#include "atcommand.hpp"
#include <cmath>
#include <cstring>
#include <ctime>
#include "../strings/mstring.hpp"
#include "../strings/fstring.hpp"
#include "../strings/zstring.hpp"
#include "../strings/xstring.hpp"
#include "../strings/vstring.hpp"
#include "../io/cxxstdio.hpp"
#include "../io/read.hpp"
#include "../io/write.hpp"
#include "../common/config_parse.hpp"
#include "../common/core.hpp"
#include "../common/extract.hpp"
#include "../common/human_time_diff.hpp"
#include "../common/mmo.hpp"
#include "../common/nullpo.hpp"
#include "../common/random.hpp"
#include "../common/socket.hpp"
#include "../common/timer.hpp"
#include "../common/utils2.hpp"
#include "../common/version.hpp"
#include "battle.hpp"
#include "chrif.hpp"
#include "clif.hpp"
#include "intif.hpp"
#include "itemdb.hpp"
#include "map.hpp"
#include "mob.hpp"
#include "npc.hpp"
#include "party.hpp"
#include "pc.hpp"
#include "script.hpp"
#include "skill.hpp"
#include "storage.hpp"
#include "tmw.hpp"
#include "trade.hpp"
#include "../poison.hpp"
enum class ATCE
{
OKAY,
USAGE,
EXIST,
RANGE,
PERM,
};
struct AtCommandInfo
{
ZString args;
int level;
ATCE (*proc)(Session *s, dumb_ptr<map_session_data> sd, ZString message);
ZString help;
AtCommandInfo(ZString a, int l, ATCE (*p)(Session *s, dumb_ptr<map_session_data>, ZString), ZString h)
: args(a), level(l), proc(p), help(h)
{}
};
// TODO What we really want is an ArrayMap ...
// This is defined at the end of the file.
extern
Map<XString, AtCommandInfo> atcommand_info;
static
AtCommandInfo *atcommand(XString cmd);
// These @commands are used within other @commands.
static
ATCE atcommand_character_baselevel(Session *s, dumb_ptr<map_session_data> sd,
ZString message);
static
ATCE atcommand_skill_learn(Session *s, dumb_ptr<map_session_data>,
ZString message);
static
ATCE atcommand_charwarp(Session *s, dumb_ptr<map_session_data> sd,
ZString message);
static
ATCE atcommand_charstreset(Session *s, dumb_ptr<map_session_data> sd,
ZString message);
void atcommand_config_write(ZString cfgName)
{
io::WriteFile out(cfgName);
if (!out.is_open())
{
FPRINTF(stderr, "Failed to write atcommand config: %s\n", cfgName);
return;
}
FPRINTF(out, "// Generated by %s\n", CURRENT_VERSION_STRING);
for (const auto& pair : atcommand_info)
{
// This XString is really a ZString, but not declared as one
// in order to allow non-heterogenous lookup by XString.
const char *cmd = &*pair.first.begin();
const AtCommandInfo& info = pair.second;
FPRINTF(out,
"\n"
"// %s\n"
"// Usage: @%s %s\n"
"%s: %d\n",
info.help,
cmd, info.args,
cmd, info.level);
}
}
// If your last arg is not a ZString, you probably wanted extract()
// but not always ...
static
bool asplit(ZString raw, ZString *last)
{
*last = raw;
return true;
}
// but this case is just so common and useful. In fact, is the previous ever used otherwise?
static
bool asplit(ZString raw, CharName *last)
{
if (raw.size() < 4 || raw.size() > 23)
return false;
*last = stringish<CharName>(raw);
return true;
}
// huh.
static
bool asplit(ZString raw, NpcName *last)
{
if (!raw || raw.size() > 23)
return false;
*last = stringish<NpcName>(raw);
return true;
}
// This differs from extract() in that it does not consume extra spaces.
template<class F, class... R, typename=typename std::enable_if<sizeof...(R) != 0>::type>
bool asplit(ZString raw, F *first_arg, R *... rest_args)
{
ZString::iterator it = std::find(raw.begin(), raw.end(), ' ');
XString frist = raw.xislice_h(it);
while (*it == ' ')
++it;
ZString rest = raw.xislice_t(it);
return extract(frist, first_arg) && asplit(rest, rest_args...);
}
static
io::AppendFile *get_gm_log();
void log_atcommand(dumb_ptr<map_session_data> sd, ZString cmd)
{
io::AppendFile *fp = get_gm_log();
if (!fp)
return;
timestamp_seconds_buffer tmpstr;
stamp_time(tmpstr);
MapName map = (sd->bl_m
? sd->bl_m->name_
: stringish<MapName>("undefined.gat"));
FPRINTF(*fp, "[%s] %s(%d,%d) %s(%d) : %s\n",
tmpstr,
map, sd->bl_x, sd->bl_y,
sd->status.name, sd->status.account_id,
cmd);
}
FString gm_log;
io::AppendFile *get_gm_log()
{
if (!gm_log)
return NULL;
struct tm ctime = TimeT::now();
int year = ctime.tm_year + 1900;
int month = ctime.tm_mon + 1;
int logfile_nr = (year * 12) + month;
static std::unique_ptr<io::AppendFile> gm_logfile;
static int last_logfile_nr = 0;
if (logfile_nr == last_logfile_nr)
return gm_logfile.get();
last_logfile_nr = logfile_nr;
FString fullname = STRPRINTF("%s.%04d-%02d",
gm_log, year, month);
if (gm_logfile)
gm_logfile.reset();
gm_logfile = make_unique<io::AppendFile>(fullname, true);
if (!gm_logfile)
{
perror("GM log file");
gm_log = FString();
}
return gm_logfile.get();
}
bool is_atcommand(Session *s, dumb_ptr<map_session_data> sd,
ZString message, int gmlvl)
{
nullpo_retr(false, sd);
if (!message.startswith('@'))
return false;
XString command;
ZString arg;
asplit(message, &command, &arg);
AtCommandInfo *info = atcommand(command);
if (!gmlvl)
gmlvl = pc_isGM(sd);
if (battle_config.atcommand_gm_only != 0 && !gmlvl)
{
FString output = STRPRINTF("GM command is level 0, but this server disables level 0 commands: %s",
FString(command));
clif_displaymessage(s, output);
return true;
}
if (!info)
{
FString output = STRPRINTF("GM command not found: %s",
FString(command));
clif_displaymessage(s, output);
return true;
// don't show in chat
}
if (info->level > gmlvl)
{
FString output = STRPRINTF("GM command is level %d, but you are level %d: %s",
info->level, gmlvl,
FString(command));
clif_displaymessage(s, output);
return true;
}
{
{
ATCE err = info->proc(s, sd, arg);
switch (err)
{
case ATCE::OKAY:
// Don't log level 0 commands
if (info->level)
log_atcommand(sd, message);
break;
case ATCE::USAGE:
clif_displaymessage(s, "Command failed: usage error");
clif_displaymessage(s, STRPRINTF("Usage: %s %s", FString(command), info->args));
break;
case ATCE::EXIST:
clif_displaymessage(s, "Command failed: something does not exist (or already exists)");
break;
case ATCE::RANGE:
clif_displaymessage(s, "Command failed: value out of range");
break;
case ATCE::PERM:
clif_displaymessage(s, "Command failed: permission denied");
break;
default:
abort();
}
}
return true;
}
}
AtCommandInfo *atcommand(XString cmd)
{
if (cmd.startswith('@'))
{
XString command = cmd.xslice_t(1);
AtCommandInfo *it = atcommand_info.search(command);
return it;
}
return nullptr;
}
static
void atkillmonster_sub(dumb_ptr<block_list> bl, int flag)
{
nullpo_retv(bl);
dumb_ptr<mob_data> md = bl->is_mob();
if (flag)
mob_damage(NULL, md, md->hp, 2);
else
mob_delete(md);
}
static
AtCommandInfo *get_atcommandinfo_byname(XString name)
{
return atcommand_info.search(name);
}
bool atcommand_config_read(ZString cfgName)
{
io::ReadFile in(cfgName);
if (!in.is_open())
{
PRINTF("At commands configuration file not found: %s\n", cfgName);
return false;
}
bool rv = true;
FString line;
while (in.getline(line))
{
if (is_comment(line))
continue;
XString w1;
ZString w2;
if (!config_split(line, &w1, &w2))
{
PRINTF("Bad config line: %s\n", line);
rv = false;
continue;
}
AtCommandInfo *p = get_atcommandinfo_byname(w1);
if (p != NULL)
{
p->level = atoi(w2.c_str());
if (p->level > 100)
p->level = 100;
else if (p->level < 0)
p->level = 0;
}
else if (w1 == "import")
rv &= atcommand_config_read(w2);
else
{
PRINTF("%s: bad line: %s\n", cfgName, line);
rv = false;
}
}
return rv;
}
/// @ command processing functions
static
void atc_do_help(Session *s, const char *cmd, const AtCommandInfo& info)
{
auto msg = STRPRINTF("\u2007\u2007%d: @%s %s", info.level, cmd, info.args);
// manually padding because *space*
size_t ll = 1;
if (info.level >= 10)
++ll;
if (info.level >= 100)
++ll;
clif_displaymessage(s, msg.xslice_t((ll - 1) * 3));
}
static
ATCE atcommand_help(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
if (!message)
{
clif_displaymessage(s, "There is too much help to display it all at once");
clif_displaymessage(s, "Try @help <@command> or @help <category> or @help <level[-level]>");
clif_displaymessage(s, "Right now the only category is 'all'");
return ATCE::OKAY;
}
if (message.startswith('@'))
{
ZString cmd = message.xslice_t(1);
const AtCommandInfo *info = atcommand_info.search(cmd);
if (!info)
return ATCE::EXIST;
clif_displaymessage(s, STRPRINTF("Usage: @%s %s", cmd, info->args));
clif_displaymessage(s, info->help);
return ATCE::OKAY;
}
if (message == "all")
{
clif_displaymessage(s, "Synopses of GM commands in category 'all':");
for (const auto& pair : atcommand_info)
{
const char *cmd = &*pair.first.begin();
const AtCommandInfo& info = pair.second;
atc_do_help(s, cmd, info);
}
return ATCE::OKAY;
}
int low = 0, high;
if (extract(message, &high))
++high;
else if (!extract(message, record<'-'>(&low, &high)))
return ATCE::USAGE;
if (low < 0 || high > 100 || low >= high)
return ATCE::RANGE;
clif_displaymessage(s, STRPRINTF("Synopses of GM commands in level [%d, %d):", low, high));
for (const auto& pair : atcommand_info)
{
const char *cmd = &*pair.first.begin();
const AtCommandInfo& info = pair.second;
if (low <= info.level && info.level < high)
atc_do_help(s, cmd, info);
}
return ATCE::OKAY;
}
static
ATCE atcommand_setup(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int level = 1;
CharName character;
if (!asplit(message, &level, &character))
return ATCE::USAGE;
level--;
FString buf;
buf = STRPRINTF("-255 %s", character);
atcommand_character_baselevel(s, sd, buf);
buf = STRPRINTF("%d %s", level, character);
atcommand_character_baselevel(s, sd, buf);
// Emote skill
buf = STRPRINTF("1 1 %s", character);
atcommand_skill_learn(s, sd, buf);
// Trade skill
buf = STRPRINTF("2 1 %s", character);
atcommand_skill_learn(s, sd, buf);
// Party skill
STRPRINTF("2 2 %s", character);
atcommand_skill_learn(s, sd, buf);
STRPRINTF("018-1.gat 24 98 %s", character);
atcommand_charwarp(s, sd, buf);
return ATCE::OKAY;
}
//static
ATCE atcommand_charwarp(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
MapName map_name;
CharName character;
int x = 0, y = 0;
if (!asplit(message, &map_name, &x, &y, &character))
return ATCE::USAGE;
if (x <= 0)
x = random_::in(1, 399);
if (y <= 0)
y = random_::in(1, 399);
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can rura+ only lower or same GM level
if (x > 0 && x < 800 && y > 0 && y < 800)
{
map_local *m = map_mapname2mapid(map_name);
if (m != nullptr && m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp someone to this map.");
return ATCE::PERM;
}
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp this player from its actual map.");
return ATCE::PERM;
}
if (pc_setpos(pl_sd, map_name, x, y, BeingRemoveWhy::WARPED) == 0)
{
clif_displaymessage(pl_sd->sess, "Warped.");
clif_displaymessage(s, "Player warped (message sends to player too).");
}
else
{
clif_displaymessage(s, "Map not found.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Coordinates out of range.");
return ATCE::RANGE;
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_warp(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
MapName map_name;
int x = 0, y = 0;
if (!message
|| !extract(message, record<' ', 1>(&map_name, &x, &y)))
{
clif_displaymessage(s,
"Please, enter a map (usage: @warp <mapname> <x> <y>).");
return ATCE::USAGE;
}
if (x <= 0)
x = random_::in(1, 399);
if (y <= 0)
y = random_::in(1, 399);
if (x > 0 && x < 800 && y > 0 && y < 800)
{
map_local *m = map_mapname2mapid(map_name);
if (m != nullptr && m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to this map.");
return ATCE::PERM;
}
if (sd->bl_m && sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you from your actual map.");
return ATCE::PERM;
}
if (pc_setpos(sd, map_name, x, y, BeingRemoveWhy::WARPED) == 0)
clif_displaymessage(s, "Warped.");
else
{
clif_displaymessage(s, "Map not found.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Coordinates out of range.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_where(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
extract(message, &character);
dumb_ptr<map_session_data> pl_sd = character.to__actual() ? map_nick2sd(character) : sd;
if (pl_sd != NULL &&
!((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pc_isGM(pl_sd) > pc_isGM(sd))))
{
// you can look only lower or same level
FString output = STRPRINTF("%s: %s (%d,%d)",
pl_sd->status.name,
pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_goto(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
{
clif_displaymessage(s,
"Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
return ATCE::USAGE;
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to the map of this player.");
return ATCE::PERM;
}
if (sd->bl_m && sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you from your actual map.");
return ATCE::PERM;
}
pc_setpos(sd, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED);
FString output = STRPRINTF("Jump to %s", character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_jump(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int x = 0, y = 0;
// may fail
extract(message, record<' '>(&x, &y));
if (x <= 0)
x = random_::in(1, 399);
if (y <= 0)
y = random_::in(1, 399);
if (x > 0 && x < 800 && y > 0 && y < 800)
{
if (sd->bl_m && sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to your actual map.");
return ATCE::PERM;
}
if (sd->bl_m && sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you from your actual map.");
return ATCE::PERM;
}
pc_setpos(sd, sd->mapname_, x, y, BeingRemoveWhy::WARPED);
FString output = STRPRINTF("Jump to %d %d", x, y);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Coordinates out of range.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_who(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count;
int pl_GM_level, GM_level;
VString<23> match_text = message;
match_text = match_text.to_lower();
count = 0;
GM_level = pc_isGM(sd);
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
pl_GM_level = pc_isGM(pl_sd);
if (!
((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pl_GM_level > GM_level)))
{
// you can look only lower or same level
VString<23> player_name = pl_sd->status.name.to__lower();
if (player_name.contains_seq(match_text))
{
// search with no case sensitive
FString output;
if (pl_GM_level > 0)
output = STRPRINTF(
"Name: %s (GM:%d) | Location: %s %d %d",
pl_sd->status.name, pl_GM_level,
pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y);
else
output = STRPRINTF(
"Name: %s | Location: %s %d %d",
pl_sd->status.name, pl_sd->mapname_,
pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
count++;
}
}
}
}
if (count == 0)
clif_displaymessage(s, "No player found.");
else if (count == 1)
clif_displaymessage(s, "1 player found.");
else
{
FString output = STRPRINTF("%d players found.", count);
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_whogroup(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count;
int pl_GM_level, GM_level;
struct party *p;
VString<23> match_text = message;
match_text = match_text.to_lower();
count = 0;
GM_level = pc_isGM(sd);
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
pl_GM_level = pc_isGM(pl_sd);
if (!
((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pl_GM_level > GM_level)))
{
// you can look only lower or same level
VString<23> player_name = pl_sd->status.name.to__lower();
if (player_name.contains_seq(match_text))
{
// search with no case sensitive
p = party_search(pl_sd->status.party_id);
PartyName temp0 = p ? p->name : stringish<PartyName>("None");
FString output;
if (pl_GM_level > 0)
output = STRPRINTF(
"Name: %s (GM:%d) | Party: '%s'",
pl_sd->status.name, pl_GM_level, temp0);
clif_displaymessage(s, output);
count++;
}
}
}
}
if (count == 0)
clif_displaymessage(s, "No player found.");
else if (count == 1)
clif_displaymessage(s, "1 player found.");
else
{
FString output = STRPRINTF("%d players found.", count);
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_whomap(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count;
int pl_GM_level, GM_level;
map_local *map_id;
{
MapName map_name;
extract(message, &map_name);
map_id = map_mapname2mapid(map_name);
if (map_id == nullptr)
map_id = sd->bl_m;
}
count = 0;
GM_level = pc_isGM(sd);
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
pl_GM_level = pc_isGM(pl_sd);
if (!
((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pl_GM_level > GM_level)))
{
// you can look only lower or same level
if (pl_sd->bl_m == map_id)
{
FString output;
if (pl_GM_level > 0)
output = STRPRINTF(
"Name: %s (GM:%d) | Location: %s %d %d",
pl_sd->status.name, pl_GM_level,
pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y);
else
output = STRPRINTF(
"Name: %s | Location: %s %d %d",
pl_sd->status.name, pl_sd->mapname_,
pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
count++;
}
}
}
}
FString output = STRPRINTF("%d players found in map '%s'.",
count, map_id->name_);
clif_displaymessage(s, output);
return ATCE::OKAY;
}
static
ATCE atcommand_whomapgroup(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count;
int pl_GM_level, GM_level;
struct party *p;
map_local *map_id;
{
MapName map_name;
extract(message, &map_name);
map_id = map_mapname2mapid(map_name);
if (map_id == nullptr)
map_id = sd->bl_m;
}
count = 0;
GM_level = pc_isGM(sd);
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
pl_GM_level = pc_isGM(pl_sd);
if (!
((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pl_GM_level > GM_level)))
{
// you can look only lower or same level
if (pl_sd->bl_m == map_id)
{
p = party_search(pl_sd->status.party_id);
PartyName temp0 = p ? p->name : stringish<PartyName>("None");
FString output;
if (pl_GM_level > 0)
output = STRPRINTF("Name: %s (GM:%d) | Party: '%s'",
pl_sd->status.name, pl_GM_level, temp0);
else
output = STRPRINTF("Name: %s | Party: '%s'",
pl_sd->status.name, temp0);
clif_displaymessage(s, output);
count++;
}
}
}
}
FString output;
if (count == 0)
output = STRPRINTF("No player found in map '%s'.", map_id->name_);
else if (count == 1)
output = STRPRINTF("1 player found in map '%s'.", map_id->name_);
else
{
output = STRPRINTF("%d players found in map '%s'.", count, map_id->name_);
}
clif_displaymessage(s, output);
return ATCE::OKAY;
}
static
ATCE atcommand_whogm(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count;
int pl_GM_level, GM_level;
struct party *p;
VString<23> match_text = message;
match_text = match_text.to_lower();
count = 0;
GM_level = pc_isGM(sd);
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
pl_GM_level = pc_isGM(pl_sd);
if (pl_GM_level > 0)
{
if (!
((battle_config.hide_GM_session
|| bool(pl_sd->status.option & Option::HIDE))
&& (pl_GM_level > GM_level)))
{
// you can look only lower or same level
VString<23> player_name = pl_sd->status.name.to__lower();
if (player_name.contains_seq(match_text))
{
// search with no case sensitive
FString output;
output = STRPRINTF(
"Name: %s (GM:%d) | Location: %s %d %d",
pl_sd->status.name, pl_GM_level,
pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
output = STRPRINTF(
" BLvl: %d | Job: %s (Lvl: %d)",
pl_sd->status.base_level,
"Novice/Human",
pl_sd->status.job_level);
clif_displaymessage(s, output);
p = party_search(pl_sd->status.party_id);
PartyName temp0 = p ? p->name : stringish<PartyName>("None");
output = STRPRINTF(
" Party: '%s'",
temp0);
clif_displaymessage(s, output);
count++;
}
}
}
}
}
if (count == 0)
clif_displaymessage(s, "No GM found.");
else if (count == 1)
clif_displaymessage(s, "1 GM found.");
else
{
FString output = STRPRINTF("%d GMs found.", count);
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_save(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
pc_setsavepoint(sd, sd->mapname_, sd->bl_x, sd->bl_y);
pc_makesavestatus(sd);
chrif_save(sd);
clif_displaymessage(s, "Character data respawn point saved.");
return ATCE::OKAY;
}
static
ATCE atcommand_load(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
map_local *m = map_mapname2mapid(sd->status.save_point.map_);
if (m != nullptr && m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to your save map.");
return ATCE::PERM;
}
if (sd->bl_m && sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you from your actual map.");
return ATCE::PERM;
}
pc_setpos(sd, sd->status.save_point.map_, sd->status.save_point.x,
sd->status.save_point.y, BeingRemoveWhy::GONE);
clif_displaymessage(s, "Warping to respawn point.");
return ATCE::OKAY;
}
static
ATCE atcommand_speed(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
if (!message)
{
FString output = STRPRINTF(
"Please, enter a speed value (usage: @speed <%d-%d>).",
static_cast<uint32_t>(MIN_WALK_SPEED.count()),
static_cast<uint32_t>(MAX_WALK_SPEED.count()));
clif_displaymessage(s, output);
return ATCE::USAGE;
}
interval_t speed = static_cast<interval_t>(atoi(message.c_str()));
if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED)
{
sd->speed = speed;
//sd->walktimer = x;
//この文を追加 by れ
clif_updatestatus(sd, SP::SPEED);
clif_displaymessage(s, "Speed changed.");
}
else
{
FString output = STRPRINTF(
"Please, enter a valid speed value (usage: @speed <%d-%d>).",
static_cast<uint32_t>(MIN_WALK_SPEED.count()),
static_cast<uint32_t>(MAX_WALK_SPEED.count()));
clif_displaymessage(s, output);
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_storage(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
struct storage *stor;
if (sd->state.storage_open)
{
clif_displaymessage(s, "msg_table[250]");
return ATCE::EXIST;
}
if ((stor = account2storage2(sd->status.account_id)) != NULL
&& stor->storage_status == 1)
{
clif_displaymessage(s, "msg_table[250]");
return ATCE::EXIST;
}
storage_storageopen(sd);
return ATCE::OKAY;
}
static
ATCE atcommand_option(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
Opt1 param1 = Opt1::ZERO;
Opt2 param2 = Opt2::ZERO;
Option param3 = Option::ZERO;
if (!extract(message, record<',', 1>(¶m1, ¶m2, ¶m3)))
return ATCE::USAGE;
sd->opt1 = param1;
sd->opt2 = param2;
sd->status.option = param3;
clif_changeoption(sd);
pc_calcstatus(sd, 0);
clif_displaymessage(s, "Options changed.");
return ATCE::OKAY;
}
static
ATCE atcommand_hide(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
if (bool(sd->status.option & Option::HIDE))
{
sd->status.option &= ~Option::HIDE;
clif_displaymessage(s, "Invisible: Off.");
}
else
{
sd->status.option |= Option::HIDE;
clif_displaymessage(s, "Invisible: On.");
}
clif_changeoption(sd);
return ATCE::OKAY;
}
static
ATCE atcommand_die(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
pc_damage(NULL, sd, sd->status.hp + 1);
clif_displaymessage(s, "A pity! You've died.");
return ATCE::OKAY;
}
static
ATCE atcommand_kill(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can kill only lower or same level
pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(s, "Character killed.");
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_alive(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
sd->status.hp = sd->status.max_hp;
sd->status.sp = sd->status.max_sp;
pc_setstand(sd);
if (static_cast<interval_t>(battle_config.player_invincible_time) > interval_t::zero())
pc_setinvincibletimer(sd, static_cast<interval_t>(battle_config.player_invincible_time));
clif_updatestatus(sd, SP::HP);
clif_updatestatus(sd, SP::SP);
clif_resurrection(sd, 1);
clif_displaymessage(s, "You've been revived! It's a miracle!");
return ATCE::OKAY;
}
static
ATCE atcommand_kami(Session *, dumb_ptr<map_session_data>,
ZString message)
{
if (!message)
return ATCE::USAGE;
intif_GMmessage(message);
return ATCE::OKAY;
}
static
ATCE atcommand_heal(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int hp = 0, sp = 0;
extract(message, record<' '>(&hp, &sp));
if (hp == 0 && sp == 0)
{
hp = sd->status.max_hp - sd->status.hp;
sp = sd->status.max_sp - sd->status.sp;
}
else
{
if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp)))
// fix positiv overflow
hp = sd->status.max_hp - sd->status.hp;
else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp)))
// fix negativ overflow
hp = 1 - sd->status.hp;
if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp)))
// fix positiv overflow
sp = sd->status.max_sp - sd->status.sp;
else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp)))
// fix negativ overflow
sp = 1 - sd->status.sp;
}
if (hp < 0)
// display like damage
clif_damage(sd, sd, gettick(), interval_t::zero(), interval_t::zero(), -hp, 0, DamageType::RETURNED, 0);
if (hp != 0 || sp != 0)
{
pc_heal(sd, hp, sp);
if (hp >= 0 && sp >= 0)
clif_displaymessage(s, "HP, SP recovered.");
else
clif_displaymessage(s, "HP or/and SP modified.");
}
else
{
clif_displaymessage(s, "HP and SP are already with the good value.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_item(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
ItemName item_name;
int number = 0, item_id;
struct item_data *item_data = NULL;
int get_count, i;
if (!extract(message, record<' ', 1>(&item_name, &number)))
{
clif_displaymessage(s,
"Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
return ATCE::USAGE;
}
if (number <= 0)
number = 1;
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name.c_str()))) != NULL)
item_id = item_data->nameid;
if (item_id >= 500)
{
get_count = number;
if (item_data->type == ItemType::WEAPON
|| item_data->type == ItemType::ARMOR
|| item_data->type == ItemType::_7
|| item_data->type == ItemType::_8)
{
get_count = 1;
}
for (i = 0; i < number; i += get_count)
{
struct item item_tmp {};
item_tmp.nameid = item_id;
item_tmp.identify = 1;
PickupFail flag;
if ((flag = pc_additem(sd, &item_tmp, get_count))
!= PickupFail::OKAY)
clif_additem(sd, 0, 0, flag);
}
clif_displaymessage(s, "Item created.");
}
else
{
clif_displaymessage(s, "Invalid item ID or name.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_itemreset(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++)
{
if (sd->status.inventory[i].amount
&& sd->status.inventory[i].equip == EPOS::ZERO)
pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
}
clif_displaymessage(s, "All of your items have been removed.");
return ATCE::OKAY;
}
static
ATCE atcommand_itemcheck(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
pc_checkitem(sd);
return ATCE::OKAY;
}
static
ATCE atcommand_baselevelup(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int level, i;
if (!extract(message, &level) || !level)
{
clif_displaymessage(s,
"Please, enter a level adjustement (usage: @blvl <number of levels>).");
return ATCE::USAGE;
}
if (level > 0)
{
if (sd->status.base_level == battle_config.maximum_level)
{
clif_displaymessage(s, "Base level can't go any higher.");
return ATCE::RANGE;
}
if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level))
// fix positiv overflow
level = battle_config.maximum_level - sd->status.base_level;
for (i = 1; i <= level; i++)
sd->status.status_point += (sd->status.base_level + i + 14) / 4;
sd->status.base_level += level;
clif_updatestatus(sd, SP::BASELEVEL);
clif_updatestatus(sd, SP::NEXTBASEEXP);
clif_updatestatus(sd, SP::STATUSPOINT);
pc_calcstatus(sd, 0);
pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
clif_misceffect(sd, 0);
clif_displaymessage(s, "Base level raised.");
}
else
{
if (sd->status.base_level == 1)
{
clif_displaymessage(s, "Base level can't go any lower.");
return ATCE::USAGE;
}
if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level))
// fix negativ overflow
level = 1 - sd->status.base_level;
if (sd->status.status_point > 0)
{
for (i = 0; i > level; i--)
sd->status.status_point -=
(sd->status.base_level + i + 14) / 4;
if (sd->status.status_point < 0)
sd->status.status_point = 0;
clif_updatestatus(sd, SP::STATUSPOINT);
}
// to add: remove status points from stats
sd->status.base_level += level;
clif_updatestatus(sd, SP::BASELEVEL);
clif_updatestatus(sd, SP::NEXTBASEEXP);
pc_calcstatus(sd, 0);
clif_displaymessage(s, "Base level lowered.");
}
return ATCE::OKAY;
}
// TODO: merge this with pc_setparam(SP::JOBLEVEL)
// then fix the funny 50 and/or 10 limitation.
static
ATCE atcommand_joblevelup(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int up_level = 50, level;
if (!extract(message, &level) || !level)
return ATCE::USAGE;
up_level -= 40;
if (level > 0)
{
if (sd->status.job_level == up_level)
{
clif_displaymessage(s, "Job level can't go any higher.");
return ATCE::RANGE;
}
if (level > up_level || level > (up_level - sd->status.job_level))
// fix positiv overflow
level = up_level - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP::JOBLEVEL);
clif_updatestatus(sd, SP::NEXTJOBEXP);
sd->status.skill_point += level;
clif_updatestatus(sd, SP::SKILLPOINT);
pc_calcstatus(sd, 0);
clif_misceffect(sd, 1);
clif_displaymessage(s, "Job level raised.");
}
else
{
if (sd->status.job_level == 1)
{
clif_displaymessage(s, "Job level can't go any lower.");
return ATCE::RANGE;
}
if (level < -up_level || level < (1 - sd->status.job_level))
// fix negativ overflow
level = 1 - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP::JOBLEVEL);
clif_updatestatus(sd, SP::NEXTJOBEXP);
if (sd->status.skill_point > 0)
{
sd->status.skill_point += level;
if (sd->status.skill_point < 0)
sd->status.skill_point = 0;
clif_updatestatus(sd, SP::SKILLPOINT);
}
// to add: remove status points from skills
pc_calcstatus(sd, 0);
clif_displaymessage(s, "Job level lowered.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_gm(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
if (!message)
return ATCE::USAGE;
if (pc_isGM(sd))
{
// a GM can not use this function. only a normal player (become gm is not for gm!)
clif_displaymessage(s, "You already have some GM powers.");
return ATCE::PERM;
}
else
chrif_changegm(sd->status.account_id, message);
return ATCE::OKAY;
}
static
ATCE atcommand_pvpoff(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
if (battle_config.pk_mode)
{
//disable command if server is in PK mode [Valaris]
clif_displaymessage(s, "This option cannot be used in PK Mode.");
return ATCE::EXIST;
}
if (sd->bl_m->flag.pvp)
{
sd->bl_m->flag.pvp = 0;
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
if (sd->bl_m == pl_sd->bl_m)
{
pl_sd->pvp_timer.cancel();
}
}
}
clif_displaymessage(s, "PvP: Off.");
}
else
{
clif_displaymessage(s, "PvP is already Off.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_pvpon(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
if (battle_config.pk_mode)
{
//disable command if server is in PK mode [Valaris]
clif_displaymessage(s, "This option cannot be used in PK Mode.");
return ATCE::EXIST;
}
if (!sd->bl_m->flag.pvp && !sd->bl_m->flag.nopvp)
{
sd->bl_m->flag.pvp = 1;
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
if (sd->bl_m == pl_sd->bl_m && !pl_sd->pvp_timer)
{
pl_sd->pvp_timer = Timer(gettick() + std::chrono::milliseconds(200),
std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2, pl_sd->bl_id));
pl_sd->pvp_rank = 0;
pl_sd->pvp_lastusers = 0;
pl_sd->pvp_point = 5;
}
}
}
clif_displaymessage(s, "PvP: On.");
}
else
{
clif_displaymessage(s, "PvP is already On.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_model(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int hair_style = 0, hair_color = 0, cloth_color = 0;
if (!extract(message, record<' ', 1>(&hair_style, &hair_color, &cloth_color)))
return ATCE::USAGE;
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
{
{
pc_changelook(sd, LOOK::HAIR, hair_style);
pc_changelook(sd, LOOK::HAIR_COLOR, hair_color);
pc_changelook(sd, LOOK::CLOTHES_COLOR, cloth_color);
clif_displaymessage(s, "Appearence changed.");
}
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_dye(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int cloth_color = 0;
if (!extract(message, &cloth_color))
return ATCE::USAGE;
if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
{
{
pc_changelook(sd, LOOK::CLOTHES_COLOR, cloth_color);
clif_displaymessage(s, "Appearence changed.");
}
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_hair_style(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int hair_style = 0;
if (!extract(message, &hair_style))
return ATCE::USAGE;
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE)
{
{
pc_changelook(sd, LOOK::HAIR, hair_style);
clif_displaymessage(s, "Appearence changed.");
}
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_hair_color(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int hair_color = 0;
if (!extract(message, &hair_color))
return ATCE::USAGE;
if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR)
{
{
pc_changelook(sd, LOOK::HAIR_COLOR, hair_color);
clif_displaymessage(s, "Appearence changed.");
}
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_spawn(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
MobName monster;
int mob_id;
int number = 0;
int x = 0, y = 0;
int count;
int i, j, k;
int mx, my, range;
if (!extract(message, record<' ', 1>(&monster, &number, &x, &y)))
return ATCE::USAGE;
// If monster identifier/name argument is a name
if ((mob_id = mobdb_searchname(monster)) == 0)
// check name first (to avoid possible name begining by a number)
mob_id = mobdb_checkid(atoi(monster.c_str()));
if (mob_id == 0)
return ATCE::EXIST;
if (number <= 0)
number = 1;
// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
if (battle_config.atcommand_spawn_quantity_limit >= 1
&& number > battle_config.atcommand_spawn_quantity_limit)
number = battle_config.atcommand_spawn_quantity_limit;
if (battle_config.etc_log)
PRINTF("@spawn monster='%s' id=%d count=%d (%d,%d)\n",
monster, mob_id, number, x, y);
count = 0;
range = sqrt(number) / 2;
range = range * 2 + 5;
// calculation of an odd number (+ 4 area around)
for (i = 0; i < number; i++)
{
j = 0;
k = 0;
while (j++ < 8 && k == 0)
{
// try 8 times to spawn the monster (needed for close area)
if (x <= 0)
mx = sd->bl_x + random_::in(-range / 2, range / 2 );
else
mx = x;
if (y <= 0)
my = sd->bl_y + random_::in(-range / 2, range / 2);
else
my = y;
k = mob_once_spawn(sd, MOB_THIS_MAP, mx, my, MobName(), mob_id, 1, NpcEvent());
}
count += (k != 0) ? 1 : 0;
}
if (count != 0)
if (number == count)
clif_displaymessage(s, "All monster summoned!");
else
{
FString output = STRPRINTF("%d monster(s) summoned!",
count);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Invalid monster ID or name.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
void atcommand_killmonster_sub(Session *s, dumb_ptr<map_session_data> sd,
ZString message, const int drop)
{
map_local *map_id;
{
MapName map_name;
extract(message, &map_name);
map_id = map_mapname2mapid(map_name);
if (map_id == nullptr)
map_id = sd->bl_m;
}
map_foreachinarea(std::bind(atkillmonster_sub, ph::_1, drop),
map_id,
0, 0,
map_id->xs, map_id->ys,
BL::MOB);
clif_displaymessage(s, "All monsters killed!");
}
static
ATCE atcommand_killmonster(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
atcommand_killmonster_sub(s, sd, message, 1);
return ATCE::OKAY;
}
static
void atlist_nearby_sub(dumb_ptr<block_list> bl, Session *s)
{
nullpo_retv(bl);
FString buf = STRPRINTF(" - \"%s\"",
bl->is_player()->status.name);
clif_displaymessage(s, buf);
}
static
ATCE atcommand_list_nearby(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
clif_displaymessage(s, "Nearby players:");
map_foreachinarea(std::bind(atlist_nearby_sub, ph::_1, s),
sd->bl_m,
sd->bl_x - 1, sd->bl_y - 1,
sd->bl_x + 1, sd->bl_x + 1,
BL::PC);
return ATCE::OKAY;
}
static
ATCE atcommand_killmonster2(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
atcommand_killmonster_sub(s, sd, message, 0);
return ATCE::OKAY;
}
static
ATCE atcommand_gat(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
int y;
for (y = 2; y >= -2; y--)
{
FString output = STRPRINTF(
"%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
sd->bl_m->name_, sd->bl_x - 2, sd->bl_y + y,
map_getcell(sd->bl_m, sd->bl_x - 2, sd->bl_y + y),
map_getcell(sd->bl_m, sd->bl_x - 1, sd->bl_y + y),
map_getcell(sd->bl_m, sd->bl_x, sd->bl_y + y),
map_getcell(sd->bl_m, sd->bl_x + 1, sd->bl_y + y),
map_getcell(sd->bl_m, sd->bl_x + 2, sd->bl_y + y));
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_packet(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
StatusChange type {};
int flag = 0;
if (!extract(message, record<' '>(&type, &flag)))
return ATCE::USAGE;
clif_status_change(sd, type, flag);
return ATCE::OKAY;
}
static
ATCE atcommand_statuspoint(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int point, new_status_point;
if (!extract(message, &point) || point == 0)
return ATCE::USAGE;
new_status_point = sd->status.status_point + point;
if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF))
// fix positiv overflow
new_status_point = 0x7FFF;
else if (point < 0 && (point < -0x7FFF || new_status_point < 0))
// fix negativ overflow
new_status_point = 0;
if (new_status_point != sd->status.status_point)
{
sd->status.status_point = new_status_point;
clif_updatestatus(sd, SP::STATUSPOINT);
clif_displaymessage(s, "Number of status points changed!");
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_skillpoint(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int point, new_skill_point;
if (!extract(message, &point) || point == 0)
return ATCE::USAGE;
new_skill_point = sd->status.skill_point + point;
if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF))
// fix positiv overflow
new_skill_point = 0x7FFF;
else if (point < 0 && (point < -0x7FFF || new_skill_point < 0))
// fix negativ overflow
new_skill_point = 0;
if (new_skill_point != sd->status.skill_point)
{
sd->status.skill_point = new_skill_point;
clif_updatestatus(sd, SP::SKILLPOINT);
clif_displaymessage(s, "Number of skill points changed!");
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_zeny(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int zeny, new_zeny;
if (!extract(message, &zeny) || zeny == 0)
return ATCE::USAGE;
new_zeny = sd->status.zeny + zeny;
if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY))
// fix positiv overflow
new_zeny = MAX_ZENY;
else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0))
// fix negativ overflow
new_zeny = 0;
if (new_zeny != sd->status.zeny)
{
sd->status.zeny = new_zeny;
clif_updatestatus(sd, SP::ZENY);
clif_displaymessage(s, "Number of zenys changed!");
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
template<ATTR attr>
ATCE atcommand_param(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int value = 0, new_value;
if (!extract(message, &value)
|| value == 0)
return ATCE::USAGE;
new_value = sd->status.attrs[attr] + value;
if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter))
// fix positiv overflow
new_value = battle_config.max_parameter;
else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1))
// fix negativ overflow
new_value = 1;
if (new_value != sd->status.attrs[attr])
{
sd->status.attrs[attr] = new_value;
clif_updatestatus(sd, attr_to_sp(attr));
clif_updatestatus(sd, attr_to_usp(attr));
pc_calcstatus(sd, 0);
clif_displaymessage(s, "Stat changed.");
}
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_all_stats(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int count, value = 0, new_value;
if (!extract(message, &value)
|| value == 0)
value = battle_config.max_parameter;
count = 0;
for (ATTR attr : ATTRs)
{
new_value = sd->status.attrs[attr] + value;
if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter))
// fix positiv overflow
new_value = battle_config.max_parameter;
else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1))
// fix negativ overflow
new_value = 1;
if (new_value != sd->status.attrs[attr])
{
sd->status.attrs[attr] = new_value;
clif_updatestatus(sd, attr_to_sp(attr));
clif_updatestatus(sd, attr_to_usp(attr));
pc_calcstatus(sd, 0);
count++;
}
}
if (count > 0)
// if at least 1 stat modified
clif_displaymessage(s, "All stats changed!");
else
return ATCE::RANGE;
return ATCE::OKAY;
}
static
ATCE atcommand_recall(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can recall only lower or same level
if (sd->bl_m && sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp somenone to your actual map.");
return ATCE::PERM;
}
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp this player from its actual map.");
return ATCE::PERM;
}
pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
FString output = STRPRINTF("%s recalled!", character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_revive(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
pl_sd->status.hp = pl_sd->status.max_hp;
pc_setstand(pl_sd);
if (static_cast<interval_t>(battle_config.player_invincible_time) > interval_t::zero())
pc_setinvincibletimer(sd, static_cast<interval_t>(battle_config.player_invincible_time));
clif_updatestatus(pl_sd, SP::HP);
clif_updatestatus(pl_sd, SP::SP);
clif_resurrection(pl_sd, 1);
clif_displaymessage(s, "Character revived.");
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_stats(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
FString output;
output = STRPRINTF("'%s' stats:", pl_sd->status.name);
clif_displaymessage(s, output);
output = STRPRINTF("Base Level - %d", pl_sd->status.base_level),
clif_displaymessage(s, output);
output = STRPRINTF("Job - Novice/Human (level %d)", pl_sd->status.job_level);
clif_displaymessage(s, output);
output = STRPRINTF("Hp - %d", pl_sd->status.hp);
clif_displaymessage(s, output);
output = STRPRINTF("MaxHp - %d", pl_sd->status.max_hp);
clif_displaymessage(s, output);
output = STRPRINTF("Sp - %d", pl_sd->status.sp);
clif_displaymessage(s, output);
output = STRPRINTF("MaxSp - %d", pl_sd->status.max_sp);
clif_displaymessage(s, output);
output = STRPRINTF("Str - %3d", pl_sd->status.attrs[ATTR::STR]);
clif_displaymessage(s, output);
output = STRPRINTF("Agi - %3d", pl_sd->status.attrs[ATTR::AGI]);
clif_displaymessage(s, output);
output = STRPRINTF("Vit - %3d", pl_sd->status.attrs[ATTR::VIT]);
clif_displaymessage(s, output);
output = STRPRINTF("Int - %3d", pl_sd->status.attrs[ATTR::INT]);
clif_displaymessage(s, output);
output = STRPRINTF("Dex - %3d", pl_sd->status.attrs[ATTR::DEX]);
clif_displaymessage(s, output);
output = STRPRINTF("Luk - %3d", pl_sd->status.attrs[ATTR::LUK]);
clif_displaymessage(s, output);
output = STRPRINTF("Zeny - %d", pl_sd->status.zeny);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::USAGE;
}
static
ATCE atcommand_character_stats_all(Session *s, dumb_ptr<map_session_data>,
ZString)
{
int count;
count = 0;
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
FString gmlevel;
if (pc_isGM(pl_sd) > 0)
gmlevel = STRPRINTF("| GM Lvl: %d", pc_isGM(pl_sd));
else
gmlevel = " ";
FString output;
output = STRPRINTF(
"Name: %s | BLvl: %d | Job: Novice/Human (Lvl: %d) | HP: %d/%d | SP: %d/%d",
pl_sd->status.name, pl_sd->status.base_level,
pl_sd->status.job_level,
pl_sd->status.hp, pl_sd->status.max_hp,
pl_sd->status.sp, pl_sd->status.max_sp);
clif_displaymessage(s, output);
output = STRPRINTF("STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s",
pl_sd->status.attrs[ATTR::STR],
pl_sd->status.attrs[ATTR::AGI],
pl_sd->status.attrs[ATTR::VIT],
pl_sd->status.attrs[ATTR::INT],
pl_sd->status.attrs[ATTR::DEX],
pl_sd->status.attrs[ATTR::LUK],
pl_sd->status.zeny,
gmlevel);
clif_displaymessage(s, output);
clif_displaymessage(s, "--------");
count++;
}
}
if (count == 0)
clif_displaymessage(s, "No player found.");
else if (count == 1)
clif_displaymessage(s, "1 player found.");
else
{
FString output = STRPRINTF("%d players found.", count);
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_option(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
Opt1 opt1;
Opt2 opt2;
Option opt3;
CharName character;
if (!asplit(message, &opt1, &opt2, &opt3, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can change option only to lower or same level
pl_sd->opt1 = opt1;
pl_sd->opt2 = opt2;
pl_sd->status.option = opt3;
clif_changeoption(pl_sd);
pc_calcstatus(pl_sd, 0);
clif_displaymessage(s, "Character's options changed.");
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_change_sex(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
{
chrif_char_ask_name(sd->status.account_id, character, 5, HumanTimeDiff());
// type: 5 - changesex
clif_displaymessage(s, "Character name sends to char-server to ask it.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_block(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
{
chrif_char_ask_name(sd->status.account_id, character, 1, HumanTimeDiff());
// type: 1 - block
clif_displaymessage(s, "Character name sends to char-server to ask it.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_ban(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
HumanTimeDiff modif;
CharName character;
if (!asplit(message, &modif, &character)
|| !modif)
return ATCE::USAGE;
{
chrif_char_ask_name(sd->status.account_id, character, 2, modif);
// type: 2 - ban
clif_displaymessage(s, "Character name sends to char-server to ask it.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_unblock(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
{
// send answer to login server via char-server
chrif_char_ask_name(sd->status.account_id, character, 3, HumanTimeDiff());
// type: 3 - unblock
clif_displaymessage(s, "Character name sends to char-server to ask it.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_unban(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
{
// send answer to login server via char-server
chrif_char_ask_name(sd->status.account_id, character, 4, HumanTimeDiff());
// type: 4 - unban
clif_displaymessage(s, "Character name sends to char-server to ask it.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_save(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
MapName map_name;
CharName character;
int x = 0, y = 0;
if (!asplit(message, &map_name, &x, &y, &character)
|| x < 0 || y < 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can change save point only to lower or same gm level
map_local *m = map_mapname2mapid(map_name);
if (m == nullptr)
{
clif_displaymessage(s, "Map not found.");
return ATCE::EXIST;
}
else
{
if (m != nullptr && m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to set this map as a save map.");
return ATCE::PERM;
}
pc_setsavepoint(pl_sd, map_name, x, y);
clif_displaymessage(s, "Character's respawn point changed.");
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_doom(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth && s2 != s
&& pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can doom only lower or same gm level
pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement.");
}
}
clif_displaymessage(s, "Judgement was made.");
return ATCE::OKAY;
}
static
ATCE atcommand_doommap(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth && s2 != s && sd->bl_m == pl_sd->bl_m
&& pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can doom only lower or same gm level
pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement.");
}
}
clif_displaymessage(s, "Judgement was made.");
return ATCE::OKAY;
}
static
void atcommand_raise_sub(dumb_ptr<map_session_data> sd)
{
if (sd && sd->state.auth && pc_isdead(sd))
{
sd->status.hp = sd->status.max_hp;
sd->status.sp = sd->status.max_sp;
pc_setstand(sd);
clif_updatestatus(sd, SP::HP);
clif_updatestatus(sd, SP::SP);
clif_resurrection(sd, 1);
clif_displaymessage(sd->sess, "Mercy has been shown.");
}
}
static
ATCE atcommand_raise(Session *s, dumb_ptr<map_session_data>,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
atcommand_raise_sub(pl_sd);
}
clif_displaymessage(s, "Mercy has been granted.");
return ATCE::OKAY;
}
static
ATCE atcommand_raisemap(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth && sd->bl_m == pl_sd->bl_m)
atcommand_raise_sub(pl_sd);
}
clif_displaymessage(s, "Mercy has been granted.");
return ATCE::OKAY;
}
//static
ATCE atcommand_character_baselevel(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
int level = 0, i;
if (!asplit(message, &level, &character)
|| level == 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can change base level only lower or same gm level
if (level > 0)
{
if (pl_sd->status.base_level == battle_config.maximum_level)
{
clif_displaymessage(s, "Character's base level can't go any higher.");
return ATCE::RANGE;
}
if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level))
// fix positiv overflow
level =
battle_config.maximum_level -
pl_sd->status.base_level;
for (i = 1; i <= level; i++)
pl_sd->status.status_point +=
(pl_sd->status.base_level + i + 14) / 4;
pl_sd->status.base_level += level;
clif_updatestatus(pl_sd, SP::BASELEVEL);
clif_updatestatus(pl_sd, SP::NEXTBASEEXP);
clif_updatestatus(pl_sd, SP::STATUSPOINT);
pc_calcstatus(pl_sd, 0);
pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
clif_misceffect(pl_sd, 0);
clif_displaymessage(s, "Character's base level raised.");
}
else
{
if (pl_sd->status.base_level == 1)
{
clif_displaymessage(s, "Character's base level can't go any lower.");
return ATCE::RANGE;
}
if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level))
// fix negativ overflow
level = 1 - pl_sd->status.base_level;
if (pl_sd->status.status_point > 0)
{
for (i = 0; i > level; i--)
pl_sd->status.status_point -=
(pl_sd->status.base_level + i + 14) / 4;
if (pl_sd->status.status_point < 0)
pl_sd->status.status_point = 0;
clif_updatestatus(pl_sd, SP::STATUSPOINT);
}
// to add: remove status points from stats
pl_sd->status.base_level += level;
pl_sd->status.base_exp = 0;
clif_updatestatus(pl_sd, SP::BASELEVEL);
clif_updatestatus(pl_sd, SP::NEXTBASEEXP);
clif_updatestatus(pl_sd, SP::BASEEXP);
pc_calcstatus(pl_sd, 0);
clif_displaymessage(s, "Character's base level lowered.");
}
// Reset their stat points to prevent extra points from stacking
atcommand_charstreset(s, sd, character.to__actual());
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_joblevel(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
int max_level = 50, level = 0;
if (!asplit(message, &level, &character)
|| level == 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can change job level only lower or same gm level
max_level -= 40;
if (level > 0)
{
if (pl_sd->status.job_level == max_level)
{
clif_displaymessage(s, "Character's job level can't go any higher.");
return ATCE::RANGE;
}
if (pl_sd->status.job_level + level > max_level)
level = max_level - pl_sd->status.job_level;
pl_sd->status.job_level += level;
clif_updatestatus(pl_sd, SP::JOBLEVEL);
clif_updatestatus(pl_sd, SP::NEXTJOBEXP);
pl_sd->status.skill_point += level;
clif_updatestatus(pl_sd, SP::SKILLPOINT);
pc_calcstatus(pl_sd, 0);
clif_misceffect(pl_sd, 1);
clif_displaymessage(s, "character's job level raised.");
}
else
{
if (pl_sd->status.job_level == 1)
{
clif_displaymessage(s, "Character's job level can't go any lower.");
return ATCE::RANGE;
}
if (pl_sd->status.job_level + level < 1)
level = 1 - pl_sd->status.job_level;
pl_sd->status.job_level += level;
clif_updatestatus(pl_sd, SP::JOBLEVEL);
clif_updatestatus(pl_sd, SP::NEXTJOBEXP);
if (pl_sd->status.skill_point > 0)
{
pl_sd->status.skill_point += level;
if (pl_sd->status.skill_point < 0)
pl_sd->status.skill_point = 0;
clif_updatestatus(pl_sd, SP::SKILLPOINT);
}
// to add: remove status points from skills
pc_calcstatus(pl_sd, 0);
clif_displaymessage(s, "Character's job level lowered.");
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_kick(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
// you can kick only lower or same gm level
clif_GM_kick(sd, pl_sd, 1);
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_kickall(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth && pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can kick only lower or same gm level
if (sd->status.account_id != pl_sd->status.account_id)
clif_GM_kick(sd, pl_sd, 0);
}
}
clif_displaymessage(s, "All players have been kicked!");
return ATCE::OKAY;
}
static
ATCE atcommand_questskill(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
SkillID skill_id;
if (!extract(message, &skill_id))
return ATCE::USAGE;
if (/*skill_id >= SkillID() &&*/ skill_id < SkillID::MAX_SKILL_DB)
{
if (skill_get_inf2(skill_id) & 0x01)
{
if (pc_checkskill(sd, skill_id) == 0)
{
pc_skill(sd, skill_id, 1, 0);
clif_displaymessage(s, "You have learned the skill.");
}
else
{
clif_displaymessage(s, "You already have this quest skill.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill.");
return ATCE::RANGE;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charquestskill(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
SkillID skill_id;
if (!asplit(message, &skill_id, &character))
return ATCE::USAGE;
if (/*skill_id >= SkillID() &&*/ skill_id < SkillID::MAX_SKILL_DB)
{
if (skill_get_inf2(skill_id) & 0x01)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_checkskill(pl_sd, skill_id) == 0)
{
pc_skill(pl_sd, skill_id, 1, 0);
clif_displaymessage(s, "This player has learned the skill.");
}
else
{
clif_displaymessage(s, "This player already has this quest skill.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill.");
return ATCE::RANGE;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_lostskill(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
SkillID skill_id;
if (!extract(message, &skill_id))
return ATCE::USAGE;
if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL)
{
if (skill_get_inf2(skill_id) & 0x01)
{
if (pc_checkskill(sd, skill_id) > 0)
{
sd->status.skill[skill_id].lv = 0;
sd->status.skill[skill_id].flags = SkillFlags::ZERO;
clif_skillinfoblock(sd);
clif_displaymessage(s, "You have forgotten the skill.");
}
else
{
clif_displaymessage(s, "You don't have this quest skill.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill.");
return ATCE::RANGE;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charlostskill(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
SkillID skill_id;
if (!asplit(message, &skill_id, &character))
return ATCE::USAGE;
if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL)
{
if (skill_get_inf2(skill_id) & 0x01)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_checkskill(pl_sd, skill_id) > 0)
{
pl_sd->status.skill[skill_id].lv = 0;
pl_sd->status.skill[skill_id].flags = SkillFlags::ZERO;
clif_skillinfoblock(pl_sd);
clif_displaymessage(s, "This player has forgotten the skill.");
}
else
{
clif_displaymessage(s, "This player doesn't have this quest skill.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill.");
return ATCE::RANGE;
}
}
else
{
clif_displaymessage(s, "This skill number doesn't exist.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_party(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
PartyName party;
if (!extract(message, &party) || !party)
return ATCE::USAGE;
party_create(sd, party);
return ATCE::OKAY;
}
static
ATCE atcommand_mapexit(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
if (sd->status.account_id != pl_sd->status.account_id)
clif_GM_kick(sd, pl_sd, 0);
}
}
clif_GM_kick(sd, sd, 0);
runflag = 0;
return ATCE::OKAY;
}
static
ATCE atcommand_idsearch(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
ItemName item_name;
int i, match;
struct item_data *item;
if (!extract(message, &item_name) || !item_name)
return ATCE::USAGE;
FString output = STRPRINTF("The reference result of '%s' (name: id):", item_name);
clif_displaymessage(s, output);
match = 0;
for (i = 0; i < 20000; i++)
{
if ((item = itemdb_exists(i)) != NULL
&& item->jname.contains_seq(item_name))
{
match++;
output = STRPRINTF("%s: %d", item->jname, item->nameid);
clif_displaymessage(s, output);
}
}
output = STRPRINTF("It is %d affair above.", match);
clif_displaymessage(s, output);
return ATCE::OKAY;
}
static
ATCE atcommand_charskreset(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can reset skill points only lower or same gm level
pc_resetskill(pl_sd);
FString output = STRPRINTF(
"'%s' skill points reseted!", character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
//static
ATCE atcommand_charstreset(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can reset stats points only lower or same gm level
pc_resetstate(pl_sd);
FString output = STRPRINTF(
"'%s' stats points reseted!",
character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charreset(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can reset a character only for lower or same GM level
pc_resetstate(pl_sd);
pc_resetskill(pl_sd);
pc_setglobalreg(pl_sd, stringish<VarName>("MAGIC_FLAGS"), 0);
// [Fate] Reset magic quest variables
pc_setglobalreg(pl_sd, stringish<VarName>("MAGIC_EXP"), 0);
// [Fate] Reset magic experience
FString output = STRPRINTF(
"'%s' skill and stats points reseted!", character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_char_wipe(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can reset a character only for lower or same GM level
int i;
// Reset base level
pl_sd->status.base_level = 1;
pl_sd->status.base_exp = 0;
clif_updatestatus(pl_sd, SP::BASELEVEL);
clif_updatestatus(pl_sd, SP::NEXTBASEEXP);
clif_updatestatus(pl_sd, SP::BASEEXP);
// Reset job level
pl_sd->status.job_level = 1;
pl_sd->status.job_exp = 0;
clif_updatestatus(pl_sd, SP::JOBLEVEL);
clif_updatestatus(pl_sd, SP::NEXTJOBEXP);
clif_updatestatus(pl_sd, SP::JOBEXP);
// Zeny to 50
pl_sd->status.zeny = 50;
clif_updatestatus(pl_sd, SP::ZENY);
// Clear inventory
for (i = 0; i < MAX_INVENTORY; i++)
{
if (sd->status.inventory[i].amount)
{
if (bool(sd->status.inventory[i].equip))
pc_unequipitem(pl_sd, i, CalcStatus::NOW);
pc_delitem(pl_sd, i, sd->status.inventory[i].amount, 0);
}
}
// Give knife and shirt
struct item item;
item.nameid = 1201;
// knife
item.identify = 1;
item.broken = 0;
pc_additem(pl_sd, &item, 1);
item.nameid = 1202;
// shirt
pc_additem(pl_sd, &item, 1);
// Reset stats and skills
pc_calcstatus(pl_sd, 0);
pc_resetstate(pl_sd);
pc_resetskill(pl_sd);
pc_setglobalreg(pl_sd, stringish<VarName>("MAGIC_FLAGS"), 0);
// [Fate] Reset magic quest variables
pc_setglobalreg(pl_sd, stringish<VarName>("MAGIC_EXP"), 0);
// [Fate] Reset magic experience
FString output = STRPRINTF("%s: wiped.", character);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charmodel(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
unsigned hair_style = 0, hair_color = 0, cloth_color = 0;
CharName character;
if (!asplit(message, &hair_style, &hair_color, &cloth_color, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
{
{
pc_changelook(pl_sd, LOOK::HAIR, hair_style);
pc_changelook(pl_sd, LOOK::HAIR_COLOR, hair_color);
pc_changelook(pl_sd, LOOK::CLOTHES_COLOR, cloth_color);
clif_displaymessage(s, "Appearence changed.");
}
}
else
return ATCE::RANGE;
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charskpoint(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
int new_skill_point;
int point = 0;
if (!asplit(message, &point, &character)
|| point == 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
new_skill_point = pl_sd->status.skill_point + point;
if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF))
// fix positiv overflow
new_skill_point = 0x7FFF;
else if (point < 0 && (point < -0x7FFF || new_skill_point < 0))
// fix negativ overflow
new_skill_point = 0;
if (new_skill_point != pl_sd->status.skill_point)
{
pl_sd->status.skill_point = new_skill_point;
clif_updatestatus(pl_sd, SP::SKILLPOINT);
clif_displaymessage(s, "Character's number of skill points changed!");
}
else
return ATCE::RANGE;
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charstpoint(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
int new_status_point;
int point = 0;
if (!asplit(message, &point, &character)
|| point == 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
new_status_point = pl_sd->status.status_point + point;
if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF))
// fix positiv overflow
new_status_point = 0x7FFF;
else if (point < 0 && (point < -0x7FFF || new_status_point < 0))
// fix negativ overflow
new_status_point = 0;
if (new_status_point != pl_sd->status.status_point)
{
pl_sd->status.status_point = new_status_point;
clif_updatestatus(pl_sd, SP::STATUSPOINT);
clif_displaymessage(s, "Character's number of status points changed!");
}
else
return ATCE::RANGE;
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_charzeny(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
int zeny = 0, new_zeny;
if (!asplit(message, &zeny, &character) || zeny == 0)
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
new_zeny = pl_sd->status.zeny + zeny;
if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY))
// fix positiv overflow
new_zeny = MAX_ZENY;
else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0))
// fix negativ overflow
new_zeny = 0;
if (new_zeny != pl_sd->status.zeny)
{
pl_sd->status.zeny = new_zeny;
clif_updatestatus(pl_sd, SP::ZENY);
clif_displaymessage(s, "Character's number of zenys changed!");
}
else
return ATCE::RANGE;
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_recallall(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
int count;
if (sd->bl_m && sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp somenone to your actual map.");
return ATCE::PERM;
}
count = 0;
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth
&& sd->status.account_id != pl_sd->status.account_id
&& pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can recall only lower or same level
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
}
}
clif_displaymessage(s, "All characters recalled!");
if (count)
{
FString output = STRPRINTF(
"Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
count);
clif_displaymessage(s, output);
}
return ATCE::OKAY;
}
static
ATCE atcommand_partyrecall(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
PartyName party_name;
struct party *p;
int count;
if (!extract(message, &party_name) || !party_name)
return ATCE::USAGE;
if (sd->bl_m && sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp somenone to your actual map.");
return ATCE::PERM;
}
if ((p = party_searchname(party_name)) != NULL ||
// name first to avoid error when name begin with a number
(p = party_search(atoi(message.c_str()))) != NULL)
{
count = 0;
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth
&& sd->status.account_id != pl_sd->status.account_id
&& pl_sd->status.party_id == p->party_id)
{
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
}
}
FString output = STRPRINTF("All online characters of the %s party are near you.", p->name);
clif_displaymessage(s, output);
if (count)
{
output = STRPRINTF(
"Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
count);
clif_displaymessage(s, output);
}
}
else
{
clif_displaymessage(s, "Incorrect name or ID, or no one from the party is online.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_mapinfo(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
dumb_ptr<npc_data> nd = NULL;
MapName map_name;
const char *direction = NULL;
int list = 0;
extract(message, record<' '>(&list, &map_name));
if (list < 0 || list > 2)
return ATCE::USAGE;
if (!map_name)
map_name = sd->mapname_;
map_local *m_id = map_mapname2mapid(map_name);
if (m_id != nullptr)
return ATCE::EXIST;
clif_displaymessage(s, "------ Map Info ------");
FString output = STRPRINTF("Map Name: %s", map_name);
clif_displaymessage(s, output);
output = STRPRINTF("Players In Map: %d", m_id->users);
clif_displaymessage(s, output);
output = STRPRINTF("NPCs In Map: %d", m_id->npc_num);
clif_displaymessage(s, output);
clif_displaymessage(s, "------ Map Flags ------");
output = STRPRINTF("Player vs Player: %s | No Party: %s",
(m_id->flag.pvp) ? "True" : "False",
(m_id->flag.pvp_noparty) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Dead Branch: %s",
(m_id->flag.nobranch) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Memo: %s",
(m_id->flag.nomemo) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Penalty: %s",
(m_id->flag.nopenalty) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Return: %s",
(m_id->flag.noreturn) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Save: %s",
(m_id->flag.nosave) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Teleport: %s",
(m_id->flag.noteleport) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Monster Teleport: %s",
(m_id->flag.monster_noteleport) ? "True" : "False");
clif_displaymessage(s, output);
output = STRPRINTF("No Zeny Penalty: %s",
(m_id->flag.nozenypenalty) ? "True" : "False");
clif_displaymessage(s, output);
switch (list)
{
case 0:
// Do nothing. It's list 0, no additional display.
break;
case 1:
clif_displaymessage(s, "----- Players in Map -----");
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth
&& pl_sd->mapname_ == map_name)
{
output = STRPRINTF(
"Player '%s' (session #%d) | Location: %d,%d",
pl_sd->status.name, i, pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
}
}
break;
case 2:
clif_displaymessage(s, "----- NPCs in Map -----");
for (int i = 0; i < m_id->npc_num;)
{
nd = m_id->npc[i];
switch (nd->dir)
{
case DIR::S:
direction = "North";
break;
case DIR::SW:
direction = "North West";
break;
case DIR::W:
direction = "West";
break;
case DIR::NW:
direction = "South West";
break;
case DIR::N:
direction = "South";
break;
case DIR::NE:
direction = "South East";
break;
case DIR::E:
direction = "East";
break;
case DIR::SE:
direction = "North East";
break;
#if 0
case 9:
direction = "North";
break;
#endif
default:
direction = "Unknown";
break;
}
output = STRPRINTF(
"NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
++i, nd->name, direction, nd->npc_class, nd->bl_x,
nd->bl_y);
clif_displaymessage(s, output);
}
break;
default:
// normally impossible to arrive here
clif_displaymessage(s,
"Please, enter at least a valid list number (usage: @mapinfo <0-2> [map]).");
return ATCE::USAGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_partyspy(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
PartyName party_name;
if (!extract(message, &party_name))
return ATCE::USAGE;
struct party *p;
if ((p = party_searchname(party_name)) != NULL ||
// name first to avoid error when name begin with a number
(p = party_search(atoi(message.c_str()))) != NULL)
{
if (sd->partyspy == p->party_id)
{
sd->partyspy = 0;
FString output = STRPRINTF("No longer spying on the %s party.", p->name);
clif_displaymessage(s, output);
}
else
{
sd->partyspy = p->party_id;
FString output = STRPRINTF("Spying on the %s party.", p->name);
clif_displaymessage(s, output);
}
}
else
{
clif_displaymessage(s, "Incorrect name or ID, or no one from the party is online.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_enablenpc(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
NpcName NPCname;
if (!extract(message, &NPCname) || !NPCname)
return ATCE::USAGE;
if (npc_name2id(NPCname) != NULL)
{
npc_enable(NPCname, 1);
clif_displaymessage(s, "Npc Enabled.");
}
else
{
clif_displaymessage(s, "This NPC doesn't exist.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_disablenpc(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
NpcName NPCname;
if (!extract(message, &NPCname) || !NPCname)
return ATCE::USAGE;
if (npc_name2id(NPCname) != NULL)
{
npc_enable(NPCname, 0);
clif_displaymessage(s, "Npc Disabled.");
}
else
{
clif_displaymessage(s, "This NPC doesn't exist.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_servertime(Session *s, dumb_ptr<map_session_data>,
ZString)
{
timestamp_seconds_buffer tsbuf;
stamp_time(tsbuf);
FString temp = STRPRINTF("Server time: %s", tsbuf);
clif_displaymessage(s, temp);
return ATCE::OKAY;
}
static
ATCE atcommand_chardelitem(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
ItemName item_name;
int i, number = 0, item_id, item_position, count;
struct item_data *item_data;
if (!asplit(message, &item_name, &number, &character) || number < 1)
return ATCE::USAGE;
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name.c_str()))) != NULL)
item_id = item_data->nameid;
if (item_id > 500)
{
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can kill only lower or same level
item_position = pc_search_inventory(pl_sd, item_id);
if (item_position >= 0)
{
count = 0;
for (i = 0; i < number && item_position >= 0; i++)
{
pc_delitem(pl_sd, item_position, 1, 0);
count++;
item_position = pc_search_inventory(pl_sd, item_id);
// for next loop
}
FString output = STRPRINTF(
"%d item(s) removed by a GM.",
count);
clif_displaymessage(pl_sd->sess, output);
if (number == count)
output = STRPRINTF("%d item(s) removed from the player.", count);
else
output = STRPRINTF("%d item(s) removed. Player had only %d on %d items.", count, count, number);
clif_displaymessage(s, output);
}
else
{
clif_displaymessage(s, "Character does not have the item.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
}
else
{
clif_displaymessage(s, "Invalid item ID or name.");
return ATCE::RANGE;
}
return ATCE::OKAY;
}
static
ATCE atcommand_broadcast(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
if (!message)
return ATCE::USAGE;
FString output = STRPRINTF("%s : %s", sd->status.name, message);
intif_GMmessage(output);
return ATCE::OKAY;
}
static
ATCE atcommand_localbroadcast(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
if (!message)
return ATCE::USAGE;
FString output = STRPRINTF("%s : %s", sd->status.name, message);
clif_GMmessage(sd, output, 1);
return ATCE::OKAY;
}
static
ATCE atcommand_email(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
AccountEmail actual_email;
AccountEmail new_email;
if (!extract(message, record<' '>(&actual_email, &new_email)))
return ATCE::USAGE;
if (!e_mail_check(actual_email))
{
clif_displaymessage(s, "Invalid actual email. If you have default e-mail, type a@a.com.");
return ATCE::RANGE;
}
else if (!e_mail_check(new_email))
{
clif_displaymessage(s, "Invalid new email. Please enter a real e-mail.");
return ATCE::RANGE;
}
else if (new_email == DEFAULT_EMAIL)
{
clif_displaymessage(s, "New email must be a real e-mail.");
return ATCE::RANGE;
}
else if (actual_email == new_email)
{
clif_displaymessage(s, "New email must be different of the actual e-mail.");
return ATCE::RANGE;
}
else
{
chrif_changeemail(sd->status.account_id, actual_email, new_email);
clif_displaymessage(s, "Information sended to login-server via char-server.");
}
return ATCE::OKAY;
}
static
ATCE atcommand_effect(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
int type = 0, flag = 0;
if (!extract(message, record<' '>(&type, &flag)))
return ATCE::USAGE;
if (flag <= 0)
{
clif_specialeffect(sd, type, flag);
clif_displaymessage(s, "Your Effect Has Changed.");
}
else
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
clif_specialeffect(pl_sd, type, flag);
clif_displaymessage(pl_sd->sess, "Your Effect Has Changed.");
}
}
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_item_list(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
struct item_data *item_data = NULL, *item_temp;
int i, j, count, counter, counter2;
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can look items only lower or same level
counter = 0;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++)
{
if (pl_sd->status.inventory[i].nameid > 0
&& (item_data =
itemdb_search(pl_sd->status.inventory[i].nameid)) !=
NULL)
{
counter = counter + pl_sd->status.inventory[i].amount;
count++;
if (count == 1)
{
FString output = STRPRINTF(
"------ Items list of '%s' ------",
pl_sd->status.name);
clif_displaymessage(s, output);
}
EPOS equip = pl_sd->status.inventory[i].equip;
MString equipstr;
if (bool(equip))
{
equipstr += "| equiped: ";
if (bool(equip & EPOS::GLOVES))
equipstr += "robe/gargment, ";
if (bool(equip & EPOS::CAPE))
equipstr += "left accessory, ";
if (bool(equip & EPOS::MISC1))
equipstr += "body/armor, ";
if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == EPOS::WEAPON)
equipstr += "right hand, ";
if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == EPOS::SHIELD)
equipstr += "left hand, ";
if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == (EPOS::WEAPON | EPOS::SHIELD))
equipstr += "both hands, ";
if (bool(equip & EPOS::SHOES))
equipstr += "feet, ";
if (bool(equip & EPOS::MISC2))
equipstr += "right accessory, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::LEGS)
equipstr += "lower head, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::HAT)
equipstr += "top head, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::HAT | EPOS::LEGS))
equipstr += "lower/top head, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::TORSO)
equipstr += "mid head, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::TORSO | EPOS::LEGS))
equipstr += "lower/mid head, ";
if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::TORSO | EPOS::HAT | EPOS::LEGS))
equipstr += "lower/mid/top head, ";
// remove final ', '
equipstr.pop_back(2);
}
else
equipstr = MString();
FString output;
if (sd->status.inventory[i].refine)
output = STRPRINTF("%d %s %+d (%s %+d, id: %d) %s",
pl_sd->status.inventory[i].amount,
item_data->name,
pl_sd->status.inventory[i].refine,
item_data->jname,
pl_sd->status.inventory[i].refine,
pl_sd->status.inventory[i].nameid,
FString(equipstr));
else
output = STRPRINTF("%d %s (%s, id: %d) %s",
pl_sd->status.inventory[i].amount,
item_data->name, item_data->jname,
pl_sd->status.inventory[i].nameid,
FString(equipstr));
clif_displaymessage(s, output);
MString voutput;
counter2 = 0;
for (j = 0; j < item_data->slot; j++)
{
if (pl_sd->status.inventory[i].card[j])
{
if ((item_temp =
itemdb_search(pl_sd->status.
inventory[i].card[j])) !=
NULL)
{
if (!voutput)
voutput += STRPRINTF(
" -> (card(s): "
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
else
voutput += STRPRINTF(
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
}
}
}
if (voutput)
{
// replace trailing ", "
voutput.pop_back();
voutput.back() = ')';
clif_displaymessage(s, FString(voutput));
}
}
}
if (count == 0)
clif_displaymessage(s, "No item found on this player.");
else
{
FString output = STRPRINTF(
"%d item(s) found in %d kind(s) of items.",
counter, count);
clif_displaymessage(s, output);
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_storage_list(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
struct storage *stor;
struct item_data *item_data = NULL, *item_temp;
int i, j, count, counter, counter2;
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can look items only lower or same level
if ((stor = account2storage2(pl_sd->status.account_id)) != NULL)
{
counter = 0;
count = 0;
for (i = 0; i < MAX_STORAGE; i++)
{
if (stor->storage_[i].nameid > 0
&& (item_data =
itemdb_search(stor->storage_[i].nameid)) != NULL)
{
counter = counter + stor->storage_[i].amount;
count++;
if (count == 1)
{
FString output = STRPRINTF(
"------ Storage items list of '%s' ------",
pl_sd->status.name);
clif_displaymessage(s, output);
}
FString output;
if (stor->storage_[i].refine)
output = STRPRINTF("%d %s %+d (%s %+d, id: %d)",
stor->storage_[i].amount,
item_data->name,
stor->storage_[i].refine,
item_data->jname,
stor->storage_[i].refine,
stor->storage_[i].nameid);
else
output = STRPRINTF("%d %s (%s, id: %d)",
stor->storage_[i].amount,
item_data->name, item_data->jname,
stor->storage_[i].nameid);
clif_displaymessage(s, output);
MString voutput;
counter2 = 0;
for (j = 0; j < item_data->slot; j++)
{
if (stor->storage_[i].card[j])
{
if ((item_temp =
itemdb_search(stor->
storage_[i].card[j])) !=
NULL)
{
if (!voutput)
voutput += STRPRINTF(
" -> (card(s): "
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
else
voutput += STRPRINTF(
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
}
}
}
if (voutput)
{
// replace last ", "
voutput.pop_back();
voutput.back() = ')';
clif_displaymessage(s, FString(voutput));
}
}
}
if (count == 0)
clif_displaymessage(s,
"No item found in the storage of this player.");
else
{
FString output = STRPRINTF(
"%d item(s) found in %d kind(s) of items.",
counter, count);
clif_displaymessage(s, output);
}
}
else
{
clif_displaymessage(s, "This player has no storage.");
return ATCE::OKAY;
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_character_cart_list(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
struct item_data *item_data = NULL, *item_temp;
int i, j, count, counter, counter2;
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can look items only lower or same level
counter = 0;
count = 0;
for (i = 0; i < MAX_CART; i++)
{
if (pl_sd->status.cart[i].nameid > 0
&& (item_data =
itemdb_search(pl_sd->status.cart[i].nameid)) != NULL)
{
counter = counter + pl_sd->status.cart[i].amount;
count++;
if (count == 1)
{
FString output = STRPRINTF(
"------ Cart items list of '%s' ------",
pl_sd->status.name);
clif_displaymessage(s, output);
}
FString output;
if (pl_sd->status.cart[i].refine)
output = STRPRINTF("%d %s %+d (%s %+d, id: %d)",
pl_sd->status.cart[i].amount,
item_data->name,
pl_sd->status.cart[i].refine,
item_data->jname,
pl_sd->status.cart[i].refine,
pl_sd->status.cart[i].nameid);
else
output = STRPRINTF("%d %s (%s, id: %d)",
pl_sd->status.cart[i].amount,
item_data->name, item_data->jname,
pl_sd->status.cart[i].nameid);
clif_displaymessage(s, output);
MString voutput;
counter2 = 0;
for (j = 0; j < item_data->slot; j++)
{
if (pl_sd->status.cart[i].card[j])
{
if ((item_temp =
itemdb_search(pl_sd->status.
cart[i].card[j])) != NULL)
{
if (!voutput)
voutput += STRPRINTF(
" -> (card(s): "
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
else
voutput += STRPRINTF(
"#%d %s (%s), ",
++counter2,
item_temp->name,
item_temp->jname);
}
}
}
if (voutput)
{
voutput.pop_back();
voutput.back() = '0';
clif_displaymessage(s, FString(voutput));
}
}
}
if (count == 0)
clif_displaymessage(s,
"No item found in the cart of this player.");
else
{
FString output = STRPRINTF("%d item(s) found in %d kind(s) of items.",
counter, count);
clif_displaymessage(s, output);
}
}
else
{
clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player.");
return ATCE::PERM;
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_killer(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
sd->special_state.killer = !sd->special_state.killer;
if (sd->special_state.killer)
clif_displaymessage(s, "You be a killa...");
else
clif_displaymessage(s, "You gonna be own3d...");
return ATCE::OKAY;
}
static
ATCE atcommand_charkiller(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == NULL)
return ATCE::EXIST;
pl_sd->special_state.killer = !pl_sd->special_state.killer;
if (pl_sd->special_state.killer)
{
clif_displaymessage(s, "The player is now a killer");
clif_displaymessage(pl_sd->sess, "You are now a killer");
}
else
{
clif_displaymessage(s, "The player is no longer a killer");
clif_displaymessage(pl_sd->sess, "You are no longer a killer");
}
return ATCE::OKAY;
}
static
ATCE atcommand_killable(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
sd->special_state.killable = !sd->special_state.killable;
if (sd->special_state.killable)
clif_displaymessage(s, "You gonna be own3d...");
else
clif_displaymessage(s, "You be a killa...");
return ATCE::OKAY;
}
static
ATCE atcommand_charkillable(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == NULL)
return ATCE::EXIST;
pl_sd->special_state.killable = !pl_sd->special_state.killable;
if (pl_sd->special_state.killable)
clif_displaymessage(s, "The player is now killable");
else
clif_displaymessage(s, "The player is no longer killable");
return ATCE::OKAY;
}
static
ATCE atcommand_npcmove(Session *, dumb_ptr<map_session_data>,
ZString message)
{
NpcName character;
int x = 0, y = 0;
dumb_ptr<npc_data> nd = 0;
if (!asplit(message, &x, &y, &character))
return ATCE::USAGE;
nd = npc_name2id(character);
if (nd == NULL)
return ATCE::EXIST;
npc_enable(character, 0);
nd->bl_x = x;
nd->bl_y = y;
npc_enable(character, 1);
return ATCE::OKAY;
}
static
ATCE atcommand_addwarp(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
MapName mapname;
int x, y;
if (!extract(message, record<' '>(&mapname, &x, &y)))
return ATCE::USAGE;
FString w1 = STRPRINTF("%s,%d,%d", sd->mapname_, sd->bl_x, sd->bl_y);
FString w3 = STRPRINTF("%s%d%d%d%d", mapname, sd->bl_x, sd->bl_y, x, y);
FString w4 = STRPRINTF("1,1,%s.gat,%d,%d", mapname, x, y);
NpcName w3name = stringish<NpcName>(w3);
int ret = npc_parse_warp(w1, ZString("warp"), w3name, w4);
if (ret)
// warp failed
return ATCE::RANGE;
FString output = STRPRINTF("New warp NPC => %s", w3);
clif_displaymessage(s, output);
return ATCE::OKAY;
}
static
ATCE atcommand_chareffect(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName target;
int type = 0;
if (!asplit(message, &type, &target))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(target);
if (pl_sd == NULL)
return ATCE::EXIST;
clif_specialeffect(pl_sd, type, 0);
clif_displaymessage(s, "Your Effect Has Changed.");
return ATCE::OKAY;
}
static
ATCE atcommand_dropall(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++)
{
if (sd->status.inventory[i].amount)
{
if (bool(sd->status.inventory[i].equip))
pc_unequipitem(sd, i, CalcStatus::NOW);
pc_dropitem(sd, i, sd->status.inventory[i].amount);
}
}
return ATCE::OKAY;
}
static
ATCE atcommand_chardropall(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == NULL)
return ATCE::EXIST;
for (int i = 0; i < MAX_INVENTORY; i++)
{
if (pl_sd->status.inventory[i].amount)
{
if (bool(pl_sd->status.inventory[i].equip))
pc_unequipitem(pl_sd, i, CalcStatus::NOW);
pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
}
}
clif_displaymessage(pl_sd->sess, "Ever play 52 card pickup?");
clif_displaymessage(s, "It is done");
//clif_displaymessage(s, "It is offical.. your a jerk");
return ATCE::OKAY;
}
static
ATCE atcommand_storeall(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
int i;
if (!sd->state.storage_open)
{
//Open storage.
switch (storage_storageopen(sd))
{
case 2:
//Try again
clif_displaymessage(s, "run this command again..");
return ATCE::OKAY;
case 1:
//Failure
clif_displaymessage(s,
"You can't open the storage currently.");
return ATCE::EXIST;
}
}
for (i = 0; i < MAX_INVENTORY; i++)
{
if (sd->status.inventory[i].amount)
{
if (bool(sd->status.inventory[i].equip))
pc_unequipitem(sd, i, CalcStatus::NOW);
storage_storageadd(sd, i, sd->status.inventory[i].amount);
}
}
storage_storageclose(sd);
clif_displaymessage(s, "It is done");
return ATCE::OKAY;
}
static
ATCE atcommand_charstoreall(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == NULL)
return ATCE::EXIST;
if (storage_storageopen(pl_sd) == 1)
{
// TODO figure out what the hell this is talking about,
// and especially why it's different from the other one.
clif_displaymessage(s,
"Had to open the characters storage window...");
clif_displaymessage(s, "run this command again..");
return ATCE::OKAY;
}
for (int i = 0; i < MAX_INVENTORY; i++)
{
if (pl_sd->status.inventory[i].amount)
{
if (bool(pl_sd->status.inventory[i].equip))
pc_unequipitem(pl_sd, i, CalcStatus::NOW);
storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
}
}
storage_storageclose(pl_sd);
clif_displaymessage(pl_sd->sess,
"Everything you own has been put away for safe keeping.");
clif_displaymessage(pl_sd->sess,
"go to the nearest kafka to retrieve it..");
clif_displaymessage(pl_sd->sess, " -- the management");
clif_displaymessage(s, "It is done");
return ATCE::OKAY;
}
static
ATCE atcommand_rain(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int effno = 0;
effno = 161;
if (effno < 0 || sd->bl_m->flag.rain)
return ATCE::EXIST;
sd->bl_m->flag.rain = 1;
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
static
ATCE atcommand_snow(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int effno = 0;
effno = 162;
if (effno < 0 || sd->bl_m->flag.snow)
return ATCE::EXIST;
sd->bl_m->flag.snow = 1;
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
static
ATCE atcommand_sakura(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int effno = 0;
effno = 163;
if (effno < 0 || sd->bl_m->flag.sakura)
return ATCE::EXIST;
sd->bl_m->flag.sakura = 1;
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
static
ATCE atcommand_fog(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int effno = 0;
effno = 233;
if (effno < 0 || sd->bl_m->flag.fog)
return ATCE::EXIST;
sd->bl_m->flag.fog = 1;
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
static
ATCE atcommand_leaves(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
int effno = 0;
effno = 333;
if (effno < 0 || sd->bl_m->flag.leaves)
return ATCE::EXIST;
sd->bl_m->flag.leaves = 1;
clif_specialeffect(sd, effno, 2);
return ATCE::OKAY;
}
static
ATCE atcommand_summon(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
MobName name;
int mob_id = 0;
int x = 0;
int y = 0;
int id = 0;
tick_t tick = gettick();
if (!extract(message, &name) || !name)
return ATCE::USAGE;
if ((mob_id = atoi(name.c_str())) == 0)
mob_id = mobdb_searchname(name);
if (mob_id == 0)
return ATCE::EXIST;
x = sd->bl_x + random_::in(-5, 4);
y = sd->bl_y + random_::in(-5, 4);
id = mob_once_spawn(sd, MOB_THIS_MAP, x, y, JAPANESE_NAME, mob_id, 1, NpcEvent());
dumb_ptr<mob_data> md = map_id_is_mob(id);
if (md)
{
md->master_id = sd->bl_id;
md->state.special_mob_ai = 1;
md->mode = mob_db[md->mob_class].mode | MobMode::AGGRESSIVE;
md->deletetimer = Timer(tick + std::chrono::minutes(1),
std::bind(mob_timer_delete, ph::_1, ph::_2,
id));
clif_misceffect(md, 344);
}
return ATCE::OKAY;
}
static
ATCE atcommand_adjcmdlvl(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
int newlev;
XString cmd;
if (!extract(message, record<' '>(&newlev, &cmd)))
{
clif_displaymessage(s, "usage: @adjcmdlvl <lvl> <command>.");
return ATCE::USAGE;
}
AtCommandInfo *it = atcommand_info.search(cmd);
{
if (it)
{
it->level = newlev;
clif_displaymessage(s, "@command level changed.");
return ATCE::OKAY;
}
}
clif_displaymessage(s, "@command not found.");
return ATCE::EXIST;
}
static
ATCE atcommand_adjgmlvl(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
int newlev;
CharName user;
if (!asplit(message, &newlev, &user)
|| newlev < 0 || newlev > 99)
{
clif_displaymessage(s, "usage: @adjgmlvl <lvl> <user>.");
return ATCE::USAGE;
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(user);
if (pl_sd == NULL)
return ATCE::EXIST;
pc_set_gm_level(pl_sd->status.account_id, newlev);
return ATCE::OKAY;
}
static
ATCE atcommand_trade(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd)
{
trade_traderequest(sd, pl_sd->bl_id);
return ATCE::OKAY;
}
return ATCE::EXIST;
}
/* Magic atcommands by Fate */
static
SkillID magic_skills[] =
{
SkillID::TMW_MAGIC,
SkillID::TMW_MAGIC_LIFE,
SkillID::TMW_MAGIC_WAR,
SkillID::TMW_MAGIC_TRANSMUTE,
SkillID::TMW_MAGIC_NATURE,
SkillID::TMW_MAGIC_ETHER,
};
constexpr
size_t magic_skills_nr = sizeof(magic_skills) / sizeof(magic_skills[0]);
static
ZString magic_skill_names[magic_skills_nr] =
{
{"magic"},
{"life"},
{"war"},
{"transmute"},
{"nature"},
{"astral"},
};
static
ATCE atcommand_magic_info(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd)
{
FString buf = STRPRINTF(
"`%s' has the following magic skills:",
character);
clif_displaymessage(s, buf);
for (size_t i = 0; i < magic_skills_nr; i++)
{
SkillID sk = magic_skills[i];
buf = STRPRINTF(
"%d in %s",
pl_sd->status.skill[sk].lv,
magic_skill_names[i]);
if (pl_sd->status.skill[sk].lv)
clif_displaymessage(s, buf);
}
return ATCE::OKAY;
}
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
static
void set_skill(dumb_ptr<map_session_data> sd, SkillID i, int level)
{
sd->status.skill[i].lv = level;
}
static
ATCE atcommand_set_magic(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
XString magic_type;
int value;
if (!asplit(message, &magic_type, &value, &character))
{
clif_displaymessage(s,
"Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'.");
return ATCE::USAGE;
}
SkillID skill_index = SkillID::NEGATIVE;
if ("all" == magic_type)
skill_index = SkillID::ZERO;
else
{
for (size_t i = 0; i < magic_skills_nr; i++)
{
if (magic_skill_names[i] == magic_type)
{
skill_index = magic_skills[i];
break;
}
}
}
if (skill_index == SkillID::NEGATIVE)
{
clif_displaymessage(s,
"Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'.");
return ATCE::RANGE;
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (skill_index == SkillID::ZERO)
for (SkillID sk : magic_skills)
set_skill(pl_sd, sk, value);
else
set_skill(pl_sd, skill_index, value);
clif_skillinfoblock(pl_sd);
return ATCE::OKAY;
}
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
static
ATCE atcommand_log(Session *, dumb_ptr<map_session_data>,
ZString)
{
return ATCE::OKAY;
// only used for (implicit) logging
}
static
ATCE atcommand_tee(Session *, dumb_ptr<map_session_data> sd,
ZString message)
{
MString data;
data += sd->status.name.to__actual();
data += " : ";
data += message;
clif_message(sd, FString(data));
return ATCE::OKAY;
}
static
ATCE atcommand_invisible(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
pc_invisibility(sd, 1);
return ATCE::OKAY;
}
static
ATCE atcommand_visible(Session *, dumb_ptr<map_session_data> sd,
ZString)
{
pc_invisibility(sd, 0);
return ATCE::OKAY;
}
static
ATCE atcommand_jump_iterate(Session *s, dumb_ptr<map_session_data> sd,
dumb_ptr<map_session_data> (*get_start)(void),
dumb_ptr<map_session_data> (*get_next)(dumb_ptr<map_session_data>))
{
dumb_ptr<map_session_data> pl_sd;
pl_sd = map_id_is_player(sd->followtarget);
if (pl_sd)
pl_sd = get_next(pl_sd);
if (!pl_sd)
pl_sd = get_start();
if (pl_sd == sd)
{
pl_sd = get_next(pl_sd);
if (!pl_sd)
pl_sd = get_start();
}
if (pl_sd->bl_m && pl_sd->bl_m->flag.nowarpto
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you to the map of this player.");
return ATCE::PERM;
}
if (sd->bl_m && sd->bl_m->flag.nowarp
&& battle_config.any_warp_GM_min_level > pc_isGM(sd))
{
clif_displaymessage(s,
"You are not authorised to warp you from your actual map.");
return ATCE::PERM;
}
pc_setpos(sd, pl_sd->bl_m->name_, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED);
FString output = STRPRINTF("Jump to %s", pl_sd->status.name);
clif_displaymessage(s, output);
sd->followtarget = pl_sd->bl_id;
return ATCE::OKAY;
}
static
ATCE atcommand_iterate_forward_over_players(Session *s, dumb_ptr<map_session_data> sd, ZString)
{
return atcommand_jump_iterate(s, sd, map_get_first_session, map_get_next_session);
}
static
ATCE atcommand_iterate_backwards_over_players(Session *s, dumb_ptr<map_session_data> sd, ZString)
{
return atcommand_jump_iterate(s, sd, map_get_last_session, map_get_prev_session);
}
static
ATCE atcommand_wgm(Session *s, dumb_ptr<map_session_data> sd,
ZString message)
{
if (tmw_CheckChatSpam(sd, message))
return ATCE::OKAY;
tmw_GmHackMsg(STRPRINTF("[GM] %s: %s", sd->status.name, message));
if (!pc_isGM(sd))
clif_displaymessage(s, "Message sent.");
return ATCE::OKAY;
}
static
ATCE atcommand_skillpool_info(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
SkillID pool_skills[MAX_SKILL_POOL];
int pool_skills_nr = skill_pool(pl_sd, pool_skills);
int i;
FString buf = STRPRINTF(
"Active skills %d out of %d for %s:",
pool_skills_nr, skill_pool_max(pl_sd), character);
clif_displaymessage(s, buf);
for (i = 0; i < pool_skills_nr; ++i)
{
buf = STRPRINTF(" - %s [%d]: power %d",
skill_name(pool_skills[i]),
pool_skills[i],
skill_power(pl_sd, pool_skills[i]));
clif_displaymessage(s, buf);
}
buf = STRPRINTF("Learned skills out of %d for %s:",
skill_pool_skills_size, character);
clif_displaymessage(s, buf);
for (i = 0; i < skill_pool_skills_size; ++i)
{
const FString& name = skill_name(skill_pool_skills[i]);
int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv;
if (lvl)
{
buf = STRPRINTF(" - %s [%d]: lvl %d",
name, skill_pool_skills[i], lvl);
clif_displaymessage(s, buf);
}
}
}
else
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
return ATCE::OKAY;
}
static
ATCE atcommand_skillpool_focus(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
SkillID skill;
if (!asplit(message, &skill, &character))
{
clif_displaymessage(s, "Usage: @sp-focus <skill-nr> <char_name>");
return ATCE::USAGE;
}
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (skill_pool_activate(pl_sd, skill))
clif_displaymessage(s, "Activation failed.");
else
clif_displaymessage(s, "Activation successful.");
}
else
clif_displaymessage(s, "Character not found.");
return ATCE::OKAY;
}
static
ATCE atcommand_skillpool_unfocus(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
SkillID skill;
if (!asplit(message, &skill, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
if (skill_pool_deactivate(pl_sd, skill))
clif_displaymessage(s, "Deactivation failed.");
else
clif_displaymessage(s, "Deactivation successful.");
}
else
clif_displaymessage(s, "Character not found.");
return ATCE::OKAY;
}
//static
ATCE atcommand_skill_learn(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
SkillID skill;
int level;
if (!asplit(message, &skill, &level, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd != NULL)
{
set_skill(pl_sd, skill, level);
clif_skillinfoblock(pl_sd);
}
else
clif_displaymessage(s, "Character not found.");
return ATCE::OKAY;
}
static
ATCE atcommand_ipcheck(Session *s, dumb_ptr<map_session_data>,
ZString message)
{
CharName character;
if (!asplit(message, &character))
return ATCE::USAGE;
dumb_ptr<map_session_data> pl_sd = map_nick2sd(character);
if (pl_sd == NULL)
{
clif_displaymessage(s, "Character not found.");
return ATCE::EXIST;
}
IP4Address ip = pl_sd->get_ip();
// We now have the IP address of a character.
// Loop over all logged in sessions looking for matches.
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd && pl_sd->state.auth)
{
// Is checking GM levels really needed here?
if (ip == pl_sd->get_ip())
{
FString output = STRPRINTF(
"Name: %s | Location: %s %d %d",
pl_sd->status.name, pl_sd->mapname_,
pl_sd->bl_x, pl_sd->bl_y);
clif_displaymessage(s, output);
}
}
}
clif_displaymessage(s, "End of list");
return ATCE::OKAY;
}
static
ATCE atcommand_doomspot(Session *s, dumb_ptr<map_session_data> sd,
ZString)
{
for (int i = 0; i < fd_max; i++)
{
Session *s2 = session[i].get();
if (!s2)
continue;
dumb_ptr<map_session_data> pl_sd = dumb_ptr<map_session_data>(static_cast<map_session_data *>(s2->session_data.get()));
if (pl_sd
&& pl_sd->state.auth && s2 != s && sd->bl_m == pl_sd->bl_m
&& sd->bl_x == pl_sd->bl_x && sd->bl_y == pl_sd->bl_y
&& pc_isGM(sd) >= pc_isGM(pl_sd))
{
// you can doom only lower or same gm level
pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement.");
}
}
clif_displaymessage(s, "Judgement was made.");
return ATCE::OKAY;
}
// declared extern above
Map<XString, AtCommandInfo> atcommand_info =
{
{"help", {"[level[-level]|category|@command]",
0, atcommand_help,
"Show help"}},
{"setup", {"<level> <charname>",
40, atcommand_setup,
"Safely set a chars levels and warp them to a special place (for TAW)"}},
{"charwarp", {"<mapname> <x> <y> <charname>",
60, atcommand_charwarp,
"Warp a character to a point on another map"}},
{"warp", {"<mapname> [x] [y]",
40, atcommand_warp,
"Warp yourself to another map"}},
{"where", {"[charname]",
40, atcommand_where,
"Show location of a character or yourself"}},
{"goto", {"<charname>",
40, atcommand_goto,
"Warp yourself to another character"}},
{"jump", {"[x] [y]",
40, atcommand_jump,
"Warp yourself within a map"}},
{"who", {"[subsequence]",
40, atcommand_who,
"List matching players online, with location info"}},
{"whogroup", {"[subsequence]",
40, atcommand_whogroup,
"List matching players online, with party info"}},
{"whomap", {"[mapname]",
40, atcommand_whomap,
"List all players on the map, with location info"}},
{"whomapgroup", {"[mapname]",
40, atcommand_whomapgroup,
"List all players on the map, with party info"}},
{"whogm", {"[subsequence]",
40, atcommand_whogm,
"List matching GM players, with location, level, and party info"}},
{"save", {"",
40, atcommand_save,
"Set your respawn point to your current location"}},
{"return", {"",
40, atcommand_load,
"Return to your respawn point"}},
{"load", {"",
40, atcommand_load,
"Return to your respawn point"}},
{"speed", {"<rate>",
60, atcommand_speed,
"Set walk rate"}},
{"storage", {"",
99, atcommand_storage,
"Open your storage"}},
{"option", {"<opt1> [opt2] [option]",
80, atcommand_option,
"Set your 'option' status flags"}},
{"hide", {"",
40, atcommand_hide,
"Toggle invisibility from monsters and certain commands"}},
{"die", {"",
40, atcommand_die,
"Cause fatal damage to yourself"}},
{"kill", {"<charname>",
60, atcommand_kill,
"Cause fatal damage to another player"}},
{"alive", {"",
60, atcommand_alive,
"Restore life to yourself"}},
{"kami", {"<message ...>",
99, atcommand_kami,
"Send an anonymous broadcast"}},
{"heal", {"[hp] [sp]",
40, atcommand_heal,
"Restore or destroy your health"}},
{"item", {"<item-name-or-id> [count]",
80, atcommand_item,
"Summon items out of the void"}},
{"itemreset", {"",
40, atcommand_itemreset,
"Cast all of your itens into the void (why would you ever want this?)"}},
{"itemcheck", {"",
80, atcommand_itemcheck,
"Perform an internal integrity check on your items"}},
{"blvl", {"<delta>",
60, atcommand_baselevelup,
"Adjust your level"}},
{"jlvl", {"<delta>",
60, atcommand_joblevelup,
"Adjust your job level"}},
{"gm", {"<password>",
100, atcommand_gm,
"Receive GM powers"}},
{"pvpoff", {"",
60, atcommand_pvpoff,
"Enable PvP on your map"}},
{"pvpon", {"",
60, atcommand_pvpon,
"Disable PvP on your map"}},
{"model", {"<style> [color] [dye]",
99, atcommand_model,
"Change your hairstyle and hair color"}},
{"spawn", {"<mob-name-or-id> [count] [x] [y]",
50, atcommand_spawn,
"Spawn normal monsters at location."}},
{"killmonster", {"[map]",
60, atcommand_killmonster,
"Kill all monsters (with drops)"}},
{"killmonster2", {"[map]",
60, atcommand_killmonster2,
"Kill all monsters (no drops)"}},
{"gat", {"",
99, atcommand_gat,
"Dump the local walkmap"}},
{"packet", {"<type> <flag>",
99, atcommand_packet,
"Force a status change"}},
{"stpoint", {"<amount>",
60, atcommand_statuspoint,
"Increase your stat points"}},
{"skpoint", {"<amount>",
60, atcommand_skillpoint,
"Increase your skill points"}},
{"zeny", {"<amount>",
80, atcommand_zeny,
"Change how much money you have"}},
{"str", {"<delta>",
60, atcommand_param<ATTR::STR>,
"Adjust your strength"}},
{"agi", {"<delta>",
60, atcommand_param<ATTR::AGI>,
"Adjust your agility"}},
{"vit", {"<delta>",
60, atcommand_param<ATTR::VIT>,
"Adjust your vitality"}},
{"int", {"<delta>",
60, atcommand_param<ATTR::INT>,
"Adjust your intelligence\0(TODO make this work in real life, I'm lonely)"}},
{"dex", {"<delta>",
60, atcommand_param<ATTR::DEX>,
"Adjust your dexterity"}},
{"luk", {"<delta>",
60, atcommand_param<ATTR::LUK>,
"Adjust your luck"}},
{"recall", {"<charname>",
60, atcommand_recall,
"Warp a player to you"}},
{"revive", {"<charname>",
60, atcommand_revive,
"Restore a player to full health"}},
{"charstats", {"<charname>",
40, atcommand_character_stats,
"Show a bunch of stats about a single user"}},
{"charstatsall", {"",
60, atcommand_character_stats_all,
"Show a bunch of stats about all online users"}},
{"charoption", {"<opt1> <opt2> <opt3> <charname>",
80, atcommand_character_option,
"Set option flags on another character"}},
{"charsave", {"<map> <x> <y> <charname>",
60, atcommand_character_save,
"Set another character's save point"}},
{"doom", {"",
80, atcommand_doom,
"Kill everyone on the server"}},
{"doommap", {"",
80, atcommand_doommap,
"Kill everyone on your map"}},
{"raise", {"",
80, atcommand_raise,
"Resurrect all players on the server"}},
{"raisemap", {"",
80, atcommand_raisemap,
"Resurrect all players on your map"}},
{"charbaselvl", {"<delta> <charname>",
60, atcommand_character_baselevel,
"Adjust another character's level"}},
{"charjlvl", {"<delta> <charname>",
60, atcommand_character_joblevel,
"Adjust another character's job level"}},
{"kick", {"<charname>",
40, atcommand_kick,
"Transiently kick a player off the server"}},
{"kickall", {"",
99, atcommand_kickall,
"Transiently kick all players off the server"}},
{"questskill", {"<skill-id>",
99, atcommand_questskill,
"Give yourself a quest (?) skill"}},
{"charquestskill", {"<skill-id> <charname>",
99, atcommand_charquestskill,
"Give another player a quest (?) skill"}},
{"lostskill", {"<skill-id>",
80, atcommand_lostskill,
"Take away one of your quest (?) skills"}},
{"charlostskill", {"<skill-id> <charname>",
99, atcommand_charlostskill,
"Take away one of another player's quest (?) skills"}},
{"party", {"<name>",
99, atcommand_party,
"Create a new party"}},
{"mapexit", {"",
99, atcommand_mapexit,
"Try to kill the server kindly"}},
{"idsearch", {"<item-subseq>",
80, atcommand_idsearch,
"Search for some items that might match"}},
{"mapmove", {"<mapname> [x] [y]",
40, atcommand_warp,
"Warp to a different map"}},
{"broadcast", {"<message ...>",
40, atcommand_broadcast,
"Broadcast a message from you"}},
{"localbroadcast", {"<message ...>",
40, atcommand_localbroadcast,
"Broadcast a message from you locally"}},
{"recallall", {"",
80, atcommand_recallall,
"Warp every online player to your current map"}},
{"charskreset", {"<charname>",
60, atcommand_charskreset,
"Reset a player's skill points"}},
{"charstreset", {"<charname>",
60, atcommand_charstreset,
"Reset a player's stat points"}},
{"charreset", {"<charname>",
60, atcommand_charreset,
"Reset a player's skills, stats, and magic"}},
{"charmodel", {"<hairstyle> <hair-color> <dye> <charname>",
99, atcommand_charmodel,
"Change another character's appearance"}},
{"charskpoint", {"<amount> <charname>",
60, atcommand_charskpoint,
"Adjust another player's skill points"}},
{"charstpoint", {"<amount> <charname>",
60, atcommand_charstpoint,
"Adjust another player's stat points"}},
{"charzeny", {"<delta> <charname>",
80, atcommand_charzeny,
"Adjust another player's money"}},
{"mapinfo", {"<0-2> [map]",
99, atcommand_mapinfo,
"Show some stats for the map. 1 also shows players, 2 also shows NPCs"}},
{"dye", {"<dye>",
40, atcommand_dye,
"Don't use"}},
{"ccolor", {"<dye>",
40, atcommand_dye,
"Don't use"}},
{"hairstyle", {"<style>",
40, atcommand_hair_style,
"Change your hairstyle"}},
{"haircolor", {"<color>",
40, atcommand_hair_color,
"Change your hair color"}},
{"allstats", {"[value]",
60, atcommand_all_stats,
"Adjust all stats by value (or maximum)"}},
{"charchangesex", {"<charname>",
60, atcommand_char_change_sex,
"Flip a characters sex and disconnect them"}},
{"block", {"<charname>",
60, atcommand_char_block,
"Permanently block a player's account from the server"}},
{"unblock", {"<charname>",
60, atcommand_char_unblock,
"Remove a permanent block from a player's account"}},
{"ban", {"<timedelta> <charname>",
60, atcommand_char_ban,
"Ban a player's account from the server for a limited time"}},
{"unban", {"<timedelta> <charname>",
60, atcommand_char_unban,
"Remove a limited ban from a player's account"}},
{"partyspy", {"<party-name-or-id>",
99, atcommand_partyspy,
"Listen to all chat within a party"}},
{"partyrecall", {"<party-name-or-id>",
99, atcommand_partyrecall,
"Warp all members of a party to you"}},
{"enablenpc", {"<npc-name>",
80, atcommand_enablenpc,
"Enable an NPC for visibility"}},
{"disablenpc", {"<npc-name>",
80, atcommand_disablenpc,
"Disable an NPC for visibility"}},
{"servertime", {"",
0, atcommand_servertime,
"Print the server's idea of the current time"}},
{"chardelitem", {"<item-name-or-id> <count> <charname>",
60, atcommand_chardelitem,
"Delete items from a player's inventory"}},
{"listnearby", {"",
40, atcommand_list_nearby,
"Print name of all nearby players"}},
{"email", {"<actual@email> <new@email>",
0, atcommand_email,
"Changed your account's email"}},
{"effect", {"<type> <flag>",
99, atcommand_effect,
"Apply a special effect to yourself (or everyone! wtf?)"}},
{"charitemlist", {"<charname>",
99, atcommand_character_item_list,
"List a player's items"}},
{"charstoragelist", {"<charname>",
99, atcommand_character_storage_list,
"List a player's storage"}},
{"charcartlist", {"<charname>",
99, atcommand_character_cart_list,
"List a player's cart"}},
{"addwarp", {"<mapname> <x> <y>",
80, atcommand_addwarp,
"Create a new permanent warp"}},
{"killer", {"",
60, atcommand_killer,
"Toggle whether you are a killer"}},
{"charkiller", {"<charname>",
60, atcommand_charkiller,
"Toggle whether a player is a killer"}},
{"npcmove", {"<x> <y> <npc-name>",
80, atcommand_npcmove,
"Force an NPC to move on the map"}},
{"killable", {"",
60, atcommand_killable,
"Toggle whether you are killable"}},
{"charkillable", {"<charname>",
60, atcommand_charkillable,
"Toggle whether a player is killable"}},
{"chareffect", {"<type> <target>",
40, atcommand_chareffect,
"Apply effect type with arg 0 to a player"}},
{"dropall", {"",
99, atcommand_dropall,
"Drop all of your items"}},
{"chardropall", {"<charname>",
60, atcommand_chardropall,
"Force a player to drop all of their items"}},
{"storeall", {"",
60, atcommand_storeall,
"Store all of your items"}},
{"charstoreall", {"<charname>",
60, atcommand_charstoreall,
"Store all of a player's items"}},
{"rain", {"",
99, atcommand_rain,
"Enable the rain mapflag"}},
{"snow", {"",
99, atcommand_snow,
"Enable the snow mapflag"}},
{"sakura", {"",
99, atcommand_sakura,
"Enable the sakura mapflag"}},
{"fog", {"",
99, atcommand_fog,
"Enable the fog mapflag"}},
{"leaves", {"",
99, atcommand_leaves,
"Enable the leaves mapflag"}},
{"summon", {"<mob-id-or-name>",
50, atcommand_summon,
"Summon a slave monster temporarily"}},
{"adjgmlvl", {"<level> <cmd>",
99, atcommand_adjgmlvl,
"Temporarily adjust the GM level of a command"}},
{"adjcmdlvl", {"<level> <charname>",
99, atcommand_adjcmdlvl,
"Temporarily adjust the GM level of a player"}},
{"trade", {"<charname>",
60, atcommand_trade,
"Initiate trade with a player anywhere"}},
{"charwipe", {"<charname>",
60, atcommand_char_wipe,
"Reset a character almost completely"}},
{"setmagic", {"<school> <value> <charname>",
80, atcommand_set_magic,
"Force magic skill level"}},
{"magicinfo", {"<charname>",
80, atcommand_magic_info,
"Show magic skills of a palyer"}},
{"log", {"<message ...>",
40, atcommand_log,
"Write something directly to the log"}},
{"l", {"<message ...>",
40, atcommand_log,
"Write something directly to the log"}},
{"tee", {"<message ...>",
40, atcommand_tee,
"Duplicate a message to the log and public chat"}},
{"t", {"<message ...>",
40, atcommand_tee,
"Duplicate a message to the log and public chat"}},
{"invisible", {"",
50, atcommand_invisible,
"Make yourself invisible to players"}},
{"visible", {"",
50, atcommand_visible,
"Make yourself visible to players"}},
{"hugo", {"",
60, atcommand_iterate_forward_over_players,
"Jump to the next player"}},
{"linus", {"",
60, atcommand_iterate_backwards_over_players,
"Jump to the previous player"}},
{"sp-info", {"<charname>",
40, atcommand_skillpool_info,
"Show info about pool skills"}},
{"sp-focus", {"<skill-id> <charname>",
80, atcommand_skillpool_focus,
"Focus on a pool skill"}},
{"sp-unfocus", {"<skill-id> <charname>",
80, atcommand_skillpool_unfocus,
"Unfocus off of a pool skill"}},
{"skill-learn", {"<skill-id> <level> <charname>",
80, atcommand_skill_learn,
"Change a skill level"}},
{"wgm", {"<message ...>",
0, atcommand_wgm,
"Send a message to online GMs"}},
{"ipcheck", {"<charname>",
60, atcommand_ipcheck,
"List players on the same IP address"}},
{"doomspot", {"",
60, atcommand_doomspot,
"Kill all players on the same tile"}},
};