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path: root/src/map/clif.c
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// $Id: clif.c 164 2004-10-01 16:46:58Z $

#define DUMP_UNKNOWN_PACKET	1

#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#ifdef LCCWIN32
#include <winsock.h>
#else
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
#include <time.h>

#include "socket.h"
#include "timer.h"
#include "malloc.h"
#include "version.h"
#include "nullpo.h"

#include "atcommand.h"
#include "battle.h"
#include "chat.h"
#include "chrif.h"
#include "clif.h"
#include "guild.h"
#include "intif.h"
#include "itemdb.h"
#include "magic.h"
#include "map.h"
#include "mob.h"
#include "npc.h"
#include "party.h"
#include "pc.h"
#include "script.h"
#include "skill.h"
#include "storage.h"
#include "tmw.h"
#include "trade.h"

#ifdef MEMWATCH
#include "memwatch.h"
#endif

#define STATE_BLIND 0x10
#define EMOTE_IGNORED 0x0e

static const int packet_len_table[0x220] = {
    10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
//#0x0040
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3, 108, 3, 2,
    3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
//#0x0080
    7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, // 0x8b unknown... size 2 or 23?
    7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
    23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
    8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
//#0x00C0
    7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27,
    3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
    30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
    3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,

//#0x0100
    2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
    10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
    6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
    6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
//#0x0140
    22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
    110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
    -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14, 186, 182,
    14, 30, 10, 3, -1, 6, 106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
//#0x0180
    6, 3, 106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
    90, 86, 24, 6, 30, 102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6,
    3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
    11, 7, -1, 67, 12, 18, 114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
//#0x01C0,   Set 0x1d5=-1
    2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 30, 6, 28,
    8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
    30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
    -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
//#0x200
    26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 19, 0, -1, 24, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};

// local define
enum
{
    ALL_CLIENT,
    ALL_SAMEMAP,
    AREA,
    AREA_WOS,
    AREA_WOC,
    AREA_WOSC,
    AREA_CHAT_WOC,
    CHAT,
    CHAT_WOS,
    PARTY,
    PARTY_WOS,
    PARTY_SAMEMAP,
    PARTY_SAMEMAP_WOS,
    PARTY_AREA,
    PARTY_AREA_WOS,
    GUILD,
    GUILD_WOS,
    GUILD_SAMEMAP,              // [Valaris]
    GUILD_SAMEMAP_WOS,
    GUILD_AREA,
    GUILD_AREA_WOS,             // end additions [Valaris]
    SELF
};

#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; }
#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); }

#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); }
#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }

static char map_ip_str[16];
static in_addr_t map_ip;
static int map_port = 5121;
int  map_fd;
char talkie_mes[80];

/*==========================================
 * map�I��ip�ݒ�
 *------------------------------------------
 */
void clif_setip (char *ip)
{
    memcpy (map_ip_str, ip, 16);
    map_ip = inet_addr (map_ip_str);
}

/*==========================================
 * map�I��port�ݒ�
 *------------------------------------------
 */
void clif_setport (int port)
{
    map_port = port;
}

/*==========================================
 * map�I��ip�ǂݏo��
 *------------------------------------------
 */
in_addr_t clif_getip (void)
{
    return map_ip;
}

/*==========================================
 * map�I��port�ǂݏo��
 *------------------------------------------
 */
int clif_getport (void)
{
    return map_port;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_countusers (void)
{
    int  users = 0, i;
    struct map_session_data *sd;

    for (i = 0; i < fd_max; i++)
    {
        if (session[i] && (sd = session[i]->session_data) && sd
            && sd->state.auth && !(battle_config.hide_GM_session
                                   && pc_isGM (sd)))
            users++;
    }
    return users;
}

/*==========================================
 * �S�Ă�client�ɑ΂���func()��s
 *------------------------------------------
 */
int clif_foreachclient (int (*func) (struct map_session_data *, va_list), ...)
{
    int  i;
    va_list ap;
    struct map_session_data *sd;

    va_start (ap, func);
    for (i = 0; i < fd_max; i++)
    {
        if (session[i] && (sd = session[i]->session_data) && sd
            && sd->state.auth)
            func (sd, ap);
    }
    va_end (ap);
    return 0;
}

static int is_deaf (struct block_list *bl)
{
    struct map_session_data *sd = (struct map_session_data *) bl;
    if (!bl || bl->type != BL_PC)
        return 0;
    return sd->special_state.deaf;
}

static void clif_emotion_towards (struct block_list *bl,
                                  struct block_list *target, int type);

static char *clif_validate_chat (struct map_session_data *sd, int type,
                                 char **message, size_t *message_len);

/*==========================================
 * clif_send��AREA*�w�莞�p
 *------------------------------------------
 */
int clif_send_sub (struct block_list *bl, va_list ap)
{
    unsigned char *buf;
    int  len;
    struct block_list *src_bl;
    int  type;
    struct map_session_data *sd;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);
    nullpo_retr (0, sd = (struct map_session_data *) bl);

    buf = va_arg (ap, unsigned char *);
    len = va_arg (ap, int);
    nullpo_retr (0, src_bl = va_arg (ap, struct block_list *));
    type = va_arg (ap, int);

    switch (type)
    {
        case AREA_WOS:
            if (bl && bl == src_bl)
                return 0;
            break;

        case AREA_CHAT_WOC:
            if (is_deaf (bl)
                && !(bl->type == BL_PC
                     && pc_isGM ((struct map_session_data *) src_bl)))
            {
                clif_emotion_towards (src_bl, bl, EMOTE_IGNORED);
                return 0;
            }
            /* fall through... */
        case AREA_WOC:
            if ((sd && sd->chatID) || (bl && bl == src_bl))
                return 0;

            break;
        case AREA_WOSC:
            if ((sd) && sd->chatID
                && sd->chatID == ((struct map_session_data *) src_bl)->chatID)
                return 0;
            break;
    }

    if (session[sd->fd] != NULL)
    {
        if (WFIFOP (sd->fd, 0) == buf)
        {
            printf ("WARNING: Invalid use of clif_send function\n");
            printf
                ("         Packet x%4x use a WFIFO of a player instead of to use a buffer.\n",
                 WBUFW (buf, 0));
            printf ("         Please correct your code.\n");
            // don't send to not move the pointer of the packet for next sessions in the loop
        }
        else
        {
            if (packet_len_table[RBUFW (buf, 0)])
            {                   // packet must exist
                memcpy (WFIFOP (sd->fd, 0), buf, len);
                WFIFOSET (sd->fd, len);
            }
        }
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_send (unsigned char *buf, int len, struct block_list *bl, int type)
{
    int  i;
    struct map_session_data *sd;
    struct chat_data *cd;
    struct party *p = NULL;
    struct guild *g = NULL;
    int  x0 = 0, x1 = 0, y0 = 0, y1 = 0;

    if (type != ALL_CLIENT)
    {
        nullpo_retr (0, bl);

        if (bl->type == BL_PC)
        {
            struct map_session_data *sd = (struct map_session_data *) bl;
            if (sd->status.option & OPTION_INVISIBILITY)
            {
                // Obscure hidden GMs

                switch (type)
                {
                    case AREA:
                    case AREA_WOC:
                        type = SELF;
                        break;

                    case AREA_WOS:
                    case AREA_WOSC:
                        return 1;

                    default:
                        break;
                }
            }
        }
    }

    switch (type)
    {
        case ALL_CLIENT:       // �S�N���C�A���g�ɑ��M
            for (i = 0; i < fd_max; i++)
            {
                if (session[i] && (sd = session[i]->session_data) != NULL
                    && sd->state.auth)
                {
                    if (packet_len_table[RBUFW (buf, 0)])
                    {           // packet must exist
                        memcpy (WFIFOP (i, 0), buf, len);
                        WFIFOSET (i, len);
                    }
                }
            }
            break;
        case ALL_SAMEMAP:      // �����}�b�v�̑S�N���C�A���g�ɑ��M
            for (i = 0; i < fd_max; i++)
            {
                if (session[i] && (sd = session[i]->session_data) != NULL
                    && sd->state.auth && sd->bl.m == bl->m)
                {
                    if (packet_len_table[RBUFW (buf, 0)])
                    {           // packet must exist
                        memcpy (WFIFOP (i, 0), buf, len);
                        WFIFOSET (i, len);
                    }
                }
            }
            break;
        case AREA:
        case AREA_WOS:
        case AREA_WOC:
        case AREA_WOSC:
            map_foreachinarea (clif_send_sub, bl->m, bl->x - AREA_SIZE,
                               bl->y - AREA_SIZE, bl->x + AREA_SIZE,
                               bl->y + AREA_SIZE, BL_PC, buf, len, bl, type);
            break;
        case AREA_CHAT_WOC:
            map_foreachinarea (clif_send_sub, bl->m, bl->x - (AREA_SIZE - 5),
                               bl->y - (AREA_SIZE - 5),
                               bl->x + (AREA_SIZE - 5),
                               bl->y + (AREA_SIZE - 5), BL_PC, buf, len, bl,
                               AREA_CHAT_WOC);
            break;
        case CHAT:
        case CHAT_WOS:
            cd = (struct chat_data *) bl;
            if (bl->type == BL_PC)
            {
                sd = (struct map_session_data *) bl;
                cd = (struct chat_data *) map_id2bl (sd->chatID);
            }
            else if (bl->type != BL_CHAT)
                break;
            if (cd == NULL)
                break;
            for (i = 0; i < cd->users; i++)
            {
                if (type == CHAT_WOS
                    && cd->usersd[i] == (struct map_session_data *) bl)
                    continue;
                if (packet_len_table[RBUFW (buf, 0)])
                {               // packet must exist
                    memcpy (WFIFOP (cd->usersd[i]->fd, 0), buf, len);
                    WFIFOSET (cd->usersd[i]->fd, len);
                }
            }
            break;

        case PARTY_AREA:       // �������ʓ��̑S�p�[�e�B�[�����o�ɑ��M
        case PARTY_AREA_WOS:   // �����ȊO�̓������ʓ��̑S�p�[�e�B�[�����o�ɑ��M
            x0 = bl->x - AREA_SIZE;
            y0 = bl->y - AREA_SIZE;
            x1 = bl->x + AREA_SIZE;
            y1 = bl->y + AREA_SIZE;
        case PARTY:            // �S�p�[�e�B�[�����o�ɑ��M
        case PARTY_WOS:        // �����ȊO�̑S�p�[�e�B�[�����o�ɑ��M
        case PARTY_SAMEMAP:    // �����}�b�v�̑S�p�[�e�B�[�����o�ɑ��M
        case PARTY_SAMEMAP_WOS:    // �����ȊO�̓����}�b�v�̑S�p�[�e�B�[�����o�ɑ��M
            if (bl->type == BL_PC)
            {
                sd = (struct map_session_data *) bl;
                if (sd->partyspy > 0)
                {
                    p = party_search (sd->partyspy);
                }
                else
                {
                    if (sd->status.party_id > 0)
                        p = party_search (sd->status.party_id);
                }
            }
            if (p)
            {
                for (i = 0; i < MAX_PARTY; i++)
                {
                    if ((sd = p->member[i].sd) != NULL)
                    {
                        if (sd->bl.id == bl->id && (type == PARTY_WOS ||
                                                    type == PARTY_SAMEMAP_WOS
                                                    || type ==
                                                    PARTY_AREA_WOS))
                            continue;
                        if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m)    // �}�b�v�`�F�b�N
                            continue;
                        if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
                            (sd->bl.x < x0 || sd->bl.y < y0 ||
                             sd->bl.x > x1 || sd->bl.y > y1))
                            continue;
                        if (packet_len_table[RBUFW (buf, 0)])
                        {       // packet must exist
                            memcpy (WFIFOP (sd->fd, 0), buf, len);
                            WFIFOSET (sd->fd, len);
                        }
                    }
                }
                for (i = 0; i < fd_max; i++)
                {
                    if (session[i] && (sd = session[i]->session_data) != NULL
                        && sd->state.auth)
                    {
                        if (sd->partyspy == p->party_id)
                        {
                            if (packet_len_table[RBUFW (buf, 0)])
                            {   // packet must exist
                                memcpy (WFIFOP (sd->fd, 0), buf, len);
                                WFIFOSET (sd->fd, len);
                            }
                        }
                    }
                }
            }
            break;
        case SELF:
            sd = (struct map_session_data *) bl;
            if (packet_len_table[RBUFW (buf, 0)])
            {                   // packet must exist
                memcpy (WFIFOP (sd->fd, 0), buf, len);
                WFIFOSET (sd->fd, len);
            }
            break;

/* New definitions for guilds [Valaris]	*/

        case GUILD_AREA:
        case GUILD_AREA_WOS:
            x0 = bl->x - AREA_SIZE;
            y0 = bl->y - AREA_SIZE;
            x1 = bl->x + AREA_SIZE;
            y1 = bl->y + AREA_SIZE;
        case GUILD:
        case GUILD_WOS:
            if (bl && bl->type == BL_PC)
            {                   // guildspy [Syrus22]
                sd = (struct map_session_data *) bl;
                if (sd->guildspy > 0)
                {
                    g = guild_search (sd->guildspy);
                }
                else
                {
                    if (sd->status.guild_id > 0)
                        g = guild_search (sd->status.guild_id);
                }
            }
            if (g)
            {
                for (i = 0; i < g->max_member; i++)
                {
                    if ((sd = g->member[i].sd) != NULL)
                    {
                        if (type == GUILD_WOS && sd->bl.id == bl->id)
                            continue;
                        if (packet_len_table[RBUFW (buf, 0)])
                        {       // packet must exist
                            memcpy (WFIFOP (sd->fd, 0), buf, len);
                            WFIFOSET (sd->fd, len);
                        }
                    }
                }
                for (i = 0; i < fd_max; i++)
                {
                    if (session[i] && (sd = session[i]->session_data) != NULL
                        && sd->state.auth)
                    {
                        if (sd->guildspy == g->guild_id)
                        {
                            if (packet_len_table[RBUFW (buf, 0)])
                            {   // packet must exist
                                memcpy (WFIFOP (sd->fd, 0), buf, len);
                                WFIFOSET (sd->fd, len);
                            }
                        }
                    }
                }
            }
            break;
        case GUILD_SAMEMAP:
        case GUILD_SAMEMAP_WOS:
            if (bl->type == BL_PC)
            {
                sd = (struct map_session_data *) bl;
                if (sd->status.guild_id > 0)
                    g = guild_search (sd->status.guild_id);
            }
            if (g)
            {
                for (i = 0; i < g->max_member; i++)
                {
                    if ((sd = g->member[i].sd) != NULL)
                    {
                        if (sd->bl.id == bl->id && (type == GUILD_WOS ||
                                                    type == GUILD_SAMEMAP_WOS
                                                    || type ==
                                                    GUILD_AREA_WOS))
                            continue;
                        if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m)    // �}�b�v�`�F�b�N
                            continue;
                        if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
                            (sd->bl.x < x0 || sd->bl.y < y0 ||
                             sd->bl.x > x1 || sd->bl.y > y1))
                            continue;
                        if (packet_len_table[RBUFW (buf, 0)])
                        {       // packet must exist
                            memcpy (WFIFOP (sd->fd, 0), buf, len);
                            WFIFOSET (sd->fd, len);
                        }
                    }
                }
            }
            break;

        default:
            if (battle_config.error_log)
                printf ("clif_send �܂�����ĂȂ����[\n");
            return -1;
    }

    return 0;
}

//
// �p�P�b�g����đ��M
//
/*==========================================
 *
 *------------------------------------------
 */
int clif_authok (struct map_session_data *sd)
{
    int  fd;

    nullpo_retr (0, sd);

    if (!sd)
        return 0;

    if (!sd->fd)
        return 0;

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x73;
    WFIFOL (fd, 2) = gettick ();
    WFIFOPOS (fd, 6, sd->bl.x, sd->bl.y);
    WFIFOB (fd, 9) = 5;
    WFIFOB (fd, 10) = 5;
    WFIFOSET (fd, packet_len_table[0x73]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_authfail_fd (int fd, int type)
{
    if (!fd || !session[fd])
        return 0;

    WFIFOW (fd, 0) = 0x81;
    WFIFOL (fd, 2) = type;
    WFIFOSET (fd, packet_len_table[0x81]);

    clif_setwaitclose (fd);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_charselectok (int id)
{
    struct map_session_data *sd;
    int  fd;

    if ((sd = map_id2sd (id)) == NULL)
        return 1;

    if (!sd->fd)
        return 1;

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xb3;
    WFIFOB (fd, 2) = 1;
    WFIFOSET (fd, packet_len_table[0xb3]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set009e (struct flooritem_data *fitem, char *buf)
{
    int  view;

    nullpo_retr (0, fitem);

    //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
    WBUFW (buf, 0) = 0x9e;
    WBUFL (buf, 2) = fitem->bl.id;
    if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0)
        WBUFW (buf, 6) = view;
    else
        WBUFW (buf, 6) = fitem->item_data.nameid;
    WBUFB (buf, 8) = fitem->item_data.identify;
    WBUFW (buf, 9) = fitem->bl.x;
    WBUFW (buf, 11) = fitem->bl.y;
    WBUFB (buf, 13) = fitem->subx;
    WBUFB (buf, 14) = fitem->suby;
    WBUFW (buf, 15) = fitem->item_data.amount;

    return packet_len_table[0x9e];
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_dropflooritem (struct flooritem_data *fitem)
{
    char buf[64];

    nullpo_retr (0, fitem);

    if (fitem->item_data.nameid <= 0)
        return 0;
    clif_set009e (fitem, buf);
    clif_send (buf, packet_len_table[0x9e], &fitem->bl, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearflooritem (struct flooritem_data *fitem, int fd)
{
    unsigned char buf[16];

    nullpo_retr (0, fitem);

    WBUFW (buf, 0) = 0xa1;
    WBUFL (buf, 2) = fitem->bl.id;

    if (fd == 0)
    {
        clif_send (buf, packet_len_table[0xa1], &fitem->bl, AREA);
    }
    else
    {
        memcpy (WFIFOP (fd, 0), buf, 6);
        WFIFOSET (fd, packet_len_table[0xa1]);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchar (struct block_list *bl, int type)
{
    unsigned char buf[16];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x80;
    WBUFL (buf, 2) = bl->id;
    if (type == 9)
    {
        WBUFB (buf, 6) = 0;
        clif_send (buf, packet_len_table[0x80], bl, AREA);
    }
    else
    {
        WBUFB (buf, 6) = type;
        clif_send (buf, packet_len_table[0x80], bl,
                   type == 1 ? AREA : AREA_WOS);
    }

    return 0;
}

static int clif_clearchar_delay_sub (int tid, unsigned int tick, int id,
                                     int data)
{
    struct block_list *bl = (struct block_list *) id;

    clif_clearchar (bl, data);
    map_freeblock (bl);

    return 0;
}

int clif_clearchar_delay (unsigned int tick, struct block_list *bl, int type)
{
    struct block_list *tmpbl = calloc (sizeof (struct block_list), 1);
    if (tmpbl == NULL)
    {
        printf ("clif_clearchar_delay: out of memory !\n");
        exit (1);
    }
    memcpy (tmpbl, bl, sizeof (struct block_list));
    add_timer (tick, clif_clearchar_delay_sub, (int) tmpbl, type);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchar_id (int id, int type, int fd)
{
    unsigned char buf[16];

    WBUFW (buf, 0) = 0x80;
    WBUFL (buf, 2) = id;
    WBUFB (buf, 6) = type;
    memcpy (WFIFOP (fd, 0), buf, 7);
    WFIFOSET (fd, packet_len_table[0x80]);

    return 0;
}

/*
static int current_weapon(struct map_session_data *sd)
{
        if (sd->attack_spell_override)
                return sd->attack_spell_look_override;
        else {
                return sd->status.weapon;
        }
}
*/

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set0078 (struct map_session_data *sd, unsigned char *buf)
{
    int  level = 0;

    nullpo_retr (0, sd);

    if (sd->disguise > 23 && sd->disguise < 4001)
    {                           // mob disguises [Valaris]
        WBUFW (buf, 0) = 0x78;
        WBUFL (buf, 2) = sd->bl.id;
        WBUFW (buf, 6) = battle_get_speed (&sd->bl);
        WBUFW (buf, 8) = sd->opt1;
        WBUFW (buf, 10) = sd->opt2;
        WBUFW (buf, 12) = sd->status.option;
        WBUFW (buf, 14) = sd->disguise;
        WBUFW (buf, 42) = 0;
        WBUFB (buf, 44) = 0;
        WBUFPOS (buf, 46, sd->bl.x, sd->bl.y);
        WBUFB (buf, 48) |= sd->dir & 0x0f;
        WBUFB (buf, 49) = 5;
        WBUFB (buf, 50) = 5;
        WBUFB (buf, 51) = 0;
        WBUFW (buf, 52) =
            ((level =
              battle_get_lv (&sd->bl)) >
             battle_config.max_lv) ? battle_config.max_lv : level;

        return packet_len_table[0x78];
    }

    WBUFW (buf, 0) = 0x1d8;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFW (buf, 6) = sd->speed;
    WBUFW (buf, 8) = sd->opt1;
    WBUFW (buf, 10) = sd->opt2;
    WBUFW (buf, 12) = sd->status.option;
    WBUFW (buf, 14) = sd->view_class;
    WBUFW (buf, 16) = sd->status.hair;
    if (sd->attack_spell_override)
        WBUFB (buf, 18) = sd->attack_spell_look_override;
    else
    {
        if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]]
            && sd->view_class != 22)
        {
            if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
                WBUFW (buf, 18) =
                    sd->inventory_data[sd->equip_index[9]]->view_id;
            else
                WBUFW (buf, 18) =
                    sd->status.inventory[sd->equip_index[9]].nameid;
        }
        else
            WBUFW (buf, 18) = 0;
    }
    if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9]
        && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22)
    {
        if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
            WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id;
        else
            WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid;
    }
    else
        WBUFW (buf, 20) = 0;
    WBUFW (buf, 22) = sd->status.head_bottom;
    WBUFW (buf, 24) = sd->status.head_top;
    WBUFW (buf, 26) = sd->status.head_mid;
    WBUFW (buf, 28) = sd->status.hair_color;
    WBUFW (buf, 30) = sd->status.clothes_color;
    WBUFW (buf, 32) = sd->head_dir;
    WBUFL (buf, 34) = sd->status.guild_id;
    WBUFW (buf, 38) = sd->guild_emblem_id;
    WBUFW (buf, 40) = sd->status.manner;
    WBUFW (buf, 42) = sd->opt3;
    WBUFB (buf, 44) = sd->status.karma;
    WBUFB (buf, 45) = sd->sex;
    WBUFPOS (buf, 46, sd->bl.x, sd->bl.y);
    WBUFB (buf, 48) |= sd->dir & 0x0f;
    WBUFW (buf, 49) = (pc_isGM (sd) == 60 || pc_isGM (sd) == 99) ? 0x80 : 0;
    WBUFB (buf, 51) = sd->state.dead_sit;
    WBUFW (buf, 52) = 0;

    return packet_len_table[0x1d8];
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set007b (struct map_session_data *sd, unsigned char *buf)
{
    int  level = 0;
    nullpo_retr (0, sd);

    if (sd->disguise > 23 && sd->disguise < 4001)
    {                           // mob disguises [Valaris]
        WBUFW (buf, 0) = 0x7b;
        WBUFL (buf, 2) = sd->bl.id;
        WBUFW (buf, 6) = battle_get_speed (&sd->bl);
        WBUFW (buf, 8) = sd->opt1;
        WBUFW (buf, 10) = sd->opt2;
        WBUFW (buf, 12) = sd->status.option;
        WBUFW (buf, 14) = sd->disguise;
        WBUFL (buf, 22) = gettick ();
        WBUFW (buf, 46) = 0;
        WBUFB (buf, 48) = 0;
        WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
        WBUFB (buf, 55) = 0;
        WBUFB (buf, 56) = 5;
        WBUFB (buf, 57) = 5;
        WBUFW (buf, 58) =
            ((level =
              battle_get_lv (&sd->bl)) >
             battle_config.max_lv) ? battle_config.max_lv : level;

        return packet_len_table[0x7b];
    }

    WBUFW (buf, 0) = 0x1da;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFW (buf, 6) = sd->speed;
    WBUFW (buf, 8) = sd->opt1;
    WBUFW (buf, 10) = sd->opt2;
    WBUFW (buf, 12) = sd->status.option;
    WBUFW (buf, 14) = sd->view_class;
    WBUFW (buf, 16) = sd->status.hair;
    if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]]
        && sd->view_class != 22)
    {
        if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
            WBUFW (buf, 18) = sd->inventory_data[sd->equip_index[9]]->view_id;
        else
            WBUFW (buf, 18) = sd->status.inventory[sd->equip_index[9]].nameid;
    }
    else
        WBUFW (buf, 18) = 0;
    if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9]
        && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22)
    {
        if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
            WBUFW (buf, 20) = sd->inventory_data[sd->equip_index[8]]->view_id;
        else
            WBUFW (buf, 20) = sd->status.inventory[sd->equip_index[8]].nameid;
    }
    else
        WBUFW (buf, 20) = 0;
    WBUFW (buf, 22) = sd->status.head_bottom;
    WBUFL (buf, 24) = gettick ();
    WBUFW (buf, 28) = sd->status.head_top;
    WBUFW (buf, 30) = sd->status.head_mid;
    WBUFW (buf, 32) = sd->status.hair_color;
    WBUFW (buf, 34) = sd->status.clothes_color;
    WBUFW (buf, 36) = sd->head_dir;
    WBUFL (buf, 38) = sd->status.guild_id;
    WBUFW (buf, 42) = sd->guild_emblem_id;
    WBUFW (buf, 44) = sd->status.manner;
    WBUFW (buf, 46) = sd->opt3;
    WBUFB (buf, 48) = sd->status.karma;
    WBUFB (buf, 49) = sd->sex;
    WBUFPOS2 (buf, 50, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
    WBUFW (buf, 55) = pc_isGM (sd) == 60 ? 0x80 : 0;
    WBUFB (buf, 57) = 5;
    WBUFW (buf, 58) = 0;

    return packet_len_table[0x1da];
}

/*==========================================
 * �N���X�`�F���W type��Mob�̏ꍇ��1�ő���0�H
 *------------------------------------------
 */
int clif_class_change (struct block_list *bl, int class, int type)
{
    char buf[16];

    nullpo_retr (0, bl);

    if (class >= MAX_PC_CLASS)
    {
        WBUFW (buf, 0) = 0x1b0;
        WBUFL (buf, 2) = bl->id;
        WBUFB (buf, 6) = type;
        WBUFL (buf, 7) = class;

        clif_send (buf, packet_len_table[0x1b0], bl, AREA);
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_mob_class_change (struct mob_data *md, int class)
{
    char buf[16];
    int  view = mob_get_viewclass (class);

    nullpo_retr (0, md);

    if (view >= MAX_PC_CLASS)
    {
        WBUFW (buf, 0) = 0x1b0;
        WBUFL (buf, 2) = md->bl.id;
        WBUFB (buf, 6) = 1;
        WBUFL (buf, 7) = view;

        clif_send (buf, packet_len_table[0x1b0], &md->bl, AREA);
    }
    return 0;
}

// mob equipment [Valaris]

int clif_mob_equip (struct mob_data *md, int nameid)
{
    unsigned char buf[16];

    nullpo_retr (0, md);

    memset (buf, 0, packet_len_table[0x1a4]);

    WBUFW (buf, 0) = 0x1a4;
    WBUFB (buf, 2) = 3;
    WBUFL (buf, 3) = md->bl.id;
    WBUFL (buf, 7) = nameid;

    clif_send (buf, packet_len_table[0x1a4], &md->bl, AREA);

    return 0;
}

/*==========================================
 * MOB�\��1
 *------------------------------------------
 */
static int clif_mob0078 (struct mob_data *md, unsigned char *buf)
{
    int  level;

    memset (buf, 0, packet_len_table[0x78]);

    nullpo_retr (0, md);

    WBUFW (buf, 0) = 0x78;
    WBUFL (buf, 2) = md->bl.id;
    WBUFW (buf, 6) = battle_get_speed (&md->bl);
    WBUFW (buf, 8) = md->opt1;
    WBUFW (buf, 10) = md->opt2;
    WBUFW (buf, 12) = md->option;
    WBUFW (buf, 14) = mob_get_viewclass (md->class);
    if ((mob_get_viewclass (md->class) <= 23)
        || (mob_get_viewclass (md->class) == 812)
        || (mob_get_viewclass (md->class) >= 4001))
    {
        WBUFW (buf, 12) |= mob_db[md->class].option;
        WBUFW (buf, 16) = mob_get_hair (md->class);
        WBUFW (buf, 18) = mob_get_weapon (md->class);
        WBUFW (buf, 20) = mob_get_head_buttom (md->class);
        WBUFW (buf, 22) = mob_get_shield (md->class);
        WBUFW (buf, 24) = mob_get_head_top (md->class);
        WBUFW (buf, 26) = mob_get_head_mid (md->class);
        WBUFW (buf, 28) = mob_get_hair_color (md->class);
        WBUFW (buf, 30) = mob_get_clothes_color (md->class);    //Add for player monster dye - Valaris
        WBUFB (buf, 45) = mob_get_sex (md->class);
    }

    if (md->class >= 1285 && md->class <= 1287)
    {                           // Added guardian emblems [Valaris]
        struct guild *g;
        struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name);
        if (gc && gc->guild_id > 0)
        {
            g = guild_search (gc->guild_id);
            if (g)
            {
                WBUFL (buf, 26) = gc->guild_id;
                WBUFL (buf, 22) = g->emblem_id;
            }
        }
    }                           // End addition

    WBUFPOS (buf, 46, md->bl.x, md->bl.y);
    WBUFB (buf, 48) |= md->dir & 0x0f;
    WBUFB (buf, 49) = 5;
    WBUFB (buf, 50) = 5;
    WBUFW (buf, 52) =
        ((level =
          battle_get_lv (&md->bl)) >
         battle_config.max_lv) ? battle_config.max_lv : level;

    return packet_len_table[0x78];
}

/*==========================================
 * MOB�\��2
 *------------------------------------------
 */
static int clif_mob007b (struct mob_data *md, unsigned char *buf)
{
    int  level;

    memset (buf, 0, packet_len_table[0x7b]);

    nullpo_retr (0, md);

    WBUFW (buf, 0) = 0x7b;
    WBUFL (buf, 2) = md->bl.id;
    WBUFW (buf, 6) = battle_get_speed (&md->bl);
    WBUFW (buf, 8) = md->opt1;
    WBUFW (buf, 10) = md->opt2;
    WBUFW (buf, 12) = md->option;
    WBUFW (buf, 14) = mob_get_viewclass (md->class);
    if ((mob_get_viewclass (md->class) < 24)
        || (mob_get_viewclass (md->class) > 4000))
    {
        WBUFW (buf, 12) |= mob_db[md->class].option;
        WBUFW (buf, 16) = mob_get_hair (md->class);
        WBUFW (buf, 18) = mob_get_weapon (md->class);
        WBUFW (buf, 20) = mob_get_head_buttom (md->class);
        WBUFL (buf, 22) = gettick ();
        WBUFW (buf, 26) = mob_get_shield (md->class);
        WBUFW (buf, 28) = mob_get_head_top (md->class);
        WBUFW (buf, 30) = mob_get_head_mid (md->class);
        WBUFW (buf, 32) = mob_get_hair_color (md->class);
        WBUFW (buf, 34) = mob_get_clothes_color (md->class);    //Add for player monster dye - Valaris
        WBUFB (buf, 49) = mob_get_sex (md->class);
    }
    else
        WBUFL (buf, 22) = gettick ();

    if (md->class >= 1285 && md->class <= 1287)
    {                           // Added guardian emblems [Valaris]
        struct guild *g;
        struct guild_castle *gc = guild_mapname2gc (map[md->bl.m].name);
        if (gc && gc->guild_id > 0)
        {
            g = guild_search (gc->guild_id);
            if (g)
            {
                WBUFL (buf, 28) = gc->guild_id;
                WBUFL (buf, 24) = g->emblem_id;
            }
        }
    }                           // End addition

    WBUFPOS2 (buf, 50, md->bl.x, md->bl.y, md->to_x, md->to_y);
    WBUFB (buf, 56) = 5;
    WBUFB (buf, 57) = 5;
    WBUFW (buf, 58) =
        ((level =
          battle_get_lv (&md->bl)) >
         battle_config.max_lv) ? battle_config.max_lv : level;

    return packet_len_table[0x7b];
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_npc0078 (struct npc_data *nd, unsigned char *buf)
{
    struct guild *g;

    nullpo_retr (0, nd);

    memset (buf, 0, packet_len_table[0x78]);

    WBUFW (buf, 0) = 0x78;
    WBUFL (buf, 2) = nd->bl.id;
    WBUFW (buf, 6) = nd->speed;
    WBUFW (buf, 14) = nd->class;
    if ((nd->class == 722) && (nd->u.scr.guild_id > 0)
        && ((g = guild_search (nd->u.scr.guild_id)) != NULL))
    {
        WBUFL (buf, 22) = g->emblem_id;
        WBUFL (buf, 26) = g->guild_id;
    }
    WBUFPOS (buf, 46, nd->bl.x, nd->bl.y);
    WBUFB (buf, 48) |= nd->dir & 0x0f;
    WBUFB (buf, 49) = 5;
    WBUFB (buf, 50) = 5;

    return packet_len_table[0x78];
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set01e1 (struct map_session_data *sd, unsigned char *buf)
{
    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x1e1;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFW (buf, 6) = sd->spiritball;

    return packet_len_table[0x1e1];
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set0192 (int fd, int m, int x, int y, int type)
{
    WFIFOW (fd, 0) = 0x192;
    WFIFOW (fd, 2) = x;
    WFIFOW (fd, 4) = y;
    WFIFOW (fd, 6) = type;
    memcpy (WFIFOP (fd, 8), map[m].name, 16);
    WFIFOSET (fd, packet_len_table[0x192]);

    return 0;
}

/* These indices are derived from equip_pos in pc.c and some guesswork */
static int equip_points[LOOK_LAST + 1] = {
    -1,                         /* 0: base */
    -1,                         /* 1: hair */
    9,                          /* 2: weapon */
    4,                          /* 3: head botom -- leg armour */
    6,                          /* 4: head top -- hat */
    5,                          /* 5: head mid -- torso armour */
    -1,                         /* 6: hair colour */
    -1,                         /* 6: clothes colour */
    8,                          /* 6: shield */
    2,                          /* 9: shoes */
    3,                          /* gloves */
    1,                          /* cape */
    7,                          /* misc1 */
    0,                          /* misc2 */
};

/*==========================================
 *
 *------------------------------------------
 */
int clif_spawnpc (struct map_session_data *sd)
{
    unsigned char buf[128];

    nullpo_retr (0, sd);

    if (sd->disguise > 23 && sd->disguise < 4001)
    {                           // mob disguises [Valaris]
        clif_clearchar (&sd->bl, 9);

        memset (buf, 0, packet_len_table[0x119]);

        WBUFW (buf, 0) = 0x119;
        WBUFL (buf, 2) = sd->bl.id;
        WBUFW (buf, 6) = 0;
        WBUFW (buf, 8) = 0;
        WBUFW (buf, 10) = 0x40;
        WBUFB (buf, 12) = 0;

        clif_send (buf, packet_len_table[0x119], &sd->bl, SELF);

        memset (buf, 0, packet_len_table[0x7c]);

        WBUFW (buf, 0) = 0x7c;
        WBUFL (buf, 2) = sd->bl.id;
        WBUFW (buf, 6) = sd->speed;
        WBUFW (buf, 8) = sd->opt1;
        WBUFW (buf, 10) = sd->opt2;
        WBUFW (buf, 12) = sd->status.option;
        WBUFW (buf, 20) = sd->disguise;
        WBUFPOS (buf, 36, sd->bl.x, sd->bl.y);
        clif_send (buf, packet_len_table[0x7c], &sd->bl, AREA);
    }

    clif_set0078 (sd, buf);

    WBUFW (buf, 0) = 0x1d9;
    WBUFW (buf, 51) = 0;
    clif_send (buf, packet_len_table[0x1d9], &sd->bl, AREA_WOS);

    if (sd->spiritball > 0)
        clif_spiritball (sd);

    if (sd->status.guild_id > 0)
    {                           // force display of guild emblem [Valaris]
        struct guild *g = guild_search (sd->status.guild_id);
        if (g)
            clif_guild_emblem (sd, g);
    }                           // end addition [Valaris]

    if (sd->status.class == 13 || sd->status.class == 21
        || sd->status.class == 4014 || sd->status.class == 4022)
        pc_setoption (sd, sd->status.option | 0x0020);  // [Valaris]

    if ((pc_isriding (sd) && pc_checkskill (sd, KN_RIDING) > 0)
        && (sd->status.class == 7 || sd->status.class == 14
            || sd->status.class == 4008 || sd->status.class == 4015))
        pc_setriding (sd);      // update peco riders for people upgrading athena [Valaris]

    if (map[sd->bl.m].flag.snow)
        clif_specialeffect (&sd->bl, 162, 1);
    if (map[sd->bl.m].flag.fog)
        clif_specialeffect (&sd->bl, 233, 1);
    if (map[sd->bl.m].flag.sakura)
        clif_specialeffect (&sd->bl, 163, 1);
    if (map[sd->bl.m].flag.leaves)
        clif_specialeffect (&sd->bl, 333, 1);
    if (map[sd->bl.m].flag.rain)
        clif_specialeffect (&sd->bl, 161, 1);

//        clif_changelook_accessories(&sd->bl, NULL);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_spawnnpc (struct npc_data *nd)
{
    unsigned char buf[64];
    int  len;

    nullpo_retr (0, nd);

    if (nd->class < 0 || nd->flag & 1 || nd->class == INVISIBLE_CLASS)
        return 0;

    memset (buf, 0, packet_len_table[0x7c]);

    WBUFW (buf, 0) = 0x7c;
    WBUFL (buf, 2) = nd->bl.id;
    WBUFW (buf, 6) = nd->speed;
    WBUFW (buf, 20) = nd->class;
    WBUFPOS (buf, 36, nd->bl.x, nd->bl.y);

    clif_send (buf, packet_len_table[0x7c], &nd->bl, AREA);

    len = clif_npc0078 (nd, buf);
    clif_send (buf, len, &nd->bl, AREA);

    return 0;
}

int
clif_spawn_fake_npc_for_player (struct map_session_data *sd, int fake_npc_id)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    if (!fd)
        return 0;

    WFIFOW (fd, 0) = 0x7c;
    WFIFOL (fd, 2) = fake_npc_id;
    WFIFOW (fd, 6) = 0;
    WFIFOW (fd, 8) = 0;
    WFIFOW (fd, 10) = 0;
    WFIFOW (fd, 12) = 0;
    WFIFOW (fd, 20) = 127;
    WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y);
    WFIFOSET (fd, packet_len_table[0x7c]);

    WFIFOW (fd, 0) = 0x78;
    WFIFOL (fd, 2) = fake_npc_id;
    WFIFOW (fd, 6) = 0;
    WFIFOW (fd, 8) = 0;
    WFIFOW (fd, 10) = 0;
    WFIFOW (fd, 12) = 0;
    WFIFOW (fd, 14) = 127;      // identifies as NPC
    WFIFOW (fd, 20) = 127;
    WFIFOPOS (fd, 46, sd->bl.x, sd->bl.y);
    WFIFOPOS (fd, 36, sd->bl.x, sd->bl.y);
    WFIFOB (fd, 49) = 5;
    WFIFOB (fd, 50) = 5;
    WFIFOSET (fd, packet_len_table[0x78]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_spawnmob (struct mob_data *md)
{
    unsigned char buf[64];
    int  len;

    nullpo_retr (0, md);

    if (mob_get_viewclass (md->class) > 23)
    {
        memset (buf, 0, packet_len_table[0x7c]);

        WBUFW (buf, 0) = 0x7c;
        WBUFL (buf, 2) = md->bl.id;
        WBUFW (buf, 6) = md->stats[MOB_SPEED];
        WBUFW (buf, 8) = md->opt1;
        WBUFW (buf, 10) = md->opt2;
        WBUFW (buf, 12) = md->option;
        WBUFW (buf, 20) = mob_get_viewclass (md->class);
        WBUFPOS (buf, 36, md->bl.x, md->bl.y);
        clif_send (buf, packet_len_table[0x7c], &md->bl, AREA);
    }

    len = clif_mob0078 (md, buf);
    clif_send (buf, len, &md->bl, AREA);

    if (mob_get_equip (md->class) > 0)  // mob equipment [Valaris]
        clif_mob_equip (md, mob_get_equip (md->class));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_servertick (struct map_session_data *sd)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x7f;
    WFIFOL (fd, 2) = sd->server_tick;
    WFIFOSET (fd, packet_len_table[0x7f]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_walkok (struct map_session_data *sd)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x87;
    WFIFOL (fd, 2) = gettick ();;
    WFIFOPOS2 (fd, 6, sd->bl.x, sd->bl.y, sd->to_x, sd->to_y);
    WFIFOB (fd, 11) = 0;
    WFIFOSET (fd, packet_len_table[0x87]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_movechar (struct map_session_data *sd)
{
    int  fd;
    int  len;
    unsigned char buf[256];

    nullpo_retr (0, sd);

    fd = sd->fd;

    len = clif_set007b (sd, buf);

    if (sd->disguise > 23 && sd->disguise < 4001)
    {
        clif_send (buf, len, &sd->bl, AREA);
        return 0;
    }
    else
        clif_send (buf, len, &sd->bl, AREA_WOS);

    if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
        clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR,
                         sd->status.clothes_color);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_quitsave (int fd, struct map_session_data *sd)
{
    map_quit (sd);
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_waitclose (int tid, unsigned int tick, int id, int data)
{
    if (session[id])
        session[id]->eof = 1;

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_setwaitclose (int fd)
{
    add_timer (gettick () + 5000, clif_waitclose, fd, 0);
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemap (struct map_session_data *sd, char *mapname, int x, int y)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x91;
    memcpy (WFIFOP (fd, 2), mapname, 16);
    WFIFOW (fd, 18) = x;
    WFIFOW (fd, 20) = y;
    WFIFOSET (fd, packet_len_table[0x91]);

    if (sd->disguise > 23 && sd->disguise < 4001)   // mob disguises [Valaris]
        clif_spawnpc (sd);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemapserver (struct map_session_data *sd, char *mapname, int x,
                          int y, int ip, int port)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x92;
    memcpy (WFIFOP (fd, 2), mapname, 16);
    WFIFOW (fd, 18) = x;
    WFIFOW (fd, 20) = y;
    WFIFOL (fd, 22) = ip;
    WFIFOW (fd, 26) = port;
    WFIFOSET (fd, packet_len_table[0x92]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_fixpos (struct block_list *bl)
{
    char buf[16];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x88;
    WBUFL (buf, 2) = bl->id;
    WBUFW (buf, 6) = bl->x;
    WBUFW (buf, 8) = bl->y;

    clif_send (buf, packet_len_table[0x88], bl, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_npcbuysell (struct map_session_data *sd, int id)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xc4;
    WFIFOL (fd, 2) = id;
    WFIFOSET (fd, packet_len_table[0xc4]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_buylist (struct map_session_data *sd, struct npc_data *nd)
{
    struct item_data *id;
    int  fd, i, val;

    nullpo_retr (0, sd);
    nullpo_retr (0, nd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xc6;
    for (i = 0; nd->u.shop_item[i].nameid > 0; i++)
    {
        id = itemdb_search (nd->u.shop_item[i].nameid);
        val = nd->u.shop_item[i].value;
        WFIFOL (fd, 4 + i * 11) = val;
        if (!id->flag.value_notdc)
            val = pc_modifybuyvalue (sd, val);
        WFIFOL (fd, 8 + i * 11) = val;
        WFIFOB (fd, 12 + i * 11) = id->type;
        if (id->view_id > 0)
            WFIFOW (fd, 13 + i * 11) = id->view_id;
        else
            WFIFOW (fd, 13 + i * 11) = nd->u.shop_item[i].nameid;
    }
    WFIFOW (fd, 2) = i * 11 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_selllist (struct map_session_data *sd)
{
    int  fd, i, c = 0, val;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xc7;
    for (i = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i])
        {
            val = sd->inventory_data[i]->value_sell;
            if (val < 0)
                continue;
            WFIFOW (fd, 4 + c * 10) = i + 2;
            WFIFOL (fd, 6 + c * 10) = val;
            if (!sd->inventory_data[i]->flag.value_notoc)
                val = pc_modifysellvalue (sd, val);
            WFIFOL (fd, 10 + c * 10) = val;
            c++;
        }
    }
    WFIFOW (fd, 2) = c * 10 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptmes (struct map_session_data *sd, int npcid, char *mes)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xb4;
    WFIFOW (fd, 2) = strlen (mes) + 9;
    WFIFOL (fd, 4) = npcid;
    strcpy (WFIFOP (fd, 8), mes);
    WFIFOSET (fd, WFIFOW (fd, 2));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptnext (struct map_session_data *sd, int npcid)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xb5;
    WFIFOL (fd, 2) = npcid;
    WFIFOSET (fd, packet_len_table[0xb5]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptclose (struct map_session_data *sd, int npcid)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xb6;
    WFIFOL (fd, 2) = npcid;
    WFIFOSET (fd, packet_len_table[0xb6]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptmenu (struct map_session_data *sd, int npcid, char *mes)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xb7;
    WFIFOW (fd, 2) = strlen (mes) + 8;
    WFIFOL (fd, 4) = npcid;
    strcpy (WFIFOP (fd, 8), mes);
    WFIFOSET (fd, WFIFOW (fd, 2));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptinput (struct map_session_data *sd, int npcid)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x142;
    WFIFOL (fd, 2) = npcid;
    WFIFOSET (fd, packet_len_table[0x142]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptinputstr (struct map_session_data *sd, int npcid)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x1d4;
    WFIFOL (fd, 2) = npcid;
    WFIFOSET (fd, packet_len_table[0x1d4]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_viewpoint (struct map_session_data *sd, int npc_id, int type, int x,
                    int y, int id, int color)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x144;
    WFIFOL (fd, 2) = npc_id;
    WFIFOL (fd, 6) = type;
    WFIFOL (fd, 10) = x;
    WFIFOL (fd, 14) = y;
    WFIFOB (fd, 18) = id;
    WFIFOL (fd, 19) = color;
    WFIFOSET (fd, packet_len_table[0x144]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_cutin (struct map_session_data *sd, char *image, int type)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x1b3;
    memcpy (WFIFOP (fd, 2), image, 64);
    WFIFOB (fd, 66) = type;
    WFIFOSET (fd, packet_len_table[0x1b3]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_additem (struct map_session_data *sd, int n, int amount, int fail)
{
    int  fd, j;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    if (fail)
    {
        WBUFW (buf, 0) = 0xa0;
        WBUFW (buf, 2) = n + 2;
        WBUFW (buf, 4) = amount;
        WBUFW (buf, 6) = 0;
        WBUFB (buf, 8) = 0;
        WBUFB (buf, 9) = 0;
        WBUFB (buf, 10) = 0;
        WBUFW (buf, 11) = 0;
        WBUFW (buf, 13) = 0;
        WBUFW (buf, 15) = 0;
        WBUFW (buf, 17) = 0;
        WBUFW (buf, 19) = 0;
        WBUFB (buf, 21) = 0;
        WBUFB (buf, 22) = fail;
    }
    else
    {
        if (n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <= 0
            || sd->inventory_data[n] == NULL)
            return 1;

        WBUFW (buf, 0) = 0xa0;
        WBUFW (buf, 2) = n + 2;
        WBUFW (buf, 4) = amount;
        if (sd->inventory_data[n]->view_id > 0)
            WBUFW (buf, 6) = sd->inventory_data[n]->view_id;
        else
            WBUFW (buf, 6) = sd->status.inventory[n].nameid;
        WBUFB (buf, 8) = sd->status.inventory[n].identify;
        if (sd->status.inventory[n].broken == 1)
            WBUFB (buf, 9) = 1; // is weapon broken [Valaris]
        else
            WBUFB (buf, 9) = sd->status.inventory[n].attribute;
        WBUFB (buf, 10) = sd->status.inventory[n].refine;
        if (sd->status.inventory[n].card[0] == 0x00ff
            || sd->status.inventory[n].card[0] == 0x00fe
            || sd->status.inventory[n].card[0] == (short) 0xff00)
        {
            WBUFW (buf, 11) = sd->status.inventory[n].card[0];
            WBUFW (buf, 13) = sd->status.inventory[n].card[1];
            WBUFW (buf, 15) = sd->status.inventory[n].card[2];
            WBUFW (buf, 17) = sd->status.inventory[n].card[3];
        }
        else
        {
            if (sd->status.inventory[n].card[0] > 0
                && (j = itemdb_viewid (sd->status.inventory[n].card[0])) > 0)
                WBUFW (buf, 11) = j;
            else
                WBUFW (buf, 11) = sd->status.inventory[n].card[0];
            if (sd->status.inventory[n].card[1] > 0
                && (j = itemdb_viewid (sd->status.inventory[n].card[1])) > 0)
                WBUFW (buf, 13) = j;
            else
                WBUFW (buf, 13) = sd->status.inventory[n].card[1];
            if (sd->status.inventory[n].card[2] > 0
                && (j = itemdb_viewid (sd->status.inventory[n].card[2])) > 0)
                WBUFW (buf, 15) = j;
            else
                WBUFW (buf, 15) = sd->status.inventory[n].card[2];
            if (sd->status.inventory[n].card[3] > 0
                && (j = itemdb_viewid (sd->status.inventory[n].card[3])) > 0)
                WBUFW (buf, 17) = j;
            else
                WBUFW (buf, 17) = sd->status.inventory[n].card[3];
        }
        WBUFW (buf, 19) = pc_equippoint (sd, n);
        WBUFB (buf, 21) =
            (sd->inventory_data[n]->type ==
             7) ? 4 : sd->inventory_data[n]->type;
        WBUFB (buf, 22) = fail;
    }

    WFIFOSET (fd, packet_len_table[0xa0]);
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_delitem (struct map_session_data *sd, int n, int amount)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xaf;
    WFIFOW (fd, 2) = n + 2;
    WFIFOW (fd, 4) = amount;

    WFIFOSET (fd, packet_len_table[0xaf]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_itemlist (struct map_session_data *sd)
{
    int  i, n, fd, arrow = -1;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    WBUFW (buf, 0) = 0x1ee;
    for (i = 0, n = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].nameid <= 0
            || sd->inventory_data[i] == NULL
            || itemdb_isequip2 (sd->inventory_data[i]))
            continue;
        WBUFW (buf, n * 18 + 4) = i + 2;
        if (sd->inventory_data[i]->view_id > 0)
            WBUFW (buf, n * 18 + 6) = sd->inventory_data[i]->view_id;
        else
            WBUFW (buf, n * 18 + 6) = sd->status.inventory[i].nameid;
        WBUFB (buf, n * 18 + 8) = sd->inventory_data[i]->type;
        WBUFB (buf, n * 18 + 9) = sd->status.inventory[i].identify;
        WBUFW (buf, n * 18 + 10) = sd->status.inventory[i].amount;
        if (sd->inventory_data[i]->equip == 0x8000)
        {
            WBUFW (buf, n * 18 + 12) = 0x8000;
            if (sd->status.inventory[i].equip)
                arrow = i;      // �‚��łɖ���`�F�b�N
        }
        else
            WBUFW (buf, n * 18 + 12) = 0;
        WBUFW (buf, n * 18 + 14) = sd->status.inventory[i].card[0];
        WBUFW (buf, n * 18 + 16) = sd->status.inventory[i].card[1];
        WBUFW (buf, n * 18 + 18) = sd->status.inventory[i].card[2];
        WBUFW (buf, n * 18 + 20) = sd->status.inventory[i].card[3];
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 18;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    if (arrow >= 0)
        clif_arrowequip (sd, arrow);
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_equiplist (struct map_session_data *sd)
{
    int  i, j, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    WBUFW (buf, 0) = 0xa4;
    for (i = 0, n = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].nameid <= 0
            || sd->inventory_data[i] == NULL
            || !itemdb_isequip2 (sd->inventory_data[i]))
            continue;
        WBUFW (buf, n * 20 + 4) = i + 2;
        if (sd->inventory_data[i]->view_id > 0)
            WBUFW (buf, n * 20 + 6) = sd->inventory_data[i]->view_id;
        else
            WBUFW (buf, n * 20 + 6) = sd->status.inventory[i].nameid;
        WBUFB (buf, n * 20 + 8) =
            (sd->inventory_data[i]->type ==
             7) ? 4 : sd->inventory_data[i]->type;
        WBUFB (buf, n * 20 + 9) = sd->status.inventory[i].identify;
        WBUFW (buf, n * 20 + 10) = pc_equippoint (sd, i);
        WBUFW (buf, n * 20 + 12) = sd->status.inventory[i].equip;
        if (sd->status.inventory[i].broken == 1)
            WBUFB (buf, n * 20 + 14) = 1;   // is weapon broken [Valaris]
        else
            WBUFB (buf, n * 20 + 14) = sd->status.inventory[i].attribute;
        WBUFB (buf, n * 20 + 15) = sd->status.inventory[i].refine;
        if (sd->status.inventory[i].card[0] == 0x00ff
            || sd->status.inventory[i].card[0] == 0x00fe
            || sd->status.inventory[i].card[0] == (short) 0xff00)
        {
            WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0];
            WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1];
            WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2];
            WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3];
        }
        else
        {
            if (sd->status.inventory[i].card[0] > 0
                && (j = itemdb_viewid (sd->status.inventory[i].card[0])) > 0)
                WBUFW (buf, n * 20 + 16) = j;
            else
                WBUFW (buf, n * 20 + 16) = sd->status.inventory[i].card[0];
            if (sd->status.inventory[i].card[1] > 0
                && (j = itemdb_viewid (sd->status.inventory[i].card[1])) > 0)
                WBUFW (buf, n * 20 + 18) = j;
            else
                WBUFW (buf, n * 20 + 18) = sd->status.inventory[i].card[1];
            if (sd->status.inventory[i].card[2] > 0
                && (j = itemdb_viewid (sd->status.inventory[i].card[2])) > 0)
                WBUFW (buf, n * 20 + 20) = j;
            else
                WBUFW (buf, n * 20 + 20) = sd->status.inventory[i].card[2];
            if (sd->status.inventory[i].card[3] > 0
                && (j = itemdb_viewid (sd->status.inventory[i].card[3])) > 0)
                WBUFW (buf, n * 20 + 22) = j;
            else
                WBUFW (buf, n * 20 + 22) = sd->status.inventory[i].card[3];
        }
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 20;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �J�v�������ɗa���Ă�����Օi&���W�i���X�g
 *------------------------------------------
 */
int clif_storageitemlist (struct map_session_data *sd, struct storage *stor)
{
    struct item_data *id;
    int  i, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    WBUFW (buf, 0) = 0x1f0;
    for (i = 0, n = 0; i < MAX_STORAGE; i++)
    {
        if (stor->storage_[i].nameid <= 0)
            continue;
        nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
        if (itemdb_isequip2 (id))
            continue;

        WBUFW (buf, n * 18 + 4) = i + 1;
        if (id->view_id > 0)
            WBUFW (buf, n * 18 + 6) = id->view_id;
        else
            WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid;
        WBUFB (buf, n * 18 + 8) = id->type;;
        WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify;
        WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount;
        WBUFW (buf, n * 18 + 12) = 0;
        WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0];
        WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1];
        WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2];
        WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3];
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 18;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �J�v�������ɗa���Ă��鑕��X�g
 *------------------------------------------
 */
int clif_storageequiplist (struct map_session_data *sd, struct storage *stor)
{
    struct item_data *id;
    int  i, j, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    WBUFW (buf, 0) = 0xa6;
    for (i = 0, n = 0; i < MAX_STORAGE; i++)
    {
        if (stor->storage_[i].nameid <= 0)
            continue;
        nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
        if (!itemdb_isequip2 (id))
            continue;
        WBUFW (buf, n * 20 + 4) = i + 1;
        if (id->view_id > 0)
            WBUFW (buf, n * 20 + 6) = id->view_id;
        else
            WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid;
        WBUFB (buf, n * 20 + 8) = id->type;
        WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify;
        WBUFW (buf, n * 20 + 10) = id->equip;
        WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip;
        if (stor->storage_[i].broken == 1)
            WBUFB (buf, n * 20 + 14) = 1;   //is weapon broken [Valaris]
        else
            WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute;
        WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine;
        if (stor->storage_[i].card[0] == 0x00ff
            || stor->storage_[i].card[0] == 0x00fe
            || stor->storage_[i].card[0] == (short) 0xff00)
        {
            WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
            WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
            WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
            WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
        }
        else
        {
            if (stor->storage_[i].card[0] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0)
                WBUFW (buf, n * 20 + 16) = j;
            else
                WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
            if (stor->storage_[i].card[1] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0)
                WBUFW (buf, n * 20 + 18) = j;
            else
                WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
            if (stor->storage_[i].card[2] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0)
                WBUFW (buf, n * 20 + 20) = j;
            else
                WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
            if (stor->storage_[i].card[3] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0)
                WBUFW (buf, n * 20 + 22) = j;
            else
                WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
        }
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 20;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_guildstorageitemlist (struct map_session_data *sd,
                               struct guild_storage *stor)
{
    struct item_data *id;
    int  i, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);

    WBUFW (buf, 0) = 0x1f0;
    for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++)
    {
        if (stor->storage_[i].nameid <= 0)
            continue;
        nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
        if (itemdb_isequip2 (id))
            continue;

        WBUFW (buf, n * 18 + 4) = i + 1;
        if (id->view_id > 0)
            WBUFW (buf, n * 18 + 6) = id->view_id;
        else
            WBUFW (buf, n * 18 + 6) = stor->storage_[i].nameid;
        WBUFB (buf, n * 18 + 8) = id->type;;
        WBUFB (buf, n * 18 + 9) = stor->storage_[i].identify;
        WBUFW (buf, n * 18 + 10) = stor->storage_[i].amount;
        WBUFW (buf, n * 18 + 12) = 0;
        WBUFW (buf, n * 18 + 14) = stor->storage_[i].card[0];
        WBUFW (buf, n * 18 + 16) = stor->storage_[i].card[1];
        WBUFW (buf, n * 18 + 18) = stor->storage_[i].card[2];
        WBUFW (buf, n * 18 + 20) = stor->storage_[i].card[3];
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 18;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_guildstorageequiplist (struct map_session_data *sd,
                                struct guild_storage *stor)
{
    struct item_data *id;
    int  i, j, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);

    WBUFW (buf, 0) = 0xa6;
    for (i = 0, n = 0; i < MAX_GUILD_STORAGE; i++)
    {
        if (stor->storage_[i].nameid <= 0)
            continue;
        nullpo_retr (0, id = itemdb_search (stor->storage_[i].nameid));
        if (!itemdb_isequip2 (id))
            continue;
        WBUFW (buf, n * 20 + 4) = i + 1;
        if (id->view_id > 0)
            WBUFW (buf, n * 20 + 6) = id->view_id;
        else
            WBUFW (buf, n * 20 + 6) = stor->storage_[i].nameid;
        WBUFB (buf, n * 20 + 8) = id->type;
        WBUFB (buf, n * 20 + 9) = stor->storage_[i].identify;
        WBUFW (buf, n * 20 + 10) = id->equip;
        WBUFW (buf, n * 20 + 12) = stor->storage_[i].equip;
        if (stor->storage_[i].broken == 1)
            WBUFB (buf, n * 20 + 14) = 1;   // is weapon broken [Valaris]
        else
            WBUFB (buf, n * 20 + 14) = stor->storage_[i].attribute;
        WBUFB (buf, n * 20 + 15) = stor->storage_[i].refine;
        if (stor->storage_[i].card[0] == 0x00ff
            || stor->storage_[i].card[0] == 0x00fe
            || stor->storage_[i].card[0] == (short) 0xff00)
        {
            WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
            WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
            WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
            WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
        }
        else
        {
            if (stor->storage_[i].card[0] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[0])) > 0)
                WBUFW (buf, n * 20 + 16) = j;
            else
                WBUFW (buf, n * 20 + 16) = stor->storage_[i].card[0];
            if (stor->storage_[i].card[1] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[1])) > 0)
                WBUFW (buf, n * 20 + 18) = j;
            else
                WBUFW (buf, n * 20 + 18) = stor->storage_[i].card[1];
            if (stor->storage_[i].card[2] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[2])) > 0)
                WBUFW (buf, n * 20 + 20) = j;
            else
                WBUFW (buf, n * 20 + 20) = stor->storage_[i].card[2];
            if (stor->storage_[i].card[3] > 0
                && (j = itemdb_viewid (stor->storage_[i].card[3])) > 0)
                WBUFW (buf, n * 20 + 22) = j;
            else
                WBUFW (buf, n * 20 + 22) = stor->storage_[i].card[3];
        }
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 20;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �X�e�[�^�X�𑗂��‚���
 * �\�����p�����͂��̒��Ōv�Z���đ���
 *------------------------------------------
 */
int clif_updatestatus (struct map_session_data *sd, int type)
{
    int  fd, len = 8;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0xb0;
    WFIFOW (fd, 2) = type;
    switch (type)
    {
            // 00b0
        case SP_WEIGHT:
            pc_checkweighticon (sd);
            WFIFOW (fd, 0) = 0xb0;
            WFIFOW (fd, 2) = type;
            WFIFOL (fd, 4) = sd->weight;
            break;
        case SP_MAXWEIGHT:
            WFIFOL (fd, 4) = sd->max_weight;
            break;
        case SP_SPEED:
            WFIFOL (fd, 4) = sd->speed;
            break;
        case SP_BASELEVEL:
            WFIFOL (fd, 4) = sd->status.base_level;
            break;
        case SP_JOBLEVEL:
            WFIFOL (fd, 4) = 0;
            break;
        case SP_MANNER:
            WFIFOL (fd, 4) = sd->status.manner;
            clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner);
            break;
        case SP_STATUSPOINT:
            WFIFOL (fd, 4) = sd->status.status_point;
            break;
        case SP_SKILLPOINT:
            WFIFOL (fd, 4) = sd->status.skill_point;
            break;
        case SP_HIT:
            WFIFOL (fd, 4) = sd->hit;
            break;
        case SP_FLEE1:
            WFIFOL (fd, 4) = sd->flee;
            break;
        case SP_FLEE2:
            WFIFOL (fd, 4) = sd->flee2 / 10;
            break;
        case SP_MAXHP:
            WFIFOL (fd, 4) = sd->status.max_hp;
            break;
        case SP_MAXSP:
            WFIFOL (fd, 4) = sd->status.max_sp;
            break;
        case SP_HP:
            WFIFOL (fd, 4) = sd->status.hp;
            break;
        case SP_SP:
            WFIFOL (fd, 4) = sd->status.sp;
            break;
        case SP_ASPD:
            WFIFOL (fd, 4) = sd->aspd;
            break;
        case SP_ATK1:
            WFIFOL (fd, 4) = sd->base_atk + sd->watk;
            break;
        case SP_DEF1:
            WFIFOL (fd, 4) = sd->def;
            break;
        case SP_MDEF1:
            WFIFOL (fd, 4) = sd->mdef;
            break;
        case SP_ATK2:
            WFIFOL (fd, 4) = sd->watk2;
            break;
        case SP_DEF2:
            WFIFOL (fd, 4) = sd->def2;
            break;
        case SP_MDEF2:
            WFIFOL (fd, 4) = sd->mdef2;
            break;
        case SP_CRITICAL:
            WFIFOL (fd, 4) = sd->critical / 10;
            break;
        case SP_MATK1:
            WFIFOL (fd, 4) = sd->matk1;
            break;
        case SP_MATK2:
            WFIFOL (fd, 4) = sd->matk2;
            break;

        case SP_ZENY:
            trade_verifyzeny (sd);
            WFIFOW (fd, 0) = 0xb1;
            if (sd->status.zeny < 0)
                sd->status.zeny = 0;
            WFIFOL (fd, 4) = sd->status.zeny;
            break;
        case SP_BASEEXP:
            WFIFOW (fd, 0) = 0xb1;
            WFIFOL (fd, 4) = sd->status.base_exp;
            break;
        case SP_JOBEXP:
            WFIFOW (fd, 0) = 0xb1;
            WFIFOL (fd, 4) = sd->status.job_exp;
            break;
        case SP_NEXTBASEEXP:
            WFIFOW (fd, 0) = 0xb1;
            WFIFOL (fd, 4) = pc_nextbaseexp (sd);
            break;
        case SP_NEXTJOBEXP:
            WFIFOW (fd, 0) = 0xb1;
            WFIFOL (fd, 4) = pc_nextjobexp (sd);
            break;

            // 00be �I��
        case SP_USTR:
        case SP_UAGI:
        case SP_UVIT:
        case SP_UINT:
        case SP_UDEX:
        case SP_ULUK:
            WFIFOW (fd, 0) = 0xbe;
            WFIFOB (fd, 4) =
                pc_need_status_point (sd, type - SP_USTR + SP_STR);
            len = 5;
            break;

            // 013a �I��
        case SP_ATTACKRANGE:
            WFIFOW (fd, 0) = 0x13a;
            WFIFOW (fd, 2) = (sd->attack_spell_override)
                ? sd->attack_spell_range : sd->attackrange;
            len = 4;
            break;

            // 0141 �I��
        case SP_STR:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.str;
            WFIFOL (fd, 10) = sd->paramb[0] + sd->parame[0];
            len = 14;
            break;
        case SP_AGI:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.agi;
            WFIFOL (fd, 10) = sd->paramb[1] + sd->parame[1];
            len = 14;
            break;
        case SP_VIT:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.vit;
            WFIFOL (fd, 10) = sd->paramb[2] + sd->parame[2];
            len = 14;
            break;
        case SP_INT:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.int_;
            WFIFOL (fd, 10) = sd->paramb[3] + sd->parame[3];
            len = 14;
            break;
        case SP_DEX:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.dex;
            WFIFOL (fd, 10) = sd->paramb[4] + sd->parame[4];
            len = 14;
            break;
        case SP_LUK:
            WFIFOW (fd, 0) = 0x141;
            WFIFOL (fd, 2) = type;
            WFIFOL (fd, 6) = sd->status.luk;
            WFIFOL (fd, 10) = sd->paramb[5] + sd->parame[5];
            len = 14;
            break;

        case SP_CARTINFO:
            WFIFOW (fd, 0) = 0x121;
            WFIFOW (fd, 2) = sd->cart_num;
            WFIFOW (fd, 4) = sd->cart_max_num;
            WFIFOL (fd, 6) = sd->cart_weight;
            WFIFOL (fd, 10) = sd->cart_max_weight;
            len = 14;
            break;

        case SP_GM:
            WFIFOL (fd, 4) = pc_isGM (sd);
            break;

        default:
            if (battle_config.error_log)
                printf ("clif_updatestatus : make %d routine\n", type);
            return 1;
    }
    WFIFOSET (fd, len);

    return 0;
}

int clif_changestatus (struct block_list *bl, int type, int val)
{
    unsigned char buf[12];
    struct map_session_data *sd = NULL;

    nullpo_retr (0, bl);

    if (bl->type == BL_PC)
        sd = (struct map_session_data *) bl;

//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
    if (sd)
    {
        WBUFW (buf, 0) = 0x1ab;
        WBUFL (buf, 2) = bl->id;
        WBUFW (buf, 6) = type;
        switch (type)
        {
            case SP_MANNER:
                WBUFL (buf, 8) = val;
                break;
            default:
                if (battle_config.error_log)
                    printf ("clif_changestatus : make %d routine\n", type);
                return 1;
        }
        clif_send (buf, packet_len_table[0x1ab], bl, AREA_WOS);
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changelook (struct block_list *bl, int type, int val)
{
    return clif_changelook_towards (bl, type, val, NULL);
}

int clif_changelook_towards (struct block_list *bl, int type, int val,
                             struct map_session_data *dstsd)
{
    unsigned char rbuf[32];
    unsigned char *buf = dstsd ? WFIFOP (dstsd->fd, 0) : rbuf;  // pick target buffer or general-purpose one
    struct map_session_data *sd = NULL;

    nullpo_retr (0, bl);

    if (bl->type == BL_PC)
        sd = (struct map_session_data *) bl;

    if (sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
        return 0;

    if (sd && sd->status.option & OPTION_INVISIBILITY)
        return 0;

    if (sd
        && (type == LOOK_WEAPON || type == LOOK_SHIELD || type >= LOOK_SHOES))
    {
        WBUFW (buf, 0) = 0x1d7;
        WBUFL (buf, 2) = bl->id;
        if (type >= LOOK_SHOES)
        {
            int  equip_point = equip_points[type];

            WBUFB (buf, 6) = type;
            if (sd->equip_index[equip_point] >= 0
                && sd->inventory_data[sd->equip_index[2]])
            {
                if (sd->
                    inventory_data[sd->equip_index[equip_point]]->view_id > 0)
                    WBUFW (buf, 7) =
                        sd->inventory_data[sd->
                                           equip_index[equip_point]]->view_id;
                else
                    WBUFW (buf, 7) =
                        sd->status.inventory[sd->
                                             equip_index[equip_point]].nameid;
            }
            else
                WBUFW (buf, 7) = 0;
            WBUFW (buf, 9) = 0;
        }
        else
        {
            WBUFB (buf, 6) = 2;
            if (sd->attack_spell_override)
                WBUFW (buf, 7) = sd->attack_spell_look_override;
            else
            {
                if (sd->equip_index[9] >= 0
                    && sd->inventory_data[sd->equip_index[9]]
                    && sd->view_class != 22)
                {
                    if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
                        WBUFW (buf, 7) =
                            sd->inventory_data[sd->equip_index[9]]->view_id;
                    else
                        WBUFW (buf, 7) =
                            sd->status.inventory[sd->equip_index[9]].nameid;
                }
                else
                    WBUFW (buf, 7) = 0;
            }
            if (sd->equip_index[8] >= 0
                && sd->equip_index[8] != sd->equip_index[9]
                && sd->inventory_data[sd->equip_index[8]]
                && sd->view_class != 22)
            {
                if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
                    WBUFW (buf, 9) =
                        sd->inventory_data[sd->equip_index[8]]->view_id;
                else
                    WBUFW (buf, 9) =
                        sd->status.inventory[sd->equip_index[8]].nameid;
            }
            else
                WBUFW (buf, 9) = 0;
        }
        if (dstsd)
            WFIFOSET (dstsd->fd, packet_len_table[0x1d7]);
        else
            clif_send (buf, packet_len_table[0x1d7], bl, AREA);
    }
    else
    {
        WBUFW (buf, 0) = 0x1d7;
        WBUFL (buf, 2) = bl->id;
        WBUFB (buf, 6) = type;
        WBUFW (buf, 7) = val;
        WBUFW (buf, 9) = 0;
        if (dstsd)
            WFIFOSET (dstsd->fd, packet_len_table[0x1d7]);
        else
            clif_send (buf, packet_len_table[0x1d7], bl, AREA);
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_initialstatus (struct map_session_data *sd)
{
    int  fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);

    WBUFW (buf, 0) = 0xbd;
    WBUFW (buf, 2) = sd->status.status_point;
    WBUFB (buf, 4) = (sd->status.str > 255) ? 255 : sd->status.str;
    WBUFB (buf, 5) = pc_need_status_point (sd, SP_STR);
    WBUFB (buf, 6) = (sd->status.agi > 255) ? 255 : sd->status.agi;
    WBUFB (buf, 7) = pc_need_status_point (sd, SP_AGI);
    WBUFB (buf, 8) = (sd->status.vit > 255) ? 255 : sd->status.vit;
    WBUFB (buf, 9) = pc_need_status_point (sd, SP_VIT);
    WBUFB (buf, 10) = (sd->status.int_ > 255) ? 255 : sd->status.int_;
    WBUFB (buf, 11) = pc_need_status_point (sd, SP_INT);
    WBUFB (buf, 12) = (sd->status.dex > 255) ? 255 : sd->status.dex;
    WBUFB (buf, 13) = pc_need_status_point (sd, SP_DEX);
    WBUFB (buf, 14) = (sd->status.luk > 255) ? 255 : sd->status.luk;
    WBUFB (buf, 15) = pc_need_status_point (sd, SP_LUK);

    WBUFW (buf, 16) = sd->base_atk + sd->watk;
    WBUFW (buf, 18) = sd->watk2;    //atk bonus
    WBUFW (buf, 20) = sd->matk1;
    WBUFW (buf, 22) = sd->matk2;
    WBUFW (buf, 24) = sd->def;  // def
    WBUFW (buf, 26) = sd->def2;
    WBUFW (buf, 28) = sd->mdef; // mdef
    WBUFW (buf, 30) = sd->mdef2;
    WBUFW (buf, 32) = sd->hit;
    WBUFW (buf, 34) = sd->flee;
    WBUFW (buf, 36) = sd->flee2 / 10;
    WBUFW (buf, 38) = sd->critical / 10;
    WBUFW (buf, 40) = sd->status.karma;
    WBUFW (buf, 42) = sd->status.manner;

    WFIFOSET (fd, packet_len_table[0xbd]);

    clif_updatestatus (sd, SP_STR);
    clif_updatestatus (sd, SP_AGI);
    clif_updatestatus (sd, SP_VIT);
    clif_updatestatus (sd, SP_INT);
    clif_updatestatus (sd, SP_DEX);
    clif_updatestatus (sd, SP_LUK);

    clif_updatestatus (sd, SP_ATTACKRANGE);
    clif_updatestatus (sd, SP_ASPD);

    return 0;
}

/*==========================================
 *���
 *------------------------------------------
 */
int clif_arrowequip (struct map_session_data *sd, int val)
{
    int  fd;

    nullpo_retr (0, sd);

    if (sd->attacktarget && sd->attacktarget > 0)   // [Valaris]
        sd->attacktarget = 0;

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x013c;
    WFIFOW (fd, 2) = val + 2;   //���̃A�C�e��ID

    WFIFOSET (fd, packet_len_table[0x013c]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_arrow_fail (struct map_session_data *sd, int type)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x013b;
    WFIFOW (fd, 2) = type;

    WFIFOSET (fd, packet_len_table[0x013b]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_statusupack (struct map_session_data *sd, int type, int ok, int val)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xbc;
    WFIFOW (fd, 2) = type;
    WFIFOB (fd, 4) = ok;
    WFIFOB (fd, 5) = val;
    WFIFOSET (fd, packet_len_table[0xbc]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_equipitemack (struct map_session_data *sd, int n, int pos, int ok)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xaa;
    WFIFOW (fd, 2) = n + 2;
    WFIFOW (fd, 4) = pos;
    WFIFOB (fd, 6) = ok;
    WFIFOSET (fd, packet_len_table[0xaa]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_unequipitemack (struct map_session_data *sd, int n, int pos, int ok)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xac;
    WFIFOW (fd, 2) = n + 2;
    WFIFOW (fd, 4) = pos;
    WFIFOB (fd, 6) = ok;
    WFIFOSET (fd, packet_len_table[0xac]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_misceffect (struct block_list *bl, int type)
{
    char buf[32];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x19b;
    WBUFL (buf, 2) = bl->id;
    WBUFL (buf, 6) = type;

    clif_send (buf, packet_len_table[0x19b], bl, AREA);

    return 0;
}

/*==========================================
 * �\���I�v�V�����ύX
 *------------------------------------------
 */
int clif_changeoption (struct block_list *bl)
{
    char buf[32];
    short option;
    struct status_change *sc_data;
    static const int omask[] = { 0x10, 0x20 };
    static const int scnum[] = { SC_FALCON, SC_RIDING };
    int  i;

    nullpo_retr (0, bl);

    option = *battle_get_option (bl);
    sc_data = battle_get_sc_data (bl);

    WBUFW (buf, 0) = 0x119;
    WBUFL (buf, 2) = bl->id;
    WBUFW (buf, 6) = *battle_get_opt1 (bl);
    WBUFW (buf, 8) = *battle_get_opt2 (bl);
    WBUFW (buf, 10) = option;
    WBUFB (buf, 12) = 0;        // ??

    if (bl->type == BL_PC)
    {                           // disguises [Valaris]
        struct map_session_data *sd = ((struct map_session_data *) bl);
        if (sd && sd->disguise > 23 && sd->disguise < 4001)
        {
            clif_send (buf, packet_len_table[0x119], bl, AREA_WOS);
            clif_spawnpc (sd);
        }
        else
            clif_send (buf, packet_len_table[0x119], bl, AREA);
    }
    else
        clif_send (buf, packet_len_table[0x119], bl, AREA);

    // �A�C�R���̕\��
    for (i = 0; i < sizeof (omask) / sizeof (omask[0]); i++)
    {
        if (option & omask[i])
        {
            if (sc_data[scnum[i]].timer == -1)
                skill_status_change_start (bl, scnum[i], 0, 0, 0, 0, 0, 0);
        }
        else
        {
            skill_status_change_end (bl, scnum[i], -1);
        }
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_useitemack (struct map_session_data *sd, int index, int amount,
                     int ok)
{
    nullpo_retr (0, sd);

    if (!ok)
    {
        int  fd = sd->fd;
        WFIFOW (fd, 0) = 0xa8;
        WFIFOW (fd, 2) = index + 2;
        WFIFOW (fd, 4) = amount;
        WFIFOB (fd, 6) = ok;
        WFIFOSET (fd, packet_len_table[0xa8]);
    }
    else
    {
        char buf[32];

        WBUFW (buf, 0) = 0x1c8;
        WBUFW (buf, 2) = index + 2;
        if (sd->inventory_data[index]
            && sd->inventory_data[index]->view_id > 0)
            WBUFW (buf, 4) = sd->inventory_data[index]->view_id;
        else
            WBUFW (buf, 4) = sd->status.inventory[index].nameid;
        WBUFL (buf, 6) = sd->bl.id;
        WBUFW (buf, 10) = amount;
        WBUFB (buf, 12) = ok;
        clif_send (buf, packet_len_table[0x1c8], &sd->bl, SELF);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_createchat (struct map_session_data *sd, int fail)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xd6;
    WFIFOB (fd, 2) = fail;
    WFIFOSET (fd, packet_len_table[0xd6]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_dispchat (struct chat_data *cd, int fd)
{
    char buf[128];              // �ő�title(60�o�C�g)+17

    if (cd == NULL || *cd->owner == NULL)
        return 1;

    WBUFW (buf, 0) = 0xd7;
    WBUFW (buf, 2) = strlen (cd->title) + 17;
    WBUFL (buf, 4) = (*cd->owner)->id;
    WBUFL (buf, 8) = cd->bl.id;
    WBUFW (buf, 12) = cd->limit;
    WBUFW (buf, 14) = cd->users;
    WBUFB (buf, 16) = cd->pub;
    strcpy (WBUFP (buf, 17), cd->title);
    if (fd)
    {
        memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2));
        WFIFOSET (fd, WBUFW (buf, 2));
    }
    else
    {
        clif_send (buf, WBUFW (buf, 2), *cd->owner, AREA_WOSC);
    }

    return 0;
}

/*==========================================
 * chat�̏��ԕύX����
 * �O���̐l�p�Ɩ��߃R�[�h(d7->df)���Ⴄ����
 *------------------------------------------
 */
int clif_changechatstatus (struct chat_data *cd)
{
    char buf[128];              // �ő�title(60�o�C�g)+17

    if (cd == NULL || cd->usersd[0] == NULL)
        return 1;

    WBUFW (buf, 0) = 0xdf;
    WBUFW (buf, 2) = strlen (cd->title) + 17;
    WBUFL (buf, 4) = cd->usersd[0]->bl.id;
    WBUFL (buf, 8) = cd->bl.id;
    WBUFW (buf, 12) = cd->limit;
    WBUFW (buf, 14) = cd->users;
    WBUFB (buf, 16) = cd->pub;
    strcpy (WBUFP (buf, 17), cd->title);
    clif_send (buf, WBUFW (buf, 2), &cd->usersd[0]->bl, CHAT);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchat (struct chat_data *cd, int fd)
{
    char buf[32];

    nullpo_retr (0, cd);

    WBUFW (buf, 0) = 0xd8;
    WBUFL (buf, 2) = cd->bl.id;
    if (fd)
    {
        memcpy (WFIFOP (fd, 0), buf, packet_len_table[0xd8]);
        WFIFOSET (fd, packet_len_table[0xd8]);
    }
    else
    {
        clif_send (buf, packet_len_table[0xd8], *cd->owner, AREA_WOSC);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_joinchatfail (struct map_session_data *sd, int fail)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0xda;
    WFIFOB (fd, 2) = fail;
    WFIFOSET (fd, packet_len_table[0xda]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_joinchatok (struct map_session_data *sd, struct chat_data *cd)
{
    int  fd;
    int  i;

    nullpo_retr (0, sd);
    nullpo_retr (0, cd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xdb;
    WFIFOW (fd, 2) = 8 + (28 * cd->users);
    WFIFOL (fd, 4) = cd->bl.id;
    for (i = 0; i < cd->users; i++)
    {
        WFIFOL (fd, 8 + i * 28) = (i != 0) || ((*cd->owner)->type == BL_NPC);
        memcpy (WFIFOP (fd, 8 + i * 28 + 4), cd->usersd[i]->status.name, 24);
    }
    WFIFOSET (fd, WFIFOW (fd, 2));

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_addchat (struct chat_data *cd, struct map_session_data *sd)
{
    char buf[32];

    nullpo_retr (0, sd);
    nullpo_retr (0, cd);

    WBUFW (buf, 0) = 0x0dc;
    WBUFW (buf, 2) = cd->users;
    memcpy (WBUFP (buf, 4), sd->status.name, 24);
    clif_send (buf, packet_len_table[0xdc], &sd->bl, CHAT_WOS);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changechatowner (struct chat_data *cd, struct map_session_data *sd)
{
    char buf[64];

    nullpo_retr (0, sd);
    nullpo_retr (0, cd);

    WBUFW (buf, 0) = 0xe1;
    WBUFL (buf, 2) = 1;
    memcpy (WBUFP (buf, 6), cd->usersd[0]->status.name, 24);
    WBUFW (buf, 30) = 0xe1;
    WBUFL (buf, 32) = 0;
    memcpy (WBUFP (buf, 36), sd->status.name, 24);

    clif_send (buf, packet_len_table[0xe1] * 2, &sd->bl, CHAT);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_leavechat (struct chat_data *cd, struct map_session_data *sd)
{
    char buf[32];

    nullpo_retr (0, sd);
    nullpo_retr (0, cd);

    WBUFW (buf, 0) = 0xdd;
    WBUFW (buf, 2) = cd->users - 1;
    memcpy (WBUFP (buf, 4), sd->status.name, 24);
    WBUFB (buf, 28) = 0;

    clif_send (buf, packet_len_table[0xdd], &sd->bl, CHAT);

    return 0;
}

/*==========================================
 * ���������v������
 *------------------------------------------
 */
int clif_traderequest (struct map_session_data *sd, char *name)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xe5;
    strcpy (WFIFOP (fd, 2), name);
    WFIFOSET (fd, packet_len_table[0xe5]);

    return 0;
}

/*==========================================
 * ���������v������
 *------------------------------------------
 */
int clif_tradestart (struct map_session_data *sd, int type)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xe7;
    WFIFOB (fd, 2) = type;
    WFIFOSET (fd, packet_len_table[0xe7]);

    return 0;
}

/*==========================================
 * �����������̃A�C�e���lj�
 *------------------------------------------
 */
int clif_tradeadditem (struct map_session_data *sd,
                       struct map_session_data *tsd, int index, int amount)
{
    int  fd, j;

    nullpo_retr (0, sd);
    nullpo_retr (0, tsd);

    fd = tsd->fd;
    WFIFOW (fd, 0) = 0xe9;
    WFIFOL (fd, 2) = amount;
    if (index == 0)
    {
        WFIFOW (fd, 6) = 0;     // type id
        WFIFOB (fd, 8) = 0;     //identify flag
        WFIFOB (fd, 9) = 0;     // attribute
        WFIFOB (fd, 10) = 0;    //refine
        WFIFOW (fd, 11) = 0;    //card (4w)
        WFIFOW (fd, 13) = 0;    //card (4w)
        WFIFOW (fd, 15) = 0;    //card (4w)
        WFIFOW (fd, 17) = 0;    //card (4w)
    }
    else
    {
        index -= 2;
        if (sd->inventory_data[index]
            && sd->inventory_data[index]->view_id > 0)
            WFIFOW (fd, 6) = sd->inventory_data[index]->view_id;
        else
            WFIFOW (fd, 6) = sd->status.inventory[index].nameid;    // type id
        WFIFOB (fd, 8) = sd->status.inventory[index].identify;  //identify flag
        if (sd->status.inventory[index].broken == 1)
            WFIFOB (fd, 9) = 1; // is broke weapon [Valaris]
        else
            WFIFOB (fd, 9) = sd->status.inventory[index].attribute; // attribute
        WFIFOB (fd, 10) = sd->status.inventory[index].refine;   //refine
        if (sd->status.inventory[index].card[0] == 0x00ff
            || sd->status.inventory[index].card[0] == 0x00fe
            || sd->status.inventory[index].card[0] == (short) 0xff00)
        {
            WFIFOW (fd, 11) = sd->status.inventory[index].card[0];  //card (4w)
            WFIFOW (fd, 13) = sd->status.inventory[index].card[1];  //card (4w)
            WFIFOW (fd, 15) = sd->status.inventory[index].card[2];  //card (4w)
            WFIFOW (fd, 17) = sd->status.inventory[index].card[3];  //card (4w)
        }
        else
        {
            if (sd->status.inventory[index].card[0] > 0
                && (j =
                    itemdb_viewid (sd->status.inventory[index].card[0])) > 0)
                WFIFOW (fd, 11) = j;
            else
                WFIFOW (fd, 11) = sd->status.inventory[index].card[0];
            if (sd->status.inventory[index].card[1] > 0
                && (j =
                    itemdb_viewid (sd->status.inventory[index].card[1])) > 0)
                WFIFOW (fd, 13) = j;
            else
                WFIFOW (fd, 13) = sd->status.inventory[index].card[1];
            if (sd->status.inventory[index].card[2] > 0
                && (j =
                    itemdb_viewid (sd->status.inventory[index].card[2])) > 0)
                WFIFOW (fd, 15) = j;
            else
                WFIFOW (fd, 15) = sd->status.inventory[index].card[2];
            if (sd->status.inventory[index].card[3] > 0
                && (j =
                    itemdb_viewid (sd->status.inventory[index].card[3])) > 0)
                WFIFOW (fd, 17) = j;
            else
                WFIFOW (fd, 17) = sd->status.inventory[index].card[3];
        }
    }
    WFIFOSET (fd, packet_len_table[0xe9]);

    return 0;
}

/*==========================================
 * �A�C�e���lj����/���s
 *------------------------------------------
 */
int clif_tradeitemok (struct map_session_data *sd, int index, int amount,
                      int fail)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x1b1;
    //WFIFOW(fd,0)=0xea;
    WFIFOW (fd, 2) = index;
    WFIFOW (fd, 4) = amount;
    WFIFOB (fd, 6) = fail;
    WFIFOSET (fd, packet_len_table[0x1b1]);

    return 0;
}

/*==========================================
 * ��������ok����
 *------------------------------------------
 */
int clif_tradedeal_lock (struct map_session_data *sd, int fail)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xec;
    WFIFOB (fd, 2) = fail;      // 0=you 1=the other person
    WFIFOSET (fd, packet_len_table[0xec]);

    return 0;
}

/*==========================================
 * �����������L�����Z�������܂���
 *------------------------------------------
 */
int clif_tradecancelled (struct map_session_data *sd)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xee;
    WFIFOSET (fd, packet_len_table[0xee]);

    return 0;
}

/*==========================================
 * ������������
 *------------------------------------------
 */
int clif_tradecompleted (struct map_session_data *sd, int fail)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf0;
    WFIFOB (fd, 2) = fail;
    WFIFOSET (fd, packet_len_table[0xf0]);

    return 0;
}

/*==========================================
 * �J�v���q�ɂ̃A�C�e�������X�V
 *------------------------------------------
 */
int clif_updatestorageamount (struct map_session_data *sd,
                              struct storage *stor)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf2;      // update storage amount
    WFIFOW (fd, 2) = stor->storage_amount;  //items
    WFIFOW (fd, 4) = MAX_STORAGE;   //items max
    WFIFOSET (fd, packet_len_table[0xf2]);

    return 0;
}

/*==========================================
 * �J�v���q�ɂɃA�C�e�����lj����
 *------------------------------------------
 */
int clif_storageitemadded (struct map_session_data *sd, struct storage *stor,
                           int index, int amount)
{
    int  fd, j;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf4;      // Storage item added
    WFIFOW (fd, 2) = index + 1; // index
    WFIFOL (fd, 4) = amount;    // amount
/*	if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
		WFIFOW(fd,8) =view;
	else*/
    WFIFOW (fd, 8) = stor->storage_[index].nameid;
    WFIFOB (fd, 10) = stor->storage_[index].identify;   //identify flag
    if (stor->storage_[index].broken == 1)
        WFIFOB (fd, 11) = 1;    // is weapon broken [Valaris]
    else
        WFIFOB (fd, 11) = stor->storage_[index].attribute;  // attribute
    WFIFOB (fd, 12) = stor->storage_[index].refine; //refine
    if (stor->storage_[index].card[0] == 0x00ff
        || stor->storage_[index].card[0] == 0x00fe
        || stor->storage_[index].card[0] == (short) 0xff00)
    {
        WFIFOW (fd, 13) = stor->storage_[index].card[0];    //card (4w)
        WFIFOW (fd, 15) = stor->storage_[index].card[1];    //card (4w)
        WFIFOW (fd, 17) = stor->storage_[index].card[2];    //card (4w)
        WFIFOW (fd, 19) = stor->storage_[index].card[3];    //card (4w)
    }
    else
    {
        if (stor->storage_[index].card[0] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0)
            WFIFOW (fd, 13) = j;
        else
            WFIFOW (fd, 13) = stor->storage_[index].card[0];
        if (stor->storage_[index].card[1] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0)
            WFIFOW (fd, 15) = j;
        else
            WFIFOW (fd, 15) = stor->storage_[index].card[1];
        if (stor->storage_[index].card[2] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0)
            WFIFOW (fd, 17) = j;
        else
            WFIFOW (fd, 17) = stor->storage_[index].card[2];
        if (stor->storage_[index].card[3] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0)
            WFIFOW (fd, 19) = j;
        else
            WFIFOW (fd, 19) = stor->storage_[index].card[3];
    }
    WFIFOSET (fd, packet_len_table[0xf4]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_updateguildstorageamount (struct map_session_data *sd,
                                   struct guild_storage *stor)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf2;      // update storage amount
    WFIFOW (fd, 2) = stor->storage_amount;  //items
    WFIFOW (fd, 4) = MAX_GUILD_STORAGE; //items max
    WFIFOSET (fd, packet_len_table[0xf2]);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_guildstorageitemadded (struct map_session_data *sd,
                                struct guild_storage *stor, int index,
                                int amount)
{
    int  view, fd, j;

    nullpo_retr (0, sd);
    nullpo_retr (0, stor);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf4;      // Storage item added
    WFIFOW (fd, 2) = index + 1; // index
    WFIFOL (fd, 4) = amount;    // amount
    if ((view = itemdb_viewid (stor->storage_[index].nameid)) > 0)
        WFIFOW (fd, 8) = view;
    else
        WFIFOW (fd, 8) = stor->storage_[index].nameid;  // id
    WFIFOB (fd, 10) = stor->storage_[index].identify;   //identify flag
    if (stor->storage_[index].broken == 1)
        WFIFOB (fd, 11) = 1;    // is weapon broken [Valaris]
    else
        WFIFOB (fd, 11) = stor->storage_[index].attribute;  // attribute
    WFIFOB (fd, 12) = stor->storage_[index].refine; //refine
    if (stor->storage_[index].card[0] == 0x00ff
        || stor->storage_[index].card[0] == 0x00fe
        || stor->storage_[index].card[0] == (short) 0xff00)
    {
        WFIFOW (fd, 13) = stor->storage_[index].card[0];    //card (4w)
        WFIFOW (fd, 15) = stor->storage_[index].card[1];    //card (4w)
        WFIFOW (fd, 17) = stor->storage_[index].card[2];    //card (4w)
        WFIFOW (fd, 19) = stor->storage_[index].card[3];    //card (4w)
    }
    else
    {
        if (stor->storage_[index].card[0] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[0])) > 0)
            WFIFOW (fd, 13) = j;
        else
            WFIFOW (fd, 13) = stor->storage_[index].card[0];
        if (stor->storage_[index].card[1] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[1])) > 0)
            WFIFOW (fd, 15) = j;
        else
            WFIFOW (fd, 15) = stor->storage_[index].card[1];
        if (stor->storage_[index].card[2] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[2])) > 0)
            WFIFOW (fd, 17) = j;
        else
            WFIFOW (fd, 17) = stor->storage_[index].card[2];
        if (stor->storage_[index].card[3] > 0
            && (j = itemdb_viewid (stor->storage_[index].card[3])) > 0)
            WFIFOW (fd, 19) = j;
        else
            WFIFOW (fd, 19) = stor->storage_[index].card[3];
    }
    WFIFOSET (fd, packet_len_table[0xf4]);

    return 0;
}

/*==========================================
 * �J�v���q�ɂ����A�C�e�������苎��
 *------------------------------------------
 */
int clif_storageitemremoved (struct map_session_data *sd, int index,
                             int amount)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf6;      // Storage item removed
    WFIFOW (fd, 2) = index + 1;
    WFIFOL (fd, 4) = amount;
    WFIFOSET (fd, packet_len_table[0xf6]);

    return 0;
}

/*==========================================
 * �J�v���q�ɂ��‚���
 *------------------------------------------
 */
int clif_storageclose (struct map_session_data *sd)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xf8;      // Storage Closed
    WFIFOSET (fd, packet_len_table[0xf8]);

    return 0;
}

void
clif_changelook_accessories (struct block_list *bl,
                             struct map_session_data *dest)
{
    int  i;

    for (i = LOOK_SHOES; i <= LOOK_LAST; i++)
        clif_changelook_towards (bl, i, 0, dest);
}

//
// callback�n ?
//
/*==========================================
 * PC�\��
 *------------------------------------------
 */
void clif_getareachar_pc (struct map_session_data *sd,
                          struct map_session_data *dstsd)
{
    int  len;

    if (dstsd->status.option & OPTION_INVISIBILITY)
        return;

    nullpo_retv (sd);
    nullpo_retv (dstsd);

    if (dstsd->walktimer != -1)
    {
        len = clif_set007b (dstsd, WFIFOP (sd->fd, 0));
        WFIFOSET (sd->fd, len);
    }
    else
    {
        len = clif_set0078 (dstsd, WFIFOP (sd->fd, 0));
        WFIFOSET (sd->fd, len);
    }

    if (dstsd->chatID)
    {
        struct chat_data *cd;
        cd = (struct chat_data *) map_id2bl (dstsd->chatID);
        if (cd->usersd[0] == dstsd)
            clif_dispchat (cd, sd->fd);
    }
    if (dstsd->spiritball > 0)
    {
        clif_set01e1 (dstsd, WFIFOP (sd->fd, 0));
        WFIFOSET (sd->fd, packet_len_table[0x1e1]);
    }
    if (battle_config.save_clothcolor == 1 && dstsd->status.clothes_color > 0)
        clif_changelook (&dstsd->bl, LOOK_CLOTHES_COLOR,
                         dstsd->status.clothes_color);

    if (sd->status.manner < 0)
        clif_changestatus (&sd->bl, SP_MANNER, sd->status.manner);

    clif_changelook_accessories (&sd->bl, dstsd);
    clif_changelook_accessories (&dstsd->bl, sd);
}

/*==========================================
 * NPC�\��
 *------------------------------------------
 */
void clif_getareachar_npc (struct map_session_data *sd, struct npc_data *nd)
{
    int  len;

    nullpo_retv (sd);
    nullpo_retv (nd);

    if (nd->class < 0 || nd->flag & 1 || nd->class == INVISIBLE_CLASS)
        return;

    len = clif_npc0078 (nd, WFIFOP (sd->fd, 0));
    WFIFOSET (sd->fd, len);

    if (nd->chat_id)
    {
        clif_dispchat ((struct chat_data *) map_id2bl (nd->chat_id), sd->fd);
    }

}

/*==========================================
 * �ړ����~
 *------------------------------------------
 */
int clif_movemob (struct mob_data *md)
{
    unsigned char buf[256];
    int  len;

    nullpo_retr (0, md);

    len = clif_mob007b (md, buf);
    clif_send (buf, len, &md->bl, AREA);

    if (mob_get_equip (md->class) > 0)  // mob equipment [Valaris]
        clif_mob_equip (md, mob_get_equip (md->class));

    return 0;
}

/*==========================================
 * �����X�^�[�̈ʒu�C��
 *------------------------------------------
 */
int clif_fixmobpos (struct mob_data *md)
{
    unsigned char buf[256];
    int  len;

    nullpo_retr (0, md);

    if (md->state.state == MS_WALK)
    {
        len = clif_mob007b (md, buf);
        clif_send (buf, len, &md->bl, AREA);
    }
    else
    {
        len = clif_mob0078 (md, buf);
        clif_send (buf, len, &md->bl, AREA);
    }

    return 0;
}

/*==========================================
 * PC�̈ʒu�C��
 *------------------------------------------
 */
int clif_fixpcpos (struct map_session_data *sd)
{
    unsigned char buf[256];
    int  len;

    nullpo_retr (0, sd);

    if (sd->walktimer != -1)
    {
        len = clif_set007b (sd, buf);
        clif_send (buf, len, &sd->bl, AREA);
    }
    else
    {
        len = clif_set0078 (sd, buf);
        clif_send (buf, len, &sd->bl, AREA);
    }
    clif_changelook_accessories (&sd->bl, NULL);

    return 0;
}

/*==========================================
 * �ʏ��U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_damage (struct block_list *src, struct block_list *dst,
                 unsigned int tick, int sdelay, int ddelay, int damage,
                 int div, int type, int damage2)
{
    unsigned char buf[256];
    struct status_change *sc_data;

    nullpo_retr (0, src);
    nullpo_retr (0, dst);

    sc_data = battle_get_sc_data (dst);

    if (type != 4 && dst->type == BL_PC
        && ((struct map_session_data *) dst)->special_state.infinite_endure)
        type = 9;
    if (sc_data)
    {
        if (type != 4 && sc_data[SC_ENDURE].timer != -1)
            type = 9;
        if (sc_data[SC_HALLUCINATION].timer != -1)
        {
            if (damage > 0)
                damage =
                    damage * (5 + sc_data[SC_HALLUCINATION].val1) +
                    MRAND (100);
            if (damage2 > 0)
                damage2 =
                    damage2 * (5 + sc_data[SC_HALLUCINATION].val1) +
                    MRAND (100);
        }
    }

    WBUFW (buf, 0) = 0x8a;
    WBUFL (buf, 2) = src->id;
    WBUFL (buf, 6) = dst->id;
    WBUFL (buf, 10) = tick;
    WBUFL (buf, 14) = sdelay;
    WBUFL (buf, 18) = ddelay;
    WBUFW (buf, 22) = (damage > 0x7fff) ? 0x7fff : damage;
    WBUFW (buf, 24) = div;
    WBUFB (buf, 26) = type;
    WBUFW (buf, 27) = damage2;
    clif_send (buf, packet_len_table[0x8a], src, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_getareachar_mob (struct map_session_data *sd, struct mob_data *md)
{
    int  len;
    nullpo_retv (sd);
    nullpo_retv (md);

    if (md->state.state == MS_WALK)
    {
        len = clif_mob007b (md, WFIFOP (sd->fd, 0));
        WFIFOSET (sd->fd, len);
    }
    else
    {
        len = clif_mob0078 (md, WFIFOP (sd->fd, 0));
        WFIFOSET (sd->fd, len);
    }

    if (mob_get_equip (md->class) > 0)  // mob equipment [Valaris]
        clif_mob_equip (md, mob_get_equip (md->class));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_getareachar_item (struct map_session_data *sd,
                            struct flooritem_data *fitem)
{
    int  view, fd;

    nullpo_retv (sd);
    nullpo_retv (fitem);

    fd = sd->fd;
    //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
    WFIFOW (fd, 0) = 0x9d;
    WFIFOL (fd, 2) = fitem->bl.id;
    if ((view = itemdb_viewid (fitem->item_data.nameid)) > 0)
        WFIFOW (fd, 6) = view;
    else
        WFIFOW (fd, 6) = fitem->item_data.nameid;
    WFIFOB (fd, 8) = fitem->item_data.identify;
    WFIFOW (fd, 9) = fitem->bl.x;
    WFIFOW (fd, 11) = fitem->bl.y;
    WFIFOW (fd, 13) = fitem->item_data.amount;
    WFIFOB (fd, 15) = fitem->subx;
    WFIFOB (fd, 16) = fitem->suby;

    WFIFOSET (fd, packet_len_table[0x9d]);
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�����E�ɓ���
 *------------------------------------------
 */
int clif_getareachar_skillunit (struct map_session_data *sd,
                                struct skill_unit *unit)
{
    int  fd;
    struct block_list *bl;

    nullpo_retr (0, unit);

    fd = sd->fd;
    bl = map_id2bl (unit->group->src_id);
    memset (WFIFOP (fd, 0), 0, packet_len_table[0x1c9]);
    WFIFOW (fd, 0) = 0x1c9;
    WFIFOL (fd, 2) = unit->bl.id;
    WFIFOL (fd, 6) = unit->group->src_id;
    WFIFOW (fd, 10) = unit->bl.x;
    WFIFOW (fd, 12) = unit->bl.y;
    WFIFOB (fd, 14) = unit->group->unit_id;
    WFIFOB (fd, 15) = 1;
    WFIFOL (fd, 15 + 1) = 0;    //1-4���ׂ�����Œ�
    WFIFOL (fd, 15 + 5) = 0;    //5-8���ׂ�����Œ�
    //9-12�}�b�v���Ƃň�����77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ��傫�Ȑ���
    WFIFOL (fd, 15 + 13) = unit->bl.y - 0x12;   //13-16���j�b�g��Y��W-18��ۂ�(Y:17��FF FF FF FF)
    WFIFOL (fd, 15 + 17) = 0x004f37dd;  //17-20���ׂ�����Œ�
    WFIFOL (fd, 15 + 21) = 0x0012f674;  //21-24���ׂ�����Œ�
    WFIFOL (fd, 15 + 25) = 0x0012f664;  //25-28���ׂ�����Œ�
    WFIFOL (fd, 15 + 29) = 0x0012f654;  //29-32���ׂ�����Œ�
    WFIFOL (fd, 15 + 33) = 0x77527bbc;  //33-36���ׂ�����Œ�
    //37-39
    WFIFOB (fd, 15 + 40) = 0x2d;    //40���ׂ�����Œ�
    WFIFOL (fd, 15 + 41) = 0;   //41-44���ׂ����0�Œ�
    WFIFOL (fd, 15 + 45) = 0;   //45-48���ׂ����0�Œ�
    WFIFOL (fd, 15 + 49) = 0;   //49-52���ׂ����0�Œ�
    WFIFOL (fd, 15 + 53) = 0x0048d919;  //53-56���ׂ�����Œ�
    WFIFOL (fd, 15 + 57) = 0x0000003e;  //57-60���ׂ�����Œ�
    WFIFOL (fd, 15 + 61) = 0x0012f66c;  //61-64���ׂ�����Œ�
    //65-68
    //69-72
    if (bl)
        WFIFOL (fd, 15 + 73) = bl->y;   //73-76�p�҂�Y��W
    WFIFOL (fd, 15 + 77) = unit->bl.m;  //77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
    WFIFOB (fd, 15 + 81) = 0xaa;    //81�I�[����0xaa

    /*  Graffiti [Valaris]  */
    if (unit->group->unit_id == 0xb0)
    {
        WFIFOL (fd, 15) = 1;
        WFIFOL (fd, 16) = 1;
        memcpy (WFIFOP (fd, 17), unit->group->valstr, 80);
    }

    WFIFOSET (fd, packet_len_table[0x1c9]);
    if (unit->group->skill_id == WZ_ICEWALL)
        clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, 5);

    return 0;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�����E���������
 *------------------------------------------
 */
int clif_clearchar_skillunit (struct skill_unit *unit, int fd)
{
    nullpo_retr (0, unit);

    WFIFOW (fd, 0) = 0x120;
    WFIFOL (fd, 2) = unit->bl.id;
    WFIFOSET (fd, packet_len_table[0x120]);
    if (unit->group->skill_id == WZ_ICEWALL)
        clif_set0192 (fd, unit->bl.m, unit->bl.x, unit->bl.y, unit->val2);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_01ac (struct block_list *bl)
{
    char buf[32];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x1ac;
    WBUFL (buf, 2) = bl->id;

    clif_send (buf, packet_len_table[0x1ac], bl, AREA);
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_getareachar (struct block_list *bl, va_list ap)
{
    struct map_session_data *sd;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);

    sd = va_arg (ap, struct map_session_data *);

    switch (bl->type)
    {
        case BL_PC:
            if (sd == (struct map_session_data *) bl)
                break;
            clif_getareachar_pc (sd, (struct map_session_data *) bl);
            break;
        case BL_NPC:
            clif_getareachar_npc (sd, (struct npc_data *) bl);
            break;
        case BL_MOB:
            clif_getareachar_mob (sd, (struct mob_data *) bl);
            break;
        case BL_ITEM:
            clif_getareachar_item (sd, (struct flooritem_data *) bl);
            break;
        case BL_SKILL:
            clif_getareachar_skillunit (sd, (struct skill_unit *) bl);
            break;
        default:
            if (battle_config.error_log)
                printf ("get area char ??? %d\n", bl->type);
            break;
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_pcoutsight (struct block_list *bl, va_list ap)
{
    struct map_session_data *sd, *dstsd;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);
    nullpo_retr (0, sd = va_arg (ap, struct map_session_data *));

    switch (bl->type)
    {
        case BL_PC:
            dstsd = (struct map_session_data *) bl;
            if (sd != dstsd)
            {
                clif_clearchar_id (dstsd->bl.id, 0, sd->fd);
                clif_clearchar_id (sd->bl.id, 0, dstsd->fd);
                if (dstsd->chatID)
                {
                    struct chat_data *cd;
                    cd = (struct chat_data *) map_id2bl (dstsd->chatID);
                    if (cd->usersd[0] == dstsd)
                        clif_dispchat (cd, sd->fd);
                }
            }
            break;
        case BL_NPC:
            if (((struct npc_data *) bl)->class != INVISIBLE_CLASS)
                clif_clearchar_id (bl->id, 0, sd->fd);
            break;
        case BL_MOB:
            clif_clearchar_id (bl->id, 0, sd->fd);
            break;
        case BL_ITEM:
            clif_clearflooritem ((struct flooritem_data *) bl, sd->fd);
            break;
        case BL_SKILL:
            clif_clearchar_skillunit ((struct skill_unit *) bl, sd->fd);
            break;
    }
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_pcinsight (struct block_list *bl, va_list ap)
{
    struct map_session_data *sd, *dstsd;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);
    nullpo_retr (0, sd = va_arg (ap, struct map_session_data *));

    switch (bl->type)
    {
        case BL_PC:
            dstsd = (struct map_session_data *) bl;
            if (sd != dstsd)
            {
                clif_getareachar_pc (sd, dstsd);
                clif_getareachar_pc (dstsd, sd);
            }
            break;
        case BL_NPC:
            clif_getareachar_npc (sd, (struct npc_data *) bl);
            break;
        case BL_MOB:
            clif_getareachar_mob (sd, (struct mob_data *) bl);
            break;
        case BL_ITEM:
            clif_getareachar_item (sd, (struct flooritem_data *) bl);
            break;
        case BL_SKILL:
            clif_getareachar_skillunit (sd, (struct skill_unit *) bl);
            break;
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_moboutsight (struct block_list *bl, va_list ap)
{
    struct map_session_data *sd;
    struct mob_data *md;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);
    nullpo_retr (0, md = va_arg (ap, struct mob_data *));

    if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
    {
        clif_clearchar_id (md->bl.id, 0, sd->fd);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_mobinsight (struct block_list *bl, va_list ap)
{
    struct map_session_data *sd;
    struct mob_data *md;

    nullpo_retr (0, bl);
    nullpo_retr (0, ap);

    md = va_arg (ap, struct mob_data *);
    if (bl->type == BL_PC && (sd = (struct map_session_data *) bl))
    {
        clif_getareachar_mob (sd, md);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_skillinfo (struct map_session_data *sd, int skillid, int type,
                    int range)
{
    int  fd, id;

    nullpo_retr (0, sd);

    fd = sd->fd;
    if ((id = sd->status.skill[skillid].id) <= 0)
        return 0;
    WFIFOW (fd, 0) = 0x147;
    WFIFOW (fd, 2) = id;
    if (type < 0)
        WFIFOW (fd, 4) = skill_get_inf (id);
    else
        WFIFOW (fd, 4) = type;
    WFIFOW (fd, 6) = 0;
    WFIFOW (fd, 8) = sd->status.skill[skillid].lv;
    WFIFOW (fd, 10) = skill_get_sp (id, sd->status.skill[skillid].lv);
    if (range < 0)
    {
        range = skill_get_range (id, sd->status.skill[skillid].lv);
        if (range < 0)
            range = battle_get_range (&sd->bl) - (range + 1);
        WFIFOW (fd, 12) = range;
    }
    else
        WFIFOW (fd, 12) = range;
    memset (WFIFOP (fd, 14), 0, 24);
    WFIFOB (fd, 38) =
        (sd->status.skill[skillid].lv < skill_get_max_raise (id)) ? 1 : 0;
    WFIFOSET (fd, packet_len_table[0x147]);

    return 0;
}

/*==========================================
 * �X�L�����X�g�𑗐M����
 *------------------------------------------
 */
int clif_skillinfoblock (struct map_session_data *sd)
{
    int  fd;
    int  i, c, len = 4, id, range;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x10f;
    for (i = c = 0; i < MAX_SKILL; i++)
    {
        if ((id = sd->status.skill[i].id) != 0 && (sd->tmw_version >= 1))
        {                       // [Fate] Version 1 and later don't crash because of bad skill IDs anymore
            WFIFOW (fd, len) = id;
            WFIFOW (fd, len + 2) = skill_get_inf (id);
            WFIFOW (fd, len + 4) =
                skill_db[i].poolflags | (sd->status.
                                         skill[i].flags &
                                         (SKILL_POOL_ACTIVATED));
            WFIFOW (fd, len + 6) = sd->status.skill[i].lv;
            WFIFOW (fd, len + 8) = skill_get_sp (id, sd->status.skill[i].lv);
            range = skill_get_range (id, sd->status.skill[i].lv);
            if (range < 0)
                range = battle_get_range (&sd->bl) - (range + 1);
            WFIFOW (fd, len + 10) = range;
            memset (WFIFOP (fd, len + 12), 0, 24);
            WFIFOB (fd, len + 36) =
                (sd->status.skill[i].lv < skill_get_max_raise (id)) ? 1 : 0;
            len += 37;
            c++;
        }
    }
    WFIFOW (fd, 2) = len;
    WFIFOSET (fd, len);

    return 0;
}

/*==========================================
 * �X�L�������U���ʒm
 *------------------------------------------
 */
int clif_skillup (struct map_session_data *sd, int skill_num)
{
    int  range, fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x10e;
    WFIFOW (fd, 2) = skill_num;
    WFIFOW (fd, 4) = sd->status.skill[skill_num].lv;
    WFIFOW (fd, 6) = skill_get_sp (skill_num, sd->status.skill[skill_num].lv);
    range = skill_get_range (skill_num, sd->status.skill[skill_num].lv);
    if (range < 0)
        range = battle_get_range (&sd->bl) - (range + 1);
    WFIFOW (fd, 8) = range;
    WFIFOB (fd, 10) =
        (sd->status.skill[skill_num].lv <
         skill_get_max_raise (sd->status.skill[skill_num].id)) ? 1 : 0;
    WFIFOSET (fd, packet_len_table[0x10e]);

    return 0;
}

/*==========================================
 * �X�L���r���G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_skillcasting (struct block_list *bl,
                       int src_id, int dst_id, int dst_x, int dst_y,
                       int skill_num, int casttime)
{
    unsigned char buf[32];
    WBUFW (buf, 0) = 0x13e;
    WBUFL (buf, 2) = src_id;
    WBUFL (buf, 6) = dst_id;
    WBUFW (buf, 10) = dst_x;
    WBUFW (buf, 12) = dst_y;
    WBUFW (buf, 14) = skill_num;    //���@�r���X�L��
    WBUFL (buf, 16) = skill_get_pl (skill_num); //����
    WBUFL (buf, 20) = casttime; //skill�r������
    clif_send (buf, packet_len_table[0x13e], bl, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_skillcastcancel (struct block_list *bl)
{
    unsigned char buf[16];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x1b9;
    WBUFL (buf, 2) = bl->id;
    clif_send (buf, packet_len_table[0x1b9], bl, AREA);

    return 0;
}

/*==========================================
 * �X�L���r�����s
 *------------------------------------------
 */
int clif_skill_fail (struct map_session_data *sd, int skill_id, int type,
                     int btype)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    if (type == 0x4 && battle_config.display_delay_skill_fail == 0)
    {
        return 0;
    }

    WFIFOW (fd, 0) = 0x110;
    WFIFOW (fd, 2) = skill_id;
    WFIFOW (fd, 4) = btype;
    WFIFOW (fd, 6) = 0;
    WFIFOB (fd, 8) = 0;
    WFIFOB (fd, 9) = type;
    WFIFOSET (fd, packet_len_table[0x110]);

    return 0;
}

/*==========================================
 * �X�L���U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_skill_damage (struct block_list *src, struct block_list *dst,
                       unsigned int tick, int sdelay, int ddelay, int damage,
                       int div, int skill_id, int skill_lv, int type)
{
    unsigned char buf[64];
    struct status_change *sc_data;

    nullpo_retr (0, src);
    nullpo_retr (0, dst);

    sc_data = battle_get_sc_data (dst);

    if (type != 5 && dst->type == BL_PC
        && ((struct map_session_data *) dst)->special_state.infinite_endure)
        type = 9;
    if (sc_data)
    {
        if (type != 5 && sc_data[SC_ENDURE].timer != -1)
            type = 9;
        if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
            damage =
                damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100);
    }

    WBUFW (buf, 0) = 0x1de;
    WBUFW (buf, 2) = skill_id;
    WBUFL (buf, 4) = src->id;
    WBUFL (buf, 8) = dst->id;
    WBUFL (buf, 12) = tick;
    WBUFL (buf, 16) = sdelay;
    WBUFL (buf, 20) = ddelay;
    WBUFL (buf, 24) = damage;
    WBUFW (buf, 28) = skill_lv;
    WBUFW (buf, 30) = div;
    WBUFB (buf, 32) = (type > 0) ? type : skill_get_hit (skill_id);
    clif_send (buf, packet_len_table[0x1de], src, AREA);

    return 0;
}

/*==========================================
 * �������΂��X�L���U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_skill_damage2 (struct block_list *src, struct block_list *dst,
                        unsigned int tick, int sdelay, int ddelay, int damage,
                        int div, int skill_id, int skill_lv, int type)
{
    unsigned char buf[64];
    struct status_change *sc_data;

    nullpo_retr (0, src);
    nullpo_retr (0, dst);

    sc_data = battle_get_sc_data (dst);

    if (type != 5 && dst->type == BL_PC
        && ((struct map_session_data *) dst)->special_state.infinite_endure)
        type = 9;
    if (sc_data)
    {
        if (type != 5 && sc_data[SC_ENDURE].timer != -1)
            type = 9;
        if (sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
            damage =
                damage * (5 + sc_data[SC_HALLUCINATION].val1) + MRAND (100);
    }

    WBUFW (buf, 0) = 0x115;
    WBUFW (buf, 2) = skill_id;
    WBUFL (buf, 4) = src->id;
    WBUFL (buf, 8) = dst->id;
    WBUFL (buf, 12) = tick;
    WBUFL (buf, 16) = sdelay;
    WBUFL (buf, 20) = ddelay;
    WBUFW (buf, 24) = dst->x;
    WBUFW (buf, 26) = dst->y;
    WBUFW (buf, 28) = damage;
    WBUFW (buf, 30) = skill_lv;
    WBUFW (buf, 32) = div;
    WBUFB (buf, 34) = (type > 0) ? type : skill_get_hit (skill_id);
    clif_send (buf, packet_len_table[0x115], src, AREA);

    return 0;
}

/*==========================================
 * �x��/�񕜃X�L���G�t�F�N�g
 *------------------------------------------
 */
int clif_skill_nodamage (struct block_list *src, struct block_list *dst,
                         int skill_id, int heal, int fail)
{
    unsigned char buf[32];

    nullpo_retr (0, src);
    nullpo_retr (0, dst);

    WBUFW (buf, 0) = 0x11a;
    WBUFW (buf, 2) = skill_id;
    WBUFW (buf, 4) = (heal > 0x7fff) ? 0x7fff : heal;
    WBUFL (buf, 6) = dst->id;
    WBUFL (buf, 10) = src->id;
    WBUFB (buf, 14) = fail;
    clif_send (buf, packet_len_table[0x11a], src, AREA);

    return 0;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g
 *------------------------------------------
 */
int clif_skill_poseffect (struct block_list *src, int skill_id, int val,
                          int x, int y, int tick)
{
    unsigned char buf[32];

    nullpo_retr (0, src);

    WBUFW (buf, 0) = 0x117;
    WBUFW (buf, 2) = skill_id;
    WBUFL (buf, 4) = src->id;
    WBUFW (buf, 8) = val;
    WBUFW (buf, 10) = x;
    WBUFW (buf, 12) = y;
    WBUFL (buf, 14) = tick;
    clif_send (buf, packet_len_table[0x117], src, AREA);

    return 0;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�\��
 *------------------------------------------
 */
int clif_skill_setunit (struct skill_unit *unit)
{
    unsigned char buf[128];
    struct block_list *bl;

    nullpo_retr (0, unit);

    bl = map_id2bl (unit->group->src_id);

    memset (WBUFP (buf, 0), 0, packet_len_table[0x1c9]);
    WBUFW (buf, 0) = 0x1c9;
    WBUFL (buf, 2) = unit->bl.id;
    WBUFL (buf, 6) = unit->group->src_id;
    WBUFW (buf, 10) = unit->bl.x;
    WBUFW (buf, 12) = unit->bl.y;
    WBUFB (buf, 14) = unit->group->unit_id;
    WBUFB (buf, 15) = 1;
    WBUFL (buf, 15 + 1) = 0;    //1-4���ׂ�����Œ�
    WBUFL (buf, 15 + 5) = 0;    //5-8���ׂ�����Œ�
    //9-12�}�b�v���Ƃň�����77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ��傫�Ȑ���
    WBUFL (buf, 15 + 13) = unit->bl.y - 0x12;   //13-16���j�b�g��Y��W-18��ۂ�(Y:17��FF FF FF FF)
    WBUFL (buf, 15 + 17) = 0x004f37dd;  //17-20���ׂ�����Œ�(0x1b2��0x004fdbdd�����)
    WBUFL (buf, 15 + 21) = 0x0012f674;  //21-24���ׂ�����Œ�
    WBUFL (buf, 15 + 25) = 0x0012f664;  //25-28���ׂ�����Œ�
    WBUFL (buf, 15 + 29) = 0x0012f654;  //29-32���ׂ�����Œ�
    WBUFL (buf, 15 + 33) = 0x77527bbc;  //33-36���ׂ�����Œ�
    //37-39
    WBUFB (buf, 15 + 40) = 0x2d;    //40���ׂ�����Œ�
    WBUFL (buf, 15 + 41) = 0;   //41-44���ׂ����0�Œ�
    WBUFL (buf, 15 + 45) = 0;   //45-48���ׂ����0�Œ�
    WBUFL (buf, 15 + 49) = 0;   //49-52���ׂ����0�Œ�
    WBUFL (buf, 15 + 53) = 0x0048d919;  //53-56���ׂ�����Œ�(0x01b2��0x00495119�����)
    WBUFL (buf, 15 + 57) = 0x0000003e;  //57-60���ׂ�����Œ�
    WBUFL (buf, 15 + 61) = 0x0012f66c;  //61-64���ׂ�����Œ�
    //65-68
    //69-72
    if (bl)
        WBUFL (buf, 15 + 73) = bl->y;   //73-76�p�҂�Y��W
    WBUFL (buf, 15 + 77) = unit->bl.m;  //77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
    WBUFB (buf, 15 + 81) = 0xaa;    //81�I�[����0xaa

    /*      Graffiti [Valaris]      */
    if (unit->group->unit_id == 0xb0)
    {
        WBUFL (buf, 15) = 1;
        WBUFL (buf, 16) = 1;
        memcpy (WBUFP (buf, 17), unit->group->valstr, 80);
    }

    clif_send (buf, packet_len_table[0x1c9], &unit->bl, AREA);
    return 0;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�폜
 *------------------------------------------
 */
int clif_skill_delunit (struct skill_unit *unit)
{
    unsigned char buf[16];

    nullpo_retr (0, unit);

    WBUFW (buf, 0) = 0x120;
    WBUFL (buf, 2) = unit->bl.id;
    clif_send (buf, packet_len_table[0x120], &unit->bl, AREA);
    return 0;
}

/*==========================================
 * ���[�v�ꏊ�I��
 *------------------------------------------
 */
int clif_skill_warppoint (struct map_session_data *sd, int skill_num,
                          const char *map1, const char *map2,
                          const char *map3, const char *map4)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x11c;
    WFIFOW (fd, 2) = skill_num;
    memcpy (WFIFOP (fd, 4), map1, 16);
    memcpy (WFIFOP (fd, 20), map2, 16);
    memcpy (WFIFOP (fd, 36), map3, 16);
    memcpy (WFIFOP (fd, 52), map4, 16);
    WFIFOSET (fd, packet_len_table[0x11c]);
    return 0;
}

/*==========================================
 * ��������
 *------------------------------------------
 */
int clif_skill_memo (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x11e;
    WFIFOB (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x11e]);
    return 0;
}

int clif_skill_teleportmessage (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x189;
    WFIFOW (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x189]);
    return 0;
}

/*==========================================
 * �����X�^�[����
 *------------------------------------------
 */
int clif_skill_estimation (struct map_session_data *sd,
                           struct block_list *dst)
{
    struct mob_data *md;
    unsigned char buf[64];
    int  i;

    nullpo_retr (0, sd);
    nullpo_retr (0, dst);

    if (dst->type != BL_MOB)
        return 0;
    if ((md = (struct mob_data *) dst) == NULL)
        return 0;

    WBUFW (buf, 0) = 0x18c;
    WBUFW (buf, 2) = mob_get_viewclass (md->class);
    WBUFW (buf, 4) = mob_db[md->class].lv;
    WBUFW (buf, 6) = mob_db[md->class].size;
    WBUFL (buf, 8) = md->hp;
    WBUFW (buf, 12) = battle_get_def2 (&md->bl);
    WBUFW (buf, 14) = mob_db[md->class].race;
    WBUFW (buf, 16) =
        battle_get_mdef2 (&md->bl) - (mob_db[md->class].vit >> 1);
    WBUFW (buf, 18) = battle_get_elem_type (&md->bl);
    for (i = 0; i < 9; i++)
        WBUFB (buf, 20 + i) = battle_attr_fix (100, i + 1, md->def_ele);

    if (sd->status.party_id > 0)
        clif_send (buf, packet_len_table[0x18c], &sd->bl, PARTY_AREA);
    else
    {
        memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x18c]);
        WFIFOSET (sd->fd, packet_len_table[0x18c]);
    }
    return 0;
}

/*==========================================
 * ���Ԉُ��A�C�R��/���b�Z�[�W�\��
 *------------------------------------------
 */
int clif_status_change (struct block_list *bl, int type, int flag)
{
    unsigned char buf[16];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x0196;
    WBUFW (buf, 2) = type;
    WBUFL (buf, 4) = bl->id;
    WBUFB (buf, 8) = flag;
    clif_send (buf, packet_len_table[0x196], bl, AREA);
    return 0;
}

/*==========================================
 * Send message (modified by [Yor])
 *------------------------------------------
 */
int clif_displaymessage (const int fd, char *mes)
{
    int  len_mes = strlen (mes);

    if (len_mes > 0)
    {                           // don't send a void message (it's not displaying on the client chat). @help can send void line.
        WFIFOW (fd, 0) = 0x8e;
        WFIFOW (fd, 2) = 5 + len_mes;   // 4 + len + NULL teminate
        memcpy (WFIFOP (fd, 4), mes, len_mes + 1);
        WFIFOSET (fd, 5 + len_mes);
    }

    return 0;
}

/*==========================================
 * �V�̐��𑗐M����
 *------------------------------------------
 */
int clif_GMmessage (struct block_list *bl, char *mes, int len, int flag)
{
    unsigned char lbuf[255];
    unsigned char *buf =
        ((len + 16) >= sizeof (lbuf)) ? malloc (len + 16) : lbuf;
    int  lp = (flag & 0x10) ? 8 : 4;

    WBUFW (buf, 0) = 0x9a;
    WBUFW (buf, 2) = len + lp;
    WBUFL (buf, 4) = 0x65756c62;
    memcpy (WBUFP (buf, lp), mes, len);
    flag &= 0x07;
    clif_send (buf, WBUFW (buf, 2), bl,
               (flag == 1) ? ALL_SAMEMAP :
               (flag == 2) ? AREA : (flag == 3) ? SELF : ALL_CLIENT);
    if (buf != lbuf)
        free (buf);
    return 0;
}

/*==========================================
 * HPSP�񕜃G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_heal (int fd, int type, int val)
{
    WFIFOW (fd, 0) = 0x13d;
    WFIFOW (fd, 2) = type;
    WFIFOW (fd, 4) = val;
    WFIFOSET (fd, packet_len_table[0x13d]);

    return 0;
}

/*==========================================
 * ��������
 *------------------------------------------
 */
int clif_resurrection (struct block_list *bl, int type)
{
    unsigned char buf[16];

    nullpo_retr (0, bl);

    if (bl->type == BL_PC)
    {                           // disguises [Valaris]
        struct map_session_data *sd = ((struct map_session_data *) bl);
        if (sd && sd->disguise > 23 && sd->disguise < 4001)
            clif_spawnpc (sd);
    }

    WBUFW (buf, 0) = 0x148;
    WBUFL (buf, 2) = bl->id;
    WBUFW (buf, 6) = type;

    clif_send (buf, packet_len_table[0x148], bl, type == 1 ? AREA : AREA_WOS);

    return 0;
}

/*==========================================
 * PVP����H�i���j
 *------------------------------------------
 */
int clif_set0199 (int fd, int type)
{
    WFIFOW (fd, 0) = 0x199;
    WFIFOW (fd, 2) = type;
    WFIFOSET (fd, packet_len_table[0x199]);

    return 0;
}

/*==========================================
 * PVP����H(��)
 *------------------------------------------
 */
int clif_pvpset (struct map_session_data *sd, int pvprank, int pvpnum,
                 int type)
{
    nullpo_retr (0, sd);

    if (map[sd->bl.m].flag.nopvp)
        return 0;

    if (type == 2)
    {
        WFIFOW (sd->fd, 0) = 0x19a;
        WFIFOL (sd->fd, 2) = sd->bl.id;
        if (pvprank <= 0)
            pc_calc_pvprank (sd);
        WFIFOL (sd->fd, 6) = pvprank;
        WFIFOL (sd->fd, 10) = pvpnum;
        WFIFOSET (sd->fd, packet_len_table[0x19a]);
    }
    else
    {
        char buf[32];

        WBUFW (buf, 0) = 0x19a;
        WBUFL (buf, 2) = sd->bl.id;
        if (sd->status.option & 0x46)
            WBUFL (buf, 6) = -1;
        else if (pvprank <= 0)
            pc_calc_pvprank (sd);
        WBUFL (buf, 6) = pvprank;
        WBUFL (buf, 10) = pvpnum;
        if (!type)
            clif_send (buf, packet_len_table[0x19a], &sd->bl, AREA);
        else
            clif_send (buf, packet_len_table[0x19a], &sd->bl, ALL_SAMEMAP);
    }

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_send0199 (int map, int type)
{
    struct block_list bl;
    char buf[16];

    bl.m = map;
    WBUFW (buf, 0) = 0x199;
    WBUFW (buf, 2) = type;
    clif_send (buf, packet_len_table[0x199], &bl, ALL_SAMEMAP);

    return 0;
}

/*==========================================
 * ���B�G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_refine (int fd, struct map_session_data *sd, int fail, int index,
                 int val)
{
    WFIFOW (fd, 0) = 0x188;
    WFIFOW (fd, 2) = fail;
    WFIFOW (fd, 4) = index + 2;
    WFIFOW (fd, 6) = val;
    WFIFOSET (fd, packet_len_table[0x188]);

    return 0;
}

/*==========================================
 * Wisp/page is transmitted to the destination player
 *------------------------------------------
 */
int clif_wis_message (int fd, char *nick, char *mes, int mes_len)   // R 0097 <len>.w <nick>.24B <message>.?B
{
    WFIFOW (fd, 0) = 0x97;
    WFIFOW (fd, 2) = mes_len + 24 + 4;
    memcpy (WFIFOP (fd, 4), nick, 24);
    memcpy (WFIFOP (fd, 28), mes, mes_len);
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * The transmission result of Wisp/page is transmitted to the source player
 *------------------------------------------
 */
int clif_wis_end (int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
{
    WFIFOW (fd, 0) = 0x98;
    WFIFOW (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x98]);
    return 0;
}

/*==========================================
 * �L����ID���O�������ʂ𑗐M����
 *------------------------------------------
 */
int clif_solved_charname (struct map_session_data *sd, int char_id)
{
    char *p = map_charid2nick (char_id);
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    if (p != NULL)
    {
        WFIFOW (fd, 0) = 0x194;
        WFIFOL (fd, 2) = char_id;
        memcpy (WFIFOP (fd, 6), p, 24);
        WFIFOSET (fd, packet_len_table[0x194]);
    }
    else
    {
        map_reqchariddb (sd, char_id);
        chrif_searchcharid (char_id);
    }
    return 0;
}

/*==========================================
 * �J�[�h�̑}���”\���X�g���Ԃ�
 *------------------------------------------
 */
int clif_use_card (struct map_session_data *sd, int idx)
{
    nullpo_retr (0, sd);

    if (sd->inventory_data[idx])
    {
        int  i, c;
        int  ep = sd->inventory_data[idx]->equip;
        int  fd = sd->fd;
        WFIFOW (fd, 0) = 0x017b;

        for (i = c = 0; i < MAX_INVENTORY; i++)
        {
            int  j;

            if (sd->inventory_data[i] == NULL)
                continue;
            if (sd->inventory_data[i]->type != 4 && sd->inventory_data[i]->type != 5)   // �����h����Ȃ�
                continue;
            if (sd->status.inventory[i].card[0] == 0x00ff)  // ��������
                continue;
            if (sd->status.inventory[i].card[0] == (short) 0xff00
                || sd->status.inventory[i].card[0] == 0x00fe)
                continue;
            if (sd->status.inventory[i].identify == 0)  // ���Ӓ�
                continue;

            if ((sd->inventory_data[i]->equip & ep) == 0)   // ���������Ⴄ
                continue;
            if (sd->inventory_data[i]->type == 4 && ep == 32)   // ���J�[�h�Ɨ��蕐��
                continue;

            for (j = 0; j < sd->inventory_data[i]->slot; j++)
            {
                if (sd->status.inventory[i].card[j] == 0)
                    break;
            }
            if (j == sd->inventory_data[i]->slot)   // ���łɃJ�[�h�����t
                continue;

            WFIFOW (fd, 4 + c * 2) = i + 2;
            c++;
        }
        WFIFOW (fd, 2) = 4 + c * 2;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }

    return 0;
}

/*==========================================
 * �J�[�h�̑}���I��
 *------------------------------------------
 */
int clif_insert_card (struct map_session_data *sd, int idx_equip,
                      int idx_card, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x17d;
    WFIFOW (fd, 2) = idx_equip + 2;
    WFIFOW (fd, 4) = idx_card + 2;
    WFIFOB (fd, 6) = flag;
    WFIFOSET (fd, packet_len_table[0x17d]);
    return 0;
}

/*==========================================
 * �Ӓ��”\�A�C�e�����X�g���M
 *------------------------------------------
 */
int clif_item_identify_list (struct map_session_data *sd)
{
    int  i, c;
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x177;
    for (i = c = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].nameid > 0
            && sd->status.inventory[i].identify != 1)
        {
            WFIFOW (fd, c * 2 + 4) = i + 2;
            c++;
        }
    }
    if (c > 0)
    {
        WFIFOW (fd, 2) = c * 2 + 4;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �Ӓ茋��
 *------------------------------------------
 */
int clif_item_identified (struct map_session_data *sd, int idx, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x179;
    WFIFOW (fd, 2) = idx + 2;
    WFIFOB (fd, 4) = flag;
    WFIFOSET (fd, packet_len_table[0x179]);
    return 0;
}

/*==========================================
 * �C���”\�A�C�e�����X�g���M
 * ����ۂ̃p�P�b�g���킩���Ȃ��̂œ��삵�܂���
 *------------------------------------------
 */
int clif_item_repair_list (struct map_session_data *sd)
{
    int  i, c;
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x0;
    for (i = c = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].nameid > 0
            && sd->status.inventory[i].broken != 0)
        {
            WFIFOW (fd, c * 2 + 4) = i + 2;
            c++;
        }
    }
    if (c > 0)
    {
        WFIFOW (fd, 2) = c * 2 + 4;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �A�C�e���ɂ����ꎞ�I�ȃX�L������
 *------------------------------------------
 */
int clif_item_skill (struct map_session_data *sd, int skillid, int skilllv,
                     const char *name)
{
    int  range, fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x147;
    WFIFOW (fd, 2) = skillid;
    WFIFOW (fd, 4) = skill_get_inf (skillid);
    WFIFOW (fd, 6) = 0;
    WFIFOW (fd, 8) = skilllv;
    WFIFOW (fd, 10) = skill_get_sp (skillid, skilllv);
    range = skill_get_range (skillid, skilllv);
    if (range < 0)
        range = battle_get_range (&sd->bl) - (range + 1);
    WFIFOW (fd, 12) = range;
    memcpy (WFIFOP (fd, 14), name, 24);
    WFIFOB (fd, 38) = 0;
    WFIFOSET (fd, packet_len_table[0x147]);
    return 0;
}

/*==========================================
 * �J�[�g�ɃA�C�e���lj�
 *------------------------------------------
 */
int clif_cart_additem (struct map_session_data *sd, int n, int amount,
                       int fail)
{
    int  view, j, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    if (n < 0 || n >= MAX_CART || sd->status.cart[n].nameid <= 0)
        return 1;

    WBUFW (buf, 0) = 0x124;
    WBUFW (buf, 2) = n + 2;
    WBUFL (buf, 4) = amount;
    if ((view = itemdb_viewid (sd->status.cart[n].nameid)) > 0)
        WBUFW (buf, 8) = view;
    else
        WBUFW (buf, 8) = sd->status.cart[n].nameid;
    WBUFB (buf, 10) = sd->status.cart[n].identify;
    if (sd->status.cart[n].broken == 1) //is weapon broken [Valaris]
        WBUFB (buf, 11) = 1;
    else
        WBUFB (buf, 11) = sd->status.cart[n].attribute;
    WBUFB (buf, 12) = sd->status.cart[n].refine;
    if (sd->status.cart[n].card[0] == 0x00ff
        || sd->status.cart[n].card[0] == 0x00fe
        || sd->status.cart[n].card[0] == (short) 0xff00)
    {
        WBUFW (buf, 13) = sd->status.cart[n].card[0];
        WBUFW (buf, 15) = sd->status.cart[n].card[1];
        WBUFW (buf, 17) = sd->status.cart[n].card[2];
        WBUFW (buf, 19) = sd->status.cart[n].card[3];
    }
    else
    {
        if (sd->status.cart[n].card[0] > 0
            && (j = itemdb_viewid (sd->status.cart[n].card[0])) > 0)
            WBUFW (buf, 13) = j;
        else
            WBUFW (buf, 13) = sd->status.cart[n].card[0];
        if (sd->status.cart[n].card[1] > 0
            && (j = itemdb_viewid (sd->status.cart[n].card[1])) > 0)
            WBUFW (buf, 15) = j;
        else
            WBUFW (buf, 15) = sd->status.cart[n].card[1];
        if (sd->status.cart[n].card[2] > 0
            && (j = itemdb_viewid (sd->status.cart[n].card[2])) > 0)
            WBUFW (buf, 17) = j;
        else
            WBUFW (buf, 17) = sd->status.cart[n].card[2];
        if (sd->status.cart[n].card[3] > 0
            && (j = itemdb_viewid (sd->status.cart[n].card[3])) > 0)
            WBUFW (buf, 19) = j;
        else
            WBUFW (buf, 19) = sd->status.cart[n].card[3];
    }
    WFIFOSET (fd, packet_len_table[0x124]);
    return 0;
}

/*==========================================
 * �J�[�g�����A�C�e���폜
 *------------------------------------------
 */
int clif_cart_delitem (struct map_session_data *sd, int n, int amount)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;

    WFIFOW (fd, 0) = 0x125;
    WFIFOW (fd, 2) = n + 2;
    WFIFOL (fd, 4) = amount;

    WFIFOSET (fd, packet_len_table[0x125]);

    return 0;
}

/*==========================================
 * �J�[�g�̃A�C�e�����X�g
 *------------------------------------------
 */
int clif_cart_itemlist (struct map_session_data *sd)
{
    struct item_data *id;
    int  i, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);
    WBUFW (buf, 0) = 0x1ef;
    for (i = 0, n = 0; i < MAX_CART; i++)
    {
        if (sd->status.cart[i].nameid <= 0)
            continue;
        id = itemdb_search (sd->status.cart[i].nameid);
        if (itemdb_isequip2 (id))
            continue;
        WBUFW (buf, n * 18 + 4) = i + 2;
        if (id->view_id > 0)
            WBUFW (buf, n * 18 + 6) = id->view_id;
        else
            WBUFW (buf, n * 18 + 6) = sd->status.cart[i].nameid;
        WBUFB (buf, n * 18 + 8) = id->type;
        WBUFB (buf, n * 18 + 9) = sd->status.cart[i].identify;
        WBUFW (buf, n * 18 + 10) = sd->status.cart[i].amount;
        WBUFW (buf, n * 18 + 12) = 0;
        WBUFW (buf, n * 18 + 14) = sd->status.cart[i].card[0];
        WBUFW (buf, n * 18 + 16) = sd->status.cart[i].card[1];
        WBUFW (buf, n * 18 + 18) = sd->status.cart[i].card[2];
        WBUFW (buf, n * 18 + 20) = sd->status.cart[i].card[3];
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 18;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �J�[�g�̑����i���X�g
 *------------------------------------------
 */
int clif_cart_equiplist (struct map_session_data *sd)
{
    struct item_data *id;
    int  i, j, n, fd;
    unsigned char *buf;

    nullpo_retr (0, sd);

    fd = sd->fd;
    buf = WFIFOP (fd, 0);

    WBUFW (buf, 0) = 0x122;
    for (i = 0, n = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.cart[i].nameid <= 0)
            continue;
        id = itemdb_search (sd->status.cart[i].nameid);
        if (!itemdb_isequip2 (id))
            continue;
        WBUFW (buf, n * 20 + 4) = i + 2;
        if (id->view_id > 0)
            WBUFW (buf, n * 20 + 6) = id->view_id;
        else
            WBUFW (buf, n * 20 + 6) = sd->status.cart[i].nameid;
        WBUFB (buf, n * 20 + 8) = id->type;
        WBUFB (buf, n * 20 + 9) = sd->status.cart[i].identify;
        WBUFW (buf, n * 20 + 10) = id->equip;
        WBUFW (buf, n * 20 + 12) = sd->status.cart[i].equip;
        if (sd->status.cart[i].broken == 1)
            WBUFB (buf, n * 20 + 14) = 1;   //is weapon broken [Valaris]
        else
            WBUFB (buf, n * 20 + 14) = sd->status.cart[i].attribute;
        WBUFB (buf, n * 20 + 15) = sd->status.cart[i].refine;
        if (sd->status.cart[i].card[0] == 0x00ff
            || sd->status.cart[i].card[0] == 0x00fe
            || sd->status.cart[i].card[0] == (short) 0xff00)
        {
            WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0];
            WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1];
            WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2];
            WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3];
        }
        else
        {
            if (sd->status.cart[i].card[0] > 0
                && (j = itemdb_viewid (sd->status.cart[i].card[0])) > 0)
                WBUFW (buf, n * 20 + 16) = j;
            else
                WBUFW (buf, n * 20 + 16) = sd->status.cart[i].card[0];
            if (sd->status.cart[i].card[1] > 0
                && (j = itemdb_viewid (sd->status.cart[i].card[1])) > 0)
                WBUFW (buf, n * 20 + 18) = j;
            else
                WBUFW (buf, n * 20 + 18) = sd->status.cart[i].card[1];
            if (sd->status.cart[i].card[2] > 0
                && (j = itemdb_viewid (sd->status.cart[i].card[2])) > 0)
                WBUFW (buf, n * 20 + 20) = j;
            else
                WBUFW (buf, n * 20 + 20) = sd->status.cart[i].card[2];
            if (sd->status.cart[i].card[3] > 0
                && (j = itemdb_viewid (sd->status.cart[i].card[3])) > 0)
                WBUFW (buf, n * 20 + 22) = j;
            else
                WBUFW (buf, n * 20 + 22) = sd->status.cart[i].card[3];
        }
        n++;
    }
    if (n)
    {
        WBUFW (buf, 2) = 4 + n * 20;
        WFIFOSET (fd, WFIFOW (fd, 2));
    }
    return 0;
}

/*==========================================
 * �p�[�e�B�쐬����
 *------------------------------------------
 */
int clif_party_created (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xfa;
    WFIFOB (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0xfa]);
    return 0;
}

/*==========================================
 * �p�[�e�B���񑗐M
 *------------------------------------------
 */
int clif_party_info (struct party *p, int fd)
{
    unsigned char buf[1024];
    int  i, c;
    struct map_session_data *sd = NULL;

    nullpo_retr (0, p);

    WBUFW (buf, 0) = 0xfb;
    memcpy (WBUFP (buf, 4), p->name, 24);
    for (i = c = 0; i < MAX_PARTY; i++)
    {
        struct party_member *m = &p->member[i];
        if (m->account_id > 0)
        {
            if (sd == NULL)
                sd = m->sd;
            WBUFL (buf, 28 + c * 46) = m->account_id;
            memcpy (WBUFP (buf, 28 + c * 46 + 4), m->name, 24);
            memcpy (WBUFP (buf, 28 + c * 46 + 28), m->map, 16);
            WBUFB (buf, 28 + c * 46 + 44) = (m->leader) ? 0 : 1;
            WBUFB (buf, 28 + c * 46 + 45) = (m->online) ? 0 : 1;
            c++;
        }
    }
    WBUFW (buf, 2) = 28 + c * 46;
    if (fd >= 0)
    {                           // fd���ݒ肳���Ă��Ȃ炻���ɑ���
        memcpy (WFIFOP (fd, 0), buf, WBUFW (buf, 2));
        WFIFOSET (fd, WFIFOW (fd, 2));
        return 9;
    }
    if (sd != NULL)
        clif_send (buf, WBUFW (buf, 2), &sd->bl, PARTY);
    return 0;
}

/*==========================================
 * Relay a party invitation.
 *
 * (S 00fe <sender_ID>.l <party_name>.24B)
 *------------------------------------------
 */
int clif_party_invite (struct map_session_data *sd,
                       struct map_session_data *tsd)
{
    int  fd;
    struct party *p;

    nullpo_retr (0, sd);
    nullpo_retr (0, tsd);

    fd = tsd->fd;

    if (!(p = party_search (sd->status.party_id)))
        return 0;

    WFIFOW (fd, 0) = 0xfe;
    WFIFOL (fd, 2) = sd->status.account_id;
    memcpy (WFIFOP (fd, 6), p->name, 24);
    WFIFOSET (fd, packet_len_table[0xfe]);
    return 0;
}

/*==========================================
 * Relay the response to a party invitation.
 *
 * (R 00fd <name>.24B <flag>.B)
 *
 * flag:
 *  0 The character is already in a party.
 *  1 The invitation was rejected.
 *  2 The invitation was accepted.
 *  3 The party is full.
 *  4 The character is in the same party.
 *------------------------------------------
 */
int clif_party_inviteack (struct map_session_data *sd, char *nick, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xfd;
    memcpy (WFIFOP (fd, 2), nick, 24);
    WFIFOB (fd, 26) = flag;
    WFIFOSET (fd, packet_len_table[0xfd]);
    return 0;
}

/*==========================================
 * �p�[�e�B�ݒ著�M
 * flag & 0x001=exp�ύX�~�X
 *        0x010=item�ύX�~�X
 *        0x100=���l�ɂ̂ݑ��M
 *------------------------------------------
 */
int clif_party_option (struct party *p, struct map_session_data *sd, int flag)
{
    unsigned char buf[16];

    nullpo_retr (0, p);

//  if(battle_config.etc_log)
//      printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
    if (sd == NULL && flag == 0)
    {
        int  i;
        for (i = 0; i < MAX_PARTY; i++)
            if ((sd = map_id2sd (p->member[i].account_id)) != NULL)
                break;
    }
    if (sd == NULL)
        return 0;
    WBUFW (buf, 0) = 0x101;
    WBUFW (buf, 2) = ((flag & 0x01) ? 2 : p->exp);
    WBUFW (buf, 4) = ((flag & 0x10) ? 2 : p->item);
    if (flag == 0)
        clif_send (buf, packet_len_table[0x101], &sd->bl, PARTY);
    else
    {
        memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x101]);
        WFIFOSET (sd->fd, packet_len_table[0x101]);
    }
    return 0;
}

/*==========================================
 * �p�[�e�B�E�ށi�E�ޑO�ɌĂԂ��Ɓj
 *------------------------------------------
 */
int clif_party_leaved (struct party *p, struct map_session_data *sd,
                       int account_id, char *name, int flag)
{
    unsigned char buf[64];
    int  i;

    nullpo_retr (0, p);

    WBUFW (buf, 0) = 0x105;
    WBUFL (buf, 2) = account_id;
    memcpy (WBUFP (buf, 6), name, 24);
    WBUFB (buf, 30) = flag & 0x0f;

    if ((flag & 0xf0) == 0)
    {
        if (sd == NULL)
            for (i = 0; i < MAX_PARTY; i++)
                if ((sd = p->member[i].sd) != NULL)
                    break;
        if (sd != NULL)
            clif_send (buf, packet_len_table[0x105], &sd->bl, PARTY);
    }
    else if (sd != NULL)
    {
        memcpy (WFIFOP (sd->fd, 0), buf, packet_len_table[0x105]);
        WFIFOSET (sd->fd, packet_len_table[0x105]);
    }
    return 0;
}

/*==========================================
 * �p�[�e�B���b�Z�[�W���M
 *------------------------------------------
 */
int clif_party_message (struct party *p, int account_id, char *mes, int len)
{
    struct map_session_data *sd;
    int  i;

    nullpo_retr (0, p);

    for (i = 0; i < MAX_PARTY; i++)
    {
        if ((sd = p->member[i].sd) != NULL)
            break;
    }
    if (sd != NULL)
    {
        unsigned char buf[1024];
        WBUFW (buf, 0) = 0x109;
        WBUFW (buf, 2) = len + 8;
        WBUFL (buf, 4) = account_id;
        memcpy (WBUFP (buf, 8), mes, len);
        clif_send (buf, len + 8, &sd->bl, PARTY);
    }
    return 0;
}

/*==========================================
 * �p�[�e�B��W�ʒm
 *------------------------------------------
 */
int clif_party_xy (struct party *p, struct map_session_data *sd)
{
    unsigned char buf[16];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x107;
    WBUFL (buf, 2) = sd->status.account_id;
    WBUFW (buf, 6) = sd->bl.x;
    WBUFW (buf, 8) = sd->bl.y;
    clif_send (buf, packet_len_table[0x107], &sd->bl, PARTY_SAMEMAP_WOS);
//  if(battle_config.etc_log)
//      printf("clif_party_xy %d\n",sd->status.account_id);
    return 0;
}

/*==========================================
 * �p�[�e�BHP�ʒm
 *------------------------------------------
 */
int clif_party_hp (struct party *p, struct map_session_data *sd)
{
    unsigned char buf[16];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x106;
    WBUFL (buf, 2) = sd->status.account_id;
    WBUFW (buf, 6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp;
    WBUFW (buf, 8) =
        (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp;
    clif_send (buf, packet_len_table[0x106], &sd->bl, PARTY_AREA_WOS);
//  if(battle_config.etc_log)
//      printf("clif_party_hp %d\n",sd->status.account_id);
    return 0;
}

/*==========================================
 * �p�[�e�B�ꏊ�ړ��i���g�p�j
 *------------------------------------------
 */
int clif_party_move (struct party *p, struct map_session_data *sd, int online)
{
    unsigned char buf[128];

    nullpo_retr (0, sd);
    nullpo_retr (0, p);

    WBUFW (buf, 0) = 0x104;
    WBUFL (buf, 2) = sd->status.account_id;
    WBUFL (buf, 6) = 0;
    WBUFW (buf, 10) = sd->bl.x;
    WBUFW (buf, 12) = sd->bl.y;
    WBUFB (buf, 14) = !online;
    memcpy (WBUFP (buf, 15), p->name, 24);
    memcpy (WBUFP (buf, 39), sd->status.name, 24);
    memcpy (WBUFP (buf, 63), map[sd->bl.m].name, 16);
    clif_send (buf, packet_len_table[0x104], &sd->bl, PARTY);
    return 0;
}

/*==========================================
 * �U�����邽�߂Ɉړ����K�v
 *------------------------------------------
 */
int clif_movetoattack (struct map_session_data *sd, struct block_list *bl)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, bl);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x139;
    WFIFOL (fd, 2) = bl->id;
    WFIFOW (fd, 6) = bl->x;
    WFIFOW (fd, 8) = bl->y;
    WFIFOW (fd, 10) = sd->bl.x;
    WFIFOW (fd, 12) = sd->bl.y;
    WFIFOW (fd, 14) = sd->attackrange;
    WFIFOSET (fd, packet_len_table[0x139]);
    return 0;
}

/*==========================================
 * �����G�t�F�N�g
 *------------------------------------------
 */
int clif_produceeffect (struct map_session_data *sd, int flag, int nameid)
{
    int  view, fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    // ���O�̓o�^�Ƒ��M�����ɂ��Ă���
    if (map_charid2nick (sd->status.char_id) == NULL)
        map_addchariddb (sd->status.char_id, sd->status.name);
    clif_solved_charname (sd, sd->status.char_id);

    WFIFOW (fd, 0) = 0x18f;
    WFIFOW (fd, 2) = flag;
    if ((view = itemdb_viewid (nameid)) > 0)
        WFIFOW (fd, 4) = view;
    else
        WFIFOW (fd, 4) = nameid;
    WFIFOSET (fd, packet_len_table[0x18f]);
    return 0;
}

/*==========================================
 * �I�[�g�X�y�� ���X�g���M
 *------------------------------------------
 */
int clif_autospell (struct map_session_data *sd, int skilllv)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x1cd;

    if (skilllv > 0 && pc_checkskill (sd, MG_NAPALMBEAT) > 0)
        WFIFOL (fd, 2) = MG_NAPALMBEAT;
    else
        WFIFOL (fd, 2) = 0x00000000;
    if (skilllv > 1 && pc_checkskill (sd, MG_COLDBOLT) > 0)
        WFIFOL (fd, 6) = MG_COLDBOLT;
    else
        WFIFOL (fd, 6) = 0x00000000;
    if (skilllv > 1 && pc_checkskill (sd, MG_FIREBOLT) > 0)
        WFIFOL (fd, 10) = MG_FIREBOLT;
    else
        WFIFOL (fd, 10) = 0x00000000;
    if (skilllv > 1 && pc_checkskill (sd, MG_LIGHTNINGBOLT) > 0)
        WFIFOL (fd, 14) = MG_LIGHTNINGBOLT;
    else
        WFIFOL (fd, 14) = 0x00000000;
    if (skilllv > 4 && pc_checkskill (sd, MG_SOULSTRIKE) > 0)
        WFIFOL (fd, 18) = MG_SOULSTRIKE;
    else
        WFIFOL (fd, 18) = 0x00000000;
    if (skilllv > 7 && pc_checkskill (sd, MG_FIREBALL) > 0)
        WFIFOL (fd, 22) = MG_FIREBALL;
    else
        WFIFOL (fd, 22) = 0x00000000;
    if (skilllv > 9 && pc_checkskill (sd, MG_FROSTDIVER) > 0)
        WFIFOL (fd, 26) = MG_FROSTDIVER;
    else
        WFIFOL (fd, 26) = 0x00000000;

    WFIFOSET (fd, packet_len_table[0x1cd]);
    return 0;
}

/*==========================================
 * �f�B�{�[�V�����̐‚���
 *------------------------------------------
 */
int clif_devotion (struct map_session_data *sd, int target)
{
    unsigned char buf[56];
    int  n;

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x1cf;
    WBUFL (buf, 2) = sd->bl.id;
//  WBUFL(buf,6)=target;
    for (n = 0; n < 5; n++)
        WBUFL (buf, 6 + 4 * n) = sd->dev.val2[n];
//      WBUFL(buf,10+4*n)=0;
    WBUFB (buf, 26) = 8;
    WBUFB (buf, 27) = 0;

    clif_send (buf, packet_len_table[0x1cf], &sd->bl, AREA);
    return 0;
}

/*==========================================
 * ����
 *------------------------------------------
 */
int clif_spiritball (struct map_session_data *sd)
{
    unsigned char buf[16];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x1d0;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFW (buf, 6) = sd->spiritball;
    clif_send (buf, packet_len_table[0x1d0], &sd->bl, AREA);
    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_combo_delay (struct block_list *bl, int wait)
{
    unsigned char buf[32];

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x1d2;
    WBUFL (buf, 2) = bl->id;
    WBUFL (buf, 6) = wait;
    clif_send (buf, packet_len_table[0x1d2], bl, AREA);

    return 0;
}

/*==========================================
 *���n����
 *------------------------------------------
 */
int clif_bladestop (struct block_list *src, struct block_list *dst, int bool)
{
    unsigned char buf[32];

    nullpo_retr (0, src);
    nullpo_retr (0, dst);

    WBUFW (buf, 0) = 0x1d1;
    WBUFL (buf, 2) = src->id;
    WBUFL (buf, 6) = dst->id;
    WBUFL (buf, 10) = bool;

    clif_send (buf, packet_len_table[0x1d1], src, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemapcell (int m, int x, int y, int cell_type, int type)
{
    struct block_list bl;
    char buf[32];

    bl.m = m;
    bl.x = x;
    bl.y = y;
    WBUFW (buf, 0) = 0x192;
    WBUFW (buf, 2) = x;
    WBUFW (buf, 4) = y;
    WBUFW (buf, 6) = cell_type;
    memcpy (WBUFP (buf, 8), map[m].name, 16);
    if (!type)
        clif_send (buf, packet_len_table[0x192], &bl, AREA);
    else
        clif_send (buf, packet_len_table[0x192], &bl, ALL_SAMEMAP);

    return 0;
}

/*==========================================
 * MVP�G�t�F�N�g
 *------------------------------------------
 */
int clif_mvp_effect (struct map_session_data *sd)
{
    unsigned char buf[16];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x10c;
    WBUFL (buf, 2) = sd->bl.id;
    clif_send (buf, packet_len_table[0x10c], &sd->bl, AREA);
    return 0;
}

/*==========================================
 * MVP�A�C�e������
 *------------------------------------------
 */
int clif_mvp_item (struct map_session_data *sd, int nameid)
{
    int  view, fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x10a;
    if ((view = itemdb_viewid (nameid)) > 0)
        WFIFOW (fd, 2) = view;
    else
        WFIFOW (fd, 2) = nameid;
    WFIFOSET (fd, packet_len_table[0x10a]);
    return 0;
}

/*==========================================
 * MVP�o���l����
 *------------------------------------------
 */
int clif_mvp_exp (struct map_session_data *sd, int exp)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x10b;
    WFIFOL (fd, 2) = exp;
    WFIFOSET (fd, packet_len_table[0x10b]);
    return 0;
}

/*==========================================
 * �M���h�쐬�”ےʒm
 *------------------------------------------
 */
int clif_guild_created (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x167;
    WFIFOB (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x167]);
    return 0;
}

/*==========================================
 * �M���h�����ʒm
 *------------------------------------------
 */
int clif_guild_belonginfo (struct map_session_data *sd, struct guild *g)
{
    int  ps, fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, g);

    fd = sd->fd;
    ps = guild_getposition (sd, g);

    memset (WFIFOP (fd, 0), 0, packet_len_table[0x16c]);
    WFIFOW (fd, 0) = 0x16c;
    WFIFOL (fd, 2) = g->guild_id;
    WFIFOL (fd, 6) = g->emblem_id;
    WFIFOL (fd, 10) = g->position[ps].mode;
    memcpy (WFIFOP (fd, 19), g->name, 24);
    WFIFOSET (fd, packet_len_table[0x16c]);
    return 0;
}

/*==========================================
 * �M���h�����o���O�C���ʒm
 *------------------------------------------
 */
int clif_guild_memberlogin_notice (struct guild *g, int idx, int flag)
{
    unsigned char buf[64];

    nullpo_retr (0, g);

    WBUFW (buf, 0) = 0x16d;
    WBUFL (buf, 2) = g->member[idx].account_id;
    WBUFL (buf, 6) = g->member[idx].char_id;
    WBUFL (buf, 10) = flag;
    if (g->member[idx].sd == NULL)
    {
        struct map_session_data *sd = guild_getavailablesd (g);
        if (sd != NULL)
            clif_send (buf, packet_len_table[0x16d], &sd->bl, GUILD);
    }
    else
        clif_send (buf, packet_len_table[0x16d], &g->member[idx].sd->bl,
                   GUILD_WOS);
    return 0;
}

/*==========================================
 * �M���h�}�X�^�[�ʒm(14d�ւ̉���)
 *------------------------------------------
 */
int clif_guild_masterormember (struct map_session_data *sd)
{
    int  type = 0x57, fd;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g != NULL && strcmp (g->master, sd->status.name) == 0)
        type = 0xd7;
    WFIFOW (fd, 0) = 0x14e;
    WFIFOL (fd, 2) = type;
    WFIFOSET (fd, packet_len_table[0x14e]);
    return 0;
}

/*==========================================
 * Basic Info (Territories [Valaris])
 *------------------------------------------
 */
int clif_guild_basicinfo (struct map_session_data *sd)
{
    int  fd, i, t = 0;
    struct guild *g;
    struct guild_castle *gc = NULL;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;

    WFIFOW (fd, 0) = 0x1b6;     //0x150;
    WFIFOL (fd, 2) = g->guild_id;
    WFIFOL (fd, 6) = g->guild_lv;
    WFIFOL (fd, 10) = g->connect_member;
    WFIFOL (fd, 14) = g->max_member;
    WFIFOL (fd, 18) = g->average_lv;
    WFIFOL (fd, 22) = g->exp;
    WFIFOL (fd, 26) = g->next_exp;
    WFIFOL (fd, 30) = 0;        // ���[
    WFIFOL (fd, 34) = 0;        // VW�i���i�̈����H�F�����O���t���E�j
    WFIFOL (fd, 38) = 0;        // RF�i���`�̓x�����H�F�����O���t�㉺�j
    WFIFOL (fd, 42) = 0;        // �l���H
    memcpy (WFIFOP (fd, 46), g->name, 24);
    memcpy (WFIFOP (fd, 70), g->master, 24);

    for (i = 0; i < MAX_GUILDCASTLE; i++)
    {
        gc = guild_castle_search (i);
        if (!gc)
            continue;
        if (g->guild_id == gc->guild_id)
            t++;
    }

    if (t == 1)
        memcpy (WFIFOP (fd, 94), "One Castle", 20);
    else if (t == 2)
        memcpy (WFIFOP (fd, 94), "Two Castles", 20);
    else if (t == 3)
        memcpy (WFIFOP (fd, 94), "Three Castles", 20);
    else if (t == 4)
        memcpy (WFIFOP (fd, 94), "Four Castles", 20);
    else if (t == 5)
        memcpy (WFIFOP (fd, 94), "Five Castles", 20);
    else if (t == 6)
        memcpy (WFIFOP (fd, 94), "Six Castles", 20);
    else if (t == 7)
        memcpy (WFIFOP (fd, 94), "Seven Castles", 20);
    else if (t == 8)
        memcpy (WFIFOP (fd, 94), "Eight Castles", 20);
    else if (t == 9)
        memcpy (WFIFOP (fd, 94), "Nine Castles", 20);
    else if (t == 10)
        memcpy (WFIFOP (fd, 94), "Ten Castles", 20);
    else if (t == 11)
        memcpy (WFIFOP (fd, 94), "Eleven Castles", 20);
    else if (t == 12)
        memcpy (WFIFOP (fd, 94), "Twelve Castles", 20);
    else if (t == 13)
        memcpy (WFIFOP (fd, 94), "Thirteen Castles", 20);
    else if (t == 14)
        memcpy (WFIFOP (fd, 94), "Fourteen Castles", 20);
    else if (t == 15)
        memcpy (WFIFOP (fd, 94), "Fifteen Castles", 20);
    else if (t == 16)
        memcpy (WFIFOP (fd, 94), "Sixteen Castles", 20);
    else if (t == 17)
        memcpy (WFIFOP (fd, 94), "Seventeen Castles", 20);
    else if (t == 18)
        memcpy (WFIFOP (fd, 94), "Eighteen Castles", 20);
    else if (t == 19)
        memcpy (WFIFOP (fd, 94), "Nineteen Castles", 20);
    else if (t == 20)
        memcpy (WFIFOP (fd, 94), "Twenty Castles", 20);
    else if (t == 21)
        memcpy (WFIFOP (fd, 94), "Twenty One Castles", 20);
    else if (t == 22)
        memcpy (WFIFOP (fd, 94), "Twenty Two Castles", 20);
    else if (t == 23)
        memcpy (WFIFOP (fd, 94), "Twenty Three Castles", 20);
    else if (t == 24)
        memcpy (WFIFOP (fd, 94), "Twenty Four Castles", 20);
    else if (t == MAX_GUILDCASTLE)
        memcpy (WFIFOP (fd, 94), "Total Domination", 20);
    else
        memcpy (WFIFOP (fd, 94), "None Taken", 20);

    WFIFOSET (fd, packet_len_table[WFIFOW (fd, 0)]);
    clif_guild_emblem (sd, g);  // Guild emblem vanish fix [Valaris]
    return 0;
}

/*==========================================
 * �M���h����/�G�Ώ���
 *------------------------------------------
 */
int clif_guild_allianceinfo (struct map_session_data *sd)
{
    int  fd, i, c;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;
    WFIFOW (fd, 0) = 0x14c;
    for (i = c = 0; i < MAX_GUILDALLIANCE; i++)
    {
        struct guild_alliance *a = &g->alliance[i];
        if (a->guild_id > 0)
        {
            WFIFOL (fd, c * 32 + 4) = a->opposition;
            WFIFOL (fd, c * 32 + 8) = a->guild_id;
            memcpy (WFIFOP (fd, c * 32 + 12), a->name, 24);
            c++;
        }
    }
    WFIFOW (fd, 2) = c * 32 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h�����o�[���X�g
 *------------------------------------------
 */
int clif_guild_memberlist (struct map_session_data *sd)
{
    int  fd;
    int  i, c;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;

    WFIFOW (fd, 0) = 0x154;
    for (i = 0, c = 0; i < g->max_member; i++)
    {
        struct guild_member *m = &g->member[i];
        if (m->account_id == 0)
            continue;
        WFIFOL (fd, c * 104 + 4) = m->account_id;
        WFIFOL (fd, c * 104 + 8) = m->char_id;
        WFIFOW (fd, c * 104 + 12) = m->hair;
        WFIFOW (fd, c * 104 + 14) = m->hair_color;
        WFIFOW (fd, c * 104 + 16) = m->gender;
        WFIFOW (fd, c * 104 + 18) = m->class;
        WFIFOW (fd, c * 104 + 20) = m->lv;
        WFIFOL (fd, c * 104 + 22) = m->exp;
        WFIFOL (fd, c * 104 + 26) = m->online;
        WFIFOL (fd, c * 104 + 30) = m->position;
        memset (WFIFOP (fd, c * 104 + 34), 0, 50);  // �����H
        memcpy (WFIFOP (fd, c * 104 + 84), m->name, 24);
        c++;
    }
    WFIFOW (fd, 2) = c * 104 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h���E�����X�g
 *------------------------------------------
 */
int clif_guild_positionnamelist (struct map_session_data *sd)
{
    int  i, fd;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;
    WFIFOW (fd, 0) = 0x166;
    for (i = 0; i < MAX_GUILDPOSITION; i++)
    {
        WFIFOL (fd, i * 28 + 4) = i;
        memcpy (WFIFOP (fd, i * 28 + 8), g->position[i].name, 24);
    }
    WFIFOW (fd, 2) = i * 28 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h���E���񃊃X�g
 *------------------------------------------
 */
int clif_guild_positioninfolist (struct map_session_data *sd)
{
    int  i, fd;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;
    WFIFOW (fd, 0) = 0x160;
    for (i = 0; i < MAX_GUILDPOSITION; i++)
    {
        struct guild_position *p = &g->position[i];
        WFIFOL (fd, i * 16 + 4) = i;
        WFIFOL (fd, i * 16 + 8) = p->mode;
        WFIFOL (fd, i * 16 + 12) = i;
        WFIFOL (fd, i * 16 + 16) = p->exp_mode;
    }
    WFIFOW (fd, 2) = i * 16 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h���E�ύX�ʒm
 *------------------------------------------
 */
int clif_guild_positionchanged (struct guild *g, int idx)
{
    struct map_session_data *sd;
    unsigned char buf[128];

    nullpo_retr (0, g);

    WBUFW (buf, 0) = 0x174;
    WBUFW (buf, 2) = 44;
    WBUFL (buf, 4) = idx;
    WBUFL (buf, 8) = g->position[idx].mode;
    WBUFL (buf, 12) = idx;
    WBUFL (buf, 16) = g->position[idx].exp_mode;
    memcpy (WBUFP (buf, 20), g->position[idx].name, 24);
    if ((sd = guild_getavailablesd (g)) != NULL)
        clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
    return 0;
}

/*==========================================
 * �M���h�����o�ύX�ʒm
 *------------------------------------------
 */
int clif_guild_memberpositionchanged (struct guild *g, int idx)
{
    struct map_session_data *sd;
    unsigned char buf[64];

    nullpo_retr (0, g);

    WBUFW (buf, 0) = 0x156;
    WBUFW (buf, 2) = 16;
    WBUFL (buf, 4) = g->member[idx].account_id;
    WBUFL (buf, 8) = g->member[idx].char_id;
    WBUFL (buf, 12) = g->member[idx].position;
    if ((sd = guild_getavailablesd (g)) != NULL)
        clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
    return 0;
}

/*==========================================
 * �M���h�G���u�������M
 *------------------------------------------
 */
int clif_guild_emblem (struct map_session_data *sd, struct guild *g)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, g);

    fd = sd->fd;

    if (g->emblem_len <= 0)
        return 0;
    WFIFOW (fd, 0) = 0x152;
    WFIFOW (fd, 2) = g->emblem_len + 12;
    WFIFOL (fd, 4) = g->guild_id;
    WFIFOL (fd, 8) = g->emblem_id;
    memcpy (WFIFOP (fd, 12), g->emblem_data, g->emblem_len);
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h�X�L�����M
 *------------------------------------------
 */
int clif_guild_skillinfo (struct map_session_data *sd)
{
    int  fd;
    int  i, id, c;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;
    WFIFOW (fd, 0) = 0x0162;
    WFIFOW (fd, 4) = g->skill_point;
    for (i = c = 0; i < MAX_GUILDSKILL; i++)
    {
        if (g->skill[i].id > 0)
        {
            WFIFOW (fd, c * 37 + 6) = id = g->skill[i].id;
            WFIFOW (fd, c * 37 + 8) = guild_skill_get_inf (id);
            WFIFOW (fd, c * 37 + 10) = 0;
            WFIFOW (fd, c * 37 + 12) = g->skill[i].lv;
            WFIFOW (fd, c * 37 + 14) =
                guild_skill_get_sp (id, g->skill[i].lv);
            WFIFOW (fd, c * 37 + 16) = guild_skill_get_range (id);
            memset (WFIFOP (fd, c * 37 + 18), 0, 24);
            WFIFOB (fd, c * 37 + 42) =  //up;
                (g->skill[i].lv < guild_skill_get_max (id)) ? 1 : 0;
            c++;
        }
    }
    WFIFOW (fd, 2) = c * 37 + 6;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h���m���M
 *------------------------------------------
 */
int clif_guild_notice (struct map_session_data *sd, struct guild *g)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, g);

    fd = sd->fd;
    if (*g->mes1 == 0 && *g->mes2 == 0)
        return 0;
    WFIFOW (fd, 0) = 0x16f;
    memcpy (WFIFOP (fd, 2), g->mes1, 60);
    memcpy (WFIFOP (fd, 62), g->mes2, 120);
    WFIFOSET (fd, packet_len_table[0x16f]);
    return 0;
}

/*==========================================
 * �M���h�����o���U
 *------------------------------------------
 */
int clif_guild_invite (struct map_session_data *sd, struct guild *g)
{
    int  fd;

    nullpo_retr (0, sd);
    nullpo_retr (0, g);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x16a;
    WFIFOL (fd, 2) = g->guild_id;
    memcpy (WFIFOP (fd, 6), g->name, 24);
    WFIFOSET (fd, packet_len_table[0x16a]);
    return 0;
}

/*==========================================
 * �M���h�����o���U����
 *------------------------------------------
 */
int clif_guild_inviteack (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x169;
    WFIFOB (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x169]);
    return 0;
}

/*==========================================
 * �M���h�����o�E�ޒʒm
 *------------------------------------------
 */
int clif_guild_leave (struct map_session_data *sd, const char *name,
                      const char *mes)
{
    unsigned char buf[128];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x15a;
    memcpy (WBUFP (buf, 2), name, 24);
    memcpy (WBUFP (buf, 26), mes, 40);
    clif_send (buf, packet_len_table[0x15a], &sd->bl, GUILD);
    return 0;
}

/*==========================================
 * �M���h�����o�Ǖ��ʒm
 *------------------------------------------
 */
int clif_guild_explusion (struct map_session_data *sd, const char *name,
                          const char *mes, int account_id)
{
    unsigned char buf[128];

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x15c;
    memcpy (WBUFP (buf, 2), name, 24);
    memcpy (WBUFP (buf, 26), mes, 40);
    memcpy (WBUFP (buf, 66), "dummy", 24);
    clif_send (buf, packet_len_table[0x15c], &sd->bl, GUILD);
    return 0;
}

/*==========================================
 * �M���h�Ǖ������o���X�g
 *------------------------------------------
 */
int clif_guild_explusionlist (struct map_session_data *sd)
{
    int  fd;
    int  i, c;
    struct guild *g;

    nullpo_retr (0, sd);

    fd = sd->fd;
    g = guild_search (sd->status.guild_id);
    if (g == NULL)
        return 0;
    WFIFOW (fd, 0) = 0x163;
    for (i = c = 0; i < MAX_GUILDEXPLUSION; i++)
    {
        struct guild_explusion *e = &g->explusion[i];
        if (e->account_id > 0)
        {
            memcpy (WFIFOP (fd, c * 88 + 4), e->name, 24);
            memcpy (WFIFOP (fd, c * 88 + 28), e->acc, 24);
            memcpy (WFIFOP (fd, c * 88 + 52), e->mes, 44);
            c++;
        }
    }
    WFIFOW (fd, 2) = c * 88 + 4;
    WFIFOSET (fd, WFIFOW (fd, 2));
    return 0;
}

/*==========================================
 * �M���h���b
 *------------------------------------------
 */
int clif_guild_message (struct guild *g, int account_id, const char *mes,
                        int len)
{
    struct map_session_data *sd;
    unsigned char lbuf[255];
    unsigned char *buf = lbuf;
    if (len + 32 >= sizeof (lbuf))
        buf = malloc (len + 32);
    WBUFW (buf, 0) = 0x17f;
    WBUFW (buf, 2) = len + 4;
    memcpy (WBUFP (buf, 4), mes, len);

    if ((sd = guild_getavailablesd (g)) != NULL)
        clif_send (buf, WBUFW (buf, 2), &sd->bl, GUILD);
    if (buf != lbuf)
        free (buf);
    return 0;
}

/*==========================================
 * �M���h�X�L�������U���ʒm
 *------------------------------------------
 */
int clif_guild_skillup (struct map_session_data *sd, int skill_num, int lv)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x10e;
    WFIFOW (fd, 2) = skill_num;
    WFIFOW (fd, 4) = lv;
    WFIFOW (fd, 6) = guild_skill_get_sp (skill_num, lv);
    WFIFOW (fd, 8) = guild_skill_get_range (skill_num);
    WFIFOB (fd, 10) = 1;
    WFIFOSET (fd, 11);
    return 0;
}

/*==========================================
 * �M���h�����v��
 *------------------------------------------
 */
int clif_guild_reqalliance (struct map_session_data *sd, int account_id,
                            const char *name)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x171;
    WFIFOL (fd, 2) = account_id;
    memcpy (WFIFOP (fd, 6), name, 24);
    WFIFOSET (fd, packet_len_table[0x171]);
    return 0;
}

/*==========================================
 * �M���h��������
 *------------------------------------------
 */
int clif_guild_allianceack (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x173;
    WFIFOL (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x173]);
    return 0;
}

/*==========================================
 * �M���h�֌W����ʒm
 *------------------------------------------
 */
int clif_guild_delalliance (struct map_session_data *sd, int guild_id,
                            int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x184;
    WFIFOL (fd, 2) = guild_id;
    WFIFOL (fd, 6) = flag;
    WFIFOSET (fd, packet_len_table[0x184]);
    return 0;
}

/*==========================================
 * �M���h�G�Ό���
 *------------------------------------------
 */
int clif_guild_oppositionack (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x181;
    WFIFOB (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x181]);
    return 0;
}

/*==========================================
 * �M���h�֌W�lj�
 *------------------------------------------
 */
/*int clif_guild_allianceadded(struct guild *g,int idx)
{
	unsigned char buf[64];
	WBUFW(fd,0)=0x185;
	WBUFL(fd,2)=g->alliance[idx].opposition;
	WBUFL(fd,6)=g->alliance[idx].guild_id;
	memcpy(WBUFP(fd,10),g->alliance[idx].name,24);
	clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD);
	return 0;
}*/

/*==========================================
 * �M���h���U�ʒm
 *------------------------------------------
 */
int clif_guild_broken (struct map_session_data *sd, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x15e;
    WFIFOL (fd, 2) = flag;
    WFIFOSET (fd, packet_len_table[0x15e]);
    return 0;
}

/*==========================================
 * �G���[�V����
 *------------------------------------------
 */
void clif_emotion (struct block_list *bl, int type)
{
    unsigned char buf[8];

    nullpo_retv (bl);

    WBUFW (buf, 0) = 0xc0;
    WBUFL (buf, 2) = bl->id;
    WBUFB (buf, 6) = type;
    clif_send (buf, packet_len_table[0xc0], bl, AREA);
}

static void clif_emotion_towards (struct block_list *bl,
                                  struct block_list *target, int type)
{
    unsigned char buf[8];
    int  len = packet_len_table[0xc0];
    struct map_session_data *sd = (struct map_session_data *) target;

    nullpo_retv (bl);
    nullpo_retv (target);

    if (target->type != BL_PC)
        return;

    WBUFW (buf, 0) = 0xc0;
    WBUFL (buf, 2) = bl->id;
    WBUFB (buf, 6) = type;

    memcpy (WFIFOP (sd->fd, 0), buf, len);
    WFIFOSET (sd->fd, len);
}

/*==========================================
 * �g�[�L�[�{�b�N�X
 *------------------------------------------
 */
void clif_talkiebox (struct block_list *bl, char *talkie)
{
    unsigned char buf[86];

    nullpo_retv (bl);

    WBUFW (buf, 0) = 0x191;
    WBUFL (buf, 2) = bl->id;
    memcpy (WBUFP (buf, 6), talkie, 80);
    clif_send (buf, packet_len_table[0x191], bl, AREA);
}

/*==========================================
 * �����G�t�F�N�g
 *------------------------------------------
 */
void clif_wedding_effect (struct block_list *bl)
{
    unsigned char buf[6];

    nullpo_retv (bl);

    WBUFW (buf, 0) = 0x1ea;
    WBUFL (buf, 2) = bl->id;
    clif_send (buf, packet_len_table[0x1ea], bl, AREA);
}

/*==========================================
 * ���Ȃ��Ɉ��������g�p�����O����
 *------------------------------------------

void clif_callpartner(struct map_session_data *sd)
{
	unsigned char buf[26];
	char *p;

	nullpo_retv(sd);

	if(sd->status.partner_id){
		WBUFW(buf,0)=0x1e6;
		p = map_charid2nick(sd->status.partner_id);
		if(p){
			memcpy(WBUFP(buf,2),p,24);
		}else{
			map_reqchariddb(sd,sd->status.partner_id);
			chrif_searchcharid(sd->status.partner_id);
			WBUFB(buf,2) = 0;
		}
		clif_send(buf,packet_len_table[0x1e6]&sd->bl,AREA);
	}
	return;
}
*/
/*==========================================
 * ���
 *------------------------------------------
 */
void clif_sitting (int fd, struct map_session_data *sd)
{
    unsigned char buf[64];

    nullpo_retv (sd);

    WBUFW (buf, 0) = 0x8a;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFB (buf, 26) = 2;
    clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA);
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_disp_onlyself (struct map_session_data *sd, char *mes, int len)
{
    unsigned char lbuf[255];
    unsigned char *buf =
        (len + 32 >= sizeof (lbuf)) ? malloc (len + 32) : lbuf;

    nullpo_retr (0, sd);

    WBUFW (buf, 0) = 0x17f;
    WBUFW (buf, 2) = len + 8;
    memcpy (WBUFP (buf, 4), mes, len + 4);

    clif_send (buf, WBUFW (buf, 2), &sd->bl, SELF);

    if (buf != lbuf)
        free (buf);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */

int clif_GM_kickack (struct map_session_data *sd, int id)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xcd;
    WFIFOL (fd, 2) = id;
    WFIFOSET (fd, packet_len_table[0xcd]);
    return 0;
}

void clif_parse_QuitGame (int fd, struct map_session_data *sd);

int clif_GM_kick (struct map_session_data *sd, struct map_session_data *tsd,
                  int type)
{
    nullpo_retr (0, tsd);

    if (type)
        clif_GM_kickack (sd, tsd->status.account_id);
    tsd->opt1 = tsd->opt2 = 0;
    clif_parse_QuitGame (tsd->fd, tsd);

    return 0;
}

/*==========================================
 * Wis���ۋ��‰���
 *------------------------------------------
 */
int clif_wisexin (struct map_session_data *sd, int type, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xd1;
    WFIFOB (fd, 2) = type;
    WFIFOB (fd, 3) = flag;
    WFIFOSET (fd, packet_len_table[0xd1]);

    return 0;
}

/*==========================================
 * Wis�S���ۋ��‰���
 *------------------------------------------
 */
int clif_wisall (struct map_session_data *sd, int type, int flag)
{
    int  fd;

    nullpo_retr (0, sd);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0xd2;
    WFIFOB (fd, 2) = type;
    WFIFOB (fd, 3) = flag;
    WFIFOSET (fd, packet_len_table[0xd2]);

    return 0;
}

/*==========================================
 * �T�E���h�G�t�F�N�g
 *------------------------------------------
 */
void clif_soundeffect (struct map_session_data *sd, struct block_list *bl,
                       char *name, int type)
{
    int  fd;

    nullpo_retv (sd);
    nullpo_retv (bl);

    fd = sd->fd;
    WFIFOW (fd, 0) = 0x1d3;
    memcpy (WFIFOP (fd, 2), name, 24);
    WFIFOB (fd, 26) = type;
    WFIFOL (fd, 27) = 0;
    WFIFOL (fd, 31) = bl->id;
    WFIFOSET (fd, packet_len_table[0x1d3]);

    return;
}

// displaying special effects (npcs, weather, etc) [Valaris]
int clif_specialeffect (struct block_list *bl, int type, int flag)
{
    unsigned char buf[24];

    nullpo_retr (0, bl);

    memset (buf, 0, packet_len_table[0x19b]);

    WBUFW (buf, 0) = 0x19b;
    WBUFL (buf, 2) = bl->id;
    WBUFL (buf, 6) = type;

    if (flag == 2)
    {
        struct map_session_data *sd = NULL;
        int  i;
        for (i = 0; i < fd_max; i++)
        {
            if (session[i] && (sd = session[i]->session_data) != NULL
                && sd->state.auth && sd->bl.m == bl->m)
                clif_specialeffect (&sd->bl, type, 1);
        }
    }

    else if (flag == 1)
        clif_send (buf, packet_len_table[0x19b], bl, SELF);
    else if (!flag)
        clif_send (buf, packet_len_table[0x19b], bl, AREA);

    return 0;

}

// ------------
// clif_parse_*
// ------------
// �p�P�b�g�ǂݎ���ĐF�X����
/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_WantToConnection (int fd, struct map_session_data *sd)
{
    struct map_session_data *old_sd;
    int  account_id;            // account_id in the packet

    if (sd)
    {
        if (battle_config.error_log)
            printf ("clif_parse_WantToConnection : invalid request?\n");
        return;
    }

    if (RFIFOW (fd, 0) == 0x72)
    {
        account_id = RFIFOL (fd, 2);
    }
    else
        return;                 // Not the auth packet

    WFIFOL (fd, 0) = account_id;
    WFIFOSET (fd, 4);

    // if same account already connected, we disconnect the 2 sessions
    if ((old_sd = map_id2sd (account_id)) != NULL)
    {
        clif_authfail_fd (fd, 2);   // same id
        clif_authfail_fd (old_sd->fd, 2);   // same id
        printf
            ("clif_parse_WantToConnection: Double connection for account %d (sessions: #%d (new) and #%d (old)).\n",
             account_id, fd, old_sd->fd);
    }
    else
    {
        sd = session[fd]->session_data = calloc (sizeof (*sd), 1);
        if (sd == NULL)
        {
            printf ("out of memory : clif_parse_WantToConnection\n");
            exit (1);
        }
        sd->fd = fd;

        pc_setnewpc (sd, account_id, RFIFOL (fd, 6), RFIFOL (fd, 10),
                     RFIFOL (fd, 14), RFIFOB (fd, 18), fd);

        map_addiddb (&sd->bl);

        chrif_authreq (sd);
    }

    return;
}

/*==========================================
 * 007d �N���C�A���g���}�b�v�ǂݍ��݊���
 * map�N�����ɕK�v�ȃf�[�^���S�đ����‚���
 *------------------------------------------
 */
void clif_parse_LoadEndAck (int fd, struct map_session_data *sd)
{
//  struct item_data* item;
    int  i;
    nullpo_retv (sd);

    if (sd->bl.prev != NULL)
        return;

    // �ڑ�ok��
    //clif_authok();
    if (sd->npc_id)
        npc_event_dequeue (sd);
    clif_skillinfoblock (sd);
    pc_checkitem (sd);
    //guild_info();

    // loadendack��
    // next exp
    clif_updatestatus (sd, SP_NEXTBASEEXP);
    clif_updatestatus (sd, SP_NEXTJOBEXP);
    // skill point
    clif_updatestatus (sd, SP_SKILLPOINT);
    // item
    clif_itemlist (sd);
    clif_equiplist (sd);
    // cart
    if (pc_iscarton (sd))
    {
        clif_cart_itemlist (sd);
        clif_cart_equiplist (sd);
        clif_updatestatus (sd, SP_CARTINFO);
    }
    // param all
    clif_initialstatus (sd);
    // party
    party_send_movemap (sd);
    // guild
    guild_send_memberinfoshort (sd, 1);
    // 119
    // 78

    if (battle_config.pc_invincible_time > 0)
    {
        if (map[sd->bl.m].flag.gvg)
            pc_setinvincibletimer (sd, battle_config.pc_invincible_time << 1);
        else
            pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
    }

    map_addblock (&sd->bl);     // �u���b�N�o�^
    clif_spawnpc (sd);          // spawn

    // weight max , now
    clif_updatestatus (sd, SP_MAXWEIGHT);
    clif_updatestatus (sd, SP_WEIGHT);

    // pvp
    if (sd->pvp_timer != -1 && !battle_config.pk_mode)
        delete_timer (sd->pvp_timer, pc_calc_pvprank_timer);
    if (map[sd->bl.m].flag.pvp)
    {
        if (!battle_config.pk_mode)
        {                       // remove pvp stuff for pk_mode [Valaris]
            sd->pvp_timer =
                add_timer (gettick () + 200, pc_calc_pvprank_timer, sd->bl.id,
                           0);
            sd->pvp_rank = 0;
            sd->pvp_lastusers = 0;
            sd->pvp_point = 5;
        }
        clif_set0199 (sd->fd, 1);
    }
    else
    {
        sd->pvp_timer = -1;
    }
    if (map[sd->bl.m].flag.gvg)
    {
        clif_set0199 (sd->fd, 3);
    }

    if (sd->state.connect_new)
    {
        sd->state.connect_new = 0;
        if (sd->status.class != sd->view_class)
            clif_changelook (&sd->bl, LOOK_BASE, sd->view_class);

/*						Stop players from spawning inside castles [Valaris]					*/

        {
            struct guild_castle *gc = guild_mapname2gc (map[sd->bl.m].name);
            if (gc)
                pc_setpos (sd, sd->status.save_point.map,
                           sd->status.save_point.x, sd->status.save_point.y,
                           2);
        }

/*						End Addition [Valaris]			*/

    }

    // view equipment item
    clif_changelook (&sd->bl, LOOK_WEAPON, 0);
    if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
        clif_changelook (&sd->bl, LOOK_CLOTHES_COLOR,
                         sd->status.clothes_color);

    if (sd->status.hp < sd->status.max_hp >> 2
        && pc_checkskill (sd, SM_AUTOBERSERK) > 0
        && (sd->sc_data[SC_PROVOKE].timer == -1
            || sd->sc_data[SC_PROVOKE].val2 == 0))
        // �I�[�g�o�[�T�[�N����
        skill_status_change_start (&sd->bl, SC_PROVOKE, 10, 1, 0, 0, 0, 0);

//  if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600))
//      skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0);

    if (battle_config.muting_players && sd->status.manner < 0)
        skill_status_change_start (&sd->bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0);

    // option
    clif_changeoption (&sd->bl);
    if (sd->sc_data[SC_TRICKDEAD].timer != -1)
        skill_status_change_end (&sd->bl, SC_TRICKDEAD, -1);
    if (sd->sc_data[SC_SIGNUMCRUCIS].timer != -1
        && !battle_check_undead (7, sd->def_ele))
        skill_status_change_end (&sd->bl, SC_SIGNUMCRUCIS, -1);
    if (sd->special_state.infinite_endure
        && sd->sc_data[SC_ENDURE].timer == -1)
        skill_status_change_start (&sd->bl, SC_ENDURE, 10, 1, 0, 0, 0, 0);
    for (i = 0; i < MAX_INVENTORY; i++)
    {
        if (sd->status.inventory[i].equip
            && sd->status.inventory[i].equip & 0x0002
            && sd->status.inventory[i].broken == 1)
            skill_status_change_start (&sd->bl, SC_BROKNWEAPON, 0, 0, 0, 0, 0,
                                       0);
        if (sd->status.inventory[i].equip
            && sd->status.inventory[i].equip & 0x0010
            && sd->status.inventory[i].broken == 1)
            skill_status_change_start (&sd->bl, SC_BROKNARMOR, 0, 0, 0, 0, 0,
                                       0);
    }

//        clif_changelook_accessories(sd, NULL);

    map_foreachinarea (clif_getareachar, sd->bl.m, sd->bl.x - AREA_SIZE,
                       sd->bl.y - AREA_SIZE, sd->bl.x + AREA_SIZE,
                       sd->bl.y + AREA_SIZE, 0, sd);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_TickSend (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    sd->client_tick = RFIFOL (fd, 2);
    sd->server_tick = gettick ();
    clif_servertick (sd);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_WalkToXY (int fd, struct map_session_data *sd)
{
    int  x, y;

    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }

    if (sd->npc_id != 0 || sd->state.storage_flag)
        return;

    if (sd->skilltimer != -1 && pc_checkskill (sd, SA_FREECAST) <= 0)   // �t���[�L���X�g
        return;

    if (sd->chatID)
        return;

    if (sd->canmove_tick > gettick ())
        return;

    // �X�e�[�^�X�ُ����n�C�f�B���O��(�g���l���h���C�u��)�œ����Ȃ�
    if ((sd->opt1 > 0 && sd->opt1 != 6) || sd->sc_data[SC_ANKLE].timer != -1 || //�A���N���X�l�A
        sd->sc_data[SC_AUTOCOUNTER].timer != -1 ||  //�I�[�g�J�E���^�[
        sd->sc_data[SC_TRICKDEAD].timer != -1 ||    //���񂾂ӂ�
        sd->sc_data[SC_BLADESTOP].timer != -1 ||    //���n����
        sd->sc_data[SC_SPIDERWEB].timer != -1 ||    //�X�p�C�_�[�E�F�b�u
        (sd->sc_data[SC_DANCING].timer != -1 && sd->sc_data[SC_DANCING].val4))  //���t�X�L�����t���͓����Ȃ�
        return;
    if ((sd->status.option & 2) && pc_checkskill (sd, RG_TUNNELDRIVE) <= 0)
        return;

    if (sd->invincible_timer != -1)
        pc_delinvincibletimer (sd);

    pc_stopattack (sd);

    x = RFIFOB (fd, 2) * 4 + (RFIFOB (fd, 3) >> 6);
    y = ((RFIFOB (fd, 3) & 0x3f) << 4) + (RFIFOB (fd, 4) >> 4);
    pc_walktoxy (sd, x, y);

}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_QuitGame (int fd, struct map_session_data *sd)
{
    unsigned int tick = gettick ();
    struct skill_unit_group *sg;

    nullpo_retv (sd);

    WFIFOW (fd, 0) = 0x18b;
    if ((!pc_isdead (sd)
         && (sd->opt1
             || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
        || sd->skilltimer != -1 || (DIFF_TICK (tick, sd->canact_tick) < 0)
        || (sd->sc_data && sd->sc_data[SC_DANCING].timer != -1
            && sd->sc_data[SC_DANCING].val4
            && (sg = (struct skill_unit_group *) sd->sc_data[SC_DANCING].val2)
            && sg->src_id == sd->bl.id))
    {
        WFIFOW (fd, 2) = 1;
        WFIFOSET (fd, packet_len_table[0x18b]);
        return;
    }

    /*  Rovert's prevent logout option fixed [Valaris]  */
    if ((battle_config.prevent_logout
         && (gettick () - sd->canlog_tick) >= 10000)
        || (!battle_config.prevent_logout))
    {
        clif_setwaitclose (fd);
        WFIFOW (fd, 2) = 0;
    }
    else
    {
        WFIFOW (fd, 2) = 1;
    }
    WFIFOSET (fd, packet_len_table[0x18b]);

}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_GetCharNameRequest (int fd, struct map_session_data *sd)
{
    struct block_list *bl;
    int  account_id;

    account_id = RFIFOL (fd, 2);
    bl = map_id2bl (account_id);
    if (bl == NULL)
        return;

    WFIFOW (fd, 0) = 0x95;
    WFIFOL (fd, 2) = account_id;

    switch (bl->type)
    {
        case BL_PC:
        {
            struct map_session_data *ssd = (struct map_session_data *) bl;

            nullpo_retv (ssd);

            if (ssd->state.shroud_active)
                memset (WFIFOP (fd, 6), 0, 24);
            else
                memcpy (WFIFOP (fd, 6), ssd->status.name, 24);
            WFIFOSET (fd, packet_len_table[0x95]);

            struct guild *g = NULL;
            struct party *p = NULL;

            char *guild_name = "", *guild_pos = "", *party_name = "";

            int send = 0;

            if (ssd->status.guild_id > 0 && (g = guild_search (ssd->status.guild_id)) != NULL)
            {
                int  i, ps = -1;
                for (i = 0; i < g->max_member; i++)
                {
                    if (g->member[i].account_id == ssd->status.account_id &&
                        g->member[i].char_id == ssd->status.char_id)
                        ps = g->member[i].position;
                }
                if (ps >= 0 && ps < MAX_GUILDPOSITION)
                {
                    guild_name = g->name;
                    guild_pos = g->position[ps].name;
                    send = 1;
                }
            }
            if (ssd->status.party_id > 0 && (p = party_search (ssd->status.party_id)) != NULL)
            {
                party_name = p->name;
                send = 1;
            }

            if (send)
            {
                WFIFOW (fd, 0) = 0x195;
                WFIFOL (fd, 2) = account_id;
                memcpy (WFIFOP (fd, 6), party_name, 24);
                memcpy (WFIFOP (fd, 30), guild_name, 24);
                memcpy (WFIFOP (fd, 54), guild_pos, 24);
                memcpy (WFIFOP (fd, 78), guild_pos, 24); // We send this value twice because the client expects it
                WFIFOSET (fd, packet_len_table[0x195]);

            }

        }
            break;
        case BL_NPC:
            memcpy (WFIFOP (fd, 6), ((struct npc_data *) bl)->name, 24);
            {
                char *start = WFIFOP (fd, 6);
                char *end = strchr (start, '#');    // [fate] elim hashed out/invisible names for the client
                if (end)
                    while (*end)
                        *end++ = 0;

                // [fate] Elim preceding underscores for (hackish) name position fine-tuning
                while (*start == '_')
                    *start++ = ' ';
            }
            WFIFOSET (fd, packet_len_table[0x95]);
            break;
        case BL_MOB:
        {
            struct mob_data *md = (struct mob_data *) bl;

            nullpo_retv (md);

            memcpy (WFIFOP (fd, 6), md->name, 24);
            WFIFOSET (fd, packet_len_table[0x95]);
        }
            break;
        default:
            if (battle_config.error_log)
                printf ("clif_parse_GetCharNameRequest : bad type %d(%d)\n",
                        bl->type, account_id);
            break;
    }
}

/*==========================================
 * Validate and process transmission of a
 * global/public message.
 *
 * (S 008c <len>.w <message>.?B)
 *------------------------------------------
 */
void clif_parse_GlobalMessage (int fd, struct map_session_data *sd)
{
    int msg_len = RFIFOW (fd, 2) - 4; /* Header (2) + length (2). */
    size_t message_len = 0;
    char *buf = NULL;
    char *message = NULL;   /* The message text only. */

    nullpo_retv (sd);

    if (!(buf = clif_validate_chat (sd, 2, &message, &message_len)))
    {
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    if (is_atcommand (fd, sd, message, 0) != AtCommand_None
            || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1
                                || sd->sc_data[SC_NOCHAT].timer != -1)))
    {
        free (buf);
        return;
    }

    if (!magic_message (sd, buf, msg_len))
    {
        /* Don't send chat that results in an automatic ban. */
        if (tmw_CheckChatSpam (sd, message))
        {
            free (buf);
            /* "Your message could not be sent." */
            clif_displaymessage (fd, msg_txt (505));
            return;
        }

        /* It's not a spell/magic message, so send the message to others. */
        WBUFW (buf, 0) = 0x8d;
        WBUFW (buf, 2) = msg_len + 8;   /* Header (2) + length (2) + ID (4). */
        WBUFL (buf, 4) = sd->bl.id;

        clif_send (buf, msg_len + 8, &sd->bl,
                   sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
    }

    /* Send the message back to the speaker. */
    memcpy (WFIFOP (fd, 0), RFIFOP (fd, 0), RFIFOW (fd, 2));
    WFIFOW (fd, 0) = 0x8e;
    WFIFOSET (fd, WFIFOW (fd, 2));

    free (buf);
    return;
}

int clif_message (struct block_list *bl, char *msg)
{
    unsigned short msg_len = strlen (msg) + 1;
    unsigned char buf[512];

    if (msg_len + 16 > 512)
        return 0;

    nullpo_retr (0, bl);

    WBUFW (buf, 0) = 0x8d;
    WBUFW (buf, 2) = msg_len + 8;
    WBUFL (buf, 4) = bl->id;
    memcpy (WBUFP (buf, 8), msg, msg_len);

    clif_send (buf, WBUFW (buf, 2), bl, AREA);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_MapMove (int fd, struct map_session_data *sd)
{
// /m /mapmove (as @rura GM command)
    char output[100];
    char map_name[17];

    nullpo_retv (sd);

    memset (output, '\0', sizeof (output));
    memset (map_name, '\0', sizeof (map_name));

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_MapMove)))
    {
        memcpy (map_name, RFIFOP (fd, 2), 16);
        sprintf (output, "%s %d %d", map_name, RFIFOW (fd, 18),
                 RFIFOW (fd, 20));
        log_atcommand (sd, "@warp %s", output);
        atcommand_warp (fd, sd, "@warp", output);
    }

    return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChangeDir (int fd, struct map_session_data *sd)
{
    unsigned char buf[64];
    short dir;

    nullpo_retv (sd);

//  RFIFOW(fd,2); // Apparently does nothing?
    dir = RFIFOB (fd, 4);

    if (dir == sd->dir)
        return;

    pc_setdir (sd, dir);

    WBUFW (buf, 0) = 0x9c;
    WBUFL (buf, 2) = sd->bl.id;
    WBUFW (buf, 6) = 0;
    WBUFB (buf, 8) = dir;
    if (sd->disguise > 23 && sd->disguise < 4001)   // mob disguises [Valaris]
        clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA);
    else
        clif_send (buf, packet_len_table[0x9c], &sd->bl, AREA_WOS);

}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_Emotion (int fd, struct map_session_data *sd)
{
    unsigned char buf[64];

    nullpo_retv (sd);

    if (battle_config.basic_skill_check == 0
        || pc_checkskill (sd, NV_EMOTE) >= 1)
    {
        WBUFW (buf, 0) = 0xc0;
        WBUFL (buf, 2) = sd->bl.id;
        WBUFB (buf, 6) = RFIFOB (fd, 2);
        clif_send (buf, packet_len_table[0xc0], &sd->bl, AREA);
    }
    else
        clif_skill_fail (sd, 1, 0, 1);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_HowManyConnections (int fd, struct map_session_data *sd)
{
    WFIFOW (fd, 0) = 0xc2;
    WFIFOL (fd, 2) = map_getusers ();
    WFIFOSET (fd, packet_len_table[0xc2]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ActionRequest (int fd, struct map_session_data *sd)
{
    unsigned int tick;
    unsigned char buf[64];
    int  action_type, target_id;

    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 || sd->state.storage_flag || (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 ||   //�I�[�g�J�E���^�[
                                                                                                               sd->sc_data[SC_BLADESTOP].timer != -1 || //���n����
                                                                                                               sd->sc_data
                                                                                                               [SC_DANCING].timer
                                                                                                               !=
                                                                                                               -1)))
        return;

    tick = gettick ();

    pc_stop_walking (sd, 0);
    pc_stopattack (sd);

    target_id = RFIFOL (fd, 2);
    action_type = RFIFOB (fd, 6);

    switch (action_type)
    {
        case 0x00:             // once attack
        case 0x07:             // continuous attack
            if (sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22
                || sd->status.option & OPTION_HIDE)
                return;
            if (!battle_config.sdelay_attack_enable
                && pc_checkskill (sd, SA_FREECAST) <= 0)
            {
                if (DIFF_TICK (tick, sd->canact_tick) < 0)
                {
                    clif_skill_fail (sd, 1, 4, 0);
                    return;
                }
            }
            if (sd->invincible_timer != -1)
                pc_delinvincibletimer (sd);
            if (sd->attacktarget > 0)   // [Valaris]
                sd->attacktarget = 0;
            pc_attack (sd, target_id, action_type != 0);
            break;
        case 0x02:             // sitdown
            pc_stop_walking (sd, 1);
            skill_gangsterparadise (sd, 1); // �M�����O�X�^�[�p���_�C�X�ݒ�
            pc_setsit (sd);
            clif_sitting (fd, sd);
            break;
        case 0x03:             // standup
            skill_gangsterparadise (sd, 0); // �M�����O�X�^�[�p���_�C�X����
            pc_setstand (sd);
            WBUFW (buf, 0) = 0x8a;
            WBUFL (buf, 2) = sd->bl.id;
            WBUFB (buf, 26) = 3;
            clif_send (buf, packet_len_table[0x8a], &sd->bl, AREA);
            break;
    }
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_Restart (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    switch (RFIFOB (fd, 2))
    {
        case 0x00:
            if (pc_isdead (sd))
            {
                pc_setstand (sd);
                pc_setrestartvalue (sd, 3);
                pc_setpos (sd, sd->status.save_point.map,
                           sd->status.save_point.x, sd->status.save_point.y,
                           2);
            }
            break;
        case 0x01:
            /*if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
             * return; */

            /*  Rovert's Prevent logout option - Fixed [Valaris]    */
            if ((battle_config.prevent_logout
                 && (gettick () - sd->canlog_tick) >= 10000)
                || (!battle_config.prevent_logout))
            {
                chrif_charselectreq (sd);
            }
            else
            {
                WFIFOW (fd, 0) = 0x18b;
                WFIFOW (fd, 2) = 1;

                WFIFOSET (fd, packet_len_table[0x018b]);
            }
            break;
    }
}

/*==========================================
 * Validate and process transmission of a
 * whisper/private message.
 *
 * (S 0096 <len>.w <nick>.24B <message>.?B)
 *
 * rewritten by [Yor], then partially by
 * [remoitnane]
 *------------------------------------------
 */
void clif_parse_Wis (int fd, struct map_session_data *sd)
{
    size_t message_len = 0;
    char *buf = NULL;
    char *message = NULL;   /* The message text only. */
    struct map_session_data *dstsd = NULL;

    nullpo_retv (sd);

    if (!(buf = clif_validate_chat (sd, 1, &message, &message_len)))
    {
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    if (is_atcommand (fd, sd, message, 0) != AtCommand_None
            || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1
                                || sd->sc_data[SC_NOCHAT].timer != -1)))
    {
        free (buf);
        return;
    }

    /* Don't send chat that results in an automatic ban. */
    if (tmw_CheckChatSpam (sd, message))
    {
        free (buf);
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    /*
     * The player is not on this server. Only send the whisper if the name is
     * exactly the same, because if there are multiple map-servers and a name
     * conflict (for instance, "Test" versus "test"), the char-server must
     * settle the discrepancy.
     */
    if (!(dstsd = map_nick2sd (RFIFOP (fd, 4)))
            || strcmp (dstsd->status.name, RFIFOP (fd, 4)) != 0)
        intif_wis_message (sd, RFIFOP (fd, 4), message,  RFIFOW (fd, 2) - 28);
    else
    {
        /* Refuse messages addressed to self. */
        if (dstsd->fd == fd)
        {
            /* "You cannot page yourself." */
            char *mes = msg_txt (504);
            clif_wis_message (fd, wisp_server_name, mes, strlen (mes) + 1);
        }
        else
        {
            /* The target is ignoring all whispers. */
            if (dstsd->ignoreAll == 1)
                /* Ignored by target. */
                clif_wis_end (fd, 2);
            else
            {
                int i;
                size_t end = sizeof (dstsd->ignore) / sizeof (dstsd->ignore[0]);

                /* See if the source player is being ignored. */
                for (i = 0; i < end; ++i)
                    if (strcmp (dstsd->ignore[i].name, sd->status.name) == 0)
                    {
                        /* Ignored by target. */
                        clif_wis_end (fd, 2);
                        break;
                    }

                /* The player is not being ignored. */
                if (i == end)
                {
                    clif_wis_message (dstsd->fd, sd->status.name, message,
                                      RFIFOW (fd, 2) - 28);
                    /* The whisper was sent successfully. */
                    clif_wis_end (fd, 0);
                }
            }
        }
    }

    free (buf);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_GMmessage (int fd, struct map_session_data *sd)
{
    char m[512];
    char output[200];
    nullpo_retv (sd);

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_Broadcast)))
    {
        strncpy (m, RFIFOP (fd, 4), RFIFOW (fd, 2) - 4);
        m[RFIFOW (fd, 2) - 4] = 0;
        log_atcommand (sd, "/announce %s", m);

        memset (output, '\0', sizeof (output));
        snprintf (output, 199, "%s : %s", sd->status.name, m);

        intif_GMmessage (output, strlen (output) + 1, 0);
    }
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_TakeItem (int fd, struct map_session_data *sd)
{
    struct flooritem_data *fitem;
    int  map_object_id;

    nullpo_retv (sd);

    map_object_id = RFIFOL (fd, 2);
    fitem = (struct flooritem_data *) map_id2bl (map_object_id);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }

    if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 ||    //���񂾂ӂ�
                                                            sd->sc_data[SC_BLADESTOP].timer != -1 ||    //���n����
                                                            sd->sc_data[SC_BERSERK].timer != -1 ||  //�o�[�T�[�N
                                                            sd->sc_data[SC_NOCHAT].timer != -1)))   //���b�֎~
        return;

    if (fitem == NULL || fitem->bl.m != sd->bl.m)
        return;

    if (abs (sd->bl.x - fitem->bl.x) >= 2
        || abs (sd->bl.y - fitem->bl.y) >= 2)
        return;                 // too far away to pick up

    if (sd->state.shroud_active && sd->state.shroud_disappears_on_pickup)
        magic_unshroud (sd);

    pc_takeitem (sd, fitem);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_DropItem (int fd, struct map_session_data *sd)
{
    int  item_index, item_amount;

    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    if (sd->npc_id != 0 || sd->opt1 > 0 || map[sd->bl.m].flag.no_player_drops || (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 ||    //�I�[�g�J�E���^�[
                                                                                                  sd->sc_data[SC_BLADESTOP].timer != -1 ||  //���n����
                                                                                                  sd->sc_data[SC_BERSERK].timer != -1)))    //�o�[�T�[�N
        return;

    item_index = RFIFOW (fd, 2) - 2;
    item_amount = RFIFOW (fd, 4);

    pc_dropitem (sd, item_index, item_amount);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_UseItem (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    if (sd->npc_id != 0 || sd->opt1 > 0 || (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 ||    //���񂾂ӂ�
                                                            sd->sc_data[SC_BLADESTOP].timer != -1 ||    //���n����
                                                            sd->sc_data[SC_BERSERK].timer != -1 ||  //�o�[�T�[�N
                                                            sd->sc_data[SC_NOCHAT].timer != -1)))   //���b�֎~
        return;

    if (sd->invincible_timer != -1)
        pc_delinvincibletimer (sd);

    pc_useitem (sd, RFIFOW (fd, 2) - 2);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_EquipItem (int fd, struct map_session_data *sd)
{
    int  index;

    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    index = RFIFOW (fd, 2) - 2;
    if (sd->npc_id != 0)
        return;
    if (sd->sc_data
        && (sd->sc_data[SC_BLADESTOP].timer != -1
            || sd->sc_data[SC_BERSERK].timer != -1))
        return;

    if (sd->status.inventory[index].identify != 1)
    {                           // ���Ӓ�
        // Bjorn: Auto-identify items when equipping them as there
        //  is no nice way to do this in the client yet.
        sd->status.inventory[index].identify = 1;
        //clif_equipitemack(sd,index,0,0);  // fail
        //return;
    }
    //�y�b�g�p�����ł��邩�Ȃ���
    if (sd->inventory_data[index])
    {
        if (sd->inventory_data[index]->type == 10)
            RFIFOW (fd, 4) = 0x8000;    // ���𖳗����葕���ł����悤�Ɂi�|�|�G
        pc_equipitem (sd, index, RFIFOW (fd, 4));
    }
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_UnequipItem (int fd, struct map_session_data *sd)
{
    int  index;

    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    index = RFIFOW (fd, 2) - 2;
    if (sd->status.inventory[index].broken == 1 && sd->sc_data
        && sd->sc_data[SC_BROKNWEAPON].timer != -1)
        skill_status_change_end (&sd->bl, SC_BROKNWEAPON, -1);
    if (sd->status.inventory[index].broken == 1 && sd->sc_data
        && sd->sc_data[SC_BROKNARMOR].timer != -1)
        skill_status_change_end (&sd->bl, SC_BROKNARMOR, -1);
    if (sd->sc_data
        && (sd->sc_data[SC_BLADESTOP].timer != -1
            || sd->sc_data[SC_BERSERK].timer != -1))
        return;

    if (sd->npc_id != 0 || sd->opt1 > 0)
        return;
    pc_unequipitem (sd, index, 0);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcClicked (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (pc_isdead (sd))
    {
        clif_clearchar_area (&sd->bl, 1);
        return;
    }
    if (sd->npc_id != 0)
        return;
    npc_click (sd, RFIFOL (fd, 2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcBuySellSelected (int fd, struct map_session_data *sd)
{
    npc_buysellsel (sd, RFIFOL (fd, 2), RFIFOB (fd, 6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcBuyListSend (int fd, struct map_session_data *sd)
{
    int  fail = 0, n;
    unsigned short *item_list;

    n = (RFIFOW (fd, 2) - 4) / 4;
    item_list = (unsigned short *) RFIFOP (fd, 4);

    fail = npc_buylist (sd, n, item_list);

    WFIFOW (fd, 0) = 0xca;
    WFIFOB (fd, 2) = fail;
    WFIFOSET (fd, packet_len_table[0xca]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcSellListSend (int fd, struct map_session_data *sd)
{
    int  fail = 0, n;
    unsigned short *item_list;

    n = (RFIFOW (fd, 2) - 4) / 4;
    item_list = (unsigned short *) RFIFOP (fd, 4);

    fail = npc_selllist (sd, n, item_list);

    WFIFOW (fd, 0) = 0xcb;
    WFIFOB (fd, 2) = fail;
    WFIFOSET (fd, packet_len_table[0xcb]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_CreateChatRoom (int fd, struct map_session_data *sd)
{
    chat_createchat (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7),
                     RFIFOP (fd, 15), RFIFOW (fd, 2) - 15);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatAddMember (int fd, struct map_session_data *sd)
{
    chat_joinchat (sd, RFIFOL (fd, 2), RFIFOP (fd, 6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatRoomStatusChange (int fd, struct map_session_data *sd)
{
    chat_changechatstatus (sd, RFIFOW (fd, 4), RFIFOB (fd, 6), RFIFOP (fd, 7),
                           RFIFOP (fd, 15), RFIFOW (fd, 2) - 15);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChangeChatOwner (int fd, struct map_session_data *sd)
{
    chat_changechatowner (sd, RFIFOP (fd, 6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_KickFromChat (int fd, struct map_session_data *sd)
{
    chat_kickchat (sd, RFIFOP (fd, 2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatLeave (int fd, struct map_session_data *sd)
{
    chat_leavechat (sd);
}

/*==========================================
 * �����v���𑊎��ɑ���
 *------------------------------------------
 */
void clif_parse_TradeRequest (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (battle_config.basic_skill_check == 0
        || pc_checkskill (sd, NV_TRADE) >= 1)
    {
        trade_traderequest (sd, RFIFOL (sd->fd, 2));
    }
    else
        clif_skill_fail (sd, 1, 0, 0);
}

/*==========================================
 * �����v��
 *------------------------------------------
 */
void clif_parse_TradeAck (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    trade_tradeack (sd, RFIFOB (sd->fd, 2));
}

/*==========================================
 * �A�C�e���lj�
 *------------------------------------------
 */
void clif_parse_TradeAddItem (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    trade_tradeadditem (sd, RFIFOW (sd->fd, 2), RFIFOL (sd->fd, 4));
}

/*==========================================
 * �A�C�e���lj����(ok����)
 *------------------------------------------
 */
void clif_parse_TradeOk (int fd, struct map_session_data *sd)
{
    trade_tradeok (sd);
}

/*==========================================
 * �����L�����Z��
 *------------------------------------------
 */
void clif_parse_TradeCansel (int fd, struct map_session_data *sd)
{
    trade_tradecancel (sd);
}

/*==========================================
 * ��������(trade����)
 *------------------------------------------
 */
void clif_parse_TradeCommit (int fd, struct map_session_data *sd)
{
    trade_tradecommit (sd);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_StopAttack (int fd, struct map_session_data *sd)
{
    pc_stopattack (sd);
}

/*==========================================
 * �J�[�g�փA�C�e�����ڂ�
 *------------------------------------------
 */
void clif_parse_PutItemToCart (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (sd->npc_id != 0 || sd->trade_partner != 0)
        return;
    pc_putitemtocart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
}

/*==========================================
 * �J�[�g�����A�C�e�����o��
 *------------------------------------------
 */
void clif_parse_GetItemFromCart (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (sd->npc_id != 0 || sd->trade_partner != 0)
        return;
    pc_getitemfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
}

/*==========================================
 * �t���i(��,�y�R,�J�[�g)���͂���
 *------------------------------------------
 */
void clif_parse_RemoveOption (int fd, struct map_session_data *sd)
{
    if (pc_isriding (sd))
    {                           // jobchange when removing peco [Valaris]
        if (sd->status.class == 13)
            sd->status.class = sd->view_class = 7;

        if (sd->status.class == 21)
            sd->status.class = sd->view_class = 14;

        if (sd->status.class == 4014)
            sd->status.class = sd->view_class = 4008;

        if (sd->status.class == 4022)
            sd->status.class = sd->view_class = 4015;
    }

    pc_setoption (sd, 0);
}

/*==========================================
 * �`�F���W�J�[�g
 *------------------------------------------
 */
void clif_parse_ChangeCart (int fd, struct map_session_data *sd)
{
    pc_setcart (sd, RFIFOW (fd, 2));
}

/*==========================================
 * �X�e�[�^�X�A�b�v
 *------------------------------------------
 */
void clif_parse_StatusUp (int fd, struct map_session_data *sd)
{
    pc_statusup (sd, RFIFOW (fd, 2));
}

/*==========================================
 * �X�L�����x���A�b�v
 *------------------------------------------
 */
void clif_parse_SkillUp (int fd, struct map_session_data *sd)
{
    pc_skillup (sd, RFIFOW (fd, 2));
}

/*==========================================
 * �X�L���g�p�iID�w���j
 *------------------------------------------
 */
void clif_parse_UseSkillToId (int fd, struct map_session_data *sd)
{
    int  skillnum, skilllv, lv, target_id;
    unsigned int tick = gettick ();

    nullpo_retv (sd);

    if (map[sd->bl.m].flag.noskill)
        return;
    if (sd->chatID || sd->npc_id != 0 || sd->state.storage_flag)
        return;

    skilllv = RFIFOW (fd, 2);
    skillnum = RFIFOW (fd, 4);
    target_id = RFIFOL (fd, 6);

    if (sd->skilltimer != -1)
    {
        if (skillnum != SA_CASTCANCEL)
            return;
    }
    else if (DIFF_TICK (tick, sd->canact_tick) < 0)
    {
        clif_skill_fail (sd, skillnum, 4, 0);
        return;
    }

    if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
        sd->sc_data[SC_BERSERK].timer != -1
        || sd->sc_data[SC_NOCHAT].timer != -1
        || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22)
        return;
    if (sd->invincible_timer != -1)
        pc_delinvincibletimer (sd);
    if (sd->skillitem >= 0 && sd->skillitem == skillnum)
    {
        if (skilllv != sd->skillitemlv)
            skilllv = sd->skillitemlv;
        skill_use_id (sd, target_id, skillnum, skilllv);
    }
    else
    {
        sd->skillitem = sd->skillitemlv = -1;
        if (skillnum == MO_EXTREMITYFIST)
        {
            if ((sd->sc_data[SC_COMBO].timer == -1
                 || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH
                     && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH)))
            {
                if (!sd->state.skill_flag)
                {
                    sd->state.skill_flag = 1;
                    clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1);
                    return;
                }
                else if (sd->bl.id == target_id)
                {
                    clif_skillinfo (sd, MO_EXTREMITYFIST, 1, -1);
                    return;
                }
            }
        }
        if ((lv = pc_checkskill (sd, skillnum)) > 0)
        {
            if (skilllv > lv)
                skilllv = lv;
            skill_use_id (sd, target_id, skillnum, skilllv);
            if (sd->state.skill_flag)
                sd->state.skill_flag = 0;
        }
    }
}

/*==========================================
 * �X�L���g�p�i�ꏊ�w���j
 *------------------------------------------
 */
void clif_parse_UseSkillToPos (int fd, struct map_session_data *sd)
{
    int  skillnum, skilllv, lv, x, y;
    unsigned int tick = gettick ();
    int  skillmoreinfo;

    nullpo_retv (sd);

    if (map[sd->bl.m].flag.noskill)
        return;
    if (sd->npc_id != 0 || sd->state.storage_flag)
        return;
    if (sd->chatID)
        return;

    skillmoreinfo = -1;
    skilllv = RFIFOW (fd, 2);
    skillnum = RFIFOW (fd, 4);
    x = RFIFOW (fd, 6);
    y = RFIFOW (fd, 8);
    if (RFIFOW (fd, 0) == 0x190)
        skillmoreinfo = 10;

    if (skillmoreinfo != -1)
    {
        if (pc_issit (sd))
        {
            clif_skill_fail (sd, skillnum, 0, 0);
            return;
        }
        memcpy (talkie_mes, RFIFOP (fd, skillmoreinfo), 80);
    }

    if (sd->skilltimer != -1)
        return;
    else if (DIFF_TICK (tick, sd->canact_tick) < 0)
    {
        clif_skill_fail (sd, skillnum, 4, 0);
        return;
    }

    if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
        sd->sc_data[SC_BERSERK].timer != -1
        || sd->sc_data[SC_NOCHAT].timer != -1
        || sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class == 22)
        return;
    if (sd->invincible_timer != -1)
        pc_delinvincibletimer (sd);
    if (sd->skillitem >= 0 && sd->skillitem == skillnum)
    {
        if (skilllv != sd->skillitemlv)
            skilllv = sd->skillitemlv;
        skill_use_pos (sd, x, y, skillnum, skilllv);
    }
    else
    {
        sd->skillitem = sd->skillitemlv = -1;
        if ((lv = pc_checkskill (sd, skillnum)) > 0)
        {
            if (skilllv > lv)
                skilllv = lv;
            skill_use_pos (sd, x, y, skillnum, skilllv);
        }
    }
}

/*==========================================
 * �X�L���g�p�imap�w���j
 *------------------------------------------
 */
void clif_parse_UseSkillMap (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (map[sd->bl.m].flag.noskill)
        return;
    if (sd->chatID)
        return;

    if (sd->npc_id != 0 || (sd->sc_data &&
                            (sd->sc_data[SC_TRICKDEAD].timer != -1 ||
                             sd->sc_data[SC_BERSERK].timer != -1 ||
                             sd->sc_data[SC_NOCHAT].timer != -1 ||
                             sd->sc_data[SC_WEDDING].timer != -1 ||
                             sd->view_class == 22)))
        return;

    if (sd->invincible_timer != -1)
        pc_delinvincibletimer (sd);

    skill_castend_map (sd, RFIFOW (fd, 2), RFIFOP (fd, 4));
}

/*==========================================
 * �����v��
 *------------------------------------------
 */
void clif_parse_RequestMemo (int fd, struct map_session_data *sd)
{
    pc_memo (sd, -1);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcSelectMenu (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    sd->npc_menu = RFIFOB (fd, 6);
    map_scriptcont (sd, RFIFOL (fd, 2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcNextClicked (int fd, struct map_session_data *sd)
{
    map_scriptcont (sd, RFIFOL (fd, 2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcAmountInput (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
    //Input Value overflow Exploit FIX
    sd->npc_amount = RFIFOL_ (fd, 6);   //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)

#undef RFIFOL_

    map_scriptcont (sd, RFIFOL (fd, 2));
}

/*==========================================
 * Process string-based input for an NPC.
 *
 * (S 01d5 <len>.w <npc_ID>.l <message>.?B)
 *------------------------------------------
 */
void clif_parse_NpcStringInput (int fd, struct map_session_data *sd)
{
    int  len;
    nullpo_retv (sd);

    len = RFIFOW (fd, 2) - 8;

    /*
     * If we check for equal to 0, too, we'll freeze clients that send (or
     * claim to have sent) an "empty" message.
     */
    if (len < 0)
        return;

    if (len >= sizeof (sd->npc_str) - 1)
    {
        printf ("clif_parse_NpcStringInput(): Input string too long!\n");
        len = sizeof (sd->npc_str) - 1;
    }

    if (len > 0)
        strncpy (sd->npc_str, RFIFOP (fd, 8), len);
    sd->npc_str[len] = '\0';

    map_scriptcont (sd, RFIFOL (fd, 4));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcCloseClicked (int fd, struct map_session_data *sd)
{
    map_scriptcont (sd, RFIFOL (fd, 2));
}

/*==========================================
 * �A�C�e���Ӓ�
 *------------------------------------------
 */
void clif_parse_ItemIdentify (int fd, struct map_session_data *sd)
{
    pc_item_identify (sd, RFIFOW (fd, 2) - 2);
}

/*==========================================
 * �I�[�g�X�y�����M
 *------------------------------------------
 */
void clif_parse_AutoSpell (int fd, struct map_session_data *sd)
{
    skill_autospell (sd, RFIFOW (fd, 2));
}

/*==========================================
 * �J�[�h�g�p
 *------------------------------------------
 */
void clif_parse_UseCard (int fd, struct map_session_data *sd)
{
    clif_use_card (sd, RFIFOW (fd, 2) - 2);
}

/*==========================================
 * �J�[�h�}�������I��
 *------------------------------------------
 */
void clif_parse_InsertCard (int fd, struct map_session_data *sd)
{
    pc_insert_card (sd, RFIFOW (fd, 2) - 2, RFIFOW (fd, 4) - 2);
}

/*==========================================
 * 0193 �L����ID���O����
 *------------------------------------------
 */
void clif_parse_SolveCharName (int fd, struct map_session_data *sd)
{
    int  char_id;

    char_id = RFIFOL (fd, 2);
    clif_solved_charname (sd, char_id);
}

/*==========================================
 * 0197 /resetskill /resetstate
 *------------------------------------------
 */
void clif_parse_ResetChar (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (battle_config.atc_gmonly == 0 || pc_isGM (sd))
    {
        switch (RFIFOW (fd, 2))
        {
            case 0:
                log_atcommand (sd, "@charstreset %s", sd->status.name);
                if (pc_isGM (sd) >=
                    get_atcommand_level (AtCommand_ResetState))
                    pc_resetstate (sd);
                break;
            case 1:
                log_atcommand (sd, "@charskreset %s", sd->status.name);
                if (pc_isGM (sd) >=
                    get_atcommand_level (AtCommand_ResetState))
                    pc_resetskill (sd);
                break;
        }
    }
}

/*==========================================
 * 019c /lb��
 *------------------------------------------
 */
void clif_parse_LGMmessage (int fd, struct map_session_data *sd)
{
    unsigned char buf[64];

    nullpo_retv (sd);

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_LocalBroadcast)))
    {
        WBUFW (buf, 0) = 0x9a;
        WBUFW (buf, 2) = RFIFOW (fd, 2);
        memcpy (WBUFP (buf, 4), RFIFOP (fd, 4), RFIFOW (fd, 2) - 4);
        clif_send (buf, RFIFOW (fd, 2), &sd->bl, ALL_SAMEMAP);
    }
}

/*==========================================
 * �J�v���q�ɂ֓�����
 *------------------------------------------
 */
void clif_parse_MoveToKafra (int fd, struct map_session_data *sd)
{
    int  item_index, item_amount;

    nullpo_retv (sd);

    item_index = RFIFOW (fd, 2) - 2;
    item_amount = RFIFOL (fd, 4);

    if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
        || !sd->state.storage_flag)
        return;

    if (sd->state.storage_flag == 1)
        storage_storageadd (sd, item_index, item_amount);
    else if (sd->state.storage_flag == 2)
        storage_guild_storageadd (sd, item_index, item_amount);
}

/*==========================================
 * �J�v���q�ɂ����o��
 *------------------------------------------
 */
void clif_parse_MoveFromKafra (int fd, struct map_session_data *sd)
{
    int  item_index, item_amount;

    nullpo_retv (sd);

    item_index = RFIFOW (fd, 2) - 1;
    item_amount = RFIFOL (fd, 4);

    if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
        || !sd->state.storage_flag)
        return;

    if (sd->state.storage_flag == 1)
        storage_storageget (sd, item_index, item_amount);
    else if (sd->state.storage_flag == 2)
        storage_guild_storageget (sd, item_index, item_amount);
}

/*==========================================
 * �J�v���q�ɂփJ�[�g����������
 *------------------------------------------
 */
void clif_parse_MoveToKafraFromCart (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
        || !sd->state.storage_flag)
        return;
    if (sd->state.storage_flag == 1)
        storage_storageaddfromcart (sd, RFIFOW (fd, 2) - 2, RFIFOL (fd, 4));
    else if (sd->state.storage_flag == 2)
        storage_guild_storageaddfromcart (sd, RFIFOW (fd, 2) - 2,
                                          RFIFOL (fd, 4));
}

/*==========================================
 * �J�v���q�ɂ����o��
 *------------------------------------------
 */
void clif_parse_MoveFromKafraToCart (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if ((sd->npc_id != 0 && !sd->npc_flags.storage) || sd->trade_partner != 0
        || !sd->state.storage_flag)
        return;
    if (sd->state.storage_flag == 1)
        storage_storagegettocart (sd, RFIFOW (fd, 2) - 1, RFIFOL (fd, 4));
    else if (sd->state.storage_flag == 2)
        storage_guild_storagegettocart (sd, RFIFOW (fd, 2) - 1,
                                        RFIFOL (fd, 4));
}

/*==========================================
 * �J�v���q�ɂ��‚���
 *------------------------------------------
 */
void clif_parse_CloseKafra (int fd, struct map_session_data *sd)
{
    nullpo_retv (sd);

    if (sd->state.storage_flag == 1)
        storage_storageclose (sd);
    else if (sd->state.storage_flag == 2)
        storage_guild_storageclose (sd);
}

/*==========================================
 * �p�[�e�B������
 *------------------------------------------
 */
void clif_parse_CreateParty (int fd, struct map_session_data *sd)
{
    if (battle_config.basic_skill_check == 0
        || pc_checkskill (sd, NV_PARTY) >= 2)
    {
        party_create (sd, RFIFOP (fd, 2));
    }
    else
        clif_skill_fail (sd, 1, 0, 4);
}

/*==========================================
 * �p�[�e�B������
 *------------------------------------------
 */
void clif_parse_CreateParty2 (int fd, struct map_session_data *sd)
{
    if (battle_config.basic_skill_check == 0
        || pc_checkskill (sd, NV_PARTY) >= 2)
    {
        party_create (sd, RFIFOP (fd, 2));
    }
    else
        clif_skill_fail (sd, 1, 0, 4);
}

/*==========================================
 * Process invitation to join a party.
 *
 * (S 00fc <account_ID>.l)
 *------------------------------------------
 */
void clif_parse_PartyInvite (int fd, struct map_session_data *sd)
{
    party_invite (sd, RFIFOL (fd, 2));
}

/*==========================================
 * Process reply to party invitation.
 *
 * (S 00ff <account_ID>.l <flag>.l)
 *------------------------------------------
 */
void clif_parse_ReplyPartyInvite (int fd, struct map_session_data *sd)
{
    if (battle_config.basic_skill_check == 0
        || pc_checkskill (sd, NV_PARTY) >= 1)
    {
        party_reply_invite (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
    }
    else
    {
        party_reply_invite (sd, RFIFOL (fd, 2), 0);
        clif_skill_fail (sd, 1, 0, 4);
    }
}

/*==========================================
 * �p�[�e�B�E�ޗv��
 *------------------------------------------
 */
void clif_parse_LeaveParty (int fd, struct map_session_data *sd)
{
    party_leave (sd);
}

/*==========================================
 * �p�[�e�B�����v��
 *------------------------------------------
 */
void clif_parse_RemovePartyMember (int fd, struct map_session_data *sd)
{
    party_removemember (sd, RFIFOL (fd, 2), RFIFOP (fd, 6));
}

/*==========================================
 * �p�[�e�B�ݒ��ύX�v��
 *------------------------------------------
 */
void clif_parse_PartyChangeOption (int fd, struct map_session_data *sd)
{
    party_changeoption (sd, RFIFOW (fd, 2), RFIFOW (fd, 4));
}

/*==========================================
 * Validate and process transmission of a
 * party message.
 *
 * (S 0108 <len>.w <message>.?B)
 *------------------------------------------
 */
void clif_parse_PartyMessage (int fd, struct map_session_data *sd)
{
    size_t message_len = 0;
    char *buf = NULL;
    char *message = NULL;   /* The message text only. */

    nullpo_retv (sd);

    if (!(buf = clif_validate_chat (sd, 0, &message, &message_len)))
    {
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }
    
    if (is_atcommand (fd, sd, message, 0) != AtCommand_None
            || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1
                                || sd->sc_data[SC_NOCHAT].timer != -1)))
    {
        free (buf);
        return;
    }

    /* Don't send chat that results in an automatic ban. */
    if (tmw_CheckChatSpam (sd, message))
    {
        free (buf);
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    party_send_message (sd, message, RFIFOW (fd, 2) - 4);
    free (buf);
}

/*==========================================
 * /monster /item rewriten by [Yor]
 *------------------------------------------
 */
void clif_parse_GM_Monster_Item (int fd, struct map_session_data *sd)
{
    char monster_item_name[25];

    nullpo_retv (sd);

    memset (monster_item_name, '\0', sizeof (monster_item_name));

    if (battle_config.atc_gmonly == 0 || pc_isGM (sd))
    {
        memcpy (monster_item_name, RFIFOP (fd, 2), 24);

        if (mobdb_searchname (monster_item_name) != 0)
        {
            if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Monster))
            {
                log_atcommand (sd, "@spawn %s", monster_item_name);
                atcommand_spawn (fd, sd, "@spawn", monster_item_name);  // as @spawn
            }
        }
        else if (itemdb_searchname (monster_item_name) != NULL)
        {
            if (pc_isGM (sd) >= get_atcommand_level (AtCommand_Item))
            {
                log_atcommand (sd, "@item %s", monster_item_name);
                atcommand_item (fd, sd, "@item", monster_item_name);    // as @item
            }
        }

    }
}

/*==========================================
 * �M���h������
 *------------------------------------------
 */
void clif_parse_CreateGuild (int fd, struct map_session_data *sd)
{
    guild_create (sd, RFIFOP (fd, 6));
}

/*==========================================
 * �M���h�}�X�^�[���ǂ����m�F
 *------------------------------------------
 */
void clif_parse_GuildCheckMaster (int fd, struct map_session_data *sd)
{
    clif_guild_masterormember (sd);
}

/*==========================================
 * �M���h�����v��
 *------------------------------------------
 */
void clif_parse_GuildReqeustInfo (int fd, struct map_session_data *sd)
{
    switch (RFIFOL (fd, 2))
    {
        case 0:                // �M���h���{�����A�����G�Ώ���
            clif_guild_basicinfo (sd);
            clif_guild_allianceinfo (sd);
            break;
        case 1:                // �����o�[���X�g�A���E�����X�g
            clif_guild_positionnamelist (sd);
            clif_guild_memberlist (sd);
            break;
        case 2:                // ���E�����X�g�A���E���񃊃X�g
            clif_guild_positionnamelist (sd);
            clif_guild_positioninfolist (sd);
            break;
        case 3:                // �X�L�����X�g
            clif_guild_skillinfo (sd);
            break;
        case 4:                // �Ǖ����X�g
            clif_guild_explusionlist (sd);
            break;
        default:
            if (battle_config.error_log)
                printf ("clif: guild request info: unknown type %d\n",
                        RFIFOL (fd, 2));
            break;
    }
}

/*==========================================
 * �M���h���E�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangePositionInfo (int fd, struct map_session_data *sd)
{
    int  i;

    for (i = 4; i < RFIFOW (fd, 2); i += 40)
    {
        guild_change_position (sd, RFIFOL (fd, i), RFIFOL (fd, i + 4),
                               RFIFOL (fd, i + 12), RFIFOP (fd, i + 16));
    }
}

/*==========================================
 * �M���h�����o���E�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeMemberPosition (int fd,
                                           struct map_session_data *sd)
{
    int  i;

    nullpo_retv (sd);

    for (i = 4; i < RFIFOW (fd, 2); i += 12)
    {
        guild_change_memberposition (sd->status.guild_id,
                                     RFIFOL (fd, i), RFIFOL (fd, i + 4),
                                     RFIFOL (fd, i + 8));
    }
}

/*==========================================
 * �M���h�G���u�����v��
 *------------------------------------------
 */
void clif_parse_GuildRequestEmblem (int fd, struct map_session_data *sd)
{
    struct guild *g = guild_search (RFIFOL (fd, 2));
    if (g != NULL)
        clif_guild_emblem (sd, g);
}

/*==========================================
 * �M���h�G���u�����ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeEmblem (int fd, struct map_session_data *sd)
{
    guild_change_emblem (sd, RFIFOW (fd, 2) - 4, RFIFOP (fd, 4));
}

/*==========================================
 * �M���h���m�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeNotice (int fd, struct map_session_data *sd)
{
    guild_change_notice (sd, RFIFOL (fd, 2), RFIFOP (fd, 6), RFIFOP (fd, 66));
}

/*==========================================
 * �M���h���U
 *------------------------------------------
 */
void clif_parse_GuildInvite (int fd, struct map_session_data *sd)
{
    guild_invite (sd, RFIFOL (fd, 2));
}

/*==========================================
 * �M���h���U�ԐM
 *------------------------------------------
 */
void clif_parse_GuildReplyInvite (int fd, struct map_session_data *sd)
{
    guild_reply_invite (sd, RFIFOL (fd, 2), RFIFOB (fd, 6));
}

/*==========================================
 * �M���h�E��
 *------------------------------------------
 */
void clif_parse_GuildLeave (int fd, struct map_session_data *sd)
{
    guild_leave (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
                 RFIFOP (fd, 14));
}

/*==========================================
 * �M���h�Ǖ�
 *------------------------------------------
 */
void clif_parse_GuildExplusion (int fd, struct map_session_data *sd)
{
    guild_explusion (sd, RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10),
                     RFIFOP (fd, 14));
}

/*==========================================
 * Validate and process transmission of a
 * guild message.
 *
 * (S 017e <len>.w <message>.?B)
 *------------------------------------------
 */
void clif_parse_GuildMessage (int fd, struct map_session_data *sd)
{
    size_t message_len = 0;
    char *buf = NULL;
    char *message = NULL;   /* The message text only. */

    nullpo_retv (sd);

    if (!(buf = clif_validate_chat (sd, 2, &message, &message_len)))
    {
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    if (is_atcommand (fd, sd, message, 0) != AtCommand_None
            || (sd->sc_data && (sd->sc_data[SC_BERSERK].timer != -1
                                || sd->sc_data[SC_NOCHAT].timer != -1)))
    {
        free (buf);
        return;
    }

    /* Don't send chat that results in an automatic ban. */
    if (tmw_CheckChatSpam (sd, message))
    {
        free (buf);
        /* "Your message could not be sent." */
        clif_displaymessage (fd, msg_txt (505));
        return;
    }

    guild_send_message (sd, buf + 8, RFIFOW (fd, 2) - 4);
    free (buf);
}

/*==========================================
 * �M���h�����v��
 *------------------------------------------
 */
void clif_parse_GuildRequestAlliance (int fd, struct map_session_data *sd)
{
    guild_reqalliance (sd, RFIFOL (fd, 2));
}

/*==========================================
 * �M���h�����v���ԐM
 *------------------------------------------
 */
void clif_parse_GuildReplyAlliance (int fd, struct map_session_data *sd)
{
    guild_reply_reqalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
}

/*==========================================
 * �M���h�֌W����
 *------------------------------------------
 */
void clif_parse_GuildDelAlliance (int fd, struct map_session_data *sd)
{
    guild_delalliance (sd, RFIFOL (fd, 2), RFIFOL (fd, 6));
}

/*==========================================
 * �M���h�G��
 *------------------------------------------
 */
void clif_parse_GuildOpposition (int fd, struct map_session_data *sd)
{
    guild_opposition (sd, RFIFOL (fd, 2));
}

/*==========================================
 * �M���h���U
 *------------------------------------------
 */
void clif_parse_GuildBreak (int fd, struct map_session_data *sd)
{
    guild_break (sd, RFIFOP (fd, 2));
}

// Kick (right click menu for GM "(name) force to quit")
void clif_parse_GMKick (int fd, struct map_session_data *sd)
{
    struct block_list *target;
    int  tid = RFIFOL (fd, 2);

    nullpo_retv (sd);

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_Kick)))
    {
        target = map_id2bl (tid);
        if (target)
        {
            if (target->type == BL_PC)
            {
                struct map_session_data *tsd =
                    (struct map_session_data *) target;
                log_atcommand (sd, "@kick %s", tsd->status.name);
                if (pc_isGM (sd) > pc_isGM (tsd))
                    clif_GM_kick (sd, tsd, 1);
                else
                    clif_GM_kickack (sd, 0);
            }
            else if (target->type == BL_MOB)
            {
                struct mob_data *md = (struct mob_data *) target;
                sd->state.attack_type = 0;
                mob_damage (&sd->bl, md, md->hp, 2);
            }
            else
                clif_GM_kickack (sd, 0);
        }
        else
            clif_GM_kickack (sd, 0);
    }
}

/*==========================================
 * /shift
 *------------------------------------------
 */
void clif_parse_Shift (int fd, struct map_session_data *sd)
{                               // Rewriten by [Yor]
    char player_name[25];

    nullpo_retv (sd);

    memset (player_name, '\0', sizeof (player_name));

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_Goto)))
    {
        memcpy (player_name, RFIFOP (fd, 2), 24);
        log_atcommand (sd, "@goto %s", player_name);
        atcommand_goto (fd, sd, "@goto", player_name);  // as @jumpto
    }

    return;
}

/*==========================================
 * /recall
 *------------------------------------------
 */
void clif_parse_Recall (int fd, struct map_session_data *sd)
{                               // Added by RoVeRT
    char player_name[25];

    nullpo_retv (sd);

    memset (player_name, '\0', sizeof (player_name));

    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_Recall)))
    {
        memcpy (player_name, RFIFOP (fd, 2), 24);
        log_atcommand (sd, "@recall %s", player_name);
        atcommand_recall (fd, sd, "@recall", player_name);  // as @recall
    }

    return;
}

void clif_parse_GMHide (int fd, struct map_session_data *sd)
{                               // Modified by [Yor]
    nullpo_retv (sd);

    //printf("%2x %2x %2x\n", RFIFOW(fd,0), RFIFOW(fd,2), RFIFOW(fd,4)); // R 019d <Option_value>.2B <flag>.2B
    if ((battle_config.atc_gmonly == 0 || pc_isGM (sd)) &&
        (pc_isGM (sd) >= get_atcommand_level (AtCommand_Hide)))
    {
        log_atcommand (sd, "@hide");
        if (sd->status.option & OPTION_HIDE)
        {                       // OPTION_HIDE = 0x40
            sd->status.option &= ~OPTION_HIDE;  // OPTION_HIDE = 0x40
            /* "Invisible: Off." */
            clif_displaymessage (fd, msg_txt (10));
        }
        else
        {
            sd->status.option |= OPTION_HIDE;   // OPTION_HIDE = 0x40
            /* "Invisible: On." */
            clif_displaymessage (fd, msg_txt (11));
        }
        clif_changeoption (&sd->bl);
    }
}

/*==========================================
 * GM�ɂ����`���b�g�֎~���ԕt�^
 *------------------------------------------
 */
void clif_parse_GMReqNoChat (int fd, struct map_session_data *sd)
{
    int  tid = RFIFOL (fd, 2);
    int  type = RFIFOB (fd, 6);
    int  limit = RFIFOW (fd, 7);
    struct block_list *bl = map_id2bl (tid);
    struct map_session_data *dstsd;
    int  dstfd;

    nullpo_retv (sd);

    if (!battle_config.muting_players)
    {
        /* "Muting is disabled." */
        clif_displaymessage (fd, msg_txt (245));
        return;
    }

    if (type == 0)
        limit = 0 - limit;
    if (bl->type == BL_PC && (dstsd = (struct map_session_data *) bl))
    {
        if ((tid == bl->id && type == 2 && !pc_isGM (sd))
            || (pc_isGM (sd) > pc_isGM (dstsd)))
        {
            dstfd = dstsd->fd;
            WFIFOW (dstfd, 0) = 0x14b;
            WFIFOB (dstfd, 2) = (type == 2) ? 1 : type;
            memcpy (WFIFOP (dstfd, 3), sd->status.name, 24);
            WFIFOSET (dstfd, packet_len_table[0x14b]);
            dstsd->status.manner -= limit;
            if (dstsd->status.manner < 0)
                skill_status_change_start (bl, SC_NOCHAT, 0, 0, 0, 0, 0, 0);
            else
            {
                dstsd->status.manner = 0;
                skill_status_change_end (bl, SC_NOCHAT, -1);
            }
            printf ("name:%s type:%d limit:%d manner:%d\n",
                    dstsd->status.name, type, limit, dstsd->status.manner);
        }
    }

    return;
}

/*==========================================
 * GM�ɂ����`���b�g�֎~���ԎQ�Ɓi�H�j
 *------------------------------------------
 */
void clif_parse_GMReqNoChatCount (int fd, struct map_session_data *sd)
{
    int  tid = RFIFOL (fd, 2);

    WFIFOW (fd, 0) = 0x1e0;
    WFIFOL (fd, 2) = tid;
    sprintf (WFIFOP (fd, 6), "%d", tid);
//  memcpy(WFIFOP(fd,6),"TESTNAME",24);
    WFIFOSET (fd, packet_len_table[0x1e0]);

    return;
}

void clif_parse_PMIgnore (int fd, struct map_session_data *sd)
{                               // Rewritten by [Yor]
    char output[1024];
    char *nick;                 // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
    int  i;
    int  pos;

    memset (output, '\0', sizeof (output));

    nick = RFIFOP (fd, 2);      // speed up
    //printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26));
    // we ask for deny (we add nick only if it's not already exist
    if (RFIFOB (fd, 26) == 0)
    {                           // type
        if (strlen (nick) >= 4 && strlen (nick) < 24)
        {                       // do something only if nick can be exist
            pos = -1;
            for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
                 i++)
            {
                if (strcmp (sd->ignore[i].name, nick) == 0)
                    break;
                else if (pos == -1 && sd->ignore[i].name[0] == '\0')
                    pos = i;
            }
            WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
            WFIFOB (fd, 2) = 0;
            // if a position is found and name not found, we add it in the list
            if (pos != -1
                && i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
            {
                memcpy (sd->ignore[pos].name, nick, 24);
                WFIFOB (fd, 3) = 0; // success
                WFIFOSET (fd, packet_len_table[0x0d1]);
                if (strcmp (wisp_server_name, nick) == 0)
                {               // to found possible bot users that automaticaly ignores people.
                    sprintf (output,
                             "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?",
                             sd->status.name, sd->status.account_id,
                             wisp_server_name);
                    intif_wis_message_to_gm (wisp_server_name,
                                             battle_config.hack_info_GM_level,
                                             output, strlen (output) + 1);
                    // send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :)
                    clif_wis_message (fd, wisp_server_name,
                                      "Add me in your ignore list, doesn't block my wisps.",
                                      strlen
                                      ("Add me in your ignore list, doesn't block my wisps.")
                                      + 1);
                }
            }
            else
            {
                WFIFOB (fd, 3) = 1; // fail
                if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
                {
                    clif_wis_message (fd, wisp_server_name,
                                      "You can not block more people.",
                                      strlen
                                      ("You can not block more people.") + 1);
                    if (strcmp (wisp_server_name, nick) == 0)
                    {           // to found possible bot users that automaticaly ignores people.
                        sprintf (output,
                                 "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?",
                                 sd->status.name, sd->status.account_id,
                                 wisp_server_name);
                        intif_wis_message_to_gm (wisp_server_name,
                                                 battle_config.hack_info_GM_level,
                                                 output, strlen (output) + 1);
                    }
                }
                else
                {
                    clif_wis_message (fd, wisp_server_name,
                                      "This player is already blocked.",
                                      strlen
                                      ("This player is already blocked.") +
                                      1);
                    if (strcmp (wisp_server_name, nick) == 0)
                    {           // to found possible bot users that automaticaly ignores people.
                        sprintf (output,
                                 "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?",
                                 sd->status.name, sd->status.account_id,
                                 wisp_server_name);
                        intif_wis_message_to_gm (wisp_server_name,
                                                 battle_config.hack_info_GM_level,
                                                 output, strlen (output) + 1);
                    }
                }
            }
        }
        else
            clif_wis_message (fd, wisp_server_name,
                              "It's impossible to block this player.",
                              strlen ("It's impossible to block this player.")
                              + 1);
        // we ask for allow (we remove all same nick if exist)
    }
    else
    {
        if (strlen (nick) >= 4 && strlen (nick) < 24)
        {                       // do something only if nick can be exist
            WFIFOW (fd, 0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
            WFIFOB (fd, 2) = 1;
            for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
                 i++)
                if (strcmp (sd->ignore[i].name, nick) == 0)
                {
                    memset (sd->ignore[i].name, 0,
                            sizeof (sd->ignore[i].name));
                    WFIFOB (fd, 3) = 0; // success
                    WFIFOSET (fd, packet_len_table[0x0d1]);
                    break;
                }
            if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0])))
            {
                WFIFOB (fd, 3) = 1; // fail
                WFIFOSET (fd, packet_len_table[0x0d1]);
                clif_wis_message (fd, wisp_server_name,
                                  "This player is not blocked by you.",
                                  strlen
                                  ("This player is not blocked by you.") + 1);
            }
        }
        else
            clif_wis_message (fd, wisp_server_name,
                              "It's impossible to unblock this player.",
                              strlen
                              ("It's impossible to unblock this player.") +
                              1);
    }

//  for(i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) // for debug only
//      if (sd->ignore[i].name[0] != '\0')
//          printf("Ignored player: '%s'\n", sd->ignore[i].name);

    return;
}

void clif_parse_PMIgnoreAll (int fd, struct map_session_data *sd)
{                               // Rewritten by [Yor]
    //printf("Ignore all: state: %d\n", RFIFOB(fd,2));
    if (RFIFOB (fd, 2) == 0)
    {                           // S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech
        WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
        WFIFOB (fd, 2) = 0;
        if (sd->ignoreAll == 0)
        {
            sd->ignoreAll = 1;
            WFIFOB (fd, 3) = 0; // success
            WFIFOSET (fd, packet_len_table[0x0d2]);
        }
        else
        {
            WFIFOB (fd, 3) = 1; // fail
            WFIFOSET (fd, packet_len_table[0x0d2]);
            clif_wis_message (fd, wisp_server_name,
                              "You already block everyone.",
                              strlen ("You already block everyone.") + 1);
        }
    }
    else
    {
        WFIFOW (fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
        WFIFOB (fd, 2) = 1;
        if (sd->ignoreAll == 1)
        {
            sd->ignoreAll = 0;
            WFIFOB (fd, 3) = 0; // success
            WFIFOSET (fd, packet_len_table[0x0d2]);
        }
        else
        {
            WFIFOB (fd, 3) = 1; // fail
            WFIFOSET (fd, packet_len_table[0x0d2]);
            clif_wis_message (fd, wisp_server_name,
                              "You already allow everyone.",
                              strlen ("You already allow everyone.") + 1);
        }
    }

    return;
}

void clif_parse_skillMessage (int fd, struct map_session_data *sd)
{                               // Added by RoVeRT
    int  skillid, skilllv, x, y;
    char *mes;

    skilllv = RFIFOW (fd, 2);
    skillid = RFIFOW (fd, 4);

    y = RFIFOB (fd, 6);
    x = RFIFOB (fd, 8);

    mes = RFIFOP (fd, 10);

    // skill 220 = graffiti
//  printf("skill: %d %d location: %3d %3d message: %s\n", skillid, skilllv, x, y, (char*)mes);
}

int monk (struct map_session_data *sd, struct block_list *target, int type)
{
//R 01d1 <Monk id>L <Target monster id>L <Bool>L
    int  fd = sd->fd;
    WFIFOW (fd, 0) = 0x1d1;
    WFIFOL (fd, 2) = sd->bl.id;
    WFIFOL (fd, 6) = target->id;
    WFIFOL (fd, 10) = type;
    WFIFOSET (fd, packet_len_table[0x1d1]);

    return 0;
}

/*==========================================
 * �X�p�m�r��/doridori�ɂ���SPR2�{
 *------------------------------------------
 */
void clif_parse_sn_doridori (int fd, struct map_session_data *sd)
{
    if (sd)
        sd->doridori_counter = 1;

    return;
}

/*==========================================
 * �X�p�m�r�̔����g��
 *------------------------------------------
 */
void clif_parse_sn_explosionspirits (int fd, struct map_session_data *sd)
{
    if (sd)
    {
        int  nextbaseexp = pc_nextbaseexp (sd);
        struct pc_base_job s_class = pc_calc_base_job (sd->status.class);
        if (battle_config.etc_log)
        {
            if (nextbaseexp != 0)
                printf ("SuperNovice explosionspirits!! %d %d %d %d\n",
                        sd->bl.id, s_class.job, sd->status.base_exp,
                        (int) ((double) 1000 * sd->status.base_exp /
                               nextbaseexp));
            else
                printf ("SuperNovice explosionspirits!! %d %d %d 000\n",
                        sd->bl.id, s_class.job, sd->status.base_exp);
        }
        if (s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0
            && (int) ((double) 1000 * sd->status.base_exp / nextbaseexp) %
            100 == 0)
        {
            clif_skill_nodamage (&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1);
            skill_status_change_start (&sd->bl,
                                       SkillStatusChangeTable
                                       [MO_EXPLOSIONSPIRITS], 5, 0, 0, 0,
                                       skill_get_time (MO_EXPLOSIONSPIRITS,
                                                       5), 0);
        }
    }
    return;
}

// functions list. Rate is how many milliseconds are required between
// calls. Packets exceeding this rate will be dropped. flood_rates in
// map.h must be the same length as this table. rate 0 is default
// rate -1 is unlimited
typedef struct func_table
{
	void (*func)();
	int rate;
} func_table;
// *INDENT-OFF*
func_table clif_parse_func_table[0x220] =
{
	{ NULL,					0	},	// 0
	{ NULL,					0	},	// 1
	{ NULL,					0	},	// 2
	{ NULL,					0	},	// 3
	{ NULL,					0	},	// 4
	{ NULL,					0	},	// 5
	{ NULL,					0	},	// 6
	{ NULL,					0	},	// 7
	{ NULL,					0	},	// 8
	{ NULL,					0	},	// 9
	{ NULL,					0	},	// a
	{ NULL,					0	},	// b
	{ NULL,					0	},	// c
	{ NULL,					0	},	// d
	{ NULL,					0	},	// e
	{ NULL,					0	},	// f
	{ NULL,					0	},	// 10
	{ NULL,					0	},	// 11
	{ NULL,					0	},	// 12
	{ NULL,					0	},	// 13
	{ NULL,					0	},	// 14
	{ NULL,					0	},	// 15
	{ NULL,					0	},	// 16
	{ NULL,					0	},	// 17
	{ NULL,					0	},	// 18
	{ NULL,					0	},	// 19
	{ NULL,					0	},	// 1a
	{ NULL,					0	},	// 1b
	{ NULL,					0	},	// 1c
	{ NULL,					0	},	// 1d
	{ NULL,					0	},	// 1e
	{ NULL,					0	},	// 1f
	{ NULL,					0	},	// 20
	{ NULL,					0	},	// 21
	{ NULL,					0	},	// 22
	{ NULL,					0	},	// 23
	{ NULL,					0	},	// 24
	{ NULL,					0	},	// 25
	{ NULL,					0	},	// 26
	{ NULL,					0	},	// 27
	{ NULL,					0	},	// 28
	{ NULL,					0	},	// 29
	{ NULL,					0	},	// 2a
	{ NULL,					0	},	// 2b
	{ NULL,					0	},	// 2c
	{ NULL,					0	},	// 2d
	{ NULL,					0	},	// 2e
	{ NULL,					0	},	// 2f
	{ NULL,					0	},	// 30
	{ NULL,					0	},	// 31
	{ NULL,					0	},	// 32
	{ NULL,					0	},	// 33
	{ NULL,					0	},	// 34
	{ NULL,					0	},	// 35
	{ NULL,					0	},	// 36
	{ NULL,					0	},	// 37
	{ NULL,					0	},	// 38
	{ NULL,					0	},	// 39
	{ NULL,					0	},	// 3a
	{ NULL,					0	},	// 3b
	{ NULL,					0	},	// 3c
	{ NULL,					0	},	// 3d
	{ NULL,					0	},	// 3e
	{ NULL,					0	},	// 3f
	{ NULL,					0	},	// 40
	{ NULL,					0	},	// 41
	{ NULL,					0	},	// 42
	{ NULL,					0	},	// 43
	{ NULL,					0	},	// 44
	{ NULL,					0	},	// 45
	{ NULL,					0	},	// 46
	{ NULL,					0	},	// 47
	{ NULL,					0	},	// 48
	{ NULL,					0	},	// 49
	{ NULL,					0	},	// 4a
	{ NULL,					0	},	// 4b
	{ NULL,					0	},	// 4c
	{ NULL,					0	},	// 4d
	{ NULL,					0	},	// 4e
	{ NULL,					0	},	// 4f
	{ NULL,					0	},	// 50
	{ NULL,					0	},	// 51
	{ NULL,					0	},	// 52
	{ NULL,					0	},	// 53
	{ NULL,					0	},	// 54
	{ NULL,					0	},	// 55
	{ NULL,					0	},	// 56
	{ NULL,					0	},	// 57
	{ NULL,					0	},	// 58
	{ NULL,					0	},	// 59
	{ NULL,					0	},	// 5a
	{ NULL,					0	},	// 5b
	{ NULL,					0	},	// 5c
	{ NULL,					0	},	// 5d
	{ NULL,					0	},	// 5e
	{ NULL,					0	},	// 5f
	{ NULL,					0	},	// 60
	{ NULL,					0	},	// 61
	{ NULL,					0	},	// 62
	{ NULL,					0	},	// 63
	{ NULL,					0	},	// 64
	{ NULL,					0	},	// 65
	{ NULL,					0	},	// 66
	{ NULL,					0	},	// 67
	{ NULL,					0	},	// 68
	{ NULL,					0	},	// 69
	{ NULL,					0	},	// 6a
	{ NULL,					0	},	// 6b
	{ NULL,					0	},	// 6c
	{ NULL,					0	},	// 6d
	{ NULL,					0	},	// 6e
	{ NULL,					0	},	// 6f
	{ NULL,					0	},	// 70
	{ NULL,					0	},	// 71
	{ clif_parse_WantToConnection,		0	},	// 72
	{ NULL,					0	},	// 73
	{ NULL,					0	},	// 74
	{ NULL,					0	},	// 75
	{ NULL,					0	},	// 76
	{ NULL,					0	},	// 77
	{ NULL,					0	},	// 78
	{ NULL,					0	},	// 79
	{ NULL,					0	},	// 7a
	{ NULL,					0	},	// 7b
	{ NULL,					0	},	// 7c
	{ clif_parse_LoadEndAck,		-1	},	// 7d
	{ clif_parse_TickSend,			0	},	// 7e
	{ NULL,					0	},	// 7f
	{ NULL,					0	},	// 80
	{ NULL,					0	},	// 81
	{ NULL,					0	},	// 82
	{ NULL,					0	},	// 83
	{ NULL,					0	},	// 84
	{ clif_parse_WalkToXY,			-1	},	// 85 Walk code limits this on it's own
	{ NULL,					0	},	// 86
	{ NULL,					0	},	// 87
	{ NULL,					0	},	// 88
	{ clif_parse_ActionRequest,		1000	},	// 89 Special case - see below
	{ NULL,					0	},	// 8a
	{ NULL,					0	},	// 8b
	{ clif_parse_GlobalMessage,		300	},	// 8c
	{ NULL,					0	},	// 8d
	{ NULL,					0	},	// 8e
	{ NULL,					0	},	// 8f
	{ clif_parse_NpcClicked,		500	},	// 90
	{ NULL,					0	},	// 91
	{ NULL,					0	},	// 92
	{ NULL,					0	},	// 93
	{ clif_parse_GetCharNameRequest,	-1	},	// 94
	{ NULL,					0	},	// 95
	{ clif_parse_Wis,			300	},	// 96
	{ NULL,					0	},	// 97
	{ NULL,					0	},	// 98
	{ clif_parse_GMmessage,			300	},	// 99
	{ NULL,					0	},	// 9a
	{ clif_parse_ChangeDir,			-1	},	// 9b
	{ NULL,					0	},	// 9c
	{ NULL,					0	},	// 9d
	{ NULL,					0	},	// 9e
	{ clif_parse_TakeItem,			400	},	// 9f
	{ NULL,					0	},	// a0
	{ NULL,					0	},	// a1
	{ clif_parse_DropItem,			50	},	// a2
	{ NULL,					0	},	// a3
	{ NULL,					0	},	// a4
	{ NULL,					0	},	// a5
	{ NULL,					0	},	// a6
	{ clif_parse_UseItem,			0	},	// a7
	{ NULL,					0	},	// a8
	{ clif_parse_EquipItem,			-1	},	// a9 Special case - outfit window (not implemented yet - needs to allow bursts)
	{ NULL,					0	},	// aa
	{ clif_parse_UnequipItem,		-1	},	// ab Special case - outfit window (not implemented yet - needs to allow bursts)
	{ NULL,					0	},	// ac
	{ NULL,					0	},	// ad
	{ NULL,					0	},	// ae
	{ NULL,					0	},	// af
	{ NULL,					0	},	// b0
	{ NULL,					0	},	// b1
	{ clif_parse_Restart,			0	},	// b2
	{ NULL,					0	},	// b3
	{ NULL,					0	},	// b4
	{ NULL,					0	},	// b5
	{ NULL,					0	},	// b6
	{ NULL,					0	},	// b7
	{ clif_parse_NpcSelectMenu,		0	},	// b8
	{ clif_parse_NpcNextClicked,		-1	},	// b9
	{ NULL,					0	},	// ba
	{ clif_parse_StatusUp,			-1	},	// bb People click this very quickly
	{ NULL,					0	},	// bc
	{ NULL,					0	},	// bd
	{ NULL,					0	},	// be
	{ clif_parse_Emotion,			1000	},	// bf
	{ NULL,					0	},	// c0
	{ clif_parse_HowManyConnections,	0	},	// c1
	{ NULL,					0	},	// c2
	{ NULL,					0	},	// c3
	{ NULL,					0	},	// c4
	{ clif_parse_NpcBuySellSelected,	0	},	// c5
	{ NULL,					0	},	// c6
	{ NULL,					0	},	// c7
	{ clif_parse_NpcBuyListSend,		-1	},	// c8
	{ clif_parse_NpcSellListSend,		-1	},	// c9 Selling multiple 1-slot items
	{ NULL,					0	},	// ca
	{ NULL,					0	},	// cb
	{ clif_parse_GMKick,			0	},	// cc
	{ NULL,					0	},	// cd
	{ NULL,					0	},	// ce
	{ clif_parse_PMIgnore,			0	},	// cf
	{ clif_parse_PMIgnoreAll,		0	},	// d0
	{ NULL,					0	},	// d1
	{ NULL,					0	},	// d2
	{ NULL,					0	},	// d3
	{ NULL,					0	},	// d4
	{ clif_parse_CreateChatRoom,		1000	},	// d5
	{ NULL,					0	},	// d6
	{ NULL,					0	},	// d7
	{ NULL,					0	},	// d8
	{ clif_parse_ChatAddMember,		0	},	// d9
	{ NULL,					0	},	// da
	{ NULL,					0	},	// db
	{ NULL,					0	},	// dc
	{ NULL,					0	},	// dd
	{ clif_parse_ChatRoomStatusChange,	0	},	// de
	{ NULL,					0	},	// df
	{ clif_parse_ChangeChatOwner,		0	},	// e0
	{ NULL,					0	},	// e1
	{ clif_parse_KickFromChat,		0	},	// e2
	{ clif_parse_ChatLeave,			0	},	// e3
	{ clif_parse_TradeRequest,		2000	},	// e4
	{ NULL,					0	},	// e5
	{ clif_parse_TradeAck,			0	},	// e6
	{ NULL,					0	},	// e7
	{ clif_parse_TradeAddItem,		0	},	// e8
	{ NULL,					0	},	// e9
	{ NULL,					0	},	// ea
	{ clif_parse_TradeOk,			0	},	// eb
	{ NULL,					0	},	// ec
	{ clif_parse_TradeCansel,		0	},	// ed
	{ NULL,					0	},	// ee
	{ clif_parse_TradeCommit,		0	},	// ef
	{ NULL,					0	},	// f0
	{ NULL,					0	},	// f1
	{ NULL,					0	},	// f2
	{ clif_parse_MoveToKafra,		-1	},	// f3
	{ NULL,					0	},	// f4
	{ clif_parse_MoveFromKafra,		-1	},	// f5
	{ NULL,					0	},	// f6
	{ clif_parse_CloseKafra,		0	},	// f7
	{ NULL,					0	},	// f8
	{ clif_parse_CreateParty,		2000	},	// f9
	{ NULL,					0	},	// fa
	{ NULL,					0	},	// fb
	{ clif_parse_PartyInvite,		2000	},	// fc
	{ NULL,					0	},	// fd
	{ NULL,					0	},	// fe
	{ clif_parse_ReplyPartyInvite,		0	},	// ff
	{ clif_parse_LeaveParty,		0	},	// 100
	{ NULL,					0	},	// 101
	{ clif_parse_PartyChangeOption,		0	},	// 102
	{ clif_parse_RemovePartyMember,		0	},	// 103
	{ NULL,					0	},	// 104
	{ NULL,					0	},	// 105
	{ NULL,					0	},	// 106
	{ NULL,					0	},	// 107
	{ clif_parse_PartyMessage,		300	},	// 108
	{ NULL,					0	},	// 109
	{ NULL,					0	},	// 10a
	{ NULL,					0	},	// 10b
	{ NULL,					0	},	// 10c
	{ NULL,					0	},	// 10d
	{ NULL,					0	},	// 10e
	{ NULL,					0	},	// 10f
	{ NULL,					0	},	// 110
	{ NULL,					0	},	// 111
	{ clif_parse_SkillUp,			-1	},	// 112
	{ clif_parse_UseSkillToId,		0	},	// 113
	{ NULL,					0	},	// 114
	{ NULL,					0	},	// 115
	{ clif_parse_UseSkillToPos,		0	},	// 116
	{ NULL,					0	},	// 117
	{ clif_parse_StopAttack,		0	},	// 118
	{ NULL,					0	},	// 119
	{ NULL,					0	},	// 11a
	{ clif_parse_UseSkillMap,		0	},	// 11b
	{ NULL,					0	},	// 11c
	{ clif_parse_RequestMemo,		0	},	// 11d
	{ NULL,					0	},	// 11e
	{ NULL,					0	},	// 11f
	{ NULL,					0	},	// 120
	{ NULL,					0	},	// 121
	{ NULL,					0	},	// 122
	{ NULL,					0	},	// 123
	{ NULL,					0	},	// 124
	{ NULL,					0	},	// 125
	{ clif_parse_PutItemToCart,		0	},	// 126
	{ clif_parse_GetItemFromCart,		0	},	// 127
	{ clif_parse_MoveFromKafraToCart,	0	},	// 128
	{ clif_parse_MoveToKafraFromCart,	0	},	// 129
	{ clif_parse_RemoveOption,		0	},	// 12a
	{ NULL,					0	},	// 12b
	{ NULL,					0	},	// 12c
	{ NULL,					0	},	// 12d
	{ NULL,					0	},	// 12e
	{ NULL,					0	},	// 12f
	{ NULL,					0	},	// 130
	{ NULL,					0	},	// 131
	{ NULL,					0	},	// 132
	{ NULL,					0	},	// 133
	{ NULL,					0	},	// 134
	{ NULL,					0	},	// 135
	{ NULL,					0	},	// 136
	{ NULL,					0	},	// 137
	{ NULL,					0	},	// 138
	{ NULL,					0	},	// 139
	{ NULL,					0	},	// 13a
	{ NULL,					0	},	// 13b
	{ NULL,					0	},	// 13c
	{ NULL,					0	},	// 13d
	{ NULL,					0	},	// 13e
	{ clif_parse_GM_Monster_Item,		0	},	// 13f
	{ clif_parse_MapMove,			0	},	// 140
	{ NULL,					0	},	// 141
	{ NULL,					0	},	// 142
	{ clif_parse_NpcAmountInput,		300	},	// 143
	{ NULL,					0	},	// 144
	{ NULL,					0	},	// 145
	{ clif_parse_NpcCloseClicked,		300	},	// 146
	{ NULL,					0	},	// 147
	{ NULL,					0	},	// 148
	{ clif_parse_GMReqNoChat,		0	},	// 149
	{ NULL,					0	},	// 14a
	{ NULL,					0	},	// 14b
	{ NULL,					0	},	// 14c
	{ clif_parse_GuildCheckMaster,		0	},	// 14d
	{ NULL,					0	},	// 14e
	{ clif_parse_GuildReqeustInfo,		0	},	// 14f
	{ NULL,					0	},	// 150
	{ clif_parse_GuildRequestEmblem,	0	},	// 151
	{ NULL,					0	},	// 152
	{ clif_parse_GuildChangeEmblem,		0	},	// 153
	{ NULL,					0	},	// 154
	{ clif_parse_GuildChangeMemberPosition,	0	},	// 155
	{ NULL,					0	},	// 156
	{ NULL,					0	},	// 157
	{ NULL,					0	},	// 158
	{ clif_parse_GuildLeave,		0	},	// 159
	{ NULL,					0	},	// 15a
	{ clif_parse_GuildExplusion,		0	},	// 15b
	{ NULL,					0	},	// 15c
	{ clif_parse_GuildBreak,		0	},	// 15d
	{ NULL,					0	},	// 15e
	{ NULL,					0	},	// 15f
	{ NULL,					0	},	// 160
	{ clif_parse_GuildChangePositionInfo,	0	},	// 161
	{ NULL,					0	},	// 162
	{ NULL,					0	},	// 163
	{ NULL,					0	},	// 164
	{ clif_parse_CreateGuild,		0	},	// 165
	{ NULL,					0	},	// 166
	{ NULL,					0	},	// 167
	{ clif_parse_GuildInvite,		2000	},	// 168
	{ NULL,					0	},	// 169
	{ NULL,					0	},	// 16a
	{ clif_parse_GuildReplyInvite,		0	},	// 16b
	{ NULL,					0	},	// 16c
	{ NULL,					0	},	// 16d
	{ clif_parse_GuildChangeNotice,		0	},	// 16e
	{ NULL,					0	},	// 16f
	{ clif_parse_GuildRequestAlliance,	0	},	// 170
	{ NULL,					0	},	// 171
	{ clif_parse_GuildReplyAlliance,	0	},	// 172
	{ NULL,					0	},	// 173
	{ NULL,					0	},	// 174
	{ NULL,					0	},	// 175
	{ NULL,					0	},	// 176
	{ NULL,					0	},	// 177
	{ clif_parse_ItemIdentify,		0	},	// 178
	{ NULL,					0	},	// 179
	{ clif_parse_UseCard,			0	},	// 17a
	{ NULL,					0	},	// 17b
	{ clif_parse_InsertCard,		0	},	// 17c
	{ NULL,					0	},	// 17d
	{ clif_parse_GuildMessage,		300	},	// 17e
	{ NULL,					0	},	// 17f
	{ clif_parse_GuildOpposition,		0	},	// 180
	{ NULL,					0	},	// 181
	{ NULL,					0	},	// 182
	{ clif_parse_GuildDelAlliance,		0	},	// 183
	{ NULL,					0	},	// 184
	{ NULL,					0	},	// 185
	{ NULL,					0	},	// 186
	{ NULL,					0	},	// 187
	{ NULL,					0	},	// 188
	{ NULL,					0	},	// 189
	{ clif_parse_QuitGame,			0	},	// 18a
	{ NULL,					0	},	// 18b
	{ NULL,					0	},	// 18c
	{ NULL,					0	},	// 18d
	{ NULL,					0	},	// 18e
	{ NULL,					0	},	// 18f
	{ clif_parse_UseSkillToPos,		0	},	// 190
	{ NULL,					0	},	// 191
	{ NULL,					0	},	// 192
	{ clif_parse_SolveCharName,		0	},	// 193
	{ NULL,					0	},	// 194
	{ NULL,					0	},	// 195
	{ NULL,					0	},	// 196
	{ clif_parse_ResetChar,			0	},	// 197
	{ NULL,					0	},	// 198
	{ NULL,					0	},	// 199
	{ NULL,					0	},	// 19a
	{ NULL,					0	},	// 19b
	{ clif_parse_LGMmessage,		0	},	// 19c
	{ clif_parse_GMHide,			300	},	// 19d
	{ NULL,					0	},	// 19e
	{ NULL,					0	},	// 19f
	{ NULL,					0	},	// 1a0
	{ NULL,					0	},	// 1a1
	{ NULL,					0	},	// 1a2
	{ NULL,					0	},	// 1a3
	{ NULL,					0	},	// 1a4
	{ NULL,					0	},	// 1a5
	{ NULL,					0	},	// 1a6
	{ NULL,					0	},	// 1a7
	{ NULL,					0	},	// 1a8
	{ NULL,					0	},	// 1a9
	{ NULL,					0	},	// 1aa
	{ NULL,					0	},	// 1ab
	{ NULL,					0	},	// 1ac
	{ NULL,					0	},	// 1ad
	{ NULL,					0	},	// 1ae
	{ clif_parse_ChangeCart,		0	},	// 1af
	{ NULL,					0	},	// 1b0
	{ NULL,					0	},	// 1b1
	{ NULL,					0	},	// 1b2
	{ NULL,					0	},	// 1b3
	{ NULL,					0	},	// 1b4
	{ NULL,					0	},	// 1b5
	{ NULL,					0	},	// 1b6
	{ NULL,					0	},	// 1b7
	{ NULL,					0	},	// 1b8
	{ NULL,					0	},	// 1b9
	{ clif_parse_Shift,			300	},	// 1ba
	{ clif_parse_Shift,			300	},	// 1bb
	{ clif_parse_Recall,			300	},	// 1bc
	{ clif_parse_Recall,			300	},	// 1bd
	{ NULL,					0	},	// 1be
	{ NULL,					0	},	// 1bf
	{ NULL,					0	},	// 1c0
	{ NULL,					0	},	// 1c1
	{ NULL,					0	},	// 1c2
	{ NULL,					0	},	// 1c3
	{ NULL,					0	},	// 1c4
	{ NULL,					0	},	// 1c5
	{ NULL,					0	},	// 1c6
	{ NULL,					0	},	// 1c7
	{ NULL,					0	},	// 1c8
	{ NULL,					0	},	// 1c9
	{ NULL,					0	},	// 1ca
	{ NULL,					0	},	// 1cb
	{ NULL,					0	},	// 1cc
	{ NULL,					0	},	// 1cd
	{ clif_parse_AutoSpell,			0	},	// 1ce
	{ NULL,					0	},	// 1cf
	{ NULL,					0	},	// 1d0
	{ NULL,					0	},	// 1d1
	{ NULL,					0	},	// 1d2
	{ NULL,					0	},	// 1d3
	{ NULL,					0	},	// 1d4
	{ clif_parse_NpcStringInput,		300	},	// 1d5
	{ NULL,					0	},	// 1d6
	{ NULL,					0	},	// 1d7
	{ NULL,					0	},	// 1d8
	{ NULL,					0	},	// 1d9
	{ NULL,					0	},	// 1da
	{ NULL,					0	},	// 1db
	{ NULL,					0	},	// 1dc
	{ NULL,					0	},	// 1dd
	{ NULL,					0	},	// 1de
	{ clif_parse_GMReqNoChatCount,		0	},	// 1df
	{ NULL,					0	},	// 1e0
	{ NULL,					0	},	// 1e1
	{ NULL,					0	},	// 1e2
	{ NULL,					0	},	// 1e3
	{ NULL,					0	},	// 1e4
	{ NULL,					0	},	// 1e5
	{ NULL,					0	},	// 1e6
	{ clif_parse_sn_doridori,		0	},	// 1e7
	{ clif_parse_CreateParty2,		1000	},	// 1e8
	{ NULL,					0	},	// 1e9
	{ NULL,					0	},	// 1ea
	{ NULL,					0	},	// 1eb
	{ NULL,					0	},	// 1ec
	{ clif_parse_sn_explosionspirits,	0	},	// 1ed
	{ NULL,					0	},	// 1ee
	{ NULL,					0	},	// 1ef
	{ NULL,					0	},	// 1f0
	{ NULL,					0	},	// 1f1
	{ NULL,					0	},	// 1f2
	{ NULL,					0	},	// 1f3
	{ NULL,					0	},	// 1f4
	{ NULL,					0	},	// 1f5
	{ NULL,					0	},	// 1f6
	{ NULL,					0	},	// 1f7
	{ NULL,					0	},	// 1f8
	{ NULL,					0	},	// 1f9
	{ NULL,					0	},	// 1fa
	{ NULL,					0	},	// 1fb
	{ NULL,					0	},	// 1fc
	{ NULL,					0	},	// 1fd
	{ NULL,					0	},	// 1fe
	{ NULL,					0	},	// 1ff
	{ NULL,					0	},	// 200
	{ NULL,					0	},	// 201
	{ NULL,					0	},	// 202
	{ NULL,					0	},	// 203
	{ NULL,					0	},	// 204
	{ NULL,					0	},	// 205
	{ NULL,					0	},	// 206
	{ NULL,					0	},	// 207
	{ NULL,					0	},	// 208
	{ NULL,					0	},	// 209
	{ NULL,					0	},	// 20a
	{ NULL,					0	},	// 20b
	{ NULL,					0	},	// 20c
	{ NULL,					0	},	// 20d
	{ NULL,					0	},	// 20e
	{ NULL,					0	},	// 20f
	{ NULL,					0	},	// 210
	{ NULL,					0	},	// 211
	{ NULL,					0	},	// 212
	{ NULL,					0	},	// 213
	{ NULL,					0	},	// 214
	{ NULL,					0	},	// 215
	{ NULL,					0	},	// 216
	{ NULL,					0	},	// 217
	{ NULL,					0	},	// 218
	{ NULL,					0	},	// 219
	{ NULL,					0	},	// 21a
	{ NULL,					0	},	// 21b
	{ NULL,					0	},	// 21c
	{ NULL,					0	},	// 21d
	{ NULL,					0	},	// 21e
	{ NULL,					0	},	// 21f
};
// *INDENT-ON*

// Checks for packet flooding
int clif_check_packet_flood(fd, cmd)
{
    struct map_session_data *sd = session[fd]->session_data;
    unsigned int rate, tick = gettick();

    // sd will not be set if the client hasn't requested
    // WantToConnection yet. Do not apply flood logic to GMs
    // as approved bots (GMlvl1) should not have to work around
    // flood logic.
    if (!sd || pc_isGM(sd) || clif_parse_func_table[cmd].rate == -1)
	return 0;

    // Timer has wrapped
    if (tick < sd->flood_rates[cmd])
    {
        sd->flood_rates[cmd] = tick;
        return 0;
    }

    // Default rate is 100ms
    if ((rate = clif_parse_func_table[cmd].rate) == 0)
        rate = 100;

    // ActionRequest - attacks are allowed a faster rate than sit/stand
    if (cmd == 0x89)
    {
        int action_type = RFIFOB (fd, 6);
        if (action_type == 0x00 || action_type == 0x07)
            rate = 20;
        else
            rate = 1000;
    }

// Restore this code when mana1.0 is released
#if 0
    // ChangeDir - only apply limit if not walking
    if (cmd == 0x9b)
    {
        // .29 clients spam this packet when walking into a blocked tile
        if (RFIFOB(fd, 4) == sd->dir || sd->walktimer != -1)
            return 0;

        rate = 500;
    }
#endif

    // They are flooding
    if (tick < sd->flood_rates[cmd] + rate)
    {
        time_t now = time(NULL);

        // If it's a nasty flood we log and possibly kick
        if (now > sd->packet_flood_reset_due)
        {
            sd->packet_flood_reset_due = now + battle_config.packet_spam_threshold;
            sd->packet_flood_in = 0;
        }

        sd->packet_flood_in++;

        if (sd->packet_flood_in >= battle_config.packet_spam_flood)
        {
            printf("packet flood detected from %s [0x%x]\n", sd->status.name, cmd);
            if (battle_config.packet_spam_kick)
            {
                session[fd]->eof = 1; // Kick
                return 1;
            }
            sd->packet_flood_in = 0;
        }

        return 1;
    }

    sd->flood_rates[cmd] = tick;
    return 0;
}

#define WARN_MALFORMED_MSG(sd, msg)                             \
    printf ("clif_validate_chat(): %s (ID %d) sent a malformed" \
            " message: %s.\n", sd->status.name, sd->status.account_id, msg)
/**
 * Validate message integrity (inspired by upstream source (eAthena)).
 *
 * @param sd active session data
 * @param type message type:
 *  0 for when the sender's name is not included (party chat)
 *  1 for when the target's name is included (whisper chat)
 *  2 for when the sender's name is given ("sender : text", public/guild chat)
 * @param[out] message the message text (pointing within return value, or NULL)
 * @param[out] message_len the length of the actual text, excluding NUL
 * @return a dynamically allocated copy of the message, or NULL upon failure
 */
static char *clif_validate_chat (struct map_session_data *sd, int type,
                                 char **message, size_t *message_len)
{
    int fd;
    unsigned int buf_len;       /* Actual message length. */
    unsigned int msg_len;       /* Reported message length. */
    unsigned int min_len;       /* Minimum message length. */
    size_t name_len;            /* Sender's name length. */
    char *buf = NULL;           /* Copy of actual message data. */
    char *p = NULL;             /* Temporary pointer to message. */

    *message = NULL;
    *message_len = 0;

    nullpo_retr (NULL, sd);
    /*
     * Don't send chat in the period between the ban and the connection's
     * closure.
     */
    if (type < 0 || type > 2 || sd->auto_ban_info.in_progress)
        return NULL;

    fd = sd->fd;
    msg_len = RFIFOW (fd, 2) - 4;
    name_len = strlen (sd->status.name);
    /* 
     * At least one character is required in all instances.
     * Notes for length checks:
     *
     * For all types, header (2) + length (2) is considered empty.
     * For type 1, the message must be longer than the maximum name length (24)
     *      to be valid.
     * For type 2, the message must be longer than the sender's name length
     *      plus the length of the separator (" : ").
     */
    min_len = (type == 1) ? 24 : (type == 2) ? name_len + 3 : 0;

    /* The player just sent the header (2) and length (2) words. */
    if (!msg_len)
    {
        WARN_MALFORMED_MSG (sd, "no message sent");
        return NULL;
    }

    /* The client sent (or claims to have sent) an empty message. */
    if (msg_len == min_len)
    {
        WARN_MALFORMED_MSG (sd, "empty message");
        return NULL;
    }

    /* The protocol specifies that the target must be 24 bytes long. */
    if (type == 1 && msg_len < min_len)
    {
        /* Disallow malformed messages. */
        clif_setwaitclose (fd);
        WARN_MALFORMED_MSG (sd, "illegal target name");
        return NULL;
    }

    p = (char *) (type != 1) ? RFIFOP (fd, 4) : RFIFOP (fd, 28);
    buf_len = (type == 1) ? msg_len - min_len: msg_len;

    /* 
     * The client attempted to exceed the maximum message length.
     * 
     * The conf suggests up to chat_maxline characters, after which the message
     * is truncated. But the previous behavior was to drop the message, so
     * we'll do that, too.
     */
    if (buf_len >= battle_config.chat_maxline)
    {
        WARN_MALFORMED_MSG (sd, "exceeded maximum message length");
        return NULL;
    }

    /* We're leaving an extra eight bytes for public/global chat, 1 for NUL. */
    buf_len += (type == 2) ? 8 + 1 : 1;

    buf = (char *) aMalloc (buf_len);
    memcpy ((type != 2) ? buf : buf + 8, p,
            (type != 2) ? buf_len - 1 : buf_len - 8 - 1);
    buf[buf_len - 1] = '\0';
    p = (type != 2) ? buf : buf + 8;

    if (type != 2)
    {
        *message = buf;
        /* Don't count the NUL. */
        *message_len = buf_len - 1;
    }
    else
    {
        char *pos = NULL;
        if (!(pos = strstr(p, " : "))
                || strncmp (p, sd->status.name, name_len)
                || pos - p != name_len)
        {
            free (buf);
            /* Disallow malformed/spoofed messages. */
            clif_setwaitclose (fd);
            WARN_MALFORMED_MSG (sd, "spoofed name/invalid format");
            return NULL;
        }
        /* Step beyond the separator. */
        *message = pos + 3;
        /* Don't count the sender's name, the extra eight bytes, or the NUL. */
        *message_len = buf_len - min_len - 8 - 1;
    }

    return buf;
}

/*==========================================
 * �N���C�A���g�����̃p�P�b�g����
 * socket.c��do_parsepacket�����Ăяo������
 *------------------------------------------
 */
static int clif_parse (int fd)
{
    int  packet_len = 0, cmd = 0;
    struct map_session_data *sd = NULL;

    sd = session[fd]->session_data;

    if (!sd || (sd && !sd->state.auth))
    {
        if (RFIFOREST (fd) < 2)
        {                       // too small a packet disconnect
            session[fd]->eof = 1;
        }
        if (RFIFOW (fd, 0) != 0x72)
        {                       // first packet not auth, disconnect
            session[fd]->eof = 1;
        }
    }

    // �ڑ����؂��Ă��̂Ō��n��
    if (!chrif_isconnect () || session[fd]->eof)
    {                           // char�I�Ɍq����ĂȂ��Ԃ͐ڑ��֎~ (!chrif_isconnect())
        if (sd && sd->state.auth)
        {
            pc_logout (sd);
            clif_quitsave (fd, sd);
            if (sd->status.name != NULL)
                printf ("Player [%s] has logged off your server.\n", sd->status.name);  // Player logout display [Valaris]
            else
                printf ("Player with account [%d] has logged off your server.\n", sd->bl.id);   // Player logout display [Yor]
        }
        else if (sd)
        {                       // not authentified! (refused by char-server or disconnect before to be authentified)
            printf ("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id);    // Player logout display [Yor]
            map_deliddb (&sd->bl);  // account_id has been included in the DB before auth answer
        }
        if (fd)
            close (fd);
        if (fd)
            delete_session (fd);
        return 0;
    }

    if (RFIFOREST (fd) < 2)
        return 0;               // Too small (no packet number)

    cmd = RFIFOW (fd, 0);

    // �Ǘ��p�p�P�b�g����
    if (cmd >= 30000)
    {
        switch (cmd)
        {
            case 0x7530:       // Athena���񏊓�
                WFIFOW (fd, 0) = 0x7531;
                WFIFOB (fd, 2) = ATHENA_MAJOR_VERSION;
                WFIFOB (fd, 3) = ATHENA_MINOR_VERSION;
                WFIFOB (fd, 4) = ATHENA_REVISION;
                WFIFOB (fd, 5) = ATHENA_RELEASE_FLAG;
                WFIFOB (fd, 6) = ATHENA_OFFICIAL_FLAG;
                WFIFOB (fd, 7) = ATHENA_SERVER_MAP;
                WFIFOW (fd, 8) = ATHENA_MOD_VERSION;
                WFIFOSET (fd, 10);
                RFIFOSKIP (fd, 2);
                break;
            case 0x7532:       // �ڑ��̐ؒf
                session[fd]->eof = 1;
                break;
        }
        return 0;
    }
    else if (cmd >= 0x200)
        return 0;

    // �p�P�b�g�����v�Z
    packet_len = packet_len_table[cmd];
    if (packet_len == -1)
    {
        if (RFIFOREST (fd) < 4)
        {
            return 0;           // Runt packet (variable length without a length sent)
        }
        packet_len = RFIFOW (fd, 2);
        if (packet_len < 4 || packet_len > 32768)
        {
            session[fd]->eof = 1;
            return 0;           // Runt packet (variable out of bounds)
        }
    }

    if (RFIFOREST (fd) < packet_len)
    {
        return 0;               // Runt packet (sent legnth is too small)
    }

    if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1)
    {                           // �ؒf�҂��̏ꍇ�p�P�b�g������Ȃ�

    }
    else if (clif_parse_func_table[cmd].func)
    {
        if (clif_check_packet_flood(fd, cmd))
        {
            // Flood triggered. Skip packet.
            RFIFOSKIP(sd->fd, packet_len);
            return 0;
        }

        clif_parse_func_table[cmd].func (fd, sd);
    }
    else
    {
        // �s���ȃp�P�b�g
        if (battle_config.error_log)
        {
            if (fd)
                printf ("\nclif_parse: session #%d, packet 0x%x, lenght %d\n",
                        fd, cmd, packet_len);
#ifdef DUMP_UNKNOWN_PACKET
            {
                int  i;
                FILE *fp;
                char packet_txt[256] = "save/packet.txt";
                time_t now;
                printf
                    ("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
                for (i = 0; i < packet_len; i++)
                {
                    if ((i & 15) == 0)
                        printf ("\n%04X ", i);
                    printf ("%02X ", RFIFOB (fd, i));
                }
                if (sd && sd->state.auth)
                {
                    if (sd->status.name != NULL)
                        printf
                            ("\nAccount ID %d, character ID %d, player name %s.\n",
                             sd->status.account_id, sd->status.char_id,
                             sd->status.name);
                    else
                        printf ("\nAccount ID %d.\n", sd->bl.id);
                }
                else if (sd)    // not authentified! (refused by char-server or disconnect before to be authentified)
                    printf ("\nAccount ID %d.\n", sd->bl.id);

                if ((fp = fopen_ (packet_txt, "a")) == NULL)
                {
                    printf ("clif.c: cant write [%s] !!! data is lost !!!\n",
                            packet_txt);
                    return 1;
                }
                else
                {
                    time (&now);
                    if (sd && sd->state.auth)
                    {
                        if (sd->status.name != NULL)
                            fprintf (fp,
                                     "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
                                     asctime (gmtime (&now)),
                                     sd->status.account_id,
                                     sd->status.char_id, sd->status.name);
                        else
                            fprintf (fp,
                                     "%sPlayer with account ID %d sent wrong packet:\n",
                                     asctime (gmtime (&now)), sd->bl.id);
                    }
                    else if (sd)    // not authentified! (refused by char-server or disconnect before to be authentified)
                        fprintf (fp,
                                 "%sPlayer with account ID %d sent wrong packet:\n",
                                 asctime (gmtime (&now)), sd->bl.id);

                    fprintf (fp,
                             "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
                    for (i = 0; i < packet_len; i++)
                    {
                        if ((i & 15) == 0)
                            fprintf (fp, "\n\t%04X ", i);
                        fprintf (fp, "%02X ", RFIFOB (fd, i));
                    }
                    fprintf (fp, "\n\n");
                    fclose_ (fp);
                }
            }
#endif
        }
    }
    RFIFOSKIP (fd, packet_len);

    return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int do_init_clif (void)
{
    int  i;

    set_defaultparse (clif_parse);
    for (i = 0; i < 10; i++)
    {
        if (make_listen_port (map_port))
            break;
#ifdef LCCWIN32
        Sleep (20000);
#else
        sleep (20);
#endif
    }
    if (i == 10)
    {
        printf ("cant bind game port\n");
        exit (1);
    }

    add_timer_func_list (clif_waitclose, "clif_waitclose");
    add_timer_func_list (clif_clearchar_delay_sub,
                         "clif_clearchar_delay_sub");

    return 0;
}