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// $Id: clif.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $
#ifndef _CLIF_H_
#define _CLIF_H_

#include <sys/types.h>

#ifdef LCCWIN32
#include <winsock.h>
typedef unsigned int in_addr_t;
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif

#include "map.h"

void clif_setip (char *);
void clif_setport (int);

in_addr_t clif_getip (void);
int  clif_getport (void);
int  clif_countusers (void);
void clif_setwaitclose (int);

int  clif_authok (struct map_session_data *);
int  clif_authfail_fd (int, int);
int  clif_charselectok (int);
int  clif_dropflooritem (struct flooritem_data *);
int  clif_clearflooritem (struct flooritem_data *, int);
int  clif_clearchar (struct block_list *, int); // area or fd
int  clif_clearchar_delay (unsigned int, struct block_list *, int);
#define clif_clearchar_area(bl,type) clif_clearchar(bl,type)
int  clif_clearchar_id (int, int, int);
int  clif_spawnpc (struct map_session_data *);  //area
int  clif_spawnnpc (struct npc_data *); // area
int  clif_spawn_fake_npc_for_player (struct map_session_data *sd,
                                     int fake_npc_id);
int  clif_spawnmob (struct mob_data *); // area
int  clif_walkok (struct map_session_data *);   // self
int  clif_movechar (struct map_session_data *); // area
int  clif_movemob (struct mob_data *);  //area
int  clif_changemap (struct map_session_data *, char *, int, int);  //self
int  clif_changemapserver (struct map_session_data *, char *, int, int, int, int);  //self
int  clif_fixpos (struct block_list *); // area
int  clif_fixmobpos (struct mob_data *md);
int  clif_fixpcpos (struct map_session_data *sd);
int  clif_npcbuysell (struct map_session_data *, int);  //self
int  clif_buylist (struct map_session_data *, struct npc_data *);   //self
int  clif_selllist (struct map_session_data *); //self
int  clif_scriptmes (struct map_session_data *, int, char *);   //self
int  clif_scriptnext (struct map_session_data *, int);  //self
int  clif_scriptclose (struct map_session_data *, int); //self
int  clif_scriptmenu (struct map_session_data *, int, char *);  //self
int  clif_scriptinput (struct map_session_data *, int); //self
int  clif_scriptinputstr (struct map_session_data *sd, int npcid);  // self
int  clif_cutin (struct map_session_data *, char *, int);   //self
int  clif_viewpoint (struct map_session_data *, int, int, int, int, int, int);  //self
int  clif_additem (struct map_session_data *, int, int, int);   //self
int  clif_delitem (struct map_session_data *, int, int);    //self
int  clif_updatestatus (struct map_session_data *, int);    //self
int  clif_changestatus (struct block_list *, int, int); //area
int  clif_damage (struct block_list *, struct block_list *, unsigned int, int, int, int, int, int, int);    // area
#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0)
int  clif_changelook (struct block_list *, int, int);   // area
int  clif_changelook_towards (struct block_list *, int, int, struct map_session_data *dst); // area or target
void clif_changelook_accessories (struct block_list *bl, struct map_session_data *dst); // area or target; list gloves, boots etc.
int  clif_arrowequip (struct map_session_data *sd, int val);    //self
int  clif_arrow_fail (struct map_session_data *sd, int type);   //self
int  clif_statusupack (struct map_session_data *, int, int, int);   // self
int  clif_equipitemack (struct map_session_data *, int, int, int);  // self
int  clif_unequipitemack (struct map_session_data *, int, int, int);    // self
int  clif_misceffect (struct block_list *, int);    // area
int  clif_changeoption (struct block_list *);   // area
int  clif_useitemack (struct map_session_data *, int, int, int);    // self

int  clif_createchat (struct map_session_data *, int);  // self
int  clif_dispchat (struct chat_data *, int);   // area or fd
int  clif_joinchatfail (struct map_session_data *, int);    // self
int  clif_joinchatok (struct map_session_data *, struct chat_data *);   // self
int  clif_addchat (struct chat_data *, struct map_session_data *);  // chat
int  clif_changechatowner (struct chat_data *, struct map_session_data *);  // chat
int  clif_clearchat (struct chat_data *, int);  // area or fd
int  clif_leavechat (struct chat_data *, struct map_session_data *);    // chat
int  clif_changechatstatus (struct chat_data *);    // chat

void clif_emotion (struct block_list *bl, int type);
void clif_talkiebox (struct block_list *bl, char *talkie);
void clif_wedding_effect (struct block_list *bl);
void clif_sitting (int fd, struct map_session_data *sd);
//void clif_callpartner(struct map_session_data *sd);
//void clif_sitting(struct map_session_data *sd);
void clif_soundeffect (struct map_session_data *sd, struct block_list *bl,
                       char *name, int type);

// trade
int  clif_traderequest (struct map_session_data *sd, char *name);
int  clif_tradestart (struct map_session_data *sd, int type);
int  clif_tradeadditem (struct map_session_data *sd,
                        struct map_session_data *tsd, int index, int amount);
int  clif_tradeitemok (struct map_session_data *sd, int index, int amount,
                       int fail);
int  clif_tradedeal_lock (struct map_session_data *sd, int fail);
int  clif_tradecancelled (struct map_session_data *sd);
int  clif_tradecompleted (struct map_session_data *sd, int fail);

// storage
#include "storage.h"
int  clif_storageitemlist (struct map_session_data *sd, struct storage *stor);
int  clif_storageequiplist (struct map_session_data *sd,
                            struct storage *stor);
int  clif_updatestorageamount (struct map_session_data *sd,
                               struct storage *stor);
int  clif_storageitemadded (struct map_session_data *sd, struct storage *stor,
                            int index, int amount);
int  clif_storageitemremoved (struct map_session_data *sd, int index,
                              int amount);
int  clif_storageclose (struct map_session_data *sd);
int  clif_guildstorageitemlist (struct map_session_data *sd,
                                struct guild_storage *stor);
int  clif_guildstorageequiplist (struct map_session_data *sd,
                                 struct guild_storage *stor);
int  clif_updateguildstorageamount (struct map_session_data *sd,
                                    struct guild_storage *stor);
int  clif_guildstorageitemadded (struct map_session_data *sd,
                                 struct guild_storage *stor, int index,
                                 int amount);

int  clif_pcinsight (struct block_list *, va_list); // map_forallinmovearea callback
int  clif_pcoutsight (struct block_list *, va_list);    // map_forallinmovearea callback
int  clif_mobinsight (struct block_list *, va_list);    // map_forallinmovearea callback
int  clif_moboutsight (struct block_list *, va_list);   // map_forallinmovearea callback

int  clif_npc_class_change (struct block_list *bl, int npc_class, int type);
int  clif_mob_class_change (struct mob_data *md, int mob_class);
int  clif_mob_equip (struct mob_data *md, int nameid);  // [Valaris]

int  clif_skillinfo (struct map_session_data *sd, int skillid, int type,
                     int range);
int  clif_skillinfoblock (struct map_session_data *sd);
int  clif_skillup (struct map_session_data *sd, int skill_num);

int  clif_skillcasting (struct block_list *bl,
                        int src_id, int dst_id, int dst_x, int dst_y,
                        int skill_num, int casttime);
int  clif_skillcastcancel (struct block_list *bl);
int  clif_skill_fail (struct map_session_data *sd, int skill_id, int type,
                      int btype);
int  clif_skill_damage (struct block_list *src, struct block_list *dst,
                        unsigned int tick, int sdelay, int ddelay, int damage,
                        int div, int skill_id, int skill_lv, int type);
int  clif_skill_damage2 (struct block_list *src, struct block_list *dst,
                         unsigned int tick, int sdelay, int ddelay,
                         int damage, int div, int skill_id, int skill_lv,
                         int type);
int  clif_skill_nodamage (struct block_list *src, struct block_list *dst,
                          int skill_id, int heal, int fail);
int  clif_skill_poseffect (struct block_list *src, int skill_id, int val,
                           int x, int y, int tick);
int  clif_skill_estimation (struct map_session_data *sd,
                            struct block_list *dst);
int  clif_skill_warppoint (struct map_session_data *sd, int skill_num,
                           const char *map1, const char *map2,
                           const char *map3, const char *map4);
int  clif_skill_memo (struct map_session_data *sd, int flag);
int  clif_skill_teleportmessage (struct map_session_data *sd, int flag);

int  clif_produceeffect (struct map_session_data *sd, int flag, int nameid);

int  clif_skill_setunit (struct skill_unit *unit);
int  clif_skill_delunit (struct skill_unit *unit);

int  clif_01ac (struct block_list *bl);

int  clif_autospell (struct map_session_data *sd, int skilllv);
int  clif_devotion (struct map_session_data *sd, int target);
int  clif_spiritball (struct map_session_data *sd);
int  clif_combo_delay (struct block_list *src, int wait);
int  clif_bladestop (struct block_list *src, struct block_list *dst,
                     int boolean);
int  clif_changemapcell (int m, int x, int y, int cell_type, int type);

int  clif_status_change (struct block_list *bl, int type, int flag);

int  clif_wis_message (int fd, char *nick, char *mes, int mes_len);
int  clif_wis_end (int fd, int flag);

int  clif_solved_charname (struct map_session_data *sd, int char_id);

int  clif_use_card (struct map_session_data *sd, int idx);
int  clif_insert_card (struct map_session_data *sd, int idx_equip,
                       int idx_card, int flag);

int  clif_itemlist (struct map_session_data *sd);
int  clif_equiplist (struct map_session_data *sd);

int  clif_cart_additem (struct map_session_data *, int, int, int);
int  clif_cart_delitem (struct map_session_data *, int, int);
int  clif_cart_itemlist (struct map_session_data *sd);
int  clif_cart_equiplist (struct map_session_data *sd);

int  clif_item_identify_list (struct map_session_data *sd);
int  clif_item_identified (struct map_session_data *sd, int idx, int flag);
int  clif_item_repair_list (struct map_session_data *sd);

int  clif_item_skill (struct map_session_data *sd, int skillid, int skilllv,
                      const char *name);

int  clif_mvp_effect (struct map_session_data *sd);
int  clif_mvp_item (struct map_session_data *sd, int nameid);
int  clif_mvp_exp (struct map_session_data *sd, int exp);

int  clif_movetoattack (struct map_session_data *sd, struct block_list *bl);

// party
int  clif_party_created (struct map_session_data *sd, int flag);
int  clif_party_info (struct party *p, int fd);
int  clif_party_invite (struct map_session_data *sd,
                        struct map_session_data *tsd);
int  clif_party_inviteack (struct map_session_data *sd, char *nick, int flag);
int  clif_party_option (struct party *p, struct map_session_data *sd,
                        int flag);
int  clif_party_leaved (struct party *p, struct map_session_data *sd,
                        int account_id, char *name, int flag);
int  clif_party_message (struct party *p, int account_id, char *mes, int len);
int  clif_party_move (struct party *p, struct map_session_data *sd,
                      int online);
int  clif_party_xy (struct party *p, struct map_session_data *sd);
int  clif_party_hp (struct party *p, struct map_session_data *sd);

// guild
int  clif_guild_created (struct map_session_data *sd, int flag);
int  clif_guild_belonginfo (struct map_session_data *sd, struct guild *g);
int  clif_guild_basicinfo (struct map_session_data *sd);
int  clif_guild_allianceinfo (struct map_session_data *sd);
int  clif_guild_memberlist (struct map_session_data *sd);
int  clif_guild_skillinfo (struct map_session_data *sd);
int  clif_guild_memberlogin_notice (struct guild *g, int idx, int flag);
int  clif_guild_invite (struct map_session_data *sd, struct guild *g);
int  clif_guild_inviteack (struct map_session_data *sd, int flag);
int  clif_guild_leave (struct map_session_data *sd, const char *name,
                       const char *mes);
int  clif_guild_explusion (struct map_session_data *sd, const char *name,
                           const char *mes, int account_id);
int  clif_guild_positionchanged (struct guild *g, int idx);
int  clif_guild_memberpositionchanged (struct guild *g, int idx);
int  clif_guild_emblem (struct map_session_data *sd, struct guild *g);
int  clif_guild_notice (struct map_session_data *sd, struct guild *g);
int  clif_guild_message (struct guild *g, int account_id, const char *mes,
                         int len);
int  clif_guild_skillup (struct map_session_data *sd, int skill_num, int lv);
int  clif_guild_reqalliance (struct map_session_data *sd, int account_id,
                             const char *name);
int  clif_guild_allianceack (struct map_session_data *sd, int flag);
int  clif_guild_delalliance (struct map_session_data *sd, int guild_id,
                             int flag);
int  clif_guild_oppositionack (struct map_session_data *sd, int flag);
int  clif_guild_broken (struct map_session_data *sd, int flag);

// atcommand
int  clif_displaymessage (const int fd, char *mes);
int  clif_disp_onlyself (struct map_session_data *sd, char *mes, int len);
int  clif_GMmessage (struct block_list *bl, char *mes, int len, int flag);
int  clif_heal (int fd, int type, int val);
int  clif_resurrection (struct block_list *bl, int type);
int  clif_set0199 (int fd, int type);
int  clif_pvpset (struct map_session_data *sd, int pvprank, int pvpnum,
                  int type);
int  clif_send0199 (int map, int type);
int  clif_refine (int fd, struct map_session_data *sd, int fail, int index,
                  int val);

int  clif_specialeffect (struct block_list *bl, int type, int flag);    // special effects [Valaris]
int  clif_message (struct block_list *bl, char *msg);   // messages (from mobs/npcs) [Valaris]

int  clif_GM_kickack (struct map_session_data *sd, int id);
int  clif_GM_kick (struct map_session_data *sd, struct map_session_data *tsd,
                   int type);

int  clif_foreachclient (int (*)(struct map_session_data *, va_list), ...);

int  do_final_clif (void);
int  do_init_clif (void);

#endif