#include "chrif.hpp"
// chrif.cpp - Network interface to the character server.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "../compat/fun.hpp"
#include "../compat/nullpo.hpp"
#include "../strings/astring.hpp"
#include "../strings/zstring.hpp"
#include "../io/cxxstdio.hpp"
#include "../net/ip.hpp"
#include "../net/socket.hpp"
#include "../net/timer.hpp"
#include "../net/timestamp-utils.hpp"
#include "../proto2/char-map.hpp"
#include "../mmo/human_time_diff.hpp"
#include "../high/mmo.hpp"
#include "../wire/packets.hpp"
#include "battle.hpp"
#include "battle_conf.hpp"
#include "clif.hpp"
#include "globals.hpp"
#include "intif.hpp"
#include "itemdb.hpp"
#include "map.hpp"
#include "map_conf.hpp"
#include "npc.hpp"
#include "pc.hpp"
#include "storage.hpp"
#include "../poison.hpp"
namespace tmwa
{
namespace map
{
/*==========================================
*
*------------------------------------------
*/
int chrif_isconnect(void)
{
return chrif_state == 2;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_save(dumb_ptr<map_session_data> sd)
{
nullpo_retr(-1, sd);
if (!char_session)
return -1;
pc_makesavestatus(sd);
Packet_Payload<0x2b01> payload_01;
payload_01.account_id = block_to_account(sd->bl_id);
payload_01.char_id = sd->char_id_;
payload_01.char_key = sd->status_key;
payload_01.char_data = sd->status;
send_ppacket<0x2b01>(char_session, payload_01);
//For data sync
if (sd->state.storage_open)
storage_storage_save(sd->status_key.account_id, 0);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static
int chrif_connect(Session *s)
{
Packet_Fixed<0x2af8> fixed_f8;
fixed_f8.account_name = map_conf.userid;
fixed_f8.account_pass = map_conf.passwd;
fixed_f8.unused = 0;
fixed_f8.ip = map_conf.map_ip;
fixed_f8.port = map_conf.map_port;
send_fpacket<0x2af8, 60>(s, fixed_f8);
return 0;
}
/*==========================================
* マップ送信
*------------------------------------------
*/
static
int chrif_sendmap(Session *s)
{
std::vector<Packet_Repeat<0x2afa>> repeat_fa;
for (auto& pair : maps_db)
{
map_abstract *ma = pair.second.get();
if (!ma->gat)
continue;
Packet_Repeat<0x2afa> info;
info.map_name = ma->name_;
repeat_fa.push_back(info);
}
send_packet_repeatonly<0x2afa, 4, 16>(s, repeat_fa);
return 0;
}
/*==========================================
* マップ受信
*------------------------------------------
*/
static
int chrif_recvmap(Session *, Packet_Head<0x2b04> head, const std::vector<Packet_Repeat<0x2b04>>& repeat)
{
if (chrif_state < 2) // まだ準備中
return -1;
IP4Address ip = head.ip;
uint16_t port = head.port;
for (const Packet_Repeat<0x2b04>& i : repeat)
{
MapName map = i.map_name;
map_setipport(map, ip, port);
}
if (battle_config.etc_log)
PRINTF("recv map on %s:%d (%zu maps)\n"_fmt,
ip, port, repeat.size());
return 0;
}
/*==========================================
* マップ鯖間移動のためのデータ準備要求
*------------------------------------------
*/
int chrif_changemapserver(dumb_ptr<map_session_data> sd,
MapName name, int x, int y, IP4Address ip, short port)
{
nullpo_retr(-1, sd);
if (!char_session)
return -1;
IP4Address s_ip;
for (io::FD i : iter_fds())
{
Session *s = get_session(i);
if (!s)
continue;
if (dumb_ptr<map_session_data>(static_cast<map_session_data *>(s->session_data.get())) == sd)
{
assert (s == sd->sess);
s_ip = s->client_ip;
break;
}
}
Packet_Fixed<0x2b05> fixed_05;
fixed_05.account_id = block_to_account(sd->bl_id);
fixed_05.login_id1 = sd->login_id1;
fixed_05.login_id2 = sd->login_id2;
fixed_05.char_id = sd->status_key.char_id;
fixed_05.map_name = name;
fixed_05.x = x;
fixed_05.y = y;
fixed_05.map_ip = ip;
fixed_05.map_port = port;
fixed_05.sex = sd->status.sex;
fixed_05.client_ip = s_ip;
send_fpacket<0x2b05, 49>(char_session, fixed_05);
return 0;
}
/*==========================================
* マップ鯖間移動ack
*------------------------------------------
*/
static
int chrif_changemapserverack(Session *, const Packet_Fixed<0x2b06>& fixed)
{
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(fixed.account_id));
if (sd == nullptr || sd->status_key.char_id != fixed.char_id)
return -1;
// I am fairly certain that this is not possible
if (fixed.error == 1)
{
if (battle_config.error_log)
PRINTF("Changing the map server failed.\n"_fmt);
pc_authfail(sd->status_key.account_id);
return 0;
}
MapName mapname = fixed.map_name;
uint16_t x = fixed.x;
uint16_t y = fixed.y;
IP4Address ip = fixed.map_ip;
uint16_t port = fixed.map_port;
clif_changemapserver(sd, mapname, x, y, ip, port);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static
int chrif_connectack(Session *s, const Packet_Fixed<0x2af9>& fixed)
{
if (fixed.code)
{
PRINTF("Connecting to char-server failed %d.\n"_fmt, fixed.code);
exit(1);
}
PRINTF("Connected to char-server (connection #%d).\n"_fmt, s);
chrif_state = 1;
chrif_sendmap(s);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static
int chrif_sendmapack(Session *, Packet_Fixed<0x2afb> fixed)
{
if (fixed.unknown) //impossible
{
PRINTF("chrif: sending the map list to char-server failed %d\n"_fmt,
fixed.unknown);
exit(1);
}
chrif_state = 2;
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_authreq(dumb_ptr<map_session_data> sd)
{
nullpo_retr(-1, sd);
if (!sd || !char_session || !sd->bl_id || !sd->login_id1)
return -1;
for (io::FD i : iter_fds())
{
Session *s = get_session(i);
if (!s)
continue;
if (dumb_ptr<map_session_data>(static_cast<map_session_data *>(s->session_data.get())) == sd)
{
assert (s == sd->sess);
Packet_Fixed<0x2afc> fixed_fc;
fixed_fc.account_id = block_to_account(sd->bl_id);
fixed_fc.char_id = sd->char_id_;
fixed_fc.login_id1 = sd->login_id1;
fixed_fc.login_id2 = sd->login_id2;
fixed_fc.ip = s->client_ip;
send_fpacket<0x2afc, 22>(char_session, fixed_fc);
break;
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_charselectreq(dumb_ptr<map_session_data> sd)
{
nullpo_retr(-1, sd);
if (!sd || !char_session || !sd->bl_id || !sd->login_id1)
return -1;
IP4Address s_ip;
for (io::FD i : iter_fds())
{
Session *s = get_session(i);
if (!s)
continue;
if (dumb_ptr<map_session_data>(static_cast<map_session_data *>(s->session_data.get())) == sd)
{
assert (s == sd->sess);
s_ip = s->client_ip;
break;
}
}
Packet_Fixed<0x2b02> fixed_02;
fixed_02.account_id = block_to_account(sd->bl_id);
fixed_02.login_id1 = sd->login_id1;
fixed_02.login_id2 = sd->login_id2;
fixed_02.ip = s_ip;
fixed_02.client_protocol_version = sd->client_version;
send_fpacket<0x2b02, 22>(char_session, fixed_02);
return 0;
}
/*==========================================
* Change Email
*------------------------------------------
*/
void chrif_changeemail(AccountId id, AccountEmail actual_email,
AccountEmail new_email)
{
if (!char_session)
return;
if (battle_config.etc_log)
PRINTF("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n"_fmt,
id, actual_email, new_email);
Packet_Fixed<0x2b0c> fixed_0c;
fixed_0c.account_id = id;
fixed_0c.old_email = actual_email;
fixed_0c.new_email = new_email;
send_fpacket<0x2b0c, 86>(char_session, fixed_0c);
}
/*==========================================
* Send message to char-server with a character name to do some operations (by Yor)
* Used to ask Char-server about a character name to have the account number to modify account file in login-server.
* type of operation:
* 1: block
* 2: ban
* 3: unblock
* 4: unban
* 5: changesex
*------------------------------------------
*/
void chrif_char_ask_name(AccountId id, CharName character_name, short operation_type,
HumanTimeDiff modif)
{
if (!char_session)
return;
Packet_Fixed<0x2b0e> fixed_0e;
fixed_0e.account_id = id; // who ask, or nobody
fixed_0e.char_name = character_name;
fixed_0e.operation = operation_type; // type of operation
if (operation_type == 2)
fixed_0e.ban_add = modif;
PRINTF("chrif: sent 0x2b0e\n"_fmt);
send_fpacket<0x2b0e, 44>(char_session, fixed_0e);
}
/*==========================================
* Answer after a request about a character name to do some operations (by Yor)
* Used to answer of chrif_char_ask_name.
* type of operation:
* 1: block
* 2: ban
* 3: unblock
* 4: unban
* 5: changesex
* type of answer:
* 0: login-server request done
* 1: player not found
* 2: gm level too low
* 3: login-server offline
*------------------------------------------
*/
static
int chrif_char_ask_name_answer(Session *, const Packet_Fixed<0x2b0f>& fixed)
{
AccountId acc = fixed.account_id; // who asked, or nobody
CharName player_name = fixed.char_name;
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(acc));
if (acc && sd != nullptr)
{
AString output;
if (fixed.error == 1) // player not found
output = STRPRINTF("The player, '%s,' doesn't exist."_fmt,
player_name);
else
{
switch (fixed.operation)
{
case 1: // block
switch (fixed.error)
{
case 0: // login-server request done
output = STRPRINTF(
"Login-server has been asked to block '%s'."_fmt,
player_name);
break;
//case 1: // player not found
case 2: // gm level too low
output = STRPRINTF(
"Your GM level doesn't authorize you to block the player '%s'."_fmt,
player_name);
break;
case 3: // login-server offline
output = STRPRINTF(
"Login-server is offline, so it's impossible to block '%s'."_fmt,
player_name);
break;
}
break;
case 2: // ban
switch (fixed.error)
{
case 0: // login-server request done
output = STRPRINTF(
"Login-server has been asked to ban '%s'."_fmt,
player_name);
break;
//case 1: // player not found
case 2: // gm level too low
output = STRPRINTF(
"Your GM level doesn't authorize you to ban '%s'."_fmt,
player_name);
break;
case 3: // login-server offline
output = STRPRINTF(
"Login-server is offline, so it's impossible to ban '%s'."_fmt,
player_name);
break;
}
break;
case 3: // unblock
switch (fixed.error)
{
case 0: // login-server request done
output = STRPRINTF(
"Login-server has been asked to unblock '%s'."_fmt,
player_name);
break;
//case 1: // player not found
case 2: // gm level too low
output = STRPRINTF(
"Your GM level doesn't authorize you to unblock '%s'."_fmt,
player_name);
break;
case 3: // login-server offline
output = STRPRINTF(
"Login-server is offline, so it's impossible to unblock '%s'."_fmt,
player_name);
break;
}
break;
case 4: // unban
switch (fixed.error)
{
case 0: // login-server request done
output = STRPRINTF(
"Login-server has been asked to unban '%s'."_fmt,
player_name);
break;
//case 1: // player not found
case 2: // gm level too low
output = STRPRINTF(
"Your GM level doesn't authorize you to unban '%s'."_fmt,
player_name);
break;
case 3: // login-server offline
output = STRPRINTF(
"Login-server is offline, so it's impossible to unban '%s'."_fmt,
player_name);
break;
}
break;
case 5: // changesex
switch (fixed.error)
{
case 0: // login-server request done
output = STRPRINTF(
"Login-server has been asked to change the sex of '%s'."_fmt,
player_name);
break;
//case 1: // player not found
case 2: // gm level too low
output = STRPRINTF(
"Your GM level doesn't authorize you to change the sex of '%s'."_fmt,
player_name);
break;
case 3: // login-server offline
output = STRPRINTF(
"Login-server is offline, so it's impossible to change the sex of '%s'."_fmt,
player_name);
break;
}
break;
}
}
if (output)
clif_displaymessage(sd->sess, output);
}
else
PRINTF("chrif_char_ask_name_answer failed because the player is not online.\n"_fmt);
return 0;
}
/*==========================================
* 性別変化終了 (modified by Yor)
*------------------------------------------
*/
static
void chrif_changedsex(Session *, const Packet_Fixed<0x2b0d>& fixed)
{
dumb_ptr<map_session_data> sd;
AccountId acc = fixed.account_id;
SEX sex = fixed.sex;
if (battle_config.etc_log)
PRINTF("chrif_changedsex %d.\n"_fmt, acc);
sd = map_id2sd(account_to_block(acc));
if (acc)
{
if (sd != nullptr && sd->status.sex != sex)
{
sd->sex = sd->status.sex = sex;
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (IOff0 i : IOff0::iter())
{
if (sd->status.inventory[i].nameid
&& bool(sd->status.inventory[i].equip))
pc_unequipitem(sd, i, CalcStatus::LATER);
}
pc_calcstatus(sd, 0);
// save character
chrif_save(sd);
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
// do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
clif_fixpcpos(sd); // use clif_set0078_main_1d8 to send new sex to the client
}
}
else
{
if (sd != nullptr)
{
PRINTF("chrif_changedsex failed.\n"_fmt);
}
}
}
/*==========================================
* アカウント変数保存要求
*------------------------------------------
*/
int chrif_saveaccountreg2(dumb_ptr<map_session_data> sd)
{
nullpo_retr(-1, sd);
if (!char_session)
return -1;
std::vector<Packet_Repeat<0x2b10>> repeat_10;
for (size_t j = 0; j < sd->status.account_reg2_num; j++)
{
GlobalReg *reg = &sd->status.account_reg2[j];
if (reg->str && reg->value != 0)
{
Packet_Repeat<0x2b10> info;
info.name = reg->str;
info.value = reg->value;
repeat_10.push_back(info);
}
}
Packet_Head<0x2b10> head_10;
head_10.account_id = block_to_account(sd->bl_id);
send_vpacket<0x2b10, 8, 36>(char_session, head_10, repeat_10);
return 0;
}
/*==========================================
* アカウント変数通知
*------------------------------------------
*/
static
int chrif_accountreg2(Session *, const Packet_Head<0x2b11>& head, const std::vector<Packet_Repeat<0x2b11>>& repeat)
{
dumb_ptr<map_session_data> sd = map_id2sd(account_to_block(head.account_id));
if (sd == nullptr)
return 1;
size_t jlim = std::min(ACCOUNT_REG2_NUM, repeat.size());
for (size_t j = 0; j < jlim; j++)
{
sd->status.account_reg2[j].str = repeat[j].name;
sd->status.account_reg2[j].value = repeat[j].value;
}
sd->status.account_reg2_num = jlim;
return 0;
}
/*==========================================
* Divorce request from char server
* triggered on account deletion or as an
* ack from a map-server divorce request
*------------------------------------------
*/
static
int chrif_divorce(CharId char_id, CharId partner_id)
{
dumb_ptr<map_session_data> sd = nullptr;
if (!char_id || !partner_id)
return 0;
sd = map_nick2sd(map_charid2nick(char_id));
if (sd && sd->status.partner_id == partner_id)
{
sd->status.partner_id = CharId();
}
sd = map_nick2sd(map_charid2nick(partner_id));
if (sd && sd->status.partner_id == char_id)
{
sd->status.partner_id = CharId();
}
return 0;
}
/*==========================================
* Tell character server someone is divorced
* Needed to divorce when partner is not connected to map server
*-------------------------------------
*/
int chrif_send_divorce(CharId char_id)
{
if (!char_session)
return -1;
Packet_Fixed<0x2b16> fixed_16;
fixed_16.char_id = char_id;
send_fpacket<0x2b16, 6>(char_session, fixed_16);
return 0;
}
/*==========================================
* Disconnection of a player (account has been deleted in login-server) by [Yor]
*------------------------------------------
*/
static
int chrif_accountdeletion(Session *, const Packet_Fixed<0x2b13>& fixed)
{
dumb_ptr<map_session_data> sd;
AccountId acc = fixed.account_id;
if (battle_config.etc_log)
PRINTF("chrif_accountdeletion %d.\n"_fmt, acc);
sd = map_id2sd(account_to_block(acc));
if (acc)
{
if (sd != nullptr)
{
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
clif_displaymessage(sd->sess,
"Your account has been deleted. You will now be disconnected..."_s);
clif_setwaitclose(sd->sess); // forced to disconnect for the change
}
}
else
{
if (sd != nullptr)
PRINTF("chrif_accountdeletion failed because the player is not online.\n"_fmt);
}
return 0;
}
/*==========================================
* Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
*------------------------------------------
*/
static
int chrif_accountban(Session *, const Packet_Fixed<0x2b14>& fixed)
{
dumb_ptr<map_session_data> sd;
AccountId acc = fixed.account_id;
if (battle_config.etc_log)
PRINTF("chrif_accountban %d.\n"_fmt, acc);
sd = map_id2sd(account_to_block(acc));
if (acc)
{
if (sd != nullptr)
{
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
if (fixed.ban_not_status == 0)
{ // 0: change of statut, 1: ban
switch (static_cast<time_t>(fixed.status_or_ban_until))
{ // status or final date of a banishment
case 1: // 0 = Unregistered ID
clif_displaymessage(sd->sess,
"Your account has an unregistered ID."_s);
break;
case 2: // 1 = Incorrect Password
clif_displaymessage(sd->sess,
"Your password is incorrect."_s);
break;
case 3: // 2 = This ID is expired
clif_displaymessage(sd->sess,
"Your account has expired."_s);
break;
case 4: // 3 = Rejected from Server
clif_displaymessage(sd->sess,
"Your account has been rejected by the server."_s);
break;
case 5: // 4 = You have been blocked by the GM Team
clif_displaymessage(sd->sess,
"Your account has been blocked by the GM Team."_s);
break;
case 6: // 5 = Your Game's EXE file is not the latest version
clif_displaymessage(sd->sess,
"You need to update your client."_s);
break;
case 7: // 6 = Your are Prohibited to log in until %s
clif_displaymessage(sd->sess,
"Your account has been prohibited from logging in."_s);
break;
case 8: // 7 = Server is jammed due to over populated
clif_displaymessage(sd->sess,
"The server is overpopulated."_s);
break;
case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
clif_displaymessage(sd->sess,
"Your account must be authorized."_s);
break;
case 100: // 99 = This ID has been totally erased
clif_displaymessage(sd->sess,
"Your account has been totally erased."_s);
break;
default:
clif_displaymessage(sd->sess,
"Your account must be authorized."_s);
break;
}
}
else if (fixed.ban_not_status == 1)
{
// 0: change of statut, 1: ban
const TimeT timestamp = fixed.status_or_ban_until; // status or final date of a banishment
timestamp_seconds_buffer buffer;
stamp_time(buffer, ×tamp);
AString tmpstr = STRPRINTF("Your account has been banished until %s"_fmt, buffer);
clif_displaymessage(sd->sess, tmpstr);
}
clif_setwaitclose(sd->sess); // forced to disconnect for the change
}
}
else
{
if (sd != nullptr)
PRINTF("chrif_accountban failed because the player is not online.\n"_fmt);
}
return 0;
}
/*==========================================
* Receiving GM accounts and their levels from char-server by [Yor]
*------------------------------------------
*/
static
int chrif_recvgmaccounts(Session *s, const std::vector<Packet_Repeat<0x2b15>>& repeat)
{
PRINTF("Receiving information on %d GM accounts from login-server.\n"_fmt,
pc_read_gm_account(s, repeat));
return 0;
}
static
void chrif_delete(Session *s)
{
assert (s == char_session);
PRINTF("map-server can't connect to char-server (connection #%d).\n"_fmt,
s);
char_session = nullptr;
}
/*==========================================
*
*------------------------------------------
*/
static
void chrif_parse(Session *s)
{
assert (s == char_session);
RecvResult rv = RecvResult::Complete;
uint16_t packet_id;
while (rv == RecvResult::Complete && packet_peek_id(s, &packet_id))
{
switch (packet_id)
{
case 0x2af9:
{
Packet_Fixed<0x2af9> fixed;
rv = recv_fpacket<0x2af9, 3>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_connectack(s, fixed);
break;
}
case 0x2afb:
{
Packet_Fixed<0x2afb> fixed;
rv = recv_fpacket<0x2afb, 27>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_sendmapack(s, fixed);
break;
}
case 0x2afd:
{
Packet_Payload<0x2afd> payload;
rv = recv_ppacket<0x2afd>(s, payload);
if (rv != RecvResult::Complete)
break;
AccountId id = payload.account_id;
int login_id2 = payload.login_id2;
ClientVersion client_version = payload.client_protocol_version;
CharKey st_key = payload.char_key;
CharData st_data = payload.char_data;
pc_authok(id, login_id2,
client_version,
&st_key, &st_data);
break;
}
case 0x2afe:
{
Packet_Fixed<0x2afe> fixed;
rv = recv_fpacket<0x2afe, 6>(s, fixed);
if (rv != RecvResult::Complete)
break;
pc_authfail(fixed.account_id);
break;
}
case 0x2b00:
{
Packet_Fixed<0x2b00> fixed;
rv = recv_fpacket<0x2b00, 6>(s, fixed);
if (rv != RecvResult::Complete)
break;
map_setusers(fixed.users);
break;
}
case 0x2b03:
{
Packet_Fixed<0x2b03> fixed;
rv = recv_fpacket<0x2b03, 7>(s, fixed);
if (rv != RecvResult::Complete)
break;
clif_charselectok(account_to_block(fixed.account_id));
break;
}
case 0x2b04:
{
Packet_Head<0x2b04> head;
std::vector<Packet_Repeat<0x2b04>> repeat;
rv = recv_vpacket<0x2b04, 10, 16>(s, head, repeat);
if (rv != RecvResult::Complete)
break;
chrif_recvmap(s, head, repeat);
break;
}
case 0x2b06:
{
Packet_Fixed<0x2b06> fixed;
rv = recv_fpacket<0x2b06, 44>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_changemapserverack(s, fixed);
break;
}
case 0x2b0d:
{
Packet_Fixed<0x2b0d> fixed;
rv = recv_fpacket<0x2b0d, 7>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_changedsex(s, fixed);
break;
}
case 0x2b0f:
{
Packet_Fixed<0x2b0f> fixed;
rv = recv_fpacket<0x2b0f, 34>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_char_ask_name_answer(s, fixed);
break;
}
case 0x2b11:
{
Packet_Head<0x2b11> head;
std::vector<Packet_Repeat<0x2b11>> repeat;
rv = recv_vpacket<0x2b11, 8, 36>(s, head, repeat);
if (rv != RecvResult::Complete)
break;
chrif_accountreg2(s, head, repeat);
break;
}
case 0x2b12:
{
Packet_Fixed<0x2b12> fixed;
rv = recv_fpacket<0x2b12, 10>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_divorce(fixed.char_id, fixed.partner_id);
break;
}
case 0x2b13:
{
Packet_Fixed<0x2b13> fixed;
rv = recv_fpacket<0x2b13, 6>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_accountdeletion(s, fixed);
break;
}
case 0x2b14:
{
Packet_Fixed<0x2b14> fixed;
rv = recv_fpacket<0x2b14, 11>(s, fixed);
if (rv != RecvResult::Complete)
break;
chrif_accountban(s, fixed);
break;
}
case 0x2b15:
{
std::vector<Packet_Repeat<0x2b15>> repeat;
rv = recv_packet_repeatonly<0x2b15, 4, 5>(s, repeat);
if (rv != RecvResult::Complete)
break;
chrif_recvgmaccounts(s, repeat);
break;
}
default:
{
RecvResult r = intif_parse(s, packet_id);
if (r == RecvResult::Complete)
break;
if (r == RecvResult::Incomplete)
return;
if (battle_config.error_log)
PRINTF("chrif_parse: unknown packet %d %d\n"_fmt, s,
packet_id);
s->set_eof();
return;
}
}
}
if (rv == RecvResult::Error)
s->set_eof();
}
/*==========================================
* timer関数
* 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
*------------------------------------------
*/
static
void send_users_tochar(TimerData *, tick_t)
{
if (!char_session)
return;
Packet_Head<0x2aff> head_ff;
std::vector<Packet_Repeat<0x2aff>> repeat_ff;
for (io::FD i : iter_fds())
{
Session *s = get_session(i);
if (!s)
continue;
dumb_ptr<map_session_data> sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s->session_data.get()));
if (sd && sd->state.auth && !sd->state.connect_new &&
!((battle_config.hide_GM_session
|| sd->state.shroud_active
|| bool(sd->status.option & Opt0::HIDE)) && pc_isGM(sd)))
{
Packet_Repeat<0x2aff> info;
info.char_id = sd->status_key.char_id;
repeat_ff.push_back(info);
}
}
head_ff.users = repeat_ff.size();
send_vpacket<0x2aff, 6, 4>(char_session, head_ff, repeat_ff);
}
/*==========================================
* timer関数
* char鯖との接続を確認し、もし切れていたら再度接続する
*------------------------------------------
*/
static
void check_connect_char_server(TimerData *, tick_t)
{
if (!char_session)
{
PRINTF("Attempting to connect to char-server...\n"_fmt);
chrif_state = 0;
char_session = make_connection(map_conf.char_ip, map_conf.char_port,
SessionParsers{.func_parse= chrif_parse, .func_delete= chrif_delete});
if (!char_session)
return;
realloc_fifo(char_session, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
chrif_connect(char_session);
}
}
/*==========================================
*
*------------------------------------------
*/
void do_init_chrif(void)
{
Timer(gettick() + 1_s,
check_connect_char_server,
10_s
).detach();
Timer(gettick() + 1_s,
send_users_tochar,
5_s
).detach();
}
} // namespace map
} // namespace tmwa