server have checked the name before)
// if player ignore all
if (sd->ignoreAll == 1)
intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
else
{
wisp_source = RFIFOP (fd, 8); // speed up
// if player ignore the source character
for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
i++)
if (strcmp (sd->ignore[i].name, wisp_source) == 0)
{
intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
break;
}
// if source player not found in ignore list
if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
{
clif_wis_message (sd->fd, RFIFOP (fd, 8), RFIFOP (fd, 56),
RFIFOW (fd, 2) - 56);
intif_wis_replay (RFIFOL (fd, 4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
}
}
}
else
intif_wis_replay (RFIFOL (fd, 4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
return 0;
}
// Wisp/page transmission result reception
int intif_parse_WisEnd (int fd)
{
struct map_session_data *sd;
if (battle_config.etc_log)
printf ("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP (fd, 2), RFIFOB (fd, 26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
sd = map_nick2sd (RFIFOP (fd, 2));
if (sd != NULL)
clif_wis_end (sd->fd, RFIFOB (fd, 26));
return 0;
}
// Received wisp message from map-server via char-server for ALL gm
int mapif_parse_WisToGM (int fd)
{ // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
int i, min_gm_level, len;
struct map_session_data *pl_sd;
char Wisp_name[24];
char mbuf[255];
if (RFIFOW (fd, 2) - 30 <= 0)
return 0;
len = RFIFOW (fd, 2) - 30;
char *message = ((len) >= 255) ? (char *) malloc (len) : mbuf;
min_gm_level = (int) RFIFOW (fd, 28);
memcpy (Wisp_name, RFIFOP (fd, 4), 24);
Wisp_name[23] = '\0';
memcpy (message, RFIFOP (fd, 30), len);
message[len - 1] = '\0';
// information is sended to all online GM
for (i = 0; i < fd_max; i++)
if (session[i] && (pl_sd = session[i]->session_data)
&& pl_sd->state.auth)
if (pc_isGM (pl_sd) >= min_gm_level)
clif_wis_message (i, Wisp_name, message,
strlen (message) + 1);
if (message != mbuf)
free (message);
return 0;
}
// アカウント変数通知
int intif_parse_AccountReg (int fd)
{
int j, p;
struct map_session_data *sd;
if ((sd = map_id2sd (RFIFOL (fd, 4))) == NULL)
return 1;
for (p = 8, j = 0; p < RFIFOW (fd, 2) && j < ACCOUNT_REG_NUM;
p += 36, j++)
{
memcpy (sd->status.account_reg[j].str, RFIFOP (fd, p), 32);
sd->status.account_reg[j].value = RFIFOL (fd, p + 32);
}
sd->status.account_reg_num = j;
// printf("intif: accountreg\n");
return 0;
}
// 倉庫データ受信
int intif_parse_LoadStorage (int fd)
{
struct storage *stor;
struct map_session_data *sd;
sd = map_id2sd (RFIFOL (fd, 4));
if (sd == NULL)
{
if (battle_config.error_log)
printf ("intif_parse_LoadStorage: user not found %d\n",
RFIFOL (fd, 4));
return 1;
}
stor = account2storage (RFIFOL (fd, 4));
if (stor->storage_status == 1)
{ // Already open.. lets ignore this update
if (battle_config.error_log)
printf
("intif_parse_LoadStorage: storage received for a client already open (User %d:%d)\n",
sd->status.account_id, sd->status.char_id);
return 1;
}
if (stor->dirty)
{ // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex]
if (battle_config.error_log)
printf
("intif_parse_LoadStorage: received storage for an already modified non-saved storage! (User %d:%d)\n",
sd->status.account_id, sd->status.char_id);
return 1;
}
if (RFIFOW (fd, 2) - 8 != sizeof (struct storage))
{
if (battle_config.error_log)
printf ("intif_parse_LoadStorage: data size error %d %d\n",
RFIFOW (fd, 2) - 8, sizeof (struct storage));
return 1;
}
if (battle_config.save_log)
printf ("intif_openstorage: %d\n", RFIFOL (fd, 4));
memcpy (stor, RFIFOP (fd, 8), sizeof (struct storage));
stor->dirty = 0;
stor->storage_status = 1;
sd->state.storage_flag = 1;
clif_storageitemlist (sd, stor);
clif_storageequiplist (sd, stor);
clif_updatestorageamount (sd, stor);
return 0;
}
// 倉庫データ送信成功
int intif_parse_SaveStorage (int fd)
{
if (battle_config.save_log)
printf ("intif_savestorage: done %d %d\n", RFIFOL (fd, 2),
RFIFOB (fd, 6));
storage_storage_saved (RFIFOL (fd, 2));
return 0;
}
int intif_parse_LoadGuildStorage (int fd)
{
struct guild_storage *gstor;
struct map_session_data *sd;
int guild_id;
guild_id = RFIFOL (fd, 8);
if (guild_id > 0)
{
gstor = guild2storage (guild_id);
if (!gstor)
{
if (battle_config.error_log)
printf
("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",
guild_id);
return 1;
}
if (RFIFOW (fd, 2) - 12 != sizeof (struct guild_storage))
{
gstor->storage_status = 0;
if (battle_config.error_log)
printf
("intif_parse_LoadGuildStorage: data size error %d %d\n",
RFIFOW (fd, 2) - 12, sizeof (struct guild_storage));
return 1;
}
sd = map_id2sd (RFIFOL (fd, 4));
if (sd == NULL)
{
if (battle_config.error_log)
printf ("intif_parse_LoadGuildStorage: user not found %d\n",
RFIFOL (fd, 4));
return 1;
}
if (gstor->storage_status == 1)
{ // Already open.. lets ignore this update
if (battle_config.error_log)
printf
("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n",
sd->status.account_id, sd->status.char_id);
return 1;
}
if (gstor->dirty)
{ // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex]
if (battle_config.error_log)
printf
("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n",
sd->status.account_id, sd->status.char_id);
return 1;
}
if (battle_config.save_log)
printf ("intif_open_guild_storage: %d\n", RFIFOL (fd, 4));
memcpy (gstor, RFIFOP (fd, 12), sizeof (struct guild_storage));
gstor->storage_status = 1;
sd->state.storage_flag = 2;
clif_guildstorageitemlist (sd, gstor);
clif_guildstorageequiplist (sd, gstor);
clif_updateguildstorageamount (sd, gstor);
}
return 0;
}
int intif_parse_SaveGuildStorage (int fd)
{
if (battle_config.save_log)
{
printf ("intif_save_guild_storage: done %d %d %d\n", RFIFOL (fd, 2),
RFIFOL (fd, 6), RFIFOB (fd, 10));
}
storage_guild_storagesaved ( /*RFIFOL(fd,2), */ RFIFOL (fd, 6));
return 0;
}
// パーティ作成可否
int intif_parse_PartyCreated (int fd)
{
if (battle_config.etc_log)
printf ("intif: party created\n");
party_created (RFIFOL (fd, 2), RFIFOB (fd, 6), RFIFOL (fd, 7),
RFIFOP (fd, 11));
return 0;
}
// パーティ情報
int intif_parse_PartyInfo (int fd)
{
if (RFIFOW (fd, 2) == 8)
{
if (battle_config.error_log)
printf ("intif: party noinfo %d\n", RFIFOL (fd, 4));
party_recv_noinfo (RFIFOL (fd, 4));
return 0;
}
// printf("intif: party info %d\n",RFIFOL(fd,4));
if (RFIFOW (fd, 2) != sizeof (struct party) + 4)
{
if (battle_config.error_log)
printf ("intif: party info : data size error %d %d %d\n",
RFIFOL (fd, 4), RFIFOW (fd, 2),
sizeof (struct party) + 4);
}
party_recv_info ((struct party *) RFIFOP (fd, 4));
return 0;
}
// パーティ追加通知
int intif_parse_PartyMemberAdded (int fd)
{
if (battle_config.etc_log)
printf ("intif: party member added %d %d %d\n", RFIFOL (fd, 2),
RFIFOL (fd, 6), RFIFOB (fd, 10));
party_member_added (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOB (fd, 10));
return 0;
}
// パーティ設定変更通知
int intif_parse_PartyOptionChanged (int fd)
{
party_optionchanged (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOW (fd, 10),
RFIFOW (fd, 12), RFIFOB (fd, 14));
return 0;
}
// パーティ脱退通知
int intif_parse_PartyMemberLeaved (int fd)
{
if (battle_config.etc_log)
printf ("intif: party member leaved %d %d %s\n", RFIFOL (fd, 2),
RFIFOL (fd, 6), RFIFOP (fd, 10));
party_member_leaved (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOP (fd, 10));
return 0;
}
// パーティ解散通知
int intif_parse_PartyBroken (int fd)
{
party_broken (RFIFOL (fd, 2));
return 0;
}
// パーティ移動通知
int intif_parse_PartyMove (int fd)
{
// if(battle_config.etc_log)
// printf("intif: party move %d %d %s %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27));
party_recv_movemap (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOP (fd, 10),
RFIFOB (fd, 26), RFIFOW (fd, 27));
return 0;
}
// パーティメッセージ
int intif_parse_PartyMessage (int fd)
{
// if(battle_config.etc_log)
// printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12));
party_recv_message (RFIFOL (fd, 4), RFIFOL (fd, 8), RFIFOP (fd, 12),
RFIFOW (fd, 2) - 12);
return 0;
}
// ギルド作成可否
int intif_parse_GuildCreated (int fd)
{
guild_created (RFIFOL (fd, 2), RFIFOL (fd, 6));
return 0;
}
// ギルド情報
int intif_parse_GuildInfo (int fd)
{
if (RFIFOW (fd, 2) == 8)
{
if (battle_config.error_log)
printf ("intif: guild noinfo %d\n", RFIFOL (fd, 4));
guild_recv_noinfo (RFIFOL (fd, 4));
return 0;
}
// if(battle_config.etc_log)
// printf("intif: guild info %d\n",RFIFOL(fd,4));
if (RFIFOW (fd, 2) != sizeof (struct guild) + 4)
{
if (battle_config.error_log)
printf ("intif: guild info : data size error\n %d %d %d",
RFIFOL (fd, 4), RFIFOW (fd, 2),
sizeof (struct guild) + 4);
}
guild_recv_info ((struct guild *) RFIFOP (fd, 4));
return 0;
}
// ギルドメンバ追加通知
int intif_parse_GuildMemberAdded (int fd)
{
if (battle_config.etc_log)
printf ("intif: guild member added %d %d %d %d\n", RFIFOL (fd, 2),
RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOB (fd, 14));
guild_member_added (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
RFIFOB (fd, 14));
return 0;
}
// ギルドメンバ脱退/追放通知
int intif_parse_GuildMemberLeaved (int fd)
{
guild_member_leaved (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
RFIFOB (fd, 14), RFIFOP (fd, 55), RFIFOP (fd, 15));
return 0;
}
// ギルドメンバオンライン状態/Lv変更通知
int intif_parse_GuildMemberInfoShort (int fd)
{
guild_recv_memberinfoshort (RFIFOL (fd, 2), RFIFOL (fd, 6),
RFIFOL (fd, 10), RFIFOB (fd, 14), RFIFOW (fd,
15),
RFIFOW (fd, 17));
return 0;
}
// ギルド解散通知
int intif_parse_GuildBroken (int fd)
{
guild_broken (RFIFOL (fd, 2), RFIFOB (fd, 6));
return 0;
}
// ギルド基本情報変更通知
int intif_parse_GuildBasicInfoChanged (int fd)
{
int type = RFIFOW (fd, 8), guild_id = RFIFOL (fd, 4);
void *data = RFIFOP (fd, 10);
struct guild *g = guild_search (guild_id);
short dw = *((short *) data);
int dd = *((int *) data);
if (g == NULL)
return 0;
switch (type)
{
case GBI_EXP:
g->exp = dd;
break;
case GBI_GUILDLV:
g->guild_lv = dw;
break;
case GBI_SKILLPOINT:
g->skill_point = dd;
break;
}
return 0;
}
// ギルドメンバ情報変更通知
int intif_parse_GuildMemberInfoChanged (int fd)
{
int type = RFIFOW (fd, 16), guild_id = RFIFOL (fd, 4);
int account_id = RFIFOL (fd, 8), char_id = RFIFOL (fd, 12);
void *data = RFIFOP (fd, 18);
struct guild *g = guild_search (guild_id);
int idx, dd = *((int *) data);
if (g == NULL)
return 0;
idx = guild_getindex (g, account_id, char_id);
switch (type)
{
case GMI_POSITION:
g->member[idx].position = dd;
guild_memberposition_changed (g, idx, dd);
break;
case GMI_EXP:
g->member[idx].exp = dd;
break;
}
return 0;
}
// ギルド役職変更通知
int intif_parse_GuildPosition (int fd)
{
if (RFIFOW (fd, 2) != sizeof (struct guild_position) + 12)
{
if (battle_config.error_log)
printf ("intif: guild info : data size error\n %d %d %d",
RFIFOL (fd, 4), RFIFOW (fd, 2),
sizeof (struct guild_position) + 12);
}
guild_position_changed (RFIFOL (fd, 4), RFIFOL (fd, 8),
(struct guild_position *) RFIFOP (fd, 12));
return 0;
}
// ギルドスキル割り振り通知
int intif_parse_GuildSkillUp (int fd)
{
guild_skillupack (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10));
return 0;
}
// ギルド同盟/敵対通知
int intif_parse_GuildAlliance (int fd)
{
guild_allianceack (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
RFIFOL (fd, 14), RFIFOB (fd, 18), RFIFOP (fd, 19),
RFIFOP (fd, 43));
return 0;
}
// ギルド告知変更通知
int intif_parse_GuildNotice (int fd)
{
guild_notice_changed (RFIFOL (fd, 2), RFIFOP (fd, 6), RFIFOP (fd, 66));
return 0;
}
// ギルドエンブレム変更通知
int intif_parse_GuildEmblem (int fd)
{
guild_emblem_changed (RFIFOW (fd, 2) - 12, RFIFOL (fd, 4), RFIFOL (fd, 8),
RFIFOP (fd, 12));
return 0;
}
// ギルド会話受信
int intif_parse_GuildMessage (int fd)
{
guild_recv_message (RFIFOL (fd, 4), RFIFOL (fd, 8), RFIFOP (fd, 12),
RFIFOW (fd, 2) - 12);
return 0;
}
// ギルド城データ要求返信
int intif_parse_GuildCastleDataLoad (int fd)
{
return guild_castledataloadack (RFIFOW (fd, 2), RFIFOB (fd, 4),
RFIFOL (fd, 5));
}
// ギルド城データ変更通知
int intif_parse_GuildCastleDataSave (int fd)
{
return guild_castledatasaveack (RFIFOW (fd, 2), RFIFOB (fd, 4),
RFIFOL (fd, 5));
}
// ギルド城データ一括受信(初期化時)
int intif_parse_GuildCastleAllDataLoad (int fd)
{
return guild_castlealldataload (RFIFOW (fd, 2),
(struct guild_castle *) RFIFOP (fd, 4));
}
//-----------------------------------------------------------------
// inter serverからの通信
// エラーがあれば0(false)を返すこと
// パケットが処理できれば1,パケット長が足りなければ2を返すこと
int intif_parse (int fd)
{
int packet_len;
int cmd = RFIFOW (fd, 0);
// パケットのID確認
if (cmd < 0x3800
|| cmd >=
0x3800 + (sizeof (packet_len_table) / sizeof (packet_len_table[0]))
|| packet_len_table[cmd - 0x3800] == 0)
{
return 0;
}
// パケットの長さ確認
packet_len = packet_len_table[cmd - 0x3800];
if (packet_len == -1)
{
if (RFIFOREST (fd) < 4)
return 2;
packet_len = RFIFOW (fd, 2);
}
// if(battle_config.etc_log)
// printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd));
if (RFIFOREST (fd) < packet_len)
{
return 2;
}
// 処理分岐
switch (cmd)
{
case 0x3800:
clif_GMmessage (NULL, RFIFOP (fd, 4), packet_len - 4, 0);
break;
case 0x3801:
intif_parse_WisMessage (fd);
break;
case 0x3802:
intif_parse_WisEnd (fd);
break;
case 0x3803:
mapif_parse_WisToGM (fd);
break;
case 0x3804:
intif_parse_AccountReg (fd);
break;
case 0x3810:
intif_parse_LoadStorage (fd);
break;
case 0x3811:
intif_parse_SaveStorage (fd);
break;
case 0x3818:
intif_parse_LoadGuildStorage (fd);
break;
case 0x3819:
intif_parse_SaveGuildStorage (fd);
break;
case 0x3820:
intif_parse_PartyCreated (fd);
break;
case 0x3821:
intif_parse_PartyInfo (fd);
break;
case 0x3822:
intif_parse_PartyMemberAdded (fd);
break;
case 0x3823:
intif_parse_PartyOptionChanged (fd);
break;
case 0x3824:
intif_parse_PartyMemberLeaved (fd);
break;
case 0x3825:
intif_parse_PartyMove (fd);
break;
case 0x3826:
intif_parse_PartyBroken (fd);
break;
case 0x3827:
intif_parse_PartyMessage (fd);
break;
case 0x3830:
intif_parse_GuildCreated (fd);
break;
case 0x3831:
intif_parse_GuildInfo (fd);
break;
case 0x3832:
intif_parse_GuildMemberAdded (fd);
break;
case 0x3834:
intif_parse_GuildMemberLeaved (fd);
break;
case 0x3835:
intif_parse_GuildMemberInfoShort (fd);
break;
case 0x3836:
intif_parse_GuildBroken (fd);
break;
case 0x3837:
intif_parse_GuildMessage (fd);
break;
case 0x3839:
intif_parse_GuildBasicInfoChanged (fd);
break;
case 0x383a:
intif_parse_GuildMemberInfoChanged (fd);
break;
case 0x383b:
intif_parse_GuildPosition (fd);
break;
case 0x383c:
intif_parse_GuildSkillUp (fd);
break;
case 0x383d:
intif_parse_GuildAlliance (fd);
break;
case 0x383e:
intif_parse_GuildNotice (fd);
break;
case 0x383f:
intif_parse_GuildEmblem (fd);
break;
case 0x3840:
intif_parse_GuildCastleDataLoad (fd);
break;
case 0x3841:
intif_parse_GuildCastleDataSave (fd);
break;
case 0x3842:
intif_parse_GuildCastleAllDataLoad (fd);
break;
//case 0x3880: intif_parse_CreateP.et(fd); break;
//case 0x3881: intif_parse_RecvP.etData(fd); break;
//case 0x3882: intif_parse_SaveP.etOk(fd); break;
//case 0x3883: intif_parse_DeleteP.etOk(fd); break;
default:
if (battle_config.error_log)
printf ("intif_parse : unknown packet %d %x\n", fd,
RFIFOW (fd, 0));
return 0;
}
// パケット読み飛ばし
RFIFOSKIP (fd, packet_len);
return 1;
}